Ultima The Black Gate (SNES) PRo-Action Replay Codes By: MiLk The *'s indicate that it is a variable that can be changed. Replace *’s with desired values. ====================== Gold (One piece = **) 7E1CE6 ** (FF = 65535) 7E1CE7 ** (FF = 65535) ======================= Skeleton Keys (Max 15) 7E1CFC ** (0F = 15) ======================= Brief explanation: Use when you're at Lv.8 You can use it when you're not, it'll just look funny. Health (Max 228) 7E1CFA ** (E4 = 228) ======================= (This is the same as HP, If you're not at Lv.8 it will look funny.) Magic (Max 60) 7E1CFE (3C = 60) ======================= Experience (Max 65500) 7E1D00 ** (DC = 65500 7E1D01 ** (FF = 65500) ======================= ITEM MODIFIER (The weapon/item you select will be where your EQUIPPED "A" {A is the weapon you use A with} is, so un-equip it before doing this.) How to do this: 1 - Un-equip current "A". 2 - Turn on both codes. (If you want to keep the item) 3 - Un-equip the item (So it goes into your inventory.) 4 - Quicksave (Do not in-game save, use the Emulators Quicksave) 5 - Turn off both codes. 6 - Quickload (Load the one you just saved) 7 - Equip/use the item. Left = Decimal Value Right = HEX Value 7E1CB2 ** 7E1CB3 16-10 <--This value should be 16 (DEC) or 10 (HEX) Item List (Important Items only) (29-1D)Bow and Arrow - NICE long-range weapon. (32-20)Magic Bow and Arrow - *MUST complete the mission for this code to work. (35-23)Boomerang - A good long-range weapon. (38-26)Spear - Nice long-range weapon. (42-2A)Morning Star - NICE short-range weapon. (47-2F)Glass Sword - Strongest sword in the game (Won't break while code is on). (49-31)Fire Sword - Embodies the element of Fire. (51-33)Ice Sword - Embodies the element of Ice. (53-35)Wind Sword - Embodies the element of Wind. (55-37)Water Sword - Embodies the element of Water. (57-39)Earth Sword - Embodies the element of Earth. (67-43)Ghostly Armor - Second Best Armor In the game. (68-44)Flame Armour - *MUST complete the mission for this code to work. (71-47)Shield of Reflection - Best shield. (73-49)Scale Boots - Protection from spikes in caves. (74-4A)Swamp Boots - Protection from swamp/Magma in caves. (76-4C)Great Helm - Best Helmet. (77-4D)Caddelite Helmet - *MUST complete mission for this code to work. (78-4E)Healing Bracelet - Heals you. (80-50)Gem of Paralysis - Stops enemy temporarily. (82-52)Fireball Ring - Shoots fireball forward. (85-55)Magic Fireball Ring - Shoots fireballs. (87-57)Lightning Rod - It zaps enemies. (89-59)Poison - Shoots darts forward. (91-5B)Power Bolt Wand - Shoots blast forward. (93-5D)Energy Crystal - Shoots Bigger blast forward. (95-5F)Sword Storm Amulet - Shoots knifes forward. (97-61)Hail Storm Amulet - Hails on enemies. (99-63)Powder Keg - (This code's great, Infinite explosions) (105-69)Rudyom's Wand (106-6A)Throw Rocks (Like the giants...and kill yourself) (107-6B)Throw Rocks (Like gargoyles) (126-7E)Potion of Healing (127-7F)Potion of Magic Boost (128-80)Potion of Invisibility (129-81)Potion of Invincibility (130-82)Potion of Ghosts (131-83)Potion of Awakening (132-84)Magic Formula (162-A2)Batlin's Key (163-A3)Black Gate Key (164-A4)Ruby Key (165-A5)Hook's Key (167-A7)Amethyst Key (168-A8)Sapphire Key (169-A9)Emerald Key *Remember, Each key goes to a different door* (166-A6)Golden Key - I think this one's to House of Games. (170-AA)Dungeon Key - Opens skull door(Exit). (171-AB to 185-B9) - Golden Keys (Open LOCKED doors.) (198-C6)Magic Boat - When on a dock, you can transport to ANY island. (199-C7)Bed Roll - When it's DARK, you can sleep. (If there're no enemies near.) [Quest Items *Must have done them*] (200-C8)Gold Plaque (201-C9)Telescope (202-CA)Jewelry (203-CB)Package *Unopened* (205-CD)Smoke Bomb (207-CF)Music Box (208-D0)Magic Cage (211-D3)New Banner (212-D4)Amulet (213-D5)Blackrock Talisman (215-D7)Enchanted Hourglass (216-D8)Honey Comb