Save State Hacking FAQ for Dragon Ball Z: Hyper Dimension for SNES by: PKT_Paladin ~~~~~~~~~~~~~~~~~ Table of Contents ~~~~~~~~~~~~~~~~~ I. Introduction II. Revision History III. Lifebar Hacking Offsets VI. Credits VII. Contact Information ~~~~~~~~~~~~~~~ I. Introduction ~~~~~~~~~~~~~~~ My alias is PKT_Paladin, but that is not my name. For this FAQ you don't need to know my real name =). Please don't steal anything from this FAQ for your site or for your own FAQ unless you provide some sort of credit. I wrote everything in this FAQ. These offsets are specifically for the emulator ZSNES and the game these offsets for is Dragon Ball Z: Hyper Dimension for SNES. If you are new to Save State Hacking, this is how it is done: Download Hex Workshop from bpsoft.com. Install it, run it, and open up the save state file. On the left you will see addresses on the left and 16 columns on the right. There are actually 16 bytes each in groups of two. Observe: 0 0000 0000 0000 0000 0000 0000 0000 0000 10 0000 0000 0000 00FF 0000 0000 0000 0000 The location of the byte FF is actually 17. In hex, as opposed to the regular number system we are used to that goes from 0-10, the numbers go from 0-F (0-10 and then A,B,C,D,E,F). That means FF is the highest value and 00 is the lowest (FF is 255 in decimal and 00 is 0). Find the location that I have listed in the savestate editting section and modify the bytes to as high or as low as you desire. When you are done, save it on the hexidecimal editor and load it in the emulator and you should be done. ~~~~~~~~~~~~~~~~~~~~ II. Revision History ~~~~~~~~~~~~~~~~~~~~ v.99 : The only thing you can hack is your life bar and your opponent's lifebar. It seems like very little, but what else is there? There aren't any power meters like in the predecessors or any other values that have importance as far as the gameplay is concerned, so I doubt I will update this again. ~~~~~~~~~~~~~~~~~~~~ III. Lifebar Offsets ~~~~~~~~~~~~~~~~~~~~ 41693 + 41694 = Player 1's Current Life Bar - Maximum value is E7 03 which is 999 - Minimum value is 01 00 which is 1 - If you put anything higher than your Maximum Life Bar your current life bar will be instantly reduced to this number. 41695 + 41696 = Player 1's Maximum Life Bar - Maximum value is E7 03 which is 999 - Minimum value is 01 00 which is 1 41697 + 41698 = Player 1's Current Life Bar 2 - Maximum value is E7 03 which is 999 - Minimum value is 01 00 which is 1 - If you put anything higher than your Maximum Life Bar your current life bar will be instantly reduced to this number. - I don't know what the purpose to this offset is but for this to work properly you have to put the same value you put for the offsets 41693 and 41694 into 41697 and 41698 (respectively). 41793 + 41794 = Player 2's Life Bar - Maximum value is E7 03 which is 999 - Minimum value is 01 00 which is 1 - If you put anything higher than your Maximum Life Bar your current life bar will be instantly reduced to this number. 41795 + 41796 = Player 2's Maximum Life Bar - Maximum value is E7 03 which is 999 - Minimum value is 01 00 which is 1 41797 + 41798 = Player 2's Life Bar - Maximum value is E7 03 which is 999 - Minimum value is 01 00 which is 1 - If you put anything higher than your Maximum Life Bar your current life bar will be instantly reduced to this number. - I don't know what the purpose to this offset is but for this to work properly you have to put the same value you put for the offsets 41793 and 41794 into 41797 and 41798 (respectively). ~~~~~~~~~~~ IV. Credits ~~~~~~~~~~~ Bandai - They created this game as well as a variety of other greate Dragon Ball Z games. ~~~~~~~~~~~~~~~~~~~~~~~~ V. Contact Information ~~~~~~~~~~~~~~~~~~~~~~~~ If you want to send me an e-mail, please send it pkt_paladin@yahoo.com. Since there are a few things that I have yet to know that you might know, I would appreciate any submissions (you will be given credit, of course) to help further develop this FAQ. Please submit any questions so I can answer them for you and anyone else who reads this FAQ. ------------------------------------------------------------------------ This guide was written by PKT_Paladin (pkt_paladin@yahoo.com. Please do not use this guide without permission or take direct information from it. Doing that is illegal. I am in no way affiliated with the makers of Dragon Ball Z: Hyper Dimension.