
void lmbind(short target, short index)
{
     switch (target) {
     case MATERIAL:
	  if (target == 0)
	       /** Turn off lighting... **/
	       ;
	  break;

     case BACKMATERIAL:
	  /** Even SGIs don't use this one.. **/
	  break;


     case LIGHT0:
	  break;

     case LIGHT1:
	  break;

     case LIGHT2:
	  break;

     case LIGHT3:
	  break;

     case LIGHT4:
	  break;

     case LIGHT5:
	  break;

     case LIGHT6: 
	  break;

     case LIGHT7:
	  break;

     case LMODEL:
	  break;

     }
}
