_______ _ _ _______ | _____ | ||| ||| | _____ | | _____| ||| ||| || ___ || | | ||| ||| ||| ||| | |_____ ||| ||| ||| ||| | _____ | ||| ||| ||| ||| | _____| ||| ||| ||| ||| | | ||| ||| ||| ||| | |_____ ||| // / |||___||| | _____ | ||| // / ||_____|| |_______| |||// / |_______| ||_/ / |___/ The Search For Eden Save-State Hacking Guide 0.2 By Battlemage_Li Battlemage_Sadbuttrue@yahoo.com.ar ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- History: 0.1:I'm using Hex Workshop and I found some offsets... Still few , but what do you expect from a 0.1 version? 0.2:Lol , the projects section wasn't here , I changed the number of the sections :) ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- Index: 1)Introduction 2)Basic Hex 3)How to hack 4)IMPORTANT 5)Offsets 6)Thanx to 7)Closing ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 1)Introduction This is a Save State Hacking Guide for ZSNES save-states , not for the other emulators like Snes9x. This game is preeeeetty eeeeasy , but if you wanna have good times with a lot of E.V.O points and the other attributes , use it. I made this guide entirely ,but if you wanna help , just e-mail me. ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 2)Basic Hex Ok, this isn't a manual of hex , this is only a basic introduccion to Hex The numbers in hex start in 00 (a byte can hold 2 numbers) to FF ¿How? look: 01 , 02 , 03 , 04 , 05 , 06 , 07 , 08 , 09 , 0A , 0B , 0C , 0D , 0E , 0F , 10... You need: Hex WorkShop (a MUST for RomHackers) You can use other hex editor ,but this is the KING! The Rom (LOL) Zsnes (Emulator , obviously) A PC can help you :) ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 3)How to hack Open and search for the offsets , change it to the desired value (you can calculate the numbers with the Base Converter ,under Tools).If you are like me , and don't wanna use the Base Converter , look this table: ______________ |Number| Hex | |--------------| |99 |h63 | |999 |hE703 | |9999 |h0F27 | |99999 |h9F8601| """""""""""""" *NOTE*:The H before a value means that the number is in Hex , not in Decimal system. ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 4)IMPORTANT This will help you during one level (if you go to other stage , you will lose all , because Biting , Strength , Kick , Strike , Horn , Hp and Max HP are based in your evolutions) except Evo Points. ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 5)Offsets 0CE5-0CE6:E.V.O Points Max:I belive it's 9999... 0CD8-OCD9:Hp Max:??? Hp takes the Number in Hex! Example:The value h63 will give you 63Hp ,not 99 (h63=99) And , if you put a letter value in Hex , there will be garbage. Example:The value 6F will display 6(garbage) and you will be killed in 1 hit (normally) I experimented few times with this. USE THIS AT YOUR OWN RISK! I don't know , I believe the max is 9999...or 999....... 0CDA-OCDB:Max Hp Max:??? Same as before _____ 0CDC:Biting | 0CDD:Strength | 0CDE:Kick |____Max:99 I believe...however , you don't need more :) 0CDF:Strike | 0CE0:Horn _____| Jumping , Defense and Agility seems to depend on evolutions... I'll keep trying to discover this... ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 6)Thanx To BreakPoint Software for it's great HexWorkshop Lord Zero for it's guides! Enix for doing this game soooooo easy to discover the offsets. And Square , for Final Fantasy V , a PERFECT GAME! ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- 7)Closing Please , don't distribute it without my permission. If you wanna have it on your page , you'll have to e-mail me first AND you still can't change this guide as your's. Don't plagiarise , or I'll catch you! Any question ,suggestion , correction or anything RELATED to this guide , e-mail me at -Battlemage_sadbuttrue@yahoo.com.ar- Or visit my HomePage: -Rpgguides.cjb.net- (It's down for now) "...When it comes to be that the soothing light at the end of your tunnel , was just a freight train coming your way..." [James Hetfield (Metallica - No Leaf Clover , S&M Disc1)] Happy Hex-Editing........And Justice For All (Yes , I'm a BIG fan of Metallica , excepting the Load , Reload and Garage Inc. CDs) This work's CopyRight Battlemage_Li (Battlemage_sadbuttrue@yahoo.com.ar) ------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- End of File CopyRight Battlemage_Li Date:8/02/02 Hour:10:39 PM