------------------------------------ Save State Monster Hacking guide Dragon Quest 5 DEJAP For ZSNES (HEXWORKSHOP) ------------------------------------ VERSION 1 BY IVAN FERREL 12/20/2003 ivanferrel@yahoo.com -------- Contents -------- 1 Disclaimer 2 Character codes 3 Sprite codes 4 Monster codes 5 Item digits 6 Codes that help 7 Legal junk 8 Thanks ------------ 1 Disclaimer ------------ I'm not responsible for what happens on you save state (Data lost,Freeze game,etc) If you use the offsets correctly nothing bad happens. ----------------- 2 Character codes ----------------- Note:The Max HP and MP is 999(E703),Aglt,Str,Vit,Int,Lck Max is 255(FF) Max exp is 10,000,000 (809698),in order to know all field spells and battle spells put FF. Character 1 offsets Character 3 offsets 2C53 Sprite 2C7D Sprite 2C54 Condition 80=Normal 2C7E Condition 2C55-2C56 Current HP 2C7F-2C80 Current HP 2C57-2C58 Current MP 2C81-2C82 Current MP 2C59 Agility Max 255 2C83 Agility 2C5A Strenght Max 255 2C84 Strenght 2C5B Vitality Max 255 2C85 Vitality 2C5C Intelligence Max 255 2C86 Intelligence 2C5D Luck Max 255 2C87 Luck 2C5E-2C60 Exp 2C88-2C8A Exp 2C61-2C62 Max HP 2C8B-2C8C Max HP 2C63-2C64 Max MP 2C8D-2C8E Max MP 2C65 Level 2C8F Level 2C69-2C74 Items 12 2C93-2C9E Items 12 2C75 Description 2C9F Description 2C76 Field spells 2CA0 Field spells 2C77-2C78 Battle spells 2CA1-2CA2 Battle spells Character 4 offsets Character 5 offsets 2CA7 Sprite 2CD1 Sprite 2CA8 Condition 80=Normal 2CD2 Condition 2CA9-2CAA Current HP 2CD3-2CD4 Current HP 2CAB-2CAC Current MP 2CD5-2CD6 Current MP 2CAD Agility 2CD7 Agility 2CAE Strenght 2CD8 Strenght 2CAF Vitality 2CD9 Vitality 2CB0 Intelligence 2CDA Intelligence 2CB1 Luck 2CDB Luck 2CB2-2CB4 Exp 2CDC-2CDE Exp 2CB5-2CB6 Max HP 2CDF-2CE0 Max HP 2CB7-2CB8 Max MP 2CE1-2CE2 Max MP 2CB9 Level 2CE3 Level 2CBD-2CC8 Items 12 2CE7-2CF2 Items 12 2CC9 Description 2CF3 Description 2CCA Field spells 2CF4 Field spells 2CCB-2CCC Battle spells 2CF5-2CF6 Battle spells Character 6 offsets Character 7 offsets 2CFB Sprite 2D25 Sprite 2CFC Condition 80=Normal 2D26 Condition 2CFD-2CFE Current HP 2D27-2D28 Current HP 2CFF-2D00 Current MP 2D29-2D2A Current MP 2D01 Agility 2D2B Agility 2D02 Strenght 2D2C Strenght 2D03 Vitality 2D2D Vitality 2D04 Intelligence 2D2E Intelligence 2D05 Luck 2D2F Luck 2D06-2D08 Exp 2D30-2D32 Exp 2D09-2D0A Max HP 2D33-2D34 Max HP 2D0B-2D0C Max MP 2D35-2D36 Max MP 2D0D Level 2D37 Level 2D11-2D1C Items 12 2D3B-2D46 Items 12 2D1D Description 2D47 Description 2D1E Field spells 2D48 Field spells 2D1F-2D20 Battle spells 2D49-2D4A Battle spells Character 2 offsets Character 8 offsets 2D4F Sprite 2D79 Sprite 2D50 Condition 80=Normal 2D7A Condition 2D51-2D52 Current HP 2D7B-2D7C Current HP 2D53-2D54 Current MP 2D7D-2D7E Current MP 2D55 Agility 2D7F Agility 2D56 Strenght 2D80 Strenght 2D57 Vitality 2D81 Vitality 2D58 Intelligence 2D82 Intelligence 2D59 Luck 2D83 Luck 2D5A-2D5C Exp 2D84-2D86 Exp 2D5D-2D5E Max HP 2D87-2D88 Max HP 2D5F-2D60 Max MP 2D89-2D8A Max MP 2D61 Level 2D8B Level 2D65-2D70 Items 12 2D8F-2D9A Items 12 2D71 Description 2D9B Description 2D72 Field spells 2D9C Field spells 2D73-2D74 Battle spells 2D9D-2D9E Battle spells -------------- 3 Sprite codes -------------- This codes change the sprites,spells,names and description of the characters. Notes: *Be sure to match the character sprite whit the description, (Sprite-description) Human-Human,Monster-Monster. *also you can match any character whit any description. *The monster digits are the same as the gramps digits. *The monster description in incomplete. Number Character sprite Description 1: 2C53 2C75 2: 2D4F 2D71 3: 2C7D 2CA0 4: 2CA7 2CC9 5: 2CD1 2CF3 6: 2CFB 2D1D 7: 2D25 2D47 8: 2D79 2D9B ------ Digits ------ Sprite Human descriptions Monster descriptions 00=Hero 00=Son of Papas 00=Slime 01=Hero son 01=InnKeep'Daughter 01=Thorny 02=Hero daughter 02=Prince of Reinhart 02=Gophecada 03=Bianca 03=Hero's wife 03=Drakee 04=Young Bianca 04=Temple servant 04=Whackamole 05=Sancho 05=Hero's son 05=Horned rabbit 06=Pipin 06=Hero's daughter 06=Grenn worm 07=Flora 07=Runaway slave 07=Gapplin 08=Papas 08=Traveller 08=Stinky weasel 09=Henry 09=Monster trainer 09=Babble 0A=Bella 0A=King of Granvadia 0A=Big rat 0B=Hero's wife 0B=Skull serpent 0C=Faerie 0C=Troglodyte 0D=Granvadia soldier 0D=Blaze lizard 0E=Servant 0E=Baby phanter 0F=Hero's father 0F=Mad plant 10=Legendary hero 10=Spiny 11=Centares 12=Magician 13=Cactus ball 14=Larva king 15=Night wisp 16=Skunker 17=Goblin rat 18=Drakeema ------- Example ------- Imagine you want two wifes,you are not sure what girl to choose do you?, well how about marry both girls! You don't want to be lonely in those cool night's :) Ok open the .Zst file and go to the offset 2c7d to change the sprite and replace the digit to 07=Flora; now go to the offset 2c9f(Character description)and replace the digit whit 0B=Hero's wife,now you have two wifes, what a lucky hero! The combinations are up to you: Flora and Bianca @_@; The hero and young Bianca :),The hero and Pipin O_o; well try anything you like the most :) --------------- 4 Monster codes --------------- The main reason for making this guide,the monster code's. I remember the days in the DQ5 board whit mark gardner,SSjvegeta69 arge about the no random battle code and the challenge to make a monter code;I think I win but,the faq was made in "CAPITAL LETTERS" and was never posted in gamefaqs until now, I decided to rewrite the faq and play the game again (2 years latter); also James Holman was on the board telling the updates of his Walkthrough I must say is the best The "Puff-Puff" girl anyone? Ok the puff-puff is something your girlfriend do in Japan for you; read the Walkthrough for more info :) *Open the .zst file whit the hexworkshop go to the "edit menu" and find the "Go to" write the offset 2f45 and find what you are looking for this offsets are for the 42 monster whit the gramps even if you don't have any monster. Note:If you don't have any monster then you have to use the max level byte so the monster can start to build levels Max Exp(809698),Max Level depends of the monster class, but you can build up to Lvl 99 (63). (Thanks to SSJVegeta69 for the help in that) This is the offsets of every monster 42 1 2F45 Type 2F50-2F52=Exp 2F58 Max level exp 2 2F5F Type 2F6A-2F6C Exp 2F72 Max level exp 3 2F79 Type 2F84-2F86 Exp 2F8C Max level exp 4 2F93 Type 2F9E-2FA0 Exp 2FA6 Max level exp 5 2FAD Type 2FB8-2FBA Exp 2FC0 Max level exp 6 2FC7 Type 2FD2-2FD4 Exp 2FDA Max level exp 7 2FE1 Type 2FEC-2FEE Exp 2FF4 Max level exp 8 2FF0 Type 3006-3008 Exp 300E Max level exp 9 3015 Type 3020-3022 Exp 3028 Max level exp 10 302F Type 303A-303C Exp 3042 Max level exp 11 3049 Type 3054-3056 Exp 305C Max level exp 12 3063 Type 306E-3070 Exp 3076 Max level exp 13 307D Type 3088-308A Exp 3090 Max level exp 14 3097 Type 30A2-30A4 Exp 30AA Max level exp 15 30B1 Type 30BC-30BE Exp 30C4 Max level exp 16 30CB Type 30D6-30D8 Exp 30DE Max level exp 17 30E5 Type 30F0-30F2 Exp 30F8 Max level exp 18 30FF Type 310A-310C Exp 3112 Max level exp 19 3119 Type 3124-3126 Exp 312C Max level exp 20 3133 Type 313E-3140 Exp 3146 Max level exp 21 314D Type 3158-315A Exp 3160 Max level exp 22 3167 Type 3172-3174 Exp 317A Max level exp 23 3181 Type 318C-318E Exp 3194 Max level exp 24 319B Type 31A6-31A8 Exp 31AE Max level exp 25 31B5 Type 31C0-31C2 Exp 31C8 Max level exp 26 31CF Type 31DA-31DC Exp 31E2 Max level exp 27 31E9 Type 31F4-31F6 Exp 31FC Max level exp 28 3203 Type 32OE-3210 Exp 3216 Max level exp 29 321D Type 3228-322A Exp 3230 Max level exp 30 3237 Type 3242-3244 Exp 324A Max level exp 31 3251 Type 325C-325E Exp 3264 Max level exp 32 326B Type 3276-3278 Exp 327E Max level exp 33 3285 Type 3290-3292 Exp 3298 Max level exp 34 329F Type 32AA-32AC Exp 32B2 Max level exp 35 32B9 Type 32C4-32C6 Exp 32CB Max level exp 36 32D3 Type 32DE-32E0 Exp 32E6 Max level exp 37 32ED Type 32F8-32FA Exp 3300 Max level exp 38 3307 Type 3312-3314 Exp 331A Max level exp 39 3321 Type 332C-332E Exp 3334 Max level exp 40 333B Type 3346-3348 Exp 334E Max level exp 41 3355 Type 3360-3362 Exp 3368 Max level exp 42 336F Type 337A-337C Exp 3382 Max level exp -------------- Monster digits -------------- Digits 80=Baby phanter Max 99 (63) 81=Kill phanter Max 99 (63) 82=Slime Max 99 (63) 83=Drakee Max 99 (63) 84=Magician Max 99 (63) 85=Healer Max 99 (63) 86=Dancing needle Max 25 (19) 87=Slime knight Max 99 (63) 88=Brownie Max 99 (63) 89=Bomb baby Max 15 (0F) 8A=Hork Max 30 (1E) 8B=Yeta Max 40 (28) 8C=Dragon pup Max 30 (1E) 8D=Kukkle Max 20 (14) 8E=Big eye Max 20 (14) 8F=Metal babble Max 8 (08) 90=Puppet man Max 30 (1E) 91=Wyvern Max 60 (3C) 92=Bomb crag Max 20 (14) 93=Dancing jewel Max 7 (07) 94=Curer Max 50 (32) 95=King slime Max 30 (1E) 96=Mad dragon Max 40 (28) 97=Minidemon Max 30 (1E) 98=Messala Max 50 (32) 99=Orc king Max 30 (1E) 9A=Leaonar Max 30 (1E) 9B=Eliminator Max 30 (1E) 9C=Golem Max 50 (32) 9D=Centaurus Max 50 (32) 9E=King healer Max 20 (14) 9F=Soldier bull Max 30 (1E) A0=Farewell crag Max 20 (14) A1=Eigerhorn Max 40 (28) A2=Blizzard hawk Max 25 (19) A3=Springer Max 50 (32) A4=Great dragon Max 60 (3C) A5=Attack bot Max 30 (1E) A6=Lionex Max 23 (17) A7=Gigantes Max 7 (07) A8=Hell battler Max 99 (63) A9=Neileus Max 50 (32) -------------- 5 Item digits -------------- Digits 00=Cypress stick 01=Bamboo pole 02=Club 03=Oak cudgel 04=Fruit knife 05=Bronze knife 06=Copper sword 07=Chain whip 08=Iron staff 09=Stone axe 0A=Sharpened bone 0B=Poison needle 0C=Broad sword 0D=Sword of malice 0E=Dragon killer 0F=Sword of temptation 10=Sword of slumber 11=Falcon sword 12=Multi-edged sword 13=Sword of miracles 14=Hell sabre 15=Zombie killer 16=Snake sword 17=Blizzard sword 18=Papa's sword 19=King metal sword 1A=Faerie sword 1B=Zenithian sword 1C=Thorn whip 1D=Chain whip 1E=Morning star 1F=Steel whip 20=Gringham whip 21=Boomerang 22=Bladed boomerang 23=Flame boomerang 24=Sword of declamation 25=Iron ball of declamation 26=Staff of force 27=Staff of thunder 28=Staff of punishment 29=Staff of antimagic 2A=Magma staff 2B=Staff of benediction 2C=Staff of revival 2D=Dragon staff 2E=Staff of stoross 2F=Iron claw 30=Flame claw 31=Ice blade 32=Stone fang 33=Steel fang 34=Orihalcon fang 35=Demon claw 36=Big malletI 37=Sledge hammer 38=Battle axe 39=War hammer 3A=Demon hammer 3B=Spear of Zeus 3C=Saw blade 3D=Poison needle 3E=Killer earring 3F=Demon spear 40=Big bowgun 41=Piece of cloth 42=Clothes 43=Wayfarer's clothes 44=Handwoven cape 45=Turtle shell 46=Leather loincloth 47=Slave clothes 48=Leather armor 49=Scale armor 4A=Silk apron 4B=Fur coat 4C=Leather dress 4D=Chain mail 4E=Breast plate 4F=Bronze armor 50=Half plate armor 51=Full plate armor 52=Dragon mail 53=Zombie mail 54=Swordedge armor 55=Silver breast plate 56=Magical armor 57=Silver mail 58=Flame mail 59=Devil's armor 5A=Mystic armor 5B=Blood mail 5C=Demon armor 5D=Mirror armor 5E=Roaming armor 5F=Zenithian armor 60=Royal cloack 61=King metal armor 62=Silk robe 63=Dancer's clothes 64=Cloack of evasion 65=Water flying clothes 66=Mysterious bolero 67=Robe of serenity 68=Dress of radiance 69=Angel's leotard 6A=Sage's robe 6B=Wizard robe 6C=Lace bisuche 6D=Silk bisuche 6E=Princess robe 6F=Robe of darkness 70=Slime clothes 71=Combat pajamas 72=Boxer shorts 73=Naughty underwear 74=Pot cover 75=Leather shield 76=Scale shield 77=Bronze shield 78=Iron shield 79=Magi shield 7A=Shield of strenght 7B=Dragon shield 7C=Aeolu's shield 7D=Shield of reflection 7E=Flame shield 7F=Shield of darkness 80=Shield of ruin 81=Ogre shield 82=Zenithian shield 83=Shield of radiance 84=King metal shield 85=Pointed hat 86=Leather hat 87=Wooden hat 88=Shell hat 89=Fur hood 8A=Iron helm 8B=Iron mask 8C=Silk hat 8D=Haor band 8E=Satan helm 8F=Silver barrette 90=Hat of wind 91=Hat of happiness 92=Helm of wisdom 93=Echoing hat 94=Golden tiara 95=Zenithian helm 96=Great helm 97=King metal helm 98=Sun crown 99=Silk veil 9A=Meteorite armband 9B=Elven amulet 9C=Bianca's ribbon 9D=Armband of sacrifice 9E=Ring of flames 9F=Ring of water A0=Ring of life A1=Medical herb A2=Antidote herb A3=Holy water A4=Wing of wyvern A5=Leaf of the world tree A6=Sap of the world tree A7=Full moon herb A8=Ring of prayer A9=Magic water AA=Fragance bag AB=Sands of time AC=Sage's stone AD=Strenght seed AE=Defense seed AF=Agility seed B0=Intelligence seed B1=Acorns of life B2=Acorns of magic B3=Mirror of Ra B4=Lamp of darkness B5=Small medal B6=Wayfarer's map B7=Thief's key B8=Magic key B9=Finl key BA=Magic bag BB=Monster lure BC=Bomb stone BD=Fighter's hair BE=Demon's toy BF=Restoration orb C0=Elven medicine C1=Angel's bell C2=Stone of life C3=Monster munch C4=Drum of war C5=Torch C6=Gold orb C7=Flute of spring C8=Papa's letter C9=Reinhart's key CA=Ruramoon herb CB=Symbol of royalty CC=Magic carpet CD=Flying shoes CE=Faerie horn CF=Glowing orb D0=Grappling hook D1=Dragon orb D2=Heaven ball D3=Ibul's book D4=Baron's horn D5=Holy chamberpot D6=Dragon's right eye D7=Dragon's left eye ----------------- 6 Codes that help ----------------- 7E201BFF Tons money 7E10FEFF Tons exp after battle 7E203F63 Inf medals for the M.King 7E1A9A00 No random battles 7E10EDFF Tons damage to enemy 7E100501 1 Enemy per battle ------------ 7 Legal junk ------------ Dragon quest 5 is property of Enix Hexworkshop is (c) Break point software This document is (c) Ivan Ferrel -------- 8 Thanks -------- Zsnes team for is excellent emulator (ipher) Enix for making the game Dejap for translating the game SSJVegeta69 for the help in the Max monster level mark gardner for the arges in the "no random battle code" James Holman for his Walkthrough "Puff-Puff" girl anyone? Myself for hacking this Ivan Ferrel.