Fire Emblem 4 Geneology of Holy War Character Guide By: QWERTYASDF-goku22200060540@yahoo.com Version .5 ------------------------------------------------------------------------------- Contents: 1. Versions 2. Information about FE4 3. 1st Generation Characters 4. Second Generation Characters 5. Holy Blood Bonuses and Holy Weapons 6. Skills 7. Legal stuff ------------------------------------------------------------------------------- 1. Versions: Version .7: Added FESSer score to First Gen characters. Started work on the second gen. Did Holy Blood. Date: 09/12/2004 Version .5: started working on this guide, done with First Generation. Date: 09/03/2004 ------------------------------------------------------------------------------- 2. Information about FE4 Fire Emblem 4 or Fire Emblem: Seisen no Keifu, is the fourth game in the popular (well in Japan) series of Fire Emblem. Some may know this series for Roy and Marth from SSBM or the US release of Fire Emblem. Unfortunantly, this game never made it into the US. And no, Roy and Marth arn't in this game. This game is diveded into two parts, the 1st and second generations. In the first generation, the main character is Sigurd. The second generation stars Celice as the main character. You also have other characters. ------------------------------------------------------------------------------- 3. 1st Generation Characters: As stated above, there are two parts of this game. This section covers the characters in the first part of the game. *note: some characters have bonus stat growths, this is due to them having holy blood. I also have a Fesser rating. This rating is the average score the guys at FESS (a Fire Emblem community) gave me. Siguld Class: Knight Lord Promotes to: N/A Holy Blood: Major Baldo Skills: Pursuit Siguld is the main lord of this game. If he dies, its game over, so you better make sure he dosn't. But, he won't die too much, because unlike other lords in other Fire Emblem games, Siguld turns out very strong. Although his growths are good, his class the Knight Lord, has very low stat caps which won't let him reach his full potential. Siguld also gets access to the very powerful legendary weapon Tylfang, which allows him to be an ultamate mage hunter. Rating: 8.5/10 FESSer Rating: 8.7 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 70+40 - 30+20 - 5 - 30+20 - 30 - 40 - 5 - 20+20 ------------------------------------------------------------------------------- Noish Class: Cavalier Promotes to: Paladin Holy Blood: N/A Skills: Berserk, Duel This is your standard red cavalier following the red/green tradition of other Fire Emblem games. This means that Noish will gain good str and while having somewhat low spd and skill (Kent, from FE7, does not follow this rule because he's the oddball). Noish has good good str and def, while suffering from low spd and skill. His skills are ok, berserk giving him criticals and duel occasionaly giving him another round of combat, but he is missing the all important pursuit skill which means he will not double attack. This hurts him a bit. Noish's class, the Paladin, has low caps which further hurts him. Overall, he can be useful, but isn't the best. Rating: 5.5/10 FESSer Rating: 5.1 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 80% - 40% - 5% - 30% - 20% - 40% - 5% - 20% ------------------------------------------------------------------------------- Alec Class: Cavalier Promotes to: Paladin Holy Blood: N/A Skills: Pursuit, Awareness Alec is your green cavalier. He is faster and more skilled than your red cavalier (except in FE 7 where Sain is the stronger one). Alec is a shaky character. If you're lucky, he can turn out exellent. But if you're unlucky, he can totally suck. I prefer Alec to Noish, due to the sole fact he has Pursuit as a skill, so he can attack twice. His other skill, Awareness, is purely situational. Overall, again like Noish, he can be useful but isn't the best. Rating: 6/10 FESSer Rating: 5.8 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 70% - 30% - 5% - 40% - 30% - 30% - 5% - 30% ------------------------------------------------------------------------------- Adan Class :Sword Armor Promotes to: General Holy Blood: N/A Skills: Ambush This is your strong but very slow defensive unit. I'll be blunt and say that Arden is not a very useful unit. His movement is very slow, so he'll have a hard time keeping up with your other units. Arden dosn't have very good skills either. If you promote him to General, he may be useful, but thats a big if. Otherwise, I just have him protect my castle. Rating: 4/10 FESSer Rating: 5.1 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 90% - 50% - 5% - 10% - 20% - 40% - 5% - 10% ------------------------------------------------------------------------------- Finn Class: Lance Knight Promotes to: Duke Knight Holy Blood: N/A Skills: Pursuit, Prayer At first look, this guy might not seem too useful. He can only use a lance and the majority of enemies in the first couple of chapters are axe users. He also leaves you at the end of chapter 3. You should still train him for he is the only person that joins you again in the second part of the game. Stat wise, Finn has the exact same growths as Alec, just with alot more luck. Finn's skills are good. Pursuit allows him to attack again, and Prayer allows him to dodge more at low hp (just don't rely on it too much). Overall, Finn is a decent character. Rating: 7/10 FESSer Rating: 7.4 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 70% - 30% - 5% - 40% - 30% - 30% - 5% - 50% ------------------------------------------------------------------------------- Cuan Class: Duke Knight Promotes to: N/A Holy Blood: Major Noba Skills: Continue Some people really dislike this person. I personally think he's okay. Cuan has high strength and defense, with moderate speed and skill. However, like Finn, he leaves you at the end of chapter 3. Cuan's downside is that he has bad skills. Continue which allows him an extra attack, will rarely activate. Cuan does get a legendary weapon though, but only for 1/4 of a chapter. Overall, a decent unit. Rating: 6/10 FESSer Rating: 4.5 (Ouch!) Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 70%+40 - 30%+20 - 5% - 30% - 20%+20 - 30%+20 - 5% - 10% ------------------------------------------------------------------------------- Mideel Class: Arch Knight Promotes to: Bow Knight Holy Blood: N/A Skills: Pursuit, Duel This guy is alright I suppose. He's good for hit and run attacks. His skill are good, Pursuit and Duel giving him lots of attacks. His growths are a bit shakey though. Its best to give him a heroes bow. Rating: 7/10 FESSer Rating: 4.8 (Eh?) Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 60% - 30% - 5% - 30% - 40% - 30% - 5% - 10% ------------------------------------------------------------------------------- Levin Class: Bard Promotes to: Sage Holy Blood: Major Holsety Skills: Continue, Berserk Ok, this guy is awesome. He is guaranteed to max his speed. His other stats are alright too. Levin accels in wind magic, which imo is the best magic. Upon promotion, he can be a good staff user too. On top of his awesome speed, he also gets the holy weapon Holsety which gives him even more speed! Now Levin can dodge practically everything thrown at him. Levin's skills are good too. His Continue skill will activate often due to his monstrous speed, and Berserk that allows him to do critical damage. Rating: 9/10 FESSer Rating: 9.4 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50%+40 - 10% - 30% - 40% - 30%+60 - 20% - 10% - 20% ------------------------------------------------------------------------------- Holin Class: Sword Fighter Promotes to: Forrest Holy Blood: Minor Odo Skills: Pursuit, Moonlight Hit This guy is an excellent unit. He starts off with high stats and gets good skill and defense. His skill are also good, Pursuit giving him an extra attack, and Moonlight Hit which allows him to ignore enemy's defense. Overall, Holin is very good. Rating: 8.5/10 FESSer Rating: 7.8 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 90%+20 - 30% - 5% - 50%+30 - 30% - 30% - 5% - 20% ------------------------------------------------------------------------------- Azel Class: Mage Promotes to: Mage Knight Holy Blood: Minor Fala Skills: Pursuit Azel is an ok mage. He gets good magic and speed growth. However, his other stats leave less to be desired. Azel specializes in fire magic which imo is the worst magic. Azel only has one skill, and that is Pursuit, which is good but another skill wouldn't hurt. When Azel promotes, he becomes a mage knight which allows him to do hit and run attacks along with using swords. Overall, a decent unit. Rating: 6/10 FESSer Rating: 5.7 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50% - 10% - 10% - 20% - 50% - 20% - 10% - 20% ------------------------------------------------------------------------------- Jamka Class: Bow Fighter Promotes to: Sniper Holy Blood: N/A Skills: Continue, Charge, Pursuit Jamka is one of my favorite bow users. He gains high strength with ok speed and defense. He gains practically no skill, but that's counteracted by his starting weapon, the Killer Bow, which has a very high hit rate. Jamka has very good skills, allowing him to attack many times (of course it doesn't take too many attacks for Jamka to kill someone). Overall, a very good unit. Rating: 8/10 FESSer Rating: 8.9 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 90% - 50% - 0% - 10% - 30% - 30% - 5% - 40% ------------------------------------------------------------------------------- Claude Class: High Priest Promotes to: N/A Holy Blood: Major Blagi Skills: None Claude's main use is a healer, and should be used as such. He may attack, but without skills, he would not do too well. Claude comes with the legendary Valkyrie Staff which allows you to revive a character. It can be repaired, but for a hefty 30000 gold. Rating: 7/10 FESSer Rating: 7.3 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50%+40 - 10% - 20%+20 - 20% - 30% - 20% - 10%+40 - 30%+20 ------------------------------------------------------------------------------- Beowulf Class: Free Knight Promotes to: Forest Knight Holy Blood: N/A Skills: Pursuit, Continue, Duel Beowulf, people hate him or love him (mainly due to the Finn-Beo-Lachesis triangle which I will not explain here). Personally, I'm indifferent. Beowulf has good stat growth, most notable is strength and skill. His promotion gains are very good, so even if he gets screwed in his growths, he will still turn out good. His skills are also good allowing him to get many attacks. Rating: 7/10 FESSer Rating: 8.1 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 80% - 40% - 0% - 40% - 30% - 30% - 5% - 20% ------------------------------------------------------------------------------- Lex Class: Axe Knight Promotes to: Great Knight Holy Blood: Minor Neir Skills: Ambush, Elite Lex is a mounted tank. I prefer him to Adan for my tanking needs. Lex is one of the few units that can use axes, so you might as well use him against lance users. Lex is also the only unit that gets Elite, which allows him to gain 2x the experience, so he will most likely be one of the first to promote. Ambush also allows him to strike first if under 50% health. However, Lex does not have pursuit, so it is imperative to give him the Heroes Axe. Overall, a good unit. Rating: 7.5/10 FESSer Rating: 7.3 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 70%+20 - 40% - 5% - 20% - 20% - 20%+30 - 5% - 20% ------------------------------------------------------------------------------- Deu Class: Thief Promotes to: Thief Fighter Holy Blood: N/A Skills: Steal, Sun Hit, Bargain Deu is a unique unit. His skills allow him to steal money from the enemy and is able to heal himself by attacking. Deu also can buy items at half price. However, Deu comes very weak. Training him will be very difficult. But if you do train up Deu, he can become a very strong fighter. Rating: 6/10 FESSer Rating: 7.9 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50% - 40% - 10% - 40% - 40% - 40% - 10% - 40% ------------------------------------------------------------------------------- Diadora Class: Shaman Promotes to: N/A Holy Blood: Major Narga, Minor Lopotus Skills: Awareness I'll be blunt and say Diadora plain sucks. She may get good Magic and Magic Defense, but everything else sucks. You can only use her for about 2 chapters, so her usefulness is even less. Pure garbage, just use her for silencing. Rating: 3/10 FESSer Rating: 3.2 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 40%+60 - 10% - 10%+60 - 20% - 10% - 10%+60 - 10% - 10% ------------------------------------------------------------------------------- Ethlin Class: Troubadour Promotes to: Paladin Holy Blood: Minor Baldo Skills: Berserk Ethlin is the wife of Cuan. Like him and Finn, Ethlin will leave at the end of the third chapter. Ethlin is a mounted healer that is able to fight. However, she has low magic and strength, so is not the best for both roles. Nonetheless, she's mounted and is able to heal units your other healers cannot reach. Rating: 6/10 FESSer Rating: 7 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 40%+20 - 20%+10 - 5% - 20%+10 - 30% - 20% - 10% - 10%+10 ------------------------------------------------------------------------------- Lachesis Class: Princess Promotes to: Master Knight Holy Blood: Minor Hezul Skills: Charisma, Pursuit (upon promotion) Upon first glance, Lachesis appears weak. Her growths are also weak. But if you train her up, she will not disappoint. How? Well, when she promotes, she gains insane promotion gains. So no matter what, she will turn out good. Also, her class, the Master Knight is able to use virtually every weapon excluding dark magic. Overall, if you put effort into her, she will be a good unit. Rating: 7.5/10 FESSer Rating: 8.6 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 40%+20 - 20%+30 - 5% - 10% - 20% - 20% - 10% - 40% ------------------------------------------------------------------------------- Ayra Class: Sword Fighter Promotes to: Swordmaster Holy Blood: Minor Odo Skills: Pursuit, Awareness, Star Hit, Continue(upon promotion) Alright, the goddess sword user. Arya and her daughter, Lackche, are arguably the best swords users in FE history. Arya starts with high stats and only gets better. Her skills are awesome too. She can attack many times, and her Star Hit allows her to attack 5x!!!! Anyone that doesn't use her is insane. Rating: 9/10 FESSer Rating: 9.3 Stat growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50%+20 - 30% - 5% - 30%+30 - 30% - 20% - 5% - 20% ------------------------------------------------------------------------------- Fury Class: Pegasus Knight Promotes to: Falco Knight Holy Blood: N/A Skills: Pursuit, Continue(upon promotion) Fury is the only flier you get. She is uninhibited by terrain so she is excellent for hit and run. However, her stat growths are the second worst (right next to Sylvia). Fury does her job well, but don't expect her to be spectacular. Upon promotion, she can use staffs so she can be a good healer. Avoid archers though. Rating: 7/10 FESSer Rating: 6.4 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50% - 20% - 10% - 20% - 30% - 30% - 10% - 20% ------------------------------------------------------------------------------- Tilytu Class: Thunder Mage Promotes to: Mage Fighter Holy Blood: Minor Tordo Skills: Wrath, Continue(upon promotion) Tilytu comes at about as late as possible for a usable unit. Tilytu has low magic for a mage. Her skills are good. Wrath allows her to do a critical hit when her hp is low, but it is risky as she doesn't have good defense or hp. Overall, Tilytu isn't very helpful. Rating: 6/10 FESSer Rating: 7.8 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 40%+20 - 10% - 20% - 30%+30 - 40% - 10% - 10% - 50% ------------------------------------------------------------------------------- Sylvia Class: Dancer Promotes to: N/A Holy Blood: Minor Blagi Skills: Prayer, Dance Sylvia is a dancer. When she dances, any unit around here may move and attack again. This skill alone makes her worth using. Stat wise, she sucks, but you don't send out Dancers to fight do you? Rating: 8/10 FESSer Rating: 6.2 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 40%+20 - 10% - 20%+10 - 10% - 10% - 10% - 20%+20 - 20%+10 ------------------------------------------------------------------------------- Edin Class: Priest Promotes to: High Priest Holy Blood: Minor Ulir Skills: none Edin is another healer. She does a good job at that with her good magic. With no skills, Edin doesn't make a good fighter when she promotes. Rating: 8/10 FESSer Rating: 7.2 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50%+20 - 20% - 30% - 20% - 30% - 20% - 5% - 30%+30 ------------------------------------------------------------------------------- Briggit Class: Sniper Promotes to: N/A Holy Blood: Major Ulir Skills: Pursuit Briggit comes very late. But she starts out with good stats. She also gets the legendary Ichival weapon, which allows her to become a killer. Briggit's stat growth is not very impressive though Rating: 8.5/10 FESSer Rating: 8.6 Stat Growths HP - STR - MAG - SKL - SPD - DEF - MDEF - LUC 50%+40 - 30% - 20% - 30% - 20% - 20% - 5% - 10%+60 ------------------------------------------------------------------------------- 4. Second Generation Characters These are the characters in the second part of the game, also known as the second generation. The second generation differs from the first as you can get two types of units. One set of units are the kids of the characters that fell in love. If a female character in the first generation didn't fall in love, then you'll get the second set of units, called the replacement characters. There are other characters that join regardless of if you had kids or not. The characters that are kids of the characters in the first gen have varying stat growths. The son will have the stat growths of his father plus half the stat growths of his mother (exception is Leaf). The daughter will have the stat growths of her mother plus half the stat growths of her father (exception Altenna). Celice Class: Juinior Lord Promotes to: Lord Knight Holy Blood: Major Baldo, Minor Narga Skills: Pursuit, Awareness Parents: Siguld and Diadora. Celice is a lord character, which means if he dies its game over, so make sure to protect him well. Celice is the son of Siguld, so you would expect him to kick ass. But from the start, Celice is a bit on the weak side. However, you should train him up asap. Once you train him up, he should become very strong and might exceed his father. Celice also gets the Tailfang so he will become the ultimate mage hunter. Overall, a kick ass unit like his dad. Rating: 9/10 Johalvier Class: Axe Fighter Promotes to: Warrior Holy Blood: Minor Neir Skills: Duel Johalvier has a brother, Johan. You can only choose one of them to join your side and have to kill the other one. Johalvier is an axe user. He gets practically no Speed, but good Skill growth. Strength and Def are high and likely to max out. Johalvier dosn't have Pursuit, so don't expect him to attack much. It is imperative to give him a heroes axe so he can attack twice. Overall, decent but not the best. Rating: 7/10 Johan Class: Axe Knight Promotes to: Great Knight Holy Blood: Minor Neir Skills: Ambush Its either this guy or Johalvier. Personally, I prefer Johan more as he's mounted and gets good speed. Strength and Defense are high like his brother. Basically this guy is Lex jr. minus the elite skill. Skill is very low though. Again, the Heroes Axe is imperative to allow two attacks. Overall, a decent unit. Rating: 7/10 Shannan Class: Swordsmaster Promotes to: N/A Holy Blood: Major Odo Skills: Pursuit, Continue, Star Hit You saw this guy in the First Gen as a small kid. But now he's grown up and he kicks ass. Remeber Arya, well Shannan is almost just like her. His skills allow him to get many attacks. Shannan starts out with high stats. Shannan's speed growth is low though. However, skill and defense are high. Expect Shannan to be able to take many attacks, but only if he gets hit. See, Shannan gets the legendary weapon Balmunk! You know about Holsety, well Balmunk is just like Holsety in that it gives +20 speed and +10 skill (Balmunk has 2 less weight though). Expect Shannan to kill armies unscathed. Ratin: 9.5/10 Leaf Class: Prince Promotes to: Master Knight Holy Blood: Minor Noba, Minor Baldo Skills: Continue, Berserk, Pursuit (upon promotion) Parents: Cuan and Ethlin Think Lachesis with 2x the stat growths and 2x the ease of training and you have Leaf. Leaf just plains kicks ass. His skills are good, allowing him to attack twice and doing critical damage. Once he promotes, Leaf gets insane stat bonuses along with the ability to use every weapon except dark magic. Some would say Leaf might make a better Lord than Celis. Rating: 9/10 Altenna Class: Dragon Knight Promotes to: Dragon Master Holy Blood: Major Noba, Minor Baldo Skills: Continue, Berserk, Pursuit (upon promotion) Parents: Cuan and Ethlin. Altenna is the sister of Leaf, so you know she'll be good. She's a good flier that can tank. She has good strength and defense while maintaining good speed and skill. Her skills are also good. On top of her stats, Altenna also gets the legendary weapon the Geiborg. Just avoid archers and mages and your be fine. Ratin: 9/10 ------------------------------------------------------------------------------- 5. Holy Blood Bonuses and Holy Weapons Ifyou go to a characters stat screen and press the A button, you will see a screen showing the holy bloods. If the character has a small flashing circle in one of the holy bloods, he gets bonus stat growth. If he has a large flashing circle, he'll have double the bonus stat growth. Also, when he has major holy blood, he will be able to wield Holy Weapons which are very powerful weapons that give stat bonuses. Here is a list of Holy Blood Bonuses. * Note, If a character has Major blood, he'll get double the bonus stat growth Baldo: Hp: +20 Str: +10 Skill: +10 Luck: +10 Tailfang: 30 Mt, 5 wt, +10 Skill, +10 Speed, gives Prayer skill Narga: Hp: +10 Mag +20 MDef: +20 Narga: 30 Mt, 12 wt, +20 Skill, +20 Speed, +20 Defense, +20 Mdef Dain: Hp: +20 Spd: +30 Guganir: 30 Mt, 15 wt, +10 Stregth, +10 Speed, +10 Defense Noba: Hp: +20 Str: +10 Spd: +10 Def: +10 Geiborg: 30 Mt, 15 wt, +10 Str, +10 Skill, +10 Def Odo: Hp: +20 Skill: +30 Balmunk: 30 Mt, 3 st, +10 Skill, +20 Spd Ulir: Hp: +20 Lck: +30 Ichival: 30 Mt, 8 wt?, +10 Str, +10 Spd, gives Life skill Neir: Hp: +20 Def: +30 Swanchika: 30 Mt, ?wt, +20 Def, +10 Mdef Fala: Hp: +20 Mag +30 Fala Flame: 30 Mt, 15 Wt, +10 Mag, +10 Spd, +10 Def Tordo: Hp: +20 Skill: +30 Thor Hammer: 30 Mt, ? Wt, +20 Skill, +10 Spd Holsety: Hp: +20 Spd: +30 Holsety: 30 Mt, 5 Wt, +10 Skill, +20 Spd Blagi: Hp: +10 Mag: +10 MDef: +20 Lck: +10 Valkyrie: Able to revive characters (used in your main castle) Hezul: Hp: +20 Str: +30 Mitoteen: 30 Mt, 5 Wt, +20 Skill, +10 Mdef, gives Berserk skill Lopotousu: Hp: +10 Mag: +20 MDef: +20 Lopotousu: 30 Mt, ?Wt, Halves attack ------------------------------------------------------------------------------- 6. Skills Coming Soon ------------------------------------------------------------------------------- 7. Legal Stuff This guide was written from my hard work. So please do not steal it. You may use it on your site and such if you ask me. My email address is goku22200060540@yahoo.com Many thanks go out to: CjayC for making Gamefaqs Intelligant Systems for making Fire Emblem Eaichu 250 for providing me with the FE editor TogieKid for his guide which has the Holy Blood bonuses FESS for giving me their opinions ( http://s7.invisionfree.com/FESS/index.php?act=idx)