5/14/00 xo_pitseleh@hotmail.com Newest Version: www.gamefaqs.com Help: http://www.angelfire.com/games2/rs3monsters/rs3monsters.htm ********************************* **Romancing SaGa 3 Info Bonanza** ********************************* ------------ |What's New| ------------ Version Dipoo!.1 -made a webpage to go with this FAQ: http://www.angelfire.com/games2/rs3monsters/rs3monsters.htm -added Overall Stat Comparison at the beginning of Characters section so you can see who is "technically" the best. -why must I be so plagued with errors and inconsistancies!? Alright, I've tried to make this as simple and user-friendly as possible. I've made a list of all the characters in Romancing SaGa 3 and their stats. This should allow you to compare the heroes and see who's good and bad at what. I've also included where to find each hero and how to get them to join you as best I know how. However, some of the characters just won't join you even if you do follow the right steps because no main character can acquire every single character. I whipped up a Town/Place Reference for any towns or areas mentioned. This describes the place based on location and appearance. This should help those of you who don't know Japanese. I've included a lot of other stuff too so go to it. This guide is divided like so: I. Town/Place Reference (Find Word: Alkaiser) II. Choosing a Character (Find Word: Nusakan) a. Explanation of Stats (Find Word: Roufas) b. Characters (Find Word: Berva) c. Suggested Group Combinations (Find Word: Mesarthim) III. Tips for Learning Techs (Find Word: Asellus) IV. Difficult Techs (Find Word: DSP) V. Weapon Specific Techs (Find Word: Leonard) VI. Spells (Find Word: Rouge) VII. Blacksmith Items (Find Word: Scrap) VIII. Rare Items (Find Word: Dullahan) IX. Q & A (Find Word: Hamilton) X. Secrets (Find Word: Suzaku) XI. Special Fatty Thanks (Find word: Zozma) ======================================================================== I Town/Place Reference (Alkaiser) ======================================================================== --- |A| --- Ake: village south of Librof. Populated with the usual type of video game jungle town people. The boatman at Great Arch will take you here. --- |C| --- Capital of Kings: south of the Tower of Divine King. If your main character is Harid, a man in Librof will reveal the location of this place to you. Crystal Ruins: not on the world map. There is an orangish desert just before you get to the Steppes around the Village of the Mungs. Toward the top right of this desert is the entrance to the Crytal Ruins. There should be two fairy-type enemies near it. --- |D| --- Den of Highwaymen: north of Stanley. If you beat up enough thieves on the passage from Lance to Falce, they will stop attacking you and start running. Catch one and you'll be given a few choices. One of the choices will make the thief reveal the location of their hideout to you. Devil King's Castle: found inside the old part of Pidona. --- |F| --- Fairies' Village: south of Ake. Must go through the jungle to get here. Yousei is here. Falce: town with all the gray-haired soldiers. South of Lance. --- |G| --- Great Arch: tropical beach town where you can pay to go treasure hunting. Herman is here. Gwain's Lair: in the mountains west of Yamas. --- |H| --- Haunt of Maximus: in Pidona. You'll find Maximus here. Xuan Castle: after you have helped out the Nefuts (the bug-like creatures in a cave near the Village of Mungs) You will be allowed to enter here through the Village of Mungs. Bai Mei Niang and Yan Fan are here. --- |I| --- Ice Galaxy: you can get here through Snow Town. Ice Lake: Ward will take you here. If you wait until your team is powerful to go here, you can find the strongest fish enemy, Triton, here. Island of the Farthest: island with lobster-men and a big waterfall. Boston is here. --- |J| --- Justerm: town in the top-middle of the map. East of Lance. Ward is here. --- |K| --- Kidland: North of Zweig. Village where the elder tries to sacrifice you to a bunch of rats. Paul is here. --- |L| --- Lance: snowy town with different music and no pub. Ellen is here. Leonid's Castle: follow the path north in Podolui. Leonid is here. Librof: south of Pidona. Tatyana will bail out of your party if you attempt to go here. Loanne: Michael's kingdom. South of Zweig and Podolui. You'll find Michael, Julien, and Monica here. --- |N| --- North Moses: part of Moses with all blue-gray houses and gray-haired mages. Undine is here. --- |P| --- Pidona: major town north of Librof and south of Falce. The cult leader, Maximus and his white-robed followers are here as well as your own smithy and storage basement. You'll find Thomas, Sarah, Nora, Sharl, and Muse here. Podolui: east of Kidland and Zweig. It's always night here and has different music. --- |R| --- Rashkuta: someone in the Village of Mungs will tell you the location of this place after you have defeated the Devil King's Shadow. Full of elephant people and has different music. Zo is here. Rotten Sea: in the water next to Rashkuta. Someone in Rashkuta will tell you where to find it. Ruins of Cave Temple: cave next to Den of Highwaymen. After you have defeated the monsters in the Den of Highwaymen, I think *maybe* someone in Stanley will tell you about this cave. --- |S| --- Snow Town: town with igloos and snowmen. North of Lance. Yuki Dharuma is here. South Moses: part of Moses with all red houses and green-haired mages. Stanley: town with all the blond-haired soldiers. South of Lance. --- |T| --- Tomb of the Divine King: inside Lance. Harid is here. Tower of Divine King: someone in Librof will tell you about the Naj Desert. Go there and travel west. You'll eventually find yourself in an oasis with a big tower. Tiberius is here. Treasure Cave: villagers in Great Arch will show you 5 Treasure Caves (a misnomer if you ask me) if you pay them enough money. --- |V| --- Vangard: town north of Moses where the couple gets slaughtered by the fish monster. Later becomes a floating island. Village of Mungs: go east in Naj Desert and you'll eventually end up here. Zhi Ling is here. --- |W| --- Well of the Dead: found on the path in-between North and South Moses. Wilmington: town with no pub and good armor and weapon shops. Fullbright is here. --- |X| --- Huan-Jing Castle: next to Xuan Castle after closing the 4th Abyss Gate and talking to Bai Mei Niang and Yan Fan. Once you enter, there's no turning back. --- |Y| --- Yamas: town in NW corner of map. Has two armor shops and a fat pub owner. Robin and Fat Robin are here. --- |Z| --- Zweig: town with an endurance battle contest. South of Kidland. ======================================================================== II Choosing a Character (Nusakan) ======================================================================== ********************** *Explanation of Stats* * (Roufas) * ********************** STRENGTH------affects attack power DEXTERITY-----affects % of misses SPEED---------affects the % of enemy attacks you are able to dodge and order in which you attack CONSTITUTION--affects the speed with which you recover from status ailments MAGIC POWER---affects magic damage WILL POWER----affects % of time you are able to avoid or cause status ailments CHARM---------affects % of time you are able to avoid being charmed and to charm enemies OVERALL-------a total of the above 7 stats LP------------number of lives a hero can lose in battle before staying dead for good. This isn't as severe as it sounds since they can be replenished at an inn and there are various potions which can refill these. ************** **Characters** ** (Berva) ** ************** Overall Stat Comparison: # Name Overall 1. Leonid 135 7. Yousei 121 11. Zo 117 2. Sharl 130 8. Bard 120 12. Shonen 116 3. Michael 127 9. Fat Robin 119 13. Boston 115 4. Black 124 9. Julien 119 13. Nora 115 4. Harid 124 9. Yan Fan 119 13. Undine 115 4. Monica 124 10. Fullbright 118 13. Yuki Dharmuma 115 5. Muse 123 10. Robin 118 14. Ward 114 6. Katerina 122 10. Tatyana 118 15. Bai Mei Niang 113 6. Sarah 122 11. Paul 117 15. Tiberius 113 7. Ellen 121 11. Zhi Ling 117 16. Herman 107 7. Thomas 121 BAI MEI NIANG "Wizard of the East" Where: you'll meet her in the Village of Mungs and later on you can pick her up anytime at Xuan Castle. Specialty: Wind Magic Strength: 17 Dexterity: 16 Speed: 14 Constitution: 17 Magic Power: 23 Will Power: 18 Charm: 8 Overall: 113 LP: 13 My Thoughts: One of the best magic attackers in the game. Since she has 13 LP she's a good candidate for the "Dragon God Descent" Wind magic. She also seems pretty good at learning Mikiri Waza. If you want to make a good team of magic users, she should be considered. BOSTON "Lobster" Where: a lobster-man found at the Island of the Farthest. He has an especially strong punch. There is a dragon that Boston wants you to take care of. However, if you wait too long to kill it, Boston and his buddies will be destroyed and you'll never see him again...plus you'll feel really bad for killing everyone. Boston must wear Lobster Mail which makes him immune to the water magic "Squall" and he has a different (stronger) type of punch. You can't dump his Water Magic either. Specialty: Martial Arts & Water Magic Strength: 16 Dexterity: 13 Speed: 20 Constitution: 19 Magic Power: 21 Will Power: 17 Charm: 9 Overall: 115 LP: 17 My Thoughts: I like Boston a lot. If you're like me and you hate to use WP then Boston's regular punch is just what want. If he's placed in the right formation and position he usually does about 2000 damage later in the game with his plain punch. He's good with Water Magic so he can heal when needed. However, his armor isn't the greatest and he can't do much against slimes and gels. BARD "Storyteller" Where: you'll find the Bard in various places and once he joins your group, it is sometimes difficult to get him to leave. I'm not really sure what makes him leave. Later in the game, the Bard will quit offering to join you. Bard must always carry his fiddle. Specialty: None (but he seems to use Staffs well) Strength: 20 Dexterity: 18 Speed: 17 Constitution: 16 Magic Power: 13 Will Power: 14 Charm: 22 Overall: 120 LP: 10 My Thoughts: I've never had a problem with the Bard. He's always had high WP, HP, and attack power when I've used him. Besides always having to carry his fiddle, he's a solid character. BLACK "Ex-Pirate" Where: kill Fuoruneus with Herman in your group. Herman will regain his lost youth and his junky stats will be fixed. His name will be changed to "Black" which sounds much more menacing than "Herman". Scroll down to "Herman" for more information on how to acquire Black. Specialty: Axe & Wind Magic Strength: 19 Dexterity: 20 Speed: 15 Constitution: 16 Magic Power: 16 Will Power: 24 Charm: 14 Overall: 124 LP: 12 My Thoughts: Black is okay I guess. I don't really like axes since the best techs for them are hard to learn. Black makes a good Wind Magic user for much the same reasons as Bai Mei Niang; high LP. ELLEN "Shinon Settler" Where: Sarah's sister. You'll find her in Lance. Specialty: Axe & Martial Arts Strength: 21 Dexterity: 14 Speed: 18 Constitution: 15 Magic Power: 15 Will Power: 18 Charm: 20 Overall: 121 LP: 10 My Thoughts: Ellen is another solid character. She always seems to be the character that dies the least when I use her. She always gets a lot of WP, HP and attack power too, at least when I've used her. Her skill in martial arts compliments her axe skills nicely. FAT ROBIN "Masked Defender" Where: The Yamas bartender in disguise. Sometimes when you go into the warehouse at the ship docks in Yamas, Fat Robin will come down instead of the regular Robin. Read about "Robin" to get this guy. You can't have both Robin and Fat Robin in your group at the same time. Specialty: Small Sword Strength: 15 Dexterity: 17 Speed: 22 Constitution: 17 Magic Power: 14 Will Power: 15 Charm: 19 Overall: 119 LP: 9 My Thoughts: Well, he's fast. He doesn't really shine in attack power especially since he uses small swords. He does know "Screwdriver" which is a strong tech for as early in the game as you can get him. Fat Robin also gets a WP discount on Small Sword and Spear waza--WP crown or not. FULLBRIGHT "Merchant" Where: in the house in Pidona where Thomas and Sarah are staying there are three rooms. Thomas is in the room on the left, Sarah in the middle, and an empty room on the right. If you have Thomas with you, Fullbright will sometimes be waiting in this room. Talk to him and he'll tell you about a business proposition that he has for Thomas. If you don't know what you're doing in this game this would be a bad time to tell him that you're interested because then you'll get mixed up in this big money game which is completely confusing. I've never been able to get Fullbright to join me if I went on this money making venture. So if I want Fullbright I simply say "No." when I am first given a choice. Then go to the armor shop in Wilmington and talk to Fullbright and he'll ask to join you. Specialty: Sun Magic & Earth Magic Strength: 15 Dexterity: 20 Speed: 16 Constitution: 13 Magic Power: 19 Will Power: 21 Charm: 14 Overall: 118 LP: 9 My Thoughts: not a good physical fighter at all. He is the only character who specializes in Earth Magic and in addition to that, he also specializes in Sun Magic. Later in the game when you get better magic he can be a useful healer and attacker. If you're planning a magic using team, definitely get him. HARID "Travelling Swordsman" Where: you'll find him at the Tomb of the Divine King in Lance. Harid is the only character who can go to the Capital of King's--a place with some neat, one of a kind items and music and which is also the best place in the game to learn new techs and improve your stats. Harid must wear a scimitar-type sword in his first weapon slot (though there are ways around this--see "Secrets" section). He also has some trouble getting Ward and Yuki Dharuma. For more, read about Ward. Specialty: Sword Strength: 21 Dexterity: 12 Speed: 20 Constitution: 17 Magic Power: 15 Will Power: 19 Charm: 20 Overall: 124 LP: 10 My Thoughts: unlike Julien, Harid is always available if you need a good sword user. However, Harid must wear a certain type of sword in one of his weapon slots. If he's not your main character then the strongest sword he'll ever get for that slot will be a rather weak one and this will keep his attack power from reaching its full potential. But, if you use the Seven Star Sword trick then he is definately the strongest fighter in the game. He always gets lots of WP, HP, and very high attack power. He's the only one besides Julien that specializes in the sword, which has some of the best techs in the game. There's just nothing wrong with Harid--with the Seven Star Sword trick. HERMAN "Ex-Pirate" Where: you'll find Herman at the resort town of Great Arch. There is a right way and a wrong way to get Herman to join your group. The Wrong Way: kill the Water Abyss Gate Guardian w/out Herman in your group and then go talk to Herman and he'll join you. The Right Way: after you have Undine's water mages working in the underground control room in Vangard you'll have to talk to the old man in Vangard and he'll tell you that you need a special dolphin statue to power up the control room. Go talk to the Vangard pub owner about the statue (the third choice). He'll freak out at first but then he'll spill the beans. Next, go to the lower armor shop in Yamas and talk to the shopkeeper. You'll have to buy something before he tells you what you want to know. Next, go talk to Herman at Great Arch and he'll offer to join you and show you where the statue is. This is how you want to get Herman in your group if you're going to get back his lost youth. Don't get the dolphin statue without him. Specialty: Axe & Wind Magic Strength: 14 Dexterity: 20 Speed: 10 Constitution: 11 Magic Power: 16 Will Power: 24 Charm: 12 Overall: 107 LP: 4 My Thoughts: Herman sucks and he is meant to suck. He's slow, he misses a lot, and he dies a lot. The whole idea with Herman is to get his lost youth back so that he stops sucking. If you killed the Water Abyss Guardian without him, avoid him like the plague. JULIEN "Shinon Settler" Where: If you choose Michael, you can have Julien join you anytime. When it is time to fight Byunei, the Wind Abyss Gate Guardian, you'll be let inside the Castle of Loanne where, if you are using Thomas, Sarah, or Ellen, I think Julien will ask to join. (Unless you're Monica in which case, he just won't be there.) However, after you kill Byuunei you won't be allowed back into the castle so if you want Julien you'd better get him and keep him then. Specialty: Sword Strength: 18 Dexterity: 17 Speed: 17 Constitution: 15 Magic Power: 16 Will Power: 22 Charm: 14 Overall: 119 LP: 10 My Thoughts: Julien is a well rounded guy and, in my opinion, he has the best town music. There's not much to say about him. Think of Julien as the Ryu or Mario of Romancing SaGa 3. KATERINA "Noble of Loanne" Where: If you want Katerina in your group at all, you must choose her as your main character. At the beginning of her quest, Katerina is tricked into giving away the Masquerade sword and for that, she can't return to Loanne until she has retrieved it. Once you've done this (and defeated only 1 of the Abyss Guardians besides Byunei) take it to Loanne and talk to Michael. Katerina should be allowed to change into her old noble's clothes which is kinda neat. Also, at the beginning of her quest, if she hides her equipment in the wardrobe in Monica's room and then unlocks the jail cell door downstairs, she'll be able to escape when she is captured. She'll meet up with Michael and Harid and you can then go get her equipment from the wardrobe...this includes the Masquerade. Specialty: Big Sword & Small Sword Strength: 17 Dexterity: 21 Speed: 23 Constitution: 18 Magic Power: 10 Will Power: 16 Charm: 17 Overall: 122 LP: 10 My Thoughts: Katerina is probably my favorite. She's only playable in her scenario, she looks neat, she's fast, she's one of only two characters to specialize in big swords (besides Shonen) and she also specializes in small swords. This means that she can easily use waza for 4 different weapons: sword, bigsword, spear, small sword. Her speed makes her great with certain icy big swords and her attack power can get quite high. LEONID "Count" Where: if you chose Michael, Harid, or Katerina as your main character then you will have to win the contest at Zweig in order to have the location of Leonid's Castle revealed to you. Since Monica can't enter the contest she also can't go to Leonid's Castle. With any other character all you have to do is fight your way through Leonid's Castle and when you make it to the end and you'll be given the Holy Grail. Then go to Leonid's throne and he might offer to join you depending on who you are and (I think) how many females you have in your group, not counting Ellen. I am not sure about this but I think Leonid will only let you into his castle if you have a female besides Ellen in your group. I know for sure that he will offer to join Katerina, Sarah, and Thomas. Leonid is immune to all status ailments. He also regains a portion of lost HP every round in battle and has unlimited LP. However, he is weak against Sun Magic, is unable to use any magic but his own Vampire Skills, can't be healed with the usual magic, his max HP increases very slowly, and once he falls in battle he can't be revived until the battle is over. Leonid must always wear the Gloaming Robe and can only be equipped with rings. Specialty: Martial Arts & Vampire Skills Strength: 19 Dexterity: 13 Speed: 21 Constitution: 17 Magic Power: 25 Will Power: 13 Charm: 27 Overall: 135 LP: 0 My Thoughts: as you can probably guess, Leonid is pretty good. He's fast, his WP is very high, and his attack power is one of the highest. His Vampire Skills can be useful if used correctly, too. "Gentle Touch" is great for killing those extremely nasty Mysterious Dragons in Island of the Farthest. I'm told that the robe he wears is cursed so that certain attacks cause the wearer to take double the damage but I'm not sure if Leonid is exempt from this because he's undead. He has to attack something if he wants to heal himself and his HP usually doesn't go much higher than 666. He also can't wear any armors besides his robe other than rings. I'm told the Ring of Death compliments Leonid nicely. MICHAEL "Earl of Loanne" Where: if you don't choose Michael as you main character you can only get him at the Castle of Loanne when it is time to kill the Wind Abyss Gate Guardian, Byunei. If you have Monica with you, Michael will freak and make her leave your group. Specialty: Small Sword & Sun Magic Strength: 16 Dexterity: 17 Speed: 19 Constitution: 15 Magic Power: 18 Will Power: 21 Charm: 21 Overall: 127 LP: 10 My Thoughts: the neat thing about Michael is that if you play him as your main character then after he finishes a military campaign he can get two of each item that the blacksmiths were ordered to make. That means two dragon swords, two dragon armors, two dragon shields...neat. Otherwise, Michael doesn't really excel at fighting (unless you choose him as your main character and mess with his stats) or at magic. He's just supposed to be a little good in every area. As far as learning techs, I've found him to be so-so. MONICA "Sister of the Earl of Loanne" Where: you'll find her at the Castle of Loanne. I know for sure that she'll join Katerina and Julien and perhaps with Sarah. Monica cannot enter the contest at Zweig or go to Leonid's castle if she is your main character. Specialty: None Strength: 14 Dexterity: 19 Speed: 20 Constitution: 14 Magic Power: 16 Will Power: 17 Charm: 24 Overall: 124 LP: 10 My Thoughts: Monica is really meant to be played as a main character since you can specialize her anyway you want without having her severely suffer in any area of her stats. If you want her to be a magic user then adjust her stats accordingly and she'll become an exceptional magic user. If you want her to be a sword user then do the same and she'll become a great sword user. MUSE "Damsel in the Window" Where: you'll find her in Pidona. After you have rescued the boy from the Devil King's Castle, Muse will eventually get sick when your Max HP gets high enough (around 250?). Talk to Sharl and when you are given a choice, pick the second option. You'll be asked to choose the 4 characters you want to take with you into Muse's Nightmare. (if you don't include your hero you won't get to go.) After choosing, you and Sharl will both drink a potion and enter Muse's Nightmare. After you finish this scenario, Muse will join you whenever you want. Specialty: None (but she has been known to learn tough Big Sword techs) Strength: 16 Dexterity: 20 Speed: 15 Constitution: 10 Magic Power: 19 Will Power: 18 Charm: 25 Overall: 123 LP: 6 My Thoughts: I haven't quite figured Muse out yet. I'm told that she gets high WP and HP and she is a decent fighter. But what I don't understand is exactly what the incentive is for taking the time to improve her abilities because when you get her she has nothing going for her at all: no magics and 0 on all weapon levels. I think she does something slightly unusual in the way she attacks in commander mode...I think she always uses magic but I can't remember. I dunno, consider her a surprise character. Several people have told me that she tends to learn techs quickly... NORA "Engineer" Where: go to Pidona and go into the basement of the empty armor shop. Nora will run out. Talk to the man at the forge. Nora will come back and you can ask her to join you. If you refuse or don't have enough room, Nora will run off and you'll never see her again. If you let her join you, you can later put her to work making weapons for you with the rest of your blacksmiths. Specialty: Staff & Axe Strength: 23 Dexterity: 24 Speed: 16 Constitution: 12 Magic Power: 14 Will Power: 13 Charm: 13 Overall: 115 LP: 14 My Thoughts: not bad at all. She's better with axes than most because of her high dexterity. She's powerful and she also seems to swing spears well. She seems to learn Mikiri Waza easily too. If you decide to take her in for the long haul that means you'll have one less blacksmith working for you. PAUL "Ex-Thief" Where: after you have defeated the thieves in the Den of the Highwaymen, Paul will join your group at Kidland. Actually it's not entirely that simple. Paul eventually shows up at Kidland but I'm not exactly sure what causes him to show. Sooner or later though, he'll be there and you can ask him to join. Kupocorey says that you must have a female, other than Ellen in your group and should also have saved Nina from the rats. Supposedly, if you let the Thief Captain kill you in the Den of the Highwaymen, then Paul will come and save you, but the Ruins of Cave Temple won't appear later. I haven't confirmed this yet, though... Specialty: Bow Strength: 18 Dexterity: 19 Speed: 17 Constitution: 19 Magic Power: 13 Will Power: 15 Charm: 16 Overall: 117 LP: 11 My Thoughts: Paul gets a lot of HP and WP. Come to think of it, his WP went the second highest that I've ever seen a character's go. His attack power also gets pretty high. If you want a bow user then Paul is your man. ROBIN "Masked Defender" Where: go to Yamas and talk to everyone. Eventually you'll see some bad guys who are bullying the townspeople. The first time will be in a house. The second time will be in the warehouse on the ship docks, and the third time will be upon exiting the lower armor shop. After you have seen all this, go to the warehouse on the ship docks again and Robin will offer to join you. Specialty: Small Sword & Wind Magic Strength: 21 Dexterity: 17 Speed: 20 Constitution: 14 Magic Power: 17 Will Power: 12 Charm: 17 Overall: 118 LP: 12 My Thoughts: Robin gets a discount on WP cost when using spears and small swords. He gets a lot of WP. His LP makes him ideal for Wind Magic. He's OK I guess. SARAH "Shinon Settler" Where: Ellen's Sister and child of the Shishoku. You'll find her in Pidona. If you include Sarah in your group and she is not your main character, she will leave your party after defeating the fourth Abyss Gate Guardian. If Sarah is your main character she will be taken away just before starting the final battle. Sarah is the only main character who's group has the option of fighting the final battle using Commander Mode. All other main characters must make room for Shonen before entering the Abyss. Specialty: Bow Strength: 17 Dexterity: 19 Speed: 21 Constitution: 13 Magic Power: 20 Will Power: 11 Charm: 21 Overall: 122 LP: 10 My Thoughts: she's a lot like Paul as a fighter but don't touch her if she's not your main character. Otherwise, she's the perfect main character. SHARL "Ex-Knight" Where: when Muse gets sick (~250 HP), offer to help Sharl save her (the second choice). While you're in the Muse's Nightmare, make sure you find a gauntlet called the Silver Hand. When Sharl wears this, it allows him the use of his paralyzed arm thus fixing his crappy stats. When you complete the dream scenario you'll get to keep the Silver Hand and Sharl will join you anytime you want. If you let Sharl do the dream by himself or don't choose yourself to accompany him, you won't get the Silver Hand and Sharl will be pretty much useless. Specialty: Spear & Fire Magic * = With the Silver Hand Strength: 5 (21)* Dexterity: 3 (19) Speed: 16 Constitution: 21 Magic Power: 19 Will Power: 16 Charm: 18 Overall: 98 (130) LP: 9 My Thoughts: Sharl has always been good to me. He's great with spears and with the "Reviver" spell he is indispensable when fighting any boss. His HP, WP, JP, and attack power all go very high rather quickly. He's just super as long as he wears the "Silver Hand". SHONEN "Young Boy" Where: a boy from parts unknown who, as a child, survived the Shishoku. You can find him in a lot of places but unless you choose Sarah as your main character, he won't join you until after defeating all four of the Abyss Gate Guardians. Unless you are playing as Sarah, you will have to take Shonen with you into the Abyss. This means that if you've been using six heroes, you will have to leave one of them behind to make room for Shonen. If you want Shonen before then, you must either fight the fourth Abyss Gate guardian with Sarah in your group or with five or less characters. If you're not playing as Sarah, you might as well get him anyway since you'll be forced to include him in your group later. Specialty: Big Sword Strength: 23 Dexterity: 14 Speed: 16 Constitution: 16 Magic Power: 17 Will Power: 13 Charm: 17 Overall: 116 LP: 10 My Thoughts: I don't really like to count Shonen as a usable character since you can never use him for the whole game and never for the last battle. I've never bothered to give him much battle time (though it would be wise since he'll be in your group when fighting the true forms of the Abyss Guardians) but from what I've seen he's a pretty good fighter. Just don't rely on him for the last battle. TATYANA "Runaway Girl" Where: you'll find her in various towns. You'll know because she'll chase you around and force her way into your party if she catches you. She lies about her name every time you meet her so you might notice that her name is different after reacquiring her. If Michael is your main character, however, she won't join you because he doesn't have much sympathy for runaways. She won't join Monica either. The only way to get her out of your party is to go to her hometown of Librof. Tatyana must always carry her teddy bear which slightly protects her from cold attacks. Specialty: Small Sword Strength: 18 Dexterity: 16 Speed: 15 Constitution: 19 Magic Power: 17 Will Power: 13 Charm: 20 Overall: 118 LP: 10 My Thoughts: Tatyana tends to learn techs fast but masters them slowly. Her attack power has always remained low when I've used her and her WP only grows moderately. She's a cutey, though. You may want to use a spear for her instead of small sword. I've tried it and she seems to learn waza rather well. THOMAS "Shinon Settler" Where: you'll find him in Pidona. Talk to him and leave the house and you'll see him walk past you. Follow him. First go into the Inn. When you come out you'll see him head towards the armor shop. Go into the armor shop and leave and when you come back out you'll see him going into the old part of Pidona. He'll be in one of the houses there. Specialty: Spear Strength: 17 Dexterity: 15 Speed: 18 Constitution: 19 Magic Power: 20 Will Power: 13 Charm: 19 Overall: 121 LP: 10 My Thoughts: Thomas looks dumb to me and if I ever want a spear user I use Sharl or Yousei instead. He's not too shabby as a fighter, though. I don't really know how his business venture turns out but maybe there's some reason to use him in that. TIBERIUS "Prime Minister" Where: you'll find him in the Tower of the Divine King. After curing Muse of her sickness, go see Maximus with Herman/Black in your group. Chase after Maximus through his hideout and when you come out, talk to the townspeople and they'll say something to the effect of "He went that way." Go to the Pidona shipdock and the sailor there will suggest you go to Librof. So now sail to Librof and some people there will tell you where to find the Naj Desert and after you pass through the Naj Desert (go left) you'll find yourself at the Tower of the Divine King. Talk to the fat man standing just off the path and he'll give you the Mouden disguise to sneak into the tower. If, however, you have Harid in your group, you will have to pay a $10,000 bribe to the door guard since Harid absolutely refuses to wear the disguise (his ancestors were killed by people wearing those same robes). Inside you will find Tiberius. If you want him, make sure you have enough space in your group when he asks to join you because I don't think he'll offer to join again if you don't take him along to defend the tower. Specialty: Staff & Sun Magic Strength: 14 Dexterity: 13 Speed: 14 Constitution: 15 Magic Power: 23 Will Power: 20 Charm: 14 Overall: 113 LP: 8 My Thoughts: he's definitely not a good fighter. He's actually a pretty good healer since he uses staffs and Sun and Water Magic. I usually dump his Water Magic for Fire Magic so that he can heal and use "Reviver". He's not totally useless as a fighter if you give him a "Sword Staff" and learn its built-in techs. But then, you can only use them once per battle. UNDINE "Water Magician" Where: she is in North Moses. She'll pay you 2000 aurums to assassinate Volcano, her rival in South Moses. Go to South Moses and Volcano will pay you another 2000 aurums to assassinate Undine. Take their money and talk to everybody in the Pub and then go into the Well of the Dead (don't forget to find the Devil King's Shield while you're down there) which is between the two towns. When you come back out, Undine and Volcano, realizing they've been double-crossed, bamboozled, two-timed, four-flushed, hoodwinked, hanky-panked, flim-flammed, hocus-pocused, razzle-dazzled, and snow jobed, will both attack you. After you beat 'em up, talk to Undine and she will offer to join you. Specialty: Water Magic Strength: 10 Dexterity: 20 Speed: 16 Constitution: 15 Magic Power: 24 Will Power: 17 Charm: 13 Overall: 115 LP: 7 My Thoughts: she's great with Water Magic but terrible with physical combat. You might give her Moon Magic so that she can act twice with "Shadow Servant". Like Boston, she is useless against inorganic matter. WARD "Norseman" Where: a flashy dressed dude who takes you on a mission to kill a big fish. You'll find him in Justerm. Harid has a difficult time getting Ward. When he asks you to help him, say you'll do it for free (ugh, can't remember which option it is, sorry) Kupocorey says that if you agree to take the $5000 from the Vanguard Mayor (Harid is greedy and will ask for it immediately) then Ward will not take you fish hunting. If he doesn't take you fish hunting then the Aurora Borialis and thus Snow Town will never appear. Specialty: Big Sword Strength: 22 Dexterity: 16 Speed: 10 Constitution: 23 Magic Power: 12 Will Power: 18 Charm: 13 Overall: 114 LP: 15 My Thoughts: Ward gets very high HP, WP, and attack power but he's terribly slow. Because of this, it's difficult for him to use the "Frozen Sword" effectively. But also because of this he's the perfect candidate for wearing suits. He's also the only character in a non- Katerina game who specializes in big swords (not counting Shonen). Similar to Zo in some ways. YAN FAN "Shogun" Where: you'll find him at Xuan Castle. If you meet him and have only 4 characters then he will temporarally join you. After you have defeated the 4 Abyss Gate guardians and acquired the Demon King's Armor, talk to Yan Fan and then go to Xuan Castle and take a look at the soldiers walking around. Return and either talk to Yan Fan and choose the second and then the first option. Specialty: Moon Magic and Staff? Strength: 10 Dexterity: 15 Speed: 21 Constitution: 10 Magic Power: 23 Will Power: 21 Charm: 19 Overall: 119 LP: 12 My Thoughts: Yan Fan is excellent with Moon Magic. You can make up for his crumby attack power if you give him two Sword Staffs and use their built-in techs along with "Shadow Servant". He's similar to Tiberius but faster. YOUSEI "Fairy" Where: when your Max HP gets high enough, every once in awhile when passing through a town you'll see a big wooden sign. This means that the travelling freak show is in town. Follow the sign and pay 10 aurums and check out the freak show. When you're done go sleep at the inn of that same town. You'll wake up at night and be asked if you want to investigate the freak show some more. Do it. Go to the Middle tent and let the fairy out. Now go to Great Arch and talk to the boatman. Ask him to take you to Ake (the second choice). Go through Ake and into the jungle until you find the big tree and climb up it into the Fairies' Village. Find the fairy you set free and she'll give you a task (I think she wants you to find the castle of Fire Abyss Gate Guardian which is somewhere in the jungle). After you've done this, she should join you. Fairy is immune to earthquake-type attacks, is weak against anti-air attacks, and must always wear her Flower Scarf. Specialty: Spear & Bow Strength: 21 Dexterity: 22 Speed: 25 Constitution: 10 Magic Power: 12 Will Power: 11 Charm: 20 Overall: 121 LP: 7 My Thoughts: a very effective fighter. Yousei is great to have around when you want to kill enemies before they can attack you. However she's awful to have around against "Mantis Lords", "Asuras" and sword-toting skeletons. She's one of three characters who specialize in bows and who can also fight in the last battle. I find myself using her a lot because she seems to learn bow and spear tech so easily. YUKI DHARUMA "Snowman" Where: if you've gone fish hunting with Ward and your HP is 350 or above, talk to Annie in the top right house in Lance and ask her about the Aurora Borealis (it's the second choice up from the bottom) and then go out and take a look at your map of the world. Watch the pretty stars go by and when night comes, you should see some swirling lights. Go back to your close-up map and there should be a path that leads to Snow Town. If you have less than 6 heroes (I think), one of the snowmen in Snow Town will talk to you and offer to join you. However, if you want to take him outside Snow Town, you'll have to get the Forever-Frozen Crystal from Ice Galaxy and he'll have to wear it permanently. Yuki Dharuma is extremely resistant to heat attacks. Like Boston, you can't dump his Water Magic. Specialty: Water Magic Strength: 11 Dexterity: 17 Speed: 8 Constitution: 24 Magic Power: 14 Will Power: 23 Charm: 18 Overall: 115 LP: 8 My Thoughts: he's really weak but he is nearly impervious to heat attacks and he gets a lot of JP. In certain battles, he works great in the Desert Lance formation to buffer attacks. He's funny looking, too. A couple of people have pointed out that if you're fighting the Fire Abyss Guardian with Yuki Dharuma and everyone else dies, he will sacrifice his life (permanently) and kill the Guardian for you. ZHI LING "Mungese Girl" Where: she will join you at the Village of Mungs Specialty: Bow (also seems to learn Martial Arts techs easily) Strength: 14 Dexterity: 24 Speed: 15 Constitution: 18 Magic Power: 10 Will Power: 20 Charm: 16 Overall: 117 LP: 12 My Thoughts: a decent bow user. She might also specialize in Martial Arts but I'm not sure. She learns techs easily but masters them slowly when I use her. What else can I say, you can't go wrong with a bow user. ZO "Elephant" Where: a big blue elephant man. After you have helped the Nefuts and defeated the Devil King's Shadow, someone in the Village of Mungs will reveal the location of the town of Rashkuta. If you have Sarah or Shonen in your party, go here and Zo will offer to join you after you have talked to his brother in the room behind him. Zo must always wear his Sloth Shirt. Specialty: Martial Arts? Strength: 19 Dexterity: 14 Speed: 7 Constitution: 26 Magic Power: 18 Will Power: 20 Charm: 13 Overall: 117 LP: 36 My Thoughts: I'm not sure what Zo's specialty is but I'm told it's Martial Arts and I've seen him learn some good sword techs. His high LP makes him absolutely perfect for Wind Magic. He is the slowest but, like Ward, this makes him great with suits. His shirt is kinda weak but having him wear a good suit should make up for that. Kupocorey says that, unlike other characters, if Zo is using a 2-handed weapon i.e. bow, big sword, spear, or possibly an axe, he can still block attacks with a big shield. I think Zo is also immune to the enemy attack called "Pheromone". ******************************** **Suggested Group Combinations** ** (Mesarthim) ** ******************************** You might try some of these just for fun. There are only five characters listed for each group because of the Shonen thing. Sarah's group is the exception. FOR SPEED Katerina-----Fat Robin-----Yousei-----Leonid-----Boston FOR EASY Sarah-----Julian-----Ellen-----Ward-----Sharl-----Bard FOR POWER Harid-----Yousei-----Paul-----Ellen-----Black FOR MAGIC (and difficulty!) Monica-----Undine-----Yan Fan-----Fullbright-----Bai Mei Niang ======================================================================== III Tips for Learning Techs (Asellus) ======================================================================== Whoever designed the system for learning new techniques in the SaGa series must be sitting at home laughing right now. But believe it or not there is a system to learning them. Here are some tips and situations which should increase your chances of learning new waza: 1) Fighting an enemy which is much stronger than you. The more likely you are to die, the better. Remember, there are only a handful of battles you can't run from so when you learn something, run and save. This is the most important situation to get yourself into. None of the other situations below will work too well if you're not getting or are about to get your butt kicked. 2) Monsters seem to have a threshold for techniques which can be learned on them. So even though your guys may be dying left and right while you're fighting, say, a red dragon, odds are still very slim that you'll be able to learn any of the very most powerful techs while fighting it. 3) Don't expect to learn a really powerful waza before any of the weaker ones. For the most part, you learn your techs in order of increasing strength. 4) Getting the first hit. Speedy characters such as Yousei, Katerina, Leonid, and the two Robins seem to do well at this. This is still not the most reliable way for learning techs, though. 5) Get yourself into critical condition (hero is injured, kneeling, and looks really sad). 6) Getting hit. Oftentimes you'll learn a new tech just after you take a powerful hit. It doesn't necessarily have to be a physical attack but can also be after a magic or status affecting attack. ======================================================================== IV Difficult Techs (DSP) ======================================================================== When trying to learn new waza it's important to know that there are basically two types of techs: 1) Those that you learn from not using any techniques--just plain attacks 2) Those techniques which can only be learned from using a certain other technique. Most techniques fall into the first category but most of the more powerful waza fall into the second category. A few techniques can be learned either way. Those in category 2 are extremely difficult to learn unless you know for sure which technique to use. Also, if you're really having trouble learning one of these particular techs it may be because you are missing some of the weaker ones. It may be easier to try to learn these when they are the only ones you have left to learn. Just because you know that you can learn "Sword Flash" from using "Sweep Down" doesn't mean you'll learn it right away. It also helps to attempt to learn these with a hero who specializes in that weapon. Generally, if I want some good techs for a certain weapon, I go round up all the characters that specialize in that weapon and have them use the same attack until they learn it and master it. So here is a list of the waza that can't be learned through normal attacks: ======================================================================== Sword Techs: Sweep Down (WP: 0) >>> Sword Flash (WP: 9) ======================================================================== Big Sword Techs: Sweep Draw (WP: 3) >>> Headwind (WP: 7) Ground Surge (WP: 4) >>> Harvest Moon (WP: 9) Headwind (WP: 7) >>> Chaotic Flowerfall (WP: 11) ======================================================================== Small Sword Techs: None ======================================================================== Axe Techs: Tomahawk (WP: 1) >>> Megahawk (WP: 6) Tomahawk (WP: 1) >>> Sky Drive (WP: 9) Blade Roll (WP: 5) >>> Deadly Spin (WP: 10) ======================================================================== Staff Techs: Hard Hit (WP: 3) >>> Turtle Shell Split (WP: 11) Earthquake Attack (WP: 6) >>> Grand Slam (WP: 9) ======================================================================== Spear Techs: Aiming (WP: 2) >>> Beast Killer (WP: 6) ======================================================================== Bow Techs: Shadow Sew (WP: 1) >>> Shadow Kill (WP: 4) Random Arrow (WP: 2) >>> Million Dollar (WP: 10) Instant Arrow (WP: 5) >>> Continuous Shot (WP: 7) ======================================================================== Martial Arts Techs: Air Throw (WP: 1) >>> Giant Swing (WP: 3) Air Throw (WP: 1) >>> Niagara Buster (WP: 8) Air Throw (WP: 1) >>> Meteor Kick (WP: 8) Tankei (WP: 4) >>> Evil Smash (WP: 6) Train Energy Fist (WP: 7) >>> Tiger Break (WP: 12) ======================================================================== V Weapon Specific Techs (Leonard) ======================================================================== There are some techs which are weapon specific or built-in to a certain weapon. Of all the techs in the game, these are definitely the most difficult to find. First of all, you can't tell which weapons have built-in techs until you discover them. Second of all is that with so many weapons in the game you rarely stick with a weapon long enough to discover it's hidden properties let alone even find it. And lastly, some built-in techs can only be learned if you use a certain tech. Figuring out which tech that is can be a pain unless someone tells you. Those weapons with a * next to them are rare weapons dropped by certain enemies. (see the "Rare Items" section toward the end for more info on these) All the rest can be found somewhere in a treasure box or made by your blacksmiths. ======================================================================== SWORDS Bloody Sword [19] Tech: Final Strike (ALL WP) Spider Sword [20] Tech: Spider Net (1 WP) Blade Net (3 WP) Screamer [28] Tech: Final Strike (ALL WP) Scare Voice (4 WP) Evil Eye [34] Tech: Ice Stare (3 WP) Beguile Stare (3 WP) Seven Stars Sword [35] Tech: Starburst (6 WP) Star Stream (6 WP) use "Starburst" *Demon Summon Sword [39] Tech: Final Strike (all WP) Crescent Sword [12] Tech: Demi Lune (1 WP) Demi Lune Echo (4 WP) use "Demi Lune" Falchion [23] Tech: Demi Lune (1 WP) Demi Lune Echo (4 WP) use "Demi Lune" Kamusheen [41] Tech: Demi Lune (1 WP) Demi Lune Echo (4 WP) use "Demi Lune" --Note: Harid's quest only. ======================================================================== BIG SWORDS Youtouryuukyo [13] Tech: Exorcism (3 WP) *Triple Sword [33] Tech: Dancing Sword (3 WP) Frozen Sword [40] Tech: Ice Mist Sword (9 WP) ======================================================================== SMALL SWORDS Nightingale [12] Tech: Nurse Heal (2 WP) Silver Fleuret [17] Tech: Wearbuster (1 WP) Kris Naga [37] Tech: Snake Sword (7 WP) ======================================================================== AXES Hand Axe [ 9] Tech: Yoyo (5 WP) use "Tomahawk" waza Viking Axe [17] Tech: Ghengis Khan (3 WP) Francesca [25] Tech: Yoyo (5 WP) use "Tomahawk" waza *Buster Axe [30] Tech: Final Strike (all WP) Hawkwind [34] Tech: Orbit Borer (11 WP) use "Tomahawk" waza Demon King Axe [42] Tech: Final Strike (all WP) --Note: Final Strike shatters the Demon King's Axe for that battle only. When the battle is over, it will still be in it's weapon slot. ======================================================================== HAMMERS/STAFFS Staff of Glory [20] Tech: Bless (1 WP) Golden Bat [19] Tech: Escape Swing (5 WP) Midas Touch (4 WP) Life Staff [10] Tech: Power Heal (0 WP) Shatter Staff (1 WP) Rune Staff [13] Tech: Spell Enhance (1 WP) Shatter Staff (1 WP) Sword Staff [16] Tech: Unsheathe Cut (3WP) Draw-Slash-Return (7 WP) use "Unsheathe Cut" ======================================================================== SPEARS Partisan [15] Tech: Tri-Shooter (1 WP) Halberd [20] Tech: Swing (2 WP) Will Spear [30] Tech: Psycho Burst (5 WP) *Goblin Spear [34] Tech: Swing (2 WP) Blitz Lance [38] Tech: Tri-Shooter (1 WP) Divine King's Spear [37] Tech: Victory Song (3 WP) *Dragon's Smaug [45] Tech: Swing (2 WP) Round Slicer (7 WP) Use "Swing" ======================================================================== BOWS Canary Bow [25] Tech: Resonance Weep (1WP) Fairy Bow [30] Tech: Fairy Arrow (2WP) *Dobi's Bow [27] Tech: Death Arrow (3 WP) use "Instant Arrow" ======================================================================== VI Spells (Rouge) ======================================================================== ----------- |Sun Magic| ----------- Sunshine (1 JP): heat damage (ALL), anti-undead Heat Wave (4 JP): heat damage, speed down Star Fixer (5 JP): heat damage, may paralyze Day Break (7 JP): instant death, very useful Sun Wind (9 JP): heat damage, may confuse Rebirth Light (7 JP): recover HP and status at higher LV Mirage (11 JP): randomly absorbs physical/magic attack ------------ |Moon Magic| ------------ Shadow Bolt (1 JP): moon projectile attack, may stun at high LV Moon Glow (2 JP): magic defense and speed up Soul Freeze (6 JP): cold damage (ALL), may paralyze/silence at high LV Moon Shine (5 JP): recover HP and darkness Mirror of Moon Reading (2 JP): remove % of enemy's Max HP, VERY effective against certain enemies Beguiling Light (3 JP): charm up Shadow Servant (10 JP): doubles an action, cancelled if hit physically (self only) ------------ |Wind Magic| ------------ Wind Dart (1 JP): wind projectile attack (+levels ---> +projectiles) Nap (3 JP): cause sleep (ALL) Dancing Leaf (5 JP): defense up Song Binder (4 JP): ground attack and stun (ALL) Suction (5 JP): steal and absorb enemy HP Tornado (8 JP): cause wind damage, anti-flight Dragon God Descent (18 JP): unlimited HP/WP/JP. Lose 1 LP for every attack sustained (self only) ------------ |Fire Magic| ------------ Air Slasher (1 JP): fire projectile, attacks enemies in a vertical line at LV 20, anti-flight Hard Fire (2 JP): fire counter attack, speed up Self Burning (5 JP): fire counter attack, null fire damage (self only) Feather Seal (3 JP): take no physical damage, wears off if user acts Bird Song (3 JP): wake entire party, reduce magic damage Fire Wall (7 JP): defend party against heat/cold, fire attack (front- most enemy) at LV 20 Reviver (16 JP): instantly restore all HP when depleted ------------- |Earth Magic| ------------- Stone Bullet (1 JP): rock projectile (damage all enemies at LV 20) Berserk (3 JP): attack up Crack (4 JP): ground attack against enemies on horizontal line Stone Skin (3 JP): defense up, will turn to stone over time Earth Heal (4 JP): recover HP, heals poison at higher LV Touch Gold (6 JP): instantly kill enemy and receive gold after battle Super Gravity (9 JP): cause damage and speed down ------------- |Water Magic| ------------- Squall (1 JP): water damage (ALL) Life Water (1 JP): recover HP Mystery Water (3 JP): recover from sleep/paralyze/poison Water Pole (6 JP): absorb attacks, regenerate HP when water in air Sparkling Mist (2 JP): causes enemies to miss more often Thunderclap (7 JP): electricity damage (all), may stun at higher LV Quicktime (ALL JP): all party members attack first ======================================================================== VII Blacksmith Item List (Scrap) ======================================================================== {ARMOR} ---------- |Headband| ---------- Type: Helmet Physical Defense: 1 Magical Defense: 6 Magic +1 ---------- |Nightcap| ---------- Type: Helmet Physical Defense: 3 Magical Defense: 4 No Effect: sleep --------------- |Evil Eye Mask| --------------- Type: Helmet Physical Defense: 5 Magical Defense: 10 No Effect: stare attacks *Need Witch's Eye from Haunt of Maximus/Undine's House in North Moses -------------- |Protect Suit| -------------- Type: Suit Physical Defense: 30 Magical Defense: 16 No Effect: darkness Weak Against: electricity ---------------- |Maneuver Armor| ---------------- Type: Suit Physical Defense: 32 Magical Defense: 24 Weak Against: cold No Effect: darkness Causes float *Need Reinforced Armor from Berserker enemy ----------- |Fort Suit| ----------- Type: Suit Physical Defense: 45 Magical Defense: 26 No Effect: darkness Weak Against: electricity ------------- |Rubber Sole| ------------- Type: Shoes Physical Defense: 3 Magical Defense: 10 Strong Against: electricity Speed +1 --------------- |Feather Boots| --------------- Type: Shoes Physical Defense: 5 Magical Defense: 12 Causes Float Speed +2 *Need Tiny Feather from Gryffon enemy -------------- |Excel Shield| -------------- Type: Small Shield Defense Power: no damage Evade %: 30 Evades: physical attacks (except arrows) ------------- |Earth Guard| ------------- Type: Small Shield Defense Power: no damage Evade %: 25 Evades: physical attacks/electricity -------------------- |Flame Beast Shield| -------------------- Type: Big Shield Defense Power: 20 Evade %: 35 Evades: physical attacks/heat *Need: Flame Beast's Hide from Volcanoe's House in South Moses --------------------- |Dragon Scale Shield| --------------------- Type: Big Shield Defense Power: 35 Evade %: 35 Evades: physical attacks/heat/cold/electricity *Need Dragon Scale from Gwain, Byunei, Leonid's Castle ------------------ |Fish Scale Armor| ------------------ Type: Armor Physical Defense: 20 Magical Defense: 10 Strong Against: water Weak Against: electricity *Need Fish Scale from Treasure Cave/Water Abyss --------------------- |Dragon Zodiac Armor| --------------------- Type: Armor Physical Defense: 27 Magical Defense: 16 Weak Against: electricity Magic +2 *Need Comet Fragment from Earth/Water Abyss ---------------- |Platinum Armor| ---------------- Type: Armor Physical Defense: 28 Magical Defense: 18 Strong Against: sonics *Need Silver Chail bought in Wilmington -------------------- |Dragon Scale Armor| -------------------- Type: Armor Physical Defense: 37 Magical Defense: 15 Strong Against: heat/cold/electricity *Need Dragon Scale from Gwain, Byuunei, Leonid's Castle --------------- |Ring of Death| --------------- Type: Ring Physical Defense: 9 Magical Defense: 9 causes undead status Magic +2 *Need Death Fragment from Ruins of Cave Temple ------------ |Kris Knife| ------------ Type: Ring Physical Defense: 0 Magical Defense: 8 Strong Against: status change *Need Comet Fragment from Earth/Water Abyss --------------- |Beast Leather| --------------- Type: Armor Physical Defense: 21 Magical Defense: 16 Strong Against: heat No Effect: poison Recover HP when Moon in the air *Need Demon Beast Hide from behind waterfall on Island of the Farthest --------------- |Hydra Leather| --------------- Type: Armor Physical Defense: 32 Magical Defense: 18 Strong Against: heat No Effect: poison *Need Hydra Pelt from Dragon Panzer enemy ----------------- |Reinforced Wear| ----------------- Type: Shirt Physical Defense: 14 Magical Defense: 9 *Need Squire Wear bought in Xuan Castle {WEAPONS} --------------- |Youtouryuukou| --------------- Type: Big Sword (katana) Atk Pwr: 13 Built-in Tech: Exorcism --------------- |Bastard Sword| --------------- Type: Big Sword Atk Pwr: 17 Can use Sword waza ----------- |Flamberge| ----------- Type: Big Sword Atk Pwr: 34 ---------- |Falchion| ---------- Type: Sword (scimitar) Atk Pwr: 23 *Need Crescent Sword bought in Murce Built-in Techs: Demi-Lune & Demi-Lune Echo ---------- |Evil Eye| ---------- Type: Sword Atk Pwr: 34 *Need Witch's Eye from Haunt of Maximus/Undine's House in North Moses Built-in Techs: Ice Stare & Beguile Stare -------------- |Dragon Sword| -------------- Type: Sword Atk Pwr: 43 *Need Dragon Scale from Gwain/Byuunei/Leonid's Castle ----------- |Francesca| ----------- Type: Axe Atk Pwr: 25 *Need Hand Axe bought in..uh I can't remember Built-in Tech: Yo-yo --------- |Bullova| --------- Type: Axe Atk Pwr: 36 ------------ |Canary Bow| ------------ Type: Bow Atk Pwr: 25 Built-in Tech: Resonance Weep ----------- |Heavy Bow| ----------- Type: Bow Atk Pwr: 34 -------------- |Bow of Death| -------------- Type: Bow Atk Pwr: 42 *Need Death Fragment from Cave of Sacrifice Causes undead status ---------- |Partisan| ---------- Type: Spear Atk Pwr: 15 *Need Long Spear bought in Falce Built-in Tech: Tri-Shooter --------- |Halberd| --------- Type: Spear Atk Pwr: 20 Built-in Tech: Swing ------------- |Blitz Lance| ------------- Type: Spear Atk Pwr: 38 *Need Partisan bought from Blacksmiths Built-in Tech: Tri-Shooter ---------------- |Silver Fleuret| ---------------- Type: Small Sword Atk Pwr: 17 Built-in Tech: Werebuster --------- |Gladius| --------- Type: Small Sword Atk Pwr: 23 Can use Sword waza ----------- |Kris Naga| ----------- Type: Small Sword Atk Pwr: 37 *Need Comet Fragment from Earth/Water Abyss Built-in Tech: Snake Sword ------------ |Golden Bat| ------------ Type: Staff Atk Pwr: 19 *Need Cane bought in Ake Built-in Tech: Escape Swing & Midas Touch ======================================================================== VIII Rare Items (Dullahan) ======================================================================== For help with this section see the Romancing SaGa 3 Monster Page http://www.angelfire.com/games2/rs3monsters/rs3monsters.htm {RARE ARMOR} ------------ |Hydra Pelt| ------------ Type: Armor Physical Defense: 20 Magical Defense: 10 Strong Against: heat Where: Pyro Hydra (serpent) hiding in the blue flame in Fire Abyss Dragon Panzer (serpent) giant 3-headed snake ---------------- |Heat Haze Robe| ---------------- Type: Armor Physical Defense: 22 Magical Defense: 16 Strong Against: heat Magic/Will Power + 1 Where: Enabler (fairy) woman sitting on a large gray leaf ----------------- |Moonlight Robe| ----------------- Type: Armor Physical Defense: 14 Magical Defense: 27 Strong Against: cold Magic +2 Where: Invoker (fairy) simlar to "Enabler" only stronger, purplish --------------- |Gloaming Robe| --------------- Type: Armor Physical Defense: 42 Magical Defense: 42 Recover HP when Death in the air Wearer may sustain x2 damage from club attacks? Where: hidden in Leonid's Castle Reaper (demon) little hooded guy with scythe Nosferon (skeleton) goofy looking skeleton with bat umbrella ------------------ |Reinforced Armor| ------------------ Type: Suit Physical Defense: 26 Magical Defense: 14 No effect: darkness Strong Against: cold Where: Berserker (insect) any winged bug with a helmet, spear, or shield. ---------------- |Glimmer Shield| ---------------- Type: Big Shield Defense Power: 30 Evade %: 40 Evades: physical attacks/heat/cold/electricity Where: Turtle Dragon (aquatic) half dragon, half turtle, real nasty, shows up in the single aquatic enemy in Island of the Farthest. Zera Beatle (insect) gold bug with pinchers, rarely shows up somewhere in fish enemies in Island of the Farthest. ------------------ |Buffoonery Shoes| ------------------ Type: Shoes Physical Defense: 4 Magical Defense: 4 Charm +1 Where: Mad Jester (demon): man in joker outfit ------------- |Bone Armlet| ------------- Type: Gauntlet Physical Defense: 8 Magical Defense: 8 Weak Against: heat/club attacks Where: Bone Drake (skeleton) big, looks sorta like a hippo skeleton with a light in its mouth Abyss Drake (skeleton) like Bone Drake only tougher and more rare -------------- |Tiny Feather| -------------- Type: Accessory Physical Defense: 2 Magical Defense: 2 Cause float Where: Gryphon (flying beast) large purple bird with 4 legs and tail ------------ |Candy Ring| ------------ Type: Accessory Physical Defense: 0 Magical Defense: 6 Strong Against: magic Magic +1 Where: Gelatinas Matter (inorganic matter) large purple slime, guards a door in Leonid's Castle ------------ |Fairy Ring| ------------ Type: Accessory Physical Defense: 0 Magical Defense: 7 Strong Against: status change Magic +1 Where: Arlv (fairy) warrior woman with sword, --------------- |Deep Sea Claw| --------------- Type: Accessory Physical Defense: 4 Magical Defense: 12 Strong Against: water Constitution +1 Where: Zera Beatle (insect) gold bug with pinchers, rarely shows up somewhere in fish enemies in Island of the Farthest. ----------- |Mist Ring| ----------- Type: Accessory Physical Defense: 0 Magical Defense: 12 Strong Against: heat Where: Toutetsu (beast) leaping flayed dog with blue flames coming off head, feet, and tail. Never found one. ----------- |Moon Bone| ----------- Type: Accessory Physical Defense: 2 Magical Defense: 10 Recover HP when Moon in the air Where: Tiger Man (beast man) man with tiger head Werewolf (beast man) blue wolf man, fairly common ---------------- |Phoenix Harpin| ---------------- Type: Accessory Physical Defense: 1 Magical Defense: 7 Strong Against: status change Speed +1 Where: Griphon: (bird) large purple bird with 4 legs Arlv: (fairy) warrior woman with a sword ------------ |Dead Heart| ------------ Type: Accessory Physical Defense: 0 Magical Defense: 12 Recover HP when Death in the air Where: Mortal Ghost (skeleton): floating skeleton half with ram horns Skull Titan (skeleton): creepy, large crouched skeleton Gargoyle (demon): purple gargoyle ------------- |Troll Stone| ------------- Type: Accessory Physical Defense: 0 Magical Defense: 14 Weak Against: heat Always recover HP Where: Golden Balm (inorganic matter) large orange slime, common later in game ------------ |Bone Cross| ------------ Type: Accessory Physical Defense: 6 Magical Defense: 6 Recover HP when Death in the air Where: Mortal Ghost (skeleton) Bone Drake (skeleton) big, looks sorta like a hippo skeleton with a light in its mouth Abyss Drake (skeleton) like Bone Drake only tougher and more rare {RARE WEAPONS} -------------------- |Demon Summon Sword| -------------------- Atk Pwr: 39 Where: Light King (ghost) robed skeleton with Hindu deity hovering over head, strongest ghost-type enemy, there's one in Huan Jing Castle -------------- |Triple Sword| -------------- Atk Pwr: 33 Built-in Tech: Dancing Sword Where: Giant (giant) wears helmet and sword, found in Divine King's Tomb and in Earth Abyss. ----------------------- |Beauty Under the Moon| ----------------------- Atk Pwr: 43 Where: Arlv (fairy) warrior lady with sword -------------- |Goblin Spear| -------------- Atk Pwr: 34 Built-in Tech: Swing Where: Ogre Lord (beast man) fat ogre with a lot of different weapons, rare but seems to appear in beast man enemies (if you're tough) about every 30 or so battles ---------------- |Dragon's Smaug| ---------------- Atk Pwr: 45 Built-in Techs: Swing & Round Slicer Where: Dragon Ruler (dragon) very large dragon, white/green/red/black ------------ |Buster Axe| ------------ Atk Pwr: 30 Built-in Tech: Final Strike Where: Minotaurus (demon) bull-man holding an axe ------------ |Dobi's Bow| ------------ Atk Pwr: 27 Built-in Tech: Death Arrow Where: Dobi (goblin) little punk goblin with bow and arrow Master Dobi (beast man) gold colored, only found in endurance tournament in Zweig ======================================================================== IX Q & A (Hamilton) ======================================================================== Q: How do I: a) get Herman to join me? b) get into the Tower of the Divine King? c) get the Masquerade A: Ah, the 3 most frequently asked questions I get and the answers are all related. Okay. a) read about Herman in the "Characters" section b) read about Tiberius in the "Characters" section c) Kill Maximus in the Tower of the Divine King. Q: I told the Blacksmiths to make something but they won't do it. What gives? A: Sometimes the Blacksmiths need a specific item to make something. So if you talk to them and they won't make you anything it's because you don't have that item with you. They'll tell you what it is that they need so if you can spot the name of the item in the Japanese text then you can figure out if you already have the item in storage or not. Q: I've looked all over but I can't find the item the Blacksmiths want. Where is it? A: Most of the items the Blacksmiths need can be found in the regular course of the game. There are a few, however, that are randomly dropped by certain enemies later in the game. Keep your eyes open for Dragon Panzer (serpents), Berserker (insects), and Gryphons (flying beasts). Keep in mind that there will be one item that the Blacksmiths can't make for you (a bow or a ring) and it's up to you to decide which it is. Q: Where are some good places to gain levels? A: 1) The stationary gargoyle in the Ruins of Cave Temple will eventually yield battles with an Asura. If you complete the cave though, all the enemies will disappear so don't do that unless you don't care to learn all the techs. However you have to be kinda tough to get them to appear (HP 700) so you might instead try fighting in Leonid's Castle or Island of the Farthest. 2) There are these really mean monsters called "Poison Gian" in Leonid's Castle. If you're strong enough (which in this case doesn't have to be much) they'll appear if you fight the stationary zombie-type beasts. There are two of them. They have no legs and each guards a treasure chest. The monster you actually fight looks like it's biting the ground. Though this monster isn't the best for learning techs, I'd say it's one of the easiest to find so early. 3) Also, if you're using Harid you can go to the Capital of Kings where you can fight as many Asura's as you want, provided you are strong enough. Again, just look for the stationary gargoyle. 4) Early in the game you can fight the stationary Red Dragon or Giant in the Earth Abyss. Just run away and save when you learn a tech. I'd recommend the Giant if you have a Big Sword User because you can use "Barehand Catch" and swipe as many Triple Swords as you want. 5) Go into the cave at Island of the Farthest (with all the lobster people) and in the large room just before the room with the treasures, there should be a bunch of pirhannas swimming around. There is a single nautilus among them. If you attack it, there's a good chance it'll be a Turtle Dragon. They're mean but you can learn almost any tech from fighting them. They sometimes drop Glimmer Shields too. Try using instant kill waza, paralyze waza, the Mirror of Moon Reading spell, or X-Zone Chop on them. Q: What are the best attacks? A: Splitting Image (7 WP sword), Continuos Shot (7 WP bow), and Yo-Yo (5 WP axe) are probably the best techs because their damage increases with your weapon skill, they're cheap, and because they randomly do critical damage quite often sometimes as much as 5000. There is a staff tech called Draw-Slash-Return (7 WP) which does exceptional damage but can only be used once per battle. Million Dollar is a bow tech (10 WP) which is the best for damaging multiple enemies as it does about 3000 to all if you're good with a bow. Round Slicer (7 WP spear) is also a very powerful waza but it's next to impossible to find a Dragon's Smaug. Q: Am I missing some group attacks? A: Check the Battle Formation Guide at www.gamefaqs.com Q: How does that little crown next to my WP or JP work? A: Well ah, I'm not quite sure. I've seen weird things happen with it. Here's what I do know about it: 1) it decreases your WP or JP consumption by 1. 2) if you're wearing the Devil King's Armor, Axe, or Shield your WP and JP consumption will be doubled. But if you have a crown next to your WP or JP then everything will cost 2 WP/JP less. Here's an example: You're wearing the Devil King's Axe and you want to use "Deadly Spin" so it's going to cost you double which is 20 WP. But since you have a crown next to your WP it'll cost 18 WP instead. 3) if a character gains their first 45 WP without buying magic then they'll get a crown next to their WP. If a character gains their first 45 JP without using any weapons or martial arts then they'll get a crown next to their JP. 4) a character will lose their WP crown if they gain 5 JP in a row without gaining any WP. A character's JP crown will be lost if they gain 5 WP in a row without gaining any JP. 5) if you don't get a crown after getting 45 WP/JP because you bought magic or because you gained too much WP without gaining enough JP to match, you can still get a crown if you concentrate on weapons or magic but the crown will not come until much later. Q: How does the Silver Hand work? A: put it on and don't wear a shield. Put on a staff, too. If you choose to attack with a regular sword/staff/axe/fist then your character will pop the enemy with the staff before attacking with the weapon you chose. It adds a little extra oomph to your attack. It's possible that the two weapons you want the character to attack with will need to be next to each other when equipped. Maybe. Q: I used a spell on a character but nothing happened. That's not cool. A: You're wearing either the Devil King's Axe, Armor, or Shield. Any magic other than healing that you try to use on yourself will miss if you wear these. Q: I used heal on a character but nothing happened and when they died I couldn't bring them back to life until the battle was over. Makes me mad! A: Your character is wearing either the Bow of Death or the Ring of Death. You can't be healed when you equip these. It might help if you also put on an item with regenerative properties then you'll get about 1/10 of your max HP back every round. Q: Where are the items I need to get from monsters for my blacksmiths? A: Reinforced Armor----"Berserker" Tiny Feather--------"Gryphon" Hydra Pelt----------"Dragon Panzer" ======================================================================== X Secrets (Suzaku) ======================================================================== Secret Bow Waza There is one tech that doesn't really fit into any category. It's a Bow tech called "Inner-eye Random Arrow" (18 WP). If a character has the status ailment of "Blind" and attempts to use "Random Arrow" (2 WP) then instead they will use "Inner-eye Random Arrow" which has a 100% Hit Rate and is rather expensive. Keep the Dream Jewel While in Muse's nightmare, give the "Dream Jewel" to Sharl and then bring his LP down to zero. Finish the dream and when you wake up, Sharl will be alive and will also have the "Dream Jewel" in his inventory. 9999 Damage to Dragons Here's a way you can do quite a bit of damage (9999) to dragon-type enemies: equip the Frozen Sword, Flame Mantle (Fire Guardian drops this), or cast "Self-Burning". Also equip one of those magic attack scrolls that you probably just throw away. When you get into battle choose to attack with the scroll and if the enemy physically attacks you before you move then SOCKO! Only works on dragon-type enemies though. Get 2 Seven Star Swords This is neat. First, make sure you have the Seven Star Sword and you have NOT learned its built-in tech, Starburst. Second, you must have Harid in your group. Third, get into the "Tiger Cave" formation and place Harid like so: * Harid * * * Equip the Seven Star Sword in Harid's second weapon slot and remove any other weapons he has. Fight in Commander Mode and have your characters fight using Concentrate (to choose Concentrate push Y-button when you get into battle and choose the first option). When Harid eventually learns Starburst, another Seven Star Sword will appear in his scimitar weapon slot (if not, reset and try again). It will have an attack power of 60 but if you remove it, then its attack power will go back to 35. Oh and don't use "Star Stream" with your new Seven Star Sword or it'll go back to normal. Auto Level Up In the Crystal Ruins there is a room with some slimes that multiply. If you have a rapid fire controller, it's possible to leave your party to fight overnight and when you come back, your party's strength will have increased considerably. (check Town/Place Reference at the beginning of this guide to find out where the Crystal Ruins are) Barehand Catch Apparently, you can use the Big Sword waza "Barehand Catch" (7 WP) to increase your chances of stealing an enemy's weapon. If they attack you and the waza works, there's a chance that you'll swipe the enemies weapon (provided it's a weapon you can swipe) and smack them with it. You think you can use it to swipe just about any of the rare weapons except for the Dragon's Smaug and any bows. Try swiping the Giant's Triple Sword in the Earth Abyss. One thing though, make sure you have a free weapon slot on your charcter or you won't steal anything. ======================================================================== That's all for now. Hope all of this helps. Here are the old updates. I moved them down here because, let's be honest, they just clutter up the top and nobody reads them unless really bored. ------------------ |Revision History| ------------------ Version Dipoo! 4/24/00 -Added SaGa Frontier themed finder words so you can just use the "Find" option to get to the section you want instead of scrolling through pages of text. It's easy and fun so give it a try. -added some tiny comments on a few characters -clarified information here and there -changed some waza names to match those in my new RS3 Waza List Version Womp!.1: 4/16/99 -added "Barehand Catch" trick to "Secrets" section -added a bit on Demon King's Axe -added more solid info on getting Yan Fan -fixed errors all over the place (how embarrassing) Version Womp!: 3/13/99 -added "Spells" section -added "Rare Item" section -added "Blacksmith Item List" section -added 2 Seven Star Swords trick and Auto Level Up to "Secrets" section -fixed some mistakes, inserted more accurate translations -decided to change the name of the guide since this thing has grown way beyond its original purpose Version Zoink!: 2/3/99 -expanded Q & A -added info on some rare monster items -"Wod" is now "Ward" -added "Secrets" section Version Blah!: 11/4/98 -Original Version ======================================================================== XI Special Fatty Thanks (Zozma) ======================================================================== Ian Kelley: Written some nice FAQs on Star Ocean and Dragon Quest games. Probably the first person to ever help me with RS3. Khagi: he appeared, gave me a bunch of info, and then disappeared. Very mysterious. Yoshi Otani: Nice guy. One day, he just e-mailed me and asked if I had anything I needed translated. I wish there were more Yoshi's out there. Edward Cha: A good guy to have around when you're in a translation jam. Very helpful. I got most of my waza translations from his waza list: http://www.geocities.com/Tokyo/Towers/2851/rs3waza.html Kupocorey: he's pretty much the reason for the latest update. E-mailed me some info about 6 months ago and I just now included it. Sorry about the wait... ======================================================================== Romancing SaGa 3 (C) Squaresoft 1995 ========================================================================