#include "medisp.h" /* * Redisplay the mode line for * the window pointed to by the "wp". * This is the only routine that has any idea * of how the modeline is formatted. You can * change the modeline format by hacking at * this routine. Called by "update" any time * there is a dirty window. */ extern char * Argv[]; ovmain() { register WINDOW *wp; register char *cp; register int c; register int n; register BUFFER *bp; wp = (WINDOW *) Argv[3]; n = wp->w_toprow+wp->w_ntrows; /* Location. */ vscreen[n]->v_flag |= VFCHG; /* Redraw next time. */ vtmove(n, 0); /* Seek to right line. */ vtputc('='); bp = wp->w_bufp; if ((bp->b_flag&BFCHG) != 0) /* "*" if changed. */ vtputc('*'); else vtputc('='); n = 2; cp = " BetzaEMACS == "; /* Buffer name. */ while ((c = *cp++) != 0) { vtputc(c); ++n; } cp = &bp->b_bname[0]; while ((c = *cp++) != 0) { vtputc(c); ++n; } vtputc(' '); ++n; if (bp->b_fname[0] != 0) { /* File name. */ cp = "== File: "; while ((c = *cp++) != 0) { vtputc(c); ++n; } cp = &bp->b_fname[0]; while ((c = *cp++) != 0) { vtputc(c); ++n; } vtputc(' '); ++n; } #ifdef WFDEBUG vtputc('='); vtputc((wp->w_flag&WFMODE)!=0 ? 'M' : '-'); vtputc((wp->w_flag&WFHARD)!=0 ? 'H' : '-'); vtputc((wp->w_flag&WFEDIT)!=0 ? 'E' : '-'); vtputc((wp->w_flag&WFMOVE)!=0 ? 'V' : '-'); vtputc((wp->w_flag&WFFORCE)!=0 ? 'F' : '-'); n += 6; #endif while (n < 80) { /* Pad to full width. */ vtputc('='); ++n; } }  .