............................................................................. * * **** **** ***** *** * **************** * * * * * * * * * * * * **************** * * * * * * **** * ***** * ***** * *** * **** * * * * * **** ****** * * * * * ******** * * * * **** * * **** *** ***** *** * * * * * * ** ** * * * * * *** ** * * * * * **** ***** * *** * * **** * * * * * * * ************** * * * * **** * ************* ............................................................................. **************************************************************** ** MORTAL KOMBAT III ** ** SUPER NINTENDO ** ** WRITTEN BY NARU2005 ** ** LAST MODIFIED: OCTOBER 15, 2007 ** ** VERSION 1.03 ** **************************************************************** ............................................................................ Version 1.03 - There were no Brutalities in MK3 LOL.. Sorry about that. Animalities were added in. Sheeva was added in. Fixed other information. All thanks to Megaman X. XD Contents -------- Section I. Introduction I-A. Contact Information I-B. What is MK3? I-C. Comparison Notes I-D. Controls I-E. Gameplay Information Section II. Character Information II-A. Story II-B. Biography/Move List II-C. Win Screen(Characters) Section III. Extras III-A. Codes/Secrets III-B. Glitches Section IV. Credits ^--------------------------------------------------------------^ SECTION I. INTRODUCTION >--------------------------------------------------------------< I-A. Contact Information >------------------------< If you have any questions or comments, please e-mail me. My e-mail address is: red_mimi701@hotmail.com This is also my MSN contact, so if you prefer real time chat, this is the way to go. I-B. What is MK3? >-----------------< MK3 = Mortal Kombat 3 Mortal Kombat 3 was released in 1995 by Midway. It took a different direction compared to its predecessors. Included in this new installment is a RUN button and combos. See I-C for comparison information with Mortal Kombat II. I-C. Comparison Notes >---------------------< In this section, I will list what has been changed since Mortal Kombat II. - There is the introduction of the RUN button. Self-explanatory. - There is the introduction of combos, much like Killer Instinct, only not as serious. You press a certain sequence/combination of buttons, and text will fly out showing how many hits you've done including the amount of damage you inflicted. May not be accurate at times. - A plethora of new characters, with a few from previous games. Sonya, Kano, Liu Kang, and Sub-Zero(now unmasked, with a new outfit), are among the classics. Everyone else is new. - Animalities are added in. However, the conditions must be met by giving your opponent mercy at the third round after you knock him/her out. Who the heck wants to give mercy anyway? Isn't this Mortal Kombat? - No noticeable backgrounds from previous games. All of them are new. - Instead of going up one tower, you now have three towers to choose from. Difficulty is the same, and the only real difference between them is the amount of foes you fight. Also, there are no question marks to be seen, nor Endurance matches. - A new sub-boss(previous Goro/Kintaro) has arrived. Yes, this is one more "ro" Midway thought up of. Its name is Motaro. It's a centaur(half human, half horse) with horns. Beware, as this boss is no joke. - Shao Kahn has gained a bunch of new quotes. You'll see him speaking character names as well as some familiar classics, like "Flawless Victory" and "Finish Him!". - A new six-square combination passcode system has been implemented. (John Tobias, co-designer, thought this one up). This only shows up in two-player games. You'll see what I mean when you visualize the VS screen. Player 1 controls the first 3, and Player 2 controls the other 3. There are many possible different combinations, and if you manage to unlock something, it'll show up on the bottom once the fight starts. - There are 10 Stages in this version of MK3. They are as follows: Shao Kahn's Tower The Subway(can be uppercutted to the Street) The Street The Bank(Can be uppercutted to The Rooftop) The Rooftop Soul Chamber(can be uppercutted to The Balcony) The Balcony The Bridge Kombat Temple Pit 3 - Everyone has an introduction bio, except Smoke/Motaro/Shao Kahn. - Everyone has an ending bio, except Motaro/Shao Kahn. I-D. Controls >-------------< Depending on which controller you use, it can be easy or difficult to pull off moves. Controls(Default) ----------------- Up - JUMP Down - CROUCH Left - MOVE LEFT Right - MOVE RIGHT High Punch - Y Low Punch - B High Kick - X Low Kick - A Block - L Run - R I-E. Gameplay Information >-------------------------< Characters .......... MK3 has more characters than the previous games. What makes this different from Capcom's Street Fighter or SNK's King of Fighters is that EVERY CHARACTER has a projectile, which I find kind of whack. However, the good side is that this game is much more gruesome, and has always earned a Mature 17+ rating. CHARACTER SELECT SCREEN SUPER NINTENDO PLAYER 1 PLAYER 2 START START ______________________________________________________ | | | | | | | SHANG | SINDEL | JAX | KANO | LIU KANG | | TSUNG | | | | | |----------|----------|----------|----------|----------| | | | | | | | SONYA | STRYKER | ???????? | SUB-ZERO | CYRAX | | | | (SMOKE) |(UNMASKED)| | |----------|----------|----------|----------|----------| | | | | | | | SEKTOR |NIGHTWOLF | SHEEVA | KUNG LAO | KABAL | | | | | | | |__________|__________|__________|__________|__________| System ...... o Mortal Kombat 3 introduces a RUN button and combos. For the RUN button, you hold forward and RUN to make your character run. You RUN meter will then go down, and once it depletes, your character stops. Your RUN meter also depletes when executing combos. Unlike Mortal Kombat II, the more hits you do in a combo, the less damaging per hit(although MKII never really had combos). So if you go insane at an opponent, and finally realizing someday when did the 7 hit equal 2% came from, that's what I meant. o Mortal Kombat 3's fatalities weren't as gruesome as their predecessors. This includes stage fatalities as well(Dead Pool from MKII will win anyday over any other stage fatality in MK3). o Unlike MKII, where your CPU opponent is always on the move, in this game CPU characters will often stay at half screen standing there waiting for you to attack. If you don't, they'll take the chance and will most likely succeed. This is quite a change, as this time they will give you time to think what to do next. o If you've been playing Street Fighter or King of Fighters too much, you're probably thinking Mortal Kombat would have a similar system. Well, not quite.. and here's what I mean: - You do NOT hold back to block. Mortal Kombat has its own Block button, and that's how you block. - You WILL die if all your energy is depleted(not quite the case in Street Fighter/King of Fighters). - There are NO special intros, even if the two characters are connected(in terms of background) to one another. You won't see Sub-Zero react to Smoke, or Kitana reacting to Sindel. - Every character has a projectile. - There are NO rotations necessary for commands(none of that Down to Forward Punch stuff. It's simply.. Down, Forward, Punch). - You can NOT chain light punches/kicks one after another. It doesn't work that way. Mortal Kombat is less cheese than Street Fighter/King of Fighters. - You DON'T have DMs or SDMs. Mortal Kombat uses a finishing system, so if your opponent is knocked out and Shao Kahn says Finish Him/Her, you enter a finishing command properly and watch the gruesome ways your opponent can die. Shao Kahn's Towers .................. When you start a one-player game, you'll be presented with three towers. NOVICE, WARRIOR, and MASTER. NOVICE - Six combatants, Two bosses WARRIOR - Eight combatants, Two bosses MASTER - Ten combatants, Two bosses The two bosses will always be Motaro first, then Shao Kahn. ^--------------------------------------------------------------^ SECTION II: CHARACTER INFORMATION >--------------------------------------------------------------< II-A. Story >-----------< You have been chosen to represent the Earth in Mortal Kombat. Be warned, for although your souls are safe from Shao Kahn's evil, your lives are not. I can no longer interfere as your Earth is now rules by the Outworld Gods - RAIDEN For centuries Earth has used Mortal Kombat to defend itself against the Outworld's emperor, Shao Kahn. But Kahn grows frustrated by failed attempts at taking Earth through tournament battle. He enacts a plan which began 10,000 years ago. During this time, Shao Kahn had a queen. Her name was Sindel, and her young death was unexpected. Kahn's shadow priests, led by Shang Tsung, make it so Sindel's spirit would someday be reborn: not on the Outworld, but on the Earth realm itself. This unholy act gives Shao Kahn the power to step through the dimensional gates and reclaim his queen thus enabling him to finally seize the Earth realm. Upon branching the portal into Earth, Shao Kahn slowly transform the planet into a part of the Outworld itself. Kahn strips the Earth of all human life: claiming every soul as his own. But there are souls which Kahn cannot take. These souls belong to the warriors chosen to represent Earth in a new Mortal Kombat. The remaining humans are scattered throughout the planet. Shao Kahn sends an army of fierce Outworld warriors to find and eliminate them. After the first tournament, Sonya Blade turned up missing. Jax then embarked on a rescue mission into the Outworld. He found Sonya being held with her nemesis Kano. In freeing Sonya, Jax also frees Kano. Kano then uses the chance to escape arrest. The Ultimate Advancement in Lin Kuei technology comes with the creation of the firt cyber assassins. THey begin converting their human ninjas into souless machines. But Sub-Zero refuses to take part and is marked for death by his own clan. After winning the first Mortal Kombat and escaping from the Outworld, Liu Kang looks to the future. He begins training a new generation of Shaolin alongside Kung Lao. But nothing could prepare them for the unexpected Outworld invasion. II-B. Biography/Move List >-------------------------< Legend/Key: D-pad ----- B - Back F - Forward U - Up D - Down HP = High Punch LP = Low Punch BL = Block RN = Run HK = High Kick LK = Low Kick Close Range = Stand close to opponent Sweep = Stand in sweeping range from opponent Half Screen = Stand in jumping distance from opponent Full Screen = Stay at far as possible from opponent All commands are assuming that player is on left side of screen. If you are on the right side, back and forward directions are reversed. If command requires U to execute, you may hold down BL to make things easier. For example, Smoke's whackest fatality(End of the World) requires player to U-U-F-D at Full Screen. If you hold BL first, and then execute the command, it'll still work. Combos/Stage Fatalities MUST be done up close. Babalities/Friendships can be done as long as you don't press Block during winning round(Round 2 or 3). Animalities can only be done on the third round after you give your opponent mercy. Cyrax ----- BIO: Cyrax is Unit LK-4D4, the second of three prototype cybernetic ninjas built by the Lin Kuei. Like his counterparts, his last program command is the find and terminate the rouge ninja, Sub-Zero. Without a soul, Cyrax goes undetected by Shao Kahn and becomes a possible threat to his occupation of Earth. Specials ........ Energy Net: B-B-LK Long Range Bomb: Hold LK(F-F-HK), Release LK Close Range Bomb: Hold LK(B-B-HK), Release LK Teleport: F-D-BL Air Throw: D-F-BL to fly, LP to Throw Finish Him/Her .............. Fatality 1(Self-Destruct): D-D-F-U-RN(Close Range) Fatality 2(Helicopter): D-D-U-D-HP(Anywhere) Animality(Shark): U-U-D-D(Close Range) Babality: F-F-B-HP Friendship(Charleston): RN-RN-RN-U Stage Fatality: RN-BL-RN Combos ...... 3-hit(18%): HP, HP, LP 3-hit(19%): HK, HK, B+HK 6-hit(30%): HP, HP, HK, HP, HK, B+HK Jax --- BIO: After failing to convince his superiors of the coming Outworld invasion, Jax begins to covertly prepare for future battle with Kahn's minions. He fits both arms with indestructible bronic implants. This is a war Jax is prepared to win. Specials ........ Single Missile: B-F-HP Double Missile: F-F-B-B-HP Backbreaker: BL(in air) Gotcha Grab: F-F-LP(tap LP repeatedly for additional hits) Quad Slam: Throw(tap HP repeatedly for additional hits) Ground Pound: Hold LK for a few seconds, then release Dashing Punch: F-F-HK Finish Him/Her .............. Fatality 1(Arm Slice): Hold BL(U-D-F-U)(Close Range) Fatality 2(Foot Stomp): RN-BL-RN-RN-LK(Half Screen) Animality(Lion): Hold LP(F-F-D-F)(Close Range) Babality: D-D-D-LK Friendship(Jump Rope): LK-RN-RN-LK Stage Fatality: D-F-D-LP Combos ...... 3-hit(19%): HK, HK, B+HK 4-hit(22%): HP, HP, BL, LP 5-hit(24%): HP, HP, BL, LP, B+HP 6-hit(31%): HK, HK, Hold D(HP-HP-BL-LP) 7-hit(33%): HK, HK, Hold D(HP-HP-BL-LP), B+HP Kabal ----- BIO: As a chosen warrior, his identity is a mystery to all. It is believed he is a survivor of an attack by Shao Kahn's extermination squads. As a result, he's viciously scarred and kept alive only by artificial resirators and a rage for ending Shao Kahn's conquest. Specials ........ Eye Spark: B-B-HP Ground Rush: B-F-LK Ground Saw: B-B-B-RN Finish Him/Her .............. Fatality 1(Air Pump): D-D-B-F-BL(Outside Sweep) Fatality 2(Soul Scare): RN-BL-BL-BL-HK(Close Range) Animality(Rhino): Hold HP(F-F-D-F) Babality: RN-RN-LK Friendship(Marshmallow Roast): RN-LK-RN-RN-U Stage Fatality: BL-BL-HK Combos ...... 3-hit(18%): HP, HP, D+HP -or- LK, LK, B+HK 4-hit(17%): HP, HP, D+LP, D+HP 4-hit(19%): HP, HP, HK, B+HK 4-hit(24%): LK, LK, HK, B+HK 5-hit(??%): LK, LK, HP, HP, D+HP 6-hit(17%): LK, LK, HP, HP, D+LP, D+HP 6-hit(18%): LK, LK, HP, HP, HK, B+HK Kano ---- BIO: Kano is thought to have been killed in the first tournament. Instead, he is found alive in the Outworld where he again escapes capture by Sonya. Before the actual Outworld invasion, Kano convinces Shao Kahn to spare his soul. Kahn needs someone to teach his warriors how to use Earth's weapons. Kano is the man to do it. Specials ........ Knife Throw: D-B-HP Knife Uppercut: D-F-HP Strangle Hold: D-F-LP Air Throw: BL in air Cannonball: Hold LK for 3 seconds, release Diagonal Cannonball: F-D-F-HK Finish Him/Her .............. Fatality 1(Skeleton Rip): Hold LP(F-D-D-F)(Close Range) Fatality 2(Eye Laser): LP-BL-BL-HK(Sweep) Animality(Spider): Hold HP(BL-BL-BL)(Close Range) Babality: F-F-D-D-LK Friendship(Bubble Gum): LK-RN-RN-HK Stage Fatality: U-U-B-LK Combos ...... 2-hit(15%): LK, LP 3-hit(18%): LK, D+LP, D+HP -or- HP, HP, D+HP 4-hit(22%): HP, HP, D+LP, D+HP 4-hit(23%): HK, HK, LK, B+HK 5-hit(26%): HP, HP, HK, LK, B+HK Kung Lao -------- BIO: Kung Lao's plan to reform the White Lotus Society comes to a halt when Shao Kahn's invasion takes the Earth by storm. As a chosen warrior, Kung Lao myst use his greatest fighting skills to bring down Shao Kahn's reign of terror. Specials ........ Hat Throw: B-F-LP Teleport: D-U Dive Kick: D+HK in air Spin: F-D-F-RN Finish Him/Her .............. Fatality 1(Hat Chop): F-F-B-D-HP(Inside Sweep) Fatality 2(Super Spin): RN-BL-RN-BL-D(Half Screen) Animality(Leopard): RN-RN-RN-RN-BL Babality: D-F-F-HP Friendship(Dog Fetch): RN-LP-RN-LK Stage Fatality: D-D-F-F-LK Combos ...... 3-hit(19%): LK, LK, B+HK 4-hit(22%): HP, LP, HP, LP 7-hit(34%): HP, LP, HP, LP, LK, LK, B+HK Liu Kang -------- BIO: After the Outworld invasion, Liu Kang find himself the prime target of Kahn's extermination squads. He is the Shaolin champion and has thwarted Kahn's schemes in the past. Of all the humans, Kang poses the greatest threat to Shao Kahn's rule. Specials ........ High Fireball: F-F-HP Low Fireball: F-F-LP Air Fireball: U, F-F-HP Flying Kick: F-F-HK Bicycle Kick: Hold LK for five seconds, release Finish Him/Her .............. Fatality 1(Invisible Burn): F-F-D-D-LK(Anywhere) Fatality 2(Arcade Drop): U-D-U-U-BL+RN Animality(Dragon): D-D-U(Sweep) Babality: D-D-D-HK Friendship(Dragon Film): RN-RN-RN-D+RN Stage Fatality: RN-BL-BL-LK Combos ...... 3-hit(13%): HP, HP, B+LP 4-hit(22%): LK, LK, HK, LK 5-hit(25%): HP, LK, LK, HK, LK 7-hit(29%): HP, HP, BL, LK, HK, LK, HK Motaro ------ Specials ........ Fireball: D-B-HP Teleport: D-U Grab and Punch: F-F-LP Punch: HP or LP Donkey Kick: HK or LK Nightwolf --------- BIO: Works as a historian and preserver of his people's culture. When Kahn's portal opens over North America, Nightwolf uses the magic of his shamen to protect his tribe's sacred land. This area becomes a vital threat to Kahn's invasion of the Earth. Specials ........ Arrow: D-B-LP Shield: B-B-B-HK Green Dash: F-F-LK Red Dash: B-B-F-HK Hatchet Uppercut: D-F-HP Finish Him/Her .............. Fatality 1(Moon Beam): U-U-B-F-BL(Close Range) Fatality 2(Lightning): B-B-D-HP(Half Screen) Animality(Wolf): F-F-D-D(Close Range) Babality: F-B-F-B-LP Friendship(Rayden Transform): RN-RN-RN-D Stage Fatality: RN-RN-BL Combos ...... 3-hit(19%): HK, HK, B+HK 4-hit(21%): HP, HP, LP, LP 4-hit(22%): HP, HP, LP, B+HK(alternatively use Hatchet Uppercut) 5-hit(27%): LK, HP, HP, LP, B+HK(alternatively use Hatchet Uppercut) Sektor ------ BIO: Sektor is actually the code name for Unit LK-9T9. He was the first of three prototype cybernetic ninjas built by the Lin Kuei. Sektor was once a human assassin trained by the Lin Kuei. He volunteered for automation because of his loyalty to the clan. Sektor survives the Outworld invasion - He has no soul to take. Specials ........ Teleport Uppercut: F-F-LK Missile: F-F-LP Homing Missle: D-B-HP Finish Him/Her .............. Fatality 1(Compactor): LP-RN-RN-BL(Sweep) Fatality 2(Flamer): F-F-F-B-BL(Half Screen) Animality(Bat): F-F-D-U(Close Range) Babality: B-D-D-D-HK Friendship(Winner): RN-RN-RN-RN-D(Half Screen) Stage Fatality: RN-RN-RN-D Combos ...... 2-hit(15%): HK, HK 3-hit(18%): HP, HP, D+LP 4-hit(22%): HP, HP, HK, B+HK 5-hit(26%): HP, HP, HK, HK, B+HK Shang Tsung ----------- BIO: Tsung is Shao Kahn's lead sorcerer. He once fell out of favor with his emperor after tailing to win the Earth realm in tournament battle. But the ever scheming Shang Tsung is instrumental in Kahn's conquest of Earth. He has now been granted more power than ever. Specials ........ Single Fireball: B-B-HP Double Fireball: B-B-F-HP Triple Fireball: B-B-F-F-HP Hell Fireballs: F-B-B-LK Morphs ...... Cyrax: BL-BL-BL Jax: F-F-D-LP Kabal: LP-BL-HK Kano: B-F-BL Kung Lao: RN-RN-BL-RN Liu Kang: 360 degrees clockwise Nightwolf: U-U-U Sektor: D-F-B-RN Sindel: B-D-B-LK Smoke: F-F-LP Sonya: D+LP+BL+RN Stryker: F-F-F-HK Sub-Zero: F-D-F-HP Finish Him/Her .............. Fatality 1(Spike Bed): Hold LP(D-F-F-D)(Close Range) Fatality 2(Soul Steal): Hold LP(RN-BL-RN-BL)(Close Range) Animality(Cobra): Hold HP(RN-RN-RN)(Outside Sweep) Babality: RN-RN-RN-LK Friendship(Joust): LK-RN-RN-D Stage Fatality: U-U-B-LP Combos ...... 3-hit(19%): HK, HK, B+HK 4-hit(22%): HP, HP, LP, B+HK 5-hit(27%): LK, HP, HP, LP, B+HK Shao Kahn --------- Specials ........ Green Spark: B-B-F-LP Shadow Ram: F-F-LP Shadow Knee: F-F-HP Sledgehammer: B-F-HP Laugh: D-D-HK "Dont make me laugh": D-D-LK Sheeva ------ BIO: She was hand picked by Shao Kahn to serve as Sindel's personal protector. She became suspicious of Shao Kahn's loyalty towards her race of Shokan when he places Motaro as the leader of his extermination squads. On the Outworld Motaro's race of Centaurians are the natural enemy of Shokan. Specials ........ Fireball: D-F-HP Ground Stomp: D-D-B-HK Teleport Stomp: D-U Finish Him/Her .............. Fatality 1(Human Nail): F-D-D-F-LP(Close Range) Fatality 2(Skin Rip): Hold HK(F-B-F-F)(Close Range) Animality(Scorpion): RN-BL-BL-BL-BL(Close Range) Babality: D-D-D-B-HK Friendship(Balance): F-F-D-F-HP Stage Fatality: D-F-D-F-LP Sindel ------ BIO: She once ruled the Outworld at Shao Kahn's side. Now, 10,000 years after her untimely death, she is reborn on Earth. Her evil intent is every match for Shao Kahn's tyranny. She is the key to his occupation of Earth. Specials ........ Fireball: F-F-LP Air Fireball: D-F-LK in air Float: B-B-F-HK Scream: F-F-F-HP Finish Him/Her .............. Fatality 1(Scream): RN-BL-BL-RN+BL(Close Range) Fatality 2(Hair Spin): RN-RN-BL-RN-BL(Sweep) Animality(Wasp): F-F-U-HP(Anywhere) Babality: RN-RN-RN-U Friendship(Field Goal): RN-RN-RN-RN-RN-U Stage Fatality: D-D-D-LP Combos ...... 3-hit(18%): HP, HP, D+HP 3-hit(19%): HK, HK, B+HK 4-hit(25%): HP, HP, LP, B+HK 5-hit(33%): LK, HP, HP, LP, B+HK Smoke ----- Specials ........ Hook: B-B-LP Teleport Uppercut: F-F-LK Invisibility: U-U-RN Air Throw: BL in air Finish Him/Her .............. Fatality 1(End of the World): U-U-F-D(Full Screen) Fatality 2(Throat Bomb): Hold BL+RN(D-D-F-U)(Sweep) Animality(Bull): D-F-F-BL(Outside Half) Babality: D-D-B-B-HK Friendship(Horn): RN-RN-RN-HK Stage Fatality: F-F-D-LK Combos ...... 3-hit(18%): HP, HP, LP -or- HP, HP, HK 3-hit(19%): HK, HK, LP 5-hit(26%): HP, HP, LK, HK, LP Sonya ..... BIO: Sonya disappears in the first tournament, but is later rescued from the Outworld by Jax. After returning to Earth, she and Jax try to warn the U.S. Government of the looming Outworld Menace. Lacking proof, they watch helplessly as Shao Kahn begins his invasion. Specials ........ Energy Rings: D-F-LP Leg Grab: D+LP+BL Flying Punch: F-B-HP Bicycle Kick: B-B-D-HK Finish Him/Her .............. Fatality 1(Kiss of Death): B-F-D-D-RN(Anywhere) Fatality 2(Purple Haze): Hold BL+RN(U-U-B-D)(Full Screen) Animality(Bird): Hold LP(B-F-D-F)(Close Range) Babality: D-D-F-LK Friendship(Hand Demo): B-F-B-D-RN Stage Fatality: F-F-D-HP Combos ...... 3-hit(18%): HP, HP, U+LP 3-hit(19%): HK, HK, B+HK 4-hit(22%): HP, HP, LK, B+HP 5-hit(??%): HK, HK, HP, HP, U+LP 6-hit(31%): HK, HK, HP, HP, LP, B+HP Stryker ....... BIO: When the Outworld portal opens up over a large city in North America, panic and chaos rage out of control. Kurtis Stryker was the leader of the riot control brigade when Shao Kahn began taking souls. He find himself the lone survivor of a city once populated by millions. Specials ........ High Grenade: D-B-HP Low Grenade: D-B-LP Baton Throw: F-F-HK Baton Trip: F-B-LP Machine Gun: B-F-HP Finish Him/Her .............. Fatality 1(Dynamite): D-F-D-F-BL(Close Range) Fatality 2(Tazer): F-F-F-LK(Outside Half) Animality(T-Rex): RN-RN-RN-BL(Inside Sweep) Babality: D-F-F-B-HP Friendship(Cross Guard): LP-RN-RN-LP Stage Fatality: F-U-U-HK Combos ...... 3-hit(18%): HP, HP, F+LP 3-hit(19%): LK, LK, B+HK 4-hit(21%): LK, LK, B+LP, B+HK 4-hit(23%): LK, HP, HP, F+LP Sub-Zero ........ BIO: The ninja returns unmasked. He was betrayed by his own clan, the Lin Kuei. He broke sacred codes of honor by leaving his clan and is marked for death. But, unlike the ninja, his persurors come as machines. He must not only defend from the Outworld, but he must elude his soulless assassins. Specials ........ Ground Freeze: D-F-LP Front Ice Shower: D-F-HP Back Ice Shower: D-B-F-HP Ice Clone: D-B-LP Ground Slide: B+LP+LK+BL Finish Him/Her .............. Fatality 1(Ice Breath): B-B-D-B-RN(Sweep) Fatality 2(Ice Breaker): BL-BL-RN-BL-RN(Close Range) Animality(Polar Bear): F-U-U(Close Range) Babality: D-B-B-HK Friendship(Snowman): LK-RN-RN-U Stage Fatality: B-D-F-F-HK Combos ...... 3-hit(18%): HP, HP, HK 3-hit(19%): HK, HK, B+HK 4-hit(22%): HP, HP, LP, B+HK 5-hit(26%): HP, HP, LK, HK, B+HK 6-hit(23%): HP, HP, LP, LK, HK, B+HK II-C. Character Win Screens ........................... Cyrax ----- Cyrax is captured by Sub-Zero and reprogrammed with new orders: to destroy Shao Kahn. With Kahn unable to detect his assassin's soulless presence, Cyrax delivers a successful sneak attack. However, after eliminating Kahn and saving Earth, Cyrax awaits new orders from his Lin Kuei headquarters. The orders never come and Cyrax malfunctions. He ends up stranded in the middle of a vast desert, blindly heading towards his base. Jax --- The second time Jax battles the forces for Shao Kahn he comes prepared. Thought to be the strongest man on Earth, he has no problem proving it: First by beating Kahn's armies and then by defeating the Emperor himself. When the world reverts back to normal, Jax & Sonya start the Outworld Investigation Agency. Jax runs the exploratory division which learns to open portals through science rather than magic. He leads the first expedition into a mysterious new realm. Kabal ----- After returning from near death, Kabal swears revenge against his attackers. He fights alongside the other Earth warriors. When he defeats Motaro and the mighty Shao Kahn he proves that he truly is the chosen one. Before the invasion, Kabal lived a life of crime. He was once a member of the Black Dragon alongside Kano. Now Kabal devotes his life to fighting injustice. He will give crime's inner circles a new reason to fear. Kano ---- When Shao Kahn lets Kano live he fails to realize the resourcefulness of the scheming human. Kano lures Kahn's armies away on a false mission: then nukes them using a stolen weapon. He fights the remaining warriors and finally defeats Kahn himself. Kano's true intention is to take over the souls which Kahn once possessed. But Kano is unable to control the spirits as they escape and attack him. Rumored to have suffered a violent death, Kano was ignorant of the fact that he saved the world he tried to conquer. Kung Lao -------- When Shao Kahn invades Earth, Kung Lao must scrap his plans of reuniting the White Lotus Society. He instead must focus on the new tournament. He seeks Liu Kang and together they battle Kahn's minions fearlessly. Using the knowledge he obtained as a Shaolin Monk he fights in the name of his great ancestor-the original Kung Lao. He emerges victorious but suffers from injuries during battle with Kahn. Believed to have passed away, Kung Lao joins his ancestors in a new life. Liu Kang -------- After thwarting Shao Kahn in the past, Liu Kang finds himself the prime target of Shao Kahn's extermination squads. But Kang is the reigning MK champion and proves it by easily defeating Kahn's minions. But it's the apparent death of his friend Kung Lao that enrages Kang and enables him to find the strength to defeat Shao Kahn. Then, before the portal closes, Liu Kang is greeted by Princess Kitana and thanks for saving the Earth and the Outworld. Nightwolf --------- Nightwolf helps the other Earth warriors escape to his sacred land. Once there, they regroup and plan a form of attack against Shao Kahn's invasion. Nightwolf has trained hard for this battle. Finally, he faces Shao Kahn and emerges victorious. When the Earth returns to its normal state, Nightwolf peacefully regains his land and his Native American people lost over many years. They establish their own proud nation and soon become the great leaders of Earth. Sektor ------ After eventually terminating Sub-Zero, Sektor is attacked by Shao Kahn's army. Unfamiliar with the Outworld warriors, Sektor fights back. He targets Kahn and all Outworld beings as threats to the Lin Kuei. Kahn's minions are no match for Sektor, who fights his way into the fortress. Once inside, Sektor initiates his self-destruct sequence. The resulting explosion is so massive that it closes the portal and returns Earth back to normal. Shang Tsung ----------- When Shao Kahn overtakes the Earth, he needs Shang Tsung to help locate the surviving humans. Granted new powers, Tsung soon dicovers his dark Emperor's true plan: as soon as the remaining warriors are disposed of, Kahn will take Tsung's own soul. After learning this, Tsung turns on his master. He catches Mataro off guard and then defeats Shao Kahn. But before the Earth can return to normal, Tsung takes all the souls as his own. He will forever rules Earth with his own brand of evil. Sheeva ------ While Sheeva serves her master on Earth, her race of Shokan are being punished on the Outworld. Kahn now favors Motaro's race of centaurs and aids them in defeating the Shokan. After learning of these events, Sheeva turns on her master. She defeats Motaro and in a rage brings down Kahn. In freeing the Earth, she also frees the Outworld. She then returns home and works to restore the pride and respect of her race. Sindel ------ Sindel recieves visions of her true past and turns against Shao Kahn. She discovers thats her true king was named Jerrod. They once had a daughter named Kitana and ruled a realm called Edenia, before Kahn took it away in their own Mortal Kombat. He uses Sindel as a pawn in his quest for Earth and took Kitana as his own daughter. But in defeating Shao Kahn, Sindel frees the Earth. In doing so, she also liberates Edenia and assures a reunion with her 10,000 year old daughter - Kitana. Smoke ----- Smoke was once a friend and ally of Sub-Zero when they both tried to escape from being turned into machines by their ninja clan. But Smoke is captured and transformed into a cyborg with a mission to find and kill his old partner. But Smoke soon finds himself being pursued by Shao Kahn's minions. He learns that he still as a soul and his true mission is the destruction of the Outworld invaders. He defeats Kahn and saves the world, but is forever trapped in his artificial body. Sonya ----- Sonya defeats her arch-enemy Kano high atop a skyscraper near Shao Kahn's fortress. She then comes face to face with the Emperor himself. In an incredible display of courage, Sonya wins. When the world returns to its normal state, Sonya has no trouble convincing her superiors to form the Outworld Investigation Agency, devoted to protecting the Earth against possible future invaions from other realms. Stryker ------- Ignorant of why his soul was spared from the Outworld invasion, Stryker recieves a vision from Raiden. He is instructed to travel west. He eventually meets the rest of Earth's warriors and learns the true meaning of his survival. He travels back to the city he swore to protect. Kahn is unfamiliar with this new kombatant and is caught off guard. Stryker defeats the warlord and saves the entire planet. The chaos that consumed the city in the hours before the invasion are gone. Sub-Zero -------- In vicious battle, Sub-Zero faces Cyrax & Sektor: but not alone. He finds his third Lin Kuei assassin-the elusive Smoke. Before automation, Smoke and Sub-Zero were allies. Sub-Zero helped Smoke recall his past and regains him as an ally once again. Sub-Zero defeats his cyborg assassins with the help of Smoke and finds it takes all of his own inner strengths to defeat Kahn and his Outworld minions. The former ninja once again disappears into the shadows, his legacy known only by a select few. ^--------------------------------------------------------------^ SECTION III: EXTRAS >--------------------------------------------------------------< III-A. Codes/Secrets >--------------------< Cheat Menus ........... To activate the Cheat Menus, you must enter one of the following codes at the Main Menu: Kool Stuff - Up, Up, Down, Down, Left, Right, A, B, A Kooler Stuff - Select, A, B, Left, Right, Down, Down, Up, Up Scott's Stuff - X, B, A, Y, Up, Left, Down, Right, Down Sound Test - A, Y, B, X You'll have to enter all of the codes to access all the cheat menus. If you mess up, go to the Options menu and exit back out. This will reset the screen so you can try again. Tournament Mode ............... Hold L+R(START) at the Main Menu. Play As Smoke ............. There will be a sequence of screens before the main menu. Follow the commands: 1. Copyright Screen: Hold Left+A... then release when the: 2. Williams Screen: Hold Right+B... then release when the: 3. "There Is No Knowledge that is Not Power": Hold X+Y.. Release when: 4. MK3 Logo Appears: Smoke will walk on screen with Kahn's "Outstanding". KOOL STUFF ---------- Timer: On/Off (Allows the time to be turned on or off) Max Fatality Time: Off/On (Extends fatality time to 30 seconds) Play Mini Game: Off/On (Play a good secret game) Kombat Zone: Off/On (Allows you to select your background preference before every round.) Enable Pause: Off/On (You can pause) View Game Credits: Off/On (Self-explanatory) KOOLER STUFF ------------ 2x Health: Off/On (Twice the Health) 2x Damage: Off/On (Twice the Damage) Quick Finish: Off/On (Finishers are much easier to pull off. May only be executed after every round.) Enable Motaro: Off/On (Allows you to play as Motaro) Enable Power Kode: Off/On (Low Damage.) Health Recovery: Off/On (Self-explanatory) 30 Credits: Off/On (Self-explanatory) SCOTT'S STUFF ------------- Throws: On/Off (No Throws. The CPU's favorite move) Block: On/Off (No Blocking) Sweep: On/Off (No Sweeps) Combo: On/Off (No Combos) Dark Fighting: Off/On (Fight with a black screen) Switcheroo: Off/On (Random Kombat?) Unlimited Run: Off/On (Run meter never goes down) Quick Uppercut Recovery: Off/On (Kills delay after uppercutting) Hyper Fighting: Off/On (Fight like crazy monkeys) Enable Shao Kahn: Off/On (Allows you to play as Shao Kahn) QUICK FINISH???? ---------------- This means you'll be allowed to perform finishing moves on your opponents easier. Normally when you have to execute a certain chain command, the amount of buttons pressed have been reduced if this feature is enabled via Kooler Stuff menu. So how do you perform the Quick Finish? B: Fatality-1 Y: Fatality-2 A: Friendship R: Babality L: Stage Fatality X: Animality(?) NOTE: You may enable both Motaro and Shao Kahn. However, they are not available in the single player game. You'll need to enter a two player game to use them. They'll be available at the middle of the screen. The silver dragon will toggle between them. Random Select ............. At the character select screen, hold U and press START. Kombat Kodes ............ Only works during 2-player session. Codes must be entered at a certain amount of time. You'll see six MK Dragon symbols at the bottom of the VS Screen. To change them, you press Y, B, or A. Player 1 controls the left three, while Player 2 controls the right three. If you hold Up while pressing Y, B, or A, the symbols will count down. EXAMPLE: 123-456 (Player 1 presses Y once, B twice, and A thrice. Player 2 presses Y four times, B five times, and A six times.) EXAMPLE: 987-978 (Player 1 Hold Up, and then press Y once, B twice, A thrice. Player 2 Hold Up, and then press Y once, B thrice, and A twice.) To ensure you have the correct symbols displayed, here's what each number stands for: 0 - MK Dragon 1 - MK Logo 2 - Yin-Yang 3 - Number 3 4 - Question Mark 5 - Lightning Bolt 6 - Mini-Goro 7 - Raiden 8 - Shao Kahn 9 - Skull CODES ----- Some codes affect the fight, others are messages. 122-333 - Game Kredits 688-688 - Fast Uppercut Recovery 303-606 - Pong 494-494 - No Patience 011-971 - Health Recovery 091-293 - Sweeps Disabled 955-955 - Max Fatality Time 999-995 - Combos Disabled 082-771 - No Cheese 911-911 - No Abuse 010-010 - Throwing Encouraged 642-468 - Play Hidden Game 020-020 - Blocking Disabled 100-100 - Throwing Disabled 033-000 - Player 1 50% Health 000-033 - Player 2 50% Health 707-000 - Player 1 25% Health 000-707 - Player 2 25% Health 987-123 - No Power Bars 688-422 - Dark Kombat 985-125 - Psycho Kombat 444-444 - Random Kombat 466-466 - Unlimited Run 044-440 - Sans Power 282-282 - No Fear 123-926 - No Knowledge 550-550 - Go See MK Live Tour 122-221 - Skunky 004-400 - Whatcha Gun Do 448-844 - Don't Jump At Me 969-141 - Winner Fights Motaro 033-564 - Winner Fights Shao Kahn 205-205 - Winner Fights Smoke 955-955 - Extended Fatality Time 091-293 - Sweeping Disabled 445 - Disables Timer (Enter kode on either or both sides) 449-449 - Players Invisible 688-688 - Quick Uppercut Recovery 987-655 - Play Scott's Slots 999-995 - Kombos Disabled 012-012 - Timer Disabled, Health Recovery 432-234 - Timer Disabled, Limited Damage 120-120 - Credits screen before fight 989-898 - Tournament Mode 221-557 - Always uppercut through ceilings, even if there isn't one! 944-944 - One Round, One Button Fatalities 191-191 - Turbo Mode III-B. Glitches >---------------< Infinite Kombo with Smoke ......................... Uh-oh, that has been floating around for ages. It works. Just keep tapping Back and LP constantly after you catch your opponent with the Hook. May not be effective against Liu Kang, Motaro, and Shao Kahn. Other Glitches .............. Glitch: With Quick Uppercut Recovery ON, it's possible to juggle the opponent until they're dead. This works in both MK3 and UMK3, however, it's much more difficult to do in MK3 and actually requires timing...if you screw it up, you WILL have the normal lag time after an uppercut. Glitch: With Quick Uppercut Recovery **AND** Quick Finish ON, kill the opponent with an uppercut so they're popped into the air. Press R the INSTANT the game says "Finish Him/Her". You'll DO the Babality... but the opponent will be in midair!!! This also works in UMK3. ^--------------------------------------------------------------^ SECTION IV: CREDITS >--------------------------------------------------------------< - GameFAQs for posting it. - Me for writing it. - Megaman X/David Blacic for contributing.. - Midway's Ed Boon/John Tobias and team for making the game! CAST OF CHARACTERS ------------------ Cyrax: Sal Divita Jax: John Parrish Kabal: Richard Divizio Kano: Richard Divizio Kung Lao: Tony Marquez Liu Kang: Eddie Wong Nightwolf: Sal Divita Sektor: Sal Divita Shang Tsung: John Turk Shao Kahn: Brian Glynn(Voice: Steve Ritchie) Sheeva: A Clay Model Sindel: Lia Montelongo Smoke: Sal Divita Sonya: Kerri Hoskins Stryker: Michael O' Brien Sub-Zero: John Turk Mortal Kombat 3, Super Nintendo FAQ/Move List Created by Patrick Ling ©2006, 2007 This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.