Originally posted by the Voice of America. Voice of America content is produced by the Voice of America, a United States federal government-sponsored entity, and is in the public domain. Video Game Helps Farmers Fight Disease Kerry Hensley Video games aren't just for fun -- they can also be used to fight disease, new research shows. Scientists combined video games and computer models to show that the spread of a deadly pig disease can be slowed if farmers avoid risky behaviors. The authors say insights from the video games could be used to encourage people to follow rules, in the swine industry and beyond. Since its emergence 40 years ago, porcine epidemic diarrhea virus (PEDV) has swept through pig farms in Europe, Asia and North America. When PEDV erupted in the U.S. in 2013, it wiped out 7 million pigs. "A thimbleful of this virus could infect every single pig in the United States," said Scott Merrill, a professor in the Department of Plant and Soil Science at the University of Vermont who was second author on the study. PEDV is especially harmful to young pigs. "More than 90 percent of [infected] piglets would die," said lead author Gabriela Bucini, a postdoctoral researcher. Merrill added, "We've seen and had discussions where people decided that they're not going to work in the industry anymore because of PEDV, because it was just really hard to see this many animals get sick and die." While PEDV remains a threat to U.S. pig populations, its incidence has dropped since 2013. The researchers attributed the decline to a change in how farmers and other members of the production pipeline implemented safety protocols, such as disinfecting vehicles, clothing and footwear that could transmit infection between farms. It's clear that those protocols play an important part in preventing the spread of swine diseases, but until now there hasn't been a way to measure just how important. Virtual pig farms Bucini and her team used video games to tackle this problem. [1]In one game, players assume the role of pig farmers and try to complete tasks while preventing their pigs from being infected with a contagious virus. As they complete the tasks, players are reminded of the risk of infection and are given the option to obey or ignore safety protocols like disinfecting clothing when entering and exiting buildings. Complying with safety protocols decreases the odds of infection, but uses up valuable time. The games provided insight into how people behave in the real world, which the researchers incorporated into a model of PEDV transmission to track how the disease would spread -- and learn how best to contain it. One of the key variables was the number of farmers who avoided risk by following the recommended safety protocols. "We did find that by nudging or shifting the population of producers toward more risk-averse positions, the disease was more under control," Bucini said. References 1. https://segs.w3.uvm.edu/ComplianceSeriousGame/ .