The Walking Dead: 400 Days Walkthrough NMNMMNMM+NM7 NM :NNOON OM: 7M7 :M $MM DMO MM MM MM MM MM OMMMM: IMM? MMMNMM OMMMM, MM MM: M ~M M 7MN ~MMMN NM MMZ MM M8 +MM, MM8NMM +M8 MMIMM M MMMMM ?M7 MM:M: NM MNM,MD M7 $MM IMM= MM DM =MMMMM M :M M, 8M OMM88M MM IM DM M NMM8 MMDNM: ~MMMMMN8= , ,MMMMMNNNNNDDND MMMMM MMMMMMMMMNZ~ MMMMMMMMMMMN$~ MMMMMMMMMMMMMM ,MMMMM~ MMMMMMMMMMMMMM~ MMMMMMMMMMMMMMN~, 8MMMMNI777$$Z7$ 8MMMMMM MMMMMMMMMMMMMMMM MMMMMM $MMMMMMM, $MMMMM :NMMMMMM ~MMMMM MMNMMMMM ?MMMMM ,MMMMMD $MMMMZ MMMMMMMMI MMMNM, NMNMMMN OMMMMM MMMMM$ 7MMMMZ ,MMMMMMMMM MMMMM~ MDNNMM, 8MMMMM ?MMMMM DMMMM$ 7MMMO,NMMM, MNNNN, MNMMMN OMMMMM ,MMMMM MMMMNNMMMM~ MNMM+ NNNM: NNNNN, DMMMMM MMMMNM MMMMM? MNNMMMMMMM~ =MNNN~ NNNNO NNNNN 8MMMMM MMMMMN ,MMMNN?:MNNMNNMMMM NNNNNNNNNNNN ,NNNDN, MMNNNM IMMMDN $NNNNN,~NNNN$ :NNDDNNNNNNNN? NNDNN =NNMMMM +MMNNM 8MMNMNN IDNNNO INNDD+=$$NNNNN DDDNM ~MMMMMM, IMNDNN :NNNNDD7 7DNNN8 ,DDD87 NDDDD, DNDNM ?NNMMMMMI +MMDDD,=ZND8DNNN? ODDDN8 $DD88? ?DDDN? DD8DN :NNNNMMMMM? =NNNND88DDNDDDD Z88DD$ D8888 8DDDD DNDNND88NDNMMMNN, :DNNDDDDDDDD+ $DDDD88888DD88D D888$ ODD8D NDDDDDDDNDNNDN= ,DDNDDDD= ODDD88888888888 $D88O~ =DDDN DDNNNNMMMNN8 Written by Dalton "HorrorSpooky" Cooper and Trade Copyright 2013 The *ONLY* sites that have permission to use this guide are CheatMasters.com and GameFAQs.com. IF YOU SEE THIS GUIDE ON ANY OTHER SITE, PLEASE INFORM ME, AS IT DOES NOT HAVE PERMISSION TO BE THERE!!! Contact Information E-mail: horror_spooky@hotmail.com Legal Information _ _ _ _ _ _ _ _ _ This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. It is only allowed on CheatMasters.com and Gamefaqs.com. Use of this guide on any other website or as part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ------------------- TABLE OF CONTENTS ------------------- 01. Introduction and Controls 02. Walkthrough Vince Wyatt Russell Shel Bonnie Tavia 03. Achievements 04. Conclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1. Introduction and Controls - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 400 Days of hell. The Walking Dead: 400 Days focuses on five brand new characters as they deal with the first 400 days of the outbreak. The controls in the game differ based on the contextual situations that arise throughout. For the most part, you will be clicking on things with A and aiming the cursor around the screen using the right analog stick. Dialogue options are assigned to the four face buttons. The left analog stick will also be used at certain points throughout the game. You are able to pick up your pace when walking when playing as Shel by holding in LT as you move. YOU MUST HAVE THE FIRST EPISODE OF THE WALKING DEAD IN ORDER TO PLAY THIS GAME. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2. Walkthrough - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - You can choose between any of the following five characters and complete the first part of their story in any order: Vince Wyatt Russell Shel Bonnie For the sake of simplicity, I will cover them in the order they appear on the bulletin board. So that would make vince first, then Wyatt, and so on and so forth. If you already started one character and would like more information on their section, then just scroll down to them. ------------------- VINCE ------------------- Vince's story begins on a prison bus. You will have options to speak to either Justin, the guy sitting behind you, or Danny, the guy sitting in front of you. You can also check out the other prisoners that are sitting near the front of the bus. Choose whichever conversation options that you want. The action doesn't start until after one of the guards blows off the head of one of the prisoners up front. One thing leads to another, and eventually that guard will get bitten as well. You guys need to get a weapon to get out of here, so press Y to pick that conversation option. The three of you will bend down, so mash on the A button to flip the guard over. Grab his shotgun and then use it to kill the zombie that is clawing at the three of you. Exhaust your options with the shotgun. Fire at the chains, fire at the window, and fire at the zombies at the front of the bus behind the gate. It will eventually be decided that someone has to lose a foot. Here comes one of the first tough decisions in the game. You have to choose between shooting off Danny's foot or shooting off Justin's foot. Ouch. ------------------- WYATT ------------------- Meet Wyatt, the greasy hippie guy. The first thing you do with Wyatt is a little action sequence where you have to shoot at the guys in the truck that are trying to run you off the road. Fire at them with the pistol by aiming the shaking cursor over their vehicle and firing by either pressying Y or pulling on RT. When that little ordeal is over, you get a chance to get to know more about Wyatt and the driver of the car, Eddie. Go through the conversation options and make Wyatt your own personal Wyatt. Unfortunately for these guys, they can't find their weed, and then they run over a fella. Ouch. You might as well just volunteer to go check on the body, but if you don't, you are entered into a game of rock, paper, scissors with Eddie. If you win the game of rock, paper, scissors, then you will hang out in the car. Eddie will eventually throw you the keys, so get them out from under the passenger seat, first turning on the light in the car. Then Nate will run up and attack you. Button mash and get the car shut. Start the key to leave Eddie. If you lose at rock, paper, scissors, then you are the one that has to go outside and look around. Uh-oh. Move forward through the fog. Examine the items on the ground along the way. Wyatt moves very slow, but there's nothing you can do about it now. Approach the body and then pick him up and start dragging him back to the car. A zombie will show up, so shoot it. Then more zombies will arrive and you have to choose between leaving the injured cop here or trying to save him. Whatever your choice, try to fight your way back to the car. The guys from the truck shows up and Eddie will abandon Wyatt. ------------------- RUSSELL ------------------- Russell, my man! Walking on the highway and such. As you walk along the highway as Russell, you'll notice a familiar truck in the background. Uh-oh. If you choose to dive into the bushses, you can net yourself a nice little achievement as well as a surprise! Speak with Nate. You might as well choose to get into his car, because if you don't right off the bat, you'll just be forced to get inside of it right after. Nate is a creepy fella, but he is what he is I guess. Enjoy the little ride with him because things get much more hectic upon arriving at the diner. At the diner, someone is shooting at you guys through the window. Sprint to the truck by tilting the left analog stick forward when Nate tells you to do so. Then you can choose to make a run for it first or cover Nate. It doesn't really matter which one you choose. Whenever you have the gun, just fire it at the window where the gunman is located. Follow Nate around the back of the diner. Tilt the left analog stick slowly as you move through the diner or else you'll get caught. Once you reach the shooters, your big choice comes in the form of either disagreeing with Nate and leaving or killing those poor innocent elderly folks with him. ------------------- SHEL ------------------- Aww, Shel no. Okay, now that I got that necessary pun out of the way, it is time to discuss Shel. You are able to explore the diner and speak with the survivors and check on supplies if you wish, but your first objective as Shel is to head to the back. Go through the kitchen to get there. Does the walker look familiar? Eek. After a little chat with Roman, walk across the lot to the other walker that is hanging out by the dumpster, chewing on something or other. Take a gander to see that it is a poor little puppy dog, and then return to the kitchen. In case you couldn't tell, there's something wrong with Becca. She's got a Bad Seed vibe going on, doesn't she? At any rate, go deal with the problem of an intruder. As you go through the conversation, one of two big ultimate decisions for Shel comes up. Do you let the guy go or kill him? It's up to you. The game will then zoom ahead to a time quite a bit later. Shel will be asked by Roman to do something very difficult, and right in the middle of an interactive game of Go Fish!, too. The second big decision will come up shortly after speaking with Roman by the trailer and then returning to the camper. Becca's psychotic tendencies are becoming more and more disturbing for sure. You can choose to kill by picking the gun option or choose to leave by picking the keys. Make your choice. ------------------- BONNIE ------------------- Flirt as much or as little as you want. Bonnie's little date will be interrupted, and then Leland and Dee will get into a little shouting match. Despite Bonnie's best efforts, she won't be able to get them to shut up. What will actually get them to stop is the people with flashlights bobbing their way through the trees. Flee from them. Bonnie will get shot in the arm. Keep running. Then she will fall down a hill. Next thing you know, you'll be moving through the cornfield. Every time there is a person in the distance with a flashlight pointed at you, tilt the left analog stick to the left or right to avoid being seen. Keep doing this until you get out of the corn. After Bonnie decides to grab a weapon, aim the cursor at the bar sticking out of the ground. Hold A to grab the bar and then move the left analog stick back and forth from left to right quickly to pull it out of the ground. Then aim the cursor behind the tractor at the person walking to you and pull the trigger or press A to take them out. ------------------- TAVIA ------------------- Tavia's chapter is sort of an epilogue. Speak with all the survivors at the camp and try to convince as many as possible to go with you to whatever little makeshift city Tavia is from. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 3. Achievements - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - There are only two achievements in the game that can be missed, whereas all the other ones are automatically achieved regardless of your choices made throughout the story. Reunited - Found an old friend ______________________________ I explained how to get this achievement in the actual guide up there, but I will reiterate just for the sake of reiteration. To get this achievement, you have to be doing Russell's chapter. Then when Nate is coming down the highway in his jeep, choose to hide in the bushes rather than standing your ground. The achievement will then unlock. Two Out of Three - Won a game of Rock/Paper/Scissors ____________________________________________________ To get this achievement, first start Wyatt's chapter. When you and Eddie are in the car and arguing about who has to go investigate the person and/or zombie that Eddie just hit, you will be prompted to do a quick game of Rock, Paper, Scissors. In my experience, Eddie almost always starts the game with "rock". After that, he usually does the opposite of what you do. So, let's say he does rock first. So then you do paper. Eddie's next move is usually scissors. This theory doesn't apply 100% of the time, but I've never lost yet using this strategy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 4. Conclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - I hope this guide helped you complete The Walking Dead: 400 Days! Please feel free to check out all my other content on GameFAQs and CheatMasters!