PROJECT REFERENCE GRAPHICS TRAP: COLOR NUMBER VS COLOR SOURCE One of the major bugs found in the first generated demo was code such as: DRAW 6,... CIRCLE 4,... CHAR 6,... The generator was treating the first graphics argument as though it were a Commodore color number. In high-resolution GRAPHIC 1 use, the drawing argument is a graphics color SOURCE. The project primarily uses: 0 = background / erase source 1 = foreground / draw source Actual foreground color is changed separately with COLOR. Pattern: COLOR 1,6 DRAW 1,10,10 TO 200,100 Erase pattern: DRAW 0,10,10 TO 200,100 This single misunderstanding can make an otherwise impressive generated listing fail everywhere at once.