Operating Instructions For Battle V02.3 Direction table (using numeric keypad): \ | / 7 8 9 -- 4 5 6 -- 1 2 3 / | \ Definition of characters of the screen: <-> Klingon. Nasty creatures that are to be destroyed by you ... if they don't get you first. * Star. Run over these to get more fuel and ammo (at which time are turned into asteroids). O Asteroid. You can't run into these (neither can the klingons). However, if you shoot at them, they are turned into vapor clouds. # Vapor Cloud. If any thing runs over these, they become confused and, as a result, are turned in a random direction. If a torpedo goes through one of these it ages (thus uping the chance of a nova) and may possibly turn right back at you! =+= You. The Enterprise. + Torpedo. Instruments of destruction. See below for firing instructions. At lower levels, klingons can also fire torpedoes (the lower the level, the more accurate their aim). Torpedoes can wrap around, and will until they hit something (klingon, star, asteroid, YOU). However, the longer it takes to hit something, the more unstable the torpedo becomes (aging). When the torpedo is completely unstable it may explode prematurely (nova). The nova will destroy ANYthing surrounding the torpedo. If you have shields on, it takes at least 1000 units of fuel to live through a nova. Any torpedoes in a nova blast range will not be destroyed, but will be aged greatly. As a result, that torpedo will probably nova very shortly after the nova blast (possibly causing a chain reaction nova). Don't forget, vapor clouds also age torpedoes. Keystrokes: .n Set speed. Where n is 0-9. 0 will stop the ship, 9 goes VERY fast. Note: the faster you go, the more fuel you use. / Reprint the screen. If, for any reason, the screen becomes garbled this will re- display the 'universe'. S Toggle shields. Turn off/on shields. Shields require fuel to work, so if you get hit by anything, it will use up fuel. If you run out of fuel.... too bad! Note: At levels 5 and less, the klingons have the ability to use shields. The lower the level, the higher the probability. Q Quit the game. CHICKEN!!! 5n Fire torpedo. Where n is 1-4, 6-9 (direction). If n=0, start self-destruct sequence. If n is none of the above the command is ignored. n Move in direction n. Where n is 1-4, 6-9. (see directon table). ESC Hyperspace. This command will place you randomly, anywhere in the galaxy. Possibly on a star (fuel), or klingon (he gets destroyed). However, you hyperspace onto an asteroid, you get destroyed. This command will also abort the self-destruct sequence (if you make a boo-boo). Notes of interest: There is wrap around (for you and the klingons). Torpedoes can wrap around (right back at you ... hee hee hee). At very low levels, the klingons can dodge torpedoes. At level one, klingons can 'jump' move (i.e., move more than one position per movement). This level is for expert players only and should not be attempted by beginners (I promise you will go insane). Last, but most definitly not least; the lower the level, the lower the concentration of stars in the galaxy and the higher the concentration of asteroids and klingons. Have Fun ! ! ! ! ! .