Bigstu's Seiken Densetsu 3 FAQ v0.1 Pro Action Replay codes: Written by Stuart Gooding : This document is Copyright 2000 Stuart Gooding Note from the author: I wrote this FAQ because I couldn't find a decent SD3 code FAQ on the internet. It's my first FAQ so be I can blame that for any mistakes. And I guess that this is protected under International Copyright so don't rip it off! This document should only be found on: GameFAQS - * Also the names I use for some of the character may be different... You should be able to figure it out. CONTENTS 1. Player Status Codes 2. Class Changing Codes 3. Inventory Item List 4. Skills/Magic List 5. Player Status Codes 1. Player Status Codes |---------|--------------------------------------------| |PAR Code | Description | |---------|--------------------------------------------| |7FEDFEFF | Player 1 - Quick level up (High EXP) | |7FF0FEFF | Player 2 - Quick level up (High EXP) | |7FF3FEFF | Player 3 - Quick level up (High EXP) | |---------|--------------------------------------------| |7FEE0cnn | Player 1 - Max Weapon Charge (nn=04,07,09) | |7FF10Cnn | Player 2 - Max Weapon Charge (nn=04,07,09) | |7FF40cnn | Player 3 - Max Weapon Charge (nn=04,07,09) | |---------|--------------------------------------------| |7E2C24nn | \ | |7E2C25nn | - Affects the amount of Luc (Cash!) | |7E2C26nn | / | |---------|--------------------------------------------| 2. Class changing codes: For Player 1 : 7FEE14xx and 7FEE15yy For Player 2 : 7FF114xx and 7FF115yy For Player 3 : 7FF414xx and 7FF415yy * Where xx and yy are the numbers that define the class (See table below). Class Changing Table |-----------|----|----| | Class | xx | yy | |-----------|----|----| |Neutral | 00 | 00 | |Light | 01 | 00 | eg. if player 1 is Duran, |Dark | 01 | 01 | the codes : 7FEE1402 and 7FEE1502 would |Light+Light| 02 | 00 | change him to a SwordMaster... |Light+Dark | 02 | 01 | |Dark+Light | 02 | 02 | |Dark+Dark | 02 | 03 | |-----------|----|----| * NOTE: When changing your class, the characters sprite (appearance) wont change unless you do it without this cheat or when you use something like the cannon, turtle or ship (something to shift the game and make it reload the characters). All of their skills work. So you can change from class to class gaining all of their strengths. Also, you only gain one skill/spell every time you level up, so to gain everyone's skills you should use the quick level cheat (turn it off when you are done getting the skills or else it can get annoying). 3. Inventory Item List: The inventory ring in the game can be accessed by the codes: 7E2EE9nn -> 7E2EF2nn for each slot. This sets the slot in the inventory to the item nn (see table below for item number descriptions). Also to edit the number of these items in inventory use the codes: 7E2EF3nn -> 7E2EFCnn This sets the number of each items in the slot specified. So, as an example: If the code : 7E2EE959 and 7E2EF303, you would set slot 1 in the inventory to 3 x Angel's Grail. Inventory Code Index/Description: Code: (replace the nn with these codes) Final class change items: 01-04 - Duran's final class changing items 05-08 - Kevin's final class changing items 09-0C - Hawk's final class changing items 0D-10 - Angela's final class changing items 11-14 - Carlie's final class changing items 15-18 - Lise's final class changing items Seeds: 19 - Item seed 1A - Mysterious seed 1B - Flying item seed 1C - Magic seed 1D - ??? seed 1E - Weap/Armr seed Magical items: 1F-24 - Earth items (Gnome) 25-2A - Air items (Jinn) 2B-30 - Water items (Undine) 31-36 - Fire items (Salomando) 37-3C - Dark items (Shade) 3D-42 - Light items (Wisp) 43-48 - Moon items (Luna) 49-4E - Wood items (Dryad) Flying items: 4F - Hand axe 50 - Shuriken 51 - Dart 52 - Pumpkin bomb Attribute restorative items: 53 - Candy 54 - Chocolate 55 - Magic acorn 56 - Honey drink 57 - Puipui grass 58 - Stardust herb 59 - Angel's Grail Miscellaneous items: 5A - Magic rope 5B - Gun powder 5V - Chibikko hammer 5D - Moogle badge 5E - Pihyara flute 5F - Wind drum 60 - Dreamsee herb 4. Skills/Magic List: This is similiar to the item codes above. To access the skills/spells menu ring use the codes: 7FEEA5nn -> 7FEEAEnn for player 1 7FF1A5nn -> 7FF1AEnn for player 2 7FF4A5nn -> 7FF4AEnn for player 3 Where nn is the spell code of the skill/spell you want in that slot. nn codes below. Skill/Spell Code index: (I think they are all right...) Earth: 01 - Diamond missile 02 - Earth quake 03 - Stone cloud 04 - Protect up 05 - Speed down 06 - Diamond saber Air: 07 - Airblast 08 - Thunderstorm 09 - Stun wind 0A - Speed up 0B - Protect down 0C - Thunder saber Water: 0D - Ice smash 0E - Mega splash 0F - Cold blaze 10 - Mind up 11 - Power down 12 - Ice saber Fire: 13 - Fireball 14 - Explode 15 - Blaze wal 16 - Power up 17 - Mind down 18 - Flame saber Dark: 19 - Evil gate 1A - Dark force 1B - Death spell 1C - Anti magic 1D - Black curse 1E - Dark saber Light: 1F - Holy ball 20 - Saint beam 21 - Heal light 22 - Magic shield 23 - Tinkle rain 24 - Saint saber Moon: 25 - Lunatic 26 - Half vanish 27 - Body change 28 - Life booster 29 - Energy ball 2A - Demon breath 2B - Moon saber Wood: 2C - Sleep flower 2D - Poison bubble 2E - TransShape 2F - Aura wave 30 - Counter magic 31 - Leaf saber Special powers: (specific to final class players normally) 32 - Detect 33 - Turn undead 34 - Rainbow dust 35 - Ancient 36 - Ancient 2 37 - Ancient 3 38 - Freya 39 - Marduke 3A - Iormungand 3B - Lamian Naga 3C - Unicorn head Miscellaneous magics: 3D - Machine golem 3E - Arrow 3F - Spike 40 - Ghoul 41 - Ghost 42 - Gremlin 43 - Great demon 44 - Earth Jutsu 45 - Thunder Jutsu 46 - Water Jutsu 47 - Fire Jutsu 48 - Rockfall 49 - Landmine 4A - Poison breath 4B - Flame breath 4C - Blow needles 4D - Deadly weapon 4E - Double spell From here on the code give the weapon charge moves as spells (it isn't supposed to work that way so it can have errors) eg. 50 is Duran's Whirlwind blade move. (this can be quite fun actually, watch Carlie do Kevin's bastard slam) There may be more after these charge moves but I can't be stuffed looking for them yet (maybe later, in an update or something) 5. Player statistic codes: 7FEDxxnn - Player 1 stats 7FF0xxnn - Player 2 stats 7FF3xxnn - Player 3 stats Replace the xx with the attribute code and the nn to the number you want that attribute at. (see the below table) Attribute codes: xx= F2-F3 - Current Health F4-F5 - Current Mana F6 - Strength F7 - Agility F8 - Vitality F9 - Intelligence FA - Spirit FB - Luck To set the maximum health and mana the codes are: Player 1: 7FEE01nn and 7FEE02nn for health 7FEE03nn and 7FEE04nn for mana Player 2: 7FF101nn and 7FF102nn for health 7FF103nn and 7FF104nn for mana Player 3: 7FF401nn and 7FF402nn for health 7FF403nn and 7FF404nn for mana Also the level of your players can be altered by the codes: 7FEE10nn - for player 1 7FF110nn - for player 2 7FF410nn - for player 3 * nn in this case is the level minus 1 Hope you like the Codes, the fun was in finding them! I'll add in a weapons and armour part later maybe. (mail me if you really want to know what they are) Acknowledgements: I didn't really use any sources in writing this FAQ (if I did I have forgotten and am sorry to those who deserve thanks). I would like to thank all the people who have written FAQs to GameFAQs in the past, for all their help. Send mail to: bigstu11@hotmail.com I don't read this account much so don't be surprised by long delays between answering mails. (if I've made any mistake let me know)