SNES - JAP Vs. Fight - 2p. Simul. __ __ __ __ __ __ __ __ __ __ __ __ \ \/ / / / / / / / / / \ \/ / / / / / / / / / \ / / / / / / / / / \ / / / / / / / / / ______________________ / / / /_/ / / /_/ / / / / /_/ / / /_/ / | | /_/ /_____/ /_____/ /_/ /_____/ /_____/ |___ __ ______ _| ___ ___ | | | | / / / / / / | | | | / / / / / / _ __ __ __ ____ __ __ |__|__| | / / / /__/ / /\ | | / / / / / / / __/ / / / / / __ / | / / / ___ / / \ | | / / / / / / / /_ / /_/ / / / / /| | / / / / / / / /\ \ | |/ / / / / / /_ / / __ / / / / / | | / / / / / / / __ \ | |\ \ / /_/ / __/ / / / / / / /_/ / | |/ / /__/ /__/ /__/ \__\ |_| \_\ /_____/ /___/ /_/ /_/ /_____/| | / ___| |__| /_________ | | |______________________| YUU YUU HAKUSHO IV -- FINAL ______ | | |\ | /| | | | | \ | / | | |______ | | \ | / | | | | | \ | /___| | | | | \ | / | | | | | \| / | |______ FAQ by KageKaze http://pages.prodigy.net/guyver_3/index.html Version 1.00 ---------------------------------------------------------------------------- SPECIAL THANKS-- Kyo Kusanagi : I owe Kyo-sama alot of thanks on practicly all of my Yuu Yuu Hakusho FAQs. This time, Kyo-sama gave me the tranformation moves for this Yuu Yuu Hakusho FAQ. I don't know why I've forgotten to list this just like I did in my Yuu Yuu Hakusho 1 FAQ, but I've got it corrected now (hope I don't forget anyone else!!). Thank you for everything! Fabiano : A pretty good friend of mine, we've been communicating over several games and he's been a valuable asset. He's given me the names of the characters I didn't know in this game and told me what the F.Anime does! Real nice guy, thank you very much, mine friend. Jacob Poon : Well, seeing as how he's mentioned in most of my other FAQ, I don't really think I can add much more about him. hehe. Well, he gave me the japanese names of the moves and also some of the names for the unknowns. Also mentioned other various things wich I really don't want to list again. ^_^ Thanks. ---------------------------------------------------------------------------- REVISIONS-- Version 0.7-- First Release Version 1.0 (11-16-98)-- Added what the F.Anime options does, and how to preform it. Changed Yuusuke's 'Laser' to it's proper name, 'Rei Gan' Added move for Hiei: 'Black Dragon Wave Absorb' Added the 'instant dizzy move' Kuwabara's 'Fire Sword' changed to 'Spirit Sword' Changed to a 76 coloum display All Tabs removed (hopefully) Added Special Thanks section (Another overdue one) Alot of various move name changes to the japanese words Collisions section added 'tame' and 'jyampu' removed for the english words various cosmetic changes Version 1.0b (11-20-98)-- Fixed Hiei's 'Kuroryuuha Absorb' motion (and the spelling) Fixed 'Instant Dizzy' description ---------------------------------------------------------------------------- Greetings, KageKaze here to bring you yet another FAQ, and my 3rd for Yuu Yuu Hakusho. As with all my FAQs, I hope this helps you out in the game and makes it easier to play and/or undersand. I enjoy making these FAQs and I love to hear from my readers. If you wish to contact me for questions, coments, or something non-related you can reach me at Guyver_3@Prodigy.net and I welcome all letters. Right now, I could use some help on the menus and character names. In case you're wondering what FAQs I've made then here's an list up till now. G-Gundam -- SNES, Vs. Fighter, Jap The Justice Leauge: Task Force -- SNES, Vs. Fighter, USA Mighty Morphin' Power Rangers: The Fighting Edition -- SNES, Vs. Fighter, USA Bishoujo Senshi Sailor Moon -- SNES, Beat 'em up, Jap Bishoujo Senshi Sailor Moon R -- SNES, Beat 'em up, Jap Yuu Yuu Hakusho II -- Game Gear, Cinema Vs, Jap Yuu Yuu Hakusho III: Tokubetuhen (special) -- SNES, Cinema Vs, Jap All of my FAQs can be obtained from my home page: http://pages.prodigy.net/guyver_3/ ---------------------------------------------------------------------------- TABLE OF CONTENTS-- 1. Menus a> Main Menu a> Main Menu Modes 1> Story Mode 2>Tournament 3> 4> 2P Battle 5> Team Mode 6> Training Mode 7> Config 8> Options b> Options a> Auto Mode 1> Auto Mode 1 2> Auto Mode 2 c> Config d> Training Modes a> Training Mode A b> Training Mode B 2. The Screen 3. Restoring your Ki 4. Collisions 5. Character Options a> Fight b> Instructions c> Configure d> Yarinaosu 6. Move List Key 7. Common Moves 8. Desperation Moves 9. "Fatailities" 10. Character Selection 11. Move List 1> Yuusuke Urameshii 2> Kuwabara Kazuma 3> 'Miwamino Shurichi' Kurama 4> Hiei 5> Sensui Shinobu 6> Shigure 7> Shura 8> Majiin Yuusuke 9> Yohko Kurama 10> Armoured Sensui 11> 12> 13> Mukuro 12. Secret Code a> Secret Character Moves 1> Yakamo 13. Copyright Information ---------------------------------------------------------------------------- MENUS-- MAIN MENU-- SUTOORII MOODO (Story Mode) TOONAMENTO ( Tournament) 2P BATORU (2p. Battle) TEEMU MOODO (Team Mode) TOREENINGU MOODO (Training Mode) KONFIGU (Config) OPUSHON (Option) ---------------------------------------------------------------------------- MAIN MENU MODES-- Story Mode-- Exactly what it says Tournament-- Fight to be the best amung the fighters -- This is essentially your Street Fighter II format, you fight your opponents randomly. 2p. Battle-- 2 players fight to see just who is the best. Team Mode-- Pick 4 fighters whom you wish to use then choose your opposing team from the preset lists. Training Mode-- Practice your moves and prepare to win. Config-- Change your contoller settings Options-- In game setings options. ---------------------------------------------------------------------------- OPTIONS-- COM no kyousa (Strength of COM) -- futsuu / tsuyoi / sugoi / yowai *progression by pressing Right Usual / Strong / Amazing / Weak OOTO MOODO 1P (Auto Mode 1p) -- OFF / 1 / 2 *Automaticly do Special Moves OOTO MOODO 1P (Auto Mode 2p) -- OFF / 1 / 2 F. ANIME -- ON / OFF *Allows 'Fatality' cut scenes SAUNDO MOODO (Sound Mode) -- STEREO / MONO MYUUJIKKU (Music) -- 00 (00 - 21) *Music Test EFEKUTO (Efect) -- 000 (000 - 127) *SFX test EXIT ---------------------------------------------------------------------------- Auto Mode-- Auto Mode 1-- R button: Preform Special Move in relation to your opponent's distance L button: Press with the R button to preform desperation moves Auto Mode 2-- Each button on your controler will now activate a special move, excluding the L buttton. Holding L will make your character attack normally unless combined with R. L+R will preform desperation attacks. ---------------------------------------------------------------------------- CONFIG-- H. Punch L. Punch H. Kick L. Kick Reset Exit ---------------------------------------------------------------------------- TRAINING MODES-- TOREENINGU A < ari>-- Train while doing damage to your opponent, but losing no Ki. TOREENINGU B < nashi>-- Train without losing damage or Ki. You can do desperations at any time. ---------------------------------------------------------------------------- The Screen-- Dizzy Bar-- This is next to your character's name, once it's full, your character will then be unable to fight or block for a few moments. Life Bar-- This is the top bar of the screen showing how much life you have. Ki Bar-- This is the blue bar below your Life Bar. It shows how much power you have left to preform special moves. This bar MUST be full and flashing in order to do desperation moves. ---------------------------------------------------------------------------- RESTORNIG YOUR KI-- To restore your Ki, you simply must hold down any one attack button. ---------------------------------------------------------------------------- COLLISIONS-- Collisions occur when you and your opponent dash into eachother. To win in the collision you must push any attack button rapidly to escape or share in a fall with your opponent. ---------------------------------------------------------------------------- CHARACTER OPTIONS-- These options show up when you select a character FAITO (Fight)-- Figure it out, buddy INSUTO (Instructions)-- Shows your characters moves, including desperations KONFIGA (Configure)-- Controler configuration yarinaosu (Redo)-- Allows you to choose another character ---------------------------------------------------------------------------- MOVE LIST KEY-- U: Up D: Down T: Toward B: Back UT: Up Toward DT: Down Toward DB: Down Back UB: Up Back Punch: Any Punch Button Kick: Any Kick Button H.Punch: Hard Punch H.Kick: Hard Kick L.Punch: Light Punch L.Kick: Light Kick ---------------------------------------------------------------------------- COMMON MOVES-- Dash: Towards x2 or Back x2 *allows you to dash behind your opponent if you are close Throw Recover: Any attack button when thrown into the air Instant Dizzy: T, B, T, H.Punch *works just like desperation moves, need low life and full Ki ---------------------------------------------------------------------------- DESPERATION MOVES-- To perform a desperation move, you must be low on health, your life bar flashing. Your desperation moves take ALL of your Ki to use, so you must have a full Ki bar as well. The Ki bar will start to flash when you can perform your desperation moves. ---------------------------------------------------------------------------- "FATALITIES"-- Not really fatalities, but they are finishing moves. There are several requirements for this to take place. First, the F.Anime option must be ON in the options screen, then the rest takes place in battle. You must be on your final wining round of combat (about to beat your opponent for the last time) then you must take your opponent down to less than 1/4 of their life. After that, you have to dizzy your opponent. Normally this is hard, but you can do the 'Instant Dizzy' move to make your life easier. After this you need to perform your characters Desperation attack. The good thing about this is that you can do your desperation anywhere on screen, even if it normally will miss your opponent from that distance and it will work. The screen will flash white and go to a screen resembling Hakusho 1 or Tokubetuhen. ---------------------------------------------------------------------------- CHARACTER SELECTION-- #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 (#14) ---------------------------------------------------------------------------- MOVE LIST-- #1: Yuusuke Urameshii Reigan -- D, DT, T, Punch Shotgun -- B 'hold', T, Punch Energy Uppercut -- T, D, DT, Punch (combo) Rapid Punch Barrage -- B, DB, D, DT, T, H.Punch (desperation) Chou Reigan -- T, DT, D, DB, B, H.Punch (transform) Majiin Yuusuke -- T, DT, D, DB, B, DB, D, DT, T, H.Kick #2: Kuwabara Kazuma Reiken (Spirit Sword) -- D, DB, B, Punch Gyodai reikibou -- T, DT, D, DB, B, H.Punch (Gigantic Aura Club) Rei Shuriken (Spirit Darts) -- D, DT, T, Punch (combo) Stomp to uppercut -- D, DT, T, H.Kick (desperation) Jigentou -- T, DT, D, DB, B, DB, D, H.Punch (Dimentional Sword) #3: 'Miwamino Shurichi' Kurama Rose Whip -- D, DB, B, Punch simaneki (Rose Seed) -- B, DB, D, DT, T, Punch Fuukaenbujin -- T, D, DT, Punch (combo) Punch Rose Combo -- D, DT, T, H.Punch (desperation) Leach Plant -- D 'hold', DB, B, T, H.Punch (transform) Yohko Kurama -- D, DB, B, DB, D, DT, T, H.Punch #4: Hiei Jaou Ensatsu Ken -- D, DB, B, Punch Jaou Ensatsu Rengokushou -- L.Punch Rapidly Decoy Strike -- B, D, DB, H.Punch/H.Kick *Hiei will wait to be attacked then teleport out of the way (combo) Sword Combo -- D, DT, T, H.Punch (desperation) Ensatsu Kuroryuuha-- T, DT, D, DB, B, T, H.Punch/H.Kick (desperation) 2x Kuroryuuha -- B, T, DT, D, DB, B, T, H.Punch (transform) Kuroryuuha Absorb -- D, DT, T, DT, D, DB, B, DB, D, DT, T, H.Punch #5: Sensui Shinobu Powerball Kick -- D, DT, T, Kick Resshuku Shiendan -- T, DT, D, DB, B, Kick Handstand Kicks -- T, D, DT, Kick (combo) Kicking Combo -- D, DB, B, H.Kick (desperation) Kikoujuu -- D, DT, T, B, T, H.Kick (transfrom) Armoured Sensui -- D, DT, T, DT, D, DB, B, H.Kick #6: Shigure Super Charge -- B, DB, D, DT, T, Kick Ring Uppercut -- T, D, DT, Punch Charge -- D, DT, T, H.Punch (combo) Hula-Hoop Combo -- D, DB, B, H.Punch (combo) Tri - Combo -- T, DT, D, DB, B, H.Punch (desperation) Hyper Ring Combo -- D, DB, B, DB, D, DT, T, H.Punch #7: Shura Twin Discs -- B, DB, D, DT, T, Punch Flame Kick -- T, DT, D, DB, B, Kick Bomb Flare Attack -- D 'hold', U, Kick (combo) Punch/Kick Combo -- D, DT, T, H.Kick (desperation) Lion Power-ball -- T, B, DB, D, DT, T, H.Punch #8: Majiin Yuusuke Reigan -- D, DT, T, Punch Air Reigan -- 'jump', T, UT, U, Punch Explosion -- D 'hold', U, Punch (combo) Punching Combo -- D, DB, B, H.Punch (desperation) Punch/Reigan Combo -- B 'hold', DB, D, DT, T, H.Punch #9: Yohko Kurama Dash Uppercut -- B 'hold', T, Punch Grenade Throw -- D, DT, T, Punch Leaf Surround -- T, D, DT, Punch (combo) Push Shove Combo -- B, DB, D, DT, T, H.Punch (desperation) Venus Fly Trap -- T, DT, D, DB, B, D, H.Kick #10: Armoured Sensui Hurricane Uppercut -- T, D, DT, Punch Resshuku Shiendan -- D, DT, T, Kick Hurricane Kick -- T, DT, D, DB, B, Kick (combo) Kicking Combo -- D, DB, B, H.Kick (desperation) Electro Shock -- B 'hold', T, H.Punch #11: Fire Punches -- B 'hold', T, L.Punch(rapidly) Power Dive -- D 'hold', U, Punch Fire Stomp -- B, DB, D, DT, Kick (combo) Headbutt Combo -- D, DB, B, H.Punch (desperation) Tornado Energy -- D, DT, T, DT, D, DB, B, H.Punch #12: Energy Wave -- D, DT, T, Punch Energy Shield -- B, D, DB, Punch Barrier -- T, DT, D, DB, B, Punch (combo) Kanji Kombo -- D, DB, B, H.Punch (desperation) Fire Torpedo -- T, B, DB, D, DT, T, B, H.Punch #13: Mukuro Gattling Stomp -- B, DB, D, DT, T, Punch Electric Fist -- B 'hold', T, Punch Machinegun Knuckle -- D, DB, B, T, Punch (combo) Berzerker Barrage -- T, DT, D, DB, B, H.Punch (desperation) Super Charge -- B, T, DT, D, DB, B, T, H.Punch ---------------------------------------------------------------------------- SECRET CODE-- To access the game's secret character and boss, Yakamo, you have to be at the "Press Start" title screen and then input the following code, Yakamo will then be available for selection in all but the Story Mode. Y (x7), X (x6), A (x5) or if you prefer it this way: Y, Y, Y, Y, Y, Y, Y, X, X, X, X, X, X, A, A, A, A, A ---------------------------------------------------------------------------- SECRET CHARACTER MOVES-- #14: Yakamo Energy Shot -- D, DT, T, Punch Fire Kick -- DB 'hold', UT, Kick Tornado Strike -- B, DB, D, DT, T, D, Punch (combo) Elbow slam Combo -- D, DB, B, H.Punch (desperation) Energy strike Combo -- (T, DT, D, DB, B)x2, H.Kick ---------------------------------------------------------------------------- COPYRIGHT INFORMATION-- This FAQ is Copyright KageKaze (Troy Ludwig), this document may be reproduced as long as no information is changed or edited in any way. The only thing I ask from any webmasters or publishers is to please notify me if this FAQ is used on their forum. (web page, article, etc..)