######## ######## ######## ######## ######## # # # # # # # # # # # # # # # # # # # # # # ######## ####### ######## ######## # ######## # # # # # # # # # # # # # # # # # # # # ######## # # ######## # # # # # ######## ####### ####### ######## ######## ######## # # # # # # # # # # # # # # # # # # ####### ####### # ####### ######## # # # # # # # # # # # # # # # # ######## # # ######## # # ######## ######## # # # # # # # # ######## Version 1.5 ________________________________________________________________________ | FAQ/Walkthrough | | Written By Draco Knight (David Martin) | | (FireFalcon12@aol.com) | | Last Updated 8/ /01 | | Copyright Draco Knight | |______________________________________________________________________| ------------------------------------------------------------------------ TABLE OF CONTENTS --------------------- 1.) INTRODUCTION 2.) VERSION UPDATES 3.) HINTS AND TIPS 4.) CHRACTER PROFILES 5.1) SECTION ONE: PROLOUGE TO SPAR 5.2) SECTION TWO: CARNIVAL TO INFINITY 6.) Q&A 7.) WEAPONS 8.) RECIPIES 9.) SIDE QUESTS 10.) TOWN DESCRIPTIONS 11.) END ------------------------------------------------------------------------ 1.) INTRODUCTION -------------------- Breath Of Fire 2 is an extraordinary game that can keep you busy for dozons of hours on in. Not only can you build three types of towns with two different endings but the reply value is exceptionally good as you can choose different options, change your dialoge answers to get different responses that could open new info to the game you did not know existed. My ultimate goal for this FAQ is or it to be one of the most informational on the web. This game may be five years old but it is one of my all time favorites and can still compete in some of today's newer RPG's. This FAQ is only at Gamefaqs.com right now so check there to find it. I hope you enjoy this FAQ, as well as the game itself. ------------------------------------------------------------------------ 2.) VERSION INFORMATION --------------------------- 7/6/01 Version 1.0 Finished the walkthrough and put a few more questions up at the Q&A section. As all sections are finished this may very well be the last update. 6/19/01 Version .9 My BoF2 walkthrough goes online! Walkthrough is 95% complete, and everything else is 100% complete. Next version will contain 100% walkthrough. ------------------------------------------------------------------------ 3.) HINTS AND TIPS --------------------- - You should always save your game whenever you are about to face a boss of any skill level or when Ryu and crew are about to enter a long and tedious dungeon. I mean hey, ya never know when a little sibling is going to barge in your room and turn your system off. Plus there's always the chance of it crashing. The save spots are listed below: Dragon Statues Saint Eva Churches - Whenever you obtain weapons, helmets, or armor you should immediately equip it and sell or put your old weapons, helmets, or armor in the bank. - In Bof2 you will encounter an enormous amount of enemies, ranging from Gongheads to K. Sludges. This being said you should always be prepared for enemies by looking at the green gremlin on the menu. Green Gremlin has four stages, they are; super active, active, semi active, and asleep. - Take full advantage of the banks that you find throughout Bof2. If you happen to lose a battle, the total cash supply you have would be divided by 1/3, so use the banks! - You should always put your strongest character in the front of the group as far as defense goes. Here is an example: Position: Defense Ranks: 1 = Rand 1 3 2 = Ryu 2 3 = Katt 4 4 = Nina As you can see Rand is the strongest as far as defense. Ryu is above average while Katt is mediocre. Of course, Nina is dead last, but has great attack magic. Remember, use good strategy and you'll go far! - Make sure to recruit many useful residents to Township because many can provide very useful services such as opening up shops in which you can buy items. Make smart decisions! - In the beginning of the game, while you are looking for Suzy, you will most likely be short on cash. Therefore you should take full advantage of Bow's field ability, which is hunt. When you kill a pig or deer, there's a good chance it will be a roast. And roasts sell for 200 Z, which is a nice chunk of change! - Before a battle situation occurs, always make sure you have essential items such as LifePl's or Wfruits. And never forget to save your game before crucial parts in the game. - Whenever a character says something in red it is important and should be remembered. ------------------------------------------------------------------------ 4.) CHARACTER PROFILES ------------------------- Name: Hero/Ryu Weapon: Sword Occupation: Ranger Top 3 Spells: Anfini, G. Dragon, and one of the other 3 dragons. Rank: A- Battle Ability: Guts. Restores some of Ryu's HP, but rate of success depends on how often you use it. The less you use it the more HP it will restore. Field Ability: Fish. Ryu can fish for fish and also fish for treasure chests that contain valuable items and hit the action button. Notable Shaman Combo: None, Ryu cannot bond with the shamans because he is a Dragon Clan member. Description: Ryu is an above average character in everything except AP capacity. But that does not matter as his dragon spells drain all of that anyway. As a lad Ryu lost his mother and strangely his town all forgot him one day after he took a nap under a dragon in which his sister, Yua suggested. Plus, his father, Ganer, and Yua also disappeared when Ryu returned. When he stayed at the church alone and scared that night he met a free sprit thief named... Name: Bow Weapon: Bow Occupation: Ranger/ Thief Top 3 Spells: CureX, RenewX, and Cure3 Rank: B- Battle Ability: Shot. With shot you either kill the enemy or you take 1 HP off them. Field Ability: Hunt. Use Bow to hunt animals with his bow. You can do this by entering the grass patches on the overworld map. Notable Shaman Combo: Devil + Wind Description: Bow is a good character that has an impressive amount of AP. Bow does not have a very high attack rate though. You can change that by giving him fifty Pwrfood, though. He has known Ryu for ten long years where they have experienced much together, and it would be appropriate to call Bow Ryu's best friend. Bow would accurately be described as a ladies man. Bow, also, will be the first of the two healers to join the group. The second is... Name: Rand Weapon: Knuckles Occupation: Coliseum Worker/ Former Farmer Top 3 Spells: Cure3, 8.0, Missile (learn from Barbose) Rank: B+ Battle Ability: Wake. Attempts to hit a downed party member to revive him/her for 1 HP. Only useful in the first five minuets you get him. Field Ability. Roll. He rolls making the trip to destinations shorter. If you run into something while doing this you will have a 49/51 percent chance of battle. Notable Shaman Combos: Earth + Fire/Water Description: Rand is an extraordinary character that is a worth addition to your healing arsenal. He has an insane amount of HP. Rand's defense is high and strength is high, but his strength does not fully go to his offense. Rand is a simple 9'0 foot ex. farmer who was born in Farmtown. Rand wanted more from life so he headed to Coursair where he worked at Coliseum and met the ambitious... Name: Katt Weapon: Staff Occupation: Gladiator Top 3 Spells: Bolt X, Fireball, Hail Rank: A- Battle Ability: Dare. This brilliant cat woman dares people to hit her. But with her low defense she often gets massive amounts of damage during this. Field Ability: Hunt. Same as Bow, except with a staff. Notable Shaman Combos: Devil + Fire/Water Description: Katt is the best physical attacker in Bof2. Plus, only Bleu matches her agility and speed. The low points are her below average HP and horribly low AP. In fact the lowest of any character. She learns the best spells in the game but does not have the AP to use them until around level 40 and shamanized. Katt is a gladiator who likes to keep to herself, but Katt will eventually warm up to Ryu and his friends. During the "hunt for Patty" Katt and Ryu will encounter... Name: Nina Weapon: Ring Occupation: Student at M. School Top 3 Spells: BoltX, Hail, Fireball Rank: B- with a smile :) Battle Ability: Will. Recovers AP usually around 16 or so. Field Ability: Call. She will call the great bird for flight transportation across the world. Notable Shaman Combos: Holy + Wind Description: Nina's a an excellent magician. But I can't say the same for her defense, offense, and HP. She has the lowest HP of any character. But she still has some great spells that make her an attacker with magic. Nina was banished from Windia as a princess because of her black wings. Nina is probably the most caring and considerate of the group. Windia is also where you meet the fool monkey... Name: Sten Weapon: Dagger Occupation: Magician/ Former General Top 3 spells: Missile, Fireball, and Flame Rank: C+ Battle Ability: R.i.P. Sten literally "plays possum" so the enemy will thinks he's dead. Although if he is hit, Sten takes 1.5 times more damage then usual. Field Ability: Extend. Sten uses his arms to pull the party across short distances. Notable Shaman Combos: Wind + Fire Description: I have one word for Sten, AVERAGE. He is average in anything and everything under the sun. If you want him to be a good attacker you'll have to dump lots of Pwrfood into him. Sten ran away from a great Highlander battle when he was a general and never returned again. He meets Ryu and the gang in Windia where he attempts to make Ryu disappear. Like Bow he is in love with any women that crosses his path. Sten has great luck, but nothing compared to... Name: Jean Weapon: Dagger Occupation: Prince. Perhaps a cook and painter? Top 3 spells: Renew, Death, Angel Rank: D Battle Ability: Jab. Jean hits all enemies for a hilarious amount of non-damage. Field Ability: Hop. Jean transforms into a frog and hops across the land. Notable Shaman Combos: Earth + Water Description: Jean is a horrible character plain and simple. His Jab ability is just plain shit. The only thing he shines at is luck, which is very high. Jean is the Prince of SimaFort. His Shaman form is acceptable though. The only thing he is useful for is getting the second set of dragon powers. He is the worst character thanks to... Name: Spar Weapon: Whip Occupation: Tree Top 3 spells: Def-upX, Freeze, Exit/Warp Ranks: C- Battle Ability: Nature: Spar will call out to the nature in different areas and nature will help in several different ways. Field Ability: Walk. Spar walks through the forest. Notable Shaman Combos: Water + Earth Description: Spar is a bearable character. He is a status magician with spells like, Def-up and Agil-up. He has lots of HP and AP like a real tree. But he could have better offense, defense, and strength. Spar is the carnival's main attraction but the manager would have killed him if Ryu and company had not come along. He had the ability to leave but was looking for someone to come save him or something. I like Spar. Name: Bleu Weapon: Ring Occupation: Magician Top 3 Spells: BoltX, Hail, Fireball Rank: A+ Battle Ability: Shed. Bleu uses Shed to restore all HP. Field Ability: Hunt. Bleu can hunt like Bow, but she burns everything to charcoal. Notable Shaman Combos: None, Bleu cannot bond with the shamans. Description: Bleu is the so-called " hidden character" in Bof2. You obtain her at level 35 where she has already has a huge arsenal of spells. She is the only character that continues to obtain more experience all the way to level 100! Visit the Side Quests section to find out how to obtain her. Now, on to the walkthrough! ------------------------------------------------------------------------ 5.) WALKTHROUGH ------------------- SECTION ONE: PROLOUGE TO SPAR Location: Gate/Cave Party: Ryu, Bow Level: 1 Enemies: Beak Items: TreePl, Herb You start out with the picture in black and white (don't worry that will change). Ganer, you're dad, is searching for you're sister Yua. Ganer will call you so exit you're room (don't forget to get the TreePole from Ryu's shelf). Proceed down the stairs to Ganer. He tells you that Yua has disappeared again. Ganer then asks: "Ryu, please go find Yua" Yes No Choose yes. Exit the church to find two women talking. Speak to the one on the right. She'll tell you Yua plays at the back mountain. Therefore go to the north and you will find a bush. Press A and proceed to the forest. Continue further and the color will be inserted! You find Yua next to a dragon's skull and kaboom! Boss: Beak HP: 50 Obatin: 5 exp. and 5 coins Party: Ryu Difficulty***(3)/**********(10) Est. Battle time: 20 seconds Strategy: Continue to attack until you're HP reaches four, then Ganer saves you with S. Boom. Watch the cinema. Ganer will now state: "If I had more strength things would have been different..." Right! Not True! I'll leave this one up to you. Ganer and Yua then depart, but Yua comes back and says, "You might have a dream about mom too!" So either take a nap or return to the village, it's up to you. When you return no one in the village recognizes Ryu! Head to the church to find father Hulk (What happened to father Ganer!) who tells you that you're welcome to stay. Ryu wakes up to find a young thief stealing a candle. You'll have a short conversation about moving to a bigger town where you can steal. The thief, Bow, then asks you, "Are you going to stay here?" Yes No Pick Yes because Bow will join you anyway. Bow joined the group! Next, sneak out of the village by exiting through the gate a man was guarding during the day. You will find it raining so take shelter in the northwest cave. When you enter it's pitch black, so Bow uses the candle he stole. Now you're set! You soon find yourself following a tail that soon leads to a monster, Barubary! Boss: Barubary HP:???? Obtain: N/A Party: Ryu Difficulty*********(10)/**********(10) Est. battle time: 3 seconds Strategy: None, Barubary's impossible to beat. Just let him kill you. Like I said before, there's no way in hell you can defeat him. After he kills you the introduction begins: It was like waking from a long dream... But, now his father and sister have disappeared and no one recognizes him... He dreamt of a horrifying demon who ripped his heart and body apart... But it remains just a dream. Yet, the vision remains strong. Deep Within the corners of his mind, he hears it calling. A different world... A world of silence... A world of darkness... He moves toward it, feeling both fear and exhilaration. He succumbs and the darkness welcomes him. "You are the one!" The demon screeches. Reaching deep within his own heart, he realizes that it is true. Then, in that moment, reality washes away and the dream begins to take shape... Location: Hometown Party: Ryu, Bow Level: 1 Enemies: E. Sludges, Leeches, Gongheads Items: LifePL Ten years later...(you're still at level 1!) You start off asking the elder to provide you with work. He finally agrees and the work is to find a pet! Bow refuses this until he meets the pet's owner, Mina. So once again you're off, just don't forget the LifePl from the shelf in the elder's room because it's expensive to buy. Exit the Rangers' Guild to Hometown. You can rest in you're room or pay 10 coins for the Inn per night. I would recommend you stay away from the Armory for a while, as you'll not have the money. Hometown Armory BronzeSD 250 Z FalseBW 300 Z SuedeAR 300 Z SaladBwl 60 Z SteelAR 120 Z Also I recommend that you buy a few herbs at the item shop. Hometown Item Shop Herb x1 8 Z Antdt x1 12 Z LifePl x1 500 Z Smokex1 100 Z Wormx2 4 Z Shrimpx1 20 Z Urchinx1 10 Z Stickrodx1 300 Z At the easternmost part of the town is a Dragon Statue that will save your journey (game). Now exit the town and level up in the fields to around level 5 or so. Try to go for the Gongheads because per one of those equals eight experience points. Now that you've level'd up a bit, go southest of Township to... Location: Mt. Fubi Party: Ryu, Bow Level: 5 and up Enemies: Gongheads, Widows, Leeches, Corpses, S.Goblins Items: HelpBL Go a little northwest in the mountain to an opening where there is a healing fountain. You should level up here to around 6 or so. Watch out for the widows for they have some pretty nasty poison attacks, so use Bow's CurePsn. Now proceed through the mountain until you come across... Boss: Palo, Peach, and Puti (Harpy Sisters) HP: around 60 each Obtain: 150 exp. and 27 coins Party: Ryu and Bow Difficulty: *****(5)/ **********(10) Est. battle time: 5 to 7 minuets Strategy: First, they will start arguing over Ryu by attacking each other at 10 HP each. Now have Bow cast Def-Up on Ryu because he is the one they will continue to attack. Next, just pound away on them with physical attacks and use Bow's Cure1 on Ryu. Try killing them in this order to make it easier: Palo, Peach, Puti. After defeating the sisters proceed through the mountain until you come across a rock. Move it out of the way and you'll see a little humorus scene. Go once again in the mountain, collect the treasures, until you meet Azursa who's a hunter. You can proceed out by going south and then west. Once out of the mountain go to the run down house on the map. Enter to find pests everywhere! You'll then engage in battle with six pests. Not hard, one attack kills one pest. After killing them the mother ship comes to rescue them! Boss: Roach HP: 140 Obtain: 64 exp. and 12 coins Party: Ryu, Bow Difficulty: ***(3)/**********(10) Est. battle time: 3 minutes Strategy: Not hard at all, just continue to hit him around five times or so and the disgusting bug will be out of you're way. Also he may resurrect after you kill him once for a few more rounds of battle. Niro, the owner of the house, asks if you're hungery. It seems he's having pig. Bow asks to examine the collar and discovers the pig is actually Suzy! Take Suzy back to Hometown. You find out Mina is returning to Windia. Then the super generous Elder rewards you with 500 coins! Great job! Exit the Ranger Guild and Bow will ask, "Lets get some rest." Yes No Choose yes to go rest. There will be a scene while Ryu is sleeping. A man named Kilgore comes in with more work! It's a proposition to go take back an item called [The Magic Hood] from a man named Trout who stole it. Bow accepts, without waking up Ryu. Location: Hometown (night) Party: Ryu Level: 6 and up Enemies: none Items: none Ryu wakes up to find that his pal Bow is charged of unarmed robbery! Walk around town and talk to some locals. After a while you'll come across a batwomen. Ignore her and go to Kilgore's mansion. Talk to him and he'll tell you that it's his fault Bow is in trouble and asks you to protect him. Go back to your room and Bow will be in there. He will ask you if you believe that he stole [The Magic Hood] so naturally pick no. Bow will then tell you his side of the story and how the batwomen is the real thief. Just then a solider will knock on your door. Bow cunningly hides in a trashcan while the Soldier interrogates Ryu. After the soldier departs, Bow has the idea that Ryu should take him to the hideout, until Ryu can prove his innocence. Exit the house and talk to the soldier to the south he'll ask you something like, "What are you holding?" Trash Comic Books Bow Whichever one you choose he'll allow you to pass. (Note: Bow will not be capable of battle during this time). You know the route, so enter Mt. Fubi and proceed to the hideout. Bow will explain everything to Niro, but Niro will only cooperate if you provide him with food and construction labor while Ryu tries to prove Bow's innocence. Niro suggests going to Coursiar to question the townsfolk there. So it looks like you're off to... Location: Coursiar Party: Ryu Level: 6 and up Enemies: Devilkids, Biruburus, Eatermens. Items: Smoke, Herb, Bum's sCL On the road to Coursiar, the enemies can be extremely tough. So make sure to be at least at level 7 and have Ryu's Cure1 spell because it is very useful. Coursiar is due north of the bridge, which is northeast of Mt. Fubi. When you arrive you will find an inn, so heal up there if you've had a though time getting here. Also I HIGHLY recommend you purchase a RangerCL that raises Ryu's defense by six units. (Reminder: * indicates suggested equipped armor/weapons/shields.) Coursiar's Armory HexedSt 250 Z BronzeSD* 250 Z LeotrdCL 320 Z SuedeAR 300 Z RangerCL* 510 Z SaladBwl 60 Z BronzeHT* 390 Z SteelAR * 120 Z Coursiar's Item Shop Herbx1 8 Z HelpBLx1 50 Z WFruitx1 200 Z Antdtx1 12 Z Vtmnx1 200 Z TearDrx1 100 Z LifePlx1 500 Z Smokex1 100 Z Next, wait until night and visit the Pub to the east of Coursiar. You will meet a huge armadillo man named Rand. He tells you the tickets are sold out. But you can still compete if you compete in Baba's (a combatants) place. So now head to TagWoods where he is said to dwell. Location: Tagwoods Party: Ryu Level: 7 and up Enemies: BugBears, Docadens, and Harpys Items: 100 coins, Herb, Gold, Smoke This place can be hard but it is also very efficient to level up here. I should note there are some worthwhile treasures here as well. First go to the logtower northwest, climb up it and the trolley will take you north. Exit this tower and head east to the next log tower that takes you east. Finally exit this tower and proceed west and then south to a little miniature maze where at the end lies... Boss: Baba HP: 180 Obtain: 150 exp. and 100 coins Difficulty *****(5)/*********** (10) Party: Ryu Est. battle time: 5 minuets or less Strategy: Not to terribly hard if you've got the RangerCL and The BronzeHT. Continue to pound away at him until your hp decreases to around 25 or so, because on occasion he feels the need to strike twice. After 4 or 5 regular hits and a special he'll be all washed up. After you defeat him, Baba admits to being weak so he tells you to take his place. Following that he gives you his axe! So head out of Tagwoods collecting any treasures you may have missed and return back to good ol' Coursiar. Location: Coursiar/ Coliseum Party: Ryu Level: 8 and up Enemies: none Items: Herb, Smoke, Bum's sCL, 1000 coins Arrive at Coursiar during night and head into the Pub. Talk to Rand and he now thinks you're Baba! Leave the Pub and go to the Coliseum. Proceed to the right path to find an attendant. She says you have to pass a test in the middle of the room. Here's goes nothing... Boss: Dir.HR HP: 160 Obtain 169 exp. and 1 coin Party: Ryu Difficulty: ******(6)/ **********(10) Est. battle time: 4 minuets Strategy: Not to hard, the Dir will say (.EDUCATION...HOBBY...TALENT...) and then slap you. He's not too hard, just attack and heal when needed. After you win you will pass the exam. The attendant will tell you to go to the manager's room to the right. Proceed, and the manager Augus, will explain the fight to you. Supposedly he is going to shoot poisoned arrows at the opponent! He tells you that you will be more then motivated when you see you're pay. Exit, and take the left route to Ryu's, I mean BABA's locker room. DO NOT TALK TO THE GUARD, instead take the 1000 Z and exit to the bank and store it. When you come back talk to the guard and he will leave. A little later Rand will come in and Ryu will explain what is going to happen. So Rand has this brilliant idea for you to give him the 1000Z to buy two antidotes for Ryu and Katt. Like I said earlier that's a rip-off from hell as one costs 12 Z and he won't give you the change. Since its in the bank give him the money you don't have 0 Z, and he will buy them anyway! It seems Katt does not believe Rand so you are going to have to knock her out. Once Rand leaves proceed to the door to the north and its battle time! Boss: Katt HP: 240 Obtain: 200 exp. and 80 coins. Party: Ryu Difficulty*******(7)/**********(10) est. battle time. 5-10 minuets Strategy: Relatively hard. Katt attacks at around 12 hp each and has a slam attack that does 20 or so damage. She will also taunt you, which will decrease your strength by 97% or so, so use that time to heal. It will take a while to beat her but like you know, that's the name of the game. After you knock her out QUICKLEY save her, or she will be unable to battle against Augus. You wake up in the inn with Katt apologizing to you for not believing you. But now you have to concentrate on whooping Auguse's butt! I recommend you go to TagWoods and level up Katt to nine and Ryu to ten so you will be prepared. Also buy Katt a SteelAR and HexedST. Now head to the Coliseum to Auguse's room. Rand will be there confronting him. All of a sudden Augus turns into a monster after speaking of some god! Boss: Augus HP: 480 Obtain: 300 exp. and 300 coins Party: Ryu, Rand, Katt (if you saved her) Difficulty: ********.5(8.5)/**********(10) Est. battle time: 7-12 minuets Strategy: Augus is one tough cookie! Your continuing strategy should have Katt and Ryu attack and Rand heal. Of course there is an exception, often it will say, "Augus is saving strength!" And after one round he unleashes one, sometimes two brutal attacks that take off around 50 HP each! Also this is the only part in the game where I believe Rand's Wake ability comes in handy so use it. Once you defeat him Katt asks to come with you to the hideout, as does Rand. So proceed to the hideout where you explain everything to Bow. He agrees to let Rand stay and help, but believes Katt may be a problem. So Katt will come with you to find the thief. Rand mentions something about a girl with wings at M. School... Location: M.School/ J.Hideout Party: Ryu, Katt Level 9 and up Enemies: Ghoul, Trickster, Hood, Bloodskr, and Willowisp Items: SilverDR, Luckcndy, 100 coins, 1000 coins You should know that M. School is located in Hometown so head over there. When Ryu and Katt arrive there seems to be a 3:11 in progress! You will see two jokers break into the gate, but a woman with black wings disposes of them with attack magic! You may now proceed into M. School. Head up the stairs to the right room where you find the women, Nina talking to Yuji the headmaster of M. School. Once again the jokers come into the school to tell Nina that they have kidnapped her sister Mina! Mina, of course, is the woman you retrieved the pig Suzy for. Nina is forced to come with them if she wants to free Mina. J. Hideout J. Hideout is located northwest of the "look out for hoodlums" sign. Once you enter Mt. Rocko you will encounter a Hood. Dispose of him, and head to the opening farthest northeast. Proceed in and the hood will ask you the following question: "What.... are you an acquaintance of the boss?.. Then tell me the boss' nephew's name!" Gabe Tereru Raite Pain<<<<<< Gebara Toilet The correct answer is Pain. If you get it incorrect you must battle him and press the switch to lower the gate yourself. Proceed further and a joker will tell you the switch to the gate is inside the hole. Depending on whom you put in front they will be poisoned. You must now confront the hood and the P.Spider. Go into the next section of the cave. It will contain Luckcndy and SilverDR. Equip the SilverDR on Ryu to replace the BronzeSD, which increases his attack power from 51 to 57. Head into the next room and proceed up the stairs. The jokers' main hall is here. There is a Hood here, so destroy him. The cinema will show the hoodlums further harassing Nina. Katt convinces Ryu to help her. You firstly will confront four hoods, they are not that hard just continue to attack. With them out of your way Nina buries Joker in rocks with magic. Nina will thank you but not before Joker returns! Boss: Joker HP: 585 Obtain: 900 exp. and 200 coins Party: Ryu, Katt, Nina Difficulty: *******(7.5)/**********(10) Est. battle time: 6-10 minuets Strategy: This boss is the toughest you've faced yet. He has a psn. attack that does an average twenty-one HP damage as well as the psn. status change at the same time. As usual attack with Ryu, heal with Katt occasionally, and have Nina use Tornado whenever possible. If Katt is killed, and you have no LifePL's, then heal with Nina using a combination of Herbs and HelpBLs. It will take around 20 regular hits at 30 hp each to take Joker out. At the end of the fight Nina thanks you and prepares to embark to Windia. But before she goes, Katt volunteers her and Ryu to accompany them. Nina, Ryu, and Katt are off to Windia! Windia is northwest of Tagwoods and there are some formable foes like the W. Bear so watch out! Location: Windia Party: Ryu, Katt, Nina Level: 10 and up Enemies: none, Sten maybe :() Items: 100 coins, TreeST When you arrive the guard refuses you're presence, until Mina presents herself. He explains why a maze is built around the castle/town. The maze isn't that hard just go left, left, left, down, right, down, and up the stairs in the room. You meet the queen. Who thanks you for bringing back Mina, but strangely avoids Nina. You are escorted out of the castle to Sten's Magic Show! After failing miserably at getting a date with Katt or Nina, repays you with joining the group! ** Sten joined the group! ** Now I recommend you blow all you're money at Windia's Armory as it will help you out. I am assuming you have 5000 Z or more. Windia's Armory MagicRG* 530 Z LongSD* 620 Z RevertKN 460 Z WoodenDR 290 Z ChainML* 720 Z HolyRB* 530 Z GlassRG* 380 Z BronzeSH* 510 Z Windia's item shop has the exact same contents as Coursiar's. Now think about going to Captain, which is due west of here. Go outside and level your party to around 13 or so. Make sure Ryu is at 14. Also make absolutely sure Nina learns S.Boom, because it is the most useful spell you can get a hold of now. When you're finished proceed to Captain… Location: Captain/Well. Party: Ryu, Katt, Sten, and Nina Level: 13 and up Enemies: Creons. Items: SuedeAR, Tolen, GutsBL Before heading into Captain, head north into the woods. There is a hut there with a nanny. Proceed to her shelf and take the LifePL. Head back to Captain and talk to the locals. It seems some kids have become trapped in a well! Go into the well and investigate. You meet a man named Ray. Ray kills a creon( nasty little suckers with an impressive hp)and asks you to help. You'll be forced to accept, just before being attacked by a creon! Kill it, and Ray will lead you into a room where he is faced with a creon. He tells you to go on without him. In the next room are turtles in which will transport you. Ryu and the gang will only have to fight one creon here. I suggest you take the second turtle to get the Van.Ext, which heals 120 HP of your whole party. When you get to the little squirt you are confronted by a Terrapin! Boss: Terrapin HP: 1,340 Obtain: 1200 exp. and 500 coins Party: Ryu, Katt, Nina, and Sten Difficulty: ********.1(8.1)/ **********(10) Est. battle time: 5-15 minuets Strategy: This Boss's toughness depends on your party's level. If all are level 12 or 13 and above you should be relatively fine. If not I suggest you continue to level up until you meet my guidelines. Just stock up on HelpBl's and Antidotes, because Terrapin has a poison attack that affects all party members. For Nina, continue to use S.Boom and heal when appropriate. For Sten, use his bomb spell as many times as possible, and attack when his AP dwindles. Katt will be the designated healer, as she will counter if she is attacked. Ryu, of course, will pound down Terrapin as much as possible. If Ryu has an attack of around 60, A special attack can do around 115! Good Luck! After he is defeated go back to Ray and discuss what's happened. Soon a flood will almost washes you away but, Ray uses a protect spell. Now you must save all of the villagers in the well. Press the "action button" when you find one. You will have to battle them if they have a cruion or something on their face. Never attack the villager but rather the cruion. You know you succeeded when you destroy 5 cruions. After you're done return to Ray and he'll ask: "Save all the villagers?" Yes No Duh, pick whichever one pertains to you. Once you insert Yes, Ray will release the force field! Worry not, you wash up safe on top of the well. Ray thanks you and wishes to reward one of your party members. So take him to the place where all the "members" meet. Better known as the hideout! ( Wonder how Bow and Rand are doing?) Head back to the hideout by putting Sten in the front and using his reach ability to cross the cliffs. Proceed to the hideout. After talking to Ray he will ask you upon whom he shall administer the Renew spell on ( if you did not save all the villagers from the well it's cure2). I always pick Nina, you may be thinking she does attack magic not recovery magic. Lets think about your options: Ryu: His AP will be tied up doing dragon spells. Rand: He will learn the renew spell anyway. Bow: Refer to Rand. Katt: Has terribly low AP. Sten: Only has enough AP to execute it once. Nina: Correct choice. She should have enough AP to execute it eight times by now. After that continue back to Captain. Put Ryu in the front of the party and talk to the women, Sana, standing in between the inn and the house. She says something about borrowing Ryu. You open your eyes to find yourself in a hut. Sana and granny explain how to join shamans and other peoples' powers. Step into the middle of the circle and it begins! Sana has wakened the dragon power within Ryu. Unfortunately, You burn down their house, as well as the forest. So take Sana and granny to the hideout. After Bow announces that he has finished their room, Sana and granny take it. They then demand a carpenter to build a joining room, its looks you're off to Captain again. When you arrive you can either pick the ''normal house''(I did) ,the log tower house, or the house farthest left. I recommend the normal house because it comes with the cook that makes wiseballs for close to nothing. Next stop by the item shop and pick up 10 smokes or so. Now that's finished you can take the boat in Captain to the other side. Exit the boat until you come across all of these frogs at a pond. Then one gigantic one emerges from the water. He says that the witch has put a curse on him and asks you to help. Looks like you're off to... Location: Witches Tower Party: Ryu, Katt, Nina, Rand (recommended) Level 15 and up Enemies: Ogres, Monopeds, Seenates, M. Mummy, H.Fly Items: FireRG, WiseRB, Herb, Wiseball, CureAl, WiseHoop The witch's tower is north of the water city Simafort. I suggest you level up to 15 or so and rest in the open where that man tends to a fire. When you arrive put Ryu in the front and you will be confronted by a series of enemies. Defeat them and I suggest you use all your smoke here because it becomes extremely annoying to have to fight every single enemy. Now go to the right door when you enter. Also I once encountered three monopeds and I received a FireRG that increases Nina's attack to fifteen more then she had! When you come across six lifts take the one furthest left (The one furthest right leads to Seso the water shaman who is not accessible now). You will arrive shortly to the one and only... Boss: Nimufu HP: 1400 Obtain: 1600 exp. and 400 coins Party: Ryu, Katt, Nina, Rand (suggested) Difficulty: ****(4)/**********(10) Est. battle time: 5 minutes Strategy: I did not find Nimufu to be all that hard because two of my characters were sleeping and I finished her with brute force alone. Anyway she does have excellent magic. Have Nina cast S. Boom and Renew if anyone goes down. In the first two rounds also have Nina cast Def. Down and Pwr.Down on Nimufu as it works 80% of the time. Have everyone else unleash physical attacks on Nimufu and she will soon expire. Also you may want to use one of your dragon spells to make the battle shorter. If you finish her quick enough you will receive the WizardRG! After she loses, the party discovers that a woman must kiss the fat frog to release the spell! Head back to the woods and put either Nina or Katt in the front. Depending on which one you pick there will be a different cinema. The frog, Jean, has returned to his most unusual form. The frog prince says you have been kind and will take you back to SimaFort. Now is the time to get the Chop-Chop technique so check my side quest section. Also before you go to Simafort there is a waterfall you can use to take Ryu down to a cave where the old man will give Ryu his second set of dragon powers. Location: SimaFort Party: Ryu, Sten, Nina, Rand Level: 16 and up Enemies: none Items: DluxPole You will arrive at SimaFort with Jean. But it seems he is an imposter! The real prince will ask you to leave immediately. Do so and you will meet Penelope outside and there will be a long ass cinema. Ryu wakes up in the inn after Penelope had thrown him and the party in the water. She will apologize and ask you to take care of the imposter, after giving you gills that allow you to enter water for a designated amount of time. Don't forget to grab the Dluxpole. You'll probably want to visit the Armory. SimaFort's Armory LongRP* 1200 Z BronzeST* 940 Z IronKN* 1000 Z CrossBW 780 Z IronAR 1350 Z IronML* 1400 Z KnightHT* 790 Z Backlaw 990 Z Make your way north and continue until you arrive at the back of the fort. Proceed down the stairs and you will find Jean in the cell. You will have to fight the guard to get to him. Petape will come down and you brainstorm the ideas to prove he is the real price. It seems he has a royal ring, but Nimufu has it. Leave Simafort but do not go to Witches Tower. Instead go to the wildcat café. There will be a ton of witches there. Nimufu is in the bathroom. Soon you will discover she dropped it in the toilet! Proceed down the toilet and you will find it in the water. Return to Simafort with the ring and Jean will insert the throne room. Jean shows the imposter the ring, but the imposter has one of his own! Then Petape will have Jean challenge the imposter in a cooking contest. Jean will tell you he must have the most delicate ingredients to cook a extraordinary meal. So you must obtain three items, worm meat, cockroach meat, and the Golden Fly. Exit the room and go up the stairs on the left. Proceed up the long flight of stairs until you come across Tata, it seems he is thirsty. Go back down to the pool where his girlfriend is and she will rush to his rescue. Return to Tata the same way as you proceeded to before. The guard wishes to reward you. Tata will ask, "Is there anything I can do?" Money Info He will give you a windmill key that unlocks door to a chest with 1000Z with whichever answer you choose. Now go down to the basement by using the buckets. Location: SimaFort's Basement Party: Ryu, Katt, Nina, Rand (recommended) Level: 16 and up Enemies: Mimics, Arachnod, and Poltrgsts Items: Stamina, HelpBL, and GutsBT First, go into the room at the end of the path and you will be met by the Gold Fly. You will fight it and after a few rounds it will flee. Continue following the path until you walk across the wooden bridge and are confronted by... Boss: J. Worm HP: 1100 Obtain: 1760 exp. and 200 coins Party: Ryu, Rand, Katt, Nina (suggested) Difficulty: *******(7)/**********(10) Est. battle time: 5 minutes Strategy: Have Ryu cast one of his dragon attacks, while Nina should restore his AP so Ryu can perform another dragon attack. Rand should do the healing, and Katt should perform normal physical attacks. Just make sure he doesn't put too many characters asleep and Giant Worm will be down for the count. Now you will receive the worm meat! The fly will now show up for a funny little scene and the leave. Follow the fly by proceeding back to room where you first met the gold fly and this time take the north door. In here you will find only blue cockroaches that aren't edible so fight your way through them. After the second blue cockroach room you will come across... Boss: G. Cockroach HP: 2,060 Obtain: 2000 exp. and 0 coins Party: Ryu, Rand, Katt, Nina (suggested) Difficulty:****(4)/**********(10) Est. battle time: 6-10 minutes Strategy: Immediately have Ryu cast a dragon attack. Then use a Wfruit on Ryu to have him cast another. Katt should be attacking while Rand is healing. Nina should use S.Boom frequently and if a party member falls, have her use the Renew spell on him/her. This battle should not be too hard just watch out for G. Cockroach's physical attack. Congratulations, you caught the cockroach! Now heal and get ready to battle the toughest enemy you've faced yet! Boss: Gold Fly HP: 600 Obtain: 1560 exp. and 400 coins Party: Ryu, Rand, Katt, Nina (suggested) Difficulty: *******.5(7.5)/**********(10) Est. battle time: 5-8 minutes Strategy: Gold Fly has a very high attack damage so you're going to have to take him down fast! Have Ryu use one dragon attack while everyone else attacks. This should be enough to take him out before he attacks and counter-attacks. Just finish him fast! Now you have the three ingredients so hurry, and rush to Jean as fast as you can. Jean will thank you and ask you to wait in the dining room. Do so and the taste test will begin. It seems that Petape is displeased with the decision so she threatens to blow up the castle! Push the lever in the bathroom one floor down. Go left to a room, which you have not yet explored yet. You find Jean on the floor saying that Petape is in the next room. When you enter the imposter is really a monster who wants you dead! Boss: Kuwadora HP: 1,650 Obtain: 4800 exp. and 800 coins Party: Ryu, Rand, Katt, Nina Difficulty: *****(5)/**********(10) Est. battle time: 5 min. Strategy: Kuwadora has a shimmy attack that does massive attack damage to all party members so watch out. Have Ryu use his dragon attacks while Katt replenishes his AP with Wfruit. Rand and Nina should heal members whose HP drops under 50 HP. Kuwadora now threatens to blow everyone up if he must die. Jean comes in and explains that it is where the legendary sword is placed rather then an explosive device. You can take the SoleSD if you desire. He thanks you and he and Petape depart. You are now transported to the thrown room where you are thanked and awarded. It seems Jean wants to join Ryu and his friends. Jean joined the group! Before you leave take Patty, the real thief who is attending to the cockroaches, to Hometown so Bow can be in the clear. You may also want to go to the treasure room where you can collect the treasures there. Location: Hometown Party: Ryu and Bow Level:17 and up Enemies: Footmen Items: none First take all of your money and put it in the bank. Take Patty to Trout's mansion to clear Bow's good name. Patty will now accuse Trout of keeping thieves in his basement to increase his fortune. Trout will ask you to search the house so do so. When you find nothing Trout will ask you to leave. Now Kilgore comes and asks for you to bring Bow back so e can apologize for the mess he has caused. Go to the Dragon Statue and get Bow. When you enter the mansion put Bow in front and talk to Kilgore. He apologizes and rewards you with a feast. Bow now volunteers to stop Trout. Although this time Bow asks, "Do you want to come with me? Yes No Pick yes to make this fight against Trout much easier. You start out by fighting a Footman, the only enemies in Trout's mansion. You may want to battle until Bow reaches lv.10. Now make your way to the basement. When you find nothing there come back up to find that the mirror is actually a door to the real basement! Proceed down to find the thieves and Patty locked up. After a short chat, Trout asks Bow to work for him. After Bow refuses Trout turns into a monster! Boss: Trout HP: 565 Obtain: 3325 exp. and 1000 coins Party: Bow and Ryu Difficulty: **(2)/**********(10) Est. battle time: 1 min. Strategy: Remember when I told you to put your money in the bank? Well, that's because whenever Trout strikes he will take about 12 coins from you! Aside from that just have Ryu cast one dragon attack and Bow attack once to put Trout down for good. Patty thanks you and gives Bow back the Magic Hood. Back at Trout's place they discuss what is going to happen to the world. Bow appropriately asks, "Do you think something bad is going to happen?" Yes No Whichever one you choose will have the same cinema. Silvia will now ask you to come to the guild immediately with her. It seems that there is a large demon in Gate. Could it be Barubary? It seems you need the help of the Grass Man to find out why the forests died. Your next destination though is Whale Cape, which is southeast of SimaFort. Use Jean to navigate down the stream until you arrive there. Make sure you have Katt in the group. Go inside and buy some cakes if you wish. Talk to the man and he'll thank you for saving him from Trout and moves out of the way. Go outside and enter the hole. Once inside use Katt's field ability to break the fence and enter the second hole to find a guy named Maiyora. It seems grandpa, the whale, is sleeping because of a stone doll in his stomach. Better investigate... Location: Grandpa's Insides. Party: Ryu, Katt, Nina, and Rand. Level: 17 and up. Enemies: V. Heads, Cuttlecbs, Fastman, G.Shaker, and G.Lizard. Items: SteelAR, 100Z, Just continue to go to the northernmost door in each room and it will eventually lead to the doll you're looking for. Just watch out for the Fastman in pairs as they can cast S. Boom. If you've been following my instructions then you've probably come to... Boss: Munmar HP: 950 Obtain: 3450 exp. and 2000 coins Party: Ryu, Katt, Nina, Rand Difficulty: ******(6)/**********(10) Est. battle time: 3 min. Strategy: Munmar will be using a sleep attack many times throughout this battle that can put all members to sleep at once. First have Ryu cast a dragon attack if he is not put to sleep. Next just have everyone who is not asleep focus all their attacks on Munmar until he's dead. When you defeat the "nightmare," Grandpa the whale doesn't wake up. Make your way to the front where his Adam's apple is and use Kat to hit it. Grandpa will now wake up and thanks you for waking him up. Go to the old man who lives at the ocean shore and get Grandpa's bell, which will summon Grandpa whenever you're at the ocean shores to ride him. Now you can finally go to Tunlan where the Grass Man lives in the circus nearby. SECTION TWO: CARNIVAL TO INFINITY Location: Carnival Party: Ryu, Bow, Sten, Katt Level: 18 and up Enemies: none Items: none When you arrive at the circus you discover the grass man will be fed to a demon due to popular demand. Pay the people 100 coins and check it out. The Chief plans on feeding the Grass Man to a demon. He will reconsider if you bring him an Uparupa or 900,000 coins. We'll 900,00 coins is out of the question so go to the Monster Hunters' house to get some food for the Uparupas. Location: Hunt Lodge Party: Ryu, Bow, Sten, Katt Level: 18 and up. Enemies: none Items: Owlfruit When you arrive none of the monster hunters are home but there is a diary. Read it and continue to the back of the forest. There you will meet the girl. She wants to fight other then sing! Boss: Algernon, Danielle, Suiky HP: Algernon(1550), Danielle(100), Suiky(100) Obtain: 5940 experience points, and 1200 coins Party: Ryu, Bow, Katt, Rand Difficulty: *******(7)/**********(10) Est. battle time: 8 minutes Strategy: Ok, start out by using a dragon attack from Ryu. Have another party member, preferably Katt, use Wfruits on him every time he does this. Rand and Bow should either be using there healing magic or healing items to recover other members HP. Now that you've defeated these pests use Grandpa to swim into a Water Cavern that is located under the bridge, which is south of Coursiar. Don't forget to pick the five Owlfruits before you leave. Location: Uparupas' Cave Party: Ryu, Rand, Sten, Nina Level: 20 and up Enemies: Arubans, Sireen, Stinger, Uparupa Items: QuaterST, OceanRB, Gold The enemies in here are tough so be cautious. Keep making your way into the cave picking up the treasures as you proceed. Soon you will come across three hunters who say that the Uparupas are too ferocious to catch. The next room has no enemies except the Uparupas. The way to catch them is to place the Owlfruit in front of their hole and wait for them to come out. When an Uparupa swallows it quickly approach it. Only one in this cavern can be caught is the one farthest right on the highest floor of this cavern. After you defeat it you can either catch it or let it go. I suggest you let it go because it leaves you a BusterSD. Also, you have to fight the Chief even if you catch it. Head back to the carnival. Location: Carnival Party: Ryu, Rand, Sten, Nina Level: 20 and up Enemies: none Items: none Pay the fee to enter the carnival. Go back and talk to the chief and he'll ask, "Bring money or Uparupa?" Money Uparupa I'll give you nothing! <<<<< Choose that option, and the Chief becomes mad and turns into a monster! Boss: M.C. Tusk HP: 1500 Obtain: 5400 experience points and 1300 coins Party: Ryu, Rand, Sten, Nina Difficulty: *******(7)/**********(10) Est. battle time: 3 minutes Strategy: Start out by using Sten's Flame attack on M.C Tusk to take around 120 HP off him. Now have Ryu use a dragon attack followed by a Wfruit from Nina. Repeat this process, healing only when M.C Tusk "gets mad" and unleashes a brutal attack on the whole party. Now that he's dead, Spar will release himself from the cage and tells you to go to the Great Wise Tree. Put Spar in front of the party and go down to the forest south of Simafort. There should be a large tree in the middle of it. The Great Wise Tree will tell you that he forgot what he was supposed to tell you and asks that you go to Tunlan to get the Therapy Pillow. When you arrive there a young man says you can't communicate without a flute. He also says there is a famous one in Highfort. Next stop... Location: HighFort Party: Ryu, Sten, Bow, Rand Level: 20 and up Enemies: D. Brnger, C. Sludge, Pharaoh, Soulflick, Basilisk, Ralooba Items: MothDR, QuickCL, Extract, D. Earring, Tolen, NinjaDR, MoonMask Highfort is located on the southwast of Township. Once you arrive use Sten to swing you're way to the entrance. When you enter you will learn much more about Sten's past. You will now control only three members after Sten goes to catch up. Go to the center of the castle to find Shupkay during a War Plan meeting. He discovers Ryu and his friends and lures them into a pit trap. Now you will have control of Sten who is worried about them. First, go to the basement to get the treasures. I strongly suggest that you stop by the Item shop and then save. Follow the path Ryu did before. Halfway there Trubo catches up with Sten, insults Sten, then challenges you in battle! He's not hard just heal after every time your HP lowers under 50. After Sten beats Trubo they join forces to take down Shupkay for good. Trubo tells you to go left but follow him to the recovery spring then save at the statue. Now proceed to your planned position. Keep proceeding through the basement until you come across Shupkay. It seems he was expecting Sten and used the old pit trap trick. Sten is now rejoined with his friends after falling in the same room they did. Keep following the maze until you come across three transporters. Take the middle one to be transported to a wounded Trubo. It seems he can't get past the door. Again, I will not be classifying the Portal as a boss because it is far too easy. Just cast two dragon attacks in a row and the Portal will be defeated. Proceed through the door and through the last of the maze until you come across Shupkay and the princess. Boss: Shupkay HP: 980 Obtain: 7223 experience points and 1250 coins Party: Ryu, Sten, Bow, Rand Difficulty: ***(3)/**********(10) Est. battle time: 3 minutes Strategy: You think Shupkay would be hard for a demon! Anyway, follow the same routine of dragon attack, Wfruit, and then healing. You probably couldn't be killed by Shupkay if you tried. Shupkay will now try to blow up the castle, kind of like Petape. Trubo has this brilliant idea to bang on the controls and, of course, it ends up working. The castle ends up crashing and Sten stays behind to work the elevator. Everyone thinks he's dead until you meet up with at the entrance. But hey, the princess gave you the Famous Flute! Time to head to Tunlan! When you arrive Ryu and crew find out that the queen is overweight and can only be saved by Gedd. He was banished to a small island northwest of Hometown. Location: Mt. Maori Party: Ryu, Sten, Rand, Katt Level: 22 and up Enemies: Ganga, Venusfly, Meedid, Banbhand, Atlas Items: ThornWP, CureAl, FlameSD, FlameSH, When you arrive go into the first cave you see. In here put either Katt or Nina in the front of the party, because Gedd will only talk to pretty girls. After some convincing Gedd will accompany you to Tunlan. After further research Gedd will realize he's needs your help again. He will give you a letter to take back to his assistant in Mt. Maori. When you return to Mt. Maori the assistant will tell you to pick a specific mushroom, so memorize it. Make your way to the top of the mountain using Sten to reach across the stakes. When you reach the top the mushroom you want is on the little island on the pond. Take it to the assistant and he will give you the mirror. So it looks like you're going back to... Location: Tunlan Party: Ryu, Katt, Nina, Rand or Bow Level: 23 and up Enemies: Ryusight, Hemoglod, Pepshun, Fatty Items: none Bring the equipment to Gedd and he'll explain what he is planning to do. He intends on shrinking your party and sending them into the queen to fight the fatty. Once your inside you MUST defeat every monster in every chamber. You will know when Green Gremlin on your Menu Screen is sleeping. When you have defeated all the enemies Gedd will thank you plus Granny will give you the Therapy Pillow! Time to head back to Gandoroof and bring Spar. Location: Gandaroof's Mind Party: Ryu, Rand, Katt, Spar Level: 24 and up Enemies: Varies Items: none Enter Gandoroof's Mind, and you will see the old Inheart town on the west. Buy some armor if you like. Go a little east and you will come across Middle-aged Inheart. Here you can learn many legends about various things. Continue north until you come across young Inheart. Here in the inn you can recruit Barbose to Township for his great spells. Now stock up on HelpBL's and other things. Head back to the first town that turns out to be... Location: Memory Tower Party: Ryu, Spar, Nina, Rand Level: 24 and up Enemies: P. Eater, Jacky, RoadSlug, Rapider Items: BlindedML, HeroBT This place will drive you crazy. You can only see three feet in front of you and this is the most active monster site in Bof2. When you enter make your way to the old man farthest north. He will escort you to the entrance for 100 coins so pay him. Pound your way through the enemies here reviving all downed members with LifePls or Nina's Renew spell. It's only three floors before you get to a room filled with old men. The room after this contains a boss so heal. When you enter the old man says he was the one who destroyed the peoples memory in Gate! Boss: Aruhamel HP: 1600 Obtain: 13300 experience points and 1000 coins Party: Ryu, Spar, Nina, Rand Difficulty: **(2)/**********(10) Est. battle time: 3 minutes Strategy: All Aruhamel knows to do is make you forget you magic so beating him should be extremely easy. Is it just me or are the enemies getting easier as the game progresses? Now that you're done with him, have Nina cast Exit to leave the dungeon. Go to the young Inheart and talk to the boy at the bank to leave the mind. Now you can ask Gandaroof many questions if you wish. Now go to Fog Valley, which is south of here. The guy says that it is too foggy to pass through. To clear up the fog you must go to Sky Tower, which is located in the water west of Gate. Location: Sky Tower Party: Ryu, Rand, Bow, Nina Level: 26 and up Enemies: Darious, Crodworm, Needle, Amonica Items: 1000 coins, GutsBL, IceSH, FrozenAR, NorthDR When you arrive the man will ask you if you're ready to go in. Your destination here is to get to the Wind Shaman. From the entrance go west, north, up the stairs, south, east, up the stairs, north, northwest, up the stairs, up the stairs, and up the stairs again. You will meet Spoo the Wind Shaman. She returns the weather to normal and heads to Granny. You may want to collect some of the equipment here. Now you can head back to Fog Valley. Pass through the valley and go south to... Location: FarmTown Party: Ryu, Rand, Katt, Nina Level: 27 and up Enemies: Bushes, Stumps, Stones, S. Golem Items: Plate, HelpBL, Gold When you arrive put Rand in the front of the party as its his hometown. Talk to some locals to find out more about Rand. When you're finished enter Rand's mom, Daisy's, house to find her throwing out a member of St. Eva! Enter the house again and Daisy says she expects you to plow the fields! Just defeat all of the things in the field WITHOUT using magic whatsoever. After you do this, go to Namanda on the hill and pray for a good harvest. Then donate at the shrine twenty times in a row. Congrats, you have just followed all the steps of getting the Earth Shaman for now. Head back to Daisy's house to find the same messenger that was giving Daisy a hard time. Rand will get upset and engage the messenger with force. Rand will defeat him in at least five rounds. Ray will then come and take the messenger away. You need to find a way to fly if you want to defeat ST. Eva. What better place then Windia? Location: Windia Party: Ryu, Nina, Rand, Bow Level: 28 and up Enemies: Baracuda, Gargoyle, Items: Bum'sCL, WindRB, Tolen Put Nina in the front of the group and talk to the guard in the front of the castle. He will say no, but Hina will come out and allow Nina in. Go to the king's bedroom and talk to him. There will be a flashback scene that explains why Nina was abandoned. Nina will ask Gramps to release the basement gate. He agrees, so proceed to the basement. First, I suggest you get the StormRG by taking the north corridor in the basement other then the west one. When you acquire it retrace your steps and take the west corridor that leads to the test. If you are ready to take the test say yes. Now you will only have control of Nina in this place. Try to avoid the stones and make your way to the northernmost room. You also might want to pick up the WindRB and In here to become the Great Bird you have to defeat Nina's great, great, great, great grandmother and she will give you the mark of the wing! Exit and go talk to the king. It seems Nina is really going to turn into a bird. There will now be a scenario where Mina steals the Mark of The Wing while Nina is sleeping! Go to the ceremonial room and there will be a cool cinema. Mina turns herself into The Great Bird! Now that you can fly, head to Evari, which is south of Coursair. Location: Evari/JackDoor Party: Ryu, Katt, Rand, Nina Level: 29 and up Enemies: RoadSlug, R. Guard, Titong, Cancer, M. Golem, Dinabehm Items: WiseBL, Tolen So this is Evari! Talk to the people to learn a little about St. Eva. Now when you try to leave, you find out you can't! Talk to the people and they are saying it's cold. Go to the house in the center of the city and talk to Claris. She shows you a way to get out through the toilet. This place is tough! It will only take you a couple of minutes to get through if you cast Smoke and jump down all the holes you see in this maze. When you are through Ryu and the gang end up in an inn on the same continent. Now go to Cotland, which is south of Farmland, like Claris suggested. Location: CotLand Party: Ryu, Katt, Rand, Nina Level: 30 and up Enemies: none Items: none Put Katt in the front of the group to break the rocks with her staff. The guard will now let you pass. It seems all the people here are part of a resistance against St. Eva. Go into the house and talk to Tiga. He says that he cannot fight St. Eva right now, because he doesn't have any money. He also tells you that his sponsor went to Thieves Tomb which is located southwest of HighFort. Location: Thieves Tomb Party: Ryu, Katt, Rand, Nina Level: 30 and up Enemies: Anubus, Sheef, Kiyhood, Items: KramerBR Go down the stairs from the first room. Let your party fall from one of the moving holes in a room with face expressions as tiles. Misfortune will come if you get an angry face such as poisoning. If you have a smile good things will happen like getting money. A healthy face is a recovery where the party will all regain full HP. With a strange expression there is no telling of what will happen. What all this means is when you step on one of these while triggering a battle, the emotion of the face decides what happens to you. Make your way to the north room. Release Patty by stepping on the right switch. Now follow her in the other room. Examine the treasure to find a switch and then activate it to find a passage to the real treasure. Inside is evidence you can sell to raise money for the resistance. Cast Exit and head back to... Location: CotLand Party: Ryu, Katt, Rand, Nina Level: 31 and up Enemies: none Items: none Go to Tiga's house and their will be a scene with Katt and Tiga. Tiga will ask Ryu, "Are you and Katt just friends?" Yes No Pick yes, because it is impossible to defeat Tiga. There will now be another scene involving Katt and Tiga. In the morning it is time for you to head to Bando, which is south of here. First, go to Township and shaminize Nina as well as add Bow to your group. Location: Bando Party: Ryu, Rand, Nina, Bow Level: 32 and up Enemies: D.Spirit, Maindstr, Footman, Lyverma Items: SnakeST, 1000 coins You arrive at Bando with the unit there searching for Father Manson. Katt gets mad and uncovers a passageway with her staff. Tiga, unsurprisingly, sends Ryu's group. Go in and explore the room. Further investigation leads to a confrontation with a Footman. Dispose of him and proceed further. Go down the stairs to two levers. Stand on the left tile once to reveal a chest with a SnakeST. Stand on the left lever two times to reveal a room with four prisoners. Stand on the left lever three times to reveal a room with two prisoners. Stand on the left lever four times to reveal a room with stairs. Go down the stairs and proceed north. You will now be in a grave room. Go to the center to find Father Manson who will send three zombies at you. Kill them with a Missile attack as well as physical hits. Manson now turns into a monster. Boss: Necroman HP: 2400 Obtain: 15496 exp. and 2000 coins Party: Ryu, Rand, Nina, Bow Difficulty: ********(8)/**********(10) Est. battle time: 5 minutes. Strategy: Ok, this guy can be a pain in the ass. He can and will cast Death many times throughout the battle so use LifePLs. It is also appropriate to tell you that Necroman is immune to holy, so don't use Angel! If you have many Wiseballs or WFruits I highly recommend that you use them for Ryu's Dragon Attacks. Have Rand and Bow heal while Nina uses her most powerful attack magic. After the battle a chest that contains EvariRD appears in front of you. You may now visit Evari without the fear of being kept there eternally! You can now exit the basement, and don't worry the enemies are all gone. When you exit it seems Father Mason is still alive! Naw, it's just Katt and Tiga messing with you. You now must prepare to act as followers of St. Eva. You can learn the teachings by donating at any church. Location: Evari/Grand Church Party: Ryu, Nina(Wind Shaminized), Bow, Rand(Water Shaminized) Level: 35 and up Enemies: Assassin. D. Crsdr, R.Guard, R.Slug, M. Knight Items: 1000 coins, ElementAR, DnmdBR, RainbowRB, CrimsonCL When you arrive immediately go to Claris's house. Talk to all the resistance members to get a feel of what your up against. When you're ready talk to Tiga. At the entrance of the Grand Church the members will all be asked different questions. You Armored Monk will ask you, "What is the real name of St. Eva's god?" Eva's God Evanaire Evari Evans<<<<< If you do not pick Evans you will have to fight the Armored Monk who isn't hard. You may now enter the church. Wow! Look at all the people in here. There will now be one of the best scenes in the game. Claris is taken hostage and Tiga comes to save her. But it is in vain as Habaruku kills both of them. Time to kick some St. Eva arse! Follow him to his chambers. Habaruku summons Ray to kill you! Boss: Ray HP: 1600 Obtain: nothing Party: Ryu, Nina (Wind Shaminized), Bow, Rand (Water Shaminized) Difficulty: ***(3)/**********(10) Est. battle time: 2 minutes Strategy: All you have to do is pull of one Dragon Spell and Ray will give it everything he has. Ryu will now have access to G. Dragon. Use it and Ray will be defeated. There is now a sad scene where Ray dies. Go up the stairs and follow the path. On this floor flip the switch to release Daisy. Use Rand's roll ability to take down the wall and proceed up the stairs. There are two chests here so grab them and go out the east door. Now take out the wall in this room by using Rand's roll ability once again. There will be a scene where Rand sacrifices himself to save his friends but his mom does instead. In this room grab the BlastKN and equip it on Rand. Go up the stairs. Here is Habaruku and he'll ask, "Would you like to quit now?" Yes No Whichever one you pick you must fight his subordinates. Kill the (easy) Archers and follow him. The coward will jump down the roof into the basement. There are three ways to go. The northwest way leads to the DnmdBR, The west way leads to the front of the church, and the northeast way is the way you need to go. Take the RainbowRB and go up the stairs. No enemies here, just a pain in the ass platform. I have substituted the arrows for numbers that indicate the order of the correct stepping. Here's the solution for the treasure chest, CrimsonCL: ___________ |_6_|_5_|_0_| |_2_|_3_|_0_| |_1_|_4_|_7_| Here's the solution to continue your pursuit of Habaruku: __________ |_0_|_4_|_0_| |_2_|_3_|_0_| |_1_|_5_|_6_| Now go down the stairs. Go into the room to find an old man attached to a machine. He keeps telling you to kill him... Boss: 3 Guardeyes HP: 540 Obtain: Party: Ryu, Nina, Rand, Bow Difficulty: *****(5)/**********(10) Est. battle time: 6 minutes Strategy: Do not kill the old man if you want the "good" ending. Doing so will give you the "lousy" ending. Instead have Ryu use his puppy attacks on each individual Guardeye. All other members should be healing. Go for the Guardeye on the old man's left side because it will continually cast Cure3. Bow should cast DefupX, and Nina can cast Freeze. Some people take the easy way out by casting G. Dragon, but doing so kills the old man who has a vital role in the ending. The old man will thanks you but is interrupted by a quaking noise. The old man teleports you out of Evari safely. There will be a cinema. The old man is Ganer! After you shed a tear or two you need to begin preparing for the end. Preparations Solo the Earth Shaman: To get Solo you must have followed the guidelines listed earlier in this FAQ. Head to FarmTown and she should be in the fields you plowed not so long ago. Seny the Holy Shaman: Head to Bando and enter the basement. When you come across the room with the panels, step in the first room. Seny should be here. Night Rider Island: This island is located east of Evari. Here I suggest you fight the Nightriders that give you a hearty amount of experience. I also recommend you fight them to get the MedusaSH and the NoTwinRP. Also, the most powerful armor shop is on this island. I suggest you buy as many as you can. Night Rider Armory DamageSD 12000 Z EmblemRP 12000 Z AmberRG 11000 Z WisdomRB 82000 Z BraveAR 10000 Z MotherRB 28000 Z SunMask 6800 Z HolySH 18000 Z Getting powerful equipment: Much of the powerful weapons will be in Baretta's Armory in TownShip but you do not have access to it yet. _EmpireSD_ To obtain this sword use the Great Bird to fly east of Township on a strip of land where only the Great Bird can land. After you fight an enemy a fishing spot will appear. In this fishing spot is a chest that holds the most powerful weapon in BoF2. Gaining experience: To gain sufficient experience you should either go to Night Rider Island located east of Evari or go to Monster Island located northeast of Captain. I suggest you bring Sten in his Fire/Wind shaminized form so he can switch enemies if you run into K. Sludges. Flying TownShip: To get Township to fly you need to examine the well in Township. Ganer must be alive for this to work. Now head to Guntz and enter the largest building. There is a passageway behind a bookcase that you can enter. In this room is Eichci. Talk to her and she will head to TownShip. Go to TownShip and talk to her. Ganer will now come in and volunteer to work the machine. You can now fly TownShip! Beware though it's VERY slow. When you've done all this get ready to revisit Gate. _ Location: Gate Party: Ryu, Nina (Wind Shaminized), Katt (Devil Shaminized), Rand Level: 45 and up Enemies: none Items: none Welcome back to Gate. Head to the back of the forest where you found Yua all those years ago. Father Hulk should be there setting a bomb to destroy the dragon which he believes is destroying the forest. His theory is proved wrong when it is clear that the dragon was protecting the town. Father Hulk needs to talk to Patty so exit Gate. You will not have access to the Great Bird because of the demons. Have someone cast Warp to CotLand. The guard tells you she went to a restaurant so warp to Simafort and head to the café. Now, head to the Thieves Tomb. After that head to the big house in TownShip. Patty should be there. Talk to her and head back to Gate. There will be a scene. Hulk is Habaruku! It's no wander he wants to fight. Boss: Babaruku HP: 1500 Obtain: 15496 exp. and 5000 coins Party: Ryu, Nina, Rand, Katt Difficulty: ******(6)/**********(10) Est. battle time: 5 minutes Strategy: Overall Babaruku is not too hard. He does have some nasty spells like Fireball and Missile but you should counter with a Cure3. Have everyone attack and if you want to make the battle shorter, use a Dragon Spell. He will now die. You are now given a question that will affect the game from the dragon. "What will you do? Ryu? Wait Defeat<<<<< Pick defeat. If you do not then the game will be over. Besides, you didn't go to hell and back for nothing. The dragon will turn into a human and talk to you. You may no enter the gates. It's time, time for Infinity. Location: Infinity Party: Ryu, Nina, Rand, Katt Level: 45 and up Enemies: Racegudes, Humus, G. Riders, Ifeleets, E. Dragons, Big Hands, Items: ShinyBR, Sun Mask, HolySH, ShadowDR Welcome to hell. I will walk you through Infinity floor by floor. Floor#1: Head left from the door. You will be spiraling around until you come down two flights of stairs. After the first stairs, head right to get the ShinyBR. Come back and go down the second stairs that lead to the second floor. Floor#2: Here there are only two places you can go which lead to the third floor. I suggest going through the door so you can acquire the ShinyHT. Floor#3: There are many treasures here but they are unavailable at the moment. Simply follow the path and head down the stairs. Floor#4: Nothing here but a path to the fifth floor. Floor#5: Same as floor 4 but you're headed to the sixth floor. Floor#6: Keep moving you're almost there! Well, maybe halfway there. Sorry for getting you people all excited :+} Follow the path to the seventh floor. Floor#7: Continue through the strait forward path. Just watch out for the Big Hands! Floor#8: Wow, these floors are getting repetitive. Follow the direst path. Floor#9: Follow the path. Floor#10: Ignore all other paths and head left and grab the ImmortalRG and FinalKN on your way. Welcome to Dologany! Location: Dologany Party: Ryu, Nina, Rand, Katt Level: 50 and up Enemies: None Items: None You will be welcomed to Dologany by the elder. You will learn a great many things here. When you leave the building you will take control of Valerie, Ryu's mom, many years ago. Say your good byes and return to the elder. Valerie will now leave Dologany. There will now be a long cinema explaining Ryu's past and what happened to Gate. At the end you will again take control of Ryu. Save your game and have a rest. When you are ready, head into the second part of Infinity. Location: Infinity 2 Party: Ryu, Nina, Rand, Katt Level: 50 and up Enemies: Racegudes, Humus, G. Riders, Ifeleets, E. Dragons, Big Hands, Items: DragonSh, Wiseball, KnightHT, Get on the platform and make your way down. Floor#1: Ignore all rooms and head for the only door here. Drink from the alter and talk to all the Dragon Men. Now, talk to the one dressed in red. He will take you to obtain the power of Anfini. Talk to all your friends and then yourself. He will ask you whom you have chosen to sacrifice. Keep saying you have chosen no one is worth the Anfini and the power will be yours! Go back out and down to the second floor. Floor#2: Head through the door and to the right. Head in this door and down the ladder. Floor#3: Go right and to the ladder. Floor#4: There should be a transport here, take it. The door in front of you will contain Barubary so heal! Barubary, the huge behemoth you had to fight as a child is right in front of you! Boss: Barubary HP: 3500 Obtain: 4,000 exp. and 5,000 coins Party: Ryu, Nina, Rand, Katt Difficulty: ********(8)/**********(10) Es. battle time: 15 minutes Strategy: Ok, here we go. Start out by using G. Dragon with Ryu. Katt and Rand should be healing while Nina uses Wiseballs on Ryu. After 1200 HP of damage to Barubary he will challenge Ryu to a one on one match. I suggest you decline but if you're still pissed about what he did to you as a kid then go for it. Use G. Dragon, heal and use Wiseballs for the one on one fight. If you decline use the same strategy as at the beginning. Leave north and take a much needed save. Use the Dragon Spring and get on the transporter. There's only one room that you're looking for here. Go to the only northern door and prepare to face Ryu's destiny. Evan will talk to you about his plans and kill each of your companions while Ryu watches it all. Ryu will be binded now. You must move the control pad around like crazy and he will be free. It is this time that Ryu charges Evan in wild rage. When you fight Deathevn immediately use Anfini. You will now have all your party members. Final Boss: Deathevn HP: 65000 Obtain: None. Doesn't matter at the end of the game! Party: Ryu, Nina, Rand, Katt Difficulty: *********(9)/**********(10) Est. battle time: 20 minutes Strategy: Time to defeat God! Let me start out by saying that Ryu should be the only means of attack throughout this fight. Rand should always use Cure3 and Katt should use Wiseballs on Ryu along with Nina. It is most likely that a party member will be killed by his death spell, which will work 90% of the time so use a LifePl on them. Also Deathevn will use this thing that erases ALL spells. When this happens please restrain from throwing the controller at the screen because it will not affect Deathevn. Don't worry, in time Deathevn will fall. Now the ending credits will roll. The ending will be different depending on whether you got TownShip to fly. I myself prefer the one where you don't get TownShip to fly as it makes more sense. Anyway, I won't ruin the ending for you. Congrats, you beat BoF2! ------------------------------------------------------------------------ 6.) QUESTION & ANSWER (Q&A) ------------------------ Q: Where is the MeowST? A: In the lower levels of Infinity, you'll have to fight the Carms. It took me killing around fifty of them suckers to get it. Q: Where is Bleu? A: First, go to the sand-hut southeast of Thieves Tomb. Talk to the sprites, and the will tell you Bleu is out (don't forget to get the Tolen in the back room). Next go to M. School in Hometown and talk to the girl in the upper left room. There Bleu will be forcefully join the group! Q: Bow is a good healer but a bad attacker. Do you have any suggestions on how to raise his offense/strength? A: Yes, here is a recipe for Pwrfood. 3 ShaveIce=1 Pwrfood. You can obtain ShaveIce by buying it at Guntz. Or just level him up, and shamanize him. Q: Where is Nightrider Island and Monster Island? A: Monster Island is north of the monster hunters' house. And Nightrider Island is east of Tunlan. Q: I am in Captain and can't decide what houses to have built, help! A: The most common is the "regular houses" because of the cook, as he can cook Pwrfood and Wiseballs. You can get the loghouses, which are good for looks, and you can use your Tolens for precious items. And the fancy houses have a bar where you ca be told various things like how long you have been playing. Q: What would your party be for Infinity? A: Ryu, Rand shamanized, Katt shamanized, and Nina shamanized. Make sure they are at level forty-five and above. Plus, dump some Pwrfood into Katt to make her an unstoppable attacking force! Q: Who, in your opinion, is the best character? A: This is a hard question, as each character seems to be a specialist in something but I would have to say Bow. Bow already has good defense and agility. You can raise his wisdom, guts, and most importantly his strength/offense. Plus his shaminized ability is pretty damn cool. Q: Why are Bo and Karn on Monster Island? A: I have no idea. Perhaps they enjoy battling monsters with insanely high strength. Q: Where is the EmpireSD? A: It is on a little strip of land east of TownShip. Land on it with the bird and walk around until you come across an enemy. Defeat it and there should be a fish spot. Enter it and use the CharmRod you obtained from the inn on the same continent as Evari. Q: I just defeated the well scenario in Captain but I can't take Ray back to the hideout. Please help! A: Ok, go south of Windia where there is a narrow cliff with stakes on each side. Now put Sten in front and use his field ability, reach. Q: Where can I find the rom of Breath of Fire 2? A: Emubox.net. It's a great site with no broken links and a hell of a lot of ROMs. Q: How long did it take you to write this? A: About 16 or so hours. Q: I have already entered SimaFort for the first time and Jean has been taken captive. Can I still get the second set of Dragon Powers? A: No you cannot get the Dragon Powers at this time. When you have defeated the false prince and acquired Jean, then you can. E-mail me if you want to add to the list by sending me a question. ------------------------------------------------------------------------ 7.) WEAPONS SECTION ---------------------- This is the Weapons Section. I will mention such names as Barreta, Hekkeler, and Karashinikofu. They are all people who open up armor shops in Township if you recruit them. And when I put something like, Infinity, it means that particular weapon will be in a chest in that particular place. ------------------------------------------------------------------------ Name: Ryu Weapon: Weapon/Dagger ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ Initial for Ryu BoyDR ________________________________________________________________________ 8,500 Z BrassSD Guntz ________________________________________________________________________ 16,000 Z BreakSD Barreta's Armory ________________________________________________________________________ 250 Z BronzeSD Coursiar Armory ________________________________________________________________________ Maniro BusterSD ________________________________________________________________________ Infinity CrsntSD ________________________________________________________________________ Infinity DragonSD* ________________________________________________________________________ Acquire from Komoto ElmoreSD* ________________________________________________________________________ Fish it out, west of Township. EmpireSD* ________________________________________________________________________ Defeat B. Ogre GlassDR ________________________________________________________________________ 6200 Z KingofDR Karashikofu ________________________________________________________________________ 1200 Z MothDR Tunlan Armory ________________________________________________________________________ Maniro, beat Hoods SilverDR ------------------------------------------------------------------------ Name: Bow Weapon: Bow ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ In Great Wise Tree AutoBW ________________________________________________________________________ Infinity BusterBW* ________________________________________________________________________ 2300 Z CrossBW Simafort Armory ________________________________________________________________________ 3000 Z DeathBW* Baretta's Armory _______________________________________________________________________ 300 Z FalseBW Hometown Armory ________________________________________________________________________ 3600 Z FireBW Hekeller ________________________________________________________________________ SkyTwr IceBW ________________________________________________________________________ Initial for Bow ShortBW ________________________________________________________________________ 9000 Z TwinBW* Tunlan Armory ________________________________________________________________________ ------------------------------------------------------------------------ Name: Katt Weapon: Staff ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ 5500 Z BirchST Karashinikofu ________________________________________________________________________ 8200 Z BrassST Maniro ________________________________________________________________________ 940 Z BronzeST Simafort ________________________________________________________________________ 3000 Z HeatST Hekeller ________________________________________________________________________ 250 Z HexedST Coursair Armory ________________________________________________________________________ Defeat Carms MeowST* ________________________________________________________________________ 2100 Z QuartrST Baretta's Armory ________________________________________________________________________ Infinity RiotST* ________________________________________________________________________ Bando SnakeST ________________________________________________________________________ 7800 Z ThunderST* Baretta's Armory ________________________________________________________________________ ------------------------------------------------------------------------ Name: Rand Weapon: Knuckles ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ St. Eva. Church BlastKN* ________________________________________________________________________ 2500 BurnKN Baretta's Armory ________________________________________________________________________ Highfort CloakKN ________________________________________________________________________ Initial for Rand HandKN ________________________________________________________________________ Simafort IronKN ________________________________________________________________________ Infinity FinalKN* ________________________________________________________________________ Baretta's Armory KaiserKN* ________________________________________________________________________ 460 Z RevertKN Windia's Armory ________________________________________________________________________ ------------------------------------------------------------------------ Names: Nina/Bleu Weapon: Ring ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ 1600 Z AmberRG NightRider Armory ________________________________________________________________________ Initial for Nina FalseRG ________________________________________________________________________ 2600 Z FireRG* Baretta's Armory ________________________________________________________________________ Mt. Maori HushRG ________________________________________________________________________ Infinity ImortlRG* ________________________________________________________________________ Windia's Basement StormRG ________________________________________________________________________ WitchTwr, Initial, Bleu WizardRG ________________________________________________________________________ 9500 Z Maniro WorthRG* ________________________________________________________________________ ------------------------------------------------------------------------ Name: Sten Weapon: Dagger/Dirk ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ TvsTomb BananaDR ________________________________________________________________________ Initial, Sten BoyDR ________________________________________________________________________ 5800 Z ChuckDR Baretta's Armory ________________________________________________________________________ Defeat Kimira DemonDR* ________________________________________________________________________ 6200 Z KingofDR Karashikofu ________________________________________________________________________ 1900 Z MothDR Tunlan Armory ________________________________________________________________________ HighFort NinjaDR ________________________________________________________________________ 6200 Z NorthDR SkyTwr ________________________________________________________________________ Infinity ShadowDR* ________________________________________________________________________ 1200 Z SilverDR Maniro, beat Hoods ________________________________________________________________________ 20000 Z SlicerDR* Maniro ________________________________________________________________________ 290 Z WoodenDR Windia Armory ________________________________________________________________________ ------------------------------------------------------------------------ Name: Jean Weapon: Rapier ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ 12000 Z EmblemRP* Maniro ________________________________________________________________________ Infinity HolyRP* ________________________________________________________________________ Defeat N. Rider NoTwinRP* ________________________________________________________________________ 4600 Z PeirceRP Baretta's Armory ________________________________________________________________________ Intial, Jean ShortRP ________________________________________________________________________ 8400 Z ThndrRP Maniro, SkyTwr ________________________________________________________________________ 1980 Z WonderRP Township ________________________________________________________________________ ------------------------------------------------------------------------ Name: Spar Weapon: Whip ------------------------------------------------------------------------ Cost/Found Weapon ________________________________________________________________________ 8000 Z DoubleWP* Tvs.Tomb ________________________________________________________________________ 1300 Z IvyWP Tunlan ________________________________________________________________________ 2000 Z LopoffWP* Maniro, Othello ________________________________________________________________________ Infinity NatureWP* ________________________________________________________________________ Mt. Maori ThornWP ________________________________________________________________________ Initial WacWP ________________________________________________________________________ ------------------------------------------------------------------------ 8.) RECIPIES ---------------- Let me start out by saying that you will be unable to cook at all if you did not choose the carpenter that constructs the "regular" houses. Second, recipes are an essential element in BoF2 to raise your characters' strength, luck, wisdom, and guts but you can also get items that are rare and hard to find by cooking these recipes. The most important ones are listed below. Recipe: Ingredient(s): ======================================================================== Biscuit 2 Dinker Cond.Up 2 Sniper + 2 Tuna Dinker 2 Frizbee Extract 2 HelpBL GoldBar 3 Cond. UP GutsBL 2 ShaveIce LuckCndy 2 F.Spice + 2 ShaveIce + 2 Frizbee Medicate 2 F. Spice MisoSoup 1 Roast + 1 Unagi + 1 F.Spice PanPizza 4 SprRib PwrFood 3 ShaveIce Stamina 1 F.Spice + 1 Tuna WiseBL 1 Stamina + 2 Tuna ======================================================================== NOTES: - You have noticed that Frizbee, ShaveIce, and F.Spice are used in quite a bit of the recipes listed above. West of Township is an island that contains the city of Guntz. In Guntz's Item Shop you can but an infinite amount of those items. - The chance of acquiring a charcoal while cooking is 1/7. - Recipes, such as Pwrfood, permanently raise your stats thusly, par's. - You can sell Goldbars for quite a bit of money. Yet they have no real purpose but to be sold. - Cooking is the ultimate way to max out almost all your stats and eventually become rich. ------------------------------------------------------------------------ 9.) SIDE QUESTS ------------------ Second set of Dragon Powers: There is a waterfall just east of The Wild Cat café that is accessible by using Jean's field ability. You will see an old man and two treasure chests. First take the treasures that contain a SockletAR and a KmikzeBL which are very useful. Next put Ryu in the front and talk to the old man. The old man will now give Ryu the second set of Dragon Powers! They are: IceDrgn: Ice attack that removes 512 HP from all enemies. ThndrDrgn: Thunder attack that removes 512 HP from all opponents. FireDrgn: Fire attack that removes 512 HP from all foes. Getting the Chop-Chop technique: Before attempting to uncover the false prince at SimaFort, you should head northwest of there to a place called "The Wild Cat Café." Once there you must proceed through all of the rooms and do what they instruct. Once you arrive at the one that tells asks you how you want your meal, answer rare. The next room you step reveals that you are the meal! You will be cooked however you ordered for. After the wild cat himself comes out! Boss: Wild Cat HP: 540 Obtain: 2000 exp. Party: Ryu, Katt, Rand, Nina Difficulty: ******(6)/**********(10) Est. Battle Time: 1 min. Strategy: All you need to do is use one of Ryu's dragon attacks and he should be finished. The Wildcat will retreat, so follow him. Now he will ask you; "You're not mad I tired to turn you into steaks?" Yes No <<<<<< "You are soft-hearted aren't you?" Yes <<<<<< No Now he should be grateful and agree to teach you the Chop-Chop technique, congratulations. On a recommendation on who to give it to, I would have to say Sten as he is mediocre in everything. By the way, Chop-Chop takes 60-70 HP off any enemy with the cost of 0 AP. Getting the Boombada Spell: When you have finished the FarmTown sequence you can return to Namanda (Northwest of Farmtown). Proceed to the prayer room where there is a huge set of chimes. Talk to the person standing next to the chimes to find out his partner is missing and wants to know if you want to replace him temporarily. Answer yes and he will tell you the consecutive steps in which are needed for the Namanda's prayer time. This, to me, is the most difficult part of Bof2. I can only wish you luck in administering the steps correctly, as I never have. If you do so, you will be rewarded with Boombada which takes one half HP away from an enemy at 0 AP. Two Appealing Islands: Name: Monster Island Location: Northeast of Windia Info: On this island there is a hut that is home to Bo and Karn, (Bof1) and monsters such as K. Sludges, and Chorkings that offer a hearty amount of experience. Name: NightRider Island Location: East of Tunlan Info: NightRider Island has THE best armor shop in the game but you better have a big'ol wallet to afford just one piece of armor. Also there are Night Riders but they are extremely difficult to locate. ------------------------------------------------------------------------ 10.) TOWN DESCRIPTIONS ------------------------- ======================================================================== Town Name: Captain Shops: Item Shop Save: Dragon Statue next to first carpenter's house. Sites of Interest: The three carpenters' houses. Description: Captain is a very unique town. There are three carpenters that you can pick individually to construct your town. Ryu and his friends also play a very vital role in ridding the town of a terrapin. Captain is the town that you meet the first shaman, Sana, in. ___________________ {A = Item shop } {B = Inn } {C = House 1 } {D = C. House 1 } {E = St. Dragon } ______ {F = C. House 2 } | | /\ /\ {G = House 2 } | H | | G| | F| {H = C. House 3 } |______| |__| |__| {I = Well } ____ {___________________} |--| |--| {_E_} /\ |--| |--| | D| ___ |__| (_I_) /\ /\____/\ | A| | B|__|C | |__| |__| |__| ======================================================================== Town Name: Cotland: Shops: none Save: none Sites of Interest: Tiga's House Description: Cotland is more of a hideout then a town. You meet the flimsy Tiga here who is part of the resistance against St. Eva. Katt and Tiga gradually form a relationship here. _________________ {A = Entrance } /\ {B = Tiga's House } |B | _ {C = Armor Storage} |__| |D| {D = Firepit } /\ |_| {_________________} |C | |__| =A= ======================================================================== Town Name: Coursiar Shops: Armory and Item Shops Save: St. Eva Church. Residents: 13 Sites of Interest: Coliseum Description: Home of the famous coliseum. Coursiar is a town of hard working people who like to relax at the pub at night. Here, Ryu meets two very important people who will accompany him on his journey. Coursiar is one of the better towns in BoF2. __________ _______________ | | {A = Armory } | F | {B = Item shop } | | {C = St. Eva } {D = Pub } |======| __ {E = Inn } |======| / \ {F = Entrance to} | E |{ Coliseum } /\ __ |____|{_______________} ____ / \____ / \ |___| C |___| | D | |____| |____| _ _ / \_____/ \ | A |___| B | |___| |___| ======================================================================== Town Name: Dologany Shops: Item Shop Save: Dragon Statue Residents: 12 Sites of Interest: Infinity Description: Nestled in the back mountains of Gate and is also the town of the Dragon Clan. Valerie, Ryu's mother, was born and raised in Dologany before emerging to live in Gate. This is the last town Ryu visits before the final confrontation with Deathevan. There is an item shop in an old woman's house. ______________ {A = Infinity } | ____| {B = St. Dragon} ___ | | A|| {C = House 1 } { B } {D = House 2 } {___} ___ {E = House 3 } |C | {F = House 4 } |--| |__| {______________} |--| |--| |--| __ | ____| |D | | | A|| __ |__| __ | F| | E| |__| |__| ======================================================================== Town Name: Evari Shops: Item Shop Save: none Sites of Interest: The Grand Church Description: The headquaters of the wretched St. Eva. The Grand Church is here. In the middle of the town is a house occupied by Clarice who is actually a member of the resistance. When you find yourself unable to leave Evari, go visit her. There is an item shop located in one of the House 1. __________________ __ {A = Entrance } | E| (B = House 1 } | | {C = House 2 } ____________________________________ {D = Claris's House} ____________________________________ {E = Grand Church } ____________________________________ {__________________} ____________________________________ ____________________________________ / \ / \ / \__________________/ \ | | | | | | D | | |___|__________________|___| ___ ___ / \ / \ / \ / \ | C | | B | | | | | |_____| |_____| | A | ======================================================================== Town Name: Farmtown Shops: Item Shop Save: none Sites of Interest: Daisy's house Description: Farmtown is Rand's hometown. When you arrive Daisy, Rand's mom, is being hassled to sell her house so St. Eva can build a church. When you're here put Rand in the front to get some interesting responses. ______________ {A = Item shop } {B = St. Dragon} _____________________________ {C = House 1 } | |_____________| |_____| | {D = House 2 } | F| |E | |D | {E = House 3 } |__| |__| |__| {F = House 4 } |===| _________ {______________} |===| |___ | | C | |___| /\ ___ | A| {_B_} |__| ======================================================================== Town Name: Gate Shops: none Save: Dragon Statue Residents: 7 Sites of Interest: Dragon in the back of Gate's forest. Description: Gate is the town that starts, and finishes, it all. Rye's hometown where he meets the free spirit, Bow. One day Ryu takes a nap under the dragon in the back of the mountain and wakes up as a stranger to the world. ______________ {A = House 1 } _______________ {B = House 2 } | A | {C = St. Eva } |_____ _____| {D = St. Dragon} |__| {E = Entrance } {______________} ___________ | B | |____ | _ | | / \ | | / C \ |____| | | _____|_____|_____ ___ |____|_____|____| { D } | | {___} _____ | E | | | ======================================================================== Town Name: Guntz Shops: Armor/Weapon and Item Shops. Save: Dragon Statue Sites of Interest: Large house in the middle of the town. Description: Guntz is highly advanced in making steel weapons and there armor/weapons shop is a great one. You can find Eichici here who knows how to make Township fly. _________________ {A = Armory } {B = Item Shop } ________ {C = Inn } | D | {D = House 2 } |__ __| {E = St. Dragon } | | {________________} | | /\ |===| ___| C| |===| |___|__| /\ | B| |__| |===| |===| /\ __ | A| {_E} |__| ======================================================================== Town Name: Hometown Shops: Armor/Weapon and Item Shops Save at: St. Eva and Dragon Statue Residents: 34 Sites of Interest: Kilgore's and Trout's mansions, Magic School. Description: Hometown is a fairly large town. There is a Ranger's Guild as well as two mansions and a magic school. Ryu and Bow fled to this town after Gate and here they have stayed for ten years as amateur rangers. ________________ {A = St. Dragon } {B = Weapon Shop } {C = Item Shop } __ {D = Inn } /\ /\ / \ {E = House 1 } __| |___| |___ ____/____\ {F = House 2 } |__| |_I_| |__| | J | {G = Ranger Guild} | | | | |_________| {H = St. Eva } {I = Kilgore } |=====| {J = Trout } |=====| {K = Magic School} __ /\___ __ {________________} |__|H |__| | | |__| _____| |_____ | K | |______________| |=| _|=|_ |__G__| /\ _____ /\ /\ /\ /\ __ | F|_____| E| | D| | C| | B| {_A_} |__| |__| |__| |__| |__| ======================================================================== Town Name: TownShip Shops: Pending Save at: Dragon Statue Sites of Interest: The well Description: What started out as a run down shack was gradually enhanced to a beautiful town by Ryu, Bow, and Rand. There are three carpenters that can determine the way TownShip is built. Here is one example: _____________________ ___ ___ {A = Main House } | |___ | B | _ {B = Bar } |_A_____| | | (c) {C = Well } {D = House 1 } _ _ {E = House 2 } | | | | {F = House 3 } | D | | E | {G = House 4 } |_| |_| {H = House 5 } __ __ {I = House 6 } | | | | {_____________________} | F | | G | |__| |__| _ _ | | | | | H | | I | |_| |_| ======================================================================== Town Name: Tunlan Shops: Armor/Weapon Shops Save at: St. Eva Sites of Interest: Castle Residents: 12 Description: The Tunlans only language is that through flutes. Here is a very greedy queen that Ryu helps to overcome her demon of food. _________ ___________________ | | {A = Item Shop } | G | {B = Inn } {C = Armory } |====| {D = St. Eva } |====| {E = House 1 } ___ ___ {F = House 2 } |E| |F| {G = Castle Entrance} | | | | {___________________} |====| |====| ___ ___ |C| |D| | | | | |====| ___ |====| ___ |A| |B| | | | | |=====| |=====| ======================================================================== Town Name: Windia Shops: Armor/Weapon and Item Shops Save at: Dragon Statue Residents: 16 Sites of Interest: Windian Castle Description: A town inhibited by the legendary winged people. A small town compared to the mammoth castle, which it is nestled in. Has many legends such as one, which involves black wings. ________ _________________ |_______| {A = Inn } | | {B = Item shop } | F | {C = St. Dragon } | | {D = Weapon shop } {E = House 1 } {F = Castle } {_________________} /\ |===| /\______ /\ |E| ____ |===| | B|_____|A | | | ____ | | | | ___ /\ {_C_} |===| | D| |===| |===| | | |===| ____ ____ ____ ____ |===| |===| ------------------------------------------------------------------------ 11.) END ----------- I would like to thank Capcom for making such an extraordinary game that kept me very busy for making this FAQ. I am in no way associated with Capcom or it's affiliates. If you have any corrections or comments you want to send in to me, my address is Firefalcon12@aol.com. They will be greatly appreciated. Also I owe credit to Planet Storm A Breath Of Fire 2 Shrine, which, I believe, is PlanetStorm.net for info on Spar's weapon, LopoffWP. |\|\|\| \|\|Draco Knight|\|\ |\|\|\|