version 1.0.1
  
  Bugfix release, moved to a thread-based model.
  There's now a thread to read from the clock, using blocking reads, and
  another thread to query the clock using non-blocking reads.
  Having both in 1 loop with a delay to prevent cpu hog, as it was in 
  version 1.0.0 caused rclockd to miss out on characters that the clock
  was sending, resulting in an increasing lag. This is fixed now.

version 1.0.0 

  Initial release.
