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[33]Close binspamdupenotthebestofftopicslownewsdaystalestupid freshfunnyinsightfulinterestingmaybe offtopicflamebaittrollredundantoverrated insightfulinterestinginformativefunnyunderrated descriptive typodupeerror [34]Sign up for the Slashdot newsletter! OR [35]check out the new Slashdot job board to browse remote jobs or jobs in your area Do you develop on GitHub? You can keep using GitHub but automatically [36]sync your GitHub releases to SourceForge quickly and easily with [37]this tool so your projects have a backup location, and get your project in front of SourceForge's nearly 30 million monthly users. It takes less than a minute. Get new users downloading your project releases today! [38]× 171669668 story [39]Microsoft [40]Microsoft Kills Kinect Again [41](theverge.com) [42]4 Posted by [43]BeauHD on Tuesday August 22, 2023 @06:00AM from the third-time's-the-charm dept. Microsoft is [44]discontinuing the Kinect, again. The Verge explains: The company officially stopped manufacturing the depth camera and microphone [45]in 2017 and brought it back in a new form [46]in 2019 as the [47]Azure Kinect Developer Kit. Now, Microsoft is ending production of that, too, but it has partnered with some outside companies to provide options available for people who need similar types of devices. If you want to get one of the remaining Azure Kinect Developer Kits, they'll be available to buy through the end of October or "until supplies last," Microsoft's Swati Mehta said in [48]a post on the company's website. If you already have one, Mehta promises that you can keep using it "without disruption." "As the needs of our customers and partners evolve, we regularly update our products to best support them," Mehta wrote. "From time to time, this includes introducing new opportunities, as well as retiring products. We have made the decision to end production of Azure Kinect Developer Kit, but this is far from the end of this technology as it will continue to be available through our partner ecosystem." One alternate suggestion from Mehta is [49]Orbbec's Femto Bolt, which uses the depth camera module found in the Azure Kinect Developer Kit. apply tags__________ 171669644 story [50]Space [51]SpaceX's Bandwagon Program Is a Big Deal [52](techcrunch.com) [53]5 Posted by [54]BeauHD on Tuesday August 22, 2023 @03:00AM from the taking-no-prisoners dept. Under a new initiative, named Bandwagon, SpaceX is expanding its rideshare program to [55]cater to the demand for launches to mid-inclination orbits. TechCrunch reports: Orbital inclination refers to what part of the Earth is visible to a satellite as it rotates around the planet. A satellite in an equatorial orbit is at 0 degrees inclination; a satellite in a sun-synchronous orbit (SSO) is slightly higher than 90 degrees; and a mid-inclination orbit is around 45 degrees. Currently, SpaceX offers rideshare services on the Falcon 9 rocket to SSO through the Transporter program, which is in notoriously high demand. But mid-inclination orbits (MIOs) are appealing to a growing number of customers, especially to remote sensing companies that want to strengthen their coverage over areas like parts of Asia and the Middle East. Right now, companies must often purchase a dedicated launch from Rocket Lab if they want to position a satellite in MIO. With the new rideshare program, called Bandwagon, SpaceX is going after this slice of the market. According to SpaceX's website, it currently has two Bandwagon missions booked for 2024 and two for 2025. If they become even close to the popularity of the Rideshare program, they could be a major threat to all other small launch providers: According to Jarrod McLachlan, director of rideshare sales at SpaceX, who spoke at the industry conference, SpaceX has delivered 682 spacecraft to orbit to date via rideshare missions. apply tags__________ 171668484 story [56]The Internet [57]Political Polarization Toned Down Through Anonymous Online Chats [58](arstechnica.com) [59]71 Posted by [60]BeauHD on Monday August 21, 2023 @11:30PM from the anonymity-is-key dept. An anonymous reader quotes a report from Ars Technica: Political polarization in the US has become a major issue, as Republicans and Democrats increasingly inhabit separate realities on topics as diverse as election results and infectious diseases. [...] Now, a team of researchers has tested whether social media can potentially help the situation by getting people with opposite political leanings talking to each other about controversial topics. While this significantly reduced polarization, it [61]appeared to be more effective for Republican participants. The researchers zeroed in on two concepts to design their approach. The first is the idea that simply getting people to communicate across the political divide might reduce the sense that at least some of their opponents aren't as extreme as they're often made out to be. The second is that anonymity would allow people to focus on the content of their discussion, rather than worrying about whether what they were saying could be traced back to them. The researchers realized that they couldn't have any sort of control over conversations on existing social networks. So, they built their own application and hired professionals to do the graphics, support, and moderation. [...] People were randomly assigned to a few conditions. Some didn't use the app at all and were simply asked to write an essay on one of the topics under consideration (immigration or gun control). The rest were asked to converse on the platform about one of these topics. Every participant in these conversations was paired with a member of the opposing political party. Their partners were either unlabeled, labeled as belonging to the opposing party, or labeled as belonging to the same party (although the latter is untrue). Both before and after use of the app, participants answered questions about their view of politicized issues, members of their own party, and political opponents. These were analyzed in terms of issues and social influences, as well as rolled into a single index of polarization for the analysis. The conversations appeared to have an effect, with polarization lowered by about a quarter of a standard deviation among those who engaged with political opponents that were labeled accordingly. Somewhat surprisingly, conversation partners who were mislabeled had a nearly identical effect, presumably because they suggested that a person's own party contained a diversity of perspectives on the topic. In cases where no party affiliation was given, the depolarization was smaller (0.15 standard deviations). The striking thing is that most of the change came from Republican participants. There, polarization was reduced by 0.4 standard deviations. In contrast, Democratic participants only saw it drop by 0.1 standard deviations -- a change that wasn't statistically significant. The error bars of the two groups of party members overlapped, however, so while large, it's not clear what this difference might tell us. The researchers went back and ran the conversations through sentiment analysis and focused on people whose polarization had dropped the most. They found that their conversation partners used less heated language at the start of the conversation. So it appears that displaying respect for your political opponents can still make a difference, at least in one-on-one conversations. While the conversations had a larger impact on people's views of individual issues, it also influenced their opinion of their political opponents more generally, and the difference between the two effects wasn't statistically significant. The findings have been [62]published in the journal Nature Human Behavior. apply tags__________ 171667804 story [63]Social Networks [64]Social Media Algorithms Warp How People Learn From Each Other, Research Shows [65](theconversation.com) [66]15 Posted by [67]BeauHD on Monday August 21, 2023 @10:02PM from the perils-of-online-algorithms dept. William Brady writes via The Conversation: People are increasingly interacting with others in social media environments where algorithms control the flow of social information they see. Algorithms determine in part which messages, which people and which ideas social media users see. On social media platforms, algorithms are mainly designed to amplify information that sustains engagement, meaning they keep people clicking on content and coming back to the platforms. I'm a social psychologist, and my colleagues and I have found evidence suggesting that a side effect of this design is that [68]algorithms amplify information people are strongly biased to learn from. We call this information "PRIME," for prestigious, in-group, moral and emotional information. In our evolutionary past, biases to learn from PRIME information were very advantageous: Learning from prestigious individuals [69]is efficient because these people are successful and their behavior can be copied. Paying attention to people who violate moral norms is important because sanctioning them [70]helps the community maintain cooperation. But what happens when PRIME information becomes amplified by algorithms and some people exploit algorithm amplification to promote themselves? Prestige becomes a poor signal of success because people can fake prestige on social media. Newsfeeds become oversaturated with negative and moral information so that there is conflict rather than cooperation. The interaction of human psychology and algorithm amplification leads to dysfunction because social learning supports cooperation and problem-solving, but social media algorithms are designed to increase engagement. We call this mismatch [71]functional misalignment. One of the key outcomes of functional misalignment in algorithm-mediated social learning is that people start to form incorrect perceptions of their social world. For example, recent research suggests that when algorithms selectively amplify more extreme political views, people begin to think that their political in-group and out-group are [72]more sharply divided than they really are. Such "false polarization" might be an [73]important source of greater political conflict. Functional misalignment can also lead to greater spread of misinformation. A recent study suggests that people who are spreading political misinformation [74]leverage moral and emotional information -- for example, posts that provoke moral outrage -- in order to get people to share it more. When algorithms amplify moral and emotional information, misinformation gets included in the amplification. Brady cites several new studies on this topic that have demonstrated that social media algorithms [75]clearly amplify PRIME information. However, it's unclear if this amplification leads to offline polarization. Looking ahead, Brady says his team is "[76]working on new algorithm designs that increase engagement while also penalizing PRIME information." The idea is that approach would "maintain user activity that social media platforms seek, but also make people's social perceptions more accurate," he says. apply tags__________ 171667840 story [77]Chrome [78]Google Chrome To Warn When Installed Extensions Are Malware [79](bleepingcomputer.com) [80]14 Posted by [81]BeauHD on Monday August 21, 2023 @09:25PM from the PSA dept. Google is testing a new feature in the Chrome browser that will [82]warn users when an installed extension has been removed from the Chrome Web Store, usually indicative of it being malware. BleepingComputer reports: An unending supply of unwanted browser extensions is published on the Chrome Web Store and promoted through popup and redirect ads. These extensions are made by scam companies and threat actors who use them to inject advertisements, track your search history, redirect you to affiliate pages, or in more severe cases, steal your Gmail emails and Facebook accounts. The problem is that these extensions are churned out quickly, with the developers releasing new ones just as Google removes old ones from the Chrome Web Store. Unfortunately, if you installed one of these extensions, they will still be installed in your browser, even after Google detects them as malware and removes them from the store. Due to this, Google is now bringing its Safety Check feature to browser extensions, warning Chrome users when an extension has been detected as malware or removed from the store and that they should be uninstalled from the browser. This feature will go live in Chrome 117, but you can now test it in Chrome 116 by enabling the browser's experimental 'Extensions Module in Safety Check' feature. [...] Google says that extensions can be removed from the Chrome Web Store because they were unpublished by the developer, violated policies, or were detected as malware. apply tags__________ 171668460 story [83]Businesses [84]Arm Files For IPO On Nasdaq [85](techcrunch.com) [86]7 Posted by [87]BeauHD on Monday August 21, 2023 @08:45PM from the what-to-expect dept. SoftBank's Arm has [88]filed for a Nasdaq listing under the ticker symbol "ARM." The filing comes five months after the U.K.-based chipmaker announced it had filed confidential, preliminary IPO paperwork with U.S. regulators. TechCrunch reports: The outfit didn't provide a projected share price in its F-1 paperwork, but SoftBank recently bought the 24.99% stake in Arm that it didn't own outright from its Vision Fund unit, reportedly at a valuation of [89]more than $64 billion. That's twice the $32 billion SoftBank paid for Arm seven years ago. (The Vision Fund has outside limited partners, including the sovereign wealth funds of Saudi Arabia and Abu Dhabi; SoftBank sold that stake in Arm to the Vision Fund in 2017 for $8 billion.) Arm has long developed and licensed what it describes as high-performance, low-cost, and energy-efficient central processing unit (CPU) products and related technology, on which many of the world's leading semiconductor companies and OEMs rely to develop their products. Among customers of the roughly 6,000-person company are Apple, Alphabet, Advanced Micro Devices, Qualcomm, and Mercedes-Benz. Analysts expect Arm's IPO to be the biggest of 2023, though not everyone agrees that the company is worth what SoftBank thinks it is worth. Late last month, Bernstein analysts assessed Arm's fair-market value to be about $40 billion based on its preliminary analysis of the limited financial information that was available at the time. It isn't clear as of this writing whether Bernstein will revise that estimate based on the financial formation provided in Arm's F-1, including reported net income of $524 million on $2.68 billion in revenue in its fiscal 2023, which ended in March, which is almost exactly what it saw in 2022 sales ($2.7 billion). apply tags__________ 171667594 story [90]Nintendo [91]After Three Decades, Charles Martinet Is 'Stepping Back' From Voicing Mario [92](gamespot.com) [93]12 Posted by [94]BeauHD on Monday August 21, 2023 @08:02PM from the end-of-an-era dept. An anonymous reader quotes a report from GameSpot: For decades, Charles Martinet voiced the iconic video game character Mario in Nintendo's popular series, but those days are now over. Nintendo has announced that Martinet, who rose to a new level of fame with 1996's Super Mario 64, is [95]transitioning into the role of "Mario Ambassador." The company also confirmed with GameSpot that Martinet will not voice the character in the upcoming Super Mario Bros. Wonder. In its initial statement, Nintendo said Martinet will be "stepping back from recording character voices for our games." However, Martinet will "continue to travel the world sharing the joy of Mario and interacting with you all." Notably absent from that statement was any indication about Martinet's involvement with this year's big new Mario game. When asked about whether Martinet would voice Mario in the upcoming Mario Wonder, Nintendo told GameSpot, "While Charles is not involved in the game, we're excited to honor his legacy and contributions, including looking ahead to what he'll be doing as a Mario Ambassador." This had previously been a topic of some discussion, as the game's reveal led some fans to wonder if Martinet had been replaced, due to subtle changes in the performance. As for who will now voice Mario (or the many others typically voiced by Martinet), Nintendo said, "Character voice actors will be credited in the game credits, so please wait for the game to be released." Nintendo also stated that it will have a "special video message" to share from Mario creator Shigeru Miyamoto and Martinet to come "at a future date." It added, "It has been an honor working with Charles to help bring Mario to life for so many years and we want to thank and celebrate him." In addition to Mario, GameSpot notes that Martinet also voices Wario, Luigi, Waluigi, Baby Mario, and Baby Luigi, among others. apply tags__________ 171667560 story [96]Android [97]Latest Android Runtime (ART) Update Led To Apps Starting 30% Faster [98](9to5google.com) [99]9 Posted by [100]BeauHD on Monday August 21, 2023 @07:20PM from the new-and-improved dept. The [101]latest update to the Android Runtime (ART) -- the "engine behind the Android operating system (OS)" -- has [102]resulted in app startup time "improvements of up to 30% on some devices," says Google. 9to5Google reports: Behind the scenes, "ART is the same for all devices" and: "The ART APEX module is a complex piece of software with an order of magnitude more APIs than any other APEX module. It also backs a quarter of the developer APIs available in the Android SDK. In addition, ART has a compiler that aims to make the most of the underlying hardware by generating chipset-specific instructions, such as Arm SVE." The testing process for Android Runtime updates involves "compiling over 18 million APKs and running app compatibility tests, and startup, performance, and memory benchmarks on a variety of Android devices that replicate the diversity of our ecosystem as closely as possible." There's then a very gradual rollout process. Google also notes developer improvements with every update "like OpenJDK improvements and compiler optimizations that benefit both Java and Kotlin," with ART 13 resulting in the "fastest-ever adoption of a new OpenJDK [11] release on Android devices." ART 14 is rolling out "in the coming months" with "new compiler and runtime optimizations that improve performance while reducing code size," as well as OpenJDK 17. apply tags__________ 171667540 story [103]AI [104]AI-Generated Art Cannot Receive Copyrights, US Court Says [105]33 Posted by [106]BeauHD on Monday August 21, 2023 @06:40PM from the human-input-required dept. A U.S. court in Washington, D.C. today has ruled that artwork created by artificial intelligence without any human input [107]cannot be copyrighted under U.S. law. Reuters reports: Only works with human authors can receive copyrights, U.S. District Judge Beryl Howell [108]said on Friday, affirming the Copyright Office's rejection of an application filed by computer scientist Stephen Thaler on behalf of his DABUS system. The Friday decision follows losses for Thaler on bids for U.S. patents covering inventions he said were created by DABUS, short for Device for the Autonomous Bootstrapping of Unified Sentience. Thaler has also applied for DABUS-generated patents in other countries including the United Kingdom, South Africa, Australia and Saudi Arabia with limited success. apply tags__________ 171667492 story [109]The Almighty Buck [110]Roblox Facilitates 'Illegal Gambling' For Minors, According To New Lawsuit [111](arstechnica.com) [112]18 Posted by [113]BeauHD on Monday August 21, 2023 @06:00PM from the who's-to-blame dept. An anonymous reader quotes a report from Ars Technica: A new proposed class-action lawsuit (as noticed by [114]Bloomberg Law) accuses user-generated "metaverse" company Roblox of profiting from and helping to power third-party websites that use the platform's Robux currency for unregulated gambling activities. In doing so, the lawsuit says Roblox is effectively "[115]work[ing] with and facilitat[ing] the Gambling Website Defendants... to offer illegal gambling opportunities to minor users." The three gambling website companies named in the lawsuit -- Satozuki, Studs Entertainment, and RBLXWild Entertainment -- allow users to connect a Roblox account and convert an existing balance of Robux virtual currency into credits on the gambling site. Those credits act like virtual casino chips that can be used for simple wagers on those sites, ranging from Blackjack to "coin flip" games. If a player wins, they can transfer their winnings back to the Roblox platform in the form of Robux. The gambling sites use fake purchases of worthless "dummy items" to facilitate these Robux transfers, according to the lawsuit, and Roblox takes a 30 percent transaction fee both when players "cash in" and "cash out" from the gambling sites. If the player loses, the transferred Robux are retained by the gambling website through a "stock" account on the Roblox platform. In either case, the Robux can be converted back to actual money through the [116]Developer Exchange Program. For individuals, this requires a player to be at least 13 years old, to file tax paperwork (in the US), and to have a balance of at least 30,000 Robux (currently worth $105, or $0.0035 per Robux). The gambling websites also use the Developer Exchange Program to convert their Robux balances to real money, according to the lawsuit. And the real money involved isn't chump change, either; the lawsuit cites a claim from RBXFlip's owners that 7 billion Robux (worth over $70 million) was wagered on the site in 2021 and that the site's revenues increased 10 times in 2022. The sites are also frequently promoted by Roblox-focused social media influencers to drum up business, according to the lawsuit. Roblox's terms of service explicitly bar "experiences that include simulated gambling, including playing with virtual chips, simulated betting, or exchanging real money, Robux, or in-experience items of value." But the gambling sites get around this prohibition by hosting their games away from Roblox's platform of user-created "experiences" while still using Robux transfers to take advantage of players' virtual currency balances from the platform. In a statement, Roblox said that "these are third-party sites and have no legal affiliation to Roblox whatsoever. Bad actors make illegal use of Roblox's intellectual property and branding to operate such sites in violation of our standards." apply tags__________ 171667440 story [117]AI [118]Use of AI Is Seeping Into Academic Journals - and It's Proving Difficult To Detect [119]31 Posted by msmash on Monday August 21, 2023 @05:20PM from the growing-concern dept. The rapid rise of generative AI has stoked anxieties across disciplines. High school teachers and college professors are worried about the potential for cheating. News organizations have been caught with shoddy articles penned by AI. And now, peer-reviewed academic journals are grappling with submissions in which the authors [120]may have used generative AI to write outlines, drafts, or even entire papers, but failed to make the AI use clear. Wired: Journals are taking a patchwork approach to the problem. The JAMA Network, which includes titles published by the American Medical Association, prohibits listing artificial intelligence generators as authors and requires disclosure of their use. The family of journals produced by Science does not allow text, figures, images, or data generated by AI to be used without editors' permission. PLOS ONE requires anyone who uses AI to detail what tool they used, how they used it, and ways they evaluated the validity of the generated information. Nature has banned images and videos that are generated by AI, and it requires the use of language models to be disclosed. Many journals' policies make authors responsible for the validity of any information generated by AI. Experts say there's a balance to strike in the academic world when using generative AI -- it could make the writing process more efficient and help researchers more clearly convey their findings. But the tech -- when used in many kinds of writing -- has also dropped fake references into its responses, made things up, and reiterated sexist and racist content from the internet, all of which would be problematic if included in published scientific writing. If researchers use these generated responses in their work without strict vetting or disclosure, they raise major credibility issues. Not disclosing use of AI would mean authors are passing off generative AI content as their own, which could be considered plagiarism. They could also potentially be spreading AI's hallucinations, or its uncanny ability to make things up and state them as fact. apply tags__________ 171667416 story [121]Privacy [122]Cellebrite Asks Cops To Keep Its Phone Hacking Tech 'Hush Hush' [123](techcrunch.com) [124]35 Posted by msmash on Monday August 21, 2023 @04:41PM from the no-shame dept. An anonymous reader shares a report: For years, cops and other government authorities all over the world have been using phone hacking technology provided by Cellebrite to unlock phones and obtain the data within. And the company has been keen on [125]keeping the use of its technology "hush hush." As part of the deal with government agencies, Cellebrite asks users to keep its tech -- and the fact that they used it -- secret, TechCrunch has learned. This request concerns legal experts who argue that powerful technology like the one Cellebrite builds and sells, and how it gets used by law enforcement agencies, ought to be public and scrutinized. In a leaked training video for law enforcement customers that was obtained by TechCrunch, a senior Cellebrite employee tells customers that "ultimately, you've extracted the data, it's the data that solves the crime, how you got in, let's try to keep that as hush hush as possible." "We don't really want any techniques to leak in court through disclosure practices, or you know, ultimately in testimony, when you are sitting in the stand, producing all this evidence and discussing how you got into the phone," the employee, who we are not naming, says in the video. apply tags__________ 171667256 story [126]China [127]China Keeps Buying Hobbled Nvidia Cards To Train Its AI Models [128](arstechnica.com) [129]18 Posted by msmash on Monday August 21, 2023 @04:05PM from the closer-look dept. The US acted aggressively last year to limit China's ability to develop artificial intelligence for military purposes, blocking the sale there of the most advanced US chips used to train AI systems. From a report: Big advances in the chips used to develop generative AI have meant that the latest US technology on sale in China is more powerful than anything available before. That is despite the fact that the chips have been [130]deliberately hobbled for the Chinese market to limit their capabilities, making them less effective than products available elsewhere in the world. The result has been soaring Chinese orders for the latest advanced US processors. China's leading Internet companies have placed orders for $5 billion worth of chips from Nvidia, whose graphical processing units have become the workhorse for training large AI models. The impact of soaring global demand for Nvidia's products is likely to underpin the chipmaker's second-quarter financial results due to be announced on Wednesday. Besides reflecting demand for improved chips to train the Internet companies' latest large language models, the rush has also been prompted by worries that the US might tighten its export controls further, making even these limited products unavailable in the future. However, Bill Dally, Nvidia's chief scientist, suggested that the US export controls would have greater impact in the future. "As training requirements [for the most advanced AI systems] continue to double every six to 12 months," the gap between chips sold in China and those available in the rest of the world "will grow quickly," he said. apply tags__________ 171667066 story [131]Earth [132]Pioneering Wind-Powered Cargo Ship Sets Sail [133](bbc.com) [134]56 Posted by msmash on Monday August 21, 2023 @03:25PM from the old-and-new dept. A cargo ship fitted with giant, rigid British-designed sails has [135]set out on its maiden voyage. Shipping firm Cargill, which has chartered the vessel, hopes the technology will help the industry chart a course towards a greener future. From a report: The WindWings sails are designed to cut fuel consumption and therefore shipping's carbon footprint. It is estimated the industry is responsible for about 2.1% of global carbon dioxide (CO2) emissions. The Pyxis Ocean's maiden journey, from China to Brazil, will provide the first real-world test of the WindWings - and an opportunity to assess whether a return to the traditional way of propelling ships could be the way forward for moving cargo at sea. Folded down when the ship is in port, the wings are opened out when it is in open water. They stand 123ft (37.5m) tall and are built of the same material as wind turbines, to make them durable. Enabling a vessel to be blown along by the wind, rather than rely solely on its engine, could hopefully eventually reduce a cargo ship's lifetime emissions by 30%. apply tags__________ 171666948 story [136]Microsoft [137]Microsoft Takes Down a String of Embarrassing Travel Articles Created With 'Algorithmic Techniques' [138](businessinsider.com) [139]36 Posted by msmash on Monday August 21, 2023 @02:54PM from the oops dept. Microsoft [140]took down a string of articles published by "Microsoft Travel" last week that included a bizarre recommendation for visitors to Ottawa to [141]visit the Ottawa Food Bank and to "consider going into it on an empty stomach." From a report: The now-deleted article that included that recommendation -- "Headed to Ottawa? Here's what you shouldn't miss!" -- went viral after writer Paris Marx shared it as an example of an AI flop. The online chatter about the article, and the clearly offensive nature of the food bank recommendation, prompted Microsoft to issue a statement. The statement blamed a human. "This article has been removed and we have identified that the issue was due to human error," a Microsoft spokesperson said. "The article was not published by an unsupervised AI. We combine the power of technology with the experience of content editors to surface stories. In this case, the content was generated through a combination of algorithmic techniques with human review, not a large language model or AI system. We are working to ensure this type of content isn't posted in future." It wasn't the AI that was the problem, it was the human. There was a "content editor" and they made a mistake. We all make mistakes, right? I might be more persuaded by that stance if that article, however egregious it was, were the only one. In fact, it was not. There were at least a handful of articles that made equally absurd if less offensive travel recommendations. apply tags__________ [142]« Newer [143]Older » Slashdot Top Deals Slashdot Top Deals [144]Slashdot Deals Slashdot Poll What's your favorite machine to play games on? (*) Xbox ( ) PlayStation ( ) Nintendo ( ) PC ( ) Smartphone (BUTTON) vote now [145]Read the 86 comments | 9262 votes Looks like someone has already voted from this IP. If you would like to vote please login and try again. 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