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[33]Close binspamdupenotthebestofftopicslownewsdaystalestupid freshfunnyinsightfulinterestingmaybe offtopicflamebaittrollredundantoverrated insightfulinterestinginformativefunnyunderrated descriptive typodupeerror [34]Check out the new Slashdot job board to browse remote jobs or jobs in your area Do you develop on GitHub? You can keep using GitHub but automatically [35]sync your GitHub releases to SourceForge quickly and easily with [36]this tool so your projects have a backup location, and get your project in front of SourceForge's nearly 20 million monthly users. It takes less than a minute. Get new users downloading your project releases today! [37]× 174993199 story [38]Open Source [39]Changing Open Source Licenses to Proprietary? Study Finds 'No Clear Link' to Increased Company Value [40](devclass.com) Posted by EditorDavid on Sunday September 15, 2024 @12:34PM from the taking-license dept. An anonymous reader [41]shared this report from DecClass: A report from developer-focused analyst Redmonk finds "there does not seem to be a clear link between moving from an open source to proprietary license and increasing the company's value." Senior analyst Rachel Stevens studied the question of whether the companies that changed from open source to proprietary licenses have since reported better financial positions. In particular, she looked at [42]MongoDB, which changed from AGPL (GNU Affero General Public License) to its SSPL (Server Side Public License) in 2018; [43]Elastic Co, which changed from Apache 2 to SSPL or Elastic License in early 2021; [44]HashiCorp, which changed from MPL (Mozilla Public License 2.0) a year ago, and Confluent, which checked from Apache 2 to its own Confluent Community License in 2018. [45]The report is too recent to take account of Elastic's [46]reversion to AGPL; and the financial impact of that is of course yet to be known, though it is perhaps unlikely that the switch back would have been made if the company considered it detrimental to its finances. Rather, Elastic's latest licensing change reinforces the view that proprietary licenses are not necessarily more profitable... All the companies studied increased their revenue after their license change, Stevens said, but added that the rate of change was similar to that before the change... MongoDB [47]stated in 2018 that "once an open source project becomes interesting or popular, it becomes too easy for the cloud vendors to capture all the value and give nothing back to the community." Six years later, it remains the case that the large cloud vendors are highly profitable, but that these companies who changed their license are not. In February this year, Bruce Perens, creator of the 1998 Open Source Definition, [48]described open source as "a great corporate welfare program" and not at all what he had intended... The new Redmonk report suggests that such license manoeuvres are neither fatal nor beneficial to the finances of the companies involved — though there are so many caveats that it is impossible to draw firm conclusions. The report's final sentence concludes that "there does not seem to be a clear link between moving from an open source to proprietary license and increasing the company's value." apply tags__________ 174997941 story [49]Crime [50]Sheriff's Facebook Post Announces Sentencing of 70-Year-Old Man For a 1980 Cold Case [51](go.com) [52]16 Posted by EditorDavid on Sunday September 15, 2024 @11:34AM from the case-closed dept. In 1980 a 23-year-old woman was shot multiple times [53]by an unknown assailant in a small county in central Kansas. 44 years later, the county sheriff [54]made a Facebook post... Over the years, dozens of law enforcement officers looked at the case to no avail. In mid-2022 I was approached by Detective Sgt. Adam Hales to reopen the case using new techniques and technology that were now available at the time of the murder. In all honesty, it was with some degree of skepticism that I authorized the expenditure of manpower and resources... Many of the witnesses as well as law enforcement officers that were originally involved in the case had died and interviews were not possible. A statement from the Kansas attorney general's office says the police investigation culminated with an interview with Steven Hanks, a neighbor of the woman, who [55]admitted to the killing. Hanks (who is now 70 years old) was arrested and charged with murder and second-degree, according to the county sheriff's Facebook post: On a personal note, I was 18 years old and a senior in high school when this homicide occurred. I remember it well. By 1982 I had started with the Sheriff's Office as a reserve deputy and have been associated with the Barton County Sheriff's Office ever since. I worked for the four Sheriff's that preceded me and this homicide has haunted all of us. It bothers me that many of the people who were so affected by this tragic crime have since passed away prior to bringing the suspect to justice. I consider myself fortunate that I had the resources and the diligent personnel to close this case. The Facebook post ends with a 1980 photo of 23-year-old Mary Robin Walter — who besides being a nursing school student was also a wife and mother — next to a booking photo of 70-year-old Steven Hanks. Hanks has been sentenced to up to 25 years in prison apply tags__________ 174992931 story [56]Earth [57]Earthquake Scientists Finally Explain 9-Day Global 'Unidentified Seismic Object' [58](msn.com) [59]15 Posted by EditorDavid on Sunday September 15, 2024 @10:34AM from the game-of-Quake dept. It was one year ago that "[60]an odd seismic signal appeared at scientific stations around the globe," reports the Washington Post. "A day passed, and the slow tremor still reverberated. When it continued for a third day, scientists worldwide began assembling..." Some initially thought the seismic instruments recording the signal were broken, but that was quickly nixed. Maybe it was a new volcano emerging before their eyes, others said. One jokingly ruled out an alien party. As theories were checked off, the scientists dubbed the signal an "Unidentified Seismic Object," or USO... Nine days later, the vibrations greatly dissipated. But the mystery of the USO lasted much longer. A year later, the puzzle has been solved, according to a study published in the journal Science on Thursday. It took about 70 people from 15 different countries and more than 8,000 exchanged messages (long enough for a 900-page detective novel) to crack the case. The short answer: A mega-tsunami created waves that sloshed back and forth in a fjord in Greenland, creating vibrations that traveled around the world. Extra heat from global warming "thinned a glacier in eastern Greenland over time so much that it could no longer support the mountain rock above it," according to the article. A mile-long avalanche "plunged into the Dickson Fjord, triggering a 650-foot-high tsunami — one of the highest seen in recent history." Like the rhythmic waves in a bathtub, "the mega-tsunami wave traveled back and forth in the inlet," which "radiated seismic waves globally, shaking the planet for nine days before it petered out." In August a German research team had studied the megatsunami, concluding that [61]climate change was speeding the melt of Greenland's glaciers and increasing the chance of landslide-driven megatsunamis. The article reports that an author of that study said when comparing it to this one, "The methods chosen by the teams are different, but the results agree well." apply tags__________ 174997825 story [62]Television [63]California New 'Cosm' Immersive Sports-Watching Dome is Amazing - and Expensive [64](sfgate.com) [65]18 Posted by EditorDavid on Sunday September 15, 2024 @07:34AM from the Sphere-for-sports dept. "For 75 years Cosm built planetariums," [66]reports a Texas news station, "and then a few years ago realized this technology could take you from the night sky to anywhere under the sun." So now Los Angeles and Dallas have massive 9,600-square-foot, 8K-resolution screens that [67]one reviewer for SFGate calls "an absolute game-changer" for sports fans. "At its best, Cosm's floor-to-ceiling screen gives anyone with a seat the opportunity to embrace a face full of on-the-field action at such high quality that it can be staggering, almost overwhelming at times — so just be sure to hold on tight, to the handrails and to your wallets." There's also a bar with a 150-foot band of screens and a rooftop area with mounted TV, but they're "not why anyone has come," SFGate points out. Even the Dome has three distinct floors, though it's the second floor "where full visual immersion happens." The action feels so close, I can almost smell it, and all the focus is pulled to the center of the giant screen. Patrons truly do feel at the absolute heart of the action, with better seats than perhaps they could even pay for at Manchester's Old Trafford stadium. From a sports-viewing standpoint, I can't imagine it gets much better than this... Over the course of just a few minutes, the viewing angle flips from corner looks to right up against the goalkeeper's net, and then it widens out to dead center to catch crisp passes. Some angles put me right in the stands, cheering along with the loyalists at a stadium half a world away... To be clear, the premium ticket costs are good for recouping Cosm's substantial investment in this gorgeous technological product, which has been in the works for years. The price tag is also likely to be little issue for any Los Angeles fan with money to spend, but the cost really does lay bare the growing division between the haves and have-nots in American sports society... If you paid $20 for a general admission entry that mostly just grants access to the fringes of the action, well ... good luck getting the most out of the Dome... The edges of the massive screen are stretched to comic effect, making the fisheye perspective more disorienting than fun. At the center of the room, it feels like you're absolutely in the meat of the action; at the fringes, you're left to pick at a few digital bones... [F]or the rest of us, the normal sports fans who like to sway with strangers during the seventh-inning stretch, the ones who want to be able to take their kids to a game without feeling quite so financially wrung out, Cosm is yet another troubling sign of big, expensive things to come. Being a fan of a sports franchise in 2024 is an increasingly costly proposition. Watching your favorite NFL team now requires cable access, as well as multiple streaming services like Amazon Prime... There is no question that Cosm is a unique experience and that it will absolutely have a hand in transforming the modern digital sports-watching landscape, especially for those who want a digital re-creation of the best seat in the house over the camaraderie of a shared, in-person sports experience. The place will be able to charge incredible sums for the Super Bowl or World Series games, and — when at its best, with a prime seat in the middle of the action — the cost will be justifiable for many. But for the folks at the financial fringes, the ones with the most spirit and often the least to spend, Cosm undoubtedly feels like a widening of the economic chasm that is pulling fans and their favorite teams further apart. Besides sports events, Cosm's Dome also offers other immersive experiences like [68]Circque du Soleil's "O" and Planetary Collective's "[69]Orbital". Another Cosm location is [70]planned for Phoenix in 2025. apply tags__________ 174997541 story [71]Python [72]Fake Python Coding Tests Installed Malicious Software Packages From North Korea [73](scmagazine.com) [74]15 Posted by EditorDavid on Sunday September 15, 2024 @03:34AM from the passing-is-failing dept. "New malicious software packages tied to the North Korean Lazarus Group were observed posing as a Python coding skills test for developers seeking a new job at Capital One, but were tracked to GitHub projects with embedded malware," [75]reports SC magazine: Researchers at [76]ReversingLabs explained in a September 10 blog post that the scheme was a follow-on to the [77]VMConnect campaign that they first identified in August 2023 in which developers were lured into downloading malicious code via fake job interviews. More [78]details from The Hacker News These packages, for their part, have been published directly on public repositories like npm and PyPI, or hosted on GitHub repositories under their control. ReversingLabs said it identified malicious code embedded within modified versions of legitimate PyPI libraries such as [79]pyperclip and [80]pyrebase... It's implemented in the form of a Base64-encoded string that obscures a downloader function, which establishes contact with a command-and-control server in order to execute commands received as a response. In one instance of the coding assignment identified by the software supply chain firm, the threat actors sought to create a false sense of urgency by requiring job seekers to build a Python project shared in the form of a ZIP file within five minutes and find and fix a coding flaw in the next 15 minutes. This makes it "more likely that he or she would execute the package without performing any type of security or even source code review first," Zanki said, adding "that ensures the malicious actors behind this campaign that the embedded malware would be executed on the developer's system." [81]Tom's Hardware reports that "The capacity for exploitation at that point is pretty much unlimited, due to the flexibility of Python and how it interacts with the underlying OS. This is a good time to refer to [82]PEP 668 which enforces virtual environments for non-system wide Python installs." More from [83]The Hacker News Some of the aforementioned tests claimed to be a technical interview for financial institutions like Capital One and Rookery Capital Limited, underscoring how the threat actors are impersonating legitimate companies in the sector to pull off the operation. It's currently not clear how widespread these campaigns are, although prospective targets are scouted and contacted using LinkedIn, as recently also highlighted by Google-owned Mandiant. apply tags__________ 174997285 story [84]Google [85]Google's New Foldable Smartphone Reviewed By a YouTube Tester, an Android Blog, and iFixit [86](ifixit.com) [87]22 Posted by EditorDavid on Saturday September 14, 2024 @11:35PM from the phoning-it-in dept. Google's describes their new Gemini-powered foldable phone as "[88]an epic display of Google AI" (also calling it "unfoldgettable"). The [89]Android Authority blog says the phone is "impressive," "incredibly thin" — and, at $1,800, expensive. But long-time Slashdot reader [90]mprindle notes some complaints [91]from the YouTube channel JerryRigEverything ("known for in-depth testing of phones and other devices".) The blog 9to5Google [92]summarizes some of the video's findings: - When exposed to dirt and sand, we hear the hinge start grinding since there's no dust protection... - A closed bend test reveals no problems for the Pixel 9 Pro Fold, but the issues arise when it's open and bent from the back. Despite the left/right back panels meeting and covering the spine of the hinge, "there doesn't appear to be a whole lot of resistance." "Not sure why Google thought it was a good idea to put an antenna line right here at the weakest point in an already thin frame," the video notes (arguing it's "like putting an exhaust port in the Death Star...") But they also tell their 8.8 million subscribers that "One cool thing that Google has done is that they've made every single part of this metal frame from recycled aluminum." And "Out of the box, I'm already a huge fan of how it looks," the video begins. "It feels amazing, and folds completely shut and appears like the hardware has finally caught up to the folding form factor to where it looks just natural." One thing to note... "Moving to the inner display, I start to get the vibe that when Google says 'super durable', they mean 'regular durable', since the inner display is made from the same soft flexible plastic that we've seen on every folding phone so far, which scratches at level two. Even fingernails can leave very permanent marks on the center screen. This is absolutely normal for a folding phone, though, and really not too big of a deal if you take care it, making sure there are no bits of dust or dirt in the screen when you close it will go a long way to keeping things pristine, since there's not a lot of room between the two halves." iFixit makes an interesting observation: "Over half of the phone's internal area is occupied by the lithium polymer battery cells!" (They've also created [93]another teardown video available on YouTube.) "There's no denying that the inner screens are delicate and prone to damage," according to [94]an accompanying iFixit blog post, "and the mechanical nature of the hinge mechanism provides additional avenues for dust and liquid ingress that may eventually become a problem." But it also applauds "the less obvious repairability wins, from repair guides and a detailed Bill of Materials to spare parts that are available without malicious restrictions... [T]he Pixel team has gone to great lengths to support your right to repair the device you paid for and own" — and from Day One. There's really only a single criticism I'd direct at the Pixel 9 Fold from my own disassembly experience: the battery removal tabs. These tabs simply do not work, with or without the application of heat. They are flimsy and break often, require a second pair of hands to secure the device, and they fail to cut through adhesive reliably. Whether they should even try to cut through adhesive is debatable. Stretch release adhesive might age and break over time but at least they give you a chance at removing the adhesive. Pull tabs don't even work when the adhesive is brand new, they literally have no redeeming qualities when compared to other battery release mechanisms. Even the more robust pull tabs Samsung uses in its phones work better than this, though they aren't necessarily the easiest to use either. As for the device itself, it prompted one of my colleagues — an iPhone user since forever — to say "this is nice, I'd switch to Android for this"... Setting aside the downsides of owning a foldable smartphone, I am excited to see Google and the Pixel team devoting so much time and energy towards improving the overall repairability of the device. The effort is seen and appreciated by device owners and as a technician, I look forward to seeing how manufacturers will continue to innovate for repairability. Slashdot reader [95]mprindle reminds us that when it comes to waterproofing, the JerryRigEverything video "noted that the footnotes say the device is rated IP68 yet the Sim tray is rated at IPx8." apply tags__________ 174997405 story [96]Crime [97]$50M In Counterfeit Vintage Consoles and Videogames Seized From Italian Crime Ring [98](bbc.com) [99]27 Posted by EditorDavid on Saturday September 14, 2024 @09:35PM from the game-over dept. Police in Italy "smashed" a videogame trafficking ring, [100]reports the BBC. They seized fake vintage Nintendo, Sega and Atari consoles that didn't meet strict safety standards, as well as counterfeit games — including Mario Bros., Street Fighter and Star Wars — that together were worth almost €50m ($55.5m) Around 12,000 consoles holding over 47 million pirated video games were seized by police, Alessandro Langella, head of the economic crime unit for Turin's financial police, told the AFP news agency... They were "all from China" and were imported to be sold in specialised shops or online, Mr Langella said... The seized games have been destroyed. Nine Italian nationals have been arrested and charged with trading in counterfeited goods. If found guilty, they face up to eight years in prison. apply tags__________ 174993487 story [101]NASA [102]Underfunded, Aging NASA May Be On Unsustainable Path, Report Warns [103](msn.com) [104]82 Posted by EditorDavid on Saturday September 14, 2024 @07:02PM from the rocket-trajectories dept. More details on [105]that report about NASA from [106]the Washington Post: NASA is 66 years old and feeling its age. Brilliant engineers are retiring. Others have fled to higher-paying jobs in the private space industry. The buildings are old, their maintenance deferred. The [107]Apollo era, with its huge taxpayer investment, is a distant memory. The agency now pursues complex missions on inadequate budgets. This may be an unsustainable path for NASA, one that imperils long-term success. That is the conclusion of a [108]sweeping report, titled "NASA at a Crossroads," written by a committee of aerospace experts and published Tuesday by the National Academies of Sciences, Engineering and Medicine. The report suggests that NASA prioritizes near-term missions and fails to think strategically. In other words, the space agency isn't sufficiently focused on the future. NASA's intense focus on current missions is understandable, considering the unforgiving nature of space operations, but "one tends to neglect the probably less glamorous thing that will determine the success in the future," the report's lead author, Norman Augustine, a retired Lockheed Martin chief executive, said Tuesday. He said one solution for NASA's problems is more funding from Congress. But that may be hard to come by, in which case, he said, the agency needs to consider canceling or delaying costly missions to invest in more mundane but strategically important institutional needs, such as technology development and workforce training. Augustine said he is concerned that NASA could lose in-house expertise if it relies too heavily on the [109]private industry for newly emerging technologies. "It will have trouble hiring innovative, creative engineers. Innovative, creative engineers don't want to have a job that consists of overseeing other people's work," he said... The report is hardly a blistering screed. The tone is parental. It praises the agency — with a budget of about $25 billion — for its triumphs while urging more prudent decision-making and long-term strategizing. NASA pursues spectacular missions. It has sent swarms of robotic probes across the solar system and even into interstellar space. Astronauts have continuously been in orbit for more than two decades. The most ambitious program, [110]Artemis, aims to put astronauts back on the moon in a few short years. And long-term, NASA hopes to put astronauts on Mars. But a truism in the industry is that space is hard. The new report contends that NASA has a mismatch between its ambitions and its budget, and needs to pay attention to fundamentals such as fixing its aging infrastructure and retaining in-house talent. NASA's overall physical infrastructure is already well beyond its design life, and this fraction continues to grow," the report states. NASA Administrator Bill Nelson said the report "aligns with our current efforts to ensure we have the infrastructure, workforce, and technology that NASA needs for the decades ahead," according to the article. Nelson added that the agency "will continue to work diligently to address the committee's recommendations." apply tags__________ 174993829 story [111]Programming [112]The Rust Foundation is Reviewing and Improving Rust's Security [113](i-programmer.info) [114]20 Posted by EditorDavid on Saturday September 14, 2024 @06:02PM from the Rust-never-sleeps dept. The Rust foundation is making "considerable progress" on a complete security audit of the Rust ecosystem, according to [115]the coding news site I Programmer, citing a [116]newly-released [117]report from the nonprofit Rust foundation: The foundation is investigating the development of a Public Key Infrastructure (PKI) model for the Rust language, including the design and implementation for a PKI CA and a resilient Quorum model for the project to implement, and the report says that language updates suggested by members of the Project were nearly ready for implementation. Following the XZ backdoor vulnerability, the Security Initiative has focused on supply chain security, including work on provenance-tracking, verifying that a given crate is actually associated with the repository it claims to be. The top 5,000 crates by download count have been checked and verified. Threat modeling has now been completed on the Crates ecosystem. Rust Infrastructure, crates.io and the Rust Project. Two open source security tools, Painter and Typomania, have been developed and released. Painter can be used to build a graph database of dependencies and invocations between all crates within the crates.io ecosystem, including the ability to obtain 'unsafe' statistics, better call graph pruning, and FFI boundary mapping. Typomania ports typogard to Rust, and can be used to detect potential typosquatting as a reusable library that can be adapted to any registry. They've also tightened admin privileges for Rust's package registry, according to the article. And "In addition to the work on the Security Initiative, the Foundation has also been working on improving interoperability between Rust and C++, supported by a $1 million contribution from Google." According to the Rust foundation's technology director, they've made "impressive technical strides and developed new strategies to reinforce the safety, security, and longevity of the Rust programming language." And the director says the new report "paints a clear picture of the impact of our technical projects like the Security Initiative, Safety-Critical Rust Consortium, infrastructure and crates.io support, Interop Initiative, and much more." apply tags__________ 174996815 story [118]Stats [119]Did Online Dating Increase US Income Inequality? [120](bnnbloomberg.ca) [121]152 Posted by EditorDavid on Saturday September 14, 2024 @05:02PM from the legal-Tinder dept. With online dating apps, "Americans have increasingly been marrying someone more like themselves," [122]reports Bloomberg, citing new research that says this accounts for roughly half of the rise in household income inequality between 1980 and 2020: Using data from the Census Bureau's American Community Survey from 2008 to 2021, when online dating quickly became prevalent, the economists found that women became slightly more selective when choosing partners based on age, while men became slightly more selective based on education. But when the researchers compared that with data on married couples from 1960 and 1980, they found that people in the recent period increasingly went for partners with the same wage and education levels... Overall, the predominance of online apps to find a future partner has led to a 3-percentage-point increase in the Gini coefficient — a widely used measure of income inequality, the research shows. The reseachers were from the Federal Reserve Banks of Dallas and St. Louis, and from Haverford College, according to the article — which also includes this quote from their paper. "We find that the increase in income inequality over the past half a century is explained to a large extent by sorting on vertical characteristics, such as income and skill, and their interaction with education." apply tags__________ 174996677 story [123]Google [124]What a Google Exec Learned After 7 Years Trying to Give AI a Robot Body [125](axios.com) [126]30 Posted by EditorDavid on Saturday September 14, 2024 @04:02PM from the machine-learning dept. Wired [127]published some thoughts from Hans Peter Brondmo, the former head of "Google's seven-year mission to give AI a robot body". An anonymous reader shared [128]this report from Axios: Building AI-powered robots that can flexibly operate in the real world is going to take much longer than Silicon Valley believes and promises, according to the former head of Google's robotics moonshot project, writing in Wired... Everyday Robotics spent seven years and a small Google fortune developing a one-armed robot on a wheeled platform. By the time Google pulled the plug on the project in February 2023, the robots were helping clean up researchers' desks and sorting trash during the daytime; in the evening, they were improvising dances. [Google hired a professional dancer as an artist-in-residence who teamed with "a few other engineers" to build an AI algorithm trained on the dancer's choreography preferences...] Google founder Larry Page — favored moving directly to "end to end" (e2e) learning, where you'd hand robots a general task and they'd be able to figure out how to execute it. That, Page felt, was a goal worthy of a moonshot. But it also turned out to be out of reach. "I have come to believe," Brondmo writes, "it will take many, many thousands, maybe even millions of robots doing stuff in the real world to collect enough data to train e2e models that make the robots do anything other than fairly narrow, well-defined tasks...." ["Building robots that perform useful services — like cleaning up and wiping all the tables in a restaurant, or making the beds in a hotel — will require both AI and traditional programming for a long time to come. In other words, don't expect robots to go running off outside our control, doing something they weren't programmed to do, anytime soon."] The bottom line: So far, robot hype is outpacing robot reality. Boston Dynamics' back-flipping humanoid and quadruped bots have wowed YouTube viewers — but you wouldn't want to let them anywhere near your office or home. It's an interesting look back. "My job: help figure out what to do with the employees and technology left over from nine robot companies that Google had acquired," Brondmo writes: Andy "the father of Android" Rubin, who had previously been in charge, had suddenly left. Larry Page and Sergey Brin kept trying to offer guidance and direction during occasional flybys in their "spare time...." I knew from firsthand experience how hard it was to build a company that, in Steve Jobs' famous words, could put a dent in the universe, and I believed that Google was the right place to make certain big bets. AI-powered robots, the ones that will live and work alongside us one day, was one such audacious bet. Eight and a half years later — and 18 months after Google decided to [129]discontinue its largest bet in robotics and AI — it seems as if a new robotics startup pops up every week. I am more convinced than ever that the robots need to come. Yet I have concerns that Silicon Valley, with its focus on "minimum viable products" and VCs' general aversion to investing in hardware, will be patient enough to win the global race to give AI a robot body. And much of the money that is being invested is focusing on the wrong things... When I arrived, [130]the lab had already hatched Waymo, Google Glass, and other science-fiction-sounding projects like flying energy windmills and stratospheric balloons that would provide internet access to the underserved... [But] in January 2023, two months after OpenAI introduced ChatGPT, Google shut down Everyday Robots, citing overall cost concerns. The robots and a small number of people eventually landed at Google DeepMind to conduct research. In spite of the high cost and the long timeline, everyone involved was shocked. They'd tackled the problem with earnestness. ("[S]even robots working for months to learn how to pick up a rubber duckling? That wasn't going to cut it... So we built a cloud-based simulator and, in 2021, created more than 240 million robot instances in the sim.ma") Brondmo adds this his mother had advanced Parkinson's disease, and hoped that one day robots could support her. "Our frequent conversations toward the end of her life convinced me more than ever that a future version of what we started at Everyday Robots will be coming. In fact, it can't come soon enough. "So the question we are left to ponder becomes: How does this kind of change and future happen? I remain curious, and concerned." apply tags__________ 174996163 story [131]Networking [132]'Samba' Networking Protocol Project Gets Big Funding from the German Sovereign Tech Fund [133](samba.plus) [134]28 Posted by EditorDavid on Saturday September 14, 2024 @02:34PM from the da dept. Samba is "a free software re-implementation of the SMB networking protocol," [135]according to Wikipedia. And now the Samba project "has secured [136]significant funding (€688,800.00) from the German Sovereign Tech Fund to advance the project," writes [137]Jeremy Allison — Sam (who is Slashdot reader #8,157 — and also a long standing member of Samba's core team): The investment was successfully applied for by [information security service provider] SerNet. Over the next 18 months, Samba developers from SerNet will tackle 17 key development subprojects aimed at enhancing Samba's security, scalability, and functionality. The [138]Sovereign Tech Fund is a [139]German federal government funding program that supports the development, improvement, and maintenance of open digital infrastructure. Their goal is to sustainably strengthen the open source ecosystem. The project's focus is on areas like SMB3 Transparent Failover, SMB3 UNIX extensions, SMB-Direct, Performance and modern security protocols such as SMB over QUIC. These improvements are designed to ensure that Samba remains a robust and secure solution for organizations that rely on a sovereign IT infrastructure. Development work began as early as September the 1st and is expected to be completed by the end of February 2026 for all sub-projects. All development will be done in the open following the existing Samba development process. First gitlab CI pipelines [140]have already been running and gitlab MRs will appear soon! Back in 2000, Jeremy Allison [141]answered questions from Slashdot readers about Samba. Allison is now a board member at both the GNOME Foundation and the Software Freedom Conservancy, a distinguished engineer at Rocky Linux creator CIQ, and a long-time [142]free software advocate. apply tags__________ 174995663 story [143]Be [144]Haiku (Originally 'OpenBeOS') Releases Long Awaited R1/Beta5 [145](haiku-os.org) [146]22 Posted by EditorDavid on Saturday September 14, 2024 @01:33PM from the old-OS dept. An anonymous Slashdot reader writes: [147]Haiku (the MIT-licensed operating system, inspired by BeOS) has [148]released its fifth beta for Haiku R1. Some new features include improved UI color management, improved dark mode coloring, Tracker improvements, TUN/TAP support for VPN connections, TCP throughput improvements, performance optimizations, UFS2 (BSD's filesystem) read-only support, new FAT filesystem driver, improved hardware support, improved POSIX compliance, improved performance, and more. Slashdot has been covering the [149]fate of the BeOS [150]since [151]2000 (as well as the [152]short-lived [153]derivative project [154]ZETA — and [155]Haiku). And now "With a history of over two decades and previously known as OpenBeOS, today's Haiku is pushing forward..." [156]writes the site NotebookCheck: [157]Haiku is a spiritual successor to [158]BeOS, with a focus on a clean and user-friendly design paired with low system requirements. The minimum system requirements are still an Intel Pentium II/AMD Athlon CPU or better, at least 384 MB RAM, an 800x600 screen, and at least 3GB storage. It works on both 32-bit and 64-bit x86 PCs, and the 32-bit version can run many unmodified BeOS applications. It might be the best desktop open-source operating system not based on Linux or Unix... It works well in a virtual machine like [159]VirtualBox or [160]UTM. apply tags__________ 174995531 story [161]Microsoft [162]Microsoft Axed 650 Gaming Employees Two Days After Hosting 'AI Labor Summit' [163](geekwire.com) [164]44 Posted by EditorDavid on Saturday September 14, 2024 @12:34PM from the being-what's-next dept. "A two-day AI Labor Summit between AFL-CIO leaders and Microsoft executives this week reflects the tech giant's revamped approach to unions," [165]writes GeekWire, "which includes a [166]pledge by the company to incorporate feedback from labor unions and their members into the development of artificial intelligence." But just two days later, "Microsoft Gaming CEO Phil Spencer announced it was [167]game over for the jobs of another 650 Microsoft staffers (on top of an earlier [168]1,900 employee staff reduction)," writes long-time Slashdot reader [169]theodp, "cuts that Spencer made clear were related to Microsoft's $69B acquisition of Activision Blizzard in 2023." Interestingly, Microsoft's Smith in October 2023 [170]affirmed a "groundbreaking neutrality agreement" with the Communications Workers of America union (CWA) — designed to go into effect if Microsoft was successful in its acquisition of Activision Blizzard — in which Microsoft acknowledged the rights of its employees to unionize and pledged to work constructively with any who did. At the same time, Microsoft made it clear that it hoped its employees wouldn't feel the need to form or join unions, saying they would "never need to organize to have a dialogue with Microsoft's leaders." In July 2023, [171]the AFL-CIO applauded Microsoft's Activision Blizzard acquisition and the Microsoft-CWA agreement, which AFL-CIO union federation president Liz Shuler said "sets a new standard for respecting workers' rights in the video game industry and the larger technology sector." And in December 2023, [172]Shuler thanked Smith for Microsoft's "absolutely historic partnership" on [173]AI and the Future of the Workforce, which Shuler suggested "can be mutually beneficial for workers, for businesses, and for our country as a whole." Thursday the CWA union issued critical [174]remarks about the layoffs at Microsoft Gaming (which were later retweeted by the [175]@AFLCIO Twitter account). "While we would hope that a company like Microsoft with $88 billion in profits last year could achieve 'long-term success' without destroying the livelihoods of 650 of our colleagues, heartless layoffs like these have become all too common." apply tags__________ 174993153 story [176]Programming [177]JavaScript, Python, Java: Redmonk's Programming Language Ranking Sees Lack of Change [178](redmonk.com) [179]24 Posted by EditorDavid on Saturday September 14, 2024 @11:34AM from the static-variables dept. Redmonk's latest programming language ranking (attempting to gauge "potential future adoption trends") has found [180]evidence of "a landscape resistant to change." Outside of CSS moving down a spot and C++ moving up one, the Top 10 was unchanged. And even in the back half of the rankings, where languages tend to be less entrenched and movement is more common, only three languages moved at all... There are a few signs of languages following in TypeScript's footsteps and working their way up the path, both in the Top 20 and at the back end of the Top 100 as we'll discuss shortly, but they're the exception that proves the rule. It's possible that we'll see more fluid usage of languages, and increased usage of code assistants would theoretically make that much more likely, but at this point it's a fairly static status quo. With that, some results of note: - TypeScript (#6): technically TypeScript didn't move, as it was ranked sixth in our last run, but this is the first quarter in which is has been the sole occupant of that spot. CSS, in this case, dropped one place to seven leaving TypeScript just outside the Top 5. It will be interesting to see whether or not it has more momentum to expend or whether it's topped out for the time being. - Kotlin (#14) / Scala (#14): both of these JVM-based languages jumped up a couple of spots — two spots in Scala's case and three for Kotlin. Scala's rise is notable because it had been on something of a downward trajectory from a one time high of 12th, and Kotlin's placement is a mild surprise because it had spent three consecutive runs not budging from 17, only to make the jump now. The tie here, meanwhile, is interesting because Scala's long history gives it an accretive advantage over Kotlin's more recent development, but in any case the combination is evidence of the continued staying power of the JVM. - Objective C (#17): speaking of downward trajectories and the 17th placement on this list, Objective C's slide that began in mid-2018 continued and left the language with its lowest placement in these rankings to date at #17. That's still an enormously impressive achievement, of course, and there are dozens of languages that would trade their usage for Objective C's, but the direction of travel seems clear. - Dart (#19) / Rust (#19): while once grouped with Kotlin as up and coming languages driven by differing incentives and trends, Dart and Rust have not been able to match the ascent of their counterpart with five straight quarters of no movement. That's not necessarily a negative; as with Objective C, these are still highly popular languages and communities, but it's worth questioning whether new momentum will arrive and from where, particularly because the communities are experiencing [181]some friction in growing their usage. It's important to remember Redmonk's methodology. "We extract language rankings from GitHub and Stack Overflow, and combine them for a ranking that attempts to reflect both code (GitHub) and discussion (Stack Overflow) traction. The idea is not to offer a statistically valid representation of current usage, but rather to correlate language discussion and usage in an effort to extract insights into potential future adoption trends." Having said that, here's the current top ten in Redmonk's ranking: 1. JavaScript 2. Python 3. Java 4. PHP 5. C# 6. TypeScript 7. CSS 8. C++ 9. Ruby 10. C Their announcement also notes that at the other end of the list, the programming language Bicep "jumped eight spots to #78 and Zig 10 to #87. That progress pales next to Ballerina, however, which jumped from #80 to #61 this quarter. The general purpose language from WS02, thus, is added to the list of potential up and comers we're keeping an eye on." apply tags__________ [182]« Newer [183]Older » Slashdot Top Deals Slashdot Top Deals [184]Slashdot Deals Slashdot Poll What sort of typist are you? (*) Touch typist at 60+ words per minute ( ) Touch typist but below 60 words per minute ( ) I use my own custom typing method which is fast enough for me ( ) I hunt and peck with a couple of fingers on each hand ( ) I only use my thumbs on my phone's keyboard ( ) My IDE does auto-completion for me ( ) I use speech to text or some form of assistive typing ( ) CowboyNeal types it all for me (BUTTON) vote now [185]Read the 57 comments | 13956 votes Looks like someone has already voted from this IP. If you would like to vote please login and try again. What sort of typist are you? 0 Percentage of others that also voted for: * [186]view results * Or * * [187]view more [188]Read the 57 comments | 13956 voted Most Discussed * 138 comments [189]Did Online Dating Increase US Income Inequality? * 105 comments [190]PC Giants Predict Delayed but Massive Upgrade Wave * 84 comments [191]Eminent Officials Say NASA Facilities Some of the 'Worst' They've Ever Seen * 80 comments [192]Underfunded, Aging NASA May Be On Unsustainable Path, Report Warns * 62 comments [193]Microsoft, Google, Meta, and Amazon Fight Calls to Pay More for Electric Grid Updates Hot Comments * [194]Main takeaway from that story (4 points, Insightful) by Rosco P. Coltrane on Sunday September 15, 2024 @08:28AM attached to [195]California New 'Cosm' Immersive Sports-Watching Dome is Amazing - and Expensive * [196]6-6-6 relationship (4 points, Funny) by wooferhound on Saturday September 14, 2024 @05:24PM attached to [197]Did Online Dating Increase US Income Inequality? * [198]Re:4000-in-1 cartridges are not sold for 4000 euro (4 points, Interesting) by AmiMoJo on Sunday September 15, 2024 @05:11AM attached to [199]$50M In Counterfeit Vintage Consoles and Videogames Seized From Italian Crime Ring * [200]Yes, that's the culprit (5 points, Insightful) by 50000BTU_barbecue on Saturday September 14, 2024 @05:27PM attached to [201]Did Online Dating Increase US Income Inequality? * [202]I'm missing the causal link? (5 points, Insightful) by Voyager529 on Saturday September 14, 2024 @05:23PM attached to [203]Did Online Dating Increase US Income Inequality? 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