Ranma 1/2: Neighbourhood Combat/ Street Combat FAQ written by Arcticdragon 0.2 This should be fairly complete except for a few inconstincies 0.1 Initial version (not released), only because it was Section 1 Preface and Protection Section 2 Moves *a. Ranma (male/female) b. Genma c. Kodachi d. Kuno Tatewaki e. Konchoh f. Ryouga g. Happosai h. Cologne Section 3 Miscellaneous Information Section 4 Acknowledgements ---------------------------- Section 1 ---------------------------- First this will be the first that I have made public. This faq will initially be at http://www.geocities.com/arcticdragon, though it may be seen at GameFAQs as well when I send it. Also I will have the names for the characters that are in Ranma as well as the Street Combat doppelgangers. And this document is to be distributed as, period. Though if you see chronosdragoon instead don't worry because it would be the same person that wrote this faq. ---------------------------- Section 2 ---------------------------- The names are in Ranma/SC and the move descriptions are from Ranma, so they will apply here. And some of the moves done while facing right, so just substitute Left for Right and vice versa. a. Ranma / Steven Flailing Circle: A Kachu Tenshin Amaguriken: double tap Y Hiryuu Shoten Ha: Y+B ----------------------------------------- Ranma-chan/Civilian Steven Rolling Elbow Strike: Left+B Combo: Down+B Ranma-kun/Armored Steven Rolling Kick: Left+B Kick combo: Down+B ----------------------------------------- b. Genma /Tyrone Fireball :A Rushing Tackle : B+Y Knife Chop: Up+Y c. Kodachi /Dozo A :Leaping Baton Strike B+Y: Flurry of Petals Up+Y, Y:Ribbon Strike double Y: Thousand Baton Strike Ball Throw: X, Y d. Kuno Tatewaki / GI Jim Lightning sword : A Racing Dust Cloud :B+Y Sword Slashes: Left+B; Up+B; Down+B Multi Strike: double Y e. Kohchoh Kuno (principal)/Helmut Pineapple toss: A Extened Scisors :B+Y flame: up+B Trained Lobster: jump back and Flailing Circle: double Y f. Ryouga/ C.J. Bandana Throw: A Bakusai Tenketsu: B+Y Upwards Belt Lash: Back+Y Shishi Hokodan: quickly double tap Y g. Shampoo/Lita Sword Slash: A Rushing Bonbori Strike :B+Y (Enhanced VS mode only) h. Happosai/Happy1 Up+Y : jumping uppercut B+Y : aura enlargement A : Happo Daikarin i. Cologne/Happy2 (What, Twice for Street Combat?) B+Y :Bakusai Tenketsu A : Hiryuu Shoten Ha double Y : Kachu Tenshin Amaguriken -------------------------- Section 3 -------------------------- Miscellaneous Information North American Title: Street Combat North American Release by Irem North American Release Year: 1992-3 (has to be one of them North American Price: Unknown JapaneseCompany: Masaya Date Released in Japan: 27 March 1992 Price (in yen): 8800 Codes 50 Credits Go to the options menu and go to the credits and hit select 10 times. Enhanced VS mode Hold L and R buttons while selecting the first option Play as any character in Story mode, except for Happosai or Cologne/ Happy Hold L and R and choose the character. Though keep holding them then then press A, when selecting the same character ------------------------------- Section 4 ------------------------------ I had taken some of the miscellaneous information from the Anime Videogame Resource Center, though other sources of information would be from an issue or 2 of EGM.(before EGM was eaten up by Ziff-Davis of course). The programmers of the emulator Zsnes and Snes9x, and whoever dumped the rom, so I could verify the codes working on both.