___________.__ __________ \_ _____/|__|______ ____ \______ \_______ ____ | __) | \_ __ \_/ __ \ | ___/\_ __ \/ _ \ | \ | || | \/\ ___/ | | | | \( <_> ) \___ / |__||__| \___ > |____| |__| \____/ \/ \/ __ __ __ .__ .__ / \ / \_______ ____ _______/ |_| | |__| ____ ____ \ \/\/ /\_ __ \_/ __ \ / ___/\ __\ | | |/ \ / ___\ \ / | | \/\ ___/ \___ \ | | | |_| | | \/ /_/ > \__/\ / |__| \___ >____ > |__| |____/__|___| /\___ / \/ \/ \/ \//_____/ ________ .___ __________ __ \_____ \ ____ __| _/ \______ \ ____ __ ___/ |_ / ____/ / \ / __ | | | _// _ \| | \ __\ / \| | \/ /_/ | | | ( <_> ) | /| | \_______ \___| /\____ | |______ /\____/|____/ |__| \/ \/ \/ \/ ====================================================== FAQ GUIDE BY: FIRE_PRO_FAN ====================================================== Following the breakthrough success of Fire Pro Wrestling Combination Tag, Human Entertainment began work on a follow-up title for the Japanese PC Engine game console. The sequel; Fire Pro Wrestling 2nd Bout; A Japanese only exclusive two years in the making was released in the summer of 1991. Picking up where Combination Tag left off, Fire Pro Wrestling 2nd Bout continued to improve upon many of Combination Tag's features and gameplay elements while adding many new characters to the Fire Pro roster in the process. Familiar western superstars like Hulk Hogan, Ultimate Warrior and Big Van Vader; Japanese greats such as Jushin Thunder Liger, The Great Muta and Shinya also plus the addition of three notable shoot fighters: Yoshiaki Fujiwara, Masakatsu Funaki and Koji Kitao all made their Fire ProWrestling debuts diversifying 2nd Bout's growing roster. This FAQ covers: *All 20 Wrestlers *Every special and secret move listed uncovered *A complete walkthrough of every mode *Secrets, tips and tricks *Gameplay mechanics ======================================================== ******CONTROLS & GAMEPLAY****** ======================================================== While standing: Button II - Punch Button I - Kick Button RUN - Run Button RUN - Dropkick/Strike attack (while standing close) Button I - Climb turnbuckle/exit the ring/re-enter the ring While locking up: Button II - Light grapple Button I - Medium grapple Button Run - Strong grapple While opponent is laying on the ground: Button II - Pick opponent up Button I - Pin Button RUN - Submission hold Button I - Cancel pin attempt (outside of the ring only) While running: Button II - Light running attack Button I - Medium running attack Button RUN - Stop running Additional options: Button mash - escape pin attempts and submission holds Up/Down/Left/Right + Button I + Button II - secret move Button I - Tag partner Button I - Cancel pin attempt (for specific grapples only) From top ropes: Button II - Light top rope attack Button I - Medium top rope attack ======================================================== ******THE GAMEPLAY****** ======================================================== **Gameplay terms** Strike attack: Punches, kicks, dropkicks and other fighting techniques inputted without locking up. Certain wrestlers can also apply strike attacks to a downed opponent. Stomp attack: A special type of grapple where a wrestler continuously pummels the opponent. Stomp attacks, while not having the ability to force an opponent to submit, can be used to inflict damage as well as monitor the health of the opponent on the receiving end of the stomp attack. It is also interesting to note that stomp attacks can also be performed on downed opponents laying on the mat. Running attack: A strike attack inputted while running towards an opponent. Certain wrestlers use running attacks as their finishing moves. Top rope attack: High flying attacks that can only be performed after climbing one of the 4 top ropes within the ring. Lockup: When both Wrestlers lock arms and attempt to grapple one another. Front grapple: A grapple maneuver that can only be applied from the front of either wrestler after a lockup has been initiated. Back grapple: A grapple maneuver that can only be applied from the back of either wrestler after a lockup has been initiated. Submission hold: Grapple techniques that requires button mashing to escape.The amount of damage inflicted in a Submission hold depends on how quickly either Wrestler escapes from the submission. Illegal moves: In standard match settings, illegal moves are banned moves such as head biting, fork stabbing and choking an opponent. In standard match settings, illegal moves are not permitted and, if caught by the referee, have the potential to result in a disqualification. Grogginess: When a wrestler receives enough damage from grapples, submissions, strike attacks, etc, the wrestler (when picked up from a downed state) will start to show signs of grogginess. Reversal: When a medium or strong grapple is applied to a wrestler with a substantial amount of health remaining, the wrestler on the receiving end of the strong or medium grapple will reverse the maneuver resulting in a reversal. There are many types of reversals which vary from Wrestler to Wrestler and style to style. Blood: Certain attacks, grapples and submission holds in Super Fire Pro Wrestling III: Easy Type can cause blood to appear on the inflicted wrestler. Other than a visual side effect of certain moves, blood has no effect on the match. Special move: A wrestler's signature strike attack, grapple, top rope attack or submission hold performed using standard inputs. For the most part, a Wrestler's special can be deemed as their finisher (though, this detail varies from wrestler to wrestler). Secret moves: A wrestler's hidden grapple techniques that require special input combinations to perform. Each wrestler has two secret moves (one front grapple and one back grapple) and the input for each secret move varies from wrestler to wrestler. It is also interesting to note that the button inputs for each secret move remains the same no matter which way the wrestler performing the secret move is facing. Much like the special moves, many of the secret moves are, in fact, a wrestler's finisher. ________________________________________________ **Locking up** When two or more wrestlers come into close range, by default, the wrestlers will lock their arms together into a "lockup" position. When a lockup occurs, both wrestlers will have a small window of time to to perform a grapple on one another. At what time can I perform a grapple during a lockup? Simple. When both wrestlers bend their knees. The first wrestler to input their grapple after both wrestlers knees have bent in a lockup will win the lockup and get to perform their grapple. If a player button mashes during a lockup, their grapple (especially on higher difficulty settings while facing a computer opponent) will be cancelled. As mentioned above, SFPW2's engine has a stronger emphasis on timing over button mashing. Furthermore, button inputs should only be inputted once during a lockup and at the right time. ======================================================== ******MATCH RULES****** ======================================================== GIVE UP: when a wrestler is unable to manually break free from an opponent's submission hold before their stamina runs out, the affected wrestler will tapout resulting in a loss. PINFALL: When a wrestler is pinned on the mat for the duration of a 3 second count by the referee, the match will end under a PINFALL resulting in the pinned wrestler losing the match. In special settings, the pin count can also be reduced to just 2 counts or turned off altogether. A PINFALL can only be attempted inside of the ring. A pin attempt from outside the ring will not be recognized by the referee. COUNTOUT: when either wrestler remains outside of the ring as the referee counts to 20. This is called a COUNTOUT and results in a loss foreither wrestler. If both wrestlers remain outside the ring after the referee has counted to 20,the match will end in a DRAW indicating both wrestlers have lost. DISQUALIFICATION: When either wrestler is disqualified from the match by the referee. A wrestler can be disqualified for the following reasons: *remaining on a top rope for a 5 count by the referee. *Allowing the referee to reach a 5 count while applying an illegal move. DRAW GAME: When neither wrestler or Tag Team wins the match due to: *both wrestlers/teams receiving a 20 second COUNTOUT from outside the ring. *The duration of the match has ended before a PINFALL, GIVE UP, or DISQUALIFICATION resulting in a TIME OUT. TIME OUT: when the time limit of the match has ended. When a TIME OUT is reached, the match will end under a DRAW GAME. BREAK: When a submission hold, pinfall or illegal tactic is applied next close to the ring ropes under standard match settings, the referee will call a "BREAK" signalling the submission hold or pinfall to be broken up. Unlike recent Fire Pro games, there is no way to ignore the referee's call for a BREAK. ======================================================== ******THE MODES****** ======================================================== ============= EXCITE SERIES ============= ========================= WORLD CHAMPIONSHIP SERIES ========================= ================ SUPER TOURNAMENT ================ =========== ELIMINATION =========== ======================================================== ******EXCITE SERIES****** ======================================================== The standard exhibition mode. The options for this mode are: ________________________________________________ | | | SINGLE MATCH: | | ------------- | | one-on-one match type. | | | | | | TAG MATCH: | | ---------- | | Two-on-two tag team match. | | | |_______________________________________________| SINGLE MATCH options: --------------------- _________________________________________________ | | | 1P VS COM - One-on-one versus match between | | Player 1 and a computer opponent. | | | | 1P VS 2P - one-on-one versus match pitting | | Player against player 2. | | | |_______________________________________________| TAG MATCH options: ------------------ _________________________________________________ | | | 1P VS COM - Player 1 controls a tag team | | against a team controlled by a computer | | opponent. | | | | 1P VS 2P - Player 1 versus Player 2 in a | | tag team match. | | | | | | 1P & 2P VS COM - Player 1 and 2 versus a tag | | team controlled by the computer. | | | | 1P & 2P VS 3P - Player 1 and 2 versus a tag | | team controlled by Player 3. | | | | | 1P & 2P VS 3P & 4P - Player 1 and 2 versus | | a tag team controlled by Players 3 and 4. | | | |_______________________________________________| After selecting the wrestlers, one last option screen will appear prompting the following match options: ___________________ A | 5 1 | |_________________| _______________________ | YES NO | B |_____________________| Option 1) Lumberjack: Enable or disable the Lumberjack setting which allows or prevents players from exiting the ring manually. By default, the Lumberjack option is set to NO (both players can exit the ring manually). This option ( box B) can be adjusted by pressing Left or Right on the d-pad. Option 2) Adjust the time limit of the match. The time can be adjusted by pressing Up or Down on the d-pad ( See diagram A). Option 3) Rounds. Choose number of rounds the match will have. A single match (1) is set to default. After the third option has been adjusted, press the RUN button to start the match. ======================================================== ******WORLD CHAMPIONSHIP SERIES****** ======================================================== ============= SINGLE MATCH: ============= Compete against the entire roster of wrestlers in the singles division to become world champion. There are fifteen matches in total. All of which follow a specific point system: ============= POINT SYSTEM: ============= In World Championship series mode, each match successfully completed earns your wrestler or tag team a series of points (referred to as "POINT". Points can be tracked before and after each match as well as noting the points needed to progress towards the next match. QUALIFY is the number of points required in order to continue. If the qualifying number of Points is not reached by the end of the match, World Championship series will end in a game over giving the player the option to retry or quit. Here is the point list for match finishes: ______________________________ Pinfall | 5 points | __________________|__________| Submission | 5 points | __________________|__________| D.Q.* | 4 points | __________________|__________| Countout | 4 points | __________________|__________| ========= Pro mode: ========= After successfully defeating the fifteenth opponent in World Championship series, the game's first ending will be presented with the following text: "CONGRATULATION! YOU HAVE DEFEATED ALL VETERAN COMERS IN SUCCESSION YOU ARE THE TRUE CHAMPION. BUT ARE YOU BRAVE ENOUGH FOR THE NEXT BATTLE?" After the ending has finished, a special code will appear on-screen to be written down by the player: "WITH PUSHING 1 BUTTON R-2, L-1, D-5, U-1" The code (when inputted on the title screen) unlocks "Pro mode", where the player must face all fifteen opponents once again on a noticably harder difficulty setting in order to retain the world championship title. After the fifteenth opponent has been defeated for the second time, three additional opponents will then appear consisting of three hidden boss characters: Round 1) R.J. PHASE (Lou Thesz) Round 2) CARLOS Crowther (Karl Gotch) Round 3) RIKIOUZAN (Rikidozan) To add, the last two matches against R.J. Phase and Carlos Crowther takes place in a specialized match called the "Rumber Jack" (Lumberjack Death Match) where neither player can exit the ring manually. Furthermore, the point system has been disabled. After defeating RIKIOUZAN, the game's true ending will be displayed with the following text: "CONGRATULATION! YOU HAVE DEFEATED ALL VETERAN COMERS IN SUCCESSION YOU ARE THE TRUE CHAMPION BUT ARE YOU STILL HUNGRY? IF NOT ANOTHER BATTLE MAY AWAIT YOU ANYWAYS...." ============= SPECIAL BOUT: ============= Immediately after the credits have finished, one last match will take place acting as a hidden suprise featuring the fourth and final hidden boss character: GREAT PANTHER (Tiger Mask). Defeat Great Panther and the game is over. Congratulations! ____________________________________________________ ========== TAG MATCH: ========== The tag team variation of World Championship mode where the player(s) must compete against the Fire Pro roster to become tag team champion(s). There are seven teams to face in the tag match variation of World Championship Series. TAG MATCH options: ------------------ _________________________________________________ | | | 1P VS COM - Player 1 controls a tag team | | against a series of tag teams controlled | | by a computer opponent. | | | | | | 1P & 2P VS COM - Player 1 and 2 versus a | | series of tag teams controlled by the | | computer. | | | |_______________________________________________| ========= Pro mode: ========= After successfully defeating the seventh tag teaam in World Championship series, the game's first ending will be presented with the following text: "CONGRATULATION! YOU HAVE DEFEATED ALL VETERAN COMERS IN SUCCESSION YOU ARE THE TRUE CHAMPION. BUT ARE YOU BRAVE ENOUGH FOR THE NEXT BATTLE?" After the ending has finished, a special code will appear on-screen to be written down by the player: _________________________ | | | "WITH PUSHING 1 BUTTON | | R-2, L-1, D-5, U-1" | |________________________| The code (when inputted on the title screen) unlocks "Pro mode", where the player must face all sevem tag teams once again on a noticably harder difficulty setting in order to retain the world championship Tag titles. After the seventh tag team has been defeated for the second time, two extra matches will then appear featuring the two hidden boss characters in a special tag team match: Round 1) R.J. PHASE (Lou Thesz) & CARLOS CROWTHER (Karl Gotch) Just like in the single match version, this specific tag team match falls under Lumberjack Death Match settings meaning neither wrestler can exit the ring manually. Defeat R.J. Phase and Carlos Crowther and the game's true ending will be revealed along with the following text: "CONGRATULATION! YOU HAVE DEFEATED ALL VETERAN COMERS IN SUCCESSION YOU ARE THE TRUE CHAMPION BUT ARE YOU STILL HUNGRY? IF NOT ANOTHER BATTLE MAY AWAIT YOU ANYWAYS...." ============= SPECIAL BOUT: ============= Immediately after the credits have finished, one last match will take place acting as a hidden suprise featuring a tag team comprised of the third and fourth hidden boss characters: RIKIOUZAN (Rikidozan) & GREAT PANTHER (Tiger Mask). Defeat Rikiouzan and Greath Pantherr and the game is over. Congratulations! ======================================================== ******SUPER TOURNAMENT****** ======================================================== Compete in a sixteen wrestler tournament. When selecting Super Tournament mode, the following option screen will be presented: _____________ | | | 1P 9P | | 2P 10P | | 3P 11P | | 4P 12P | | 5P 13P | | 6P 14P | | 7P 15P | | 8P 16P | |___________| The amount of human players that will participate in the Super Tournament can be determined by selecting the proper number. For example: If eight human players are desired, select 8P. The remaining 8 slots will then be assigned to the computer. The next screen allows each human player the ability to select their own wrestler of choice from a list of wrestlers numbered: _____ | | Qualifying rounds | 1. |____ | 2. |____}--- Semi-finals | 3. |____ }----| | 4. |____}--- | |____| | | Final _____ |---------| | | | | | 5. |____ | | | 6. |____}--- | | | 7. |____ }----| | | 8. |____}--- | |____| | | __________ | | | ______ | | Winner | | | |----| | | 9. |____ | |________| | 10. |____}--- | | 11. |____ }---- | | 12. |____}--- | | |_____| | | | | | | ______ |--------| | | | | 13. |____ | | 14. |____}--- | | 15. |____ }----| | 16. |____}--- |_____| The order of wrestler selection is always randomized and varies from tournament to tournament. In the instance that a match is set against two players, player 2, 3 or 4 will be assigned to the second player slot. ======================================================== ******ELIMINATION MATCH****** ======================================================== Create a team of five wrestlers in a survivor style competition against an opponent's five wrestler team. Each match in Elimination mode is comprised of single, one=on-one matches. Last team standing wins the elimination. Elimination Match options: _________________________________________________ | | | 1P VS COM - Player 1 controls a five man team | | against the computer's five man team. | | | | | | 1P VS 2P - Player 1 controls a five man team | | versus a five man team controlled by Player 2. | | | |________________________________________________| ======================================================== ******THE WRESTLERS****** ======================================================== =============== VICTORY MUSASHI =============== Real name: Antonio Inoki Nickname: Legend Of The Struggle Height: 186 cm (6 ft, 1 in) Weight: 105 kg (231 lbs) F.P. Birthdate: March 7, 1948 From: Yokohama, Japan Promotion: NJPW Special move: Enzuigiri - RUN Button (strike attack) Secret Moves: Powerbomb Bomb - Down + Button 1 + Button II (front grapple) ________________________________________________ ================== HURRICANE RIKIMARU ================== Real name: Riki Choshu Nickname: The Last Lion Height: 185 cm (6 ft, 1 in) Weight: 110 kg (243 lbs) F.P. Birthdate: June 7, 1951 From: Seoul, North Korea Promotion: NJPW Special move: Scorpion Deathlock - RUN button (at feet of downed opponent) Secret moves: Knife Edge Chop - Right + Button I + Button II (front grapple) ________________________________________________ =========== AKIRA SAEHA =========== Real name: Akira Maeda Nickname: The World Fighting King Height: 192 cm (6 ft, 4 in) Weight: 110 kg (243 lbs) F.P. Birthdate: September 4, 1957 From: Osaka Japan Promotion: RINGS Special move: Wheel Kick - RUN Button (strike attack) Secret moves: Headbutt - Right + Button I + Button II (front grapple) ________________________________________________ ============ TOMMY BOMBER ============ Real name: Jumbo Tsuruta Nickname: Powerful Bomb Height: 193 cm (6 ft, 4 in) Weight: 113 kg (249 lbs) F.P. Birthdate: July 15, 1954 From: Makioka, Japan Promotion: AJPW Special move: Backdrop - Left + Button I (while running) Secret moves: Chop - Left + Button 1 + Button II (front grapple) ________________________________________________ =========== THUNDER RYU =========== Real name: Genichiro Tenryu Nickname: Thunder warrior Height: 185 cm (6 ft, 1 in) Weight: 105 kg (231 lbs) F.P. Birthdate: December 8, 1952 From: Katsuyama, Japan Promotion: WAR Special move: Powerbomb - Down + Button I (front grapple) Secret moves: Octopus Hold - Left + Button I + Button II (front grapple) ________________________________________________ ====== MR. K. ====== Real name: Koji Kitao Nickname: Heavy Rogue Warrior Height: 210 cm (ft, in) Weight: 140 kg (309 lbs) F.P. Birthdate: February 17, 1968 From: Tsu, Japan Promotion: SWS Special move: Powerbomb - Down + Button I (front grapple) Secret moves: Gorilla Press Slam - Right + Button I + Button II (front grapple) ________________________________________________ =========== BLADE MUSHA =========== Nickname: Restrained Demon Real name: The Great Muta Height: 188 cm ( 6 ft, 2 in) Weight: 107 kg (236 lbs) F.P. Birthdate: June 22, 1966 From: The Pearl of the Orient Promotion: NJPW Special move: Moonsault - Button I (from top ropes) Secret moves: Belly To Back Suplex - Down + Button I + Button II (front grapple) ________________________________________________ ================ CRUSHER HATAMOTO ================ Real name: Shinya Hashimoto Nickname: The Great Destroyer Height: 183 cm (6 ft) Weight: 136 kg (300 lbs) F.P. Birthdate: July 7, 1965 From: Toki, Japan Promotion: NJPW Special move: DDT - Down + Button I (front grapple) Secret moves: Powerbomb - Up + Button I + Button II (front grapple) ________________________________________________ =============== KNACK MASAKATSU =============== Real name: Masakatsu Funaki Nickname: Young Fight Leader Height: 182 cm (6 ft) Weight: 100 kg (220 lbs) F.P. Birthdate: August 7, 1971 From: Hirosaki, Japan Promotion: UWF Special move: Palm Fury - Button II (front grapple) Secret moves: Vertical Suplex - Down + Button I + Button II (front grapple) ________________________________________________ ============== BLACK KAJIWARA ============== Real name: Yoshiaki Fujiwara Nickname: Elf Of Joints Height: 184 cm (6 ft) Weight: 104 kg (229 lbs) F.P. Birthdate: April 26, 1949 From: Iwate, Japan Promotion: UWF Special move: Fujiwara Armbar - Button II (front grapple) Secret moves: German Suplex - Left + Button I + Button II (front grapple) ________________________________________________ ============ SUPER KAISER ============ Real name: Jushin Thunder Liger Nickname: Emperor Of Time Height: 170 cm (5 ft, 7 in) Weight: 95 kg (209 lbs) F.P. Birthdate: Unknown From: Unknown Promotion: NJPW Special move: Tope Con Hijo - hold Button I (while running towards ropes) Secret moves: Palm Fury - Up + Button I + Button II (front grapple) ________________________________________________ ============== MASKED UNICORN ============== Real name: Pegasus Kid Nickname: Masked Supernova Height: 175 cm (5 ft, 9 in) Weight: 98 kg (216 lbs) F.P. Birthdate: February 26, 1969 From: Quebec, Canada Promotion: NJPW Special move: Flying Cross Chop - Button II (while running) Secret moves: Belly To Belly Suplex - Right + Button I + Button II (front grapple) ________________________________________________ ============== ATOMIC BLASTER ============== Real name: The Ultimate Warrior Nickname: Muscles Of Steel Height: 190 cm (6 ft, 3 in) Weight: 130 kg (287 lbs) F.P. Birthdate: August, 4, 1961 From: Parts Unknown Promotion: WWF Special move: Flying Clothesline - Button I (while running) Secret moves: Powerslam - Up + Button I + Button II (front grapple) ________________________________________________ ========== AXE MORGAN ========== Real name: Hulk Hogan Nickname: Invincible Superman Height: 201 cm (6 ft, 7 in) Weight: 145 kg (320 lbs) F.P. Birthdate: June 10, 1959 From: Venice Beach, California Promotion: WWF Special move: Axe Bomber - Button II (while running) Secret moves: Torso Stretch - Up + Button I + Button II (front grapple) ________________________________________________ ========== STAR BISON ========== Real name: Stan Hansen Nickname: Bull Of The ring Height: 200 cm (6 ft, 7 in) Weight: 150 kg (331 lbs) F.P. Birthdate: From: Borger, Texas Promotion: AJPW Special move: The Western Lariat - Button I (while running) Secret moves: Powerslam - Left + Button I + Button II (front grapple) ________________________________________________ ============ HITMAN SABER ============ Real name: Big Van Vader Nickname: Assassin Of Satan Height: 205 cm (6 ft, 9 in) Weight: 172 kg (379 lbs) F.P. Birthdate: February 8, 1960 From: The Rocky Mountains Promotion: NJPW Special move: Bodycheck: Button II (while running) Secret moves: Powerbomb - Up + Button I + Button II (front grapple) ________________________________________________ The following wrestlers are hidden boss characters that can only be unlocked with a specific code. For more information, please visit the "Secrets, tips & tricks" section of this FAQ to unlock the hidden bosses. ========== R.J. PHASE ========== Real name: Lou Thesz Nickname: Ironman Of Wrestling Height: 188 cm (6 ft, 2 in) Weight: 108 kg (238 lbs) F.P. Birthdate: Unknown From: Unknown Promotion: NJPW Special move: Backdrop - Left/Right + Button I (front grapple) Secret moves: Belly To Belly Suplex - Up + Button I + Button II (front grapple) ________________________________________________ =============== CARLOS CROWTHER =============== Real name: Karl Gotch Nickname: Ultimate God Of Wrestling Height: 187 cm (6 ft, 2 in) Weight: 107 kg (236 lbs) F.P. Birthdate: Unknown From: Unknown Promotion: NJPW Special move: German Suplex - Left/Right + Button I (front grapple) Secret moves: Fujiwara Armbar - Right + Button I + Button II (front grapple) ________________________________________________ ========= RIKIOUZAN ========= Real name: Rikidozan Nickname: Creator Of The Mat World Height: 185 cm (6 ft, 1 in) Weight: 114 kg (251 lbs) F.P. Birthdate: Unknown From: Unknown Promotion: JWA Special move: Kesa Kiri Chop - Left/Right + Button I (front grapple) Secret moves: Headbutt - Left + Button I + Button II (front grapple) ________________________________________________ ============= GREAT PANTHER ============= Real name: Tiger Mask Nickname: Hero Of Dreams Height: 177 cm (5 ft, 10 in) Weight: 98 kg (216 lbs) F.P. Birthdate: Unknown From: Unknown Promotion: NJPW Special move: Moonsault - Button I (from top ropes) Secret moves: Palm Fury - Down + Button I + Button II (front grapple) ________________________________________________ ======================================================== ******SECRETS, TIPS & TRICKS****** ======================================================== ======================== Choose The Same Wrestler ======================== Press the following buttons to choose the same wrestlers in Excite Series or Elimination Match: ___________________________________________________________ | | | Hold Button II and press Button I - Elimination Match | | Hold SELECT and press Button I - Excite Series Mode | |__________________________________________________________| ================ Extra Continues: ================ Once you have lost and used up all three continues in World Championship series, wait until the words "Game Over" are on the screen then input the following: ___________________________________________________________ | | | HOLD Button II and press Down, Left 3 times, Up 5 times, | | Right 4 times. | |__________________________________________________________| ==================== Hidden Boss Battles: ==================== To fight against the hidden Bosses, complete "World Championship Series" in either the Singles or Tag team division while under "Pro Mode". Once all the selectable wrestlers have been defeated, a special series of "Lumber Jack" matches will start with the hidden Bosses as your newest opponents. ============================== Unlock the Special Bout Match: ============================== To unlock the very last match ...the "Special Bout", complete the "World Champion Series" under Pro Mode in either the Singles or Tag Team division. Once all of the hidden Bosses have been defeated and the ending credits have finished, the "Special Bout" will start. ========================================== Hidden Wrestlers (Elimination Match Mode): ========================================== At the Elimination Match wrestler selection screen, HOLD the following buttons to select one of the four hidden boss characters: ______________________________________________________________ | | | Hold Down + Button II and press Button I - Carlos Crowther | | Hold Left + Button II and press Button I - Great Panther | | Hold Up + Button II and press Button I - R.J. Phase | | Hold Right + Button II and press Button I - Rikiouzan | |_____________________________________________________________| ====================================== Hidden Wrestlers (Excite Series Mode): ====================================== At the Excite Series wrestler selection screen, HOLD the following buttons to choose between one of the four hidden bosses: __________________________________________________________________ | | | Hold Down + SELECT Button and press Button I - Carlos Krauser | | Hold Left + SELECT Button and press Button I - Great Panther | | Hold Up + SELECT Button and press Button I. RJ Phase | | Hold Right + SELECT Button and press Button I - Rikiouzan | |________________________________________________________________| ================= Additional Codes: ================= While playing a match, press the SELECT Button to pause the game and then press any of the following buttons: ________________________________________ | | | Slow Motion - Press Button I | | Disable the music - Press Button II | |______________________________________| ========= Pro Mode: ========= _________________________________________________________________ | | | At the title screen, HOLD Button I and press Right 2 times, | | Left, Down 5 times and Up. | |_______________________________________________________________| To signify the code has been inputted correctly, the title logo will change from red to blue. =============== See The Ending: =============== _________________________________________________________________ | | | At the title screen, hold Button I + II and press Left, Up 3 | | times, Right, Down 6 times. | |_______________________________________________________________| If the code was inputted correctly, the ending will be shown immediately. =========== Sound Test: =========== _______________________________________________________________________ | | | At the title screen, HOLD Right + Down and press the SELECT Button. | |_____________________________________________________________________| If inputted correctly, the music will stop. Now, press the SELECT Button once again to sort through the songs. =========== Watch Mode: =========== At the Excite Series mode selection, choose the 1P vs 2P option. After both wrestlers have been selected, at the round start versus, HOLD Right. ======================================================== ******CREDITS****** ======================================================== {HUMAN} - for creating the Fire Pro Wrestling series. {NEC} - for providing the initial home for the Fire Pro Wrestling series. {PuroGeek} - for inspiring me to write my own FAQs. {Patorjk} - for providing the template for the header of this FAQ. {ReyVGM} - for uncovering many of the secrets and unlockables featured in this FAQ. {TheSuicidalDragon} - for their informative top 10 youtube series ... and you! ======================================================== ******CONTACT****** ======================================================== For questions, comments, & corrections: justin.imprint.m@gmail.com