================================================================= TREASURE HUNTER G PRO ACTION REPLAY CODES ================================================================= Version 1.0 By Shogetsu (shogehs@hotmail.com) ------------------------------------------------------------------------------- INDEX ------------------------------------------------------------------------------- 1 - Introduction 2 - Information 3 - Version History 4 - Copyright 5 - Money Codes 6 - Player Attribute Codes 6.1 - Red's Attributes 6.2 - Blue's Attributes 6.3 - Rain's Attributes 6.4 - Ponga's Attributes 7 - HP Codes 7.1 - Red's HP 7.2 - Blue's HP 7.3 - Rain's HP 7.4 - Ponga's HP 8 - SP Codes 8.1 - Red's SP 8.2 - Blue's SP 8.3 - Rain's SP 8.4 - Ponga's SP 9 - Experience/Level Up Codes 9.1 - Red 9.2 - Blue 9.3 - Rain 9.4 - Ponga 10 - Techniques/Spells Codes 10.1 - Red 10.2 - Blue 10.3 - Rain 10.4 - Ponga 10.5 - Technique modifier 11 - Equipment Attribute Codes 11.1 - Max Weapon Attack Points 11.2 - Max Weapon Critical Points 11.3 - Max Armor Guard Points 11.4 - Max Boots Action Points 12 - Inventory Codes 12.1 - Red 12.2 - Blue 12.3 - Rain 12.4 - Ponga 12.5 - Ruckshack 12.6 - Modifiers 13 - Thanks ------------------------------------------------------------------------------- 1 - Introduction ------------------------------------------------------------------------------- This is my first public document covering cheating. I decided to make this for several reasons: completion, because savestate hacking isn't possible currently in this game and because I love to find everything in games... I know this will be very useful for cheating and beating the game with it... but my main purpose is to document everything, so making FAQs and finding every secret of the game will be easier. Pro Action Replay Codes can only be used with a Super Nintendo and the Pro Action Replay hardware or by using Emulators. ------------------------------------------------------------------------------- 2 - Information ------------------------------------------------------------------------------- Treasure Hunter G ® Squaresoft - 1996 THG was the last game by Squaresoft that was released to the Super Famicom. It is a great RPG, so don't hesitate to give it a try, it's full of extras and funny situations. And although the game is short you'll find out new things every time you play it again. Any question or comment is welcome - E-mail: shogehs@hotmail.com ------------------------------------------------------------------------------- 3 - Version History ------------------------------------------------------------------------------- Version 1.1 - February 25, 2005 - Changed item and skill names to match latest THG patch, fixed some minor text bugs. Version 1.0 - April 10, 2004 - First and possibly final version. If you find any bug or have any comment mail me. ------------------------------------------------------------------------------- 4 - Copyright ------------------------------------------------------------------------------- This document is ® 2004, Shogetsu (shogehs@hotmail.com) and may not be reprodu- ced in any form without permission. Furthermore, this document may not be alte- red, edited,or sold without approval. If these terms are violated, proper legal action will be taken. You can print this document for personal use only. If you want to use this document on your site, or FAQ, e-mail me and ask. I'm always happy to let people use my work, so long as they've been given per- mission. Any site found to be using this document without consent will be asked to remove it or suffer legal consequences. This document is unofficial and is in no way affiliated with any company. ------------------------------------------------------------------------------- 5 - Money Codes ------------------------------------------------------------------------------- Infinite Money: 7E1B83FF + 7E1B84FF + 7E1B857F ------------------------------------------------------------------------------- 6 - Player Attribute Codes ------------------------------------------------------------------------------- 6.1 Red - Max Action Points 7E1BAEE7 + 7E1BB203 - Max Attack Points 7E1BB6FF - Max Front Deffense Points 7E1BBAFF - Max Back Deffense Points 7E1BBEFF - Max Critical Points 7E1BC2FF - Max Evade Points 7E1BC6FF - Max Poison Protection Points 7E1BCA07 - Max Delusion Protection Points 7E1BCE07 - Max Confusion Protection Points 7E1BD207 - Max Sleep Protection Points 7E1BD607 - Max Deffense Base Points 7E1BDAFF - Max Speed Points 7E1BDEFF 6.2 Blue - Max Action Points 7E1BAFE7 + 7E1BB303 - Max Attack Points 7E1BB7FF - Max Front Deffense Points 7E1BBBFF - Max Back Deffense Points 7E1BBFFF - Max Critical Points 7E1BC3FF - Max Evade Points 7E1BC7FF - Max Poison Protection Points 7E1BCB07 - Max Delusion Protection Points 7E1BCF07 - Max Confusion Protection Points 7E1BD307 - Max Sleep Protection Points 7E1BD707 - Max Deffense Base Points 7E1BDBFF - Max Speed Points 7E1BDFFF 6.3 Rain - Max Action Points 7E1BB0E7 + 7E1BB403 - Max Attack Points 7E1BB8FF - Max Front Deffense Points 7E1BBCFF - Max Back Deffense Points 7E1BC0FF - Max Critical Points 7E1BC4FF - Max Evade Points 7E1BC8FF - Max Poison Protection Points 7E1BCC07 - Max Delusion Protection Points 7E1BD007 - Max Confusion Protection Points 7E1BD407 - Max Sleep Protection Points 7E1BD807 - Max Deffense Base Points 7E1BDCFF - Max Speed Points 7E1BE0FF 6.4 Ponga - Max Action Points 7E1BB1E7 + 7E1BB403 - Max Attack Points 7E1BB9FF - Max Front Deffense Points 7E1BBDFF - Max Back Deffense Points 7E1BC1FF - Max Critical Points 7E1BC5FF - Max Evade Points 7E1BC9FF - Max Poison Protection Points 7E1BCD07 - Max Delusion Protection Points 7E1BD107 - Max Confusion Protection Points 7E1BD507 - Max Sleep Protection Points 7E1BD807 - Max Deffense Base Points 7E1BDDFF - Max Speed Points 7E1BE1FF ------------------------------------------------------------------------------- 7 - Player HP Codes ------------------------------------------------------------------------------- 7.1 Red - Infinite HP Points 7E0DD50F + 7E0DFA27 + 7E1B960F + 7E1B9A27 7.2 Blue - Infinite HP Points 7E0DD60F + 7E0DFB27 + 7E1B970F + 7E1B9B27 7.3 Rain - Infinite HP Points 7E0DD70F + 7E0DFC27 + 7E1B980F + 7E1B9C27 7.4 Ponga - Infinite HP Points 7E0DD80F + 7E0DFD27 + 7E1B990F + 7E1B9D27 ------------------------------------------------------------------------------- 8 - Player SP Codes ------------------------------------------------------------------------------- 8.1 Red - Infinite SP Points 7E1BAAFF + 7E1B9EFF 8.2 Blue - Infinite SP Points 7E1BABFF + 7E1B9FFF 8.3 Rain - Infinite SP Points 7E1BACFF + 7E1BA0FF 8.4 Ponga - Infinite SP Points 7E1BADFF + 7E1BA1FF ------------------------------------------------------------------------------- 9 - Experience/Level Up Codes ------------------------------------------------------------------------------- NOTES: You can change the last two digits in the Quick Level Up codes to have the amount of Experience Points desired. Remember, hex number. 9.1 Red - Level (it's useless to change just this...) 7E1B86xx (xx is an hex number between 01 a 99 -63 in hex-) - Quick Level Up 7E1B8A63 9.2 Blue - Level (it's useless to change just this...) 7E1B87xx (xx is an hex number between 01 a 99 -63 in hex-) - Quick Level Up 7E1B8B63 9.3 Rain - Level (it's useless to change just this...) 7E1B88xx (xx is an hex number between 01 a 99 -63 in hex-) - Quick Level Up 7E1B8C63 9.4 Ponga - Level (it's useless to change just this...) 7E1B89xx (xx is an hex number between 01 a 99 -63 in hex-) - Quick Level Up 7E1B8D63 ------------------------------------------------------------------------------- 10 - Techniques/Spells Codes ------------------------------------------------------------------------------- NOTES: Never put more Number of Techniques than the ones you are going to put, or it will cause the game to crash. You can use Blue's Traps and Red's Skills with everyone, and Spells can be used with both Rain and Ponga. 10.1 Red - Number of Techniques 7E1D26xx (xx is an hex number between 01 and 15 -0F in hex-) - Techniques · Slot 1: 7E1D2Ayy (yy is the Technique Modifier) · Slot 2: 7E1D2Byy (yy is the Technique Modifier) · Slot 3: 7E1D2Cyy (yy is the Technique Modifier) · Slot 4: 7E1D2Dyy (yy is the Technique Modifier) · Slot 5: 7E1D2Eyy (yy is the Technique Modifier) · Slot 6: 7E1D2Fyy (yy is the Technique Modifier) · Slot 7: 7E1D30yy (yy is the Technique Modifier) · Slot 8: 7E1D31yy (yy is the Technique Modifier) · Slot 9: 7E1D32yy (yy is the Technique Modifier) · Slot 10: 7E1D33yy (yy is the Technique Modifier) · Slot 11: 7E1D34yy (yy is the Technique Modifier) · Slot 12: 7E1D35yy (yy is the Technique Modifier) · Slot 13: 7E1D36yy (yy is the Technique Modifier) · Slot 14: 7E1D37yy (yy is the Technique Modifier) · Slot 15: 7E1D38yy (yy is the Technique Modifier) 10.2 Blue - Number of Techniques 7E1D27xx (xx is an hex number between 01 and 15 -0F in hex-) - Techniques · Slot 1: 7E1D3Ayy (yy is the Technique Modifier) · Slot 2: 7E1D3Byy (yy is the Technique Modifier) · Slot 3: 7E1D3Cyy (yy is the Technique Modifier) · Slot 4: 7E1D3Dyy (yy is the Technique Modifier) · Slot 5: 7E1D3Eyy (yy is the Technique Modifier) · Slot 6: 7E1D3Fyy (yy is the Technique Modifier) · Slot 7: 7E1D40yy (yy is the Technique Modifier) · Slot 8: 7E1D41yy (yy is the Technique Modifier) · Slot 9: 7E1D42yy (yy is the Technique Modifier) · Slot 10: 7E1D43yy (yy is the Technique Modifier) · Slot 11: 7E1D44yy (yy is the Technique Modifier) · Slot 12: 7E1D45yy (yy is the Technique Modifier) · Slot 13: 7E1D46yy (yy is the Technique Modifier) · Slot 14: 7E1D47yy (yy is the Technique Modifier) · Slot 15: 7E1D48yy (yy is the Technique Modifier) 10.3 Rain - Number of Techniques 7E1D28xx (xx is an hex number between 01 and 15 -0F in hex-) - Techniques · Slot 1: 7E1D4Ayy (yy is the Technique Modifier) · Slot 2: 7E1D4Byy (yy is the Technique Modifier) · Slot 3: 7E1D4Cyy (yy is the Technique Modifier) · Slot 4: 7E1D4Dyy (yy is the Technique Modifier) · Slot 5: 7E1D4Eyy (yy is the Technique Modifier) · Slot 6: 7E1D4Fyy (yy is the Technique Modifier) · Slot 7: 7E1D50yy (yy is the Technique Modifier) · Slot 8: 7E1D51yy (yy is the Technique Modifier) · Slot 9: 7E1D52yy (yy is the Technique Modifier) · Slot 10: 7E1D53yy (yy is the Technique Modifier) · Slot 11: 7E1D54yy (yy is the Technique Modifier) · Slot 12: 7E1D55yy (yy is the Technique Modifier) · Slot 13: 7E1D56yy (yy is the Technique Modifier) · Slot 14: 7E1D57yy (yy is the Technique Modifier) · Slot 15: 7E1D58yy (yy is the Technique Modifier) 10.4 Ponga - Number of Techniques 7E1D29xx (xx is an hex number between 01 and 15 -0F in hex-) - Techniques · Slot 1: 7E1D5Ayy (yy is the Technique Modifier) · Slot 2: 7E1D5Byy (yy is the Technique Modifier) · Slot 3: 7E1D5Cyy (yy is the Technique Modifier) · Slot 4: 7E1D5Dyy (yy is the Technique Modifier) · Slot 5: 7E1D5Eyy (yy is the Technique Modifier) · Slot 6: 7E1D5Fyy (yy is the Technique Modifier) · Slot 7: 7E1D60yy (yy is the Technique Modifier) · Slot 8: 7E1D61yy (yy is the Technique Modifier) · Slot 9: 7E1D62yy (yy is the Technique Modifier) · Slot 10: 7E1D63yy (yy is the Technique Modifier) · Slot 11: 7E1D64yy (yy is the Technique Modifier) · Slot 12: 7E1D65yy (yy is the Technique Modifier) · Slot 13: 7E1D66yy (yy is the Technique Modifier) · Slot 14: 7E1D67yy (yy is the Technique Modifier) · Slot 15: 7E1D68yy (yy is the Technique Modifier) 10.5 Techinque Modifiers - Red's Skills 8B Knock 8C Slashes 8D Spinning Blade 8E Dash 8F Super Dash - Blue's Traps 93 Teleport Trap 94 Delusion Trap 95 Landmine 96 Confusion Trap 97 Sleep Trap - Rain's Spells 9B Small Fire 9C Fire 9D Great Fire 9E Small Heal 9F Heal A0 Great Heal A1 Small Cure A2 Cure A3 Great Cure A4 Small Boost A5 Boost A6 Great Boost A7 Small Drain A8 Drain A9 Great Drain - Ponga's Spells AA Small Ice AB Ice AC Great Ice AD Small Bolt AE Bolt AF Great Bolt B0 Small Meteo B1 Meteo B2 Great Meteo ------------------------------------------------------------------------------- 11 - Equipment Attribute Codes ------------------------------------------------------------------------------- 11.1 Max Weapon Attack Points - Red 7E1BE6FF - Blue 7E1BE7FF - Rain 7E1BE8FF - Ponga 7E1BE9FF 11.2 Max Weapon Critical Points - Red 7E1BEEFF - Blue 7E1BEFFF - Rain 7E1BF0FF - Ponga 7E1BF1FF 11.2 Max Armor Guard Points - Red 7E1BEAFF - Blue 7E1BEBFF - Rain 7E1BECFF - Ponga 7E1BEDFF 11.2 Boots Action Points - Red 7E1BE2FF - Blue 7E1BE3FF - Rain 7E1BE4FF - Ponga 7E1BE5FF ------------------------------------------------------------------------------- 12 - Inventory Codes ------------------------------------------------------------------------------- NOTES: Never put more Number of Items than the ones you are going to put, or it will cause the game to crash. You can find here all about the Ruckshack too, which I don't recommend to quit from Blue. 10.1 Red - Number of Items 7E1C30xx (xx is an hex number between 01 and 20 -14 in hex-) - Items · Slot 1: 7E1C36yy (yy is the Modifier) · Slot 2: 7E1C37yy (yy is the Modifier) · Slot 3: 7E1C38yy (yy is the Modifier) · Slot 4: 7E1C39yy (yy is the Modifier) · Slot 5: 7E1C3Ayy (yy is the Modifier) · Slot 6: 7E1C3Byy (yy is the Modifier) · Slot 7: 7E1C3Cyy (yy is the Modifier) · Slot 8: 7E1C3Dyy (yy is the Modifier) · Slot 9: 7E1C3Eyy (yy is the Modifier) · Slot 10: 7E1C3Fyy (yy is the Modifier) · Slot 11: 7E1C40yy (yy is the Modifier) · Slot 12: 7E1C41yy (yy is the Modifier) · Slot 13: 7E1C42yy (yy is the Modifier) · Slot 14: 7E1C43yy (yy is the Modifier) · Slot 15: 7E1C44yy (yy is the Modifier) · Slot 16: 7E1C45yy (yy is the Modifier) · Slot 17: 7E1C46yy (yy is the Modifier) · Slot 18: 7E1C47yy (yy is the Modifier) · Slot 19: 7E1C48yy (yy is the Modifier) · Slot 20: 7E1C49yy (yy is the Modifier) 10.2 Blue - Number of Items 7E1C31xx (xx is an hex number between 01 and 20 -14 in hex-) - Items · Slot 1: 7E1C4Ayy (yy is the Modifier) · Slot 2: 7E1C4Byy (yy is the Modifier) · Slot 3: 7E1C4Cyy (yy is the Modifier) · Slot 4: 7E1C4Dyy (yy is the Modifier) · Slot 5: 7E1C4Eyy (yy is the Modifier) · Slot 6: 7E1C4Fyy (yy is the Modifier) · Slot 7: 7E1C50yy (yy is the Modifier) · Slot 8: 7E1C51yy (yy is the Modifier) · Slot 9: 7E1C52yy (yy is the Modifier) · Slot 10: 7E1C53yy (yy is the Modifier) · Slot 11: 7E1C54yy (yy is the Modifier) · Slot 12: 7E1C55yy (yy is the Modifier) · Slot 13: 7E1C56yy (yy is the Modifier) · Slot 14: 7E1C57yy (yy is the Modifier) · Slot 15: 7E1C58yy (yy is the Modifier) · Slot 16: 7E1C59yy (yy is the Modifier) · Slot 17: 7E1C5Ayy (yy is the Modifier) · Slot 18: 7E1C5Byy (yy is the Modifier) · Slot 19: 7E1C5Cyy (yy is the Modifier) · Slot 20: 7E1C5Dyy (yy is the Modifier) 10.3 Rain - Number of Items 7E1C32xx (xx is an hex number between 01 and 20 -14 in hex-) - Items · Slot 1: 7E1C5Eyy (yy is the Modifier) · Slot 2: 7E1C5Fyy (yy is the Modifier) · Slot 3: 7E1C60yy (yy is the Modifier) · Slot 4: 7E1C61yy (yy is the Modifier) · Slot 5: 7E1C62yy (yy is the Modifier) · Slot 6: 7E1C63yy (yy is the Modifier) · Slot 7: 7E1C64yy (yy is the Modifier) · Slot 8: 7E1C65yy (yy is the Modifier) · Slot 9: 7E1C66yy (yy is the Modifier) · Slot 10: 7E1C67yy (yy is the Modifier) · Slot 11: 7E1C68yy (yy is the Modifier) · Slot 12: 7E1C69yy (yy is the Modifier) · Slot 13: 7E1C6Ayy (yy is the Modifier) · Slot 14: 7E1C6Byy (yy is the Modifier) · Slot 15: 7E1C6Cyy (yy is the Modifier) · Slot 16: 7E1C6Dyy (yy is the Modifier) · Slot 17: 7E1C6Eyy (yy is the Modifier) · Slot 18: 7E1C6Fyy (yy is the Modifier) · Slot 19: 7E1C70yy (yy is the Modifier) · Slot 20: 7E1C71yy (yy is the Modifier) 10.4 Ponga - Number of Items 7E1C33xx (xx is an hex number between 01 and 20 -14 in hex-) - Items · Slot 1: 7E1C72yy (yy is the Modifier) · Slot 2: 7E1C73yy (yy is the Modifier) · Slot 3: 7E1C74yy (yy is the Modifier) · Slot 4: 7E1C75yy (yy is the Modifier) · Slot 5: 7E1C76yy (yy is the Modifier) · Slot 6: 7E1C77yy (yy is the Modifier) · Slot 7: 7E1C78yy (yy is the Modifier) · Slot 8: 7E1C79yy (yy is the Modifier) · Slot 9: 7E1C7Ayy (yy is the Modifier) · Slot 10: 7E1C7Byy (yy is the Modifier) · Slot 11: 7E1C7Cyy (yy is the Modifier) · Slot 12: 7E1C7Dyy (yy is the Modifier) · Slot 13: 7E1C7Eyy (yy is the Modifier) · Slot 14: 7E1C7Fyy (yy is the Modifier) · Slot 15: 7E1C80yy (yy is the Modifier) · Slot 16: 7E1C81yy (yy is the Modifier) · Slot 17: 7E1C82yy (yy is the Modifier) · Slot 18: 7E1C83yy (yy is the Modifier) · Slot 19: 7E1C84yy (yy is the Modifier) · Slot 20: 7E1C85yy (yy is the Modifier) 10.5 Ruckshack - Number of Items 7E1C34xx (xx is an hex number between 01 and 20 -14 in hex-) - Items · Slot 1: 7E1C86yy (yy is the Modifier) · Slot 2: 7E1C87yy (yy is the Modifier) · Slot 3: 7E1C88yy (yy is the Modifier) · Slot 4: 7E1C89yy (yy is the Modifier) · Slot 5: 7E1C8Ayy (yy is the Modifier) · Slot 6: 7E1C8Byy (yy is the Modifier) · Slot 7: 7E1C8Cyy (yy is the Modifier) · Slot 8: 7E1C8Dyy (yy is the Modifier) · Slot 9: 7E1C8Eyy (yy is the Modifier) · Slot 10: 7E1C8Fyy (yy is the Modifier) · Slot 11: 7E1C90yy (yy is the Modifier) · Slot 12: 7E1C91yy (yy is the Modifier) · Slot 13: 7E1C92yy (yy is the Modifier) · Slot 14: 7E1C93yy (yy is the Modifier) · Slot 15: 7E1C94yy (yy is the Modifier) · Slot 16: 7E1C95yy (yy is the Modifier) · Slot 17: 7E1C96yy (yy is the Modifier) · Slot 18: 7E1C97yy (yy is the Modifier) · Slot 19: 7E1C98yy (yy is the Modifier) · Slot 20: 7E1C99yy (yy is the Modifier) 10.6 Modifiers - Items 52 Mini Potion 53 Potion 54 D-Potion 55 Antidote 56 Hyper Potion 57 Tranquilizer 58 Small Cure 59 Power Drink 5A SP Potion 5B SP D-Potion 5C Snack 5D Great Snack 5E Tasty Snack 5F ACT Seed 60 F-DEF Seed 61 Strength Seed 62 Energy Seed 63 Evasion Seed 64 B-DEF Seed 65 Explosive Seed 66 Speed Seed 67 Stinking Orb 68 Poison Orb 69 Sleep Orb 6A Delusion Orb 6B Delusion Ball 6C Stinking Ball 6D Heal Ball 6E Rat Fang 6F Cat Fang 70 Dog Fang 71 Odd Fang 72 Urne 73 Small Ice Vase 74 Small Bolt Vase 75 Blast Vase 76 Smiling Doll 77 Crying Doll 78 Frog 79 Sleep Frog 7A Tough Frog 7B Strong Frog 7C Dead Frog 7D Ripped Gauntlet - Special Items 01 Rucksack 7E Hi Potion 7F Great Frog 80 Notebook 81 Violin 82 Key 83 Goganba Crystal 84 Old Map 85 Gold Spiral 86 Dark Globe 87 Pyramid Eye 88 Talking Rock 89 Feather 8A Stone Tablet - Weapons 02 Dagger Sword 03 Blunt Sword 04 Short Sword 05 Mid Sword 06 Long Sword 07 Great Sword 08 Enchanting Sword 09 Quick Sword 0A Rusty Sword 0B Fire Sword 0C Ice Sword 0D Bolt Sword 0E Wood Axe 0F Battle Axe 10 Sharp Axe 11 Bolt Axe 12 Great Axe 13 Cursed Axe 14 Wood Spear 15 2-Headed Spear 16 Fire Spear 17 Sharp Spear 18 Great Spear 19 Cursed Spear 1A Curved Spear 1B Wood Cutter 1C Ice Cutter 1D Bolt Cutter 1E Great Cutter 1F Sharp Cutter 20 Very Sharp Cutter 21 Wood Chakram 22 Wind Chakram 23 Bolt Chakram 24 Sharp Chakram 25 Very Shap Chakram 26 Fire Rod 27 Wood Rod 28 Ice Rod 29 Soft Rod 2A Magic Rod - Armors 2B Hard Clothes 2C Leather Clothes 2D Leather Armor 2E Rings Armor 2F Scales Armor 30 Fire Armor 31 Steel Armor 32 Plate Armor 33 Slumber Clothes 34 Great Armor 35 Magical Armor 36 Plain Vest 37 Nice Vest 38 Fire Vest 39 Nice Robe 3A Iron Robe 3B Magical Robe 3C Silver Robe 3D Scales Robe - Gauntlets 3E Old Gauntlet 3F Fire Gauntlet 40 Leather Gauntlet 41 Stone Gauntlet 42 Fancy Gauntlet 43 Great Gauntlet - Rings 44 Heavenly Ring 45 Protect Ring 46 Attack Ring 47 Guard Ring 48 All-Mighty Ring 49 Clock Ring 4A Poison Ring 4B Reality Ring - Boots 4C Normal Boots 4D Good Boots 4E Fast Boots 4F Sprint Boots 50 Strange Boots 51 Smelly Boots ------------------------------------------------------------------------------- 13 - Thanks ------------------------------------------------------------------------------- - Thanks to Square for making this really great game, sadly underrated. - Thanks to every site hosting this documment legally.