/===========================================================================\ | SD Gundam 2 | \===========================================================================/ ZSNES PAR codes by Darth Nemesis (darthnemes1s@aol.com) v1.0 5/13/2001 =============================================================================== STORY MODE =============================================================================== Infinite Health 7E1AAB60 + 7E1AAC03 Always Charged 7E1ABB0F Head Vulcans 7E1AA200 Laser 7E1AA201 Blaster 7E1AA202 Beam Cannon 7E1AA203 (Gundam #3 only) Shield 7E1AA204 (Gundam #1 only) Rifle+Shield 7E1AA205 (Gundam #1 only) Blaster+Shield 7E1AA206 (Gundam #1 only) Ship Mode 7E1AB801 (Gundam #2 only) Ghost Mode 7E0F1202 Note: For Ghost Mode, you can still be crushed, but you won't stop flashing when you respawn. With Infinite Health it won't really matter that you get crushed anyway, and besides the boss fights you can pretty much just sit back with fast forward on and watch your gundam beat the game without ever moving. =============================================================================== VERSUS MODE =============================================================================== P1 Full Health 7E061460 P2 Full Health 7E066460 P1 Fully Charged 7E0616F2 P2 Fully Charged 7E0666F2 or P1 Always Charged 7E061708 P2 Always Charged 7E066708 =============================================================================== By Darth Nemesis (darthnemes1s@aol.com)