The Two Towers -Final Levels FAQ By Bilboboy One ring to rule them all One ring to find them One ring to bring them all And in the darkness, bind them Contents 1. Email Policy 2. Other Works by the Author 3. Helms Deep - The Deeping Wall 4. Helms Deep - The Breached Wall 5. Helms Deep - The Hornburg Courtyard 6. Tower of Orthanc 7. Copyright Notice 1. Email Policy With any walkthrough, there will be minor errors or different ways of doing things. But, there are certain ways of informing the author about them, here is a list of things I will accept via email and that will be acknowledged and included in the FAQ. Different mission strategies Polite suggestions of things I could put in when I next update the FAQ Your own reviews of my FAQ or any others that I've posted Things that you found didn't work that I said did New things you found that I missed i.e. secrets, glitches etc Here is a list of things that I don't want: Spam Rude emails telling me a mission strategy or something is rubbish No foul worded emails WHATSOEVER No angry emails that say I have used something from your guide and I haven't given you credit for it. If this is the case then a polite email informing me of the error will solve the problem. No emails that don't explain the problem. E.G.Part3. How do you kill him, will not get an answer as I will have no idea what mission you're talking about, or if it's The Two Towers you want advice for. 2. Other Works by the Author So far, I have two FAQS posted at gamefaqs.com which are for The Two Towers (full walkthrough for the game) and Grand Theft Auto: Vice City. Also, on IGN.com I have three FAQs posted which are for The Two Towers, Grand Theft Auto: Vice City (these two FAQs are the same as the ones on gamefaqs.com) and another for The Legend of Zelda; Ocarina of Time for the Nintendo Gamecube. 3. Helms Deep: The Deeping Wall NOTE: Be prepared for a really tough time of it when playing the three Helms Deep levels, because I've lost count of the number of times I've died, or just generally received an ass kicking of the highest order. You have been warned!! The first thing I'm going to do is tell you to watch the cutscene because it is useful if you have no clue what you're supposed to do or have not read the books and are not familiar with "Helms Deep". Now onto the strategy, here is how the level works. The wall has three sections. These are middle, left and right. There are also ladders for each of these sections which must be kept down at all costs, leave the enemy slaughtering to the other soldiers on the wall, because, if the ladders aren't up, then the enemy can't get onto the wall, simple strategy, but extremely effective The basic objective for this level is to prevent the orcs from taking complete control of the wall, which is where the meter in the right hand corner comes in. You have to keep this meter as empty as you can. Ideally, it shouldn't be above orange, but if it goes into red and you can get it back down to orange or below, then that's fine. The map in the left hand corner (which is better than mine!!) is a good indicator if you're not quite sure where you should be going next. When you begin the level Aragorn shouts, "Take down those ladders before we are overrun!" you should see a ladder in front of you, press O to knock it down, and then knock down the other ladders which are displayed as red dots on your map. By the time you have knocked those down there should be another ladder up and some enemies should be on the wall get to that ladder and try and help clear out a few enemies (optional) or just hack your way through to the ladder and knock it down using O. By this time, there will be quite a few ladders up, so go to one of them and knock it down. You may notice some more ladders going up, while you're travelling from one ladder to the next, make sure you take care of the ladders which have been up for a while because they will have more enemies on them, than the more recent ones. This rule also counts for the rest of this level as well. From now on, it's pretty much up to you, as, like I said, there is no definite order in which the ladders go up, just keep on fighting and eventually there will be a cut scene during which the orcs gather together their archers. When you see arrows flying, you can do one of two things: You can ignore them, and continue booting down ladders and killing orcs (only if there a lot of ladders up) or you can run to the back and avoid being hit (only if there are very few ladders up). After a bit more kicking and fighting, there will be another cutscene, during which they start lobbing flaming rocks all over the shop. It is a very good idea to keep on the move and not get hit by these things because they take great chunks off your health bar, on the plus side though, they do take out large groups of enemies with one hit. After more kicking, fighting, avoiding of arrows and flaming rocks etc, there is another cutscene and you have finally beaten the level. Stressful or what!! Don't worry if you die a lot because I died more in these final three levels than I did in the rest of the game. Just keep trying and trying and you will eventually beat the level. The bad news however, is that the next level is twice as hard and stressful!! 4. Helms Deep - The Breached Wall Another impossible level, and then enemies just keep on coming and coming!! Enjoy the cut scene while it lasts because you won't get much chance of rest in this level, that I guarantee. The idea for this level is to defend the door to the caves where all the women and children are. Ensure the exploding Uruk-Hai get no where near the door, and those normal orcs that do get past must be killed immediately, regardless of their number. OK, let's start. The first group of enemies you have to kill are those exploding Uruk-Hai, so, get your bow ready, and let rip with the arrows. After a few minutes of this confused archery, a few normal orcs will come at you, a few will attack you, but the majority will head straight for the door. Use the rising attack on enemies with shields and a simple hack job on the shield less ones. Be careful though, because some more exploding Uruk-Hai will come, infact I would even suggest holding down triangle to strengthen your fury attack, as they do loads of damage. Just keep on your guard as each wave gets more frequent and tougher. You'll now get a few archers and one of those son of a bitch orcs that you first encountered in Fangorn Forest. Take out the archers first, then kill the tough one, using the same strategy as before (let him knock you down, fierce attack, R2 to kill instantly). Then there will be a cut scene during which you see the catapult that the enemy are rolling up to the gate. Then they will send in a cave troll and a fresh wave of those exploding orcs, so be extra careful. Let rip with the arrows to get rid of the exploding orcs and then, when you get a spare minute in between each group of them, get rid of the cave troll, now kill the remainder of the exploding orcs. Now for another cutscene and the best bit of fighting apart from Orthanc, but more on that later. An orc will come up to you, parry his attack and then kill him. Now proceed forward and a ton of shield orcs will come and attack you (hint: the fury attack is very useful for this bit). Once they are all dead, proceed forward and kill all the archers guarding the catapult, now to destroy the catapult. Kill the orc standing at the left side and then destroy the wooden barrier on the side of it with your best and strongest attacks and combos. When that's destroyed kill the guards of the other two parts of the catapult and then destroy the two parts. You'll now get a cut scene, which shows the catapult falling to pieces and some pretty cool axe wielding by Gimli. Now, that's it for this level, but the best is yet to come. 5. Helms Deep - Hornburg Courtyard Well done!! You've made it to the last real mission of the game, and damn is it hard, even though you have the help of your two comrades from The Fellowship and the King's army. This time you have to protect the courtyard and the caves where the women and children are. After the cutscene, you get thrown right into the middle of the battle, and immediately get hailed with orcs, goblins and every enemy you've encountered so far, including Cave Trolls. As soon as you get control, get over to the door and start hacking away at anything that comes near it. Try not to focus on killing individual enemies, try and use your combos that will take out groups of them at once, however there are a lot of shielded enemies on this level so a lot of your combos won't work, so just watch out for that. After a bit, either Legolas or Aragorn (depending on who is not with you defending the door) will call for help. As quick as you can, run like hell to up the stairs and across the wall to where either Legolas or Aragorn is. Once you've killed all the enemies that were surrounding your comrade, get back down to the door pronto. Halfway along the wall, there will be a cut scene, while this is happening, tilt your left analog stick to the left, so that when the cut scene finishes your character is already running in the direction you want him to. This makes getting back down to the door slightly quicker and reduces the chance of you getting caught up in a fight somewhere along the wall. Once back at the gate, keep with the strategy of only attacking orcs who are actually attacking the gate and therefore not giving up too much of the gate's health. Now you have to listen carefully in this part because after about three minutes you'll hear either Aragorn or Gimli shout "Archers on the wall" now, run back up to the wall, try not to get caught up in a fight, and shoot all the archers, I think there are seven in total. Once they are all dead, run back down to the door and continue defending it. After what seems like an age, two cave trolls come and join the party. Your main job now is to kill these two because they can (and will) do a lot of damage to the door. When I was doing it, I completely forgot about the old strategy (run in, hit, jump back, run in etc) I just went all out and attacked both of them, and when they knocked me over I went in with my fierce attack and continued with my combos, this way, they die a lot faster and can do less damage to the door and, if you die or the door gets smashed in, even at this stage in the level, you have to start from the beginning again, which is very annoying. After you've beaten these two, CONGRATULATIONS you've just beaten the last Helms Deep level and almost beaten the game!! Now you can access the secret character and play the secret level. Secret Level - Strategy So, you've beaten the Helms Deep levels and are wondering what to do next. Well, by now you should have a character who is at level 10 in which case there is still the secret level to do and the secret character to unlock. The secret level is actually the tower of orthanc and can be quite hard if you're not good at fighting enemies "on mass". So, I've decided just to write one strategy for all three characters as it's the same level and concept for each character. Tower of Orthanc This level is more of a survival challenge than a level, as you only have one chance at completing it. By that I mean if you died you'd go back to the first floor and have to start all over again. This level has 20 floors, each with different types of enemies to kill. I found combos work well with floors 1-7 but after that it's really up to you how you kill them. Floor 1 5 shield less uruk-hai Deal with these like you've dealt with them throughout the game. Pretty simple really. Floor 2 3 shielded uruk hai 2 un-shielded uruk hai Break the shields of the shielded urk-hai and then use your combos or whatever proves most effective and easiest. Floor 3 4 Dual knived uruk-hai 2 shieldless uruk-hai Simply use all the combos you wish, as there are no shields to block them. The best one to use is Saruman's Bane, which instantly kills an attacking uruk-hai. Floor 4 3 shielded uruk-hai 3 shield less uruk-hai This floor is the same principal as floor one, but there is one more shielded uruk-hai, so break the shields of the shielded uruk-hai and then use your combos. Floor 5 3 shielded uruk-hai 3 dual-knived uruk-hai Kill the dual knived uruk-hai first and then use your combos and devastating attack on the shielded ones. Cutscene Floor 6 8 Archers Run around, dodging the arrows and the stop every so often and parry the arrows. Quickly shoot a few arrows at the archers to kill about three. Keep up this strategy for all eight of them. Floor 7 4 Archers 2 dual knived uruk-hai 2 shield less uruk-hai Shoot as many archers as you can, then go for the dual-knived uruk-hai. Now kill the remainder of the archers and then the two shield less uruk-hai. Floor 8 3 Archers 4 shielded uruk-hai Run to one of the archers and quickly boot him over the edge, using O. Now boot the other two archers over the edge and use your combos and devastating attack on the shielded uruk-hai. Floor 9 4 Archers 2 shielded uruk-hai 2 dual knived uruk-hai Shoot the archers first, then go for the dual-knived uruk-hai with your combos, then, finally use devastating attack and your combos on the shielded uruk-hai Floor 10 2 Archers 5 Uruk-hai Watch out for the bombs which the archers throw at you. Take out the five uruk-hai first, then the shoot the archers. Floor 11 8 Archers Kill the two that run up close to you, and then just keep shooting and parrying until you defeat the rest, or just boot them off the edge, whichever is simpler. Floor 12 2 Archers 4 dual-knived uruk-hai 2 Uruk-Hai Use combos on the Dual-Knived uruk-hai, then simply use devastating attack on the normal uruk-hai, then shoot the archers. Floor 13 4 Archers 4 Uruk-Hai Shoot the 4 archers first, and then use combos on the uruk-hai. Or, try and get an uruk-hai infront of you, so that when an arrow is fired at you, the uruk-hai gets it in the back and is instantly killed. Floor 14 2 Archers 2 shielded urk-hai Shoot the two archers, then use devastating attack on the uruk-hai's shields and then use Saruman's Bane on them. Floor 15 4 archers 1 cave troll Quickly, shoot all the archers, and use the usual tactics for a cave troll (hit, jump back, hit, jump back) etc Floor 16 2 Archers 2 powerful Uruk-hai Shoot the two archers and use devastating attack and R2 on the two strong uruk-hai. Floor 17 4 Archers 2 powerful Uruk-Hai 2 Uruk-Hai Shoot the four archers, and then take care of the regular Uruk-Hai. Now, use your rising attack and R2 to kill the stronger Uruk-Hai Floor 18 4 Archers 1 Cave troll 1 powerful uruk-hai Run around, shooting all the archers, and uruk-hai. Now kill the troll using the usual method of hitting him with your sword, jumping back, hitting him again etc. Floor 19 2 Archers 2 Dual Knived Uruk-Hai 2 Cave Trolls Shoot the archers, and take care of the dual knived uruk-hai. Now, lure one troll away from the other and kill it as normal and do the same to the other one. Floor 20 3 Cave trolls (!) 2 shielded Uruk-hai 3 Archers Run around and shoot the archers, now break the shields of the shielded uruk-hai and shoot them also. Now, lure on troll away from the other two and take them on as normal. 8. Copyrigth Notice This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2003 Michael Tattersall