============================================================================== _ _ _ | | | | |_| __| | __ __ __ __ | |_ __ _ __ __ __ __ / | \ / _|/ | \ / | | |/ _| |/ |/ |/_ |/ _| | --| | | | | | | | | | | | --| | | | | | | | __| | |___|_|_|_| |___|_|_|___| \__|_| |_|__ |__ |___|_| |___|___| ============================================================================== Chrono Trigger by Spatvark (spatfaqs@hotmail.co.uk) ============================================================================== / =============================== \ < [01] Introduction > \ =============================== / It's been four hundred years since the kingdom of Guardia's great victory against the army of the Mystics and celebrations are under way. Unbeknownst to the populace, a dark terror is slowly awakening deep inside the planet's core, a monster of gigantic proportions that will destroy everything. A small accident triggers a race through time to stop this unknown evil, drawing in heroes from the past, present and future to fight together for the planets survival. Only the art of magic can help them defeat the beast, but magic hasn't existed in thousands of years... The famous collaboration between members of Square and Enix spawned Chrono Trigger, one of the most loved RPG's ever created. Coming in two incarnations; one on the Snes and one on the Playstation, Chrono Trigger has also spawned a spinoff and a sequel, Radical Dreamers and Chrono Cross respectively, and rumours of a fourth game are rife, the name being Chrono Break. Here is my guide on (practically) everything that is Chrono Trigger. Enjoy! / =============================== \ < [02] Disclaimer > \ =============================== / Listen up you mangy lot, this bit is important. You are free to use this FAQ for personal reference but if you plagirize any sections, well... I'll have to come up with something evil to do to you... The only places allowed to host this FAQ are: GameFAQS - http://www.gamefaqs.com Eyes on Final Fantasy - http://www.eyesonff.com If you see it anywhere else, please contact me at: spatfaqs@hotmail.co.uk You can also contact me with any questions that pertain to Chrono Trigger that AREN'T answered in this FAQ, or any corrections to mistakes I've made (this does not include typographical errors; I'm not THAT anal retentive about my work). Also, do not bother to email me and ask whether you can host this FAQ on your site, the answer is no. GameFAQs is the only place I particularly feel like trusting, while sites that have to go soliciting for FAQs strike me as desperate to get a reputation even a tenth of that GameFAQs has. So don't bother, I won't even reply to your emails. / =============================== \ < [03] Version History > \ =============================== / v1.55 - Updated the Copyright. [09/01/09] v1.50 - Changed my email address and updated the formatting. Again. Oh, and totally redid the bestiary. v1.25 - Totally redid the ASCII title v1.20 - Added a new question to the FAQ in response to a very informative email I got from Fyreseel. Cheers for that, it's something I should have put in, in the first place =P v1.18 - Basically, I've added nothing to the FAQ, though I have gone some steps towards prettifying it. Most of the tables have been redone, the contents altered and the headers changed. v1.15 - Eep! I added the Yodu De to the bestiary and removed all those goddamn tbas from the bestiary section that I didn't get around to doing last time. I didn't realise that some of the lines actually went over 80 characters! *sweatdrop* Oh, and I split a line in the walkthrough since that was also over the 80 chara limit. Baka... v1.10 - I added all the boring list stuff including weapons, armour, helmets, accessories, items and a complete bestiary. I moved the techs into the list section, added the Tesseract to the Time Periods section, added a question about the "Entity" to the FAQ, and finally, I fiddled a bit with the ASCII art. It still looks naff, but it looks naff in STYLE now! Anyway, now my hand is cramping so I'll call it a day for now XD v1.00 - The first version and near complete as it was, but hey, there's ALWAYS room for improvement! / =============================== \ < [04] Contents > \ =============================== / **>Introduction -------------------------------------- [01] **>Disclaimer ---------------------------------------- [02] **>Version History ----------------------------------- [03] **>Contents ------------------------------------------ [04] **>Characters ---------------------------------------- [05] ==>Main ----------------------------------------------- [05a] ==>Others --------------------------------------------- [05b] **>Time Periods -------------------------------------- [06] **>Controls ------------------------------------------ [07] **>Walkthrough --------------------------------------- [08] ==>The Millennial Fair -------------------------------- [08a] ==>The Queen Returns ---------------------------------- [08b] ==>The Queen is Gone ---------------------------------- [08c] ==>We're Back! ---------------------------------------- [08d] ==>The Trial ------------------------------------------ [08e] ==>Beyond the Ruins ----------------------------------- [08f] ==>The Factory Ruins ---------------------------------- [08g] ==>The End of Time ------------------------------------ [08h] ==>The Village of Magic ------------------------------- [08i] ==>The Hero Appears ----------------------------------- [08j] ==>Tata and the Frog ---------------------------------- [08k] ==>The Rare Red Rock ---------------------------------- [08l] ==>Footsteps! Follow! --------------------------------- [08m] ==>The Masamune! -------------------------------------- [08n] ==>Magus' Castle -------------------------------------- [08o] ==>Forward to the Past -------------------------------- [08p] ==>Unnatural Selection? ------------------------------- [08q] ==>The Magic Kingdom ---------------------------------- [08r] ==>Break the Seal! ------------------------------------ [08s] ==>The Guru on Mt. Woe -------------------------------- [08t] ==>What Lies Beyond? ---------------------------------- [08u] ==>Lavos Beckons -------------------------------------- [08v] ==>The New King --------------------------------------- [08w] ==>The Time Egg --------------------------------------- [08x] ==>The Fated Hour ------------------------------------- [08y] -->The Sunstone ----------------------------------------- [08y.1] -->The Evil Triumvirate --------------------------------- [08y.2] -->Fiona's Forest --------------------------------------- [08y.3] -->Leg's & Co. ------------------------------------------ [08y.4] -->Reawakening ------------------------------------------ [08y.5] -->Redemption ------------------------------------------- [08y.6] -->The Rainbow Shell ------------------------------------ [08y.7] -->The Ties That Bind ----------------------------------- [08y.8] -->The Black Omen --------------------------------------- [08y.9] ==>The Final Battle ----------------------------------- [08z] **>Equipment ----------------------------------------- [09] ==>Weapons -------------------------------------------- [09a] ==>Helmets -------------------------------------------- [09b] ==>Armour --------------------------------------------- [09c] ==>Accessories ---------------------------------------- [09d] ==>Special Equipment ---------------------------------- [09e] **>Items --------------------------------------------- [10] **>Techs --------------------------------------------- [11] ==>Single --------------------------------------------- [11a] ==>Double --------------------------------------------- [11b] ==>Triple --------------------------------------------- [11c] ==>Triple Rock ---------------------------------------- [11d] -->Tech Rock Locations ---------------------------------- [11d.1] **>Bestiary ------------------------------------------ [12] **>Endings ------------------------------------------- [13] **>Mini Games ---------------------------------------- [14] **>Mysterious Seals ---------------------------------- [15] **>Spekkio ------------------------------------------- [16] **>Frequently Asked Questions (FAQ) ------------------ [17] **>Thanks -------------------------------------------- [18] **>Legal Stuff --------------------------------------- [19] **>Next Version -------------------------------------- [20] **>Working On... ------------------------------------- [21] **>Goodbye! ------------------------------------------ [22] / =============================== \ < [05] Characters > \ =============================== / %%%%%%%%%%%%%%%%%%%%%%%%% ==[05a] MAIN CHARACTERS== %%%%%%%%%%%%%%%%%%%%%%%%% Crono: Innate Magic: Lightning Home Time Period: 1,000AD Our eponymous silent hero, Crono is a brilliant fighter and magician. After witnessing the mysterious disappearance of a friend, he embarks upon a search for her, and so begins an epic journey of discovery. Marle: AKA: Princess Nadia Innate Magic: Ice Home Time Period: 1,000AD Stuck in a castle day after day, all Marle really wants to do is go out and experience life. After bumping into Crono at the Millennial Fair, Marle's whole life is turned upside down by a bizarre incident. Accidental or not, Marle is on the warpath and only one thing will sate her bloodlust. Lucca: Innate Magic: Fire Home Time Period: 1,000AD Crono's long-time friend, Lucca is an inventor and one of her devices sets the whole adventure in motion. After unwittingly sending Marle back in time, Lucca goes after her with Crono and the trio discover the awful truth of their future... they have none. Robo: AKA: R-66Y and Prometheus Innate Magic: None, but he uses his lasers as Shadow Home Time Period: 2,300AD Found abandoned in Proto Dome with almost no memory of his past, Robo joins the party in their bid to save the world. Little does he know of his true purpose among the humans... Frog: AKA: Glenn Innate Magic: Water Home Time Period: 600AD Once a mild-mannered teenager, Glenn was turned into a frog moments after witnessing the death of his long time friend, Cyrus, at the hands of the dreaded magician Magus. A decade later, Glenn is back with a vengeance with only one target in his line of sight. Ayla: Innate Magic: None Home Time Period: 65,000,000BC Leading her species to war against the fearsome Reptites, Ayla can never allow herself to show weakness. While her vocabulary may not be too great, her fists, feet and attitude are louder than words could ever be. Magus: AKA: Janus and the Prophet Innate Magic: Shadow Home Time Period: 12,000BC What seems a callous, uncaring, brutal killer turns out to be a haunted man who has spent his life seeking revenge against the one who took his sister from him. He'll do anything to get it, even endangering the lives of innocents... -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%%%%%%%%%%% ==[05b] OTHER CHARACTERS== %%%%%%%%%%%%%%%%%%%%%%%%%% Lavos: Infesting the planet, threatening its existence. But just what is Lavos? Melchior: The Guru of Life, sent to 1000 AD by Lavos. Creator of the Masamune. Gaspar: The Guru of Time, sent to the End of Time by Lavos. Creator of the Time Egg. Belthasar: The Guru of Reason, sent to 2300 AD by Lavos. Creator of the Epoch/Wings of Time. Queen Zeal: Magus' and Schala's mother, corrupted by the power of Lavos. Schala: Magus' sister, the original owner of Marle's pendant. Cyrus: The hero of Guardia, slain by Magus but his memory lives on, as does his soul... Ozzie: Magus' second hand man and a coward to boot. Flea: Is Flea a woman, a man or just confused? I know I am. A powerful magician, subservient to Ozzie. Slash: A fierce swordsman loyal to Ozzie. Azala: Ruler of the Reptites and equally confusing in gender as Flea, but theory goes that Azala is a chick. Toma: Adventurer extraordinaire, currently on a quest to find the mythical Rainbow Shell. Dalton: A power-mad servant of Queen Zeal. Spekkio: Self-proclaimed Master of War, he hangs around at the End of Time teaching magic and kicking arse. / =============================== \ < [06] Time Periods > \ =============================== / 65,000,000BC: Prehistoric Era Two species tussle it out for their right to exist, unaware of the true danger from the skies above... 12,000BC: The Time Of Magic In a world segregated by magic, a hunt for immortality endangers the life of every single human being... 600AD: The Dark Ages War ravages the land but to what ends? The Mystics seek world domination but their leader has other things on his mind... 1,000AD: Present Doused in peaceful tranquillity, no-one seems to have noticed that earthquakes are becoming more and more frequent... 1,999AD: Day Of Lavos The Judgement Day for humanity where their long-held power over the world is finally snatched away from them... 2,300AD: Desolation Era Hope died 301 years ago and now it seems the final curtain is near for humanity. Society is dead and the world is about to go the same way... End of Time Bleak to say the least, the End of Time is the refuge of only two souls, both keeping a careful eye on what has gone before and what is yet to happen... The Tesseract A mysterious vortex, a world of blue in which time does not exist. Journey here to meet your doom or to save the world... / =============================== \ < [07] Controls > \ =============================== / X - Opens the main menu. Y - Change party (maps)/switch position of message window (battle). A - Use (maps)/confirm (battle). B - Run (maps)/cancel (battle). Start - Pause/confirms names. Select - Mini-map. L/R - Scroll (menu)/run (hold both in battle). Holding L, R and Start together will reset the game. / =============================== \ < [08] Walkthrough > \ =============================== / <--[08a] The Millennial Fair (1000AD)---------------------------> You start in Crono's bedroom, being woken up by his mother. Go downstairs and talk to his mum and name Lucca. Then talk to her again to get your allowance, 200 gold. Next, go to the Mayor's Manor and raid the chests there to get a Tonic and 100 gold. Also, in the upstairs room, talk to the man in the middle twice to score 300 gold off of him. Geez, they just love giving money away, don't they? It's also useful to talk to the people if this is your first time playing since they teach you about all the important parts of playing the game. If you go to the Mayor's Manor in Porre, southeast of Truce, you can get a shelter from the bedroom upstairs. Talk to the Mayor and he'll give you 10 gold if you dance like a chicken. Silly, pointless but mweh, I did it anyway, though it did leave me feeling so dirty and used... Once you've done that, head for the Millennial Fair. Run through the first screen up to Leene's Bell on the second. Here, you should bump into Marle. When you get up from the floor, talk to her and then pick up her pendant, and go STRAIGHT back to her and give it back, rather than try to flog it to Melchior (which is what I did). Now, from there, go left and get the cat to follow you. Go to the far right of the screen, making sure the cat is with you and then talk to the little girl who thanks you for returning her cat. Talk to Melchior in the first screen and when he asks if you will try to talk Marle into selling the pendant, say no. Now, you need to get 40 silver points any way you can and then go to the Tent of Horrors. Play the 40-point game and receive a clone of Crono, which will be very important later in the game. See the mini-games section on how to do this easily. Now, leave the fair and go to Guardia Forest and in the bottom right of the screen you should see a little twinkling thing. Walk up to that and press A, and you've got a Power Tab. Now, I recommend doing the fights to raise enough money to buy the Lode Sword. It may take a while, but it makes Crono all that much stronger and makes it easier for you at this stage. When you're ready, talk to the girl sitting on the fountain at the Millennial Fair and then go up to Lucca's sideshow. Before you get there, Marle will want some candy. Just wait for her to get it and then continue upwards. When asked, step up onto the left telepod and watch to see what unfolds. After Marle disappears, step onto the left telepod again and travel through time. <--[08b] The Queen Returns (600AD)------------------------------> Make your way through the mountains until you get out, taking the Tonic and Power Glove along the way. Go into the inn and talk to the two soldiers. When Toma comes in, buy him a drink and he'll tell you where the Queen was last seen before she disappeared, not that it matters anymore... Now go to Guardia Forest and in the bottom right of the screen by the rock is another Power Tab. Once through the forest, go to the castle. After the dialogue, go to the main chamber and go up the right-hand set of stairs. Continue up to the top and talk to Queen Leene/Marle, who to show just how grateful she is for being rescued, goes and disappears... typical woman, always has to make a scene! <--[08c] The Queen Is Gone (600AD)------------------------------> Go downstairs and you should meet Lucca. She then joins the party. Go up the left hand side of stairs in the main chamber and in the Kings chambers, you should find some Bronze Mail. Make sure you've taken everything you can and then leave Guardia Castle, heading towards the cathedral to the west. Walk up to the middle of the platform and press A, and Lucca should find the Coral Pin. Once the Naga-ettes are defeated, a frog, who by some bizarre twist of circumstance happens to be called Frog, turns up. Trust me when I say you want this guy in your party so when you get the choice, go with the frog. Go up to the church organ and press A and a secret door should open up. Visit the side rooms first, picking up all treasures you find. In the bottom-left room, make sure to search the drawers to find the Naga-ette Bromide. When you've got all the treasures, head up the central path. Now, go through the side rooms and press the two switches. Return to the top and go through the door and fight the Henches. When they're dead, press A against the organ and return to the side rooms. Go round the back and a secret door should have appeared. Walk through it and make your way up to the boss. [%%%]BOSS: Yakra[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 920 When fighting Yakra, make sure to never attack it with a character that is near him, or he will counter. Have Crono and Frog do X-Strike and have Lucca cast Flame Line and Yakra should be easy. If you need to, have Frog use Slurp and Lucca and Crono use Fire Whirl. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Once Yakra is defeated, open both of the chests, take all of the cool stuff Frog's got equipped that you can stick on Crono, and then talk to Queen Leene. Once back at the castle, Frog leaves your party. Head back to Truce Canyon and use the gate. <--[08d] We're Back! (1000AD)-----------------------------------> Lucca leaves your party here, but not to worry, she will return later. Now head off to Guardia Castle and watch Crono get arrested. In the trial, it's irrelevant if you are found guilty or not, but I'm a good little boy (Believe that and you'll believe anything) so I prefer to be found innocent. There are seven jurors and each one of their decisions depends upon your previous actions in the game. The seven points are: 1. Admitting you started the whole mess (you bumped into her, not the other way round. Despite what others might say, you CANNOT make her bump into you) 2. Returning the little girls cat 3. Not eating the mans lunch 4. Waiting for Marle when she tries to buy some candy 5. Checking if Marle is alright before picking up the pendant 6. Not trying to sell Marle's pendant to Melchior 7. Saying that her fortune didn't tempt you at all What kind of lawyer is Pierre anyway? I mean, why didn't he comment on the fact that Crono escorted Marle back! I mean, what kind of kidnap is that?! Guilty or not guilty, you get thrown in the slammer for three days anyway. Cue some hysterics from Marle as Crono gets dragged away. <--[08e] The Trial (1000AD)-------------------------------------> Crono wakes up in a prison cell where there's a package, a cup and a save point. Take the package and depending on your result in the trial, what's inside it differs. (Don't ask me exactly what outcomes get you what; I always get seven Not Guilty's) Now, here you have a choice of what to do. Escape or wait for your "execution". a) Escape Rattle the cell door three times and you kinda annoy the guards, one of whom decides to rough Crono up a bit. Thinking he's unconscious, the guard turns his back on Crono upon which, he pulls out his sword and KO's the stupid bugger. Now what kind of prison leaves an inmate with their weapon? You just can't get the staff these days... Ok, one guard down and one to go. Crono rushes out and you get to blat the guy. Ignore the second cell in that room, you can't get in there just yet. Head out of the room and go down the bottom right set of stairs and across the bridge. In the hallway, there's a guard. If you're careful, you can sneak up on him and brain the guy without having to fight him; just approach when he's not looking á la Solid Snake. Remember this technique coz' it'll help you get plenty of Mid Tonics. Open up the door and nab the contents of the four chests before returning to the room with four staircases, or at least try. Instead comes this beefy looking dude called Omnicrone. No worries, just hit him four or five times and he runs off, muttering about not being paid enough, further reinforcing my quibbles about the state of this prison. Carry on through the door and across the bridge. Now, you don't have to fight the Blue Shields, just walk directly between them and you're fine. If you do want to fight them, wait until they change into their Yodu De forms (the guy comes out from behind the shield) and then blat them. Up the top-left stairs is a Decedent and nowt else so ignore that unless you're one of those folks who obsess about killing everything you can. Instead, go for the top right set of stairs and across the bridge where Crono is waylaid by two more guards. Kill them and carry on across. Now, enter Crono, stealth ninja! Sneak up on all three guards in this room and search them for Mid Tonics after blatting them. Open up the door to the far right and free Fritz from the guillotine, making sure to nab the contents of the chest. Open up the door at the back and open that chest before hightailing it outta there and to the third exit in the room. Across the bridge... again. Ever notice how all of these bridges look exactly the same? I guess the architect decided to go with symmetry instead of flair; probably a wise choice. Take the bottom-left stairs and nab the shelter. Leave the guy alone since he's already dead. Instead, return and then take the top-left stairs and enter the far-left cell and go through the hole in the wall. Clamber down the outside of the tower to the entranceway. Open the chest and then pop down the hole in the floor to find 1500 gold and a Lode Sword. If you were smart, you've already got one of these but you can flog it for more money. Return to where you dropped down and press A to climb back up. Return from whence you came (the second four stair room) and take the top-right set of stairs. Follow them up and take on the two guards. Once you've dispatched them, go through the door upon which Lucca bursts in. Typical woman, too late to be any use. Check the wardens body and find a fourth Mid Tonic but wait, it thinks you've found five and thus gives you a Mid Ether. OK, there's a screw-up but mweh, it's all good. Read the document and then save for the big battle that's coming before leaving the prison complex. Run across the bridge and voila, there's your boss. b) Wait for the Execution It does exactly what it says on the tin. Just wait and eventually the three days will be up (one day = 20 seconds) and you're escorted to the execution chamber. Just as you're about to snuff it, Lucca bursts in, blowing the guards away. Roam around the prison nabbing as much as you can (For locations, read part a. You're currently in the room behind where Fritz is in the guillotine). Obviously, since you've got two people, this is a lot easier than part a, but also less rewarding. Follow part a until you meet the boss. [%%%]BOSS: Dragon Tank (Head, Grinder and Tank)[%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 600 (Head), 208 (Grinder), 266 (Tank) As the manual in the warden's room said, the head rejuvenates the Grinder and Tank so you've got to take that out first. Have Crono and Lucca just attack it until it drops. Heal often though coz' the Grinder and Tank can do some meaty damage. They've all got different attacks so take out the Grinder first and then the Tank, though Fire Whirl will hit them both. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Once it's dust, run across the new human bridge and head straight down, going for the exit. Just as you get there, the guards surround you but Marle saves the day with yet another bout of histrionics. How on earth did the Chancellor get there so fast? No human could have been that quick... When you're in Guardia Forest, head for the clearing and then use the gate there. But where will it take you? <--[08f] Beyond the Ruins (2300AD)------------------------------> Leave Bangor Dome and head south to Trann Dome. Buy the Autogun, Iron Mail and Iron Helm from the guy there and then use the Enertron. Once you've done that, leave Trann Dome and head north, past Bangor Dome, to Lab 16. Touch the rat thingies and they'll steal either a Tonic, or if you've got less than five Tonics, some money from you, so it's wise to avoid them. Head right along the bottom and then up to get a Beserker. You can avoid most of the fights here but it's worth it just to keep your characters levelling. Make sure you get the Lode Bow for Marle and there is a third Lode Sword here which nets you 2000 gold when sold. You should end up leaving the first screen through an exit in the top-right. Now it gets a bit harder. The monsters here are pretty much immune to physical damage so Flame Whirl is a godsend, especially against Shadow's since they CANNOT be hit by. After leaving the screen, you should find yourself back out in the wastelands. Go to Arris Dome and talk to Doan (the old man). Use the Enertron here and then head down the ladder. Take the top-left ladder and then make your way across the girders to the stock room. An important note is that if you press X in the room just after the girders, you'll be attacked so equip and heal yourself out on the girders for safety's sake. [%%%]BOSS: Guardian, Bit (x2)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 1200 (Guardian), 200 (Bit) I say boss but it's a walkover really. Take out the bits first with whatever you've got and then beat the crap out of the Guardian. However, do not use fire-based attacks against the Guardian so no Flame Toss or Fire Whirl. You can use Slash and Cyclone but it's not really worth it. When the countdown reaches zero, the bits are revived so take them out again and then polish off the Guardian. If you're characters are strong enough, the bits should only be revived once. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Head through into the back room, check the body and get the Mid Ether. Head out back to the girders and chase down the rat. You can't afford to get caught up on any of the corners or it'll get away. Once you've caught it, exit south and then hold L and R while pressing A at the right-hand console, thus lifting up a floor panel. Remember that combination, you can use it later on in Arris Dome. Head through the now accessible doorway and head straight up to get a Mid Ether. Go back to the entrance and take the steps to the left, following them round to the other side of the room. Get to the doorway and take the steps at the top. Follow them round and when you go down to the floor, do the same again. Enter the doorway and you should find yourself inside a console room where a rather important part of the plot is divulged. If you don't know what to say here, I'll give you a bloody good clip around the ear! Leave Arris Dome, making use of the Enertron before you leave and then head into the Sewer Access. But wait, Proto Dome is through Lab 32. Why are we going this way? Trust me, you'll want to get what's in here. I'll tell you right now, it WILL be hard in here since you're not supposed to go through here for a while, but it is perfectly possible to do so and I believe it's worth the risk. In any fight here, take out the Nereids first and then the Egders. Head right and get the 600 gold. Then go left across the bridge and then down the stairs the frogs used. Head left and read the note. Got the idea? Head right and avoid EVERYTHING! Otherwise, you get two or three Nereids after your blood. Get past the obstacles and up the stairs. You're almost done here, just a little bit more to go. Skirt around the Egders to the left and then head upwards, pressing against the wall to the right. You should pop through a short tunnel and come out by a switch. Press it and then go back to the main thoroughfare. Head upwards and then go round to where the door opened up. Go right and then up and you should find what we've been searching for. A Rage Band. Holy mother of God is this accessory sweet and so damned good at this early a stage of the game. It makes getting that Lode Sword from Melchior seem like absolutely nothing. Go across to face the boss of this small section. [%%%]BOSS: Sir Krawlie[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 500 Have Crono and Marle attack it while Lucca casts Flame Toss. If Sir Krawlie says, "I'll shred ya!" get ready for some pain. Whoever he attacks, he'll take their health down to one so heal ‘em quick! Otherwise, he's rather easy. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Follow the path downwards and around, PAST the exit. Take the Bolt Sword (Finally, a sword that's better than the Lode Sword!) and then flip the switch. Cross the bridges to the exit back up to Arris Dome and Lab 32. You may want to pop back into Arris Dome and use the Enertron again. When you've done that, head into Lab 32. Go up to the strange vehicle and a whole bunch of Proto robots should turn up. Not to worry, an even stranger guy turns up and calms them down while introducing himself as Johnny. Now, just kick his arse in the race, simple as that. Don't waste your turbos until the end of the race to make sure you cross that line ahead of him. Oh, and keep bumping off the front of him, that'll boost your speed up, not that it matters right now. I'm just a git and like to cause him suffering! If you want to know more about the racing, see the mini-games section at the end. Leave Lab 32 and head for Proto Dome. Fight the Buggers (no really, that's what they're called) and then inspect the strange bulk at the top of the screen. It turns out to be an inactive robot and Lucca gets to do her thing on it. What a crappy theme tune... and trust Marle to give your new companion a crappy name like Robo! Ever heard of creativity you dumb blonde?! Well... strawberry- blonde. Anyway, now comes a choice. Who do you take with you; healer Marle or pyromaniac Lucca? It's really up to you but I prefer to take Lucca with me since Robo can heal as well. Once you've made your choice, leave Proto Dome and head north to the Factory. <--[08g] The Factory Ruins (2300AD)-----------------------------> Use the console and then kill the Acid. Don't bother using magic on any Acids or Alkalines you find here unless they're in a massive group. Head up the now accessible conveyer belt and take the right-hand lift down. Take the bottom-left ladder down and go all the way along the platform to where the Robin Bow is. Go back up the ladder and then take the bottom-right ones down. Follow the path around and enter the little room, walking onto the conveyor belt. As soon as you touch one of the robots on the manufacturing line, a big crane will grab you and drop you on another conveyor belt. Get ready for a whole bunch of fights in a row and remember to heal mid-fight since you can't do so in-between them. Once you've done all three fights, exit downwards. Kill the bugs and head up the ladder. It is actually possible to avoid the bugs, it's just very hard to do. Of course, for someone who's clearly as talented as I am, it poses no problem... Run across the walkway and go right, getting the Mid Tonic. Enter the door on that side and empty the chests before using the console. Once you do that, two Proto 3s go running around the room, but you can avoid them if you so wish. Leave the room and then take the left door. Empty the two chests then go into the little control booth. Use it twice, inputting both crane control codes you got from the console (XA and BB if you've already forgotten) to get rid of the two red barrels. Exit the booth, the room and then take the ladder to your left down. Head left and go through the door there. Nab the Bolt Sword and then use the console to get the last defence lock code, Zabie. (XABY) Trace your steps backwards through the room with the bugs in and step onto the conveyor belt. Follow it to the first exit and take the Ether. Get back on the assembly line and go into the small chamber, exiting through the door. Take the lift up and then take the one on the other side by either killing the Debuggers or walking around them, whichever you prefer. Take the door at the top and then kill the two Alkalines and the Acid. You must kill them before the console will work. Use the console and go down the hatch its just opened. Follow the path along until you reach the room with the laser beams in. Get the Hammer Arm and Titan Vest and then use the console, thus shutting down the lasers. Once you've dealt with the Acids and Alkalines that drop from the ceiling, you can either take the newly opened hatch in the bottom-left corner of the room down or the lift outside the room. Either way, follow the path upwards, get the Plasma Gun and then enter the last defence lock code into the console. Once the door opens, go in, pull the switch and sit back to watch Robo do his thing. Naturally, all hell breaks loose and all the doors start to automatically close. Guess what's coming next... RUN AWAY! Well, you can actually walk away and make it just fine but that doesn't seem quite as dramatic does it? All power in the factory is off so you have to make your way to the exit by foot. [%%%]BOSS: R-Series (R-63Y, R-64Y, R-65Y, R-67Y, R-68Y, R-69Y)[%%%%%%%%%%] HP: 150 (Each) Hey, isn't this nice? A family reunion for Robo! (I still hate that frickin' name) And look, it's just like Christmas, they're beating the crap out of him! Obviously, you just stand by and do nothing until they dispose of him. Now you've got to take on six of Robo's brothers but that's no hassle. Fire Whirl away to your hearts content... you did bring Lucca right? Otherwise this fight is a hell of a lot tougher. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Once you've done creaming those guys, Crono and Lucca drag Robo off to Proto Dome to fix him up. When Lucca is finished, Robo joins you full-time and all four of you head through the gate, but where to? <--[08h] The End of Time (The End of Time)----------------------> You should see three pillars of light, one of which your party descends into. Go through the gate (a wooden one this time) and talk to the old man by the lamppost. Basically, he tells you you've short-circuited the gates by taking too many people through it. You can only have three people in your party at a time. That's kinda lame when you think about it coz' you could get everyone through the gate, just in small batches. ABC go through, then C comes back with the gate key, then CDE go through, E comes back and then EFG go through. That's all seven through! Silly game designers... When he's done, leave Robo behind and head for the pillars. The old man will call out so talk to him again. Follow his instructions and you'll meet a strange fellow by the name of Spekkio. He should be in the form of a Kilwala (White with stubby legs, pointy ears and a silly face) and introduces himself as the Master of War. Believe me when I say this dude really is. Just do what he says and he gives Crono, Marle and Lucca the ability to use magic, which paves the way for some kickarse techs to come. You don't need to take Robo in to see him since Robo has no soul and thus can't use magic. You can fight him if you want but he'll kick your arse at the moment. Remember, he doesn't actually hurt you and you don't use any magic, but all items used when fighting Spekkio stay used. Bring any new members of your party to Spekkio to allow them to use magic and also fight him often. As you get stronger, Spekkio changes form. With each form, you can get a different prize for beating him so it's well worth trying to beat him. See the Spekkio section for tactics and prizes. Now, talk to the old man for a third time and then take the pillar of light back to Proto Dome, 2300AD. Why? Coz' there's a Power Tab sitting just under the gate! Now you want to use the pillar that goes to Medina Village, 1000AD. <--[08i] The Village of Magic (1000AD)--------------------------> Whew, you give those imps one hell of a surprise and they aren't best pleased when you come bursting through their closet. I'm trying to hold back the innuendos but trust me, they will break lose later... Anyway, leaving my filthy mind WAAAAAAAAYYYYYYYYY behind, leave the house and go into the Elders house. Take the Magic Tab from the bedroom and the Speed Tab on the kitchen table. Then, go to the Inn and the Market; whatever order you choose and kick some Mystic arse. No real reason to it, it's just fun sticking it to those pompous gits. Also, it gives you the chance to learn some kewl new dual techs like Antipode. Even if you can afford to buy stuff from the Hench in the Market, don't give him the satisfaction. However, at the inn, once you've won the fight, the Hench gives you a fairly good price. Use it if you want and then head southwest to Melchior's hut. Buy the Red Katana and Titan Armour before going through the Heckran Cave to the north. All the enemies in here pretty much HAVE to be defeated by magic. Anyway, defeat the welcoming committee ("Death to the Mystics' enemies!" has such a pleasant ring to it, don't you think?), and follow the path round, nabbing the Ether along the way. Exit south and go across the plateau to the bottom doorway. Take the Magic Scarf (I'd recommend equipping it on Crono since the Rage Band is next to useless in here) and then go back to the plateau and go left this time, taking the Mid Ether and Ether before exiting to the southwest. Go left and up, all the way along the corridor, right and then pick your path through the water. Use a shelter at the save point to replenish you magic and head in to fight the boss. [%%%]BOSS: Heckran[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 2100 Have Crono cast Lighting with Marle and Lucca casting Antipode. When the Heckran says "Go ahead! Try and attack..." don't coz' he'll counter. Take this opportunity to cast Aura Whirl and then wait, replenishing your magic if needs be. When the status bar says "Brief counterattack break" batter him senseless. That's pretty much all there is to this fight. Now we get to see a perfect example of programmers desperately seeking to find somewhere to put in a plot twist. Why oh why can't monsters die when they're dead instead of having a famous last line first? [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] So, Lucca and Marle want to pop back to knock off Magus... paradox anyone? They travel back and kill Magus, and thus Lavos isn't created. If Lavos isn't created, when Crono and co. end up in 2,300AD, they don't see the video clip and thus don't travel back in time to kill Magus. This means that Magus lives and Lavos is created again... you'd have thought Lucca could have seen that one! Head upwards and jump into the whirlpool; it'll spit you out near Lucca's house. (Hello? Oxygen deprivation?!) Pop in and go to Lara's room (through the first door and up the stairs to the right) and talk to her to trigger Taban entering. When he's gone, go to the front room and talk to him. He'll give you a Taban Vest, which can only be equipped by Lucca. I'd take this opportunity to pop in and see Crono's mother, sleep in his bed and then go to the market. Fritz will give you ten Mid Ethers in thanks for saving his life during your prison break. Now, go use the gate at the Millennial Fair. It'll take you to the End of Time again. By now, you should be strong enough to beat Spekkio so do so. Win or lose, take the very top pillar (two more should have been added since your last visit) to Truce Canyon, 600AD. <--[08j] The Hero Appears (600AD)-------------------------------> Go to Guardia Castle and talk to the Chancellor. Then go up to the Kings chamber and talk to him. Leave the castle and head for Zenan Bridge. Talk to the Knight Captain and then return to the Castle. Take the far-right stairs down to the kitchen and talk to the Chef while nabbing the Ether. As you're about to leave the castle, the Chef will call you and gives you some Jerky and a Power Tab. Go back to the bridge again and give the Knight Captain the Jerky. Talk to him a second time and say that you'll help him. You'll get a Gold Helm in thanks and then get sent on your merry way. The army life for us now! Use magic on the Deceaseds but leave Ozzie ‘til last. Hit him (not magic) and that should end the fight. After the two fights against the Deceaseds, get ready for the boss. [%%%]BOSS: Zombor (Top and Bottom)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 960 (Top), 800 (Bottom) Use Lightning and Fire against the bottom half and Ice against the top. Once Zombor's legs are gone, have Crono attack the top half with Lucca healing with Tonics and Mid Tonics or attacking. That's pretty much it except for heal often coz' Zombor's "Doom, doom, doom, doom..." move is really nasty; about 90 damage to everyone so heal immediately after. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Once Zombor is done and dusted, head to the Elders House in Dorino. There you should find the Headman talking to Toma. Once they're done, talk to the Elder and then go to the Dorino Inn and talk to everyone there; you should learn some nifty info. Go to the residence and check the sparkling drawer and then talk to the old man. You can swap the Naga-ette Bromide for a Magic Tab. On the way south to Porre, pop into Fiona's Villa and get the stuff there. You'll find a Power Tab in the market. In the Café, talk to Toma again and then the guy hiding in the top-left corner. Finally, go to the Cursed Woods, north-west of Porre. Head straight upwards, making sure to nab all that you find, and at the top of the screen walk behind the green bush to go down a ladder into someone or something's lair. Enter Frog. He whines a little bit and that's about it for now. Leave the Cursed Woods and go to the Denadoro Mountains, east of Dorino and north of Fiona's Villa. <--[08k] Tata And The Frog (600AD)------------------------------> AWOOOOOOOOOOOOOOOOOOOGA! You HAVE to take Lucca with you for this section or you're totally and utterly screwed. Capiché? Take the 300 gold and head up to the next screen, but NOT by the ladder. Underneath the leaves to the left of where you enter, you should find the Mirage Hand. Return to the first screen and go up the ladder. As you do so, Tata should come running down, quickly followed by a Goblin and then an Ogan. As you should have learnt in the Dorino Inn, use a fire-based attack on the hammer-wielding Ogan's and they become fairly easy to kill. I recommend Flame Toss coz' it's so cheap. Once you've dispatched them, resume going up the ladder. Take the exit immediately to your left and nab the Revive before returning. Head straight up and grab the 500 gold before crossing the rope bridge. Head down and loop round, going up the rope ladder before exiting the second screen. Take the Mid Ether from the first turning and another Revive all the way to the right before climbing the ladder and taking the Gold Helm. Climb the next ladder and just before the exit, head down to get a Mid Tonic. If you keep moving, the Free Lancer won't hit you with any of the rocks he throws, but do pause to get the Mid Tonic. Follow the path round, grabbing the 600 gold along the way until you reach a plateau. Get ready for four fights in a row; none difficult but together, they can wear your party down. Once you've cleared that, it's time to go fall jumping. Take the Mid Tonic first and then head to the bottom of the screen. Simply run off the left waterfall and you should find a Silver Stud and a Silver Energy, both useful accessories at this point in the game. Make your way back to where you were and exit via the left, making sure to get the Mid Ether. Cross the bridge and talk to the Kilwala four times to get a Magic Tab. Exit and save before taking the Mid Ether and leaving that screen. If you move quick enough, you can open the chest and climb up the ladder without getting hit by the Free Lancer or with the Free Lancer waking up the Goblins. Enter the cave and prepare to have one heck of a fight on your hands. Run straight towards the sword and... [%%%]BOSS: Masa and Mune (Masa and Mune, Masa&Mune)[%%%%%%%%%%%%%%%%%%%%%] HP: 1000 (Each), 3600 (Masa&Mune) While they're separate, attack Masa (the one with the blue collar) coz' if you hit Mune, they'll perform a dual counter. Also, since to beat them, only one has to be KO'd, don't waste your attacks on both of them. I'd recommend having Crono cast Lightning with Marle and Lucca casting Antipode, but to start, (and ohmygod, is this the best tactic ever?) have Lucca cast Hypno Wave. Once you've done that, it gets a hell of a lot harder since they merge into one big, badass mofo. This time, have Crono physically attack Masa&Mune while Marle and Lucca cast Antipode, occasionally switching to Crono and Marle casting Aura Whirl and Lucca casting Fire. Don't bother trying to cast Lightning on it since Masa&Mune's lightning resistance is very high. Again, remember what they said in the Dorino Inn? Crono's Slash attack dissipates Energywhirls so once Masa&Mune starts storing electrical energy, hit it with one. The key to this fight is healing, and healing QUICKLY. Get that right and this fight's a doddle. And your reward? A broken blade... just great. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Go to Tata's House in Porre to get the Hero Medal and then go to the Cursed Woods again. Talk to grumpy boy and he'll walk away from you. Open the chest he was blocking access to and you'll find the hilt of the Masamune. Go to Melchior's Hut, 1000AD, and he'll tell you that he needs some Dreamstone to fix the Masamune, but none has been found in years. You could even say it was 65,001,000 years since any was last seen... Return to the End of Time and put Robo in your party at the expense of Marle before taking the pillar to the Mystic Mountains, 65,000,000BC. <--[08l] The Rare Red Rock (65,000,000BC)-----------------------> You did bring Robo right? Good, his Laser Spin attack comes in handy here, obliterating everything on screen. Luckily, you get some assistance (not that you really need it) from a rather exotically dressed woman. RAWR! She introduces herself *ahem* to Crono and makes some comments about the rest of your party. ("What you say?" "Someone set us up the bomb!") Before I get too distracted by the pleasures of All Your Base, follow her along the canyon, kicking the shinola out of anything that crosses your path, though I'd recommend taking on the four Runners before taking on the Kilwala coz' they'll gang up on you otherwise. Since they're dinosaurs and thus have thick skins, weapons aren't all that useful against them so stick to magic. Once you're through there, head straight for the Chiefs Hut where you find Ayla. Cue the Prehistoric party scene, as you do naturally... Basically, just keep talking to all of your party and Ayla again and again until she challenges you to a duel. Pick your soup bowl carefully, it may be the last thing you do! Just like the soda guzzling game at the Millennial Fair, hit the A button repeatedly as fast as you can to get the Dreamstone from Ayla. Well, when I say as fast as you can, you don't have to really. It's a hell of a lot easier than the Millennial Fair version but mweh. Anyway, you awake the next day to find all of your stuff gone and footprints on the ground everywhere. Wake Ayla up and then choose who gets to go with you. Both Ayla and Crono are strong fighters so I'd recommend a magician, preferably Lucca since she's more powerful offensively and Ayla can heal. Now, you can either carry on with the game straight off or go to the Hunting Range (north of Ioka Village) to get lots of tech and experience points as well as trading material for the shop. Personally, I like to go in fully geared up so off to the Hunting Range! When it starts raining, you want to be in one of three places: the northeast or northwest corners on the floor or the southeast corner on the trees. A strange looking blue beast should come out and you can fight it to get some cool stuff. You may have seen one of these before in the Cursed Woods; they're really good for Tech Points and this particular one also gives you three each of all of the trading items. Also, you should get a Third Eye the first time you beat it. Once you've got enough trading items, head to the top-right hut in Ioka Village and make sure to get the Ruby Vests. They'll come in handy later. The trade list is as follows: » Petal + Fang = Ruby Gun » Petal + Horn = Sage Bow » Petal + Feather = Stone Arm » Fang + Horn = Flint Edge » Fang + Feather = Ruby Vest » Horn + Feather = Rock Helm Once you're ready, head for the Forest Maze. <--[08m] Footsteps! Follow! (65,000,000BC)----------------------> Talk to Kino and hear his sob story before following the footsteps around the maze. That's pretty much all you need to know about here, just keep a sharp lookout for chests; they've got straw tops on. You should find three Mid Tonics, two Revives, two Mid Ethers, a Shelter and a Heal in there. Once you've left, make a beeline for the Reptite Lair. Again, this area is fairly simple and you can avoid most fights here if you so wish to. I have to admit, I normally just skirt it if I can, but you can get some really good stuff if you've enough patience. You see those blue dudes called Evilweevils? They dig holes in the floor for you which you can jump down. Basically, there are six different routes through but they all lead to the same place: a room with four Reptites running around like headless chickens. You can open the chests here from the side and/or back to avoid getting into a big fight if you want. In the corridor with the Shitakes and Winged Apes, the first door leads you back to the entrance again so you can go through the other routes and nab everything. An important note is that for Megasaurs, and any other similar dinosaurs you may meet later, lightning attacks will shock it, making it far more vulnerable to physical attacks. But be warned, the Megasaurs and family can release this energy back at you. When you've done that, carry straight on up. [%%%]BOSS: Nizbel[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 4200 Regardless of what you say to Azala, you're gonna get in a fight. You can treat Nizbel like a Megasaur; lightning makes him more vulnerable to physical attacks. Then have Ayla and Crono perform Drill Kick while the third character heals the rest. Nizbel is a walkover really. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] So, now we've got a blacksmith, a blade, a hilt and some Dreamstone. All the ingredients for a Masamune pie! Get your arse over to Melchior's Hut in 1000AD to witness history in the making. <--[08n] The Masamune! (600AD)----------------------------------> When you talk to Melchior, he'll mystically notice you've got some Dreamstone (X-ray vision maybe?) and then watch the process as him, and either Lucca or Robo, forge the sword in Melchior's basement... you'd have thought they'd have done it somewhere a bit more dramatic really, don't you? Once Melchior's job is done, pay a quick visit to Taban to get the Taban Helmet and then haul ass to the Cursed Woods, 600AD, to see if Frog will join your quest to defeat Magus and stop the ascension of Lavos! Hero Medal. Check! Masamune. Check! Strange looking guy with a frog in the throat and a bee in his bonnet. Check! Melodramatic angst scene. Check! As if there was any doubt, Frog joins you full time now. But who to take with him and Crono? Well, Magus' Castle requires you to be good at magic AND since Frog is naturally a water elemental, that leaves Lucca. She's your gal for this mission. First, take Frog to the End of Time and talk to Spekkio so he can use magic and then go to the Magic Cave, east of Fiona's Villa. Cue the same flashback scene with a few added scenes and then Frog kicking some arse, broadsword style complete with Frog's funky theme tune! Now you have the Masamune equipped so add the Hero Medal to that list and get ready to kick some serious arse. The Magic Cave is yet another incredibly simple area. Use force against the Vamps and magic against the Gremlins. ‘Nuff said. Make sure to examine the corpse at the exit though. <--[08o] Magus' Castle------------------------------------------> In Magus' Castle, go up both wings and return to the adjoining staircase room. A Save Point should have appeared. Step on it and you get a visit from Ozzie again but ignore what he says, you hardly have to fight anything in Magus' castle, let alone 100 monsters. Now, go up the right hand set of stairs, getting the chests if you so wish. When you reach the end room, Flea? will appear. Now, attack it with Frog only and when it's defeated, it'll cast MP Buster on Frog and the real Flea will turn up on the scene. [%%%]BOSS: Flea[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 4120 Basically, just hammer Flea with all you've got; she's not that difficult. Unfortunately though, she has a predilection for casting Chaos on your party, which is a right royal pain in the arse. Have Crono and Lucca cast Fire Sword while Frog gets to show off his swordsmanship. If you want, use a Mid Ether on Frog and get him to use Slurp every now and then but you can just as easily use Mid Tonics. Once she's done and dusted, take the Magic Tab she drops. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Now, return to the main staircase and take the left exit. Again, follow it to the end room where you'll find Slash. [%%%]BOSS: Slash[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 5200 Slash attacks in two phases, firstly without the sword and then with it. At first, conserve magic by just beating seven shades of shinola out of him. When he takes the sword, it's time to start singing to a different tune. Just weigh him down with the strongest physical techs you've got but don't use elemental spells since they have little to no effect on Slash. Use Frog to heal the others or just to whack Slash. When he's near death, he'll start to counter every physical attack so switch to magic. Make sure to take the Slasher since it's far better than anything you should have at the moment. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Return to the central staircase and step on the save point. It should take you to a long corridor. Run up it, beating the hell out of anything that gets in your way until you reach Ozzie. Talk to him and he runs off again. Make sure you take the Mist Robe before leaving. In the next room, just time your runs so that the Axe blades never hit you; it's fairly simple. Grab the Dark Mail and Doomfinger along the way. Now, the only way to avoid the Roly's is too climb down a ladder as they go overhead. You can avoid every fight in this room easily. Now, you should be in a u-bend room. Areas of the floor are traps which cave in when you walk on them. Personally, I actually make sure I fall in them since you can really rack up the tech points in the pit. Each time you fall down, there will be four save points. One of them is a teleport, one is an actual save point and the other two are monsters. The pattern is this: 1) Monsters: Top and bottom. Save point: Left. Teleport: Right. 2) Monsters: Left and right. Save Point: Top. Teleport: Bottom. 3) Monsters: Top and bottom. Save point: Right. Teleport: Left. 4) Monsters: Left and right. Save point: Bottom. Teleport: Top. 5) Monsters: Top and bottom. Save point: Left. Teleport: Right. 6) Monsters: Left and Right. Save Point: Top. Teleport: Bottom. Once you've done that, you should hit another side-on room. Same principal as last time except you HAVE to fight the Outlaws so try to do that when there are no other opponents on screen or they'll use counters that are pretty effective. Next, there's a room with several holes in the floor with winches going down them. Just run straight up, fighting everything you meet until you reach Ozzie. Take the speed belt then follow Ozzie up the stairs. In this room, you can avoid all of the fights by running around the outside of the statues. However, you really want to be learning as many spells as you can for the upcoming fight against Magus. The choice is yours. Take the revive and get ready for the showdown against Ozzie. [%%%]BOSS: Ozzie[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 1000 Actually, this fight is just plain ridiculous. Do not attack Ozzie but hit the winch mechanisms around him. That's all there is to this fight. Two save points should appear; the one on the right is real while the left-hand one is a teleport. Save and use a shelter before getting ready to open a can of whoop- ass on Magus. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] You should arrive on a staircase. Just run straight down and you don't have to fight any of the Vamps. Then, just keep walking up until you find... [%%%]BOSS: Magus[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 6666 If Frog hasn't learnt Heal by now, you're in a lot of trouble. You HAVE to have a healer here but you also need three different types of magic and Robo isn't really all that useful in this fight. Have Frog hit Magus with the Masamune to decrease his Magic Defence. The key to this fight is being very quick healing and casting attack spells. Whatever he changes his barrier to, use a spell of that type against him. If you have any level two element spells, I'd recommend not using them as they're a waste of magic but do use double techs if you can. If he changes his barrier type to one you don't have just heal and have Frog attack him. When you get Magus down to 3333 health, he'll drop his barriers. Hit him with everything you've got and make sure you're at maximum health since he's casting Dark Matter, which hurts a hell of a lot! [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] When you defeat Magus, all hell breaks loose with the revelation that he didn't create Lavos, merely summoned him. A giant vortex opens and you're sucked into... <--[08p] Forward to the Past (65,000,000BC)---------------------> Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhh!!! Oh wait, it was only a nightmare; I didn't think she'd ever stop twittering on and on and on... You wake up in Ayla's hut. Now, the Trader has new items so get whatever you need from him. The list is as follows: » Petal + Fang = Dream Gun » Petal + Horn = Dream Bow » Petal + Feather = Magma Hand » Fang + Horn = Aeon Blade » Fang + Feather and Horn + Feather = same items as last time. Now, you can either go to the Hunting Range to get some more tech points or find Ayla at the Laruba Ruins, northwest of Ioka Village. Again, I recommend learning some more spells, especially Lightning 2 for Crono, Cure for Marle and Heal Beam for Robo. Getting all second-level elemental spells at the moment isn't vital but it's definitely helpful. Everyone should have at least their first five spells. Oh, and make sure everyone is in the party with everyone else so you've got all the double and triple techs learnt that you can. Once you've done that, go to the Laruba Ruins and head straight up to where Ayla and the Laruba chief are talking. Ayla runs off to the Dactyl Lair so follow her. (It's to the left of the Hunting Range) There are three simple rules to this area. One, hit everything that moves. Two, if it's not moving, hit it anyway. Three, hit everything you see... HARD! Once you get to the top, you'll find Ayla and you have to choose who'll be the third person in your party. Personally, I'd take Marle since she's the best healer you've got as of this moment. <--[08q] Unnatural Selection? (65,000,000BC)--------------------> Fly southeast from Dactyl Lair to the Tyrano Lair. Head down the right-hand stairs and free the Laruba captives before taking the next set of stairs down. Walk up to the bars of Kino's cell and Ayla will free him. Follow Kino after taking the Mid Ether, and he'll take you back to the entrance, opening up the other doorway there. Go up the stairs and step on the switch to the right before leaving via the right-hand door. Walk to the next room and step on the right switch and through the now-opened door. Open the left chest to get a Full Tonic before leaving via the way you came back or by opening the other chest. Either way, go back to the room with the floor panels that give way and this time, step on the left switch before leaving through the left-hand exit. Walk to the next room and grab all the chests you can. It's a bit confusing in here, but there is a pattern. I could show you a map but I'd basically be ripping off DMorgan's one, which is also hosted on GameFAQs. Once you've got all you can from there, exit upwards and head for the far doorway. Once inside, step on the right-hand switch and then go through to press the next switch. Return to the walkway and enter the middle door this time. Walk around Nizbel II and save, using a shelter if needs be before continuing upwards. [%%%]BOSS: Nizbel II[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 4200 This fight is a delicate balancing act between shocking and attacking Nizbel with healing your party as well. As the last Nizbel fight, if you cast a lightning spell on him, it lowers his defence. However, unlike the last time you fought Nizbel, if you hit him, his defence increases. The way I fight him is like this: Crono casts Lightning, Ayla does the Cat Attack and Marle heals, or Crono and Ayla cast Volt Bite while Marle heals; that's pretty much all that Marle's good for at the moment. Oh, and washing the dishes, vacuuming the floor and spending all of her daddy's money! Anyway, just follow that simple pattern all the way through, EXCEPT for when Nizbel II unleashes the electrical charge. Then have Ayla cast Kiss on whoever is weakest while Crono and Marle cast Aura Whirl. This shouldn't be all that difficult. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Follow the stairs upwards and then head straight for the far doorway. Step on the left switch and then the right switch for a quick laugh. I do so love doing that =P. Then open up the doorway in front of you, take the Full Ether and press the switch. Go back out to the main walkway and take the middle exit this time. Talk to Azala and then empty both chests, receiving a Ceratopper and Mid Ether. Before you leave the room, equip everyone with a Ruby Vest if you still have them. It'll make this fight so much easier. [%%%]BOSS: Azala & Black Tyrano[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 2500 (Azala), 12,000 (Black Tyrano) Start by solely attacking Azala with magic. This means having Ayla and Marle cast Cube Toss and Crono cast Lightning until she's KO'd. Then, wait until the Black Tyrano takes off its defence before having Marle and Ayla cast Cube Toss and Crono using his Spincut technique. Also, have Marle heal whenever necessary while Ayla and Crono cast Volt Bite. When the Black Tyrano reaches the end of its countdown, it launches a massive fire attack so you best have those Ruby Vests on! Otherwise, this fight's a piece of cake. I'd also recommend Marle has the Silver Stud equipped or she's gonna run out of magic points really quickly. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] You should find the Tyrano Lair has been Excretus Est Ex Altitudine so enter the Lair Ruins. Take the gate and find yourself in... <--[08r] The Magic Kingdom (12,000BC)---------------------------> Leave the cave and head southeast to the Skyway. Walk onto the circle and you're beamed up into the sky. Leave the Land Bridge you're now in and go to Enhasa. Open the book in the top right corner (Water), then the one in the top left after the scene with the little boy (Wind) and then the one by the entrance (Fire) to open a secret door. I'd recommend putting the characters with their level two elemental spells in your party here. Enter the secret room and talk to the Nu. Accept the challenge and then cast as many level two spells as you can. I cast Lightning 2 twice along with Fire 2 and Ice 2 and that only just got me through without dying. As a reward you get a Magic Tab and a Speed Tab. Leave the room and use the healing circle next to where the Water book was. You can stock up on Full Tonics at the shop here (bottom-left corner) which I'd recommend since there aren't too many places that sell this stuff. Other than that, you're done here. Leave Enhasa and walk to the northern Land Bridge. Same procedure as before, step on the circle and you're beamed down to the ground. Leave the Skyway and head northwest to the next one. Beam up and you'll find yourself on the main floating island. Head west and enter Kajar. Repeat the pattern with the books; Water is in the top left, Wind in the bottom right and Fire by the Nu in the centre. Another secret door will open up behind you. Enter and take the Poyozo doll to get the Black Rock. I'll explain about those in the Tech Rocks section. Soon enough we'll be returning to Kajar but leave for the moment. Leave the Blackbird alone and head into the cave to the east instead. Follow the route up to the top where you'll find Zeal Palace. Talk to the Nu on the walkway and scratch his back for him. Once you've done that, head back to Kajar and go into the top-right door and scratch the Nu facing the bookcase. He'll drop a Magic Tab. Return to Zeal Palace and enter the top-right doorway, taking the right hand exit. Watch the scene between Schala and Janus and then follow Schala as she leaves. She'll take the central door in the main chamber and open the large door with a strangely familiar looking pendant... Unfortunately, you can't do the same yet, but talk to the woman to the left of the door. Now, leave the hallway and take the top-left exit to the Mammon Machine. Use it and you'll charge up Marle's pendant. Return to the hallway and use the door. Success! Before you go in, re-equip the Ruby Vests and make sure you have Lucca and a healer, either Robo or Frog, in your party. I'd pick Frog preferably since Heal is more effective than Heal Beam. Enter the doorway and walk towards the gathering. [%%%]BOSS: Golem[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 7000 What the Golem does is learn from the moves you use against it and then reciprocates in kind. So, if you use physical attacks against it, it'll hit you. If you use water against it, it'll use water against you. Get it? That's why you have Lucca in your party and you're wearing Ruby Vests. As quick as you can, have Lucca cast Fire or Fire 2 on Golem and the fight is as good as over. Keep using Fire Sword while Frog casts Heal and you might as well not have had an opponent. In other words, only use fire attacks, nothing else. It is OK to leave the Rage Band on Crono as Golem can't learn from counters, but other than that, never physically hit it. The only move that should even remotely hurt you is Golem's finishing move, which should do about 100 damage to each person in your party. Just keep your health up and you'll be fine. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Unfortunately, once you defeat Golem, you get imprisoned. Schala sets you free while Janus does his sulky brat routine until the Prophet catches you. However, instead of killing you, he banishes you from 12,000BC and locks the gate behind you so you can't return that way. <--[08s] Break The Seal! (2300AD and 12,000BC)------------------> Leave the Lair Ruins and get on the Dactyl. Fly back to the Mystic Mountains and use the gate there to get to the End of Time. Talk to the Old Man and then take Ayla to see Spekkio. If he's changed form again, fight him to get some kewl stuff and then head for Medina Village, 1000AD. Now, head to the Forest Ruins to the north. You use the pendant to open it up and a Nu appears. Take whichever you feel would suit you best. Personally, I take the sword every time but the helmet is fairly good as well. When you've made your choice, go through the Heckran Cave to get a Wall Ring and Dash Ring from the magic box here before visiting Taban again to get the Taban Suit. Now, go to 2300AD, and you'll want to visit these places: Arris Dome. Go down the ladder and through the right-hand door. Make your way towards the console room as you did before but DON'T take the second set of stairs. Instead, follow the platform around to the right and enter the code to the console (L&R + A if you can't remember) This'll raise another piece of floor which you can use to open the door. Inside you'll find a Power Tab, a Lumin Robe, an Elixir, a Hit Ring and a Gold Energy. Nice! Bangor Dome. Open the door behind the gate and you'll find a Charm Top, a Full Ether and a Wallet. Trann Dome. Open the door there to get a Magic Tab, a Gold Stud and a Full Ether. Return to Bangor Dome and use the gate there. You'll end up at the End of Time where two new pillars have appeared. Take the far-right one to Guardia Forest, 1000AD, get the Power Ring and then take the gate back to the End of Time. There are two more magic boxes you can open at the moment; in the Heckran Cave and in the Magic Cave but leave all of the others alone for the moment. I'll explain why later. Take the pillar to Proto Dome and re-race Johnny across Lab 32 and then it's time to return to the Sewer Access. You should already know the layout but I'll go through it anyway. Because you've already been through here, the bridges will be up, making this a lot easier. Head left, down, right across the bridge, down while pressing against the right-hand edge. Press the switch and leave by the left, all the way up, around the back and through the now open door. Follow the path round to the bottom and then up the big ladder to the surface. Head to Keeper's Dome and go straight up, opening the door. A whole load of twinkling dots should appear on the floor of the next room but unfortunately, they're not Tabs. Walk over them and a Belthasar's voice will talk to you, explaining what he's been doing here. Once you've read them all, open the door and behold the Wings of Time! Go round the back and then try to leave the room. The Nu from near the entrance will arrive. Name the device but don't board it yet. Leave the room and you'll find a Magic Tab nearby. Return to the Epoch and get on the seats. Lock and load, to the past we go... When you arrive in 12,000BC, you find the Epoch's major limitation: it can't actually move, so you've got to do the legwork yourself. However, the Skyways are now blocked so head northwest to the Terra Cave. Climb the ladder and exit the cave. Enter the first doorway and talk to the man to buy some stuff. As you may have noticed, it's fairly expensive here so choose carefully what you buy. Once you've had your fill of commerce, head down to the very bottom and save. This next bit is very tough. You'll need Lucca along with Frog or Marle in your party. It's a tough choice but I'd take Marle coz' Antipode 2 just kicks so much arse! Enter the Beast's Nest and in the bottom right corner is a Power Tab. Head up and use Antipode 2 to kill both Beasts in one go, though it must be noted you can charm Rainbow Helms from them which are absolutely brilliant for this stage in the game. Take the left fork and again, use Antipode 2. Head upwards for one of the toughest fights in the game. [%%%]BOSS: Mud Imp, Blue Beast, Red Beast[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 1200 (Mud Imp), 5000 (Both Beasts) As can be guessed by their colour, the Blue Beast is weak against Fire and the Red Beast is weak against Ice. For the moment , ignore the Mud Imp and concentrate on one of the Beasts at a time. Use Fire or Ice Sword on one while the remaining magician casts Fire or Ice against the other. I'd recommend going for the Red Beast first out of preference. Use Aura Whirl or Cure frequently until you've got rid of the Beasts. Then use Spincut (Confuse if you've got it) and Antipode 2 against the Mud Imp until it gives up the ghost. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] <--[08t] The Guru On Mt.Woe (12,000BC)--------------------------> Now, head up the chain to the Mountain of Woe, one of the best places to learn spells and gain levels. If you see any rock-like creatures, attack them. They'll disable your techs but just batter them until they die or run away. If you do manage to kill them, you get 1000 experience and 100 tech points which is like mana from heaven! You may want to equip the Hit Ring on your strongest fighter as well to make sure they actually hit the darned thing. I'd also recommend having Lucca in your party here to help her on the way to learning Flare, her ultimate spell. It's really powerful, and in conjunction with Marle's Ice 2, it forms Antipode 3, my second favourite spell in the whole game. Finally, it's important to note that whenever there are Gargoyles in a fight here, kill them first since they have a move similar to the Nu's which takes your health down to one. Head upwards and then across the chain to the left. Fight the Rubble there and then head down and through the passageway to get a Lode Helm. Return to the start and take the left turn this time and head straight up the chain. Go left to fight another Rubble and then go right. Cross the first chain you see, fight the Rubble and take the Lode Vest and Mid Tonic. Go back across the chain and head left to the chest in the top left corner. Take the Barrier and head right, going up the small incline. Follow it round to the left and then go straight up to get a Lapis. Then cross the chain to the right. Follow the path round to another chain and then go right to get another Barrier. Go southwest to fight another Rubble and then head up the incline to cross yet another chain. Take the Lapis, then head northeast and east. Head up to get yet another Barrier and then down to get a Full Ether. Return to where the Man Eaters are and try to go up the chain. Once you've killed them, continue up the chain, go straight up and then left to fight another Rubble. Head down, right and then down to get a Shield and a Shelter before heading up and around to the chain. Cross it and then save before climbing. Follow the path and pick up the Time Hat and Full Ether along the way until you reach the final chain. Climb it and once you reach the top, walk up to the giant crystal... [%%%]BOSS: Giga Gaia (Left Arm, Right Arm and Core)[%%%%%%%%%%%%%%%%%%%%%] HP: 9500 (Core), 900 (Both Arms) Take out the right arm first (our right, not Giga Gaia's) and then the left. Then, hit it and hit it hard. This boss is a crying shame really. Just pummel it into the ground and put it out of its misery. Giga Gaia will revive the arms but at half strength so they're even easier to pick off now. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] <--[08u] What Lies Beyond? (12,000BC)---------------------------> As can be expected in Chrono Trigger, freeing Melchior sets all hell loose with Mt. Woe collapsing, Schala being taken by Dalton and the Ocean Palace becoming fully operational. Get Melchior back on his feet and he'll give you the Ruby Knife. Spend a night at the inn before leaving Algetty and heading to Zeal Palace via the Skyways, stopping off at Enhasa to get some cool stuff from the Nu there. Once at the Palace, head straight for the Throne room. [%%%]BOSS: Dalton[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 3500 Again, another pansy. Just beat him until he starts crying for momma! [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Use the portal he makes to go to the Ocean Palace. <--[08v] Lavos Beckons (12,000BC)-------------------------------> Talk to Mune, watch the cut-scene and then leave the first room. Take the first exit to the right and step on the switch. Two monsters will appear: kill the Barghest first and then the Jinn. Exit by the bottom right and fight the two Red Scouts and the Mage. Take out the Mage first since he can lock your techs. For the scouts, their colour corresponds with what type of magic they're weak against. So, Red Scouts are weak against fire (but shadow works on them as well), Blue Scouts are weak against ice/water and Scouters are weak against lightning. Take the Aeon Helm and exit left, following the path downwards and come around to get the Aeon Suit. Now go through the top-left door and step on the switch. Exit southwest and take the Star Sword before exiting to the right. Follow the path downwards and go through the door in the bottom left. Take the Shock Wave and head down, following the thin path right around the outside until you should find yourself disappearing into a wall. Go down and then right to get the Demon Hit. Go back to where you first came in the room and go onto the main platform. Get the Sonic Arrow and then head across the path to the right. Step on the switch and carry on, picking up the Kaiser Arm on the way. Return to the main chamber and at the very bottom there should now be an exit. Follow the stairs all the way down to the bottom. On the second flight of stairs, you can avoid all of the Thrashers if you time your runs underneath each one, one at a time. When you reach the final staircase, talk to Masa and watch another cut-scene. Kill the Jinn and Barghest, save and then exit downwards. Walk onto the lift and press the button to the right and on cometh the baddies. Three fights in a row but they're fairly easy. Use Luminaire if you have it for the first two and then the level 1 elemental spells for the Scouts. Exit the lift and then take the left path all the way round and pull the switch. Do the same for the right hand side and then step on the central switch to create a path for you to walk across. Take the Elixir, save and equip everyone with Ruby Vests, making sure Lucca is in your party again. Then, head up to where you'll find Dalton. [%%%]BOSS: Golem Twins[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 7000 (Each) Same as before but now, Crono should have Confuse and thus you can perform Fire Sword 2 which is even more damaging! However, due to there being two of them, the start is crucial here. It's very likely two of your characters will die before you do anything so have Crono cast life on Lucca and then heal her as quickly as he can. I started by having Crono use a Lapis almost instantly which meant that when one of the Golems cast the fireball spell on Lucca, she was left with 4 health. Phew! That was close. First chance you get, cast Fire 2. Once you've got that done, this fight is a piece of cake. Lucca and Crono cast Fire Sword 2 while the third character heals and uses Ethers on the rest of the party. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Dalton runs off again leaving you no avenue to chase him, but not to worry, you've got more important matters to attend to. Equip Crono with the crappest stuff you've got. Head straight up, talk to the Nu to get it out of your way and then continue up. Time to sit back and watch it all unfold... [%%%]BOSS: Lavos[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: Who cares? It's gonna kill ya! There's only one way to fight Lavos. Badly. You cannot win this fight at the level you'll be right now, but you're not really meant to until you play through on New Game +. So, sit back and watch this incredibly brief fight. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] When you gain control of Crono again, walk straight up to Lavos and watch the death of a true hero... Man, that scene gives me Goosebumps every time. So, the Magic Kingdom of Zeal has crumbled, the Earthbound village of Algetty has been destroyed and Crono... Crono is dead. What hope is left? Well, you've still got five people willing to lay their lives down as Crono did in an effort to defeat Lavos and it ain't over ‘til the fat lady sings. Ayla is a must-have in your party now as she's the strongest fighter left and I'd also recommend taking Marle and Lucca since they're the best magicians. Leave the tent you're in and go into the middle one. Talk to the Nu and stock up on whatever you need. Then, stay inside the tent but get your party out of the Nu's way. Wait a bit and it should leave, allowing you to get at the Magic Tab sitting behind it. However, this doesn't always happen so don't stress it too much. There's plenty more of those out there. Leave the tent and go to the Commons. Head straight up and talk to the Elder. Our favourite little pansy shows up and decides he likes the look of the Epoch. Obviously, you're not too keen to give it away so he takes you prisoner... <--[08w] The New King (12,000BC)--------------------------------> You wake up with no equipment, no items and no money. This means that no-one can fight except for Ayla since she doesn't use a weapon. Head up the ladder and you'll discover you're on the Blackbird. Go back inside and climb into the air duct that the second member of your party will discover. Work your way through the ducts to the top and then go as far to the left as you can before you follow the path down and then right. Go down the stairs and you should see a sleeping guard and a chest. Open the chest to find the leader of your groups equipment. Go back into the ducts and work your way back to the very bottom. You should hear a voice and look down the grate you're standing on. Once you're done there, take the first turn to the left and go down the ladder at the far end. Go in the first door, kill the guards and open the chest to get the third person in your party's equipment. Go up the conveyor belt and open the room to the left. Take the money and then leave. Go up a level and go in the room with two Bashers outside. Go in, kill the Byte and open the chest to get the last person in your groups equipment. Exit that room and then exit by the top. Go in the room to the left to get all of the items back and then leave by the door at the back, or head into the ventilation shafts and head for the top-right corner where you'll now find a Magic Tab. If you do the latter, retrace your steps back to the item chest room and leave via the back door. Climb the ladder and you'll find yourself on the Blackbird's left wing. Make sure you've equipped Ayla with the Hit Ring and go and fight the Turrets. They function much the same way as the Rubbles did so it's well worth fighting them all. However, try and take them on one at a time or they will run away from you. Once you've got rid of all of them, head to the bottom left of the wing. [%%%]BOSS: Golem Boss[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 15,000 Well... uhm... normally, Golem Boss would wipe the floor with you but there's a teeny-weeny problem. It's scared of heights! You can either just sit and laugh as Golem Boss fails again and again or you can give it a helping hand on getting down from there. Bear in mind, if you don't kill it, you don't get anything and that's 2500 experience and 40 tech points you're missing out on. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]BOSS: Dalton Plus[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 3500 You didn't think that was it, did you? But then again, I'd hardly call this a fight either. One Antipode 3 and a Rock Throw did him in... or more accurately, made Dalton do himself in! [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Hit the Y button to laser the wing and then the X button to get the hell outta there. When you land, return to the shop to get some new equipment. Then, go to the Commons and tell the lady in the bottom right corner to plant the sapling. Then, talk to everyone there. They all say someone was looking for Marle and the others and is now on the North Cape... could it be Crono? Put Frog in your group and head straight to the North Cape. Instead of Crono you find Magus and he tells you about his past. Now, you can be a soppy git and not fight Magus, letting him join your party, or you can beat the crap out of him with Frog. It's really up to you. Magus is a very good magician but you already have Marle and Lucca. Some people think Magus is actually better than Crono but it's really up to you whether you want him or not. If this is your first time through the game, I suggest you take him with you so you can make up your own mind if you decide to play it again. Or... [%%%]BOSS: Magus[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 6666 Frog goes mano-a-mano with Magus, his arch-nemesis. I found this fight ridiculously easy, but I know others have had problems with it so here goes. Whack him with Leap Slash until Magus gets down to 3333 health. Then he'll start casting level 2 elemental spells as counters and as his normal attack. If you've got any, equipping Frog with the colour mail/vest (Red Mail/Vest, Blue Mail/Vest, White Mail/Vest) will heal him randomly which helps. Don't know where to get those? See my mysterious seal section or read the Redemption sidequest. Either way, keep using Leap Slash. If you can't beat Magus with just Frog, don't put him in your group and you can have a normal fight against Magus, three-on-one, but it just doesn't seem right to me... [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] When you're done at the North Cape, get in the Epoch. The Ocean Palace will rise into the air, but as something else... <--[08x] The Time Egg (2300AD)----------------------------------> Go to the End of Time and talk to the Old Man, or as we now know him to be, Guru Gaspar. Now, he gives you the Chrono Trigger, AKA the Time Egg. The question is, do you want to bring Crono back or not? You can do it now or wait until the end sequence. If I want to make beating the game as easy as possible, I resurrect Crono. However, if I'm playing it for the storyline, then I think it's so much better if you don't resurrect him. Anyway, here's how to do it: Take the Epoch to 2300AD and go to the Keeper's Dome. Go inside and talk to Belthasar/the Nu. He'll tell you you'll need a clone to resurrect Crono. Remember back at the beginning I told you to play that game in Norstein Bekkler's Tent of Horrors? The one which you win a Crono clone from? Go back to 1000AD and get the clone from Crono's house. If you didn't get the clone when I told you to, you can still get it. Play the 40-point game but it'll last a lot longer than last time, and if you lose, you have to fork up a lorra lorra cash! Return and talk to Belthasar again. He'll send three blue Poyozo dolls to Death Peak which will help you on your climb. Once Belthasar has finished, he asks you to turn the Nu off. Be a good fellow and do it and then make your way to Death Peak. Quickly run to the right and you should find a Power Tab. By the time you find it on all that snow and have nabbed it, you've probably been blown off the screen. Simply return, but this time, run up to the first Poyozo Doll and it'll turn into a tree. Use it as a shield against the wind (stand so you're closer to the bottom of the screen than the tree is), and when it dies down a bit, run to the next tree and do the same. When you're through the first screen, head to the left to get a Magic Ring and then up the cliff. Head right and climb another bit of cliff before exiting to the right. Head upwards, into the cave and inside, you'll find a Lavos Spawn. Whatever you do, don't hit the shell. Concentrate on whacking the beak/mouth and it shouldn't be too difficult. Take the Giga Arm then exit north. Run along the precipice and go through the entrance at the end. Nab the Bravesword, exit downwards and press the switch to the left of the cave (it looks like a Tab on the ground). Go all the way back round to the entrance and take the slope down. Take the Wall Ring before walking through the newly-opened entrance. Take the Starscythe as you run up the steps and outside there'll be another Lavos Spawn. Exit left and talk to the second Poyozo Doll. What you need to do here is try to move diagonally across the bridge, always moving against the wind. Only stop pressing forwards when you need to go down a bit and run to go up. Be very gentle and take your time with the crossing and you'll be fine. Take the Vedic Blade (which you can't equip since it's a weapon for Crono) and head down. Walk along the ledge, exiting left, which will take you back to the second screen. Talk to the third and final Poyozo Doll before climbing down the cliff. Run along and down another cliff to get a Dark Helm before climbing back up. Head straight up to face the final Lavos Spawn on Death Peak. You'll notice this ones shell doesn't disappear. Push it to the right until it's under where the climbing section of the cliff is and then clamber onto the shell. Take the Memory Cap before reaching the summit of Death Peak. Run up to the tree and watch it all unfold. <--[08y] The Fated Hour (Various)-------------------------------> You'll have returned to the End of Time. Talk to Gaspar and he'll explain all of the ways you can get to Lavos. He'll also give you hints towards several sidequests you can complete before fighting Lavos if you want: Robo: "In the Middle Ages, a woman's sheer determination brings a forest back to life." Magus: "A fugitive in the Middle Ages, Ozzie, maintains an evil hideout..." Robo: "There's a task to be done in the Future, where machinery originated." Lucca: "And there's a very special stone that can shine it's light on each generation, from the distant past to the far future..." Frog: "There's the ghost of a lofty knight, slain by Magus in the Middle Ages, who haunts the present..." Marle: "There's an object in the Middle Ages that sparkles like a rainbow..." Magus: "One of you is close to someone who needs help... Find this person... fast." Talk to all six SPEAKING members of your party and they'll give you a clue as to something that will help. You don't have to do these but it will help you learn all the techs, go up loads of levels and get some really cool equipment and items so it's well worth it. You can do them in any order but I'll show you mine. First, head to 65,000,000BC and go to the trading hut to get some Ruby Armour. You'll be needing it real soon... %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.1] THE SUNSTONE (2300AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Go directly south from Arris Dome and you'll find an island upon which the Sun Palace is situated. Land there and equip the Ruby Armour. Go inside and you'll have to fight... [%%%]BOSS: Son of Sun[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 3000 Whatever you do, don't hit the eye or you'll be in for a whole world of pain. You've got a one-in-five chance of hitting the right flame and successfully damaging its core. Once you find it, keep hitting it until it shuffles the flames again. The Ruby Armour should stop you from getting too hurt so just keep plugging away until it dies. It doesn't matter who you have in your party, you'll always end up doing the same damage to the core. An incredibly cheap tactic can be used if you're playing via an emulator. After Son of Sun uses Roulette Shuffle, save the state and attack the flames. Once you find the right one, load the save state and attack the confirmed correct flame. Repeat this procedure every time it shuffles. A tactic I'm yet to test but am aware of is to have Magus in your party and have him cast Black Hole, thus instantly killing two of the flames. This reduces the odds of hitting the correct flame to 3-1. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Once it's defeated, chase it across the bridge to where it'll turn into the Moon Stone. Take it to 65,000,000BC and put it in the Sun Keep and then go to 2300AD. You'll find the Sunstone missing so go to 1000AD and the Mayor's Manor in Porre will have a stream of light coming from it. I wonder what could be causing that? However, he's a big meanie and pretends he doesn't know anything about it. Go to the Snail Stop and buy some Jerky and then go to 600AD and give it away for free to the woman in the Porre Mayor's Manor Return to the manor in 1000AD and the Mayor will simply give it to you. Take it to the Sun Keep in the same era and then go to it in 2300AD. Make sure to have Lucca in your group and you'll find yourself back at her house, 1000AD. You'll get the rather mercurial Wondershot and the Sun Shades. See the special equipment section for explanations on how these work. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.2] THE EVIL TRIUMVIRATE (600AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% I say evil but I mean Flea, Slash and Ozzie. I'd recommend taking Ayla, equipped with the Charm Top, with you since she can get some great stuff here, Magus, for their reactions, and Robo for healing. Anyway, Ozzie's Fort is just to the east of where Magus' Castle was. Go in and you'll meet up with Ozzie. When Ozzie runs off, follow him through and you'll have to fight Flea for the second time. Once you've pasted her into the ground, carry on upwards to where Ozzie shows just how useless he is. Chase him again and you'll have to fight Slash for a second time as well. Given him a good slapping? Chase after him into the next room. Ignore the chest behind the axe blade, head straight for the exit upwards. An Imp will come and set the trap off, leaving you free to take the Full Ether that's inside it. Also, there's a secret compartment to this room. Head straight down from the stairs up and you'll find the Gloom Cape, Gloom Helm and the Doomsickle as well as a Magic Tab. See the special equipment section to see how the Doomsickle works. Go up the stairs to where it's all settled. [%%%]BOSS: Ozzie, Super Slash, Flea Plus[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 6,000 (Great Ozzie), 4,000 (Flea Plus), 4,000 (Super Slash) Having the Ruby Armour on will help since most of Flea's moves and their counters are fire-based. First off, concentrate on either Slash or Flea, but make sure to steal both the Flea Vest and Slasher 2. Once one's gone, the other will run away leaving you to concentrate on Ozzie the "Great." Have Magus cast Dark Bomb, Ayla use Charm and then Rock Throw while Robo casts Heal Beam and Robo Tackle. You can also charm Ozzie Pants from Ozzie. See an explanation of it in the special equipment section. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Take the Dash Ring and Sight Cap before pursuing Ozzie deeper into his Fort. This fight should be somewhat similar to your fight against Ozzie in Magus' Castle. Hit the switch behind him and a pit opens up below you. Run back up to where Ozzie was and this time, he's finally defeated... by an ickle-wickle, cute kitten! %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.3] FIONA'S FOREST (600AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Go to Fiona's Villa and talk to her husband, Marco. He'll tell you the monsters in the Sunken Desert hate water, so you want Marle and Frog in your group. I'd take Crono as the third member you'll see why later. Head to the Sunken Desert and fall through the centre of the whirlpool. In the first room, you should find a Lapis, a Full Ether, an Elixir and an Aeon Suit. The fights here are quite tough so have Marle and Frog cast Ice Water with Crono picking off anything that's left standing. Once you've got all of that stuff, go down to where a strange beast keeps popping up from the ground. You'll find 5000 gold, a Full Tonic, a Hyper Ether, an Aeon Helm, a Muscle Ring, a Memory Cap and a Full Ether. Now, wait until the beast pops up and run into it, though you may just wish you hadn't... [%%%]BOSS: Retinite (Upper Body, Lower Body, Core)[%%%%%%%%%%%%%%%%%%%%%%] HP: 6000 (Upper Body), 4500 (Lower Body), 500 (Core) This one can be tough without the right tactics. Have Marle cast Ice on the upper body while Frog and Crono beat the hell out of it. Every time life is sucked out of the eye, have Crono cast Lightning on it to keep it alive. It makes this fight a hell of a lot easier. When the top half dies, have Marle cure the party, Frog cast Water on the lower body and Crono use his Confuse technique on it. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] (NOTE: It has been brought to my attention that if you ignore the chests in the first room and fight the Retinite ASAP, the monsters you didn't fight will just disappear! This saves a lot of hassle but does mean you miss out on valuable experience and tech points.) Down and a bit to the left from the exit, you should find a Power Tab. Leave the Sunken Desert and go back to Fiona's Villa with Robo in your party. Leave him behind and then travel to 1000AD where you'll find a lush forest instead of the desert we're used to. Go into Fiona's Shrine and buy some Vigil Hats as they're the best you can buy in the game. Then, go to the very top and reactivate Robo. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.4] LEGS & CO. (990AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%% I know, I know, you're thinking, "What the hell does he mean 990AD? You can't get there?" Well, you can actually. After you reactivate Robo, you automatically come to this sidequest. As the reunion party comes to an end and everyone goes to sleep, you assume control of Lucca. Leave by the bottom-left and take the gate you find there. You find yourself in Lucca's room. Read the piece of paper on the floor and you realise you've gone back ten years to a terrible moment in Lucca's life. Go downstairs and then into the kitchen to read the note there. Go into the main room and watch the trauma unfurl. When Lucca's mum tells Lucca to enter the password, go as far down to the right as you can and press A. It'll ask you to enter the password you should have got from the note in the kitchen. That's L, A, R, A just in case you couldn't remember her name. You save Lara from losing her legs to the machine. Next, you see Lucca back in her room where there's another note. Read that and then go back through the gate. Robo will be there and he'll give you the Green Dream. It's gotta be better than a wet one at least... %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.5] REAWAKENING (2300AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Go to the Geno Dome in 2300AD, which is southeast of Proto Dome. Put Robo at the head of your group and whomever else you want. Use the console and then go through the door. Step onto the conveyor belt and get ready for a massive string of fights. Head through the door, go all the way to the left and fight the two Debuggests. Now, go right, then up and use the console to find out all you need to know about Geno Dome. Take the Full Ether and then step in the machine. Electricity will flow around you so while it lasts, head down, right, pull the switch and step into the cubicle. That'll open up the door next to you where you'll find a Full Tonic and a Barrier. Leave that room, left up, through the door and to the three switches. Press the one on the left and the one on the right and then return to the charging machine. Step in it and then run to the cubicle you just opened. Go into the room next to it to find a Poyozo Doll. Now, go to the main corridor and follow it all the way round to the right. Enter the door there and you should see two chests and three Proto 4's in their alcoves. Fight them and then take the Lapis and Elixir. Leave, go down and enter the door next to where you left the conveyor belt. Take the lift up to the next floor. Enter the door by the lift and go all the way up the corridor. Take the lift down and go right, press the switch to reverse the conveyer belts flow. Then, go back to the lift and go down to turn off the laser and then across to open the cubicle. Make your way to the charging machine and then run to the booth you just opened as quickly as possible. Inside, you'll find a broken sentry robot, a Hyper Ether and a Full Ether. Use the robot and it will follow you. Take it to where the other sentry robot was blocking your access to the second Poyozo Doll. Manoeuvre yourself so the broken robot ends up in front of the working one and they'll both stop moving, leaving you free to nab the second doll and the Vigil Hat. Take the big lift back up to the top floor and go down, taking the Lapis. Head left and there'll be somewhat of a family reunion for Robo, and just like the last one, it involves kicking the crap out of something, but this time, it's Robo's cuddle-buddy who bites the dust. [%%%]BOSS: Atropos XR[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 6000 Robo's one-time companion, but now she's a right royal pain in the arse, just because he popped out to get a pint of milk and came back 301 years later. Typical woman, making a drama out of the smallest of things... Robo takes her on alone, but he should totally outclass her. Just keep hitting her and healing; it's really not difficult, especially if you've got the Ruby Armour on which makes her Area Bomb attack pretty much worthless. In return for killing her, she gives you her Ribbon which adds three to Robo's speed and ten to his Magic Defence, making him a hell of a lot better fighter. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Now, use the switch above you to get a Mega Elixir and a Magic Tab. Go down, left, down the ladder and along the path, taking the 15,000 gold along the way. Inside, you'll see a processing line of humans. Leave by the right-hand exit to get a Full Ether before returning to the top of the ladder. Go up and place the two Poyozo Dolls on the glowing floor tiles either side of the door to open it. [%%%]BOSS: Mother Brain, Display (x3)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 5000 (Mother Brain), 1 (Displays) Destroy two of the three displays behind the Mother Brain and then concentrate on her. Whatever you do, DON'T destroy all of them or she'll cause you a lot of hassle. I had Robo, Frog and Magus in my party: Magus cast Dark Bomb, which hit both the Mother Brain and the panel behind her, while Frog and Robo cast Bubble Snap. This may seem easy to you, but try doing it without the Ruby Armour and having destroyed all three Displays! You get the Terra Arm and the Crisis Arm. See the special equipment section for an in-depth explanation of how the Crisis Arm works. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.6] REDEMPTION (600AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Go to the Café on the southeast island, 600AD, and talk to the man nearest the door. He'll tell you his tools have been stolen. Go to 1000AD and in the Choras Inn, you'll find a guy who looks just like the Carpenter. Talk to him and he'll let you borrow his tools. Go to the residence and get them from his wife before heading back to 600AD. Give the Carpenter the tools and he'll go to his house. Follow him and he'll go off to fix up the ruins. Go to the North Ruins and he'll have done part of the work. Clear out any monsters you can find in the place before going back to the Carpenters. Pay him to fix the North Ruins some more and then clean it out some more. Head down the left set of stairs and follow it round until you find Cyrus' grave. Put Frog in your group for an emotional scene and the revelation of the Masamune's true nature. The Carpenter should make one more trip and then you've got free roam of the place. There's a neat trick to learn here. You see the magic boxes; open them but don't take out their contents. Go to 1000AD and take the upgraded versions and then go back to 600AD to take the original ones as well! This goes for the magic boxes in Guardia Castle, the inns and the house in Dorino. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.7] THE RAINBOW SHELL (600AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Go to the Café in Choras at 600AD and talk to Toma. He'll give you the Toma's Pop. Go to the West Cape in 1000AD, where Toma's grave is, and pour the pop on it. He'll tell you where the Rainbow Shell is. Go back to 600AD and fly to the Giant's Claw. Inside, you'll find a note left by Toma. Read it and then carry on. You'll find yourself inside Azala's throne room. If you want to, you can sit on her throne and have a bit of a giggle. It seemed quite funny at the time... Exit downwards and take the Sight Cap. Go down the stairs and through the door. Step on the left switch and jump down the hole. Step on the left switch and go through the jaw to get a Power Tab, then exit downwards. Down the ladder and to the left is a Full Ether and to the right is another Power Tab. Go back up the ladder and all the way around the path, taking the Blue Rock along the way. Go down the adders, nabbing the Zodiac Cape. Take the left hand set of stairs and then step on the switch to the left before leaving through the door on the left side to get a Frenzy Band, even better than the Rage Band. Go back a screen and step on the right hand switch before leaving via the door to the right. Fight both Rubbles and continue onwards. Open the chest to the right to release the floor underneath you. Exit the cell and take the stairs up to get a Power Tab. Go back down and then take the stairs on the other side. Open the cell, equip everyone with the Ruby Armour and go onwards, brave soldier... [%%%]BOSS: Rust Tyrano[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 25,000 Same as last time really. As long as you've got the Ruby Armour equipped, the Rust Tyrano can't really hurt you. I had Ayla, Crono and Magus as my group here. For the first round, Magus cast Dark Mist, Crono cast Luminaire and Ayla charmed the Red Mail from the Rust Tyrano. After that, it was Falcon Hit and Dark Mist, all the way... [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.8] THE TIES THAT BIND (1000AD)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% So, the Rainbow Shell is now at Guardia Castle so go there in 1000AD with Marle in your group. But what's going on? The Chancellor is being all chummy now and there's a trial? Head for the courtroom up the stairs to the right, taking the Hyper Ether on the way up. Talk to the guards and they let you through where you find out the King is on trial for selling the Rainbow Shell, even though he's never heard of it. When you get thrown out, go down and then down the far- right stairs to the basement. Run along the corridor as the trial goes on, taking the two Hyper Ethers, two Elixirs and two Lapis'. When you reach the Rainbow Shell, take a shard from it and return to the courtroom. Unfortunately, they still won't let you in but Marle remembers a secret way in... [%%%]BOSS: Yakra XIII[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 18,000 Unlike his bungling ancestor, this Yakra is one tough cookie, which is why we've saved him for last. However, Antipode 3 and Luminaire does the trick every time, just make sure you've got those Vigil Hats equipped. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] When you've defeated Yakra, Marle and the King have their heart-to-heart and he agrees to let her leave the castle, Melchior turns up. First, return to the courtroom and pick up the Yakra Key; then, go down two levels and unlock the chest to free the real Chancellor. Now, head down to the basement where the Rainbow Shell lies and you'll find Melchior hard at work. Firstly, he'll give you a choice between one Prism Dress or three Prism Helms. Since you've already got the Vigil Hats which are almost as good, I'd take the Prism Dress. Talk to him again and you'll get the Prism Specs. Talk to him a third and final time and you'll get the Rainbow, Crono's ultimate sword. Make sure you clean the castle out since there's plenty of good stuff to be had; I'm quite sure Daddy dearest won't mind! Now there are only two things left to do. The Black Omen and Lavos itself... %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ==[08y.9] THE BLACK OMEN (ANY ERA)== %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Fly to the Black Omen and make sure Ayla is in your group. There's so much brilliant stuff to steal in here that she's a must! Also, I'd use this place to get the last remaining techs you need and then levelling up your final party for the apocalyptic battle to come. Inside, you'll find Queen Zeal and after her tirade, one big, bad-ass looking mutant appears behind her. [%%%]BOSS: Mega Mutant (Top and Bottom)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 4600 (Top), 3850 (Bottom) This one's simple enough; Charm an Elixir from the top half and make sure everything you do hits that top half. It's not nearly as tough as it looks but worse is to come. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] This place is fairly linear with no puzzles so you don't need me to give you step-by-step directions. However, the fights in here are tough so listen up. Do not use Lightning or Shadow based attacks on Goons as they absorb it. Steal from Panels to get the ever-elusive Speed Tabs. Steal from Tubsters to get Power Tabs. Steal from Aliens to get Magic Tabs. Steal from Flyclops' to get Gold Studs. Steal from Ruminators to get Mega Elixirs. Beat the crap out of Side Kicks to get lots of tech points. Never, EVER hit Aliens or it's instant death. Never, EVER cast magic on Blobs or it's instant death. Along the way, you'll find the best shop in the game: Two Nu's standing in a room with six chests and a save point. No weapons, but Mid Tonics, Full Tonics, Mid Ethers. Full Ethers and Hyper Ethers. Bear in mind as well that this is the LAST shop in the game and you all know how the saying goes: You can't take it with you... In the next screen is your first Tubster encounter. These guys do a lot of damage but they don't have too much health. No Shadow magic for these dudes but one good double tech will sort them out. As I mentioned earlier, you can Charm Power Tabs off of these guys so do that first thing. [%%%]BOSS: Giga Mutant (Top and Bottom)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 4950 (Top), 5800 (Bottom) Steal a Hit Ring from the bottom and then blast the top with magic only since physical hits do sod all damage. However, he will counter any magic by stealing some of the casters magic points which is a pain but it's gotta be done. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]BOSS: Terra Mutant (Top and Bottom)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 7860 (Top), 20000 (Bottom) The last of the mutants and this one is a real doozy. As last time, no physical hits, only magic. It doesn't counter this time but it does more damage and is a lot stronger. Go for the head and make me proud! They grow up so quickly these days... *sob* [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]BOSS: Lavos Spawn (Beak and Shell)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 10000 Hit the beak and not the shell. I'd recommend Lucca, Ayla and then a multi- target healer, preferably Robo for this. Have Lucca and Ayla cast Blaze Kick while Robo casts Heal Beam. It really shouldn't take long. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] When you reach a room full of capsules containing the characters, prepare yourself to finish this, once and for all. Pick your party, make sure they've all got full health and magic before walking down that corridor since it's gonna be intense. I'd also recommend equipping those Gold Studs you've been pinching on all of your characters. Finally, my party suggestion is Ayla, Marle and Lucca. [%%%]BOSS: Queen Zeal[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 12,000 Beat her down. Steal a Mega Elixir from her and get ready to use it when Zeal casts Hallation, which sends everyone's health down to one. Of course, you use one AFTER having Ayla summon the Dino Tail. Heh. Heh. Heh. Also, have Marle and Lucca casting Antipode 3 for good measure. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]BOSS: Mammon Machine[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 20,000 Apparently, this thing can kill you. I've never seen it but I have a friend who knows a friend of a friend who's died against the Mammon Machine. If that doesn't say all that needs to be said about this fight, then you must be blind, stupid or Richard Simmons. Oh, and you can nab a Mega Elixir from it. Antipode 3 and Triple Kick. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]BOSS: Queen Zeal (Left Hand, Right Hand and Mask)========== HP: 20,000 (Mask), 5000 (Hands) Simple enough fight here. Touch the arms in any way and they'll counter... painfully. However, you can steal a Prism Helm from the Left Arm and a Prism Dress from the Right Arm, which is well worth the hurt. Then, steal a Mega Elixir from the Mask and concentrate all your attacks on that. Have Lucca and Ayla cast Blaze Kick while Marle heals everyone and uses Mega Elixirs when Hallation is cast. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Aww, Little Miss Pissy Pants is all upset you wiped the floor with her and gets her big brother on you. Of course, who can blame her when she's got a big brother like Lavos? It's time for the final showdown! -----------=====<*8*>=====----------- <--[08z] The Final Battle (Tesseract)---------------------------> Lavos takes ten different forms, all of which you've faced before. Admittedly, one of them pasted you into the ground but mweh. I'd recommend taking Crono, Marle and Lucca, giving them all Gold Studs and the best equipment you've got... like you weren't going to do that anyway! Here goes: [%%%]Form: Dragon Tank (Head, Grinder and Tank)[%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 600 (Head), 208 (Grinder), 266 (Tank) The head of the tank will be on our left and remember, it's immune to lightning and fire. So, just cast Antipode 3 instead, which does Shadow damage. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Guardian, Bit (x2)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 1200 (Guardian), 200 (Bit) Luminaire. Need I say more? [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Heckran[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 2100 Luminaire. Or Flare. Or pretty much anything really. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Zombor (Top and Bottom)[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 960 (Top), 800 (Bottom) The bottom half is strong against Ice and Shadow while the top is strong against Fire and Lightning. Me? I got bored and beat it to death with Crono only and he was equipped with the Mop! [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Masa&Mune[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 3600 Oh for the love of God! This is the final boss; can't it at least put some effort in? Still, having said that, I did have to hit this one more than once which says something. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Nizbel[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 4200 For the sake of making this quick, equip Crono with the Prism Specs, have him cast Lightning on Nizbel and then just beat him into a pulp. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Magus[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 6666 Totally and utterly embarrassing. Hit it to make it change barrier and then hit it with the strongest spell of that type you've got. So that's Luminaire, Fire Sword 2, Ice Sword 2 or Antipode 3. Just one of those should push Magus into his second phase where he starts casting Dark Matter. Now just beat him with whatever you want to really, it won't take long. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Azala & Black Tyrano[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 2500 (Azala), 12,000 (Black Tyrano) Use Antipode 3 to kill Azala and then wait until the Black Tyrano removes its defence to push it into an early retirement. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Giga Gaia (Left Arm, Right Arm and Core)[%%%%%%%%%%%%%%%%%%%%%] HP: 9500 (Core), 900 (Both Arms) I thought this guy was pathetic the first time round. Imagine what I think of it now... My fight went something like this. Giga Gaia did a move that took 12 health of each member of my party. I replied with Antipode 3, killing both hands, quickly followed by Luminaire, Antipode 3, Luminaire and a final Antipode 3 at a grand cost of 31 magic points and 36 health. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] [%%%]Form: Lavos[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 10,000 I nearly wept with relief when it didn't say it was changing attack mode. We're gonna get a real fight at last! Use a Mega Elixir before the fight and then weep when you realise you didn't need to. Five attacks in and it was dead. For Christ's sake, I just killed the final boss in five hi--oh wait, it's NOT the final boss. "Step inside my parlour," said the spider to the fly... [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Inside, you'll find a save point and a gate. Now, because I'm a dramatic sod, I usually take the gate out, take the Epoch to 1999AD and then fly it straight through Lavos' outer shell. It's a useful point to remember since it means you can skip the warm up fights BUT to get New Game +, you HAVE to reach Lavos via the Black Omen and of course, if you do that, you have to do the warm-up fights. Life just isn't fair, is it? One way or another, head straight up and you'll find something... [%%%]BOSS: Lavos (Left Arm, Right Arm and Core)[%%%%%%%%%%%%%%%%%%%%%%%%%] HP: 8,000 (Left Arm), 12,000 (Right Arm), 20,000 (Core) Now, THIS is a fight and a half! Start off by casting Luminaire and Antipode 3 repeatedly until the arms are dead. Once the right arm (our right) is gone, the shield is removed from the core. Keep casting Luminaire and Antipode 3 but keep a close eye on your health at all times. If it drops below 400, heal that person immediately. Marle is nigh on godly in this fight with Life 2. She saved my arse with that spell so many times I want to kiss her! Just keep on plugging away until it croaks. [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] Game over, you won, right? WRONG! And thank god coz' as hard as that last fight was, it's not a good final boss fight unless you can actually lose it easily if you don't have the right strategy. [%%%]BOSS: Lavos Core (Body, Left Bit and Right Bit)[%%%%%%%%%%%%%%%%%%%%] HP: 10,000 (Body), 2,000 (Left Bit), 30,000 (Right Bit) Let's start with what bits do what: the left bit heals the core and removes your status defence, the core does most of the attacks and the right bit revives the left bit and core when they're dead. The main point is that the part you need to kill is the right bit. That dies and it all dies. The key feature is that the right bit maintains a very strong defence, making it near impervious to damage. The only time it'll drop that defence is when it's reviving the other parts, so the first thing to do is destroy the weakest bit. Have Crono use Confuse on, and Lucca shoot, the left bit. That SHOULD do it but we all know what the Wondershot is like. Almost immediately after that, the right bit will drop its defence. Now weigh in heavy, casting Antipode 3 and Luminaire constantly, healing whenever necessary. Remember, since you saved it before fighting the fake Lavos and New Game + requires a save file to load from, anything you use in this fight won't have been used in the New Game +, thus there's no reason to be sparing with the Mega Elixirs and Hyper Ethers; use whatever you need to in kicking Lavos' arse! The Lavos Core's attacks depend on what era you're in, which is signified by the background you're fighting against. The list is as follows: Grassy cliff: 65,000,000BC - 'Grand Stone'. Ultimate physical attack; targets all. Mammon Machine: 12,000BC - 'Invading Light'. Inflicts Slow-status on the party; only used when all three parts are alive. Magus' Castle: 600AD - 'Evil Star'. Halves HP of the entire party. Leene Square: 1000AD - 'Spell'. Random status effects; targets all. City ruins: 2300AD - 'Dreamless'. Ultimate magical attack, targets all. Dreamless and Grand Stone are certainly aptly described. Dreamless will almost certainly kill anyone not wearing a Prism Dress, i.e. Crono's screwed, while Grand Stone will almost certainly kill anyone who has low physical defence, i.e. Marle and Lucca are screwed. Again, Marle's Life 2 and Crono's Life are invaluable here and the Gold Studs mean you can keep casting magic until the cows come home. Just remember, the right bit is your main target. You cannot kill Lavos without destroying the right bit. If you need to heal, have Marle cast Cure 2 while Crono and Lucca cast Fire Sword 2 on the right bit. Use Heals to undo the effects of Spell and Invading Light as quickly as possible since you need all hands on deck. Just keep at it and eventually Lavos will fall... [%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%] / =============================== \ < [09] Equipment > \ =============================== / %%%%%%%%%%%%%%%%% ==[09a] WEAPONS== %%%%%%%%%%%%%%%%% \========================================/ | Crono | Power | Unique Abilities | /===================================================================\ | Aeon Blade | 70 | - | | Alloy Blade | 110 | - | | Bolt Sword | 25 | - | | Demon Edge | 90 | 1.5x attack to magic enemies | | Flint Edge | 40 | - | | Iron Blade | 7 | - | | Kali Blade | 150 | 20% critical attack rate | | Lode Sword | 20 | - | | Mop | 1 | - | | Rainbow | 220 | 70% critical attack rate | | Red Katana | 30 | - | | Shiva Edge | 170 | 4x attack at critical/7% critical attack rate | | Slasher | 43 | - | | Slasher 2 | 155 | - | | Star Sword | 125 | - | | Steel Saber | 15 | - | | Swallow | 145 | Speed +3 | | Vedic Blade | 135 | - | | Wood Sword | 3 | - | \===================================================================/ \========================================/ | Marle | Power | Unique Abilities | /====================================================================\ | Bronze Bow | 3 | - | | Comet Arrow | 80 | - | | Dream Bow | 60 | - | | Iron Bow | 15 | - | | Lode Bow | 20 | - | | Robin Bow | 25 | - | | Sage Bow | 40 | - | | Siren | 140 | Randomly casts "Stop"/40% critical attack rate | | Sonic Arrow | 100 | Randomly casts "Slow" | | Valkerye | 180 | 40% critical attack rate | \====================================================================/ \========================================/ |Lucca | Power | Unique Abilities | /=========================================================================\ | Air Gun | 5 | - | | Auto Gun | 15 | - | | Dart Gun | 7 | - | | Dream Gun | 60 | - | | Mega Blast | 80 | - | | Plasma Gun | 25 | Randomly casts "Stop" on mechanical enemies | | Ruby Gun | 40 | - | | Shock Wave | 110 | Randomly casts "Chaos" spell | | Wonder Shot | 250 | Damage is either one tenth, half, normal, double or | | | | triple of the expected damage/40% critical attack | | | | rate | \=========================================================================/ \========================================/ | Robo | Power | Unique Abilities | /=========================================================================\ | Big Hand | 105 | - | | Crisis Arm | 1 | Power changes according to the last digit of Robo's | | | | HP/5% critical attack rate | | Doom Finger | 50 | - | | Giga Arm | 135 | - | | Hammer Arm | 25 | - | | Kaiser Arm | 120 | - | | Magma Hand | 70 | - | | Megaton Arm | 90 | - | | Mirage Hand | 30 | - | | Stone Arm | 40 | - | | Terra Arm | 150 | - | | Tin Arm | 20 | - | \==========================================================================/ \========================================/ | Frog | Power | Unique Abilities | /==================================================\ | Brave Sword | 135 | 2x attack on magic enemies | | Bronze Edge | 6 | - | | Demon Hit | 120 | 2x attack on magic enemies | | Flash Blade | 90 | - | | Iron Blade | 10 | - | | Masamune | 75 | - | | Masamune | 200 | 2x attack on magic enemies | | Pearl Edge | 105 | 1.5x attack on magic enemies | | Rune Blade | 120 | Magic +4 | \==================================================/ \========================================/ | Magus | Power | Unique Abilities | /===================================================\ | Dark Scythe | 120 | - | | Doom Sickle | 160 | Power changes when ally falls | | Hurricane | 135 | - | | Star Scythe | 150 | - | \===================================================/ \========================================/ | Ayla | Level | Unique Abilities | /=========================================================================\ | Bronze Fist | 96 | 9999 damage at critical/10% critical attack rate | | Fist | 1 | - | | Fist | 24 | 25% critical attack rate | | Fist | 48 | 30% critical attack rate | | Iron Fist | 73 | Randomly casts Chaos spell/35% critical attack rate | \=========================================================================/ -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%% ==[09b] HELMETS== %%%%%%%%%%%%%%%%% \==================================================/ | Name | Def | Equip On | Unique Ability | /=======================================================================\ | Aeon Helmet | 33 | All | - | | Beret | 17 | Females | - | | Bronze Helmet | 8 | All | - | | Cera Topper | 23 | All | - | | Dark Helmet | 35 | Males | Cuts Shadow damage by 50% | | Doom Helmet | 29 | Magus | - | | Gloom Helmet | 42 | Magus | Protects against status, Speed +1 | | Glow Helmet | 25 | Males | - | | Gold Helmet | 18 | Males | - | | Haste Helmet | 35 | All | Time bar is 2x faster | | Hide Cap | 3 | All | - | | Iron Helmet | 14 | All | - | | Lode Helmet | 29 | All | - | | Memory Cap | 30 | All | Totally prevents lock spell | | Mermaid Cap | 35 | All | Decreases water damage by 50% | | Ozzie Pants | 45 | All | Auto Chaos on wearer, magic def. down | | Prism Helmet | 40 | All | Magic defense +9, Protects status | | Rainbow Helmet | 35 | All | Decreases Lightning damage by 50% | | Safe Helmet | 38 | All | Decreases physical damage by 1/3 | | Sight Cap | 30 | All | Totally prevents Chaos spell | | Taban Helmet | 24 | Lucca | Magic defense +10 | | Time Hat | 30 | All | Totally prevents stop and slow spells | | Vigil Hat | 36 | All | Protects status | \=======================================================================/ -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%% ==[09c] ARMOUR== %%%%%%%%%%%%%%%% \===============================================/ | Name | Def | Equip On | Unique Ability | /===============================================================\ | Aeon Suit | 75 | All | - | | Black Mail | 70 | All | Absorbs shadow attacks | | Black Vest | 45 | All | Absorbs 50% of shadow attacks | | Blue Mail | 70 | All | Absorbs water attacks | | Blue Vest | 45 | All | Absorbs 50% of water attacks | | Bronze Mail | 16 | Males | - | | Dark Mail | 45 | Males | Magic defense +5 | | Flash Mail | 64 | Males | - | | Gloom Cape | 84 | Magus | - | | Gold Suit | 39 | All | - | | Hide Tunic | 5 | All | - | | Iron Suit | 25 | All | - | | Karate Gi | 10 | All | - | | Lode Vest | 71 | All | - | | Lumin Robe | 63 | Females | Magic Defense +5 | | Maiden Suit | 18 | Females | - | | Meso Mail | 52 | All | - | | Mist Robe | 54 | Females | - | | Moon Armor | 85 | Males | Magic Defense +10 | | Nova Armor | 82 | Males | Protects from Status changes | | Prism Dress | 99 | Females | Cuts magic damage by 1/3 | | Raven Armor | 76 | Magus | - | | Red Mail | 70 | All | Absorbs fire attacks | | Red Vest | 45 | All | Absorbs 50% of fire attacks | | Ruby Armor | 78 | All | Reduces fire damage by 80% | | Ruby Vest | 45 | All | Reduces fire damage by 50% | | Taban Suit | 79 | Lucca | - | | Taban Vest | 33 | Lucca | Speed +3/Fire defense increase | | Titan Vest | 32 | All | - | | White Mail | 70 | All | Absorbs lightning attacks | | White Vest | 45 | All | Absorbs 50% of lightning attacks | | Zodiac Cape | 80 | Females | Magic Defense +10 | \===============================================================/ -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%%%%%% ==[09d] ACCESSORIES== %%%%%%%%%%%%%%%%%%%%% \====================================================/ | Name | Equip On | Unique Ability | /==========================================================================\ | Amulet | All | Protects Status | | Bandana | All | Speed +1 | | Berserker | All | Attack every turn/Def and Str up | | Black Rock | Magus, Marle, Lucca | Receive Triple Tech - Dark Eternal | | Blue Rock | Magus, Lucca, Robo | Receive Triple Tech - Omega Flare | | Charm Top | Ayla | Charm Up | | Dash Ring | All | Speed +3 | | Defender | All | Vigor +2 | | Flea Vest | All | Magic defense +12 | | Frenzy Band | All | 80% counter attack rate | | Gold Erng | All | Max HP up 50% | | Gold Rock | Frog | Receive Triple Tech - Grand Dream | | Gold Stud | All | Uses only 1/4 of MP for spells | | Green Dream | All | 1 reanimation | | Hero Medal | Frog | Increases critical hit rate with | | | | Masamune | | Hit Ring | All | Strike +2 | | Magic Ring | All | Magic +6 | | Magic Seal | All | Magic +5/Magic Defense +5 | | Magic Scarf | All | Magic +2 | | Muscle Ring | All | Vigor +6 | | Power Ring | All | Power +6 | | Power Seal | All | Power plus/Stamina plus | | Power Scarf | All | Power +4 | | Prism Specs | All | Attack Power maximised | | Rage Band | All | I/5 chance of Counter Attack | | Ribbon | All | Strike +2 | | Sight Scope | All | Enemies HP/MP shown | | Silver Erng | All | Max HP up 25% | | Silver Rock | Ayla, Frog, Robo | Receive Triple Tech - Spin Strike | | Silver Stud | All | Uses only 1/2 of MP for spells | | Speed Belt | All | Speed +2 | | Sun Shades | All | Increases attack power | | Third Eye | All | Doubles evade | | Wall Ring | All | Increases Magic defense by 10 | | Wallet | All | Converts EXP into G | | White Rock | Ayla, Marle, Lucca | Receive Triple Tech - Poyozo Dance | \==========================================================================/ -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%%%%%%%%%%%% ==[09e] SPECIAL EQUIPMENT== %%%%%%%%%%%%%%%%%%%%%%%%%%% *Critical Hit Rates* All characters are capable of achieving what's known as critical hits. They're fairly obvious to recognise, when the screen flashes as a person attacks and they do double damage, you've just witnessed one. Now, each character has a different critical hit rate: Crono - 10% Marle - 20% Lucca - 20% Robo - 10% Frog - 23% Magus - 10% Ayla - Various For Ayla, it's rather complicated. As many of you know, Ayla does indeed have different weapons, but what some of you may not realise is that she actually has five, not three as most people think. They are Fist (Level 1+) - 20%, Fist (Level 24+) - 25%, Fist (Level 48+) - 30%, Iron Fist (Level 72+) - 35% and Bronze Fist (Level 96+) - 10%. With the Iron Fist she may cause Chaos and with the Bronze Fist, she'll do 9999 damage on critical hits, hence her critical hit rate dropping to 10%. There are also exceptions for other characters weapons: Crono - Kali Blade (20%), Shiva Edge (7%), Rainbow (70%) Marle - Siren and Valkerye (40%) Lucca - Wonder Shot (40%) Robo - Crisis Arm (5%) *Crisis Arm* Ignore what the in-game description says, this is how it really works: Robo's AP is multiplied by half of the last digit in Robo's current health, so if he's at 456 health, it'll do three times as much damage; 321 health and it'll do half damage and at 890 health, it'll do no damage at all. This counts for all physical attacks by Robo EXCEPT Robo Tackle since the game uses a unique formula for that attack. *Doomsickle* This one is fairly simple. If one person is down, it'll do twice as much damage and with two people down, it'll cause three times as much damage, making this a good weapon to have equipped in tough fights. *Wondershot* For this weapon, the amount of damage inflicted is Lucca's Attack Power (AP) multiplied by 1/10, 1/2, 1, 2 or 3. The game randomly chooses which one so there's no way of predicting how much damage will be done. *Elemental Protection* There are several different types of armour that will protect you somewhat from certain elemental attacks: Coloured Mail/Vests which absorb 50%/100% of the applicable element Taban Vest cutting fire damage by 50% Taban Suit reducing fire damage by 75% Ruby Vest cutting fire damage by 50% Ruby Armour reducing fire damage by 80% Dark Helm cutting shadow damage by 50% Mermaid Cap reducing water damage by 50% Rainbow Helm cutting lightning damage by 50% *Ozzie Pants* A mixed blessing you can really do without. It's got the highest defence out of all helmets but it gives you a health-down status and chaos when you start the fight. Equipping the Amulet doesn't prevent this from happening and while the status effects can be removed, it's still too much of a pain in the arse to put up with. I'd recommend just not even taking it in the first place. *Beserker* I have to admit, I underrate this accessory a hell of a lot myself. It increases a characters AP by 50%, reduces physical damage by 1/3 and inflicts Beserk. Equip it on Ayla and she'll go out, all guns a- blazing! *Hero Medal* Does exactly what it says on the tin. When Frog has this and the Masamune equipped, his critical hit rate increases from 23% to 50%, a rise of 27%! It really isn't worth missing out on. *Sun Shades* Ups a characters AP by 25%. This counts for ALL attacks, including elemental ones, but doesn't work for healing spells. For any multi- character tech, all participants must be wearing Sun Shades for the 25% to be added on unless it depends on one character only, e.g. Spin Strike. Then it only needs to be on that person. *Prism Specs* Same as the Sun Shades, except the increase is 50%! Equipping the Prism Specs on one person and the Sun Shades on a second also doesn't work when they perform double techs so don't bother trying; I've already had a go at it! / =============================== \ < [10] Items > \ =============================== / \======================================/ | Item | Buy | Sell | Effect | /==================================================================\ | Barrier | - | 2500 | Decreses magic damage by 1/3 | | Bike Key | - | - | Needed to ride the jet-powered bike | | C.Trigger | - | - | Needed to bring Crono back to life | | Clone | - | - | Doll received in Leene Square | | Dreamstone | - | - | Needed to get Masamune | | Elixir | - | 10000 | Restores HP/MP | | Ether | 800 | 400 | Restores 10 MP | | Fang | - | - | Use in Ioka Hut | | Feather | - | - | Use in Ioka Hut | | Full Ether | 6000 | 3000 | Restores 60 MP | | Full Tonic | 700 | 350 | Restores 500 HP | | Gate Key | - | - | Activates Time Gate and Tunnel | | Heal | 10 | 5 | Restores Status | | Horn | - | - | Use in Ioka Hut | | Hyper Ether | 10000 | 5000 | Restores all MP | | Jerky | 9900 | 10000 | Use in Porre and Zenan Bridge | | Lapis | - | 250 | Restores 200 HP to Entire Party | | Magic Tab | - | 5 | Magic +1 | | Mega Elixir | - | 25000 | Restores HP/MP for Entire Party | | Mid Ether | 2000 | 1000 | Restores 30 MP | | Mid Tonic | 100 | 50 | Restores 200 HP | | Moon Stone | - | - | Used to store the Suns energy | | Pendant | - | - | Open all the Sealed Doors and Chests | | Petal | - | - | Use in Ioka Hut | | Power Meal | - | - | An Elixir exclusively for Robo | | Power Tab | - | 5 | Power +1 | | Prism Shard | - | - | Proof for King Guardia | | Race Log | - | - | Saves the Bike Race Scores | | Revive | 20 | 10 | Revives a Party Member | | Ruby Knife | - | - | Use to destroy the Mammon Machine | | Seed | - | - | Can grow food in the future | | Shelter | 150 | 75 | Completely Heals at Save Points | | Shield | - | 2500 | Cuts physical attacks by 1/3 | | Speed Tab | - | 5 | Speed +1 | | Sun Stone | - | - | Create rare items using Sun Rays | | Toma's Pop | - | - | Use on Tomas Grave | | Tonic | 10 | 5 | Restores 50 HP | | Tools | - | - | Use in Choras | | Yakra Key | - | - | Use to free the Chancellor | \==================================================================/ / =============================== \ < [11] Techs > \ =============================== / %%%%%%%%%%%%%%%%%%%%%% ==[11a] SINGLE TECHS== %%%%%%%%%%%%%%%%%%%%%% /=============================================================\ | Who | Name | Description | MP | >=============================================================< | Crono | Cyclone | Spin-cut nearby enemies | 2 | | | Slash | Slash attack | 2 | | | Lightning | Attack using lightning | 2 | | | Spincut | 2x damage | 4 | | | Lightning 2 | Strikes all enemies | 8 | | | Life | Bring ally back to life | 10 | | | Confuse | Attack enemy w/ Confuse 4 times | 12 | | | Illuminaire | Ultimate damage on all enemies | 20 | |=======|==============|==================================|=====| | Marle | Aura | Restore ally's HP (Some) | 1 | | | Provoke | Confuse enemy | 1 | | | Ice | Attack enemy w/ Ice | 2 | | | Cure | Heal ally (More) | 2 | | | Haste | Cut ally's wait time by ½ | 6 | | | Ice 2 | Damage all enemies w/ Ice 2 | 8 | | | Cure 2 | Heal ally (Full) | 5 | | | Life 2 | Revive & restore all HP | 15 | |=======|==============|==================================|=====| | Lucca | Flame Toss | Hit all enemies on a line | 1 | | | Hypno Wave | Put enemies to sleep | 1 | | | Fire | Fire damage / one enemy | 2 | | | Napalm | Damage enemies in bomb area | 3 | | | Protect | Ups ally's phys. def. | 6 | | | Fire 2 | Fire damage / all enemies | 8 | | | Mega Bomb | Damage enemies in bomb area | 15 | | | Flare | Strongest Fire magic attack | 20 | |=======|==============|==================================|=====| | Robo | Rocket Punch | Punch enemy | 1 | | | Cure Beam | Restore ally's HP (Some) | 2 | | | Laser Spin | Laser Spin / all enemies | 3 | | | Robo Tackle | Tackle enemy | 4 | | | Heal Beam | Restore all allies' HP (Some) | 3 | | | Uzzi Punch | Hit enemy w/ Multi-Punch | 12 | | | Area Bomb | Damage enemy w/ Meltbeam | 14 | | | Shock | Damage all enemies w/ Max Shock | 17 | |=======|==============|==================================|=====| | Frog | Slurp | Restore ally's HP (Some) | 1 | | | Slurp Cut | Snag and slash enemy | 2 | | | Water | Damage enemy w/ Water | 2 | | | Heal | Restore allies' HP (More) | 2 | | | Leap Slash | Leap-slash an enemy | 4 | | | Water 2 | Damage all enemies w/ Water | 8 | | | Cure 2 | Restore ally's HP (Full) | 5 | | | Frog Squash | Low HP = greater damage | 15 | |=======|==============|==================================|=====| | Ayla | Kiss | HP(Some) & status restored | 1 | | | Rollo Kick | Rollokick an enemy | 2 | | | Cat Attack | A savage cat attack | 3 | | | Rock Throw | Stone an enemy | 4 | | | Charm | Steal from enemy | 4 | | | Tail Spin | Damage enemies w/ Tailspin | 10 | | | Dino Tail | Low HP = greater damage | 15 | | | Triple Kick | Damage enemy w/ Triple Kick | 20 | |=======|==============|==================================|=====| | Magus | Lightning 2 | Damage enemies w/ Lightning | 8 | | | Ice 2 | Damage enemies w/ Ice | 8 | | | Fire 2 | Damage enemies w/ Fire | 8 | | | Dark Bomb | Damage enemies w/ Darkbomb | 8 | | | Magic Wall | Ups ally's Mag. def. | 8 | | | Dark Mist | Damage enemies w/ Darkmist | 10 | | | Black Hole | Power of Life/Death | 15 | | | Dark Matter | Black magic damage | 20 | \=============================================================/ -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%%%%%%% ==[11b] DOUBLE TECHS== %%%%%%%%%%%%%%%%%%%%%% /=========================================================================\ | Name | Desc | Who | Requires | MP | >=========================================================================< | Aura Whirl | Restore allies' HP (Some) | Crono | Cyclone | 2 | | | | Marle | Ice | 1 | |---------------|------------------------------|-------|--------------|-----| | Ice Sword | Ice Sword attack/single | Crono | Spincut | 1 | | | | Marle | Ice | 2 | |---------------|------------------------------|-------|--------------|-----| | Ice Sword 2 | Ice Sword attack/multiple | Crono | Confuse | 12 | | | | Marle | Ice 2 | 8 | |===============|==============================|=======|==============|=====| | Fire Whirl | Flame Whirl attack | Crono | Cyclone | 2 | | | | Lucca | Flame Toss | 1 | |---------------|------------------------------|-------|--------------|-----| | Fire Sword | Fire Sword attack/single | Crono | Spincut | 4 | | | | Lucca | Fire | 2 | |---------------|------------------------------|-------|--------------|-----| | Fire Sword 2 | Fire Sword attack/multiple | Crono | Confuse | 12 | | | | Lucca | Fire 2 | 8 | |===============|==============================|=======|==============|=====| | Rocket Roll | Rocket Roll multi-attack | Crono | Cyclone | 2 | | | | Robo | Laser Spin | 3 | |---------------|------------------------------|-------|--------------|-----| | Max Cyclone | Crono's Max Cyclone | Crono | Spincut | 4 | | | | Robo | Laser Spin | 3 | |---------------|------------------------------|-------|--------------|-----| | Super Volt | Super Volt attack | Crono | Lightning 2 | 8 | | | | Robo | Shock | 17 | |===============|==============================|=======|==============|=====| | X Strike | Attack enemy w/ X Strike | Crono | Slash | 2 | | | | Frog | Slurp Cut | 2 | |---------------|------------------------------|-------|--------------|-----| | Sword Stream | Attack enemy w/ Sword Stream | Crono | Spincut | 4 | | | | Frog | Water | 2 | |---------------|------------------------------|-------|--------------|-----| | Spire | Attack enemy w/ Spire | Crono | Lightning 2 | 8 | | | | Frog | Leap Slash | 4 | |===============|==============================|=======|==============|=====| | Drill Kick | Attack enemy w/ Drill Kick | Crono | Cyclone | 2 | | | | Ayla | Rollo Kick | 2 | |---------------|------------------------------|-------|--------------|-----| | Volt Bite | Attack enemy w/ Volt Bite | Crono | Lightning | 2 | | | | Ayla | Cat Attack | 3 | |---------------|------------------------------|-------|--------------|-----| | Falcon Hit | Attack enemy w/ Falcon Hit | Crono | Spincut | 4 | | | | Ayla | Rock Throw | 4 | |===============|==============================|=======|==============|=====| | Antipode | Attack enemy w/ Antipode | Marle | Ice | 2 | | | | Lucca | Fire | 2 | |---------------|------------------------------|-------|--------------|-----| | Antipode 2 | Attack enemy w/ Antipode 2 | Marle | Ice 2 | 8 | | | | Lucca | Fire 2 | 8 | |---------------|------------------------------|-------|--------------|-----| | Antipode 3 | Attack enemy w/ Antipode 3 | Marle | Ice 2 | 8 | | | | Lucca | Flare | 20 | |===============|==============================|=======|==============|=====| | Aura Beam | Restore allies' HP (Some) | Marle | Aura | 1 | | | | Robo | Cure Beam | 2 | |---------------|------------------------------|-------|--------------|-----| | Ice Tackle | Attack enemy w/ Glacier | Marle | Ice | 2 | | | | Robo | Robo Tackle | 4 | |---------------|------------------------------|-------|--------------|-----| | Cure Touch | Recovers allies' HP (Full) | Marle | Cure 2 | 5 | | | | Robo | Heal Beam | 3 | |===============|==============================|=======|==============|=====| | Ice Water | Attack enemies w/ Ice Water | Marle | Ice | 2 | | | | Frog | Water | 2 | |---------------|------------------------------|-------|--------------|-----| | Glacier | Massive Ice Attack | Marle | Ice 2 | 8 | | | | Frog | Water 2 | 8 | |---------------|------------------------------|-------|--------------|-----| | Double Cure | Restore allies' HP (Full) & | Marle | Cure 2 | 5 | | | status | Frog | Cure 2 | 5 | |===============|==============================|=======|==============|=====| | Twin Charm | Steal from enemy | Marle | Provoke | 1 | | | | Ayla | Charm | 4 | |---------------|------------------------------|-------|--------------|-----| | Ice Toss | Attack enemy w/ Ice Toss | Marle | Ice | 2 | | | | Ayla | Rock Throw | 4 | |---------------|------------------------------|-------|--------------|-----| | Cube Toss | Attack enemy w/ Cube Toss | Marle | Ice 2 | 8 | | | | Ayla | Rock Throw | 4 | |===============|==============================|=======|==============|=====| | Fire Punch | Burn enemies w/ Fire Punch | Lucca | Fire | 2 | | | | Robo | Rocket Punch | 1 | |---------------|------------------------------|-------|--------------|-----| | Fire Tackle | Burn enemy w/ Fire Tackle | Lucca | Fire 2 | 8 | | | | Robo | Robo Tackle | 4 | |---------------|------------------------------|-------|--------------|-----| | DoublevBomb | Robo's Max Bomb attack | Lucca | Mega Bomb | 15 | | | | Robo | Area Bomb | 14 | |===============|==============================|=======|==============|=====| | Red Pin | Burn enemy w/ Flame Slash | Lucca | Fire | 2 | | | | Frog | Leap Slash | 4 | |---------------|------------------------------|-------|--------------|-----| | Line Bomb | Bomb enemies on a line | Lucca | Mega Bomb | 15 | | | | Frog | Leap Slash | 4 | |---------------|------------------------------|-------|--------------|-----| | Frog Flare | Ult. 2x damage/multiple | Lucca | Flare | 20 | | | | Frog | Frog Squash | 15 | |===============|==============================|=======|==============|=====| | Flame Kick | Burn enemy w/ Flame Kick | Lucca | Fire | 2 | | | | Ayla | Rollo Kick | 2 | |---------------|------------------------------|-------|--------------|-----| | Fire Whirl | Burn enemy w/ Fire Whirl | Lucca | Fire 2 | 8 | | | | Ayla | Tail Spin | 10 | |---------------|------------------------------|-------|--------------|-----| | Blaze Kick | Burn enemy w/ Blaze Kick | Lucca | Fire 2 | 8 | | | | Ayla | Triple Kick | 20 | |===============|==============================|=======|==============|=====| | Blade Toss | Frog's Blade Toss | Robo | Laser Spin | 3 | | | | Frog | Slurp Cut | 2 | |---------------|------------------------------|-------|--------------|-----| | Bubble Snap | Robo's Bubble Snap | Robo | Robo Tackle | 4 | | | | Frog | Water | 2 | |---------------|------------------------------|-------|--------------|-----| | Cure Wave | Restore all allies' HP & | Robo | Heal Beam | 3 | | | status | Frog | Cure 2 | 5 | |===============|==============================|=======|==============|=====| | Boogie | Halts all enemies | Robo | Robo Tackle | 4 | | | | Ayla | Charm | 4 | |---------------|------------------------------|-------|--------------|-----| | Spin Kick* | Attack enemy w/ Spin Kick | Robo | Laser Spin | 3 | | | | Ayla | Rollo Kick | 2 | |---------------|------------------------------|-------|--------------|-----| | Beast Toss | Hurl an enemy! | Robo | Uzzi Punch | 12 | | | | Ayla | Rock Throw | 4 | |===============|==============================|=======|==============|=====| | Slurp Kiss | Restores all allies' HP & | Frog | Slurp | 1 | | | status | Ayla | Kiss | 1 | |---------------|------------------------------|-------|--------------|-----| | Bubble Hit | Attack enemy w/ Bubble Hit | Frog | Water | 2 | | | | Ayla | Rollo Kick | 2 | |---------------|------------------------------|-------|--------------|-----| | Drop Kick | Inferno Toss | Frog | Leap Slash | 4 | | | | Ayla | Triple Kick | 20 | \=========================================================================/ * Spin Kick (Robo/Ayla) is reported incorrectly in the game. The actual required tech and cost is displayed here. -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%%%%%%% ==[11c] TRIPLE TECHS== %%%%%%%%%%%%%%%%%%%%%% /=====================================================================\ | Name | Description | Who | Requires | MP | >=====================================================================< | Delta Force | Elemental damage/multiple | Crono | Lightning 2 | 8 | | | | Marle | Ice 2 | 8 | | | | Lucca | Fire 2 | 8 | |==============|============================|=======|=============|=====| | Arc Impulse | Attack w/ Ice Slash | Crono | Spincut | 4 | | | | Marle | Ice 2 | 8 | | | | Frog | Leap Slash | 4 | |==============|============================|=======|=============|=====| | Lifeline | Revive/restore allies once | Crono | Cyclone | 2 | | | | Marle | Life 2 | 15 | | | | Robo | Heal Beam | 3 | |==============|============================|=======|=============|=====| | Final Kick | Attack w/ Final Kick | Crono | Lightning 2 | 8 | | | | Marle | Ice 2 | 8 | | | | Ayla | Triple Kick | 20 | |==============|============================|=======|=============|=====| | Delta Storm | Elemental attack/multiple | Crono | Lightning 2 | 8 | | | | Lucca | Fire 2 | 8 | | | | Frog | Water 2 | 8 | |==============|============================|=======|=============|=====| | Fire Zone | Crono's Fire Zone | Crono | Spincut | 4 | | | | Lucca | Fire 2 | 8 | | | | Robo | Laser Spin | 3 | |==============|============================|=======|=============|=====| | Gatling Kick | Attack w/ Gatling Kick | Crono | Lightning 2 | 8 | | | | Lucca | Fire 2 | 8 | | | | Ayla | Triple Kick | 20 | |==============|============================|=======|=============|=====| | Triple Raid | Delta Attack | Crono | Slash | 2 | | | | Frog | Slurp Cut | 2 | | | | Robo | Robo Tackle | 4 | |==============|============================|=======|=============|=====| | 3-D Attack | Delta Attack | Crono | Slash | 2 | | | | Frog | Slurp Cut | 2 | | | | Ayla | Triple Kick | 20 | |==============|============================|=======|=============|=====| | Twister | Trio Whirl/multiple | Crono | Cyclone | 2 | | | | Robo | Laser Spin | 3 | | | | Ayla | Tail Spin | 10 | \=======================================================================/ -----------=====<*8*>=====----------- %%%%%%%%%%%%%%%%%%%%%%%%%%% ==[11d] TRIPLE ROCK TECHS== %%%%%%%%%%%%%%%%%%%%%%%%%%% /=====================================================================\ | Name | Description | Who | Requires | MP | >=====================================================================< | Dark Eternal | Ultimate Dark Bomb | Magus | Dark Matter | 20 | | Black Rock | | Marle | Ice 2 | 8 | | | | Lucca | Fire 2 | 8 | |==============|============================|=======|=============|=====| | Omega Flare | Ultimate Laser | Magus | Dark Bomb | 8 | | Blue Rock | | Robo | Laser Spin | 3 | | | | Lucca | Flare | 20 | |==============|============================|=======|=============|=====| | Grand Dream | Phys. Att. w/ NewMasamune | Frog | Frog Squash | 15 | | Gold Rock | | Marle | Life 2 | 15 | | | | Robo | Laser Spin | 3 | |==============|============================|=======|=============|=====| | Spin Strike | Damage w/ Whirl Jump Cut | Robo | Robo Tackle | 4 | | Silver Rock | | Frog | Leap Slash | 4 | | | | Ayla | Tail Spin | 15*| |==============|============================|=======|=============|=====| | Poyozo Dance | Damge w/ ? Magic and Chaos | Marle | Provoke | 1 | | White Rock | | Lucca | Hypno Wave | 1 | | | | Ayla | Tail Spin | 15*| \=====================================================================/ * Now, I can hear you complaining already. Tail Spin doesn't cost 15 magic points! I'm fully aware of that, but while you require Tail Spin to use the tech, it actually takes 15MP from Ayla. Just do the move yourself and watch! -----------=====<*8*>=====----------- _______________________________ --[11d.1] Tech Rock Locations-- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Tech Rocks are coloured rocks that when equipped on certain members, they'll unlock Triple Techs. There are five in total, and here are the locations: Black Rock - in Kajar's secret room. Blue Rock - a chest in the Giant's Claw. Gold Rock - after the Redemption sidequest, take Frog to the Denadoro mountains at the head of your group. Go to the screen where the Free Lancer is throwing rocks at you, and let one hit Frog. He'll catch it and it'll turn into the Gold Rock. Silver Rock - the Nu at the Laruba Ruins gives it to you. White Rock - a chest in the Black Omen. / =============================== \ < [12] Bestiary > \ =============================== / /==========================================================================\ | A [12a] | >==========================================================================< | Acid | 10 HP | 33 Experience | 1 Tech Points | 20 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: N/A |Charm: Barrier | |----------------------------------------------------------------------------| | Location: Factory Ruins (2300AD) | |============================================================================| | Alien | 1350 HP | 804 Experience | 8 Tech Points | 1100 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Shield |Charm: Magic Tab | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Alkaline | 9 HP | 45 Experience | 1 Tech Points | 40 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Factory Ruins (2300AD) | |============================================================================| | Amphibite | 100 HP | 66 Experience | 0 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: 2 Horns |Charm: N/A | |----------------------------------------------------------------------------| | Location: Hunting Range (65,000,000BC) | |============================================================================| | Anion | 152 HP | 72 Experience | 1 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: 2 Feathers |Charm: N/A | |----------------------------------------------------------------------------| | Location: Hunting Range (65,000,000BC) | |============================================================================| | Atropos XR | 6000 HP | 0 Experience | 0 Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Geno Dome (2300AD) | |============================================================================| | Avian Chaos | 45 HP | 4 Experience | 1 Tech Points | 18 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Tonic |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Forest (1000AD) | |============================================================================| | Avian Rex | 327 HP | 129 Experience | 3 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: Feather |Charm: N/A | |----------------------------------------------------------------------------| | Location: Dactyl's Nest, Tyrano Lair (65,000,000BC) | |============================================================================| | Azala | 2700 HP | N/A Experience | N/A Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Shield | |----------------------------------------------------------------------------| | Location: Tyrano Lair (65,000,000BC) | \==========================================================================/ /==========================================================================\ | B [12b] | >==========================================================================< | Bantam Imp | 250 HP | 222 Experience | 6 Tech Points | 550 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Alloy Blade | |----------------------------------------------------------------------------| | Location: Mt.Woe (12000BC) | |============================================================================| | Barghest | 450 HP | 376 Experience | 8 Tech Points | 400 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Shield | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Base | 88 HP | 377 Experience | 8 Tech Points | 650 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Northern Ruins (600AD) | |============================================================================| | Basher | 150 HP | 377 Experience | 8 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Blackbird (12000BC) | |============================================================================| | Beast | 830 HP | 204 Experience | 5 Tech Points | 450 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Mid Ether | |----------------------------------------------------------------------------| | Location: Terra Cave (12000BC) | |============================================================================| | Beetle | 12 HP | 3 Experience | 1 Tech Points | 15 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Forest (1000AD) | |============================================================================| | Bell Bird | 94 HP | 27 Experience | 2 Tech Points | 100 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Heal |Charm: Heal | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | |============================================================================| | Bit | 200 HP | N/A Experience | N/A Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Arris Dome (2300AD) | |============================================================================| | Black Tyrano | 10500 HP | 1800 Experience | 25 Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Magic Tab | |----------------------------------------------------------------------------| | Location: Tyrano Lair (65,000,000BC) | |============================================================================| | Blob | 1050 HP | 753 Experience | 0 Tech Points | 1250 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Barrier |Charm: Magic Ring | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Blue Beast | 5000 HP | 954 Experience | 22 Tech Points | 2600 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Fire |Win: N/A |Charm: Mermaid Cap | |----------------------------------------------------------------------------| | Location: Terra Cave (12000BC) | |============================================================================| | Blue Eaglet | 16 HP | 3 Experience | 1 Tech Points | 32 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Heal |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Forest (1000AD) | |============================================================================| | Blue Imp | 13 HP | 2 Experience | 1 Tech Points | 12 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Truce Canyon (600AD) | |============================================================================| | Blue Scout | 300 HP | 234 Experience | 8 Tech Points | 250 Gold | | |-----------------------------------------------------------| | |Weak: Ice/Water |Win: N/A |Charm: Shield | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Blue Shield | 24 HP | 11 Experience | 1 Tech Points | 45 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Tonic |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | |============================================================================| | Boss Orb | 850 HP | 0 Experience | 0 Tech Points | 750 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Bug | 89 HP | 26 Experience | 1 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Heal | |----------------------------------------------------------------------------| | Location: Arris Dome, Factory Ruins (2300AD) | |============================================================================| | Bugger | 100 HP | 18 Experience | 1 Tech Points | 45 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Arris Dome (2300AD) | |============================================================================| | Byte | 192 HP | 378 Experience | 8 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Blackbird (12000BC) | \==========================================================================/ /==========================================================================\ | C [12c] | >==========================================================================< | Cave Ape | 436 HP | 123 Experience | 3 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Fang |Charm: Fang | |----------------------------------------------------------------------------| | Location: Dactyl's Nest, Tyrano Lair (65,000,000BC) | |============================================================================| | Cave Bat | 108 HP | 28 Experience | 1 Tech Points | 40 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Revive | |----------------------------------------------------------------------------| | Location: Heckran Cave (1000AD) | |============================================================================| | Crater | 80 HP | 15 Experience | 1 Tech Points | 35 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Lab 16 (2300AD) | |============================================================================| | Croaker | 100 HP | 66 Experience | 0 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: 2 Fangs |Charm: N/A | |----------------------------------------------------------------------------| | Location: Hunting Range (65,000,000BC) | |============================================================================| | Cybot | 1800 HP | 728 Experience | 16 Tech Points | 750 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Power Meal |Charm: Hyper Ether | |----------------------------------------------------------------------------| | Location: Black Omen | \==========================================================================/ /==========================================================================\ | D [12d] | >==========================================================================< | Dalton | 3500 HP | 1000 Experience | 30 Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Power Meal | |----------------------------------------------------------------------------| | Location: Zeal Palace (12000BC) | |============================================================================| | Dalton Plus | 3500 HP | 3500 Experience | 22 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Power Meal | |----------------------------------------------------------------------------| | Location: Blackbird (12000BC) | |============================================================================| | Debugger | 120 HP | 24 Experience | 1 Tech Points | 600 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Factory Ruins (2300AD) | |============================================================================| | Debuggest | 1024 HP | 452 Experience | 8 Tech Points | 450 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: Shield |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Geno Dome (2300AD) | |============================================================================| | Deceased | 110 HP | 38 Experience | 2 Tech Points | 20 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Zenan Bridge (600AD) | |============================================================================| | Decedent | 67 HP | 12 Experience | 1 Tech Points | 90 Gold | | |-----------------------------------------------------------| | |Weak: Lightning/Fire |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD), Magus' Lair (600AD) | |============================================================================| | Defunct | 1450 HP | 518 Experience | 18 Tech Points | 500 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: Elixir |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Northern Ruins (600AD) | |============================================================================| | Departed | 1650 HP | 555 Experience | 18 Tech Points | 500 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Lapis |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Northern Ruins (600AD) | |============================================================================| | Diablos | 50 HP | 10 Experience | 1 Tech Points | 60 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cathedral (600AD) | |============================================================================| | Display | 1 HP | 0 Experience | 0 Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Geno Dome (2300AD) | |============================================================================| | Dragon Tank | 600 HP | 40 Experience | 5 Tech Points | 500 Gold | | (Body) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | |============================================================================| | Dragon Tank | 266 HP | N/A Experience | N/A Tech Points | 500 Gold | | (Body) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | |============================================================================| | Dragon Tank | 208 HP | N/A Experience | N/A Tech Points | 500 Gold | | (Wheel) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | \==========================================================================/ /==========================================================================\ | E [12e] | >==========================================================================< | Egder | 160 HP | 18 Experience | 1 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Magic/Shadow |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Sewer Access (2300AD) | |============================================================================| | Evil Weevil | 158 HP | 81 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: Feather |Charm: Dream Gun | |----------------------------------------------------------------------------| | Location: Reptite Lair (65,000,000BC) | \==========================================================================/ /==========================================================================\ | F [12f] | >==========================================================================< | Fat Hench | 180 HP | 93 Experience | 2 Tech Points | 200 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Lair (600AD) | |============================================================================| | Flea | 4120 HP | 500 Experience | 10 Tech Points | 1000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Flea Plus | 4000 HP | N/A Experience | N/A Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Flea Vest | |----------------------------------------------------------------------------| | Location: Ozzie's Fort (600AD) | |============================================================================| | Flunky | 170 HP | 127 Experience | 2 Tech Points | 170 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Lair (600AD) | |============================================================================| | Flyclops | 900 HP | 575 Experience | 10 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Gold Stud | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Fly Trap | 316 HP | 86 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Physical |Win: Petal |Charm: Dream Bow | |----------------------------------------------------------------------------| | Location: Reptite Lair (65,000,000BC) | |============================================================================| | Fossil Ape | 1800 HP | 533 Experience | 15 Tech Points | 450 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Lapis |Charm: Mega Elixir | |----------------------------------------------------------------------------| | Location: Giant's Claw (600AD) | |============================================================================| | Free Lancer | 110 HP | 39 Experience | 2 Tech Points | 125 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Barrier | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | \==========================================================================/ /==========================================================================\ | G [12g] | >==========================================================================< | Gargoyle | 260 HP | 216 Experience | 6 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Big Hand | |----------------------------------------------------------------------------| | Location: Mt. Woe (12000BC) | |============================================================================| | Gato | 76 HP | 10 Experience | 1 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Power Meal | |----------------------------------------------------------------------------| | Location: Millennial Fair (1000AD) | |============================================================================| | Giga Gaia | 9500 HP | 3000 Experience | 30 Tech Points | 3000 Gold | | (Body) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Mt. Woe (12000BC) | |============================================================================| | Giga Gaia | 900 HP | N/A Experience | N/A Tech Points | 3000 Gold | | (Arms) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Mt. Woe (12000BC) | |============================================================================| | Giga Mutant | 4950 HP | 1500 Experience | 80 Tech Points | 0 Gold | | (Bottom) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Hit Ring | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Giga Mutant | 5800 HP | 1500 Experience | 80 Tech Points | 0 Gold | | (Top) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Wall Ring | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Gigasaur | 2250 HP | 584 Experience | 15 Tech Points | 450 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Barrier |Charm: Ruby Armor | |----------------------------------------------------------------------------| | Location: Giant's Claw (600AD) | |============================================================================| | Gnasher | 90 HP | 8 Experience | 1 Tech Points | 70 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: Tonic |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cathedral (600AD), Guardia Castle (1000AD) | |============================================================================| | Gnawer | 210 HP | 26 Experience | 2 Tech Points | 300 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cursed Woods (600AD) | |============================================================================| | Goblin | 146 HP | 32 Experience | 2 Tech Points | 80 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | |============================================================================| | Gold Eaglet | 400 HP | 32 Experience | 2 Tech Points | 80 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Feather |Charm: Ether | |----------------------------------------------------------------------------| | Location: Forest Maze (65,000,000BC) | |============================================================================| | Golem | 7000 HP | 1000 Experience | 15 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Magic |Win: N/A |Charm: Magic Tab | |----------------------------------------------------------------------------| | Location: Zeal Palace (12000BC) | |============================================================================| | Golem Boss | 15000 HP | 2500 Experience | 40 Tech Points | 3000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Blackbird (12000BC) | |============================================================================| | Golem Twins | 7000 HP | 2000 Experience | 70 Tech Points | 4000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Goon | 2800 HP | 850 Experience | 15 Tech Points | 800 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Nova Armor | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Great Ozzie | 6000 HP | 7500 Experience | 80 Tech Points | 4000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Ozzie Pants | |----------------------------------------------------------------------------| | Location: Ozzie's Fort (600AD) | |============================================================================| | Green Imp | 21 HP | 4 Experience | 1 Tech Points | 24 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Tonic |Charm: Tonic | |----------------------------------------------------------------------------| | Location: Truce Canyon, Guardia Forest (600AD) | |============================================================================| | Gremlin | 110 HP | 51 Experience | 2 Tech Points | 70 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magic Cave (600AD) | |============================================================================| | Grimalkin | 120 HP | 114 Experience | 3 Tech Points | 180 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Groupie | 390 HP | 113 Experience | 2 Tech Points | 210 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Guard | 60 HP | 10 Experience | 1 Tech Points | 70 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | |============================================================================| | Guardian | 1200 HP | 300 Experience | 5 Tech Points | 1000 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Arris Dome (2300AD) | \==========================================================================/ /==========================================================================\ | H [12h] | >==========================================================================< | Heckran | 2100 HP | 250 Experience | 10 Tech Points | 1500 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Heckran Cave (1000AD) | |============================================================================| | Hench | 49 HP | 11 Experience | 1 Tech Points | 135 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cathedral (600AD), Heckran Cave, Medina Village (1000AD) | |============================================================================| | Hetake | 14 HP | 3 Experience | 1 Tech Points | 16 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Tonic |Charm: Tonic | |----------------------------------------------------------------------------| | Location: Guardia Forest (1000AD) | |============================================================================| | Hexapod | 1000 HP | 408 Experience | 15 Tech Points | 600 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Lapis |Charm: Barrier | |----------------------------------------------------------------------------| | Location: Sunken Desert (600AD) | \==========================================================================/ /==========================================================================\ | I [12i] | >==========================================================================< | Imp Ace | 54 HP | 11 Experience | 1 Tech Points | 45 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Truce Canyon (600AD) | |============================================================================| | Incognito | 110 HP | 378 Experience | 10 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Muscle Ring | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Ion | 152 HP | 72 Experience | 1 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: 2 Feathers |Charm: N/A | |----------------------------------------------------------------------------| | Location: Hunting Range (65,000,000BC) | \==========================================================================/ /==========================================================================\ | J [12j] | >==========================================================================< | Jinn | 450 HP | 303 Experience | 8 Tech Points | 400 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Lapis |Charm: Lapis | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Jinn Bottle | 97 HP | 34 Experience | 2 Tech Points | 50 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Shield | |----------------------------------------------------------------------------| | Location: Heckran Cave (1000AD) | |============================================================================| | Juggler | 450 HP | 128 Experience | 3 Tech Points | 220 Gold | | |-----------------------------------------------------------| | |Weak: Varies |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | \==========================================================================/ /==========================================================================\ | K [12k] | >==========================================================================< | Kilwala | 160 HP | 42 Experience | 8 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Petal |Charm: Petal | |----------------------------------------------------------------------------| | Location: Forest Maze, Mystic Mountains (65,000,000BC) | |============================================================================| | Krakker | 500 HP | 378 Experience | 8 Tech Points | 300 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Death Peak (2300AD) | \==========================================================================/ /==========================================================================\ | L [12l] | >==========================================================================< | Laser Guard | 400 HP | 346 Experience | 8 Tech Points | 120 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Geno Dome (2300AD) | |============================================================================| | Lasher | 666 HP | 365 Experience | 8 Tech Points | 850 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Lavos | 20000 HP | N/A Experience | N/A Tech Points | N/A Gold | | (Body) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos | 8000 HP | N/A Experience | N/A Tech Points | N/A Gold | | (Left Arm) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos | 12000 HP | N/A Experience | N/A Tech Points | N/A Gold | | (Right Arm) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos Core | 10000 HP | N/A Experience | N/A Tech Points | N/A Gold | | (Body) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos Core | 2000 HP | N/A Experience | N/A Tech Points | N/A Gold | | (Left Bit) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos Core | 30000 HP | N/A Experience | N/A Tech Points | N/A Gold | | (Right Bit) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos Shell | 10000 HP | N/A Experience | N/A Tech Points | N/A Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Tesseract | |============================================================================| | Lavos Spawn | 4000 HP | 747 Experience | 8 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Elixir |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Death Peak (2300AD) | |============================================================================| | Lavos Spawn | 10000 HP | 2450 Experience | 120 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Haste Helmet | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Leaper | 800 HP | 412 Experience | 10 Tech Points | 360 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: Shield |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Giant's Claw (600AD) | |============================================================================| | Lizardactyl | 1950 HP | 444 Experience | 100 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Red Mail | |----------------------------------------------------------------------------| | Location: Giant's Claw (600AD) | \==========================================================================/ /==========================================================================\ | M [12m] | >==========================================================================< | Macabre | 582 HP | 427 Experience | 6 Tech Points | 500 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: Ether |Charm: Full Ether | |----------------------------------------------------------------------------| | Location: Death Peak (2300AD) | |============================================================================| | Mad Bat | 18 HP | 75 Experience | 1 Tech Points | 75 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cathedral (600AD) | |============================================================================| | Mage | 480 HP | 300 Experience | 8 Tech Points | 550 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Lapis |Charm: Barrier | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Magus | 6666 HP | 3000 Experience | 50 Tech Points | 4000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Masamune |Win: Amulet |Charm: N/A | |----------------------------------------------------------------------------| | Location: North Cape (12000BC) | |============================================================================| | Magus | 6666 HP | 1500 Experience | 15 Tech Points | 3000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Masamune |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Mammon Machine | 18000 HP | N/A Experience | N/A Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Mega Elixir | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Man Eater | 250 HP | 253 Experience | 6 Tech Points | 750 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Pearl Edge | |----------------------------------------------------------------------------| | Location: Mt. Woe (12000BC) | |============================================================================| | Martello | 1245 HP | 554 Experience | 10 Tech Points | 400 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Hyper Ether | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Masa | 1000 HP | 400 Experience | 4 Tech Points | 600 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | |============================================================================| | Masa&Mune | 3600 HP | 500 Experience | 10 Tech Points | 1500 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Slash |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | |============================================================================| | Meat Eater | 75 HP | 10 Experience | 1 Tech Points | 60 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: Ether |Charm: N/A | |----------------------------------------------------------------------------| | Location: Lab 16 (2300AD) | |============================================================================| | Mega Mutant | 3850 HP | 900 Experience | 50 Tech Points | 0 Gold | | (Bottom) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Vigil Hat | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Mega Mutant | 4600 HP | 900 Experience | 50 Tech Points | 0 Gold | | (Top) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Megasaur | 830 HP | 247 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: Fang |Charm: Aeon Blade | |----------------------------------------------------------------------------| | Location: Reptite Lair (65,000,000BC) | |============================================================================| | Metal Mute | 1980 HP | 685 Experience | 16 Tech Points | 1100 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Power Meal | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Mohavor | 400 HP | 348 Experience | 15 Tech Points | 550 Gold | | |-----------------------------------------------------------| | |Weak: Shadow/Water |Win: N/A |Charm: Shield | |----------------------------------------------------------------------------| | Location: Sunken Desert (600AD) | |============================================================================| | Mother Brain | 5000 HP | 3000 Experience | 40 Tech Points | 3000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Blue Mail | |----------------------------------------------------------------------------| | Location: Geno Dome (2300AD) | |============================================================================| | Mud Imp | 1200 HP | 954 Experience | 22 Tech Points | 2600 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Speed Tab | |----------------------------------------------------------------------------| | Location: Terra Cave (12000BC) | |============================================================================| | Mune | 1000 HP | 400 Experience | 4 Tech Points | 600 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | |============================================================================| | Mutant | 300 HP | 22 Experience | 1 Tech Points | 30 Gold | | |-----------------------------------------------------------| | |Weak: Shadow |Win: N/A |Charm: Full Tonic | |----------------------------------------------------------------------------| | Location: Lab 16, Lab 32 (2300AD) | \==========================================================================/ /==========================================================================\ | N [12n] | >==========================================================================< | Naga-ette | 60 HP | 8 Experience | 1 Tech Points | 80 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cathedral (600AD), Guardia Castle (1000AD) | |============================================================================| | Nereid | 138 HP | 1 Experience | 1 Tech Points | 100 Gold | | |-----------------------------------------------------------| | |Weak: Lightning/Shadow |Win: N/A |Charm: Ether | |----------------------------------------------------------------------------| | Location: Sewer Access (2300AD) | |============================================================================| | Nizbel | 4200 HP | 500 Experience | 10 Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Lightning |Win: N/A |Charm: Third Eye | |----------------------------------------------------------------------------| | Location: Reptite Lair (65,000,000BC) | |============================================================================| | Nizbel II | 4200 HP | 880 Experience | 15 Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Lightning |Win: N/A |Charm: Third Eye | |----------------------------------------------------------------------------| | Location: Tyrano Lair (65,000,000BC) | |============================================================================| | Nu | 1234 HP | 248 Experience | 30 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: 3 Petals, 3 Fangs, 3 Feathers |Charm: Mop | |----------------------------------------------------------------------------| | Location: Hunting Range (65,000,000BC) | |============================================================================| | Nu | 1234 HP | 124 Experience | 15 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Magic Tab, Speed Tab |Charm: Mop | |----------------------------------------------------------------------------| | Location: Enhasa (12000BC) | |============================================================================| | Nu | 1234 HP | 124 Experience | 15 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Mop | |----------------------------------------------------------------------------| | Location: Cursed Woods (1000AD) | \==========================================================================/ /==========================================================================\ | O [12o] | >==========================================================================< | Octoblush | 80 HP | 28 Experience | 1 Tech Points | 35 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Heckran Cave (1000AD) | |============================================================================| | Octopod | 130 HP | 12 Experience | 1 Tech Points | 10 Gold | | |-----------------------------------------------------------| | |Weak: Lightning/Physical |Win: N/A |Charm: Mid Ether | |----------------------------------------------------------------------------| | Location: Lab 16 (2300AD) | |============================================================================| | Ogan | 146 HP | 32 Experience | 2 Tech Points | 80 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: N/A |Charm: Shield | |----------------------------------------------------------------------------| | Location: Denadoro Mts. (600AD) | |============================================================================| | Omnicrone | 218 HP | 22 Experience | 1 Tech Points | 55 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Ether |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD), Guardia Castle, Medina Village (1000AD) | |============================================================================| | Outlaw | 182 HP | 104 Experience | 3 Tech Points | 90 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Ozzie | 1000 HP | 30 Experience | 2 Tech Points | 100 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle, Zenan Bridge (600AD) | \==========================================================================/ /==========================================================================\ | P [12p] | >==========================================================================< | Pahoehoe | 250 HP | 210 Experience | 0 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Petal |Charm: Petal | |----------------------------------------------------------------------------| | Location: Dactyl Nest (65,000,000BC) | |============================================================================| | Panel | 1875 HP | 800 Experience | 12 Tech Points | 550 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Speed Tab | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Peeping Doom | 1 HP | 378 Experience | 10 Tech Points | 450 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Poly | 99 HP | 7 Experience | 2 Tech Points | 35 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Ether |Charm: N/A | |----------------------------------------------------------------------------| | Location: Truce Canyon (600AD) | |============================================================================| | Proto 2 | 128 HP | 96 Experience | 2 Tech Points | 50 Gold | | |-----------------------------------------------------------| | |Weak: Shadow |Win: Tonic |Charm: N/A | |----------------------------------------------------------------------------| | Location: Factory Ruins, Lab 32 (2300AD) | |============================================================================| | Proto 3 | 256 HP | 33 Experience | 1 Tech Points | 50 Gold | | |-----------------------------------------------------------| | |Weak: Shadow |Win: N/A |Charm: Full Tonic | |----------------------------------------------------------------------------| | Location: Factory Ruins (2300AD) | |============================================================================| | Proto 4 | 1024 HP | 477 Experience | 8 Tech Points | 800 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: Barrier |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Geno Dome (2300AD) | \==========================================================================/ /==========================================================================\ | R [12r] | >==========================================================================< | Rain Frog | 100 HP | 66 Experience | 0 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: 2 Fangs |Charm: N/A | |----------------------------------------------------------------------------| | Location: Hunting Range (65,000,000BC) | |============================================================================| | Rat | 45 HP | 18 Experience | 1 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Shadow |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Arris Dome, Sewer Access (2300AD) | |============================================================================| | Reaper | 1450 HP | 474 Experience | 18 Tech Points | 700 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: Elixir |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Northern Ruins (600AD) | |============================================================================| | Red Beast | 5000 HP | 954 Experience | 22 Tech Points | 2600 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Ice/Water |Win: N/A |Charm: Elixir | |----------------------------------------------------------------------------| | Location: Terra Cave (12000BC) | |============================================================================| | Red Eaglet | 400 HP | 69 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Feather |Charm: N/A | |----------------------------------------------------------------------------| | Location: Forest Maze (65,000,000BC) | |============================================================================| | Red Scout | 300 HP | 234 Experience | 9 Tech Points | 250 Gold | | |-----------------------------------------------------------| | |Weak: Fire/Shadow |Win: N/A |Charm: Barrier | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Reptile | 336 HP | 108 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Mid Tonic |Charm: Mid Tonic | |----------------------------------------------------------------------------| | Location: Tyrano Lair (65,000,000BC) | |============================================================================| | Reptite | 92 HP | 72 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: Petal |Charm: Magma Hand | |----------------------------------------------------------------------------| | Location: Mystic Mountain, Reptite Lair, Tyrano Lair (65,000,000BC) | |============================================================================| | Retinite | 4500 HP | N/A Experience | N/A Tech Points | 2000 Gold | | (Bottom) |-----------------------------------------------------------| | [Boss] |Weak: Ice/Water |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Sunken Desert (600AD) | |============================================================================| | Retinite | 500 HP | 2600 Experience | 100 Tech Points | 2000 Gold | | (Core) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Speed Tab | |----------------------------------------------------------------------------| | Location: Sunken Desert (600AD) | |============================================================================| | Retinite | 6000 HP | N/A Experience | N/A Tech Points | 2000 Gold | | (Top) |-----------------------------------------------------------| | [Boss] |Weak: Ice/Water |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Sunken Desert (600AD) | |============================================================================| | Roly | 24 HP | 3 Experience | 1 Tech Points | 25 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Tonic |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Forest, Truce Canyon (600AD) | |============================================================================| | Roly Bomber | 99 HP | 72 Experience | 3 Tech Points | 100 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Roly Poly | 50 HP | 31 Experience | 1 Tech Points | 50 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Heal |Charm: N/A | |----------------------------------------------------------------------------| | Location: Heckran Cave (1000AD) | |============================================================================| | Roly Rider | 30 HP | 5 Experience | 2 Tech Points | 40 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Forest. Truce Canyon (600AD) | |============================================================================| | R Series | 150 HP | 80 Experience | 1 Tech Points | 100 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Cyclone |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Factory Ruins (2300AD) | |============================================================================| | Rubble | 515 HP | 1000 Experience | 100 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Mid Ether |Charm: N/A | |----------------------------------------------------------------------------| | Location: Mt. Woe (12000BC), Giant's Claw (600AD) | |============================================================================| | Ruminator | 1500 HP | 422 Experience | 18 Tech Points | 400 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Runner | 196 HP | 48 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Horn |Charm: Horn | |----------------------------------------------------------------------------| | Location: Forest Maze, Mystic Mountain (65,000,000BC) | |============================================================================| | Rust Tyrano | 25000 HP | 3800 Experience | 40 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Red Mail | |----------------------------------------------------------------------------| | Location: Giant's Claw (600AD) | \==========================================================================/ /==========================================================================\ | S [12s] | >==========================================================================< | (Save Point) | 10 HP | 144 Experience | 2 Tech Points | 100 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Scouter | 300 HP | 250 Experience | 9 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: N/A |Charm: Lapis | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC) | |============================================================================| | Sentry | 1280 HP | 467 Experience | 8 Tech Points | 400 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: Hyper Ether |Charm: Hyper Ether | |----------------------------------------------------------------------------| | Location: Northern Ruins (600AD) | |============================================================================| | Shadow | 1 HP | 14 Experience | 1 Tech Points | 50 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD), Arris Dome, Lab 16, Lab 32 (2300AD) | |============================================================================| | Shist | 250 HP | 94 Experience | 3 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Petal |Charm: N/A | |----------------------------------------------------------------------------| | Location: Dactyl's Nest (65,000,000BC) | |============================================================================| | Shitake | 158 HP | 111 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: Petal |Charm: Petal | |----------------------------------------------------------------------------| | Location: Reptite Lair (65,000,000BC) | |============================================================================| | Sidekick | 1250 HP | 500 Experience | 100 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Sir Krawlie | 500 HP | 100 Experience | 5 Tech Points | 500 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: Shadow |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Sewer Access (2300AD) | |============================================================================| | Slash | 5200 HP | 500 Experience | 10 Tech Points | 1500 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Son of Sun | 3000 HP | 3800 Experience | 40 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Black Mail | |----------------------------------------------------------------------------| | Location: Sun Palace (2300AD) | |============================================================================| | Sorceror | 220 HP | 111 Experience | 3 Tech Points | 220 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Stone Imp | 300 HP | 126 Experience | 6 Tech Points | 300 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Mid Ether | |----------------------------------------------------------------------------| | Location: Mt. Woe (12000BC) | |============================================================================| | Super Slash | 4000 HP | 2000 Experience | 20 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Slasher 2 | |----------------------------------------------------------------------------| | Location: Ozzie's Fort (600AD) | |============================================================================| | Synchrite | 2250 HP | 755 Experience | 12 Tech Points | 900 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Gold Earring | |----------------------------------------------------------------------------| | Location: Black Omen | \==========================================================================/ /==========================================================================\ | T [12t] | >==========================================================================< | Tempurite | 88 HP | 32 Experience | 2 Tech Points | 45 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Heckran Cave (1000AD) | |============================================================================| | Terra Mutant | 20000 HP | 2000 Experience | 100 Tech Points | 0 Gold | | (Bottom) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Terra Mutant | 7860 HP | 2000 Experience | 100 Tech Points | 0 Gold | | (Top) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Muscle Ring | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Terrasaur | 1090 HP | 253 Experience | 4 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Lightning |Win: N/A |Charm: Lapis | |----------------------------------------------------------------------------| | Location: Tyrano Lair (65,000,000BC) | |============================================================================| | Thrasher | 666 HP | 250 Experience | 8 Tech Points | 250 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Ocean Palace (12000BC), Black Omen | |============================================================================| | T'pole | 150 HP | 26 Experience | 1 Tech Points | 30 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: Mid Tonic | |----------------------------------------------------------------------------| | Location: Cursed Woods (600AD) | |============================================================================| | Tubster | 1250 HP | 2150 Experience | 20 Tech Points | 800 Gold | | |-----------------------------------------------------------| | |Weak: Fire |Win: Elixir |Charm: Power Tab | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Turret | 700 HP | 1500 Experience | 50 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Blackbird (12000BC) | \==========================================================================/ /==========================================================================\ | V [12v] | >==========================================================================< | Vamp | 120 HP | 65 Experience | 2 Tech Points | 70 Gold | | |-----------------------------------------------------------| | |Weak: Magic |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Magus' Castle (600AD) | |============================================================================| | Volcano | 257 HP | 222 Experience | 7 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: Water |Win: N/A |Charm: Lapis | |----------------------------------------------------------------------------| | Location: Tyrano Lair (65,000,000BC) | \==========================================================================/ /==========================================================================\ | W [12w] | >==========================================================================< | Winged Ape | 450 HP | 123 Experience | 2 Tech Points | 0 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Fang |Charm: Ruby Vest | |----------------------------------------------------------------------------| | Location: Forest Maze, Reptite Lair (65,000,000BC) | \==========================================================================/ /==========================================================================\ | Y [12y] | >==========================================================================< | Yakra | 920 HP | 50 Experience | 5 Tech Points | 600 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Cathedral (600AD) | |============================================================================| | Yakra XIII | 18000 HP | 3500 Experience | 40 Tech Points | 2000 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: Mega Elixir |Charm: White Mail | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | |============================================================================| | Yodu De | 24 HP | 11 Experience | 1 Tech Points | 45 Gold | | |-----------------------------------------------------------| | |Weak: N/A |Win: Tonic |Charm: N/A | |----------------------------------------------------------------------------| | Location: Guardia Castle (1000AD) | \==========================================================================/ /==========================================================================\ | Z [12z] | >==========================================================================< | Zeal | 12000 HP | N/A Experience | N/A Tech Points | 0 Gold | | |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: Mega Elixir |Charm: Mega Elixir | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Zeal | 20000 HP | N/A Experience | N/A Tech Points | 0 Gold | | (Mask) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Mega Elixir | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Zeal | 5000 HP | N/A Experience | N/A Tech Points | 0 Gold | | (Left Hand) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Prism Helm | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Zeal | 5000 HP | N/A Experience | N/A Tech Points | 0 Gold | | (Right Hand) |-----------------------------------------------------------| | [Boss] |Weak: N/A |Win: N/A |Charm: Prism Dress | |----------------------------------------------------------------------------| | Location: Black Omen | |============================================================================| | Zombor | 800 HP | 350 Experience | 10 Tech Points | 1500 Gold | | (Bottom) |-----------------------------------------------------------| | [Boss] |Weak: Shadow/Water |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Zenan Bridge (600AD) | |============================================================================| | Zombor | 960 HP | 350 Experience | 10 Tech Points | 1500 Gold | | (Top) |-----------------------------------------------------------| | [Boss] |Weak: Shadow/Water |Win: N/A |Charm: N/A | |----------------------------------------------------------------------------| | Location: Zenan Bridge (600AD) | \==========================================================================/ / =============================== \ < [13] Endings > \ =============================== / One of my favourite things about Chrono Trigger is the multiple endings you can get. So, here they are in chronological order: *Programmers Room* There are two ways to get this ending, the second I'll mention later. When you first get to Lucca's sideshow, head straight for the right telepod without talking to anyone. Use it and you'll find yourself facing Lavos. You had best try this in New Game + or you won't stand a chance. Once you defeat Lavos, you end up at the End of Time. Everyone there represents a member of the Chrono Trigger production team, but remember, this isn't exactly like the End of Time in the game. You can walk through some of the walls so make sure to talk to everyone; some of it's really funny. *Bestiality Is Best Left Alone* Defeat Lavos via the telepod as soon as you get back from 600AD. As Marle walks around the Millennial Fair, people keep commenting on her costume. When you get back to Guardia Castle, the King says he's found a 400-year-old wedding video and it shows Frog marrying Queen Leene! It turns out that Marle is really a Frog!!!!! *The Chase* Defeat Lavos via the bucket when you first get to the End of Time. During the credits a Nu and a Ribbit are chasing each other around, performing various silly antics. above it. Not particularly funny but I still got it for novelty's sake. *Tata the Zero* Defeat Lavos AFTER Tata is mistaken for the hero but BEFORE you get the Hero Medal from him. The first scene shows Robo and Atropos in front of Leene Bell. The next scene shows Tata sitting on the throne with King Guardia & Leene standing around. Tata jumps off the throne and you see him running through Magus' Castle, only for him to find Crono, Marle, and Lucca laughing at him. *Life, Or Something Like It* Defeat Lavos after you get the Hero Medal from Tata, but before getting the Dreamstone from 65,000,000BC. During the credits, there are a number of clips of scenes with the various characters. Most are about scenes that you wouldn't see and characters you haven't met: Crono, Marle, and Lucca coming out of the closet in Medina; Kino & Ayla chasing Reptites; Magus at the cove with his three henchmen; King Guardia & Queen Leene; Frog in the Cursed Woods; and at the end, Robo running across the screen. *Scenes Of Life* Defeat Lavos after you get the Gate Key back, but before Frog joins your party. While the credits are rolling, various still characters are displayed alone or in groups around the credits. *Vengeance* Defeat Lavos after the Masamune is re-forged and Frog joins you, but before you fight Magus. During the credits you see scenes of Frog. He defeats each of Magus' fiends, and then goes after Magus himself. After the battle with Magus, you see Frog standing atop the statue above the gate to Magus' castle. *When Lizards Ruled The World* Defeat Lavos after you defeat Magus, but before beating Azala. The opening scene is repeated, except that Crono and his Mother are Reptites! When you go to the Millennial Fair, everyone there are Reptites as well, except for the Green Ambler, who is human. After the credits, Azala is alone on the screen and "THE END" drops on top of her. *Misunderstood* Defeat Lavos after you defeat Azala at the Tyrano Lair, but before you meet him in the Ocean Palace. During the credits, you see a scene of Frog approaching Magus' statue in the Cathedral and then a number of scenes with Magus, Schala, and Janus. *Holiday Snaps* Defeat Lavos after you see Schala open the door at Zeal Palace, but before charging the pendant in the Mammon Machine. "The End" will appear, followed by Lucca and Marle putting on a slideshow, making various comments about the men. Enter Crono and... well, you'll just have to see for yourself. This ending is a MUST! *Programmers Room Reprise* Defeat Lavos at the Underwater Palace to get it. (See first ending). *Resurrection* Defeat Lavos without resurrecting Crono. The scene begins at the End of Time with everyone passed out on the floor. When you talk to Gaspar, he tells everyone that the gate is closing and they have to leave. All the characters return to their respective eras, despite Marle's pleas to help her bring Crono back. Marle arrives at the Fair, walks in the Moonlight Parade by herself. She then sees the party members throughout the fair crowd. When she goes back to the north part of the fair, they are all there. The other characters go back for Crono, and Marle sees her father, who asks her to install the new bell he has made in her honour. She is carried off by the balloons while the credits roll. She lands near a tree like the one on Death Peak, and in the distance you can see Crono coming. Marle runs towards him and the screen fades to black. *A Curse Is Lifted* Defeat Lavos by going through the bucket after killing Magus and before resurrecting Crono. You end up at the Millennial Fair where the only character you see in the middle part of the square is Lucca. When you go into the north part of the fair, the other characters come out of the gate, except that Frog is now human and Lucca thinks he is quite a hunk! The other characters go back for Crono while Lucca & Marle go to see the king hang the bell. They then leave on Epoch when the king gets stuck. *Original* This is the ending you'll get if you follow the walkthrough. That is to say, resurrecting Crono, killing Magus and defeating Lavos through the Black Omen. A soldier wakes Crono up, saying he's to be executed today. When Crono arrives at Guardia Castle, Marle throws another hissy fit at King Guardia, but he reveals he knows the truth about what had been going on. If you let the Chancellor out of the chest after the "Rainbow Shell" incident, he will be there; otherwise, it will be Pierre, the lawyer. Several characters appear, such as Doan, King Guardia from 600AD and Kino, saying what the team members had done for them. Marle realizes that these characters are her ancestors and descendants. After the Moonlight Parade at the fair, all of the characters assemble at the north side of the fair grounds and leave.If you didn't crash Epoch into Lavos, then Crono's cat jumps into the time gate, followed by Crono's mother. If you got extra cats, they all jump in together. Crono, Lucca, and Marle take the Epoch to find them. Meanwhile, the king is stuck trying to hang the Nadia Bell. If you did crash Epoch into Lavos, then the gate closes after the team members leave. Marle, Lucca, and Crono talk to the King, who shows them the Nadia Bell. Marle ends up holding some balloons and starts to float away. Crono jumps on, and the two of them float away while the credits roll. *But... The Future Refused To Change* The most original of the extra endings, I really like this one. Instead of defeating Lavos, you have to lose to it. You'll see Lavos' rise in 1999AD and the destruction of the Command Centre in Truce. *Fuzzy Screen* Turn your SNES off; simple enough. What do you mean that doesn't count?! I'll count it if I damn well want t-- *gets slapped again* Oww! Stop hitting me! *cries* Please bear in mind that there may be minute differences in some of the endings you'll get and the ones described here, as there are several variables in effect like was Crono alive or dead, Magus alive or dead, did you free the Chancellor or not, did you destroy Epoch, how many cats did you have, etc. I've included as much as I could be really bothered with. Anything else and I'd have gone insane! / =============================== \ < [14] Mini Games > \ =============================== / Gambling: OK, Crono is underage but who cares, let him gamble away! You can bet on either the Steel Runner, the Green Ambler, Catalack or G. I. Jogger. If the competitor you bet on wins the race, you get 20 silver points! I swear blind there's a pattern to this but I can't for the life of me work it out. The man to the right of the circuit can be right but I wouldn't lend too much credence to what he says. Instead, I use the tried and tested approach. Cheat! Since I usually play this on an emulator (my cart is FAR too precious to ever actually be used!) I can use save states. When a race finishes, save it and then bet on anyone. Wait until the race finishes and if you were wrong, load up the save state and bet on the one who did win! Another good tactic is to bet on one runner and then walk slowly in front of all the other runners. When I say in front, I mean virtually on top of them. This will slow them down drastically, hopefully allowing the racer you bet on to go streaking clear of everyone else. This doesn't always work, but it's damn useful. It makes earning enough dough to get that Lode Sword a hell of a lot easier though even this method doesn't work 100% of the time. Test of Strength: Uhm, right. This is pretty much pointless. When you think you've backed up as far as you can, press A. If you win, you get a single, solitary silver point. Big whoop... Norstein Bekkler's House of Horrors: There are actually three games in here, each costing a different number of silver points. 10 Points - What you have to do is guess who's who from a choice of three people, inevitably called Vicks, Wedge, and Pierre. Enter the save state again. Once they've shuffled, save it and pick. If you get it wrong, load it back up and pick a different one. First time you win, you'll get a Poyozo Doll. Afterwards, you'll get two ounces of cat food. 40 Points - Copy the clone's movements. When you win, you get a clone of whoever just played it. Later, if you play with a person who already has a clone, you get 10 ounces of cat food instead. Note that the clones left arm is your right and vice versa. If you're really quick, you can use the save state trick here. Each time you play it, the sequence is different so just play the same game again and again until you either win by skill or memory. 80 Points - In this game, keep the monsters back and make sure to not roast the person above the fire. It's easy if you run from right to left since the blue light comes up every few cycles and you should be right next to it. First win will bag you a cat, the second will get you more cat food. Soda-Guzzling Contest: Press A as fast as you can to drink a can. Win and get 5 silver points. Owning a rapid-fire controller should increase your chances of success quite a bit methinks since you need to press A 54 times in seven seconds to win. Gato: Beat him up and win 15 silver points. Personally, I prefer fighting in Guardia Forest myself. Prehistoric Dance: You get to dance. Whoo... Cat Breeding: You see Crono's cat? You see the one you won in the 80-point game in the Tent of Horrors? Well, if you feed them, they will do the hoo-har- wiggly-thing and sprogs will appear! Just remember to win cat food regularly to keep the bowl full. You can collect eleven cats in total, the last one being purple. Bike Racing: In 2300AD, you can race across Lab 32 against Johnny, a cockroach with wheels. And legs. And a Mohawk. And shades and some natty threads... Square sure have one strange idea of the future! Anyway, here's some info on it. There's a nifty little item called the Race Log. You can find it if you walk into Lab 32 instead of racing across it. Once you've got that, talk to Johnny and a robot called Rx-xR will show up. He'll explain how the Race Log works and you get some new functions. You can change between two different race modes: mode one gives you turbos while mode two allows you to change perspective, zoom in and out and more importantly, get a far higher score. Why is that important? Well, more score equals more prizes! Scores like 111, 222, or 666 will get you either an Ether, a Mid Ether or a Full Tonic (except 777) 777 = 10 Mid Ethers 1300+ = 5 Mid Tonics 1500+ = 1 Power Tab 2000+ = 5 Ethers 2300+ = 5 Full Ethers The Power Tab is a one-off prize that comes on top of whatever prize you would normally win. The technique for Mode Two is fairly simple. When the race starts, rotate the screen 90 degrees anti-clockwise so that the bike and Johnny are coming towards you. This makes it far easier to see where to go to block off Johnny. As soon as you get in front of Johnny, keep bouncing off of the front of him, all the way along. Do this by coming at him from one side and when you bounce off his front, he'll go to the side you last came from so swing that way. Just keep following this pattern until you cross the line. With a bit of practice, this is a piece of cake so getting top prize shouldn't be difficult at all! / =============================== \ < [15] Mysterious Seals > \ =============================== / These things are so annoying early on in the game as they seem to be everywhere but you can't do anything about them since you don't actually know what they are! Of course, if you're looking at this, it's a fairly good guess that you do now, so without further ado, here's the list of where all the magic chests are: Forest Ruins Guardia Castle, 600AD/1000AD* Guardia Forest, 600AD/1000AD* Heckran Cave Magic Cave Northern Ruins, 600AD/Hero's Grave, 1000AD* Porre Elder's House, 600AD/1000AD* Truce Inn, 600AD/1000AD* The asterisk (*) signifies that these chests exist in two separate eras (600AD and 1,000AD). The contents of these chests are all upgradeable, excepting that of the Guardia Forest chest. To get the upgraded items, open the chests in 600AD but DON'T remove the contents. Instead, return to where they are, but in 1000AD this time. They should upgrade into better versions and you can then swipe the 600AD ones as well for resale purposes. Here's where the magic doors are; make sure to check them out since they've got some truly amazing stuff inside them: Arris Dome Bangor Dome Trann Dome / =============================== \ < [16] Spekkio > \ =============================== / This guy thinks he's the Master of War. Yeah, right! Here's the score on how to pimp-slap this guys arse back to humility: \========================================================/ | Forms | HP | Your Level | Set Won | Includes | /==========================================================================\ | Croaker | 400 | 1-5 | Refresher | Magic Tab + 5 Tonics | |===========|========|============|==========================================| | Kilwala | 800 | 6-19 | Special | Magic Tab + 5 Ethers | | | | | Refresher | | |===========|========|============|==========================================| | Goblin | 2,200 | 20-29 | Choice | Magic Tab + 5 Mid Ethers | |===========|========|============|==========================================| | Omnicrone | 4,800 | 30-39 | Healthy | Magic Tab + 5 Full Ethers | | | | | Choice | | |===========|========|============|==========================================| | Masa&Mune | 10,000 | 40-98 | Graceful | Magic, Speed and Power Tab | | | | | | + 10 Elixirs | |===========|========|============|==========================================| | Red Nu | 20,000 | ** (99) | Cheerful | 10 Magic, 10 Speed and 10 | | | | | | Power Tabs + 10 Mega Elixirs | \==========================================================================/ *Croaker* Cast elemental spells on him until he croaks. When I say elemental, I mean REAL elemental spells, not Robo's Laser Spin. *Kilwala* Another simple one; just pummel him with magic until he don't roll over and beg for the bone any more. Also, like the Croaker, don't use Robo since Laser Spin still does sod all damage. *Goblin* Now, this one can be tough if you're not at a high enough level. You want to be doing about 220 damage per attack. *Omnicrone* This one is a hell of a lot tougher. I expect you should have Protect and Haste, both of which you should use. Then, mix it up between attack and healing to knock him down to size. *Masa&Mune* Oh my, this one is a tough fight. Don't even think about taking him on until you've got the ultimate level techs for the characters you'll be using. I recommend Crono, Marle and Lucca with both Marle and Lucca equipped with Prism Dresses, i.e. I fought Spekkio AFTER doing the Black Omen. Expect Crono to die fairly easily, but Marle and Lucca will keep on standing so have them cast Antipode 3 again and again. If Crono is still on his feet, have him cast Luminaire. If you're not prepared, this fight is tough, but otherwise, it's a walk in the park. *Red Nu* By the time you get to level **, you should have every characters speed maxed out by Speed Tabs appropriated from the Panels in the Black Omen, several Prism Specs and Haste Helms. Trust me, you'll need all of these on the characters you intend to fight Spekkio's final form with. I'd also heavily recommend taking Frog and Lucca; you'll see why in just a moment. Now, Spekkio can use all of the ultimate level techs which means you get to see just how brilliant Luminaire is. An interesting fact is that while all physical hits miss, all magical ones will definitely hit, making a combination of the two will always hit as well on both sides. This is the key fact to winning this fight. Remember I said to use Lucca and Frog? Well, Frog Squash is physical, Flare is magical and Frog Flare is a combination. Got that part? Now, we all know that Frog Squash's damage increases as Frogs health lowers and what better thing could there be than Spekkio casting Hallation. If you can do an evil grin, I suggest applying it right now! If ever Frog dies, use a Revive on him, rather than a Life spell so he only has 50 health, to keep the power of Frog Flare up. You should only need to cast Frog Flare four times at the most to win this and whip in a veritable hoard of goodies, though as I said, Speed Tabs won't be of any use to you. Now, Spekkio wasn't that tough after all! My arse would make a better Master of War!!! / =============================== \ < [17] Frequently Asked Questions > \ =============================== / This section will currently be pre-empting the questions I may well be asked. Remember, if it's not in the walkthrough, or the FAQ, THEN you can email me and expect a response that doesn't consist of me typing profanities in caps and bold, rather impolitely requesting you insert various items into your body via the most nefarious of body cavities. ==Q. Do you have something against women? You seem to be constantly slagging off Marle and taking a few shots at Lucca as well!======================= A. Those are just my feeble attempts at humour. Now, let's focus on the actual Chrono Trigger stuff, mmkay? ==Q. Are there any ways to level quickly so I can get my characters to that oh so wonderful level of **?============================================= A. To explain this best, I'll just quote the email that Fyreseel so helpfully sent me, the main aim of which is to get Ayla's Bronze Fist: "Using Crono, Robo (of course), and Ayla (Again, of course), head to the Geno Dome. Be sure to equip the Gold Stud on Crono, set your cursors to memory, and then enter the dome. When you get inside, you're taken on the huge conveyor belt where you fight a ton of enemies. Set Crono to Luminaire, Robo to Heal Beam (Or whatever the name of his heal all is; I hate the guy and never use him, personally), and Ayla to whatever. Hold down a rapid fire A button and let the sparks fly! I was averaging a level every other time I went on the belt. When you get to the other side, take the path back out, and voila! Step outside and use a shelter, and you're ready to do it all over again. Even better if you're using ZSNES; just hold down the "tilde" (~) key for fast forward and hold down your rapid fire. I leveled her to level ** from 51 in about 30 minutes using the fast forward trick." ==Q. I thought the subquest where Gaspar says "One of you is close to someone who needs help... Find this person... fast." was about Lucca's mother, but you've listed it as a sidequest for Magus. Why?=========================== A. You can verify that I'm right in this listing by doing the following: 1) Complete the other six subquests, INCLUDING saving Lucca's mother. 2) Talk to Gaspar again; he'll still list that hint. 3) Complete the Black Omen. 4) Take the gate from inside Lavos and talk to Gaspar. He'll say, "That poor woman can finally rest, now that the Black Omen is gone. She's reverted back to a human..." ==Q. After you reactivate Robo in Fiona's Shrine, what is the "Entity" that the party discusses?========================================================== A. I've heard several theories on this including that the entity is Lavos (that one's just retarded though), that it's the player, that it's Schala and finally, that it's the planet. The last one of those is correct. How do I know this? In a webchat the creators of Chrono Trigger held a few years ago, they said that the actual text said that it was the planet, and that they had no idea why it was translated as the entity. Step forward Ted Woolsey... ==Q. You refer to Azala as female. How come?=================================== A. In past press releases, Square themselves have referred to Azala as a she, so I (amazingly enough) take that as to mean that Azala is female. ==Q. Could you show us these press releases?=================================== A. I was hoping you wouldn't ask that... No, unfortunately I can't, but that doesn't mean they aren't out there, somewhere. This is not something I've just made up, but if you really want to, just don't believe me. However, don't take that as an excuse to email me relentlessly about me being a liar or some crap like that! ==Q. You refer to Flea as a guy. Hunh?========================================= A. Well, Flea refers to himself as a guy AND, more importantly; in Chrono Cross, when you fight Flea in the Bend of Time, if you target him, it shows the male gender symbol, thus irrefutably proving that Flea is indeed a bloke and is hiding some tackle underneath that skirt! ==Q. WTF?! Flea has BREASTS!=================================================== A. So does my dad. And on weekends, my name is Gwendolyn. ==Q. What does the guy in the Programmers Room mean when he says "I can fix a broken map for 10,000,000GP." or something to that effect?================ A. It's just a joke. You can only carry 9,999,999GP in the game so it would be impossible to pay him anyway. ==Q. When I try to enter the code into the console in Arris Dome, nothing happens!================================================================== A. Are you using an emulator and a keyboard as your controller? If so, your keyboard will probably only allow two of those keys to work at any give time. You need to bind L, R and A to the same key and press that instead. Don't forget to unbind it when you're done! ==Q. When I enter the code to save Lucca's mother, it doesn't work!============ A. You'll kick yourself when you find out what you're doing wrong. I'll assume that you know the code is LARA right? When the dialogue comes up telling you to input the code, press X first to clear the dialogue window and THEN press L, A, R and finally A again. At each correct button press, you should hear a chime. Vóila! Two perfectly healthy legs! I'm led to believe that is the second most annoying question FAQqer's are repeatedly asked... ==Q. Aargh! All I can see is some smoke/clouds! HELP!!!!!====================== A. ... and this is alledgedly the worst. What's going on is you do not have transparency settings enabled on your emulator. If you cannot set these, you can simply remove the smoke layer, but that does also remove text. Have fun jumping about between them! ==Q. How do I remove layers in my emulator?==================================== A. That's not my job to tell you. Read the documentation that came with the emulator. If that doesn't help, see if they've got a website or help forum you can ask on. If none of these work/are possible, then you're screwed matey. Go out and buy the bloody game you scrounging git! ==Q. But I'm European! It was never released over here!======================== A. Quit yer whinin'! I had exactly the same problems but then I imported a cart and a US SNES. It wasn't actually worth it since I don't dare risk my beloved cart but mweh, you can try and get it that way over eBay. ==Q. Will Chrono Trigger ever be released in Europe?=========================== A. Well, Square Europe seem pretty ineffectual on porting games over. Look at how long it took them to do FFX! Chances are it may NEVER get over here, which will be a crying shame since it's one of their very best games. The main reason they don't do so is that since it isn't a Final Fantasy game, it's projected sales income in Europe is far too low for them to afford producing a specially tailored version for us. Still, as long as I have my imported cart! *huggles* *snaps it* *has a heart attack* *dies* ==Q. Are you alright?========================================================== A. ... *the Last Post is played on bugles in the background* ==Q. What's it like on the other side?========================================= A. I'm dead, stop asking questions. Us dead folks aren't allowed to talk to you living people =P / =============================== \ < [18] Thanks > \ =============================== / This list is gonna be pretty short methinks =P My Brother - for introducing me into the world of emulators six years ago, in the form of VGB, a Gameboy emulator. He then got hold of Snes9X and found a game called Chrono Trigger... DJellybean - for clueing me in for the basics of FAQ presentation. DMorgan - for doing that rather excellent map of the Tyrano Lair warp room. Credit where credit's due; I HAD to mention it in this FAQ. Phoenix 1911 - for the statistics section in his FAQ giving me a few good ideas. I gave up doing a complete list like he did mainly because the maths was too hard =P Also, I stole the copyright stuff from him coz' it sounded all professional and stuff XD Fyreseel - for the level-up trick in the Geno Dome; I'd clean forgotten about it. GameFAQS - for hosting this FAQ. / =============================== \ < [19] Legal Stuff > \ =============================== / This unofficial document is protected by the international Copyright law. All content within is created and owned by Peter Carter. Absolutely no profit must be made from this work; it may not be reproduced, in part or in whole, and/or altered in any way or under any circumstances without the prior consent from the author, except for personal and private use. All copyrights and trademarks contained within are owned by their respective holders. No copyright infringement was intended during the creation of this document. Copyright 2005-2009 Peter Carter. / =============================== \ < [20] Next Version > \ =============================== / Possibly a small section on the DS remake, or nothing at all. / =============================== \ < [21] Working On... > \ =============================== / Fallout 1. / =============================== \ < [22] Goodbye! > \ =============================== / And that's all for now folks!