THE NITETIME BROADCAST WORKSHOP =============================== The signal is assembled from old machines, current software, local automation, and the stubborn conviction that a station should have its own weather. PLAYOUT ------- Open Broadcaster Software (OBS) is the principal video playback and streaming engine. Custom scheduling scripts arrange programs, station identifications, music, bumpers, and interruptions into an automated broadcast day. Automation does not mean the station is impersonal. It means a small operation can keep transmitting after the operator has stepped away from the console. The schedule is machinery; the choices inside it are still handmade. EIGHT-BIT GRAPHICS ------------------ Original Commodore 64 and Commodore 128 hardware is used as part of the graphics workshop. Projects include screensavers, digital sign loops, telemetry displays, visualizers, and demoscene-style motion. Some programs are written in BASIC. Lower-level graphics work uses 6502-family assembly language and the ACME cross-assembler under Ubuntu Linux. The result travels in both directions: modern tools help build code for old hardware, and the old hardware gives the modern broadcast a visual grammar it could not get from a filter. THE WEBMASTER'S DESK -------------------- The Web presence is maintained directly by Dan Conderman. Its working concerns include retro Web architecture, custom audio players, broadcast access, and accessibility. This Gopher node is part of the same practice: small files, clear doors, durable paths, and enough quiet for a visitor to wander. SIGNAL PATH ----------- Commodore display or original artwork | v captured image / station bumper / program element | v scheduler and OBS playout | v Nitetime stream Not every production follows this exact route. The important part is that the workshop remains porous. Code, radio language, music, painting, film, and fiction are allowed to leak into one another. SEE ALSO -------- /commodore/ /network/live.txt /about/node-philosophy.txt /oldweb/