___ ___ ___ ___ __ [__ | \ | __ | | |\ | | \ |__| |\/| ___] |__/ |__] |__| | \| |__/ | | | | __ __ ___ __ ___ __ ___ __ ___ _ __ |__| | | | | | |___ |__| |___ | | |__| |\/| |__| | | | | |\ | | |__| |_|_| |___ | \ | |__| | \ | | | | | | |__| | \| __ __ __ ___ |__| | | / / | |___ | |__| /__ /__ |___ |___ SD Gundam Power Formation Puzzle System: Nintendo Entertainment System Genre: Puzzle Written By: Necropenguin Version: 1.0 Started: April 20, 2004 Finished: April 23, 2004 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ This document is copyrighted to Necropenguin@yahoo.com, that's me, and this document may NOT be altered, reproduced, sold for profit, or especially plagiarized in any way shape or form without my permission, which you won't get so don't ask. As of tonight, April 23, GameFAQs is authorized by my decree to display this document for public use. If I find out that my hard work (well not really hard, but you sit here and try doing this) is being ripped off I will be forced to take a rather unhappy legal action, plus Ill just plain find you and hurt you. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Version Information: Version 1.0: --It is finished! Rejoice! Version 1.1: --Fixed the example of the Power Block grid, removing the extra 5. ======================================================================= TABLE OF CONTENTS: ------------------ 1) Introduction 2) Game Controls 3) Gameplay Explanation --The Basics --Power Blocks and Special Abilities --Creating and Attacking with Mobile Suits 4) Team Stats --Gundam --Zeon --Zeon Aqua --Titans --Axis --Neo Zeon --Crossbone Vanguard and Zanscare --G Gundam --Gundam W --OZ 5) Gameplay Modes --Story Mode --VS Mode --Time Attack 6) Thanks \ /------------\ / [===========================|Introduction|============================] / \------------/ \ "This is no Tetris, boy! No Tetris!" "What the hell is that supposed to mean?" my curious friend asked as he watched me playing SD Gundam Power Formation Puzzle. Obviously oblivious to my parody of Ramba Ral, I decided to go for a more sensible explanation of what the heck exactly I was playing. "Well, you see, it's kind of like Tetris, but backwards... and with giant freakin' robots!" Welcome to my guide for SD Gundam Power Formation Puzzle, one of the coolest falling block-type puzzle games you will ever play. This game manages to take the basics of the typical block puzzle, and throw them out on their ass. Instead of destroying blocks, you prosper from keeping blocks. You can deploy mobile suits (giant piloted combat robots) to defeat your enemies fleet. You can use special abilities to attack your foe with your battleship. The matches can become so drastic and fast-paced with mobile suits zooming, and blocks falling, and missiles flying every which way that you won't know what hit you. Yes, this game kicks ass! \ /-------------\ / [===========================|Game Controls|===========================] / \-------------/ \ D-Pad Up: Slow the drop speed of the falling block D-Pad Right: Move the falling block to the right D-Pad Down: Increase the drop speed of the falling block D-Pad Left: Move the falling block to the left Start Button: Pause the Game B Button: Trade in all complete lines for a mobile suit, and send it into storage. X Button: Send out a stored mobile suit to attack. Y Button: Trade in all complete lines for a mobile suit, and have it attack immediately. \ /--------------------\ / [========================|Gameplay Explanation|=======================] / \--------------------/ \ ----------------------------------------------------------------------- The Basics ----------------------------------------------------------------------- SD Gundam Power Formation Puzzles is one of the most unique block- dropping puzzle games you will ever play. The game pits you and your battleship against another battleship team based after various factions from past Gundam series and movies. You battle by arranging colored blocks dropped from small transport ships, arranging lines to trade in for mobile suits to try and deplete your opponents battleship's life. But be cautious, this isn't like most block games. Where the point in Tetris is to form lines to keep the height of your blocks down, the point of Power Formation Puzzle is to not destroy your lines. Get as many as possible, up to a maximum of eight. If you have more than eight lines, Your columns will be pushed down as new falling blocks land. There are four basic block colors: Red, Blue, Yellow, and Green. There is also a fifth type of block, called a Power Block, but we'll talk about those later. You can tell what type of blocks the next three blocks coming will be by looking at the gauge in the center of the screen. If you see a block you want, speed up your current drop or slow it down to trick the computer into taking the blocks before it. Blocks will be destroyed if four or more blocks of the same color are touching in any way, including diagonally. Blocks will also be destroyed if one block of each color touches vertically or horizontally. | | |R | | Y | | GG | | | | BBBB | |0R 00| |00 Y00| |000G00| | RYBG| |000000| |00R000| |000Y00| |000G00| |000000| |000000| |000R00| |000Y00| |000000| |000000| +------+ +------+ +------+ +------+ +------+ -In the first diagram, the four blue blocks (labeled as B) would be destroyed since they are all of the same color, and are all touching horizontally. -In diagram two, the four red blocks are all diagonally in a straight line with one another, and thus all four would be destroyed. -In the third diagram, the four yellow blocks stacked horizontally one on top of the other would be destroyed. -In diagram four, there are four green blocks touching, and although they are not all in a straight line, since there is more than three blocks of the same color touching they would all be destroyed. -And finally, in diagram five, we see that there is one red, one yellow, one blue, and one green block arranged in a horizontal line. Although they are not all of the same color, since one block of each color is touching all four would be destroyed. If any of your blocks are destroyed, your battleship will lose a small amount of life. Your battleship has four life gauges. The first gauge is white in color, and as it depletes it will become blue. The second blue gauge will then lead to the third yellow gauge, and the fourth and final life gauge, the red gauge. If the red gauge is empty, your battleship has lost all of its life, and it will go down in flames. You lose!!! On the other hand, if you can get the opponent to lose all of its life, you win! Sounds easy? Well it may, but it is tougher than it seems sometimes, because there are plenty of wicked tricks both you and the enemy can pull to make the match much more interesting, to say the least. ----------------------------------------------------------------------- Power Blocks and Special Abilities ----------------------------------------------------------------------- Aside from the standard colored blocks, there is also a fifth type of block, called a Power Block. These black blocks have a neon green "P" on them, making them easily discernable from the other block types. Power Blocks are used to trigger one of the six special abilities of your battleship. When four or more Power Blocks are touching, they will activate and trigger a special ability to be used. Which column the last Power Block to activate the special ability is placed in will determine which special ability is used. There are six columns that make up the play area, and six abilities that can be used. Memorize which abilities the team you are using has, and manipulate any Power Blocks as they fall to use the abilities you want. Here is the setup of the columns, and which abilities they would trigger if the last Power Block to complete a group of four or more is placed there: | | | | | | |------| 123456 Once a special ability is triggered, the used Power Blocks will become dark, but will not be destroyed, instead remaining as junk blocks so you can still trade in any remaining rows with junk blocks after you use your special abilities to get a mobile suit. Nifty, huh? But, junked Power Blocks will be destroyed if any nearby colored blocks are destroyed, so be careful around them. These are the various special abilities available to some of the teams and an explanation of what they do for you or to your opponent: --Attack: This will cause your battleship to launch an attack against the enemies' battleship, decreasing the life of the opponent's battleship and often destroying some of their blocks as well. --Shield: This will cause a red force-field to go up around your battleship so that the next attack made on it by an attacking enemy mobile suit will do a minimum amount of damage. --Block: This will add a line of junk Power Blocks to the bottom of your stack, increasing the level of the stack by one. --Repair: This will repair some of the damage already done to your battleship. It will refill your battleship's life bar by about 25%. --Fall: This causes your transport ship to enter the opponent's area and drop a row of blocks on top of the opponent's stack. All of the blocks will be of the same color, so if more than four end up touching they will be destroyed. Power Blocks can not be dropped in this way. --Flash: This will cause the opponent to be unaware of what type and color the next five falling blocks are. They will all be white instead. --D. Dash: This causes all of the blocks to be cleared from both players areas, and will deal damage to the opponents battleship depending on how many blocks are destroyed. --Mine: This will fire three mines into the opponent's area, which will fall at random and destroy any blocks they touch. --MS At.: This will attack the most powerful mobile suit that an opponent currently has stored in their battleship. --TP At.: This will destroy the opponents transport ship for a few seconds, which will stop new blocks from dropping into their area until the effect wears off and a new transport ship appears. ----------------------------------------------------------------------- Creating and Attacking with Mobile Suits ----------------------------------------------------------------------- Like I said earlier, the point of Power Formation Puzzle is to get as many complete lines as you can. Ah, but you say: "What the hell use is a line if all it is going to do is sit there?" Good question! Any complete lines can be traded in for a mobile suit, which can be used to directly attack your enemy, or be stored for later to defend against incoming enemy mobile suit attacks. Press the B Button to trade in all of the complete lines you currently have, and you will put a mobile suit into storage, that way you can use it later to attack or defend. You can call a mobile suit out of storage to attack or defend later on down the road by pressing the X Button. If you wish to bypass the entire storage phase, you can just press the Y Button to trade in any complete lines you have for a mobile suit to be sent out to attack immediately. The more complete lines you trade in, the more powerful the mobile suit you receive will be. There are eight mobile suit power levels, and hence eight mobile suits for every team. When you trade in complete lines, the lines will disappear, and any remaining blocks will be moved to the bottom of the area. For every one line you trade, the power level of the mobile suit you receive will be increased by one. Say you trade in only one complete line, you will only receive a mobile suit with a measly power level of one. But if you manage to get eight lines, and trade in all eight complete lines, you will receive a monstrously powerful level eight mobile suit. You can use your mobile suits to attack your opponents' battleship. When told to attack, a small window will open at the top of the screen and the attacking mobile suit will begin to travel to the opponent's battleship. During the time it takes for your attacking mobile suit to get to the enemy battleship, the enemy can choose to launch its own mobile suits to defend and weaken you attacker. When two mobile suits clash they will both attack each other. The mobile suit with the highest current power level will win the battle and continue towards the opponent's battleship. But the power level of the victorious mobile suit will have decreased due to the damage it has taken. After the battle ends, the mobile suit will continue to the enemy battleship until it is either destroyed by another defending mobile suit, or it successfully attacks the enemy battleship. If two mobile suits of the same power level attack each other, they will both be destroyed. In example, let us say the Gorbeez launches a Nobel Gundam to attack the enemy battleship. The Nobel Gundam has a power level of 6. The enemy Zeon, not wanting their Gaw to be attacked by such a powerful mobile suit, launch a Gouf with a power level of 4 to defend against the Nobel Gundam. The Nobel Gundam with a power level of 6 is stronger than the Gouf with its power level of 4, so the Gouf will be destroyed, but the battle has damaged the Nobel Gundam. The Nobel Gundam's power level will now be only 2, because using the power of basic subtraction the Gouf's power level of 4 has been subtracted from the Nobel Gundam's 6 leaving us with a Level 2 Nobel Gundam. The Nobel Gundam continues on and attacks the Gaw, but does very little damage because it is only Level 2 now instead of Level 6. You can only store a total of five mobile suits at a time. You can tell how many mobile suits you or your opponent has currently stored by looking at the sides of the screen. For every mobile suit currently stored, a yellow bar will appear on the side of the screen. Any new mobile suits created will be sent out to attack immediately if you can not store anything else. Mobile suits are a vital part of strategy. Learning when to attack, or defend is important. Sometimes it is better to let a level one mobile suit through instead of wasting a mobile suit to defend, and then launching your own attack afterwards. You must also learn to balance between trading in for weak mobile suits and strong suits. A Level 8 suit, although god-awfully powerful, is also god-awfully hard to make. Level 1 mobile suits are easy as hell to pump out, but are also weaker than hell. You have to find a balance between the two, because if you try to make nothing but super-strong mobile suits, you will be swarmed by the enemies' weaker mobile suits. But if you make nothing but wimpy mobile suits, they will rarely ever get a chance to attack the enemy, much less actually do any real damage. \ /----------\ / [============================|Team Stats|=============================] / \----------/ \ +------------------------+ |Team: Gundam | |Battleship: Nahel Argama| +------------------------+-------------------+ | Mobile Suits | Special Abilities | +------------------------+-------------------+ |1: Gundam |1: Attack | |2: Gundam Alex |2: Shield | |3: Gundam Mark II |3: Block | |4: Zeta Gundam |4: Block | |5: Gundam Double Zeta |5: Repair | |6: Nu Gundam |6: Attack | |7: Victory Gundam | | |8: Gundam F91 | | +------------------------+-------------------+ +----------------------+ |Team: Zeon | |Battleship: Gaw | +----------------------+-------------------+ | Mobile Suits | Special Abilities | +----------------------+-------------------+ |1: Zaku II |1: Attack | |2: Zaku II |2: Repair | |3: Gouf |3: Mine | |4: Gouf |4: Fall | |5: Dom |5: Repair | |6: Dom |6: D. Dash | |7: Gelgoog | | |8: Char's Gelgoog | | +----------------------+-------------------+ +----------------------+ |Team: Zeon Aqua | |Battleship: Mad Angler| +----------------------+-------------------+ | Mobile Suits | Special Abilities | +----------------------+-------------------+ |1: Gogg |1: Attack | |2: Gogg |2: Repair | |3: Gogg |3: Mine | |4: Acguy |4: Attack | |5: Acguy |5: Repair | |6: Z'Gok |6: Mine | |7: Z'Gok | | |8: Char's Z'Gok | | +----------------------+-------------------+ +-----------------------+ |Team: Titans | |Battleship: Dogos Gear | +-----------------------+-------------------+ | Mobile Suits | Special Abilities | +-----------------------+-------------------+ |1: Hi-Zack |1: Attack | |2: Hi-Zack |2: Repair | |3: Galbaldy Beta |3: Mine | |4: Marasai |4: Fall | |5: Bound Doc |5: Repair | |6: Gabthley |6: D. Dash | |7: Pallas Athene | | |8: Messala | | +-----------------------+-------------------+ +----------------------+ |Team: Axis | |Battleship: Sadaran | +----------------------+-------------------+ | Mobile Suits | Special Abilities | +----------------------+-------------------+ |1: Gaza-C |1: Attack | |2: Gaza-C |2: Shield | |3: R-Jarja |3: TP At. | |4: R-Jarja |4: MS At. | |5: Bawoo |5: Flash | |6: Zaku III |6: Attack | |7: Qubeley Mark II | | |8: Qubeley | | +----------------------+-------------------+ +----------------------+ |Team: Neo Zeon | |Battleship: Rewloola | +----------------------+-------------------+ | Mobile Suits | Special Abilities | +----------------------+-------------------+ |1: Zaku II |1: Attack | |2: Zaku II |2: Repair | |3: Geara Doga |3: Mine | |4: Geara Doga |4: D. Dash | |5: Rezin's Geara Doga |5: Block | |6: Gyunei's Jagd Doga |6: Attack | |7: Quess' Jagd Doga | | |8: Sazabi | | +----------------------+-------------------+ +--------------------------------------+ |Team: Crossbone Vanguard and Zanscare | |Battleship: Adrastea | +------------------------+-------------+-----+ | Mobile Suits | Special Abilities | +------------------------+-------------------+ |1: Den'an Zon |1: Attack | |2: Den'an Zon |2: Repair | |3: Berga Dalas |3: TP At. | |4: Dahgi Iris |4: Fall | |5: Zoloat |5: Repair | |6: Einerad |6: Attack | |7: Gengaozo | | |8: Vigna Ghina | | +------------------------+-------------------+ +--------------------+ |Team: G Gundam | |Battleship: Gorbeez | +--------------------+-------------------+ | Mobile Suits | Special Abilities | +--------------------+-------------------+ |1: Gundam Rose |1: Attack | |2: Gundam Maxter |2: Repair | |3: Bolt Gundam |3: Fall | |4: Dragon Gundam |4: Flash | |5: Shining Gundam |5: Repair | |6: Nobel Gundam |6: D. Dash | |7: Master Gundam | | |8: God Gundam | | +--------------------+-------------------+ +----------------------+ |Team: Gundam W | |Battleship: Shuttle | +----------------------+-------------------+ | Mobile Suits | Special Abilities | +----------------------+-------------------+ |1: Gundam Sandrock |1: Attack | |2: Gundam Sandrock |2: Repair | |3: Gundam Shenlong |3: MS. At | |4: Gundam Shenlong |4: Shield | |5: Gundam Heavyarms |5: Repair | |6: Gundam Deathscythe |6: Attack | |7: Wing Gundam | | |8: Wing Gundam Zero | | +----------------------+-------------------+ +----------------------+ |Team: OZ | |Battleship: Shuttle | +----------------------+-------------------+ | Mobile Suits | Special Abilities | +----------------------+-------------------+ |1: Leo |1: Attack | |2: Leo |2: Flash | |3: Tragos |3: MS At. | |4: Aries |4: Flash | |5: Mercurius |5: MS At. | |6: Vayeate |6: Attack | |7: Tallgeese | | |8: Gundam Epyon | | +----------------------+-------------------+ \ /--------------\ / [==========================|Gameplay Modes|===========================] / \--------------/ \ ----------------------------------------------------------------------- Story Mode ----------------------------------------------------------------------- Story Mode is the basic mode of Gameplay, where you get to choose one of three teams and battle against all of the other teams. You have a choice between the Gundam team, G Gundam team, or the Gundam W team. Using your team you will go through nine battles as you fight against the evil in the universe... or something. You can loose once, but any more and you loose story mode. ----------------------------------------------------------------------- Versus Mode ----------------------------------------------------------------------- This is a standard two-player versus mode. Grab your buddy, any buddy, and a second controller and knock yourselves silly as any of the ten teams in the game. The game gets a lot more hectic when you have someone else grabbing for Power Blocks, and launching assaults. ----------------------------------------------------------------------- Time Attack Mode ----------------------------------------------------------------------- You have fifteen minutes to defeat as many enemy teams as possible with your choice of any of the ten teams. My best is a meager four wins in fifteen minutes. Ho hum... In this mode, enemies seem a lot more determined to get higher block stacks and getting more powerful mobile suits, so you don't have as much constant pressure on you like you do in Story Mode. \ /------\ / [==============================|Thanks|===============================] / \------/ \ --GameFAQs for kicking that much ass! (And hopefully posting this FAQ.) --Yoshiyuki Tomino for creating the Mobile Suit Gundam universe! --www.network-science.de/ascii/input.html for the instant ASCII. --The Coca-Cola Corporation for deciding to once again produce Cherry Coke! --My new keyboard, for not sucking like my old keyboard! --The Muse who inspired me to write this jibberish! --And especially you, who are reading this. I hope it helps! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ This document is copyrighted to Necropenguin@yahoo.com, that's me, and this document may NOT be altered, reproduced, sold for profit, or especially plagiarized in any way shape or form without my permission, which you won't get so don't ask. As of tonight, April 23, GameFAQs is authorized by my decree to display this document for public use. If I find out that my hard work (well not really hard, but you sit here and try doing this) is being ripped off I will be forced to take a rather unhappy legal action, plus Ill just plain find you and hurt you. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++