Hokuto no Ken 6- FAQ Version 0.1 SNES- Written by the Golden Vortex aka David Wilson (1)Introduction (2)Game storyline. (i)Summary (ii) The different fighting styles (3)Basic controls (i) Fighting (ii) Aura Gauge (iii) Charging Gauge (4) Character move list (i) Kenshiro (ii) Raoh (iii) Kaioh (iv) Souther (v) Falco (vi) Rei (vii) Heart (viii) Kuroyasha (5) Conclusion ------------------------------------------------------------------------------- ------------------ (1) This a move list for the SNES game "Hokuto no Ken 6". This was the first Fist of the North Star fighting game in the series. Fist one through to 5 were action platformers or RPGs and most of them were either really poor or never got released to the west. Fist of the North Star 6 isn't that great a game to be honest but as a fan, I decided to write an FAQ for it It's a fighting game that may seem confusing at first but when you learn to use the gauges and how to pull off secret techniques it gets really easy. Ok, this FAQ is copyright to David Wilson, November 2004. It can only be hosted on www.gamefaqs.com and www.honestgamers.com and if any other site hosts it without my permission then you are breaking the law. If you find this guide on any other site then please e-mail me at unleashedvortex@aol.com. Also, if you have things you would like to add to the FAQ, information that needs correcting etc. then please e-mail me and I'll make the changes, and add you to the credits list. ------------------------------------------------------------------------------- ---------------------------- (2) Fist of the North Star is set in a world, devastated by nuclear war. The seas have dried up, the land is dry and only a remnant of mankind survived. It follows the story of Kenshiro as he searches for his long lost love Yuria, who has been kidnapped by Ken's former best friend, Shin. Ken is a master of Hokuto Shinken, a deadly martial art that uses superficial blows on the outside of the body to cause massive damage on the inside. With all of the secrets of Hokuto Shinken, Ken can use his fists to rip a mans body to pieces, to cure most internal injuries and use a fighting style that is the most devastating on earth. Ken travels the barren wasteland with his friends, Bat and Lin as he looks for Shin. Ken goes on many adventures including him and Shin fighting to the end, destroying an entire army, fighting bizarre wolf-men hybrids and finally facing off with his older brother Raoh, another master of Hokuto Shinken who has used his powers to rule the destroyed world with an iron fist. (i) Basic Moves Right- Fighter moves right Left- Fighter moves left Up- Fighter jumps Down- Fighter crouches A- Fighter punches B- Fighter Kicks x- Stronger kick Y- Stronger punch L- Aura move R- Charges aura gauge (ii) Fighting Styles There are numerous fighting styles covered in this game, they are Hokuto Shinken: This is a 2000 year old fighting style that uses the 708 pressure points on the human body. It can do various things, touching one point may cure blindness, help a mute person speak or make someone in a wheelchair walk. On the other hand it uses pressure points to destroy the opponent from within. A man who uses Hokuto Shinken can use 100% of his body's potential instead of the average 30% and is only allowed one true successor. Usually, the previous master trains his sons on the basics of Hokuto Shinken and then picks one to be the master. Only the master is allowed to use Hokuto Shinken and all brothers who have failed to use the art have their memories erased or their fists destroyed. Nanto Seiken: There are 108 styles of Nanto Seiken and unlike Hokuto, it focuses on destroying bodies from the outside, using stabbing or slicing movements. Nanto moves can slice people in half, cut them to bits and general rip people apart from the outside. There are five masters of Nanto Seiken, two of which appear in this game and each fighter is a member a group known as the Nanto Roku Sei. The members are: Shin: Nanto Koshu Ken (Nanto lone Eagle Fist) Rei: Nanto Suichoken (Nanto Waterbird fist) Yuda: Nanto Kokaku Ken (South Dipper flamingo fist) Shuu: Nanto Hakuro Ken (South Dipper white heron fist) Souther: Nanto Hoo Ken (South Dipper Phoenix fist) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- --------------------------------------------------- (4) (i) Kenshiro Fighting style: Hokuto Shinken Kenshiro is the heir of Hokuto Shinken, the only ray of hope in the desolate world and perhaps the strongest man alive. Kenshiro is the main character of Fist of the North Star and is probably the best fighter in the entire series. Since he has knowledge of the innermost secrets of Hokuto Shinken, Ken has hundreds of techniques he can use on others which allow him to heal almost anything from a sprained muscle to blindness. His Hokuto Shinken uses superficial blows on the pressure points outside of the body which can easily rip the human body apart from the inside. Ken has seven scars on his chest which where put onto him by Shin, his former best friend. Shin kidnapped Ken's fiancee Yuria and left Kenshiro for dead in the wasteland. Ken soon recovered and started his search for Shin and Yuria which was where the story begun. As a fighter, Kenshiro is probably one of the best here. His attacks are strong, he has a great jump and is quite fast. The best technique I recommend to use the Hundred Crack Fist of the North Star move while behind the opponent because it does a great deal of damage. If it's blocked it can leave Kenshiro open to be hit so use it behind the opponents as often as you can. His two special moves are great and are very effective, one is fast set of moves that do a lot of damage and one is a set of multiple projectiles that forms the shape of the big dipper. Charging up the aura to the Yellow level is best way to go with Ken because he performs the Muso Tensei attack which is great for two reasons: firstly, it allows Kenshiro to become invincible and perform stronger attacks. Unfortunately, the aura bar doesn't go up when you perform this move. Hyakuretsu Ken: Charge R button for two seconds and release This move is the most famous move of Hokuto no Ken: The Hundred Crack Fist of the North Star. Here Kenshiro let's his fists fly through the air, hitting the opponent countless times and after this he let's loose a piston powered punch which serves as the finisher of the combo. Unfortunately, if you perfrom this move it does not kill the opponent but it does a good deal of damage. If you use it when you are behind the opponent then the you'll do more damage because they won't be able to block you. However if you use it and miss then it can leave Ken open for attacks from the behind so try not to use it all of the time. It is a decent move though and it serves as a good finisher because it looks pretty nifty. Tenha Kassatsu: Press L button when Aura Gauge reaches green. This is Kenshiro's projectile attack and can be quite effective although it does have a flaw. Basically, a powered up Kenshiro punches seven balls of energy forward. The seven balls are placed together to form the shape of the Big Dipper constellation, the symbol of Hokuto Shinken. If it connects the move is quite good but most enemies seem to jump over it with ease so if you plan to use the move you'll have to cathc the opponent off guard with it. Try doing it on opponents who are performing a combo from far away or on opponents falling from a jump. It can be a waste of time if the oppoent is dodging it every time you attack. Musou Tensei: L button when Aura Gauge reaches yellow. This move can only be used if the fighter truly understands sadness and love. Kenshiro and Raoh are the only men who could do this in the series. Both of them loved Yuria and when Yuria died of radiation poisoning, Raoh learned the technique but Kne had already mastered and used it as the key attack in his artillery when he came to fight Raoh again. This move is one of Ken's best manouvres in the game. His body goes purple and his attacks are a lot stronger and faster so you can do an amazing deal of damage on opponents with this move. There are downsides to it though as the move doesn't work on Kaioh, so you'll have to use a different strategy when you face him and the other downside is that your aura gauge will not increase with your attacks if you use this move. ------------------------------------------------------------------------------- ---------------- (ii) Raoh Fighting style: Hokuto Shinken Raoh is the oldest of the four Hokuto brothers and one of the strongest men in the world. After Ryuuken announced that Kenshiro was the successor, Raoh was filled with jealously and rage, he wanted only two things, to have the power of a god and rule the world. Since the world was so desolate and broken Raoh had no trouble taking over it, after this he changed his name to "Ken-Oh" which means Fist King. He killed Ryuuken shortly after Ken's succession because Ryuuken attempted to stop Raoh from using Hokuto Shinken, but due to Ryuuken's failing heart, Raoh killed him with ease. Then, Raoh built up a huge army whose top generals included his younger Hokuto brother Jagi and the deranged impersonator Amiba. Raoh and Ken were destined to fight each other because they were both Hokuto Masters and Kenshiro had to defeat Raoh in order to gain succession. Raoh is not related to Kenshiro by blood but he is the real older brother of Toki and the younger brother of Kaioh. He came from the east and was originally a student of Hokuto Ryuuken, the evil version of Hokuto Shinken. After his former master when mad due to the evil ways of the art, Raoh and Toki left this land and were both adopted by Ryuken and trained in Hokuto Shinken. As a fighter, Raoh is great. His attacks are like Ken's except that they are more powerful and slower. He has his own version of the Hundred Crack fist in which he uses his aura to attack the opponent. He can also throw fast and strong projectiles that do reasonable damage. He is powerful but his moves take longer to charge and his immense height stops him from crouching, if another projectile move from Kaioh or Rei was fire at him then you would have to perfectly time your jump in order to avoid it. Most of moves are extremely strong but you'll find yourself away from the opponent, charging you aura so he can pull off the big moves. Touki Aura: Charge R button for two seconds and release. This a pretty good projectile attack and Raoh uses his aura to release a fist shaped projectile out to hit the opponent. It goes at good speed and does an average amount of damage. For aura charging it's great and can be used quite frequently. The speed that it goes at his brilliant, making it hard for opponents to leap over or to duck under. If you are against Kaioh, the move is great because it's hard for Kaioh to dodge it. (Although Kaioh can use a similar move). On the whole, it's a great projectile attack. Hokuto Goushou ha: Press L button after Aura gauge reaches green. This move is a perfect mix of the Touki Aura and the Hundred Crack fist of the North Star. It does a huge amount of damage on the opponent and can be pulled off after a few Touki Auras. Raoh lets his fists fly like Kenshiro but he also fires out Touki projectiles as well. Unlike the other aura move, the projectiles do not go all the way across the screen but they go a little way out in front of Raoh. Treat it is a Raoh's own version of the Hyakuretsu Ken and like Ken's one, the weaknesses still apply. First of all, if you pull it off from far away from someone with a great projectile attack then they can easily hit you when you're doing the move as it leaves you open and the opponent could quickly jump behind you to hit you with somethngi while you pull that move off. Tenshou Honretsu: L button when Aura Gauge reaches yellow. A bizarre yet highly effective projectile attack. Raoh seems to charge himself and release five projectiles at once at the opponent. This move is highly powerful and take an opponent down easily. The power and damage that this move does is incredible and next to Ken and Kaioh's finishers, it ranks almost at the top. Raoh's finishing move seems to be a little weaker than Kaioh's but it is still a whopper of a move that does critical damage. ------------------------------------------------------------------------------- -------------- (iii) Kaioh Fighting style: Hokuto Ryuuken Kaioh is the first Hokuto Ryuuken Rashou and is one of the deadliest fighters in the world. Kaioh is the blood brothers with two of Hokuto masters, Raoh and Toki and has a burning hatred for Kenshiro in his heart. Kaioh's mother was killed when she rescued baby Ken from peril, Kaioh never forgave Ken for this and toiled inside him for years and years. His hatred was so immense that he murdered his own sister and framed Ken with the killing. Ken's brother, Hyou was in love with Kaioh's sister and he turned against Ken when he thought he killed her. Kaioh is a direct ancestor to the founder of Hokuto Ryuuken and is full of evil energy due to his mastership of the martial art. When he fought Ken, he revealed that Kenshiro's Musou Tensei technique didn't work on him. This is mainly because of the enhanced armour he wears which defended him agianst Ken's attacks. He was beaten by Ken eventually and after the fight he committed suicide by jumping into molten lava. Kaioh is like an advanced version of Raoh, his attacks and movement are similar but he is stronger and has a massive advantage agianst Kenshiro. Ken cannot use the Musou Tensei on Kaioh but Kaioh has no trouble pummeling him. His moves are the same as Raoh but they pack more punch. His aura attack throws a fireball which goes at a great speed, the damage is very high. He also performs a move like the Hundred Crack Fist which does an impressive amount of damage. He also has an amazing projectile attack that is like Raoh's, except it is stronger and faster. Matouki Aura: Charge R button for 2 seconds A handy projectile attack that works in an almost identical way as Raoh's Touki Aura. Kaioh uses his aura to release a fist shaped fireball projectile which goes at high speed across the screen. It is stronger than Raoh's by a little bit although the difference is small. This move is great to use on poorly charged characters and those who use little projectile attacks like Ken and Heart. Also, it has great use on Raoh because he cannot duck but Raoh has a similar move so be careful. If it's used wisely it can cut off charging attacks and other projectiles. Seishou Danretsu: L button after Aura gauge reaches green. This is the Hokuto Ryuuken version of the Hundred Crack fist. It is stronger than the other two versions and does way more damage than Ken and Raoh's one. It blends the Matouki Aura and the Hyakuretsu Ken into one powerful move. that sends an array of punches out at the opponent. It's a close range attack and like the others it can be countered from behind or by a projectile attack. If it does connect it does incredible damage to the opponent but it can lead you to defeat. Use it carefully and wisely. Anyruu Ten Ha: L button when Aura gauge reaches yellow This is an amazing attack, quite possibly the strongest attack in the game. Kaioh releases his aura energy and fires a handful of fireball projectiles at his opponent. The attack is so swift and striking that it seems to damage enemies in less than a second and the damage it does is fantastic. It works as a perfect finisher or a momentum shifter due the amount of damage it takes off. It can be blocked though so the damage will be reduced but other than that it is very hard to avoid. It comes in two waves so even if the opponent manages to dodge one attack he will get hit on the second wave. ------------------------------------------------------------------------------- -------------- (iv) Souther Fighting style: Nanto Seiken/ Nanto Hoo Ken (South Star Phoenix Dipper fist) Souther is a cruel dictator and the strongest member of the Nanto Roku Seiken. He was abandoned as a baby and was soon adopted by a man named Ogai, who was the master of Nanto Hoo Ken, Ogai raised him and trained him in the art of Nanto Seiken and Souther bloomed under Ogai's training. Unfortunately, dark days were ahead of Souther as in a training accident Souther accidently killed Ogai. With his dying breath, Ogai told Souther that the whole principle of Nanto Hoo Ken was that the young were to wipe out the old. Souther was full of sadness and decided to give up the feeling of love as it gave him great pain. When Souther became an adult he declared himself the Holy Emperor and ruled his area with startling force. He stole children from their homes and made them build a pyramid as a monument to his dead master. Shuu, another member of the Nanto Roku Seiken created a resistance army to stop him and eventually managed to get Kenshiro to fight Souther. Souther has a deadly secret in his body which makes Hokuto Shinken seemingly useless on him. When he was born is heart was on the opposite side of his body, reversing all pressure points. Eventually, Ken managed to overcome Souther and dispose of his evil ways. Souther isn't the best fighter in the game for a number of reasons. Firstly, he has no aura to charge up so he cannot pull of any good projectile attacks so in order to raise the aura gauge you must use physical punchs and other attacks which take up a lot of time. If you are up against a character with a great amount of projectile attacks then you are screwed with Souther. Luckily, he cannot be damaged by basic punches and kicks from other fighters so it gives a little advantage to get his power up faster. Kyokusei Juuji Ken: L button when aura gauge reaches green. This attack is a projectile that has very poor range and power. It goes almost inches off Souther's chest before disappearing so in order to make it connect you have to be up close and personal with the foe. The damage it does is nothing special and it can be easily blocked or avoided. It takes a while to build your gauge up to do this move but it's best to just leave it and pull off Souther's other move instead. Tenshou Juuji Hou: L button when aura gauge reaches yellow. This is an awkward but powerful move by Souther where he flies up like a Phoenix and charges into the opponent. It looks great and the damage it does is spectacular. It may seem a little odd at first but when it connects you'll be smiling because the damage that this move is almost as strong as Kaioh's Anyruu Ten Ha. It can be blocked if you are hit by a projectile but normal moves are victims to the Phoenix Dipper Fist. ------------------------------------------------------------------------------- --------- (v) Falco Fighting style: Gento no Ken Falco devoted his life to training Gento no Ken. W hen Raoh had the world in his fists he attacked Falco's village. Falco gave his own leg to Raoh to stop him from destroying his village and used a prosthetic leg afterwards. He was told by Jakou, a man he grew up with when they where children to eliminate the fighters of Hokuto and Nanto. He attacked Kenshiro, who uses his Hokuto Shinken to disable one of his legs to make the fight equal. After this the two decided to team up to bring the emperor Jakou down and helped save Ken's friend Lyn from Jakou's son. He was killed by the Shura. Falco is a pretty cheap character to use as all of his moves are fully projectile attacks. He can repeatedly pull off his Messatu Dan quickly and charge up his gauge almost instantly, allowing him to pull off his more powerful moves to end the fight. His two special moves are absoloutely devastating and take almost a quarter of the opponents health off in one hit. He is the ideal beginner character and easily one of the most powerful in this game. Messatsu Dan: Charge R button for 2 seconds This move is a great projectile attack to use as it is easy to charge up and does sufficient damage. It can be pulled off quickly and easily. It's best to use it on non projectile characters that cannot get close to you easily, like Heart, Souther and possibly, Kenshiro at a stretch. This move also travels at a great speed therefore it is hard for the opponent to dodge it. If one is having problems with Kaioh or Raoh then pummeling them with the Messatsu Dan is the key way to crush them, they can't duck it and they are too slow and heavy to leave over it. Kuroyasha is too small for it though, so use alternate tactics for him. Gento Hakuka Dan: Press L button when Aura gauge reaches green Oh my GOD! This move is absolutley amazing, it looks cool and it's as powerful as hell. Falco does the same movement as before but he fires out a countless number of Messatsu Dan like projectiles. It takes off a huge chunk of the opponents health and it is quite easy to charge up. This is Falco's greatest move out of the lot as it as fast, furious and f'ing easy to pull off and to charge. This move serves as the ultimate quick finishing move and works well on big foes with little projectile attacks. Shou no Rin: L button when aura guage reaches yellow. Another class act by Falco! On this occasion he fires out two golden wheels that spiral up and down towards the foe. The projectiles travel at a fast rate and move up and down giving the opponent a harder chance to avoid them. This move is quite easy to charge up due to the rate that Falco can raise his aura gauge very quickly. This move takes off a huge amount of damage and usually finishes opponents off. Use it as often as you can because it can nail the opponent quickly and easily. ------------------------------------------------------------------------------- ---------- (vi) Rei Fighting style: Nanto Seiken/Suichoken (South Star Water Bird fist) Rei is also a member of the Nanto Roku Seiken and has mastered the art of Nanto Suichoken. He was originally a bandit, roaming the land looking for a man with seven scars. This man had murdered his parents and has also sold his sister into slavery. When Rei and Ken met each other they worked together to wipe out the Fang clan, a group of thugs who plundered the land and tried to break into the village of Mamiya. When Ken saved Rei's sister from the Fang clan and cured her blindness, Rei wanted to repay his debt to Ken by killing Raoh, a choice that ended his life. Rei was easily defeated by Raoh and was had a pressure point pressed on his body which gave him only three days to live. In those three days he hunted down a man named Yuda, who had betrayed his Nanto Seiken school and had also killed the parents of Mamiya. Rei is an amazing character to use and he is easy to grasp. He has one extra move that normal which is easy to perform and all of his other moves are very powerful and quick to pull off. One push of a button and Rei will throw a fireball, a quick charge will make him emit an even stronger one. His movements are sleek and fast, allowing him to charge up his aura gauge quickly to pull off stronger moves. His Nanto moves are fast striking and multiple movements such as Ken's hundred crack fist. He has a fantastic mix of projectiles and fast-paced punches. A perfectly balanced character for experts and beginners. Shinkuu Ha: B button This attack is weak but it is very fast and it's easy to perform. It doesn't do a lot of damage and it has a very poor range, but it can used quickly and easily. If you are against Kaioh or Raoh then it can be of some use as they cannot crouch to avoid it. Also it is a great attack to use when you hae to fight Souther because it can effect him instantly while Rei's other attacks cannot. It isn't amazingly powerful as it is just a simple attack. We can't make everything in life easy. Great Shinkuu Ha: Charge R button for two seconds Unlike the Shinkuu ha, this move goes across the whole screen and does a lot more damage than normal. It does a decent amount of damage and can be pulled of repeatedly to build up the aura gauge a lot quicker. Like the Shinkuu ha it is an arc shaped projectile that cannot be easilt dodged by the likes of Raoh and Kaioh. Against other enemies it is highly effective and can be used to chip away the health of the opponent from far away. It moves very fast and can hit slower opponents. However if it is dodged be someone more agile then it can leave Rei open for a second, this barely ever happens but it's something that should be considered. Nanto Koharyuu: Press L button when Aura gauge reaches green. This rapid and continous attack is one of the most effective moves in the game. Rei lashes out with countless strikes to the enemy. It's like a Nanto version of the Hundred crack fist but more devastating. The amount of damage it does is amazing, it moves so fast that you hardly see Rei move. It takes over a quarter off the opponents health in one shot, which makes it one of the most powerful moves in the game. It has to be pulled off when the enemy is close to the opponent because if you miss it then it can leave Rei open for a while, allowing to get hit by a projectiles. Getting hit by Ken's Tenha Kassatsu is very annoying when Rei is standing away doing this so time it right, doing so may choose the outcome of the fight quicker than normal. Sukazu Tenshou: L button when Aura gauge reaches yellow. Similar to the Nanto Koharyuu but stronger and less open. Rei leaps up in the air, with a waterbird aura around him. He then proceeds to let loose an arsenal of Nanto strikes in the air, aiming down to the face of the opponent. It does a great deal of damage and it cannot be countered easily. The damage it does is a little more than the Nanto Koharyuu and it barely leaves Rei open, like the last move. This move is the most devastating finishing move in the game and with Rei's easy charging techniques, you'll be slaying opponents with Rei in under a minute. However, this move doesn't work on Raoh. ------------------------------------------------------------------------------- ---------------- (vii) Heart Fighting style: Unknown Heart was one of Shin's generals, a huge fat man who possessed a deadly secret fighting skill. His flesh was rubbery and elastic so no one could actually attack him properly. Ken's Hokuto Shinken was seemingly useless at first becase Hearts thick flesh was covering all of his pressure points. Out of the four generals Heart didn't seem like that bad a man, he was seeminhly merciful towards some of the innocent people of Southern Cross, However, when Heart sees his own blood he snaps from a gentle giant to a homicidal madman who cannot control himself until he kills someone. Shin used Heart as his last defence against Ken as he thought that Kenshiro couldn't kill Heart due to his special flesh structure. However, Heart proved no match for Ken and the Hokuto master used one of his special technigues to destroy Heart easily. Heart is one of the poorer characters to use. His attacks are slow and he cannot charge his gauge to release attacks. His gauge needs to charged up bit by bit so he may take a while to develope his potential. He can use his odd flesh composition to hit opponents and also throw his whole body weight against foes. He can also perform a body splash move that is easy to pull off although it isn't too strong. He is an expert only character as beginners may enjoy playing with Rei or Raoh. Hara Kougeki: B button Heart uses his flab to hit his opponent. He presses it together and it pops out, hitting the opponent. It's an average attack that does a small range of damage. It is quite slow though so if you're against a quick opponent such as Rei then I wouldn't recommend using it on him. In fact, only use when you are up close to the enemy but make sure that they cannot pull off any multiple hit moves when you are trying to pull off this one. It can hot an opponent who is a short distance away but doesn't reach that far. It can be quite handy for breaking up a fast moving combination, like the Hundred Crack fisit. Jumping body press: Up and B or Y This is move where Heart jumps up and body splashes his opponent. Surprisingly, the damage it does is quite low and I thought that a giant fat man landing on top of you would take a lot of health off but no. However, it can prevent characters from finishing off multi hit attacks but apart from that the damage it does is below average. Heart Dogou Geki: Press L button when aura gauge reaches green Heart does have a few good moves, this one is quite a strong attack although it can be easily blocked or jumped over. Heart simply charges into his opponent and knocks them down. However, this version of the move is okay but not as powerful as what you may think. It's a great move to use but it takes a while to charge and if the foe leaps over you then it's just a waste. Great Heart Dogou Geki: Press L button when aura reaches yellow Pretty much the same as the last move except that Heart moves a lot faster and will do more damage if it connects. ------------------------------------------------------------------------------- ------------- (ix) Kuroyasha Fighting style: Hokuto Ryuuken Kuroyasha is a successor of the Hokuto Ryuuken school but unlike the three other masters of the art, he managed to contol the art and use it for the good of man. He is allied with Kenshiro and uses claws to slash through his opponents. Kuroyasha isn't amazing, he has no charging move and he is quite short. On the other hand he is quite fast and his moves are reasonably strong. Since he is short, a lot of projectile attacks simply pass over him and he can quickly dodge attacks by pulling off a backflip and leaping out of harms way. At first, Kuroyasha may seem rubbish and beginners may be better off just sticking with Raoh or Rei, but when you master the moves of Kuroyasha, he can be devastating. His claw attacks are rapid and strong and his finishing move is amazing and unusual. Back Flip: Press R button Obviously, this move does no damage to the opponent as it's a defensive move. Kuroyasha does a backflip in the air and moves away from his opponent. It's handy if you need to back off from an opponent who is mauling you and it can give you time to oragnise your attacks by giving you some time to regroup your thoughts, but that's it. It can be useful to use for defensive action but it doesn't do much else. Hokuto Yuugeki Ko: L button when aura gauge reaches green. This is a good move and does a reasonable amount of damage. Kuroyasha throws both of his clawed gloves at the opponent, they attack and like a boomerang they come and move onto his hands. The damage is great and since the move is so fast paced, it's very hard for foes to avoid it, escpecially if you pull the move off when you are close up to the opponent. If the oppoent jumps over the attack then the chances are that when the gloves return they will hit the opponent. The damage is fairly strong but it's worth just charging the aura gauge to build up his final move. Yuushou Sei Bu: L button when aura gauge reaches yellow. This move is quite possibly the greatest move in the game for two reasons: one it cannot be blocked at all, not by Kaioh, Raoh or Kenshiro. Also it hits on four occasions and each attack takes a great chunk of vitality off. It is hard to raise his aura gauge up to that level but when you do, the wrath of Kuroyasha is unleashed. This move looks so cool and it's devastating so play as Kuroyasha and wipe the floor with the foes. ------------------------------------------------------------------------------- Thank you for reading this guide and I hope you had a good time reading it. Shouts go out to my pal Mezzanine, who helped me dig up info on Kuroyasha. CjayC and Sailor Bacon: for putting this FAQ up This FAQ copyright David Wilson (c) November 2004