================================================================= ________ __ __ ______ ______ ________ *******$$$$$$$$ $$ $$ $$$$$$ $$$$$$ $$$$$$$$******************* *******$$ $$ $$ $$ $$ $$ $$********************** *******$$ $$$$ $$$$$$ $$ $$ $$$$$ $$********************** *******$$ $$ $$ $$ $$ $$ $$ $$********************** *******$$$$$$$$ $$ $$ $$ $$ $$ $$********************** *************$$ $$ $$ $$$$$$ $$$$$$ $$********************** ****************______ __ __ ______ ______ ______ ______******** *************** $$$$$$ $$ $$ $$$$$$ $$$$$$ $$$$$$ $$$$$$******** *************** $$ $$ $$ $$ $$ $$ $$ $$ $$******* *************** $$ $$$$$$ $$ $$ $$$$$ $$$$$ $$ $$******* *************** $$ $$ $$ $$$$$$ $$ $$ $$$$$$******** *************** $$ $$ $$ $$ $$ $$ $$ $$ $$******* *************** $$$$$$ $$ $$ $$ $$ $$$$$$ $$$$$$ $$ $$******* ================================================================= ================================================================= Ghost Chaser Densei FAQ v2 by Danzaiver (danzaiver@joinme.com) ================================================================= Version History: Version 2 - 01/01/03 -was able to include new moves for makai and belva. -plus a new secrets/cheats list. (thanks to Lei and Clarence) Version 1 - 11/18/01 -Original version. Introduction ------------ This little known game was developed by Winkey Soft, and published by Banpresto. It is, in my humble opinion, the best side scrolling fighting game in existence. Unfortunately I have not seen a translated version of this game, hence why I cannot divulge much of the story. What sets this game apart from others of it's ilk is the complexity of the gameplay. This game comprises special attacks, counter attacks, juggles, special throws, team-up attacks.. so you rarely get bored, unlike in so many other repetitive side scrolling games. My main reason for writing this FAQ is simply because one didn't already exist, (well, on gamefaqs anyway), and I felt that it deserves at least a little more recognition. This game may be pretty hard to find nowadays, however you can still find a ROM for it on certain snes emulation pages. good luck. This FAQ is best viewed with 'notepad' Feel free to e-mail any questions, suggestions, etc.. I would even be quite interested (and relieved) to see if anybody is actually reading this. :o The Characters -------------- MAKAI A man in denim with Reddish hair, he appears to be the main character, he is the token 'all rounder'. average speed and strength. he does however seem to have an advantage in the special move area. He possesses a weapon, which is bound to his forearms, they open up when fires his projectile attacks. IYO A cat-like woman with a tail, she is the fastest character, but unfortunately the weakest. She is most powerful in the air, as she is the only one who can grapple her foes in mid-air, causing great damage. She can spring off walls and enemies by pressing 'attack' and the 'opposite direction' of the wall/foes. Her weapon of choice is a staff with a ball and chain attached. BELVA A blue robot, he is the strongest character, but is also the slowest. He can do a lot of damage with his grapples and he is the only character who possesses a double-jump (press jump twice). He uses electric attacks. The Basics: ---------- There are three action buttons in this game. Attack, Jump and Special (which you have to set up in the config menu-otherwise it is attack and jump together) In the game there are 2 bars per character. The above blue bar is the energy bar, when it depletes, that's one life over. the below red bar is the 'special' bar, basically any special moves you do will deplete this bar, Regain Special- to refill this bar, all you have to do is simply go neutral (don't press anything) and your character will start to glow and refill the bar. Any action will disrupt this. Blocking-Hold down the attack button and you will go into the blocking stance. In this game, you can block almost anything, however every successfully blocked attack drains your some of your special bar. This isn't really a problem, unless you lose all of the special bar. In this circumstance, you are momentarily dizzied and therefore susceptible to attacks. note-You cannot avoid being thrown by blocking counter attack-when in the blocking stance, press the direction of your enemy just as his attack connects with you. An easier way of doing this is you just rapidly tap the direction. So if for example i am on the left and my enemy is attacking me from the right, hold down 'attack' (to block) and rapidly tap 'right' while the enemy tries to attack. My character will strike back. This isn't especially powerful, but it can be quite useful. back attack- pressing in the opposite direction to where you are facing-and the 'attack' button simultaneously will allow your character to execute a fast knockdown attack. This is especially useful when there are enemy characters attacking you from behind. throws-like most side scrolling fighting games, to grapple the enemy you just have to walk into them. It is advisable to try this vertically rather than horizontally to avoid oncoming attacks. Once you are holding the enemy, you can: a)tap the attack button to keep hitting the enemy b)tap a direction and the attack button to throw (can help knock down multiple targets) c) press 'jump' to a grappling move d) press 'back' and 'jump' to do a secondary grappling move Dashing/Running Attack All characters can run continuously by tapping the direction twice (and holding it the second time). When dashing, pressing the attack button will do dashing attack. Makai's dashing attack can actually hit floored enemy characters. After running, Pressing 'Jump' and THEN 'attack' makes you do a stronger type of air attack than normal. Characters can also do 'special' running attacks.. more on this later. Attacking floored characters- when you have knocked down an enemy, you can follow it up with another attack before they have a chance to arise. You do this by jumping towards them and pressing 'down' and 'attack'. Makai does an elbow drop, Belva does a knee drop, and Iyo plunges with her weapon. It is not very useful as it does not seem to be particularly damaging. Juggling-this is what I feel is the best part about this game. All enemies can be Juggled- which means that they can be hit consecutively in the air before they hit the ground. This is especially fun in 2 player mode whereby you can initiate original combos via the use of your special moves to destroy the enemy in mid air. Any form of attack can, if done successfully, juggle the enemy, even a simple jab. However a fun part of this game is just to always be on the lookout for enemy characters hurtling through the air and to quickly dispatch him in the most prolific way possible. The 'back attack' is quite a good move to do a quick juggle. Have fun playing 'ghost tennis' with friends. ;) throwing the human player-when you have two players, if you make bodily contact with the other, you will grapple the other. Unless you choose 'battle' in the config menu, you cannot harm one another, so throwing the other player can in fact be an advantage. The character can travel a great distance this way and launch the equivalent of the 'running jump kick'. It is quite useful to throw Iyo, or throw enemies towards Iyo...(more later) Items-again, like in other side-scrollers, there are barrels and that when destroyed, provide you with items to assist you. These are: [curative] Soup-gives almost full energy Drink-Almost full energy Medical Pack- full energy Red things-full special bar [weapons] yellow sword-very powerful pistol-fairly decent gun machine gun-strong weapon shock gun-very strong weapon grenade-quite good, but has a very short fuse [points] there are many various icon items that you can pick up which provide you with score-points. Which in turn can grant you 1-ups. They are usually character faces. From other banpresto games perhaps (?) Bonus Stage ----------- there is only one bonus stage in the game (unless you count the elevator stage where you collect point icons while grenades are surrounding you). The objective of it, is to hit all the police characters and avoid the female characters. You get a point for the cops, and you lose 2 points for hitting the woman. It's useful to do well here so you can get a few 1-ups. Team up Attacks --------------- when one character is grappling an enemy, if the other player presses 'attack' on the enemy being held, both player-1 and player-2 do a double-team attack together on the enemy. These moves can be quite devastating. If the characters are MAKAI and BELVA, they both launch in the air with the enemy and come down in a double pile-driver. If the characters are MAKAI and IYO, they both do a 'flash kick' together on the enemy, who is launched and falls back down. If the characters are IYO and BELVA, they also do a double pile-driver attack. Special Team-up Attacks ----------------------- When both player-1 and player-2 have full (or almost full) special bars, you can do a special double team attack. You do this by trying to grapple the other player (by walking into the other character). note-this and the 'intentional throw' is really the only reason why the human players are permitted to grapple each other. The special team-up attack or throw. If you don't plan to do these moves, I suggest you avoid making contact with each other to avoid frustration. ie. "stop grabbing me!1" The special team up attack is different depending on which characters are used. As there are 3 different combinations, there are 3 different Special Team Up Attacks. Makai and Iyo = Flaming Dragon Claw Makai and Iyo link arms and spiral around each other as a massive golden flame covers them and engulfs the enemy. Makai and Belva = Thunder Shock Fury Makai and Belva smash fists, then crouch to send an electrical shockwave which sizzles the enemy. Belva and Iyo = Red Wind Radiation Belva and Iyo twirl around and create a surge of red wind which hoists the enemy and crushes them against the wall. Special moves ------------- Each character has 2 special moves as standard. They are performed by going into the block stance (hold down the 'attack' button) and press: 1) 'left' then 'right' - the character starts glowing. You have to release the 'attack' button to execute the move. The longer you charge the move, the stronger it is. But if you hold it for too long the character just stops. It's best just to wait for the glow to turn yellow and then release. This is the HORIZONTAL SPECIAL. or 2) 'down' then 'up' - this is the VERTICAL SPECIAL. if you hardly have any special bar left, your character will make a sound and clutch his/head in pain, illustrating that s/he cannot perform that move until you have recharged the bar a little. You can do a quick special move by just holding the 'attack button', tapping left-right (or down-up) and letting go very quickly. This is useful for those quick juggles that you will invariably wish to do. Desperation Moves ----------------- All 3 charcters can perform these powerful attacks when they have reached 2 conditions: a)their energy bar is almost depleted (on red) b)they have a full special bar when this is the case, hold down the attack button and press: UP, DOWN, RIGHT it will totally deplete your special bar, but it's worth it. Unique techniques ----------------- (legend) A=attack J=Jump S=Special []=hold button ][=release button [MAKAI] Name Controls Description ---- -------- ----------- Spinning Dragon S Makai jumps and spins, kicking high in the air, and following it with a low sweep. Makai combination -> [->] A, down, up if your manage to score a second hit with makai's shoulder barge, quickly pressing down-up will enable Makai to land another attack. (although this takes practice) Flaming Dragon Kick [A] <- -> ]A[ Makai jumps in the air and launches 2 strong flying kicks lighting the enemy on fire Multiple Dragon Kick J S(rapid) Makai jumps in the air and launches a whole string of un-enhanced dragon kicks, juggling the enemy. Rising Dragon [A] down, up, ]A[ Makai does a shoryuken, hitting the enemy multiple times, setting them on fire Dragon Blast -> [->] S Makai opens his forearm weapon and fires one strong blast, knocking the enemy back Machine Gun Fury -> [->] S(rapid) Makai opens his forearm weapon and fires multiple blasts, continuously juggling the enemy, finishing with a flaming blast. This is the strongest move in the game. A full special bar is required for best results Typhoon [A] up, down, -> Makai's deperation move. He does an uppercut and sends two blue whirlwinds which hoists the enemy off-screen, doing considerable damage (depleted health and full special bar required) [IYO] Jaguar Spin S Iyo jumps, spinning her weapon around with her, finally stretching it out. (also in air) Tiger Force [A] <- -> ]A[ Iyo rolls forward, delivering a single crushing blow with her spiked mace Rising Scratch [A] down, up, ]A[ Iyo rises upwards hitting the enemy multiple times upwards and once downwards Ignition -> [->] S Iyo darts forward extending her ball and chain, setting her foes on fire Spinning Pile Driver J A(when contact) Iyo jumps and grabs the enemy in mid-air, then sends them spinning down on their heads. Feline Leg Scissors J down, A Iyo jumps and when she is near the foes head, she wraps her legs around his neck, twisting the enemy to the ground. ^_^" Heat Wave [A] up, down, -> Iyo's desperation move. She spins across the screen with her Jaguar spin sending waves of fire at the enemy (depleted health and full special bar required) [BELVA] Rocket Spin S Belva stretches out his arms and spins around with the use of rockets Lightning Fists [A] <- -> ]A[ Belva moves across the screen rapidly smashing through enemies. (uncharged, he stands still) Twisted Knee [A] down, up, ]A[ Belva's jetpacks cause him to rise, smashing the enemy consecutively Mechanical Backlash -> [->] S S Belva darts forward spinning his arms providing two powerful collisions Impervious metal mechanical backlash After belva does this spinning then wait maneuver and waits for a couple of seconds,he becomes invincible. enemies cannot harm him. This state will only expire if belva attacks his enemies. Therefore this function is only useful when you need to acquire health without running the risk of harm, or for example during the elevator stage where the grenades are likely to drain belva's health. Mr Belvadere Shock (grapple) S Belva holds the enemy in his oily grip, and uses his special bar to electrocute the enemy Mr Beladere Piledriver (grapple) J-J Belva shouts and leaps higher than usual as he piledrives the enemy into the ground. Knee Jolt -> [->] J S Belva dashes forward and delivers one sharp and strong jumping knee Photon Blast [A] up, down, -> Belva's desperation move He opens up his chest plate, to unveil two cannons which fry any enemies within a close proximity. (depleted health and full special bar required) Misc ---- when you are knocked down, your character automatically attacks as he arises. This gives you back a tiny amount of special bar. pressing the 'special button' allows you to do a spinning attack. Allowing you to hit the enemies surrounding you. In many other games (such as final fight) using this eats away at your health bar, but in Ghost Chaser only the 'special bar' suffers, so don't be afraid to use it. Iyo can use her 'Jaguar Spin' even in the air. Whenever you are almost dead, remember that you can always use the desperation move. Battle Mode ----------- In the options menu, you can change the default game setting from 'normal' to 'battle'. I have only experimented with this mode recently. In Battle Mode, player 1 and player 2 can attack and do damage to one another. Therefore you cannot initiate your special team up attack, if you try, you will simply perform your secondary throw on your partner. The desperation move will also damage your partner. Another extra feature in battle mode, is the ability for player 1 and player 2 to be the same character. Imagine 2 Makais doing the 'machine gun fury' together and you'll see how this might be quite interesting.. The fact that player 1 and player 2 can attack each other may make the game more of an interesting challenge, so try it out. BOSSES ------ Throughout the game, at the end of each stages you will encounter boss characters. This is a guide to help you with any problems you are having with them. Note: on the 'easy' game setting, some of the bosses may be lacking some of their attacks. Stage 1. R-Snail This robot which looks like it's from Robocop isn't too difficult, it has 4 main attacks.. It can prod you with its arms, shoot with it's machine gun, shoot rockets at you, and jump on you. The problem with the massive robots is you can't grab them.. It will try and jump on you every time you knock it down, so just step to the side of where it is about to land and charge up your Vertical special. Try and avoid getting hit with the projectiles as it has a nasty tendency to juggle you. Stage 2. J-11 This robotic shark character looks pretty cool, every time you knock him down, he has quite a good method of avoiding your follow-up attacks, by splitting into 2, creating a fake momentarily. He has 2 main attacks. He can shoulder barge you, and he can also use his flame thrower. Try not to get too close to him as he can grab you and start biting your neck. Use your horizontal specials effectively. Stage 3. Neptune The God of the ocean is your enemy? who'd have thunk it? This guy can be irritating. He has a taunt, which lowers your special bar. If the taunt depletes your bar, you are dizzied. Almost every time you knock him down, he will cover himself with electricity, so don't try to just stand over him trying to get the grapple, more than likely he'll grab you first anyway. If you are at a distance from him, occasionally he leaps towards you with his trident. Try to get him with your Vertical Special, if he does. Neptune can also use his trident to do rapid stabs which does high damage.. if he is at half screen distance, he will almost always do it. You should try blocking it at least. Iyo can grab this guy in mid air. Stage 4. HR-Snail 2 The Stage 1 robot's brother! and he's got an extra move! When it jumps and lands, it creates explosions around it. What this means is that you can't try and stand next to it ready to use your vertical special, so stick with the horizontals. You shouldn't really have any trouble with this goon. Stage 4. Tulks and Belva-18 After that robot, you fight the 2 idiots who set him loose. One wrestling style character (Tulks), and... Belva's red brother (Belva-18).. I really like this fight because the enemy is pretty much on the level as you. They've got Special Moves, but they never charge them up. You'll still see the red Belva for instance dashing across the screen doing his Lightning Fists. They can even do a special double team on you. Like your characters, when they get knocked down, they get up with a move, so this means don't stand next to them when the fall. The wrestling character has a habit of shooting his American football projectile, so watch out for it. It's a good technique to get them both together and launch a multiple hitting charged special. Stage 5. Fu-Ga and Ri-Ga Double Neptunes? there are 2 but they're not as strong, they can still be pests as they jump through the air with their tridents. If you're really unlucky they'll do a double taunt and deplete your special bar..Just get the vertical specials ready. Stage 5. Girulian Ok it's the last guy.. just some business character. He seems to think that if he has his hands in his pockets while he fights, he'll beat you in style. Which he probably could.. just don't try to throw this guy, while it may be possible, he will almost indefinitely get you in his legs scissors and flip you away, doing quite a bit of damage. You can use Iyo's Spinning Pile Driver on him when he jumps up to do a flying kick, but the timing is a little tricky. His other damaging move is his multiple hitting cartwheel. So if you've got Iyo on your team, get her to use her spinning pile driver on him when he jumps in the air. Otherwise, use Makai's Multiple Dragon Kick. Stage 5. Perfect G Girulian sells his soul to the devil to become even more powerful. Perfect G can be pretty rude. He hovers all over the place, so he's hard to target. But on top of that he has 2 attacks which are the equivalent of your Special Team-Up attacks. One of them is exactly like Iyo and Belva's team up, however his other one is more lethal. He fires 2 whirlwind discs which travel towards you and then up, hitting you multiple times if you get caught.' Perfect G's throw, places one of those discs on you also. he can also use a jab frenzy upon you. Perfect G, like neptune, can taunt, and does so quite frequently. Apart from all that, he does standard attacks and also shoots you from above. He can't be grappled, so just stick with the other various special attacks. You should use the Machine Gun Fury as a last resort. Secrets/ CHEATS --------------- ( Unlimited Time ) - on the main menu screen, highlight (but not select) the number of players you want to use, then using player1 controls, enter: L, R, -> , -> , <- , <- , and hold L & R together. do not release L & R until the character select screen is available. ( costume colour change ) - when your character dies in the game: press and hold L & R as you select the character. release only when your character appears. ( 2 of the same character ) - you can do this only in 'battle mode'. hold L & R when choosing character. ( level select ) - when in the mission briefing screen, using player2 controls: press and hold L, R, A, B, X, Y , and one direction. right = level 2 down = level 3 left = level 4 up = level 5 continue to hold all these buttons down until the briefing screen is over. Final Thought ------------- Thanks for taking the time to read through my FAQ. I Hope it helped you get more out of this truly great game. If you have any questions or suggestions, contact me at danzaiver@joinme.com There is still much more to this game: I have searched the Internet quite extensively, and the only page I could find on Ghost Chaser is a great Chinese one. http://61.172.255.76/canlan/dj/denjin.htm written by Lei Wu. Take a look at it. It contains all the secrets. and some great screenshots, some of which illustrate a cheat that you can enter to enable you to watch some of the computer controlled non-selectable characters take the main gaming roles. Tulks, J-11, Kurokishi (the purple haired woman..), Girulian and Bomb Unfortunately it is not possible to control these characters. The page also contains information about the sequel to this game which came out only in arcade format, titled "Denjin Makai 2". This game has yet to be dumped in order for it to be available for arcade emulation. But I await it eagerly, and hope it could be the subject matter for my next FAQ. But regarding ghost chaser densei, I believe there is yet more to be discovered about this game. I'll update this FAQ again as soon as I search---->find out more :) Special Thanks -------------- A special thanks to Lei Wu (LaneWu@hotmail.com) the author of the chinese page which helped me to learn much more about this game. And a great thanks go out to Clarance Pang (pang_clarence@yahoo.com) who took the time to translate this page for me and for his general assistance and encouragement. and thanks to everyone else for all the feedback that I've received. DISCLAIMER ---------- Ghost Chaser and all its related names are Registered Trademarks (TM) and Copyright (C) Banpresto. This Walkthrough, FAQ and all other information contained herein are Copyright (C) Danzaiver 2001.