============================================================================ SEIKEN DENSETSU 3 Hacking Guide version 3.0 © Copyright DavieZBOY (DavieZBoy@aol.com) 2000-2001 ============================================================================ Contents: 1) Intro 2) Getting Started (For Beginners) 2.a) Tools 2.b) Basics-what you need to know 2.c) Hacking 2.d) Saving 3) Hacking Guide for SD3 3.a) HP 3.b) MP 3.c) Stats 3.d) Status 3.e) Exp. 3.f) Level 3.g) Weapons 3.h) Helmets 3.i) Armor 3.j) Gauntlets 3.k) Shields 3.l) Spells 3.m) Classes 3.n) Characters 3.o) Luc (Gold) 3.p) Items 4) F.A.Q. 5) Special Thanks 6) Other Junk ============================================================================ Version History- v 1.0 - First release, just about everything you see here. v 1.5 - Forgot to add Tech Gauge Max thingy, in Class section, and decided that the Special Thanks section was sorta empty, so I added a couple more things. v 2.0 - Added another site to where you can find this Guide, in the Other Junk section. =) v 2.5 - Fixed a minor error I had made. v 3.0 - Fixed the storage system problem, thanks to Da_Wrecka. Fixed up a little the entire document, went through the whole thing and made some changes, especially the "2) Getting Started" section. It all looks a lot nicer now, and is more understandable (at least I think it is). =) ============================================================================ 1- Intro: ============================================================================ This is DavieZBOY's Seiken Densetsu 3 hacking guide. For those of you who don't know what Seiken Densetsu 3 is, why are you reading this? Just kidding, but for those of you who don't know, but are familiar with Secret of Mana, this would be Secret of Mana 2, if it were released in the US, but alas, it never made it all the way. But, thanks to Neill Corlett (www4.ncsu.edu/~nscorlet/sd3) we can now play it in 100% english....on a ROM, just make sure you own the original cartridge. This is such an awesome game, I decided to make a SaveRam, or .SRM (the save file for the ROM) hacking guide for it, since I know how. ============================================================================ 2- Getting Started (For Beginners): ============================================================================ Ok, this section is for those of you who don't know a thing about hacking SRM files, or at least don't know much. ============================================================================ 2.a- Tools: ============================================================================ Ok, for hacking SD3 SRM files, what you need is- -An .SRM file for SD3 -HexWorkshop And of course you'll also need the emulator and ROM to play it. You can get HexWorkshop at: www.bpsoft.com, and the rom and emulator, you can search for them on the web. I use Hex Workshop v. 2.54, it works best for me, and it'll be easier to follow along using it. Also, I believe the newer verions are Trial Versions, not Freeware. ============================================================================ 2.b- Basics-what you need to know: ============================================================================ Note: This may be a little confusing, but try to bear through it all. If you don't understand it all, that's ok, it should come clear when you actually try and do it. Also, if you find any errors, please be sure to notify me about them. Ok, first of all, to understand the process of hacking an SRM file, you need to know what Hexadicimals are. If you've ever used GameShark or GameGenie codes, you would've had to use Hexadicimals. They are sorta like our number system except they not only use the numbers 0-9, but they also use the letters A-F. The values of each digit are as follows: Hexadec. = Decimal 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = 10 0B = 11 0C = 12 0D = 13 0E = 14 0F = 15 10 = 16 11 = 17 12 = 18 13 = 19 14 = 20 ... You get the idea right? this keeps going all the way to, FF = 255. Now you must notice that a two-digit hex number can go between 00 and FF (0 and 255 decimal). This is important to know because one byte of data is a two-digit hex number. It's the basic unit of data that you'll be dealing with when hacking any ROM SaveRam, Save State, or even the ROM itself. Ok, first of all you need, a Hex editing tool, preferably Hex Workshop (look in above section for more details). Ok, now you need to load you SRM file, it should be located in the same folder as your ROM, and should be named [ROMNAME].SRM. Now, when you load the SRM file into Hex Workshop, it should look somewhat roughly like this, at least if you're using Hex Workshop v. 2.54: ____________________________________________________________________________ | Hex Workshop - [SEIKEN~.SRM] _ [] X ____________________________________________________________________________ | File Edit Disk Options Tools Window Help ____________________________________________________________________________ | (a bunch of tools that I can't draw) ____________________________________________________________________________ |(Section 1*)(Section 2*) (Section 3*) | 00000000 6578 6973 7420 2020 0000 00|00 0000 0000 exist ........ | 00000010 4800 6100 7700 6B00 0000 0000 3387 0287 H.a.w.k.....3... | 00000020 024C 004C 0000 0000 0000 0000 4000 0000 .L.L........@... | 00000030 4C00 6900 7300 6500 0000 0000 33BE 02BE L.i.s.e.....3... | etc, etc, etc |___________________________________________________________________________ | Ready |Offset: 0000000A|Value: 131072|8192 bytes|OVR |___________________________| (Section 4*)___|_____________|__________|_____ * Does not say Section 1, 2, 3, or 4. I put them in there so I can explain those sections easier. Ok, now starting with Section 1: This is a list of addresses to tell you which section you're on, very helpful in letting you know where you are, so that you don't get lost too easily. For example, the top section is located at offset 00000000, or just 00, and goes all the way to 0F, the second to top section is located at offset 10(hex value), and ends at 1F, the third at 20, etc. Now Section 2: This is the file or SaveRam itself, it's displayed in hexadicimals. Each byte in the game or file is stored with two hex digits. So the first byte (which is two digits) of the file has 65(hex value), the second byte has 70(hex value), the third has 69(hex value), etc. Now for Section 3: This is just the same exact data as Section 2, only it's displayed in ASCII text format instead of Hexadicimal value, I recomend when hacking to use Section 2 instead of this Section, but you can expiriment here if you like, although I don't think you'll acomplish anything with it. Remember, two hex digits make up one byte, but ASCII text only one digit makes up a byte, that's why there are 32 digits in Section 2, and only 16 in Section 3, for each line or section. You should know that the data in Section 2, and the data in Section 3, are exactly the same, if you change the hex value of a byte in Section 2, the value of that byte in Section 3 will change to what it would be in ASCII format. And Finally Section 4: This is the exact offset of the byte that your cursor is on right now. Right now the cursor (the wanna be cursor that looks like this,"00|00") is on offset 0000000A, or just 0A, if you move the cursor one space left, it will be on offset 09, if you move it one space right, it will be on offset 0B, if you move it one space down, it will be on offset 1A, etc. You can't move it up, because it's at the top already. Section 4, is like Section 1, only more specific. If you didn't get that, well, oh well, hopefully it will make sense when you're actually hacking it. =) ============================================================================ 2.c- Hacking: ============================================================================ Ok, in this section, I'll help you hack something in your SD3 SaveRam file. (Note: I am showing you how to hack the top save file in your SD3 game, so if you don't want to mess with the top saved slot in your game, I suggest saving your current game in another slot as well, and if you wish to hack your second or third saved slot, add 800 to every offset I give, for the second slot, and 1600 for the third slot. For example, when I say go to offset 1FD, if you're hacking the second slot, go to offset 9FD) First of all, load your [ROMNAME.SRM] file using Hex Workshop. Go down to offsets 1FD and 1FE (offsets explained in above section 2.b). These two offsets are where your max HP is located. You can type into these two offsets or data blocks (four digits, two for each data block), any hexadicimal between 00 and FF, let's say... E7 and 03, that should work pretty good. So go to offset 1FD, and type in E7, then go to 1FE which is next, and type in 03. And you've hacked you first SaveRam! But you're not finished yet. Try saving your hack and going to your saved file in the game, I guarantee you, it won't be there! There will be no saved file there! Want to know what to do? Go to the next section, 2.d- Saving, and find out! ============================================================================ 2.d- Saving: ============================================================================ Now this section will most likely be sorta hard to explain, seeing as I don't have any screenshots to explain to you, but I'll do my best. After you've hacked or done whatever changes to your SaveRam, to save, follow the following instructions: After doing your changes or hacking, and you want to save, highlight everything from offset 70 or 00000070, to offset 7FD or 000007FD. You DON'T highlight anything before offset 70, because that's just the text that says the names and data of your save file on the screen with the save slots, and has nothing to do with the actual stats of the game, so DO NOT highlight it. If you don't know how to highlight this section, get your cursor or your mouse to offset 70, click on the mouse, and hold it down, and drag it all the way down to offset 7FD, and let go right before offsets 7FE and 7FF, which are the two offsets at the end of the section 7F0, now everything should be highlighted between the offsets, 70 and 7FD. Now go to the 'Tools' menu in HexWorkshop, and click on Generate Checksum, or press F12. Then click on the 'Generate' tab. Different hexadicimal numbers will come up in different spaces. The one that says "Checksum-16" is the one you're looking for. What this did, is add up all the hex numbers between offsets 70 and 7FD. Whatever numbers it gives you, write them in the offsets at the end that you didn't highlight, 7FE and 7FF, only write them reversed. For example, if in the "Checksum-16" space it says: 64C4 when you pressed the 'Generate' tab, in 7FE put in C4 and in 7FF put in 64, instead of 64 in 7FE and C4 in 7FF, so that's C464, instead of 64C4, got that? It said 64C4, and you put in C464. Make sure you read this right, and at least understand it while you're testing it, because it is impotant! Now, you can save, and it'll finally work. Go to your game and the saved slot will be there with the changes you've made. Now remember to do this every time after hacking the game, It may seem like a lot, but it's actually quite easy to do. And I guess that wraps up this section. Hope I covered everything you needed to know. =) ============================================================================ 3- Hacking guide for SD3: ============================================================================ Well, assuming you know how to locate offsets, I'll now give you the offsets to everything I know of, that you can hack, and the data to put it with. I'm just giving you the offsets, I ain't saying, "Ok, the Max HP is located at 1FD-1FE" I'll just be saying, "Max HP: 1FD-1FE", so Good Luck! ============================================================================ 3.a- HP: ============================================================================ Remember, you can put in any Hex Value from 00-FF, and if you want 999 HP, put in E7 and 03. 1st Player: Current HP: 172-173 Max HP*: 1FD-1FE 2nd Player: Current HP: 271-272 Max HP: 2FC-2FD 3rd Player: Current HP: 370-371 Max HP: 3FB-3FC (*what you hacked in section 2.c- Hacking) ============================================================================ 3.b- MP: ============================================================================ Again, if you want 999 MP, put in E7 and 03, if you only need 99, try 63. =) 1st Player: Current MP: 174-175 Max MP: 1FF-200 2nd Player: Current MP: 273-274 Max MP: 2FE-2FF 3rd Player: Current MP: 372-373 Max MP: 3FD-3FE ============================================================================ 3.c- Stats: ============================================================================ Again you can put in any Hex value from 00-FF, and that goes for everything so that I don't have to keep repeating myself. You might just want to expiriment yourself with the Stats, if you want 99 of 'em all, put in 63. There's also a problem with the stat Luck, it seems to go back down to what it used to be, when you check in the 'Y' menu, after you've already hacked it, but even though it shows up like this, I believe it stays how you hacked it, it just says different. =) 1st Player: Strength: 176 Agility: 177 Vitality: 178 Intelligence: 179 Spirit: 17A Luck: 17B 2nd Player: Strength: 275 Agility: 276 Vitality: 277 Intelligence: 278 Spirit: 279 Luck: 27A 3rd Player: Strength: 374 Agility: 375 Vitality: 376 Intelligence: 377 Spirit: 378 Luck: 379 ============================================================================ 3.d- Status: ============================================================================ Same thing I said above. Except the thing about Luck. =) 1st Player: Attack Power: 1A7-1A8 Evade Rate: 1AE Defence Power: 1AF-1B0 Magic Defense Power: 1B1-1B2 2nd Player: Attack Power: 2A6-2A7 Evade Rate: 2AD Defence Power: 2AE-2AF Magic Defence Power: 2B0-2B1 3rd Player: Attack Power: 3A5-3A6 Evade Rate: 3AC Defence Power: 3AD-3AE Magic Defence Power: 3AF-3B0 ============================================================================ 3.e- Exp.: ============================================================================ Well, this is you exp. points, I don't really think this matters much, since you can just hack your level in the next section anyways, but go ahead and mess with this if you'd like. 1st Player: Total Experience: 17C-17D Remainder of Total Experience: 17E-17F Experience for Next Level: 186-187 Remainder of Experience for Next Level: 188-189 2nd Player: Total Experience: 27B-17C Remainder of Total Experience: 27D-27E Experience for Next Level: 285-286 Remainder of Experience for Next Level: 287-288 3rd Player: Total Experience: 37A-37B Remainder of Total Experience: 37C-37D Experience for Next Level: 384-385 Remainder of Experience for Next Level: 386-387 ============================================================================ 3.f- Level: ============================================================================ Well, this is your experience level, if you want to be lvl 99, type in 62, if you want to be level 255, type in FF,if you want other levels, just expiriment. 1st Player: Experience Level: 18A (some examples: 00-level 0; 62-level 99; FF-level 255) 2nd Player: Experience Level: 289 3rd Player: Experience Level: 388 ============================================================================ 3.g- Weapons: ============================================================================ Anyone can equip any weapon, as long as you hack it into the 'Equiped Weapon' section, and that goes for all the armors and helmets and rings and shields too, but it still won't show when you're battling, if you give Angela a Lance, she'll still appear with a Rod. 1st Player: Equiped Weapon: 18F Extra Weapons: 1B5-1BB 2nd Player: Equiped Weapon: 28E Extra Weapons: 2B4-3BA 3rd Player: Equiped Weapon: 38D Extra Weapons: 3B3-3B9 (the following Submitted by ShaheenJim) WEAPONS: 00-Nothing SWORDS: 01-Bronze Sword 02-Iron Sword 03-Gladius 04-Broadsword 05-Sabre 06-Steel Sword 07-Bastard Sword 08-Silver Blade 09-Estoc 0A-Falchoin 0B-Flamberge 0C-Colichemarde 0D-Shamshir 0E-Palestorm 0F-Mythril Sword 10-Katzbalger 11-Balmunk 12-Valar Sword 13-Kusanagi Blade 14-Tyrving 15-Defender 16-Muramasa Blade 17-Krau-Solas 18-Excalibur 19-Levatein 1A-Dragonbane 1B-Brave Blade 1C-Sigmund 1D-Ragnarok 1E-Deathbringer 1F-2A-Nothing Swords. CLAWS: 2B-Leather Glove 2C-Iron Knuckles 2D-Needle Glove 2E-Molebear Claw 2F-Chain Glove 30-Bagh Nakh 31-Fiend's Claw 32-Silverthorn 33-Moogle Claw 34-Keen Knuckle 35-Power Glove 36-Kaiser Knuckle 37-Acid Claw 38-Cyclone Claw 39-Mythril Claw 3A-Bone Knuckle 3B-Kerberos Claw 3C-Diamond Knuckle 3D-Ghost Hand 3E-Rock Claw 3F-Gleam Glove 40-Jug Puncher 41-Vampire Claw 42-Aura Glove 43-Rotten Knuckle 44-Dragon Claw 45-Spiral Claw 46-Holy Glove 47-Skull Disect 48-Gigas Glove 49-54-Nothing Claws KNIVES: 55-Flint Knife 56-Dagger 57-Baselard 58-Roundel Dagger 59-Sharkteeth 5A-Steel Dagger 5B-Misericorde 5C-Katar 5D-Main Gauche 5E-Garuda 5F-Crystal Dagger 60-Elf Dagger 61-Ashura 62-Bluegale 63-Mithril Knife 64-Yasha 65-Dancing Dagger 66-Field Dagger 67-Bishamon 68-Merkiel Dagger 69-Sylvan Knife 6A-Taishaku 6B-Sheol Dirk 6C-Crescent Knife 6D-Acala 6E-Crimson Glare 6F-Orihalcon 70-Manslaughter 71-Kongo Rakan 72-Deathstroke 73-7E-Nothing Knives RODS: 7F-Wooden Cane 80-Staff 81-Witch Staff 82-Oak Pine 83-Pewter Rod 84-Ruby Cane 85-Crystal Rod 86-Soul Rod 87-Varshu Staff 88-Cunning Staff 89-Ash Cane 8A-Will Staff 8B-Tot's Cane 8C-Rajin's Cane 8D-Mythril Rod 8E-Skull Rod 8F-Memyl Rod 90-Druid Cane 91-Revelation Cane 92-Nebula Staff 93-World Tree Branch 94-Ancient Rod 95-Mizunara Cane 96-Eternal Rod 97-Celnunnos Cane 98-Ceryeceon 99-Ganvantein 9A-Spirit Cane 9B-Rune Staff 9C-Dragon Rod 9D-A8-Nothing Staves FLAILS: A9-Hollow Rod AA-Wood Flail AB-Ball and Chain AC-Light Flail AD-Warhammer AE-Steel Maul AF-Duck Ironball B0-Silver Flail B1-Heavy Flail B2-Hammer Flail B3-Morning Star B4-Heiro Flail B5-Puppet Flail B6-Blockbuster B7-Mythril Maul B8-Troll Maul B9-Cuneal Maul BA-Holy Flail BB-Thibula Flail BC-Gravity Maul BD-Ultima Maul BE-Bloodsucker BF-Meteo Smash C0-Mjolnir C1-Satan Flail C2-Vertina Maul C3-Judgementes C4-Gigas Flail C5-Maul of the Dead C6-Juggernaut C7-D2-Nothing Flails SPEARS: D3-Bronze Lance D4-Long Spear D5-Flamea D6-Corseca D7-Partisan D8-Steel Lance D9-Glaive DA-Silver Lance DB-Wing Spear DC-Mystic Spear DD-Plune Lance DE-Dark Piercer DF-Torrento Spear E0-Golden Spear E1-Mythril Spear E2-Brainwrecker E3-Griffin Lance E4-Staghorn E5-Wolf's Fang E6-Maidenleaf E7-Valkyrie Spear E8-Mideel Spear E9-Brunak EA-Gungir EB-Paintooth EC-Blaze Piercer ED-True Spear EE-Stargazer EF-Dragon Lance F0-Giant's Spear F1-FF-Nothing Spears ============================================================================ 3.h- Helmets: ============================================================================ 1st Player: Equiped Helmet: 190 Extra Helmets: 1C5-1CB 2nd Player: Equiped Helmet: 28F Extra Helmets: 2C4-2CA 3rd Player: Equiped Helmet: 38E Extra Helmets: 3C3-3C9 (the following Submitted by ShaheenJim) HELMETS: 00-Nothing 01-Leather Visor 02-Headgear 03-Studded Helm 04-Visored Helm 05-Horned Helm 06-Silver Sallet 07-Beryl Arnet 08-Dragon Helm 09-Hero's Crown 0A-Protection Helm 0B-Rising Moon Helm 0C-Skull Head 0D-Bandana 0E-Warrior Band 0F-Headband 10-Chakra Band 11-Werewolf's Mane 12-Majuu Mask 13-Genjuu Mask 14-Dragon's Mane 15-Ivory Band 16-Darkshine Band 17-Sapphire Band 18-Ruby Band 19-Leather Hat 1A-Garravilla 1B-Feather Hat 1C-Fearie Hat 1D-Grizzly Garea 1E-Black Hood 1F-Noctogoggles 20-Fool's Crown 21-Wind Spirit Hat 22-Silver Wolf Garea 23-Stealth Hood 24-Bloody Mask 25-Circlet 26-Witch Hood 27-Emerald Tiara 28-Panther Hood 27-Emerald Tiara 28-Panther Hood 29-Silver Circlet 2A-White Snow Veil 2B-Mist Veil 2C-Moonstone Tiara 2D-Myien Crown 2E-Eremos Crown 2F-Rune Veil 30-Ancient Tiara 31-Cat-ear Hood 32-Rabite Hat 33-Mog Cap 34-Silk Robbin 35-Parobin Hood 36-Holy Spirit Hood 37-Sunstone Hat 38-Spiritus Robbin 39-Bishop's Ribbon 3A-Sage's Ribbon 3B-Undead Ribbon 3C-Bitium Ribbon 3D-Winged Ribbon 3E-Leather Helmet 3F-Barbute 40-Viking Helm 41-Horncrest 42-Unicorn Helm 43-Aurora Helm 44-Pegasus Helmet 45-Vanir Helmet 46-Stardust Helmet 47-Rising Dragon 48-Wolf Helmet ============================================================================ 3.i- Armor: ============================================================================ 1st Player: Equiped Armor: 191 Extra Armor: 1C5-1CB 2nd Player: Equiped Armor: 290 Extra Armor: 2C4-2CA 3rd Player: Equiped Armor: 38F Extra Armor: 3C3-3C9 (the following Submitted by ShaheenJim) ARMOR: 00-Nothing 7F-Quilted Leather 80-Hard Leather 81-Bezant Mail 82-Lamellar Armor 83-Hauberk 84-Half Plate 85-Plate Mail 86-Lunula Mail 87-Reflex 88-Pegasus Armor 89-Leanis Plate 8A-Knight Armor 8B-Swordsman Armor 8C-Gold Armor 8D-Platinum Armor 8E-Dragon's Mail 8F-Hero's Armor 90-Protect Armor 91-Master's Armor 92-Skeleton Mail 93-Cotton Uniform 94-Leather Belt 95-Fur Vest 96-Warrior Uniform 97-Chain Vest 98-Wolf Belt 99-Protector 9A-Beast Uniform 9B-Lyshee Vest 9C-Battlesuit 9D-Amber Uniform 9E-Red Uniform 9F-Blue Uniform A0-Genjuu Belt A1-Majuu Belt A2-Scale Uniform A3-Byakko Uniform A4-Genbu Uniform A5-Seiryuu Uniform A6-Suzaku Uniform A7-Cotton Kilt A8-Black Fatigue A9-Camoflage Cloak AA-Thief's Cape AB-Soft Leather AC-Idaten Cloak AD-Chain Guard AE-Moonbeam Cloak AF-Elf Breastplate B0-Fleetwind Cape B1-Flourite Plate B2-Utsushimi Cape B3-Darksuit B4-Yafuku Cuirass B5-Ninga Garb B6-Shijima Mail B7-Phantom Cuirass B8-Silverwolf Pelt B9-Wind Demon Mail BA-Black Garb BB-Cotton Robe BC-Silk Robe BD-Witch's Robe BE-Queen Bee Dress BF-Bat Coat C0-Tiger Bikini C1-Rose Leotard C2-Bunnydress C3-Owl Coat C4-Zephyr Robe C5-Mananan Robe C6-Sunrise Dress C7-Dusk Dress C8-Pure White Robe C9-Darkness Robe CA-Dreamdevil Coat CB-Myein Dress CC-Eremos Coat CD-Rune Coat CE-Ancient Robe CF-Chibikko Robe D0-Lamb Suit D1-Priest's Robe D2-Popoi's Rags D3-Sailor Dress D4-Poto Suit D5-Velvet Cap D6-Moogle Smock D7-Pakkum Suit D8-Glint Robe D9-Utsufishi Robe DA-Golden Robe DB-Silver Robe DC-Minister's Robe DD-Shrine Girl Robe DE-Kurikara Robe DF-Bishop's Robe E0-Sage's Robe E1-Undead E2-Bitium Dress E3-Padded Leather E4-Cuir Boulli E5-Feather Vest E6-Spiked Leather E7-Chainmail E8-Banded Mail E9-Scale Mail EA-Mani Plate EB-Steda Plate EC-White Eagle Plate ED-Jotzammoran EE-Valkrie Mail EF-Rune Armor F0-Wing Armor F1-Fang Armor F2-Phantasm Armor F3-Goddes Armor F4-Polaris Armor F5-DrgnKnight Armor F6-Wulfhezein ============================================================================ 3.j- Gauntlets: ============================================================================ 1st Player: Equiped Gauntlet: 192 Extra Gauntlets: 1D5-1DB 2nd Player: Equiped Gauntlet: 291 Extra Gauntlets: 2D4-2DA 3rd Player: Equiped Gauntlet: 390 Extra Gauntlets: 3D3-3D9 (the following Submitted by ShaheenJim) GAUNTLETS: 00-Nothing 49-Leather Gauntlet 4A-Steel Gauntlet 4B-Gauntlet 4C-Strength Armband 4D-Knight's Crest 4E-Fencer's Armband 4F-Dragon Ring 50-War King's Crest 51-Master's Armband 52-Leather Neckband 53-Beastman Collar 54-Power Wrist 55-Red Moon Horn 56-Cardinal Eye 57-Mad Beast's Fang 58-Gragon's Bone 59-Toshei Armband 5A-Demon Neckband 5B-Utsusemi Earring 5C-Thief's Earring 5D-Cobra Earrings 5E-Ancient Talisman 5F-Tree Spirit Ring 60-Mistscreen Charm 61-Wishbone 62-Lucky Card 63-Stealth Card 64-Jewel Ring 65-Crystal Ring 66-Mist Pendant 67-Protect Ring 68-Snow Crystal 69-Fireball 6A-Sage Stone 6B-Blizzard Hairpin 6D-Marble Ring 6E-Bunny Egg 6F-Moon Ring 70-Protect Earrings 71-Whitelight Ring 72-Blackshade Ring 73-Magatama 74-Moon Flower 75-Black Onyx 76-Vambrace 77-Steel Bracelet 78-Wind God Bracelet 79-Earth Bracelet 7A-Gyralhorne 7B-Rune Earrings 7C-Yadorigi Armlet 7D-Draupnir 7E-Giant's Ring ============================================================================ 3.k- Shields: ============================================================================ Anyone can equip a shield, as long as you put it in their 'Equiped Shield' slot by hacking, but it will only appear on the person if it's Duran, and the cool thing is, they'll even show on his dark classes! Also, it's cool to equip everyone with a shield, because it'll still help your stats (wouln't really make much difference though, if you hack the stats). =) 1st Player: Equiped Shield: 193 Extra Shields: 1DD-1E3 2nd Player: Equiped Shield: 292 Extra Shields: 2DC-2E2 3rd Player: Equiped Shield: 391 Extra Shields: 3DB-3E1 (the following Submitted by ShaheenJim) SHIELDS: F7-WaterDragon Shld F8-Red-heat Shield F9-Thunder God Shld FA-Earth Shield FB-Gold Shield FC-Dragon Shield FD-Sacred Shield FE-Oath Shield FF-Adament Shield ============================================================================ 3.l- Spells: ============================================================================ Spells, techs, and enemy or boss spells are all fitted into this category. You can have up to 12 spells, so choose wisely. =) 1st Player: Spells: 1E5-1F0 Targeting Value: 1F1-1FC 2nd Player: Spells: 2E4-2EF Targeting Value: 2F0-2FB 3rd Player: Spells: 3E3-3EE Targeting Value: 2EF-2FA TARGETING VALUES: 01-Single Target 02-Multi Targeted 03-Single/Multi Targeted 04-Caster Only (can only be casted on the person casting, like Kevin's Pressure Point) The best thing to do, is probably make all your spells Single/Multi Targeted. (the following Submitted by ShaheenJim) SPELLS: 00-(no spell) 01-Diamond Missile 02-Earthquake 03-Stone Cloud 04-Protect Up 05-Speed Down 06-Diamond Saber 07-Air Blast 08-Thunderstorm 09-Stun Wind 0A-Speed Up 0B-Protect Down 0C-Thunder Saber 0D-Ice Smash 0E-Mega Splash 0F-Cold Blaze 10-Mind Up 11-Power Down 12-Ice Saber 13-Fireball 14-Explode 15-Blaze Wall 16-Power Up 17-Mind Down 18-Flame Saber 19-Evil Gate 1A-Dark Force 1B-DeathSpell 1C-AntiMagic 1E-Dark Saber 1F-Holy Ball 20-Saint Beam 21-Heal Light 22-Magic Shield 23-Tinkle Rain 24-Saint Saber 25-Lunatic 26-Half Vanish 27-Body Change 28-Life Booster 29-Energy Ball 2A-Moon Saber 2B-Sleep Flower 2C-Poison Bubble 2D-TransShape 2E-Aura Wave 2F-Counter Magic 30-Leaf Saber 31-Detect (dummy spell which has a unique visible graphic but no effect) 32-Turn Undead 33-Demon Breath 34-Rainbow Dust 35-Ancient 36-Ancient 2 (dummy) 37-Ancient 3 (dummy) 38-Freya 39-Marduke 3A-Iormungand 3B-Lamian Naga 3C-Unicorn Head 3D-Machine Golem 3E-Ghoul 3F-Ghost 40-Gremlin 41-Great Demon 42-Earth Jutsu 43-Thunder Jutsu 44-Water Jutsu 45-Fire Jutsu 46-Arrow 47-Spike 48-Rock Fall 49-Land Mine 4A-Poison Bubble 4B-Flame Breath 4C-Blow Needles 4D-Deadly Weapon 4E-Double Spell 4F-Pressure Point (techs and monster abilities start here, there are still a few normal here and there too) 50-3-step Cut 51-Whirlwind Sword 52-Flashing Sword 53-Maigic Circle 54-Vacuum Sword 55-Eruption Sword 56-Whirlwind Kick 57-Tornado Throw 58-Water-Moon Slice 59-Bastard Slam 5A-Byakko Shockwave 5B-Stardust Bomb 5C-Genbu 100-Kick 5D-Blow Impact 5E-Suzuka Sky Dance 5F-Veritubach 60-Seiryuu Death Fist 61-Dead Crush 62-Flying Swallow Toss 63-Silhoutte Slice 64-Dance of Roses 65-Thousand Slice 66-Shadow Dive 67-Split-Image Slice 68-Pink Typhoon 69-Star Attack 6A-Spiral Rod 6B-Dancing Rod 6C-10t 6D-Hot Shot 6E-Jump 6F-Dash 70-ChopChop 71-BoomBoom 72-Craaaazy 73-HugeHuge 74-Vacuum Surge Spear 75-Flying Heaven Spear 76-Light Shot Spear 77-Falling Star 78-DragonTooth Spear 79-Hundred Flower Dance 7A-Hand Axe 7B-Shuriken (normal spell) 7C-Dart 7D-Pumkin Bomb 7E-Silver Dart (normal spell) 7F-Cutter Missile (normal spell) 80-Crescent (normal spell) 81-Rocket Launcher (normal spell) 82-Axe Bomber (normal spell) 83-Grenade Bomb 84-Dark Fear 85-SurpriseBox Bomb 86-Death Roulette 87-Thunderbolt 88-Rust Hurricane 89-Sweet String 8A-Eye Beam 8B-Dive Attack 8C-Bubble Breath 8D-Grand Slam 8E-Grand Slam(no, that's not a missprint, it's put in there twice) 8F-Power Punch 90-Sky Attack 91-Supersonic 92-Feather Blizzard 93-Black Rain 94-Gas Cloud 95-Ghost Road 96-100 Tentacles 97-Squid Ink 98-Tidal Wave 99-Revenge Spike 9A-Sandstream 9B-Hypercannon 9C-Hell Cross 9D-Darkness Beam 9E-Arrow 9F-Spike A0-Stone A1-Bomb A2-Smoke A3-Mr. Death God A4-Ogre Box A5-Kaiser Mimic A6-Spined Kelp A7-Prisoner A8-Geyseblast A9-Bomb AA-Trap Level 1 AB-Trap Level 2 AC-Bloody Axe AD-Icicle AE-Ice Cradle AF-magicAF B0-magicB0 B1-magicB1 B2-MagicB2 B3-magicB3 B4-magicB4 B5-magicB5 B6-Regeneration B7-Gravitation Press B8-Howl B9-Spiral Moon BA-Grenade Bomb BB-Killstinger BC-Lava Wave BD-Heat Beam BE-Gigaburn BF-Death Ecstasy C0-Whirlwind Sword C1-Magic Circle Cut C2-Vacuum Sword C3-Eruption Sword C4-Silhoutte Slice C5-Shadow Dive C6-SplitImage Slice C7-VacuumSurgeSpear C8-Star Shot Spear C9-Whirlwind Sword CA-Vacuum Sword CB-Eruption Sword CC-Catastrophe CD-Demon Scream CE-Air Slasher CF-Flare D0-SBD D1-SBD D2-SBD D3-SBD D4-Metal Wave D5-Spiral Moon D6-Turn Wind D7-Flash D8-PsychoWave D9-Thunderball DA-Whirlwind DB-E8-SBD E9-poooooon EA-FF-SBD ============================================================================ 3.m- Classes: ============================================================================ 1st Player: Character*: 18C Class Changes Made: 18D Class: 18E Tech Gauge Max: 185 2nd Player: Character: 28B Class Changes Made: 28C Class: 18D Tech Gauge Max: 284 3rd Player: Character: 38A Class Changes Made: 38B Class: 38C Tech Gauge Max: 383 *Character: This does not change which character you have, it just changes the colors of your character, and the name of the class, to the colors and the name of the class of the character you pick. CHARACTER: 00-Duran 01-Kevin 02-Hawk 03-Angela 04-Carlie 05-Riesz CLASS CHANGES MADE: 00-Base Class 01-First Class Change 02-Second Class Change CLASS: Base Class: 00-Base Class First Class Change: 00-Light 01-Dark Second Class Change: 00-Light-Light 01-Light-Dark 02-Dark-Light 03-Dark-Dark In other words, just put in the following, for the class you want: CLASSES: 000000-Fighter 000100-Knight 000101-Gladiator 000200-Paladin 000201-Lord 000202-Swordsmaster 000203-Duelist 010000-Grappler 010100-Monk 010101-Bashkar 010200-God Hand 010201-Warrior Monk 010202-Death Hand 010203-Dervish 020000-Thief 020100-Ranger 020101-Ninga 020200-Wanderer 020201-Rogue 020202-Ninga Master 020203-Nightblade 030000-Magician 030100-Sorceress 030101-Delvar 030200-Grand Divina 030201-Archmage 030202-Rune Master 030203-Magus 040000-Cleric 040100-Priestess 040101-Enchantress 040200-Bishop 040201-Sage 040202-Necromancer 040203-Evil Shaman 050000-Amazoness 050100-Valkryie 050101-Rune Maiden 050200-Vanadis 050201-Star Lancer 050202-Dragon Master 050203-Fenrir Knight TECH GAUGE MAX: 04-lvl 1 tech 07-lvl 2 tech 09-lvl 3 tech If you want your lvl 3 tech, I suggest you put in 09, for you Tech Gauge Maximum! ============================================================================ 3.n- Characters ============================================================================ 1st Player: Character: 160 2nd Player: Character: 161 3rd Player: Character: 162 CHARACTERS: 00-Duran 01-Kevin 02-Hawk 03-Angela 04-Carlie 05-Riesz (the following are sprites you can use, but I warn you, are very glitchy, and your game will be restarting all the time, some of them have pretty cool sub- screen poses though, and you could try them just for fun) 06-Gnome 07-Jinn 08-Salamando 09-Undine 0A-Shade 0B-Wisp 0C-Luna 0D-Dryad 0E-Mana Godess 0F-Wierd looking Mana Stone ============================================================================ 3.o- Luc (Gold): ============================================================================ Luc: 491-493 The most possible Luc, would be if you filled all the offsets with FF. ============================================================================ 3.p- Item Inventory: ============================================================================ These are all the items you can have in your item ring, and how many. The cool thing is, you can have up to 255 of the same item in your item ring, instead of just 9! Pretty cool, eh? Items: 756-75F Item Quantities: 760-769 ITEM QUANTITIES: Put 63 to have 99 of that item, or FF to have 255 (the following Submitted by ShaheenJim) ITEMS: 00-Nothing 01-Paladin's Proof 02-Lord's Proof 03-Master's Proof 04-Duelist's Proof 05-Gold Wolf Soul 06-Silver Wolf Soul 07-Death Wolf Soul 08-Demon Wolf Soul 09-Good Luck Die 0A-Bad Luck Die 0B-Bullseye Die 0C-Nighteye Die 0D-Arcane Book 0E-Book of Secrets 0F-Book of Rune 10-Forbidden Book 11-Holy Water Vial 12-Bottle of Salt 13-Bottle of Ashes 14-Bottle of Blood 15-Briesingamen 16-MorningStarChain 17-KnightDrg Chain 18-Gleipnir 19-Item Seed 1A-Mysterious Seed 1B-Flying Item Seed 1C-Magic Seed 1D-??? Seed 1E-Weapon/Armor Seed 1F-Earth Coin 20-Gnome Statue 21-Basilisk's Fang 22-Bullete's Scale 23-Needlion's Eye 24-Molebear's Claw 25-Storm Coin 26-Jinn Statue 27-Harpy's Fang 28-Bird's Scale 29-Bee's Eye 2A-Siren's Claw 2B-Ice Coin 2C-Undine Statue 2D-WhiteDragon Fang 2E-Sahagin's Scale 2F-Slime's Eye 30-Poseidon's Claw 31-Flam Coin 32-Salamando Statue 33-Fire Lizard 34-Drake's Scale 35-Battum's Eye 36-Kerberos' Claw 37-Darkness Coin 38-Shade Statue 39-Ghost's Eye 3A-Specter's Eye 3B-Shadowzero's Eye 3C-Demon's Claw 3D-Light Coin 3E-Wisp Statue 3F-Poto Oil 40-Pakkun Oil 41-Mama Poto Oil 42-Papa Poto's Claw 43-Moon Coin 44-Luna Statue 45-ChibiDevil's Eye 46-Porobin Oil 47-Wolf Devil Oil 48-Carmilla's Claw 49-Myconid's Eye 4A-Assassin Bug Eye 4B-Dryad Statue 4C-Grell Oil 4D-Matango Oil 4E-Crawler's Claw 4F-Hand Axe 50-Shuriken 51-Dart 52-Pumkin Bomb 53-Round Drop 54-Pakkun Chocolate 55-Magic Walnut 56-Honey Drink 57-Pupui Grass 58-Stardust Herb 59-Angel's Grail 5A-Magical Rope 5B-Gunpowder 5C-Chibikko Hammer 5D-Moogle Badge 5E-Pihyara Flute 5F-Wind Drum 60-Dreamsee Herb 61-HalfKey A (dummy) 62-HalfKey B (dummy) 63-Mystery Key (dummy) 64-Dragon's Eye (dummy) 65-Illusion Mirror 66-Demon Statue (dummy) 67-FF-Nothing Item's (all dummy) ============================================================================ 3.q- Item Storage: ============================================================================ The way the game stores items in storage is very different than how the items and equipment has been stored, it's more like how the stats are stored. Thanks to DaWrecka, I was able to find this out. The items are all already stored in your storage (like stats), so that instead of of putting an item and it's quantity in your storage, the items are already there and have their own offset, all you have to do is put in the amount of that item (like when giving yourself a certain amount of Strength or Intelligence). If you want just 255 of all items, then fill all the following offsets with FF, if you want 99, fill them with 63, if you want none, fill them with 00. Nothing: 6A5 Paladin's Proof: 6A6 Lord's Proof: 6A7 Master's Proof: 6A8 Duelist's Proof: 6A9 Gold Wolf Soul: 6AA Silver Wolf Soul: 6AB Death Wolf Soul: 6AC Demon Wolf Soul: 6AD Good Luck Die: 6AE Bad Luck Die: 6AF Bullseye Die: 6B0 Nighteye Die: 6B1 Arcane Book: 6B2 Book of Secrets: 6B3 Book of Rune: 6B4 Forbidden Book: 6B5 Holy Water Vial: 6B6 Bottle of Salt: 6B7 Bottle of Ashes: 6B8 Bottle of Blood: 6B9 Briesingamen: 6BA MorningStarChain: 6BB KnightDrg Chain: 6BC Gleipnir: 6BD Item Seed: 6BE Mysterious Seed: 6BF Flying Item Seed: 6C0 Magic Seed: 6C1 ??? Seed: 6C2 Weapon/Armor Seed: 6C3 Earth Coin: 6C4 Gnome Statue: 6C5 Basilisk's Fang: 6C6 Bullete's Scale: 6C7 Needlion's Eye: 6C8 Molebear's Claw: 6C9 Storm Coin: 6CA Jinn Statue: 6CB Harpy's Fang: 6CC Bird's Scale: 6CD Bee's Eye: 6CE Siren's Claw: 6CF Ice Coin: 6D0 Undine Statue: 6D1 WhiteDragon Fang: 6D2 Sahagin's Scale: 6D3 Slime's Eye: 6D4 Poseidon's Claw: 6D5 Flame Coin: 6D6 Salamando Statue: 6D7 Fire Lizard: 6D8 Drake's Scale: 6D9 Battum's Eye: 6DA Kerberos' Claw: 6DB Darkness Coin: 6DC Shade Statue: 6DD Ghost's Eye: 6DE Specter's Eye: 6DF Shadowzero's Eye: 6E0 Demon's Claw: 6E1 Light Coin: 6E2 Wisp Statue: 6E3 Poto Oil: 6E4 Pakkun Oil: 6E5 Mama Poto Oil: 6E6 Papa Poto's Claw: 6E7 Moon Coin: 6E8 Luna Statue: 6E9 ChibiDevil's Eye: 6EA Porobin Oil: 6EB Wolf Devil Oil: 6EC Carmilla's Claw: 6ED Myconid's Eye: 6EE Assassin Bug Eye: 6EF Dryad Statue: 6F0 Grell Oil: 6F1 Matango Oil: 6F2 Crawler's Claw: 6F3 Hand Axe: 6F4 Shuriken: 6F5 Dart: 6F6 Pumkin Bomb: 6F7 Round Drop: 6F8 Pakkun Chocolate: 6F9 Magic Walnut: 6FA Honey Drink: 6FB Pupui Grass: 6FC Stardust Herb: 6FD Angel's Grail: 6FE Magical Rope: 6FF Gunpowder: 700 Chibikko Hammer: 701 Moogle Badge: 702 Pihyara Flute: 703 Wind Drum: 704 Dreamsee Herb: 705 HalfKey A (dummy): 706 HalfKey B (dummy): 707 Mystery Key (dummy): 708 Dragon's Eye (dummy): 709 Illusion Mirror: 70A Demon Statue (dummy): 70B Nothing (dummies): 70C-7A4 ============================================================================ 4- F.A.Q. (Frequently Asked Questions): ============================================================================ Ask the questions first, and I'll post the answers. =) ============================================================================ 5- Special Thanks: ============================================================================ Special Thanks go to the following people: ShaheenJim, for contributing the lists of Weapons, helmets, armor, gauntlets, shields, spells, and items. Visit his awesome site at: www.rpgclassics.com Niell Corlett, for translating this awesome game to 100% english. Visit his site at: www4.ncsu.edu/~nscorlet/sd3 Da_Wrecka, for helping me to figure out the storage system. And thanks to everyone at the GameFAQs' Seiken Densetsu 3 message board for inspiring me to write this FAQ. =) ============================================================================ 6- Other Junk: ============================================================================ Not much here. This Hacking Guide is © Copyright DavieZBOY (DavieZBoy@aol.com) 2000. The following sites should be the only sites that this Hacking Guide should be found on. If found on other sites, please contact me at my e-mail mentioned above and at the beginning of the Guide, and notify me of the site that has this FAQ. The sites so far are: www.gamefaqs.com www.rpgclassics.com www.gameadvice.com If you'd like to use this Guide on your site, please feel free to e-mail me. again my e-mail is: DavieZBoy@aol.com. And it looks like that just about wraps up my Guide, hope you enjoyed it. =)