***************************************************************************** Ys III: Wanderers from Ys FAQ/Walkthrough For the NES/Famicom Version 1.0 (Created 1/25/2004) By Devin Morgan This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved. ***************************************************************************** Table of Contents 1. What's New 2. Introduction 3. Controls 4. Overview 5. Walkthrough 6. Enemies 7. Bosses 8. Weapons 9. Armor 10. Shields 11. Rings 12. Items 13. Shops 14. Credits 15. Copyright Notice 16. Contact Information ***************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. What's New -= -=-=-=-=-=-=-=-=-=-= Version 1.0 (1/25/04): The first, complete version of this FAQ. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 2. Introduction -= -=-=-=-=-=-=-=-=-=-=-= The third imstallation of the popular Ys series in Japan was ported to various systems, the Famicom being one of them. If anything, this game really reminds me of Zelda II (also on the NES). The gameplay is just like it, the way of fighting and such is the same, and that's great. Unfortunately, Ys III is a horribly short game; it had so much more potential to be great if it lasted more than a couple hours. Either way, if you're interested in a quick and simple jaunt through an action/RPG, this may be the game for you. Be warned though, it's all in Japanese! ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 3. Controls -= -=-=-=-=-=-=-=-=-= Control Pad: Move Adol, move cursor on menu screens Start: Use currently equipped item Select: Open/close menu screen A: Jump B: Attack ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 4. Overview -= -=-=-=-=-=-=-=-=-= ================ Experience Chart ================ LVL HP STR DEF EXP to Next --- -- --- --- ----------- 1 20 10 10 300 2 40 20 20 1000 3 60 30 30 3000 4 80 40 40 6000 5 100 50 50 10000 6 120 60 60 15000 7 140 70 70 20000 8 160 80 80 30000 9 180 90 90 40000 10 200 100 100 50000 11 220 110 110 65535 12 255 120 120 N/A ========== Ring Power ========== As you've noticed, there is a numerical meter on display with the heading of "Ring". That is considered to be your Ring Power, naturally. When you have any of the 5 rings equipped, it drains away slowly. The maximum you can have is 255, but you can recharge it from the Item Shop woman in Redmont for a small price. Also, whenever fighting enemies, you'll get 1 ring point per enemy defeat. It might not be much, but it adds up when you're fighting around for experience! ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 5. Walkthrough -= -=-=-=-=-=-=-=-=-=-=-= ======= Redmont ======= The game starts off with a guy in blue named Dogi crossing a bridge, leading into the town of Redmont. He will speak with Mr. Gardener at the other end, then a smaller person (the game's hero) named Adol will show up. They will talk for a bit, then Adol and Dogi will run through the town. You will both head to the last house of town, then talk for a bit more. After Dogi goes inside his house, you will have control of Adol for the first time. The adventure begins at this point, so you'd best prepare yourself first. Go right and visit the last 2 buildings before the town's exit (they are the item and equipment shops). For now, you should probably stock up on equipment: Short Sword, Leather Armor, and Wood Shield will suffice. Also, if you wish to buy an Herb just in case, go for it. When you're done, head east towards the exit. You will come across a man on the floor; talk to him, then leave town and visit the next area on the world map. ============= Tigray Quarry ============= In the first area, simply move all the way right across a bridge, and into the cave. There, continue right and fight some rudimentary creatures you come across. It would be good if you walked back and forth in here, fighting to gain at least 1 experience level (if you need to restore health, return to the outside area). After you're done, go to the second cave area. There, head down several sets of stairs and jumping between ledges, while fighting the bat enemies on the way. As for the walking enemies (Raddel), try to avoid them if you're low on health. If you want to fight them, stand on the stairs below them, but stand high enough so your head is below the ledge Raddel is on, but your sword will reach. Kill it that way for some easy experience. After you go down a little, go left into a side room where you can open a chest containing the Power Ring. There is also a locked door, which you can't do anything about just yet. Leave the room and head right some more to the following area. Follow the path through this next passageway, fighting the weaker enemies again. Up ahead, go up the steps and fight a couple of Raddels. Take the stairs all the way up to the next room. In there, simply go all the way right until you reach a chest. Open it to receive Robert's Pendant. Then, go downstairs to the next room. Adol will automatically move down and right, meeting up with a tall man. He apparently doesn't want you to pass now. A small boy will come up from behind, but the man will kick him away before retreating downstairs as well. Talk to the boy on the ground, and you will find he is one of the miners who went to rescue the town's elder who is stuck below. He will give you the Warehouse Key, and won't let you progress until you use it. So, backtrack a few rooms to the vertical chamber with all the stairs. Go all the way left and make your way back to the top area of the room, by going up steps and jumping along the ledges. Jump to the top-right ledge and fight the Raddel there, then jump along the rock formation on the wall to an upper area. Go right into a new room from there. There is a door you can go through here, leading to a boss battle. Before you go in, stay in the previous area and train to at least Level 3 (or else you can't normally harm the boss). When you're ready, go into the room and meet Dulan. Read the Bosses section for some quick help defeating him. After you win, you'll receive a Long Sword so equip that one right away. Leave the room, and make your way back down and right a couple rooms. When you approach the stairs that Duey was blocking before, he'll be gone, so continue downstairs. Drop down through the next couple rooms, free-fall style, until you can move to the right a bit. You'll encounter some blue slime creatures at this point, so defeat them for good experience as well. If you wish, just stay here for a while, fighting the enemies until you get to Level 4-5. Whenever you're ready, go down the steps into the room below. At the bottom, you may want to save your game first, since a boss is ahead. Then, open the door and meet Elfeilu. Read the Bosses section for help beating him. Upon winning, you will receive the Sun Statue, which you won't need until later on. Now, go right into the next room. You'll meet the swordsman from earlier, as well as the town's elder, Edgar. After he leaves, Adol will go up and talk to Edgar for a moment. You will both then go outside to the area before the cave entrance. Duey will also be there, and he will thank you for saving Edgar. After that, Adol will head back to Redmont. ======= Redmont ======= Upon arriving in town, the guard at the bridge will mention that you should go visit Dogi. So, head into the town itself. Go left and enter the third house, which is an old lady's home. Give her Robert's Pendant, and she will reward you with a Shield Ring as thanks. Leave, and continue over into Dogi's house (it's the last one to the left). Talk to Dogi and Elena inside; after they're done, leave the house. If you wish, and you should, check out the Equipment Shop and buy the Chain Mail. Don't forget to equip it! Also, stop by the Item Shop and pick up another Herb should you need one. When you're done, exit Redmont and head up to the Ilvern Ruins. ============ Ilvern Ruins ============ Starting in this area, head to the right a bit. Walk through the opening in the wall and into the next room. There, go right and fight the Seeans and Eargers you encounter. The best way to deal with Seeans, is to jump behind them, and attack quickly after they shoot their fireballs. They're tough, but it's a good spot to gain experience, I think. There are stairs in the ground to the right, so go down them when you're ready (after reaching Level 5 would be a good time). Down there, continue right while fighting some more enemies. In the outside area ahead, you'll be faced with a couple new creatures to deal with: Fazul (owl), and Shiguld (walking dog creature). Fight your new enemies at this point for some experience, but be careful. Continue to the right and you'll eventually meet a couple of spiders on the ground, so defeat them as well. Go into the room ahead, and watch out for the Eargers that will whip through the air at you. There are also some Seeans and slower Eargers to fend off as well. There are stairs leading below halfway through; go down them and open a chest to find a Small Shield. Head back up again and continue moving right toward the next room, while fighting enemies for experience (feel free to train here if you want; I chose not to because of the fast-moving fireballs). Inside the following room, Adol will duck down, and the screen will scroll down to the area below. It seems that the swordsman Chester from earlier, is talking with a man named Pierre below. The scene will then revert back to Adol, who is then surrounded by 2 guards. Chester will come up and talk to you, then throw you off a cliff into the Lava Pit. ======== Lava Pit ======== When you land, head to the left, since that's the only way you can really go (the game prevents you from going right). Fight off a Kelzuarl while avoiding the fireballs coming from the background, as well as the Almengar you see to gain some well-earned experience points and gold. In the area to the far left, go down the hill, and continue into the room to the right. Go right through there, fighting more of the same enemies from before. I highly recommend you stay in this area, going back and forth, until you gain a level (Level 6 by this point). Whenever you're ready, go into the next area. There, you will see the enemy meter fill all the way. Moving forward, you'll see lava splashing out of the ground, then a dragon will emerge and fly around the room. This is Gilan, another boss; visit the Bosses section for help defeating it. After the fight, you will receive the Firedragon's Amulet. Now, backtrack to the first area of the Lava Pit, and enter the right area this time around. The amulet you just received will solidify the lava stream, allowing you to pass over it. So, cross the lava and go into the new area. Make your way through the next several areas, fighting more of the same enemies from earlier (another good place to hang around and train for a bit). When you reach the area with a staircase, jump onto it and walk up to the room above. You will meet up with Elena once again here, who will speak to you briefly before you both rush into the locked door there. Chester the swordsman will appear and speak, along with Pierre and Garland (you'll see more of him later on). After they all leave, Adol and Elena will talk inside the room. Adol will run over and check out a statue in the far end of the chamber, which will open up a hidden room. Go into that new room, and move all the way right to the following room. There is another dragon boss for you to face here, so check the Bosses section for help with this one as well. As a reward for victory, you'll receive the Star Statue. Now, head back left a couple rooms, to the room where Elena was. This time, Chester will be there waiting. After some talking, Elena will run up and get Chester to leave. She will talk to you, and you'll then end up back in Redmont. ======= Redmont ======= Upon arriving, go left into the town itself. Go forward and Dogi will come up and speak to you briefly. After he goes, continue to the second to last building from the left. Go inside and talk to Edgar inside; he will give you a Time Ring. After that, exit the house and pay a visit to the shops. Restock an Herb if you used the one you had. Also, upgrading your equipment would be great if you can afford it (at this point, I simply bought the Broad Sword). Whenever you're done here, exit town and head back to the Tigray Quarry. ============= Tigray Quarry ============= Back in this area, make your way through a couple areas, to the room where you found the Power Ring. There should also be that door you couldn't open earlier. Talk to the miner there, then go into that now-open area. In the next room, move left into the following area. As you continue onward, you'll face some tough plant creatures (Rowbals); be careful not to walk into their vines or you'll die rather quickly! Fight them for experience if you like (and you should, since chances are you'll gain another level at this point). Up ahead there is a Geld, so be careful of his whip attack. Towards the end of this first enemy-filled area, there is a flat area with 3 Rowbals; I recommend going back and forth there to quickly gain experience. You should be at least up to Level 7-8 before you continue. In the next area, go left across some platforms and fight the Gelds in your way. Continuing onward, you'll find a chest; open it to get a Shining Crystal. You can't go any further at this point, so head back to the previous room. Go right, then when you reach a gap you can jump over between platforms, drop down to the ground below. Go right and down into a deep pit. Fight the Rowbals along the way as you navigate the cave passage. In the room ahead, go left and defeat a Geld, then head down the steps to the room below. Here, you will meet up with a few miners, standing around a chest. They can't seem to open it themselves, so Adol will go up and open it for them, using the Shining Crystal. You'll get the Mission's Tablet from it. The room will then shake due to what you'll find out as being Galbalan's curse, and two of the miners will run back upstairs. The one who remains will explain to you the legend inscribed on that tablet. After he's done and you can move again, go left a bit. Head down the steps into the room below. There, go all the way left to a chest containing a Plate Mail. After that, go back right a little, and head down the steps you just passed. There are Gelds and a Rowbal below to fight. It may appear as a dead end, but in reality there is a place you can move to. Go up the steps to the top platform, then run/jump to the left. You should land on a ledge to the left. Jump up and go left into that room. Head left and down the steps, and you'll be in a boss chamber. Move to the right and you'll meet Istersiva hanging on the wall. Read the Bosses section for help defeating it. Upon defeating this creature, you will receive the Flash Statue. Now, backtrack all the way to the surface of the quarry. When you make it back outside, talk to the miner and you'll end up back at Redmont. ======= Redmont ======= Back in town, you may want to pay a visit to the elder Edgar. At Edgar's home, you'll find King McGaya talking to him inside. They will leave as you walk in, though. Talk to Edgar yourself, and he will give you Edgar's Letter. Leave the house, and stop by the item shop. Buy another Herb if you need it; the shop now sells Brocia's Secret Medicine, should you wish to buy it. Also, stop by the equipment shop and perhaps upgrade your shield to a Large Shield. When you're ready, head out of town and go to the Eldan Mountains. =============== Eldan Mountains =============== Out on the snowy mountains, head right through a few short areas. In the last outside area, you'll find some Halics jumping out of rocks, which you can easily defeat. Continue onward into the cave ahead. There, go right and fight the Iruvas and Jigels found inside for some great experience. I highly recommend going back and forth in this long area to gather lots of well needed experience, and perhaps gain a level or two (I HIGHLY recommend you're at least up to Level 10 before continuing from here). When you end up outside again, continue right to a cabin. Dogi, as well as his master, will come out and talk to you. Everyone will end up inside the cabin, where the statues you've been collecting will be talked about. When he stops, he will give you the Banded Slayer, which is an excellent weapon for you to have! Now, leave the cabin and continue eastward to the next area. Just keep moving through the next several areas, fighting the Halics that jump out to fight with you. When you make it to the final area, approach the man/bird mix known as the Wing Bird, and you'll do battle; visit the Bosses section for help winning. Once you win, you will receive the Judgement Staff as a reward. Now, head back left a couple areas. When you reach the area with the dragon statue in the background, the statue will disappear, opening up a pit. Drop down and go right into a new cavern. Move right a few areas, fighting the enemies in the first area. You'll eventually reach a room where the Enemy meter fills, and you'll fight a boss. Read the Bosses section again for help defeating Gildias the ice dragon. For your reward from this battle, you will get the Dark Statue. You now have all 4 statues, so congrats for now! Head back to the previous room, where you'll meet up with Chester once again. However, the curse of Galbalan will shake the cave, blocking the way out. After some more conversation, Dogi will clear a way for you to escape, and he will speak with Chester as well. He will then leave, and Adol/Dogi will go to the cabin outside. Back there, Dogi says goodbye to his master, then you both return to Redmont. ======= Redmont ======= Upon returning, Dogi will take you along, as he talks to the Gardener. You will learn that the residents of Redmont have been kidnapped, and you must rescue them! He will give you the Healing Ring to help you out. Now that you can move by yourself, head to the Equipment Shop and upgrade your stuff once again (you should have enough money for that by now). Before you leave, you should be equipped with the Banded Slayer, Armor, and Shield set. Go visit Edgar at his house, then leave Redmont for Ballacetine Castle. ================== Ballacetine Castle ================== Upon entering this area, head right and you will meet up with Elena. When she stops talking to you, go into the castle ahead. Inside, head right and down the steps to the next room. Fight the Insects down here to gain some experience; just be cautious of their speed. At the far side, go upstairs to another area. Go right and face the Ishguests patrolling the hall. Be careful of the statue in the background that stabs downward with its lance; move past when it pulls the lance up out of the way. At the right side of the room, pass another lance statue, then run up the stairs when the spikes are retracting from below. In the next room, simply go right past a lance statue, fight an Ishguest, then go down the steps at the other side. Continue through the next couple rooms, dealing with alot of the same thing over and over. You'll soon reach a room with stairs leading up, but a path to the right past some spikes, into another room. You can't do anything in there yet, so just go upstairs again. Go onward through several more rooms, fighting the enemies and avoiding the traps on the way. In the room where you move to the left, go all the way left, past the steps for a moment. You'll come to a chest containing a Battle Shield, the best shield in the game. Equip it right away! Going upstairs, make your way through the last trap-filled room, and you'll end up in a boss chamber in the following area. Visit the Bosses section, as usual, for help winning this fight. After you win, you'll receive the Garnet Bracelet. Now, go back downstairs through several chambers, until you reach that room where you can continue to the right. Go that way this time, and you'll find the barrier blocking your progress. The Garnet Bracelet will clear the way so you can continue, though. In the new area, go down the steps directly in front of you, and open the chest there to get the Battle Armor. Be sure to equip that right away, of course. Go back up and continue to the right, getting past the traps and Ishguests. Outside in the area ahead, you'll face the Fire Wolf, so head down to the Bosses section once again. Following the fight, go right into a chapel-esque room. You will be met by Elena and another man. He will open a secret doorway under the altar, then go through it. After Elena talks to you again, follow the man into that room. Go down the steps into the following room, where you'll face Jumping Demons and Ballacetine Insects. In the room ahead, go all the way right. You'll pass by a gated room; ignore it for now and go to the following area. There, go forward and the Blue Knight will jump out of the barrier to attack. Use the Bosses section for help quickly beating it. Once you win, you'll get the Prison Key. Go back downstairs and open the gated doorway, which is the prison apparently. You will find all the people from Redmont inside. Talk to everyone, and you'll get a Blue Bracelet as a reward, too. Head all the way upstairs and through the east doorway to reach the new area, full of gears and such. Make your way across the top half of this room, fighting the Deto, Garlium, and Estarion enemies wandering around. On a top-right ledge, open a chest to get the Protect Ring. Now, get to the bottom area of the room and head all the way right to the next area. Here, go all the way right and up the steps, defeating the Estarion at the top. Head left and jump across the gears while fighting some more enemies. While on the left side of the room, jump all the way to a ledge where you can find a Flame Sword in the chest. Continue right into the next room, then head right through a series of empty rooms. At the end of the line, you'll meet up with Garland. For help winning this battle, check the Bosses section of this guide. Following battle, you will meet up with King McGaya (remember earlier at Edgar's place). After some talking, he will give you the Evil Night. You will then be outside. Go left and talk to Elena, and it will seem like a happy ending, but the bridge collapses and Elena disappears! You will then return to Redmont alone. ======= Redmont ======= Back in town, go left and meet with Dogi again. After that, go visit Edgar at his house again. As thanks, he will give you the Ogre's Ball of Fire, which will definitely help you in the final area. Then, leave the house and head to the Item Shop. Recharge your ring power, and buy another Herb if you need one. Whenever you're ready, leave Redmont once more and head to Galbalan's Island. ================= Galbalan's Island ================= After a quick scene showing Adol on a boat, you will arrive on this island. Go right and up, and you'll reach an apparent block in your path. The jagged rocks above will clear so you can pass; continue into the next area. It will be dark here, so use the Ogre's Ball of Fire to light up the whole area. Anyway, head to the right and fight the Skeleton (there are plenty of these in this final area, so beware). Drop down the pit, and you'll fall into another room. Land on the left ledge on the way down, and go into that room. Here, go left and defeat another Skeleton. Before you reach the next pit, you will see a warp panel on the wall (there was one by the start of this place, but I didn't tell you to touch it). Anyway, press Up here to warp to a new section. Head right and fight the enemies until you find another panel; use that one. Go left to a pit, then stay against the left wall as you drop. You should land on a ledge on the left side in the following area. That's where you need to be. Now, simply continue left, down, and right all the way to the boss chamber. You will meet up with Garland a second time in this room. Head right, but jump to avoid the energy balls as you approach him. The strategy is exactly the same as last time, so check his entry in the Bosses section if you need help again. After the fight, simply continue right. Follow the path up through the stars, and you'll be confronted by Chester once more. He'll speak to you before moving on, so follow him. Elena will be spotted on a bridge at the far end of the area, being held captive by Galbalan. Chester will fly over to Elena, leaving Adol behind. A special platform appears before Adol, but before you step on it, make sure you have full HP. When you're ready to go, step on the platform and you'll go up to Galbalan. Read the Bosses section one last time for help beating this final boss. After the final battle, Adol will meet up with Elena, and you will escape the island. Upon returning to Redmont, talk to everyone, then watch the ending commence from here. Congratulations on clearing Ys III! ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 6. Enemies -= -=-=-=-=-=-=-=-=-= Almengar Found: Lava Pit Experience Points: 40 Gold: 45 Ballacetine Insect Found: Ballacetine Castle Experience Points: 110 Gold: 150 Bikmorl Found: Tigray Quarry Experience Points: 5 Gold: 2 Deto Found: Ballacetine Castle Experience Points: 100 Gold: 100 Earger Found: Ilvern Ruins Experience Points: 26 Gold: 20 Estarion Found: Ballacetine Castle Experience Points: ??? Gold: 180 Fazul Found: Ilvern Ruins Experience Points: 25 Gold: 17 Garlium Found: Ballacetine Castle Experience Points: ??? Gold: 160 Geld Found: Tigray Quarry Experience Points: 52 Gold: 30 Gululmus Found: Tigray Quarry Experience Points: 8 Gold: 4 Halic Found: Eldan Mountains Experience Points: 80 Gold: 80 Iruva Found: Eldan Mountains Experience Points: 100 Gold: 110 Ishguest Found: Ballacetine Castle Experience Points: 160 Gold: 200 Jigel Found: Eldan Mountains Experience Points: 90 Gold: 110 Jigel Jr. Found: Eldan Mountains Experience Points: 60 Gold: 40 Jumping Demon Found: Ballacetine Castle Experience Points: 100 Gold: 124 Kelzuarl Found: Lava Pit Experience Points: 32 Gold: 33 Keyron Found: Tigray Quarry Experience Points: 11 Gold: 8 Raddel Found: Tigray Quarry Experience Points: 15 Gold: 12 Rowbal Found: Tigray Quarry Experience Points: 67 Gold: 54 Seean Found: Ilvern Ruins Experience Points: 34 Gold: 25 Shiguld Found: Ilvern Ruins Experience Points: 34 Gold: 30 Skeleton Found: Galbalan's Island Experience Points: ??? Gold: 200 Slime Found: Tigray Quarry Experience Points: 22 Gold: 50 ***************************************************************************** -=-=-=-=-=-=-=-= -= 7. Bosses -= -=-=-=-=-=-=-=-= Dulan Found: Tigray Quarry Experience Points: 300 Gold: 300 Strategy: The very first boss may seem to be a bit tough, but with some patience, you can pull through easily. Dulan is known for teleporting back and forth across the room quickly, but he only does so after extending his claw, as a warning. That's when you should jump to avoid massive damage. As for the swords in the air, try your best to jump over them when they come to ground level. When they reach the middle area above, they'll fall, so watch out for that as well. The best time for you to attack is right after Dulan stops moving, so run in and duck down, then start chopping away as much as you can. If you can't do him in there, jump when he teleports and repeat to win. Elfielu Found: Tigray Quarry Experience Points: 700 Gold: 700 Strategy: This battle is a classic test of patience, quite frankly. You can easily jump up and down, attacking it from the get-go, but that will only kill you early on. If you're a distance away from its perch, Elfielu will send out a sonic wave at you, which you can jump/duck to avoid. If you get close, a ball will flash above it and lightning will strike all around the area below the perch. The trick to fighting is to wait until immediately after he shoots out a wave to attack. Then, run in, jump and attack quickly once, then retreat and repeat the same tactic. If you're patient like this, you will easily pull through this battle. Gilan Found: Lava Pit Experience Points: 1200 Gold: 1200 Strategy: Lucky for you, this fire dragon is a VERY simple boss to win against here. It comes out of the ground at a specific spot, flying straight into the air before descending. When it becomes level with Adol, it'll move horizontally offscreen, then come out of the ground at the same spot once again. Here's a good way of beating it: to the right of where Gilan always comes out, there is a slightly elevated mound to stand on. Wait there when Gilan comes up, then when it starts to descend, wait a little bit longer. When it gets a bit low, but not level to your standing position, jump slightly so it starts moving your way. Then, if you timed it right, you should be able to stand on that hill and stab upward at its head to cause damage as it passes. Then, simply repeat this pattern until you win. Wyvern Found: Lava Pit Experience Points: 1800 Gold: 1800 Strategy: At first, you may wonder just how you'll be able to hit this seemingly out-of-reach creature. There is a good plan I have to allow you to attack, and hardly ever take damage. When you enter the room, go right and jump onto the high ledge (you should see Wyvern for the first time flying to the right). Stand on that ledge and jump when it gets close; that will cause it to stop in air. Wyvern will then spit out 3 fireballs below, twice, which you can easily walk around or jump over. Because Wyvern pauses for doing this, from your perch, jump and attack a couple times before it attacks/flies away. Stand still on the ledge and Wyvern will return, thus repeating the cycle until you win. Istersiva Found: Tigray Quarry Experience Points: 2400 Gold: 2400 Strategy: This non-moving creature sticks to the east wall, which makes it an easy target to attack. There is an energy ball that constantly moves in the air from left to right, and does not stop. Every now and then, another projectile is shot out from its blue claw. You might not think it can be avoided, but it's easy to do so. Simply go as far right as you can, so you're underneath the boss, then duck down to avoid it. The battle plan for winning is to wait until it shoots that attack, then go left a little and jump up when the other ball is moving to the left, and attack. You can only do this a couple times, then you should retreat before the next blast is shot out. However, if you keep this up, the battle shouldn't be too hard on you. Wing Bird Found: Eldan Mountains Experience Points: 3000 Gold: 3000 Strategy: This flying man-bird is another rather simple boss, assuming you can even attack it. That is why your level at this point is important; you should be up to at least Level 10 before attempting this battle. Anyway, the Wing Bird flies back and forth from left to right, stopping every now and then to shoot beams in 3 directions below itself. There is a high section of land you can stand on, almost like a point, so stay there. When the Wing Bird passes overhead, stab upward to attack it several times. Also, it would help if you jumped at the boss and attacked it that way. Just be careful not to touch it, or get hit by its beams, and you should be fine. Gildias Found: Eldan Mountains Experience Points: 3500 Gold: 3500 Strategy: This giant dragon requires more timing to defeat it, rather than actual skill. It stays in one spot, occasionally spitting out fireballs in 3 directions, towards you. It will then stop for a couple moments before repeating, and that's the entire attack pattern. So, avoid the fireballs, then jump and hit the head a few times, move left and jump over the fireballs, then repeat. If you can do that without getting damaged more than a few hits worth yourself, you'll be able to win. Halvager Found: Ballacetine Castle Experience Points: 4000 Gold: 4000 Strategy: This giant mace-wielding boss isn't that tough; it's just an issue of avoiding its attack while you try and do the same. If you get close to it front-on, it'll duck down and attack with the mace, giving you a quick second to jump/run away from it. This happens each time, but if you can quickly get in an attack, then retreat, this shouldn't be too much of an issue. Also, if you can jump at it, making it behind the boss, then pummeling at its backside with the Power Ring equipped (you have to be moving too since it'll try and run you into the east wall in the process), that will help. With the Power Ring, this battle will quickly be over with you as the victor. Fire Wolf Found: Ballacetine Castle Experience Points: 4500 Gold: 4500 Strategy: This fiery wolf is a very speedy one, who moves back and forth quickly when moving. When you first engage it, head all the way to the right side of the room, jumping over the boss when it dashes past. When you get to the right side, leave just a little bit of room between you and the wall, and face right. When Fire Wolf dashes into that corner, jump over it, then quickly get down and slash at it. Don't attack too much; just a couple attacks, then jumping to avoid it running away will do. Basically, follow this simple pattern and you'll have a quick/easy win. Blue Knight Found: Ballacetine Castle Experience Points: 5000 Gold: 5000 Strategy: This small boss shouldn't really be called a boss, but it is. It simply walks forward, swinging down its axe when you get close to it. A good plan would be to go forward, attack it quickly when it's about to swing, then back off and repeat after the attack. If you can do that and not get damaged by its attack, you can quickly beat this creature. Garland Found: Ballacetine Castle, Galbalan's Island Experience Points: 5500 Gold: 5500 Strategy: This tall guy is capable of teleporting from place to place, while 2 spinning blades float around overhead. When he stops at a certain spot, a blue energy charge will appear over his head, and one of two things can happen. If you're close, he'll unleash a lightning attack directly in front of him. But if you're a distance away, an energy ball will be shot your way, which you can easily jump over. As for you attacking Garland, your best shot would be to get him as soon as he appears, stab away a few times, then quickly move away to avoid the lightning attack. The Power Ring could also come in handy, to make things go much quicker. Galbalan Found: Galbalan's Island Experience Points: N/A Gold: N/A Strategy: This is going to REALLY be a pain in the ass battle, right from the start! Galbalan will move around above, then when he's directly above, he'll drop onto you with an electrical charge, so be quick to move. The two hands are the targets for now, so jump/hit them every chance you get, being careful not to get hit by Galbalan. I've found a good trick to avoid the electric attack, however. Stay all the way on the left/right side of the screen, and he'll simply move back and forth, occasionally launching an energy ball to bounce around. When he comes to the side you're on, jump and hit the hand. After you destroy that hand, go to the opposite side and repeat. With both hands gone, you can now damage Galbalan for real. He'll still move back and forth, but this time he'll drop energy balls on the ground that will alternate between disappearing when landing, and moving towards you on ground level. When that happens, stay to the side and jump over them. The center/heart is your target now, but be careful when you attack, as the electrical attack from earlier can still be done, as well as this new energy ball attack. When Galbalan comes to the side you're on, use the Power Ring and quickly jump/attack, then turn off the ring and wait again. If you can keep up with this attack pattern (make sure you use the Herb if you get below 50HP, you'll need it), you should be able to stay around to beat this guy. ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 8. Weapons -= -=-=-=-=-=-=-=-=-= Banded Slayer Price: N/A (get from Dogi's master in Eldan Mountains) Attack: +90 Broad Sword Price: 8000 Attack: +60 Flame Sword Price: N/A (get in Ballacetine Castle) Attack: +135 Long Sword Price: N/A (get in Tigray Quarry after defeating Dulan) Attack: +30 Short Sword Price: 400 Attack: +10 ***************************************************************************** -=-=-=-=-=-=-=-= -= 9. Armor -= -=-=-=-=-=-=-=-= Banded Armor Price: 12000 Defense: +70 Battle Armor Price: N/A (get in Ballacetine Castle) Defense: +95 Chain Mail Price: 1500 Defense: +30 Leather Armor Price: 300 Defense: +10 Plate Mail Price: N/A (get in Tigray Quarry) Defense: +50 ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 10. Shields -= -=-=-=-=-=-=-=-=-= Banded Shield Price: 10000 Defense: +25 Battle Shield Price: N/A (get in Ballacetine Castle) Defense: +40 Large Shield Price: 6000 Defense: +15 Small Shield Price: N/A (get in Ilvern Ruins) Defense: +10 Wood Shield Price: 200 Defense: +5 ***************************************************************************** -=-=-=-=-=-=-=-= -= 11. Rings -= -=-=-=-=-=-=-=-= Healing Ring Found: Redmont (get from Dogi after clearing Eldan Mountains) Use: Recovers your HP, but ring power drains 2x as fast. Power Ring Found: Tigray Quarry Use: Doubles your attacking power when equipped. Protection Ring Found: Ballacetine Castle Use: Protects you from damage, at the expense of your Ring Power. Shield Ring Found: Redmont (give the old lady Robert's Pendant) Use: Doubles your defensive power when equipped. Time Ring Found: Redmont (from Edgar after getting Star Statue) Use: Slow down all the enemies onscreen. ***************************************************************************** -=-=-=-=-=-=-=-= -= 12. Items -= -=-=-=-=-=-=-=-= ============= Regular Items ============= Amulet Price: 1000 Use: Defeats all the enemies onscreen. Brocia's Secret Medicine Price: 1000 (buy after finding the Shining Crystal) Use: Recovers all your ring points to maximum (255). Herb Price: 100 Use: Recovers all your HP. Mirror of Illusion Price: 500 Use: Freeze all enemies onscreen in place. Ogre's Ball of Fire Price: N/A (get from Edgar before Galbalan's Island) Use: Allows you to see when exploring Galbalan's Island. =============== Inventory Items =============== Blue Bracelet Found: Ballacetine Castle (get after opening the prison) Use: Blue bracelet that clears the second barrier in the castle. Edgar's Letter Found: Redmont (from Edgar after getting Flash Statue) Use: Give it to Dogi's master in the Eldan Mountains. Evil Night Found: Ballacetine Castle (from King McGaya after beating Garland) Use: Allows you to reach Galbalan's Island. Fairy Bracelet Found: Redmont Item Shop Use: Doubles experience gained when defeating enemies. Firedragon's Amulet Found: Lava Pit (get from defeating Gilan) Use: Allows you to pass through the lava streams. Flash Statue Found: Tigray Quarry (get from defeating Istersiva) Use: Helps with the other statues to seal Galbalan into the past. Garnet Bracelet Found: Ballacetine Castle (get from defeating Halvager) Use: Red bracelet that clears the first barrier in the castle. Judgement Staff Found: Eldan Mountains (get from defeating Wing Bird) Use: Opens the ground below the statue in the mountains. Mission's Tablet Found: Tigray Quarry Use: It has the legend of Galbalan inscribed on it. Robert's Pendant Found: Tigray Quarry Use: Give to the old lady in Redmont for a Shield Ring. Shining Crystal Found: Tigray Quarry Use: Allows you to buy Brocia's Secret Medicine in Redmont. Star Statue Found: Lava Pit (get from defeating Wyvern) Use: Helps with the other statues to seal Galbalan into the past. Sun Statue Found: Tigray Quarry (get from defeating Elfielu) Use: Helps with the other statues to seal Galbalan into the past. Warehouse Key Found: Tigray Quarry Use: Opens the locked door in the Tigray Quarry. ***************************************************************************** -=-=-=-=-=-=-=-= -= 13. Shops -= -=-=-=-=-=-=-=-= ======= Redmont ======= Item Shop --------- Name Price ---- ----- Ring Recovery 100 Herb 100 Brocia's Secret Medicine 1000 (must have Shining Crystal) Mirror of Illusion 500 Amulet 1000 Fairy Bracelet 50000 Equipment Shop -------------- Name Price ---- ----- Short Sword 400 Broad Sword 8000 Leather Armor 300 Chain Mail 1500 Banded Armor 12000 Wood Shield 200 Large Shield 6000 Banded Shield 10000 ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 14. Credits -= -=-=-=-=-=-=-=-=-= RPGClassics.com: For enemy names and other translations. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 15. Copyright Notice -= -=-=-=-=-=-=-=-=-=-=-=-=-=-= This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved. Please view the following URL to see the list of sites that are allowed to post my work: http://www.freewebs.com/dbmfaqs/allowlist.html This list is comprised of sites I know and trust well. If your site is not on the aforementioned list, you are not currently not allowed to post any of my files on your site. If you wish to acquire permission, feel free to email me (see the section below); permission may or may not granted at my discretion. Please respect my work and do not steal it or post it without my permission. I only want my most recent work to be available and I do not feel that can be achieved if others take from me without my knowledge or permission. If you are writing a FAQ for this game as well, and would like to use some information, contact me and we'll talk. Please do not rip me off, as that is blatant plagiarism and such will not be tolerated. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 16. Contact Information -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= As of this version, the file contains all the information I know to date. If it is a work in progress, give me time before bombarding me with emails about things being missing. All I ask is that you READ THE FAQ before emailing me, since that's what it's here for! Don't waste my time (and yours) by asking me for information obviously covered in the guide. If it's in reference to a side quest or item, chances are they can be found in another section besides the walkthrough, so check the appendices as well. If you have any questions, comments, or things to add that are not already in this FAQ, feel free to email me. I usually do post submissions, credit given of course, so long as I feel they are relevant to the game in question. My email address is: dbmfaqs(at)gmail.com. Thanks for reading, and be sure to check out the rest of my work at this URL: http://www.gamefaqs.com/features/recognition/3579.html =- End of File -=