$$$$$$$$ $ $ $ $$$$$$$ $$$$$ $$$$$ $$$$$ $$$$$$ $$$$$$ $$$$$ $ $ $ $ $ $ $ $ $ $ $ $ $ $ $ $$$$$$$$ $ $$$$$$$ $ $ $ $ $ $$$$$ $$$$ $ $ $$$$$ $ $ $ $ $ $ $ $ $ $ $$$$$ $ $ $ $ $ $ $ $ $ $ $ $ $ $$$$$ $$$$$$$$ $$$$$$ $ $$$$$$$ $$$$$ $$$$$ $ $$$$$$ $ $ HONOR AMONG THIEVES -----Boss FAQ------------by DakotaKH2-------created October 8, 2005----------- Welcome to my second FAQ!! I've worked extremely hard on this Boss FAQ, and it's copyright 2005 DakotaKH2. ------------------------------------------------------------------------------ Table of Contents To quickly find what you want, press CTRL + F to bring up "Find". Copy the characters in brackets into the space. I. Intro-------------------------------------------[sc3:i] II. Version History--------------------------------[sc3:vh] III. Copyright and Contact Info--------------------[sc3:cci] IV. Controls---------------------------------------[sc3:cont] V. Walkthrough-------------------------------------[sc3:w] A. Dr. M's Giant Beast #1 B. Otto Octavio C. Mask-powered Dingo D. Mask-powered Carmelita E. Muggshot #1 F. Muggshot #2 G. Black Baron's Plane H. Black Baron I. Panda King J. General Tsao K. Chinese Dragon L. Crusher M. LeFwee N. Dr. M's Giant Beast #2 O. Dr. M's Viperfish P. Dr. M's Whale-fly Q. Dr. M's Spider-------------------------------[sc3:w:b17] VI. Frequently Asked Questions---------------------[sc3:faq] VII. Conclusion------------------------------------[sc3:conc] VIII. Credits--------------------------------------[sc3:cr] ------------------------------------------------------------------------------ I. Intro [sc3:i] Glad to see everybody's here! Introducing......the Sly 3: Honor Among Thieves Boss FAQ! I hope you find this masterpiece (yeah, right) useful during this awesome Sly game! Don't think for one teeny tiny second that this will be a boring piece of work *yawn*. I can crack a few jokes in this FAQ, you know. Okay? Let's get started with this masterpiece!! But first, the boring junk. Hahahahahaha!!! ------------------------------------------------------------------------------ II. Version History [sc3:vh] You're still here? I thought you'd be at the walkthrough part. Oh well, no escape now. Ahem. I mean...please please please read my version history don't leave! 10/08/05 -- Version 1.0 -- the first version! I completed the FAQ, but I still need questions from you guys ------------------------------------------------------------------------------ III. Copyright and Contact Info [sc3:cci] Ok, now I'm just shocked that you're still here. People, this is the boring Copyright and Contact Info section!! Okay, I guess if you wanna stay, you can stay, all right? This guide is MY work and it is not, under ANY circumstances, to be taken credit of. You MUST email me for permission to post this document on your site. I send my updates to Gamefaqs and Gamefaqs ONLY. This guide must NOT be changed or altered in absolutely ANY way, and I MUST get credit. Claiming it as your own is prohibited by law. This document is copyright 2005 DakotaKH2. My email address is dakotafuzz@gmail.com. Do NOT send me garbage or I will IGNORE you. Thank you. ------------------------------------------------------------------------------ IV. Controls [sc3:cont] Are you done crying? Well, get a Kleenex. Yes, yes, I know. "Why is there a control section in a Boss FAQ?" Well, my friend, you have to know these controls to beat these bosses! NOTE: I'm only explaining the "boss-useful" moves of the characters. Basic ^^^^^ Left Analog Stick (softly, normal)------------Move slooooow, move normal Right Analog Stick----------------------------Camera R1 button-------------------------------------hold down and move to run L1, L2, R2------------------------------------gadgets Start-----------------------------------------in-game menu/pause Select----------------------------------------gadget menu Sly ^^^ X button--------------------------------------Jump X,X button------------------------------------Double Jump Square button---------------------------------Cane Swing Circle button---------------------------------Thief Moves (on blue sparkles) Triangle button-------------------------------Charge up Tri, Squ--------------------------------------Spin Attack Lvl. 1, 2, 3 Tri, Cir--------------------------------------Push Attack Lvl. 1, 2, 3 Tri, X----------------------------------------Jump Attack Lvl. 1, 2, 3 X, Squ----------------------------------------Overhead Smash X, Tri----------------------------------------Dive Spin Murray ^^^^^^ X button--------------------------------------Jump X,X button------------------------------------Double Jump Square button---------------------------------Punch X, Tri or Squ---------------------------------Thunder Flop Triangle button-------------------------------Uppercut Bentley ^^^^^^^ X button--------------------------------------Jump X,X button------------------------------------Double Jump X,X,X button----------------------------------Afterburner Jump Square button---------------------------------Wheelchair Spin Triangle button-------------------------------Drop bomb Carmelita ^^^^^^^^^ X button--------------------------------------Jump X,X button------------------------------------Double Jump Circle button---------------------------------Mega Jump (hold, release) Triangle button-------------------------------Toggle modes R1 button-------------------------------------fire Shock Pistol Square button---------------------------------Kick (other charcters engaged in Boss battles will be explained later) ------------------------------------------------------------------------------ V. Walkthrough [sc3:w] Oh yeah! It's walthrough time! Let's get this show on the road: Sly Cooper style! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.A. Boss #1: Dr. M's Giant Beast #1 Character: Sly Cooper Strategy: Hmmmm the first boss of the game, eh? I have ten, count 'em, TEN words for ya: This is the easiest boss in the history of gaming. It isn't even a boss, really! He dies in like, two hits! Just smack that ugly baboon while dogding his even uglier friend's attacks, and you'll kill that thing lickity-split. Lickity-split I say! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ A plan to put in an "Otto Octavio Boat Fight" boss strategy soon. Keep watch! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.B. Boss #2: Otto Octavio AKA Opera Kinnnnng Character: "The Murray" (okaaaay) Strategy: Ok, THIS is the first real boss. You'll need to use Otto's evil tar to your advantage; the opera star is just too agile for Murray's punches. First, you gotta touch the tar spout in the middle of the arena. Now we can fight this guy! When he's not in the tar, he has this killer punch attack. But when he's in the tar, he can uppercut you, and jump in the tar to make "death waves" or something. You have to get some good blows in, while dodging his own blows. After a while, the tar valve will empty, so wait for Sly to start up another. Then just touch the spout and start again. While on the third valve in the first arena, after a couple of punches Sly will tell you to follow him to another set of valves. Run from the psychotic opera singer! Get to the new arena, and Otto will introduce his new attack. He'll start singing, and pink circles will come out of his throat (that's music, by the way). Dodge those sound waves! Get him in the tar, and after a couple of punches, thunder flops, and bad singing, Otto will be defeated!!! "The Murray" triumphs over music! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.C. Boss #3: Mask-powered Dingo Character: Sly the sly thief from a long line of thieves that stole stuff.... Strategy: What the?! That Mask of Dark Earth is annoying! Anyway, if you're wondering how to beat this guy, I'll tell you. As you may have noticed, he cannot be harmed while...er....conscious. That's where your pals come in! Bentley will use his bombs and Murray will use barrels. First things first: run!!!! Wait until Bentley announces that he set up his bomb, then carefully lead the dingo to the radius of the bomb's explosion. Um, "boom"? The dingo should be stunned now, so smack him with your cane until he's back in action. Now it's Murray's turn. Lure the idiotic Austrailian miner to Murray's position. The hippo will throw a barrel at the dingo. Smack him with your cane. Rinse, lather, repeat. Bentley bombs, Murray throws, etc, etc, ETC! Soon, the dingo-rific dingo will die, and the mask will get away. Again. That's just plain great. Well, you conquered the lemonade bar, how does that make you feel? ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.D. Boss #4: Mask-powered Carmelita (oh that's just charming) Character: Sly on the Crane Strategy: Awesome. We're attacking Giant Mask-powered "Carme-large-a". The battle is pretty straightforward: pick up the dynamite barrels she throws with the crane (X button), and throw them at her (circle button). Here's the catch: the barrels blow up pretty fast, and sometimes it's just too tough to grab the blasted barrel. Well, the big truck has health too, and ya can't let that drain. All you have to do is pick up the barrel, and wing it. Ok? Ok. Easy. Right? ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.E. Boss #5: Muggshot #1 Character: Sly Cooooooper Crisp (yes, I know: corny) Strategy: Ahh....remember good ol' Muggshot from the first Sly game? Anyway, back to work. This fight isn't hard at all. All that stupid dog does is stand in the doorway, only attacking you if you get too close. And yes, he still stays in the doorway after the...thing hits him (stupid, brainless idiot). Anyway, the only threat here are the waves of guards. What you have to do is press the button by the hangar doorway. You know there's a catch, right? Of course there is, you guessed correctly. The thingy that the button activates has to recharge. So you have to destroy the guards if you want to live. Hahahahaha. But, this guy is pretty easy, don't worry. He'll be gone by the time you can say "California and New York". Ready? Set? Go. "California and New York". Wow, I was wrong. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.F. Boss #6: Muggshot #2 Character: Carmelita (yay) Strategy: Hmmm I guess we gotta fight this ugly mutt again. Oh well. Muggshot has two attacks: his gun and dynamite. This battle ain't too hard; you just gotta shoot and dodge, shoot and dodge. Mega Jump comes in handy here. Jump over Muggshot's bullets, and then shoot him. You could shoot him from a roof, too. This battle isn't hard at all. Once you've whittled down the last of the dumb dog's health, Carmelita will bring him to justice. Ah......justice. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.G. Boss #7: Black Baron's Plane Character: Sly in his bi-plane Strategy: Awesome! A plane boss battle! If you can't find the blasted plane, just look for a big black one. Once you find it, just start chasing and shooting. The other planes become annoying if you're on the Baron's tail. Remember to pick up bullets under the bridges. There isn't much to say about this one except to stay focused on the Baron. Focus is the key to the door of winning the battle which brings you one step closer to accomplishing your goal to beat this gem of a game. Peace. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.H. Boss #8: Black Baron Character: Sly Strategy: This was one of the hardest battles for me and I have no idea why. The Black Baron has three attacks in stage one (before he calls in his guards): Punch, Uppercut, and Leap. The safest time to strike is after he does an uppercut (see how he pauses after the uppercut). You could also move around him like a boxer and swing time after time. Or you could play it safe and run around until he uppercuts. After some combos on him, he'll hang off the side of the wing and call his guards. Run up to the guards and knock 'em off the side of the wing. Make sure to dodge the gasoline to avoid...er....being set aflame. After all the freak-pigs are gone, stage two begins. The Baron has a new attack (oh, great). He will jump up and down to shake the wing. This damages you and it can knock you off the wing. Punch Baron more and the piggies will come again. After the last little piggy cried his way home, stage three begins. Here, the pigs come out while the Black Baron beats on you. Yikes. Luckily, they can hurt each other. Watch the little hogs fly over the edge when the Baron hops. Hahaha. After some intense boxing, the Baron will be defeated. You have GOT to see what happens with the Baron......... ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.I. Boss #9: Panda King Character: Sly's mind-self (huh?) Strategy: This is the exact same battle with the Panda King in the first Sly game, except you don't die in one hit here, and Sly's face is less deformed. First, you have to make your way up to the center of the arena where the Panda King is, dodging fireballs along the way. When you get there, dodge his Flame-Fu attacks: Fiery Wheel, Palms of Thunder, and Booming Chop. This guy is just too awesome. Jump over his Fiery Wheel, jump to the side of his Palms of Thunder and for his Booming Chop. You don't even have to finish him off; he'll just belly boom you back and it's over. What an awesome panda. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.J. Boss #10: General Tsao Character: Sly Strategy: Part 1: This fight is awesome!! It's matrix-style is just too plain cool. Here's the situation: you can jump alllll the way across the treetop arena, and you can jump again (double jump) to change direction. Make it so that Tsao is exactly opposite you when he begins blasting. Jump about one stick to the left or to the right. When he starts jumping toward where you were, go at him at that angle. Then hit him in midair. You could also jump to the left or right and jump at him while he's shooting his last bullets. Then double jump toward him at that funky angle. Pick the angle that works for you, and he'll go down in no time. Part 2: This battle is pretty annoying. This time you're on the ground with all the bamboo, and there is no matrix-style of movement. Tsao will spin his shield horizontally and vertically. The vertical spin is the worst, because he'll hurt you if you hit him from the front. Three words: push attacks rule! I had level 1 push and it did more damage than my level 3 spin. Just make sure not to destroy too many bamboo shoots, you'll need them for when Tsao summons zombie hands to chase you from underground, and when he summons a dragon head to chase you. That dragon will even go up the trees! After some push attacks and cane swipes, Tsao will fall. Tsao's black magic was no match for a Cooper! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.K. Boss #11: Chinese Dragon Character: Sly.....again Strategy: This is an interesting battle. The dragon is flying above China, and to get up to him, you need to grab onto fireworks, which are found at the waypoints. The good thing is that you can find guards on the ground to get health pickups. Anyway, fly up to the dragon and spire jump to one of its spines. Jump on each spine leading up to the head, while dodging the fire it spews. Once you're on the spine closest to the head, smack its face when it turns around. Watch out for its flamin' tongue and its claw swipe. After some blows at its ugly face, it'll shake you off its back. Down, down, down you go onto the ground. Find another firework and blast off! Jump onto its spines and repeat the process of smacking its nasty face and dodging its combusted tongue. Remember to kill guards for health pickups when needed. After the dragon bites the dust, Penelope is safe. Dragons are cooler than Bentley. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.L. Boss #12: Crusher Character: Panda King, then Sly Strategy: Awesome, we're fighting a sea monster! Anyway, load up Panda King's fire- works (L1 button) and fire at Crusher's tentacle (aim at target by looking at it, wait until red bar is full, then release L1). Tentacle after tentacle will come; make sure to kill it before it smashes you. After a few tentacles, Crusher's face will appear. Load fireworks while dodging the fireballs, then let the fireworks loose. Repeat this until Crusher begins putting tentacles on the two sides of the ship. Oh no! You have to make sure the tentacles don't tip the ship over. Do this by making sure there aren't too many tenta- cles on one side. Remember that you can target more than one enemy. After the tentacles are done trying to drown you, Crusher's face will appear again, along with two tentacles that come back after you kill them. Defeat Crusher's face again to end Panda King's turn. Sly's up. Crusher sends fireballs down behind Sly to make a "wall". What you have to do is dodge Crusher's tentacle slams and then whack them to make them stick. Three stuck tentacles will make Crusher come in very close to help itself. Fire a cannon right onto his face!! Hahahaha!! Uh-oh, now the sea monster is sending fireballs to your area. This time you gotta smack four of Crusher's tentacles. BOOM! Cannon in the face; hahahahahaha!! Now you gotta smack FIVE tentacles while dodging fireball after fireball and the tentacles. Oh my...... Anyway, after his head comes back, blast a cannon on him to teach him a lesson. A very violent lesson, that is. Very violent indeed. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.M. Boss #13: LeFwee Character: Penelope (hahaha) Strategy: This....battle......is.......awesome!!!!!!! This battle is a pirate duel between Penelope and LeFwee, the smartest man on the seven seas. To win this duel, you have to know these things: when LeFwee looks like he's attacking high, duck (circle button or down on the left analog stick). Just hold down the stick or the button to stay ducking. When he's gonna attack low, jump (X button or up on the stick). To stay jumping, KEEP TAPPING the button or the stick. When he holds his sword high while taking a pause, attack low (square). When he's holding his sword low while taking a pause, attack high (triangle). Just follow those rules while trying to knock him overboard. You have no health bar, and neither does he. You have to hit him to get him closer toward the water, and he does the same to you. There are three stages. The first two he only uses one move (high/low), and the third is mixed. Be patient and you can knock LeFwee overboard! Take that, Smart Man!! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.N. Boss #14: Dr. M's Giant Beast #2 Character: Carmelita Strategy: Wow, Carmelita is actually fighting to save Sly (by the way, Sly is trapped in the beast's hand). This battle is actually fun. First stage: you're on your crew's boat. Your crew is going after the beast.....and they're getting killed. Dodge your crew as they hurtle toward you, while shooting the beast. After a while, platforms will allow you to move to stage two. This time, Dr. M's goons are there with you in that tiny battle zone. On the bright side, they drop health pickups. Shoot the beast some more until you have access to stage three. Move on the stage three, and shoot the beast until Dr. M decides to come over to you. Dodge his attacks and shoot him until he dies (well, the beast dies, not the baboon). Heh. An evil baboon. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.O. Boss #15: Dr. M's Viperfish Character: Dimitri, cool Strategy: Cool, an underwater battle with Dimitri. In case you don't know the controls (and you should, you played as Dimitri before), they are: X is down, square is left, triangle is up, circle is right. As you may have figured out by now, the target is Dr. M, in that lightbulb thing on the fish. Shoot him with the spear gun. The hard part is dodging the disk-beam things. What the fish does is shoot out disks. Pay attention to the angle, because the beam comes out of the side, surrounding it. You kinda wanna not be in the beam that blasts out of the sides. Sometimes he starts to suck you into the mouth. Stop this by shooting Dr. M until the fish starts sucking you in. Soon, tentacles will come out from under the fish. These hurt you a little I think. Continue spearing the baboon until the fish pulls out guns (nice). These will fire harmful green beams after charging, so watch out. Keep on shooting Dr. M until he retreats.......with Sly's cane. Well, at least we conquer the water. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.P. Boss #16: Dr. M's Whale-fly Character: Sly in his bi-plane Strategy: This fight is pretty fun, actually. Catch up to Dr. M, who's in the back of the whale-fly, and blast him. Remember to lock-on to the missle launchers to destroy them, or you can just dodge the missles (it's possible). Soon, Dr. M wants to see you "dance" through his deathtrap. He'll shoot green patterns out of the back of the whale-fly, and you have to swerve around the green. Then you gotta get a good shot when you're close enough. It is not as easy as it sounds, people. You could risk some health and just go up and shoot, not worrying about the green (I did that). After he gets hit enough, he'll go back to throwing missle launchers, but there's more (uh-oh). Continue to hurt the baboon until he sends out another dance pattern. This one was easier for me, but you can just risk health again if you feel you should. After enough bullets on his baboony body, he'll be done. Baboony body......haha. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ V.Q. Boss #17 AKA Final Boss: Dr. M's Spider Character: Sly Cooper Strategy: I hate you, baboon! Here we are, the final battle. Dr. M is shooting fireball while fying. Jump onto the laser wires and hook onto the spider's legs. You and baboon-dude will be on the main platform. He'll jump up and shoot a laser from his forcefield. Hide under the vehicle! Dr. M will blow it up, leaving you safe. His first element is water. He will shoot a water bubble that follows you, and will trap you in it for a moment and it'll hurt. He also jumps around and does other physical moves. Push attacks work well here. If he knocks you over to the lasers, land on them to save yourself. He shoots fireballs while you're on the lasers. When he goes back to flying, hook onto him again and hide under the vehicle. Now his element is electric. He shoots electric balls that you can lose by jumping on the wires; they'll fall. He slides and electric goo is spread behind him. Attack him until he goes back to flying. After you get him down, and after you hide under the vehicle, you'll see that Dr. M's last element is fire. He will shoot fireballs, do fiery slides, and all this fiery stuff. After some tough battling, you'll beat hi- wha?! Carmelita?? Oh well. Finish off that baboon fool with the shock pistol. Congratulations! You beat Sly 3: Honor Among Thieves! Now get outside, get some exercise. Okay? Okay. ------------------------------------------------------------------------------ VI. Frequently Asked Questions [sc3:faq] Here is where you guys send in questions. Send. I put. Got it? Question sent in by Samson R: Q. I am at the last boss of the game and it said that I have 52% of the game finished. Why???? A. The reason for your low percentage is because you have to complete the master challenges. To get to these, select an episode and select "Jobs and Challenges". You will see some challenges to do, and some are pretty tricky. Good luck! ------------------------------------------------------------------------------ VII. Conclusion [sc3:conc] Well, this is the end. I hope my FAQ helped you beat all these bosses. See you guys in my future guides! -Vinnie (DakotaKH2) ------------------------------------------------------------------------------ VIII. Credits [sc3:cr] All of these people really deserve to be here. Thanks guys! Me- for writing this masterpiece CjayC- for creating an awesome site Sucker Punch- for creating an awesome game My Mom- for getting this for me as a gift You- for reading this masterpiece ------------------------------------------------------------------------------ I hope reading this entertained and helped you! Bye bye now! ------------------------------------------------------------------------------ Copyright 2005 DakotaKH2