------------------------- Do-Re-Mi: Milon’s Fantasy Walkthrough ------------------------- Copyright by Eli Sorensen “adehp” ** Note: This walkthrough has Spoilers for Milon’s Fantasy.** Sections: 1. Controls 2. Walkthrough 3. Bosses 4. General Hints 5. Thanks 6. Contributor Info And Legal Section ---------- Controls ---------- The controls are rather simple. A is not used. B is used to jump (when you have the fluffy boots, hold down B while in the air to glide down to the ground. X is not used Y is used to blow bubbles. If you hold down Y, Milon will gather up energy, then, when he starts flashing, lift your finger up and Milon will do a special attack where he sends super-powered bubbles in 5 directions. This skill is easily mastered, and will be necessary throughout the game. Y is also used to run (when used in combination with the directional buttons. D-buttons (Directional buttons) Up is used to enter caves.. Down is used to lie down. Very effective when you have something you want to pass over you. Not very effective otherwise. Left is used to walk left. Right is used to walk right. The L and R buttons are used to change stages (when that option becomes available) ---------------- Walkthrough ---------------- Background: Alis (your little fairy friend) has been taken away by Amon (the evil guy) and guess who has to rescue her. And no, the answer is not “the guy down the street.” The answer is you. So, armed with your bubbles, (yes, bubbles) you head off to stop the evil Amon and rescue Alis. So, what does he do? He goes and tells his father about what happened, and then he says he’ll get her back. And just like a good, reasonable father who cares about his children, he has absolutely no exception to this. Stage 1: Forest Stage 1-1 Okay, your job here is simple. You can break those bricklike things by shooting bubbles at them. Note about the notes: Collect 100 of them to earn an extra life. You can trap enemies as well, but make sure you run in to them while they are still encased in a bubble, otherwise, you’ll get hurt. The one exception is when you jump on them, and they flatten. While they are flattened, Milon will be able to stand on them. They will only stay flattened for a little bit, so watch out. (Special note about the bubbles. If you run into an enemy that’s still into the bubble, it will float away. If this floating bubble hits any other monsters, they will also become encased in a bubble, and float off with the first monster.) Milon has 3 different color suits, red, blue, and green. Think of these as little Mario, big Mario, and Mario + Yoshi. Same general idea. If you get hurt while in a green suit, you’ll go to blue, if you get hurt in a blue suit, you’ll go to red, if you get hurt in a red suit, you will die, and have to start at the beginning of the stage. (Note: it’s best to avoid this if at all possible.) The spikes will hurt you. Do not step on them. Walk, or run, along, getting all the notes you see. Break the brick-like things, they often hold good things. When you get to the brick that has the bowling ball, press Y to bowl all enemies it hits off the screen. When you get to the spring, press left (remember Colin’s tutorial?) after the running from the spring wears off, walk/run left off the screen. Press any button to continue when Milon gets to the next pink square. 1-2 (Note. You will not drown in water. Milon can swim.) Jump into the log, and it will automatically go forward. You can jump out of the log at any time by pressing B. When the log comes to a stop, jump out, and using the tree as a step stool, go up and left, across the clouds. When you get to the birds, do not bubble them, jump on them, and make your way over to get either: an upgrade to a green suit (if for some reason you no longer have it) or 10 notes. Make your way back to the tree, this time go up and left, using the clouds. Take the log you see, and when it comes to a stop, jump out, and swim back across the water. Jump out of the water and bubble the bricks, and get some notes. (Note. Always a good idea to break bricks.) Bubble the two bricks in that area, and get a note and a Multi-bubble blower. Basically, increases your rate of fire. Swim back across the water, and use the third tree as a stepstool to go up, and right, and right off the screen. Press any button to continue when Milon gets to the next pink square. 1-3 (Note: The green leaves will stay up. The brown leaves will not.) On the first set of 4 blocks you come across, one of them will hold a balloon candy (also known as bubble gum) The bubble gum will save you from falling off the screen one time. Continue to make your way across the leaves until you get to the goal, jumping over the rolling logs as to avoid getting smushed. (Note: Although the log will not kill you, it will hurt you, so try to avoid it.) Press any button to continue when Milon gets to the next pink square. 1-4 (Note, the ski lifts do not run automatically, you have to press the D-button of the direction you want to go. Exception to this rule. If you press nothing, the lift will follow the law of gravity.) On the first lift, jump down onto the purplebird, then jump off onto the ground. Break the bricks you see here, and enter the cave-like hole by pressing the Up button. You will start a Mini-game! Mini-game: Bird Hunt! Directions: Hunt the toy birds with the crosshair, press B to shoot. Scoring: Based on speed of hit, and accuracy. Gain up to 10 points for speed, take away 1 point for every missed shot. 0-35 pts: No bonus 36-55 pts: 1 suit upgrade 56-75 pts: Full suit upgrade 76-85 pts: 1UP 86-95 pts: 3UP 96+: 5UP My personal best: 97. Back to the level at hand, 1-4. Using the brick at the end of the spikes, and that oddly placed brick on the cliff, get back onto the cliff. Take the lift to its destination, drop down on the other side of the cliff you’re on, break the bricks, and, making sure you hit the center of the spring, jump on the spring, so you can get a shield. If you run into enemies with this shield on, they will instantaneously drop off the screen. But be careful, the shield will dissolve on its own. When you get to the ladder going down, take it. Go left, jump up the cliffs, then, jump right. There is a hole there that you can’t see that leads to some notes, a suit upgrade, and, inside the brick, there is an add-on that will add a little length to the bubbles. Go back, and instead of going up the ladder, jump over the holes, and take the lift, STAY ON THAT LIFT, and then, jump up and left, and on the clouds. Don’t worry about bubbling the bird, try to jump on it. Break the bricks, and one of them will contain the Fluffy Boots! With these, you can glide. Just hold B while you’re in the air. Go back, and this time, take the lower lift. When you get to the destination, fall off the other edge of the cliff, but hold the B button so you can glide down. Stay close to the cliff, and go in that area you see. Press Up to enter the hole in the cliff, where you can get a lot of notes. Just one warning: Don’t break the bricks, you need them to get up to the next level. When you’re finished collecting the notes, go ahead and break the bricks. One of them contains bubble gum. Once you’re done in here, go back the way you came, and back out of the cave. Take the clouds up and right. When you get to a cliff and you can see the goal post above you, don’t do anything yet. Walk off the cliff, and glide down, staying close to the cliff. Break the bricks you see to get notes, suit upgrades, and a 1UP. Note: If you’re already at 9 lives, this is the maximum, and you will only get a shield. Go back up to the aforementioned cliff, press and hold the Y button until Milon starts flashing. Then, release, and he will set off bubbles to destroy the bricks above him. Now, go up, and off the screen. Press any button to continue when Milon gets to the next pink square. 1-5 Note: Watch out for monsters blowing in the wind. You’ll also need to keep moving, as the wind will blow you back if you stop moving. Also, watch out for falling thunderbolts. Other than that, this level is rather straightforward. Once again, Press any button to continue when Milon gets to the next pink square. Dr. Tosa’s house: Dr. Tosa will explain about the 5 legendary instruments, and how Amon put curses on them that can only be lifted by finding 5 stars, and his separate minions stole them... and guess who’s going to have to get the instruments? Not Dr. Tosa, that’s for sure. He’s gonna stay in his nice cozy cabin and let you do the dirty work. He does, however, tell you that you need to hurry. Gee, thanks for all the help. Leave Tosa’s house, and press any button to continue when Milon gets to the next pink square. Stage 1-6 The Ghost house. Except, there are no ghosts. Anyways… Bubble the Chainsaw and the jumping pencil, and hit the woodpecker 4 times with bubbles to clear the wood away. Note: Monsters will respawn after awhile, stay close to the woodpecker. Bubble the evil cuckoo, break the bricks, and go up the area, using the ledges and the Pinocchio noses as your footholds. Just go all the way up to the top, and go right when you get a choice. Bubble the woodpecker as many times as you need to get through, then step on the knob/switch/thingy, and laugh at the animation. Go back, and across the gap, onto the left side. Watch out for the axe-swinging ball-thingies, because the axe will break the bubbles (if it’s being swung, that is). Go through the cave, over, and step on the knob/switch/thingy that looks just like the other one that I just told you to step on. Go back out, fall down the gap, making sure you don’t hit the spikes, bubble the chainsaw and the axe-swinger, go up the gap to your right, bubble the evil cuckoo and the chainsaw, then press up at the door with the key on it. As always, press any button when Milon gets to the next pink square. Stage 1-Boss See Bosses section for strategies. Note: You can now use the L and R Buttons to change stages. Stage 2-Town You will meet Kurey in this town, who will tell you that the town was made by a great chef, who is now under Amon's control. Now, if anybody eats the candy, they will get a toothache. So, the residents can't do anything about it and now there's this giant wall of candy. Great. Just what the dentist didn't order. And speak of the devil, there's the dentist now. Dr. Memory's his name, blowing things up is his game. How suitable for a dentist. Anyway, he'll give you a choice of taking the White Bomberman or the Black Bomberman. As a special note here, choosing the Black Bomberman will not hurt you in the actual game, even though it looks like it. Either one you choose will get you through safely. Look at the next square. It has a star on it. That means that there is a star in that level that you need to watch out for. Press any button when Milon gets to the next pink square. Stage 2-1 The first thing you will notice, besides all the pastry stuff, is a jumping candle. You have to wait until the flame goes out to bubble it, then send it on its merry way. Keep going along, and you will see spikeballs ala Castle style in Super Mario Brothers. Once you get past those, jump on the cone things, and they will send you into the air. How fun. Once you get across, bubble the green blocks and the candle. Wait until the walking pumpkinhead turns its back, then bubble him, run into him, and then jump and get thes star. Not too hard. Go down the ladder, and jump onto the metal scale, and be careful not to hit the flame. Do it again, and then jump onto that moving... cookie. While on the cookie, go ahead and bubble all the blocks. 1 of them holds a suit upgrade, so get that if you need it. Jump over to the next column, and bust all the blocks there as well. Jump on to the cookie but be careful, this is equivalent to the brown leaves in the last section, cookies with a red dot in the middle will fall. Jump onto the metal scale, then use the cone to get across. Break the bricks and press up to go into the darkness. When you come out, make sure you clear enough blocks out of the way so that you can bubble the candle and land on the block. Break the blocks, and then bubble the pumpkin head before he launches it at you. Jump on the first cone, then glide to your right, avoiding all other cones you get to. Bubble the pastry, then the blocks inside for a 1up and a suit upgrade. Go back to the cones, and go up and to the left. Break the bricks and bubble the candle, avoid the spikeballs, go up the ladder, break the bricks you see, and the candle there, go back down the ladder, and go left, onto those bricks and fall down the other side to get the fluffy boots if you don't already have them. Now, go back across, all the way across, and when you get to the gap where you went up and left, go right, watch out for the pancake tosser, and continue right to reach the goal. You know what to do on the next square, these ones are brown, but you get the picture. Stage 2-2 Now you will see what I mean by the blocks you can't see. You appear to be stuck, but try bubbling your way out. After you bubble your way out, jump and go down the milk river. Bubble the walking pumpkin head, and get on that platform. Jump across the gap, and take the cones up to the cookies, then take those right until you get to an area that seems like it is impossible to go further. A lot of this is bubbleable. Yes, I know I just made up a word, but you know what I mean. You might have to power up a couple of bubble attacks to get to the doorway which leads to a minigame. Mini-game: Count the toy birds that fly across the screen. By across the screen, I mean from one side to the other, because there will be birds that go back the same way they came. Stage 1 Failure: No bonus Stage 2 Failure: 10 Notes Stage 3 Failure: Suit Upgrade Stage 4 Failure: Full Suit Upgrade Stage 5 Failure: 1Up Stage 5 Success: 3Up After the minigame, go back the way you came, over the cones, over the cookies, and onto the cake, watch out for the utensils. After you make your way across the cake with the utensils making life generally miserable, jump down and over to the "elevator cookie", i.e, the cookie that goes up and down. Take it to the top, and jump onto the platform. Blow some bubbles to get over to the ladder, and take the ladder down. You can bust up the platform just underneath the star, but you have to get there first. The top two levels of the pastry to your right can be bubbled, so bubble them, and jump up to where they were. Now, turn around, so you are facing left, jump, and break those squares just above the (gingerbread?). Jump over there, and do a couple of Powered up Bubble attacks. Jump up, and the 2nd star for the flute is now yours. Now to get outta here. All the pastry to the left of the ladder can be busted out, so do that, and get over to the next ladder going down. Don't take the ladder below it, but turn to your right and bust up these blocks. you should be able to clear enough blocks out so you can jump up and get the candy. Stand on that block just under the candy, and turn to your right and bust up some more blocks. Jump over when you have clearance. Drop down into the gap, turn to your left, and do a couple more bubble attacks. Fall into that small gap, turn to your right, and bust up some more pastry until you free yourself. When you get to the gap, watch out. You will be attacked by a knife, and it will be coming from the bottom and coming left. Once you get across the gap (safely, I hope), jump onto the ladder (press up when you are even with the ladder), break those green bricks you see, then glide down and enter the opening. Watch out for utensils, they will be coming after you from all sides. Jump on the fork when it gets stuck on the tines of the forks on the ground. Another fork will fall, do the same. You will see a moving cookie to the right, don't jump on it yet, wait for it to come back, and then jump on it and duck to avoid the two forks. Jump onto the platform, then watch out. The first knife (during the first lower section) will come from the top. The second knife (during the second section) will come from the bottom. so, you'll need to get onto the upper platform to jump over. Wait for the fork to come down, then jump over it, watch out for the next fork that will fall from the ceiling, jump over it, to the other side, and quickly duck to avoid the knife coming at you. Either bubble your way across, or jump over the next section, then jump between the knives. Jump up and onto the ladder to avoind the knife that is coming at you, then, don't bother with the next ladder, jump up to the next section, run and hide in that little depression so the knife passes just over your head. After it passes, run and shoot bubbles to break those three rod-like things and run to the goal. As always, press any button at the brown square to continue. Stage 2-3 Ahh. Nighttime. Love the constellations, hate the enemies. Bubble the blocks and the pumpkinhead, take the cone up, bubble the pumpkinhead, go over and take the horizontally moving cookie over to the vertically moving cookie, then jump to your right. Bubble the jumping candle, and then bubble your way into the inside of that little pastry hill. Jump up twice, and get the star. From that spot, you're safe from the candle, so power bubble it, then jump into it. Make your way to the left, until you get to the 3 rows of green blocks with a rotating spikeball chain protecting them. Stand on the block furthest away, then bubble those green blocks. Run through the area that you just made, go over and jump on the vertically moving cookie to get to the row of 5 blocks above you. All of these cookies that are about to jump on are of the falling variety, so, move quickly. Bust the 5 green blocks, then enter the doorway. Wait for the pumpkinheads to turn away before you bust the blocks, one of which has a bowlingball that you can bowl them all away with. Jump to the top of the wine glasses, then onto the horizontally moving cookie. Jump onto the pastry, and run to the goal! You know what to do next, press any button at the brown square to continue. Stage 2-4 Time for a level that's easier to describe than to do. Just, try not to fall. Make your way across the cookies. The star is in plain view, and you pretty much have no choice but to get it, as it is just above a platform. Continue jumping and all that jazz. The stage will switch after you get past the jumping candle. The only thing you will have to worry about, besides falling, after the switch, is not to move too fast. It will help tremendously if you still have the fluffy boots, so as to glide back to the candle see-saw things. If you don't, you can still make it, just jump right before your "partner" lands. That's really all there is to this level. Press any button at the brown square to continue. Stage 2-5 Make your way up this Original Donkey Kong-like level, until you get to the champagne bottles. Jump into the first one, then jump back across the hole you just created, bubble the pastry in front of you, bubble the jumping candle, and power bubble the blocks above you. The blocks to the right of the star can be bubbled, then go through and get the star. You now have all the stars for the flute! The flute can now be uncursed! Jump back down, and continue making your way up until you get to the goal! Stage 2-Hoshi's house. Hoshi will now uncurse the flute, giving you the power to move certain blocks. I'm so ecstatic. I'm practically jumping for joy. *rolls eyes.* You then leave, but not before he tells you to be careful about Amon's Chef. I guess that must be that guy in the corner of this stage. Anyways, leave Hoshi's house, and go to the next stage. Stage 2-6 The Candy stage Ghost house. Not that difficult. The blue and red candy canes can be bubbled, but only at certain points. Make your way across, and up (avoinding the rockets), and back across. when you see a platform with a four blocks on it, bust up those four blocks, and go through the wall and bust up the other four blocks that you see. One of them holds the key. Just step on the cupcake like things and they will melt away. Make your way down the ladders, avoiding the gumballs, or if you would prefer, you can shoot bubbles while you are on the ladder. In any case, drop down, but don't go below the moving poles. When you get there, make your way right, up, and back left, stand on the cupcake things to fall down, and press up when you get to the door with the key on it. Stage 2-Boss Check Bosses section for strategies. . More coming soon! -------- Bosses -------- Stage 1 Boss – The Tree Climbing Robot Here’s what you do. Bubble the robot ad mortum, until one of the following occurs. He opens his stomach, or he climbs a tree. When he opens his stomach, make sure you’re close, and duck. When he climbs a tree, run around, making sure not to be under where he’s about to fall down. You’ll know where that is because you’ll see the leaves fall. When he hits the ground, you’ll be stunned for a second, then, resume bubbling him. Repeat all steps until he busts apart. Congratulations, you beat your first boss in this game. The flute will then fall on your head. Yay for the flute. What do I do with it? Stick it in your back pocket, of course. Stage 2 Boss - I can't resist the joke, IRON CHEF! Here's what you do. Wait until he gets all penciled in, and, when he comes at you, jump over him. Do this until he stops and calls the pastries down. Then shoot a bubble at his face. Do this until he bites the dust. He will then quit for 2 reasons. First, he doesn't want to be completely dismantled like the other robot. Second, same reason. Once he's sure that he will stay in one piece, he spits an accordion out and hits you in the head. Lovely. Ah well. But, this accordian is a Legendary Instrument! But, it is cursed. So, the five stars are in the next world. Time for you to go get them! More coming soon! ---------------- General Hints ---------------- Break all bricks you see. Break all bricks you don’t see (important in candy stage). Collect a lot of notes. Do well in minigames. Don’t die. Don’t e-mail me with a question I already covered. -------- Thanks -------- Jeff “CJayC” Veasey – without his site, there would be a lot more lost and confused gamers around the world. Hudson Soft – for making this game. You – for playing this game and looking up this FAQ Me – for writing the FAQ ------------------------------------------ Contributor Info and Legal Section ------------------------------------------ This FAQ was contributed by Eli Sorensen. You can reach me at adehp@hotmail.com. Please do not copy part or all of this document and claim it as your own for any gain. It took a lot of work, please, don’t copy it except for personal use. As far as other sites go, there are no other sites that this FAQ should be on, except for www.gamefaqs.com. If you see it on any other sites but www.gamefaqs.com, please tell me, and I will take the proper action.