Eye of the Beholder (SNES version) save state hacking guide For use with ZSNESWIN save states Written using Cygnus hex editor Written by MerlinX, blueberrymerlin@gmail.com Copyright 2005 Mark Wilson This may not be reproduced under any circumstance except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any websites other than those listed below, or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Sites who may post this document - www.GameFAQS.com www.Neoseeker.com Any respectable site who wishes to post this guide, please pay me the courtesy of asking first, and more then likely, permission will gladly be granted. For that respect alone, I am usually apt to give permission. Version history - 1.1 - Nothing in the actual hacking sections updated, only the list that states who may post this guide on thier site. 1.0 - This is my first guide, and the first version, so I guess it would be 1.0, but if anyone finds anything wrong with it, feel free to tell me, so I can fix it,give you credit, and make more versions! As said above, this was written using the Cygnus hex editor, however, after skimming through a save state with Hex Workshop, the file looks the same (somewhat new to writing save state guides, though not save state hacking itself), so either should work well, since which editor you use does not effect how ZSNES writes its save states. Also, Im sure most of those out there reading this now know to back up your save games when hex editing, but to those who dont know...well, if youre still reading this part, then I just told you, didnt I? Hex editing is dangerous, if you take a game, open it up, and mess with the code, save it, and go to see what kind of results you get...then the game crashes? Then what if you cant remember the changes you made? Hope you didnt work too long on that game there, but dont come mailing me, saying I ruined your game. All the results within this guide were tried, if what you do, is NOT listed in this guide, its either because I didnt try it, or because it was an obvious glitch, and didnt want to take the chance that someone might read this line, but see the code of that line, and change thier file in an irreplaceably damaging way. So, careful. Even some of the results in this guide will go haywire, but I will post in big bold caps warnings around those sections. Also, I have no intention of sounding rude here, but to those of you who might look at the information below, and say "what the heck is this? explain this to me better!" Sorry, but no, I have fun writing save state hacking guides for specific games, I have no intention of also writing a guide for actually DOING it. However, at the bottom of this guide, is the URL of one of the most comprehensive, and easily readable guides Ive ever seen, that teaches you how to do it, or at least, understand it. That said and done, on with the hacking! To begin with, Im fairly certain the character sections are not exactly accurate, but for all general purposes, stats, items, gear, inventories, hp, etc, this works. The only thing I would think is different, from looking at the hex values, is that the sections actually begin slightly earlier on then what is listed here, most prominently because of the long line of FF's seperating each section. I think the first dozen or two offsets are misc values like face, and class, if you discover what those are, feel free to let me know, but Im not overly concerned with it, only for completeness of this guide. Secondly (sorry for rambling, but I wont give a glitchy guide without letting you know where the glitches or faults are), there are two numbers for each stat. Ive never encountered a stat draining power in this game, but I am familiar with the world of D&D, so perhaps i missed something. In any case, I will assume the second number is the max number for that stat. I would suggest that if you change one number, change the other to match it. Lastly (I promise, last one) on experience. The offsets are 4 bytes each, so in theory, you could set your experience to 4294967295 (FFFFFFFF), but Ive never personally gone beyond FFFFFF (mainly to see how high the levels would go) so I cant gaurentee safe results, but if theres room for the offset, it cant/shouldnt mess it up too badly. Entering digits into the offsets of the experience for the 2nd (or 3rd) classes for a character thats only one class anyways, does nothing, as far as I can tell. Oh, and dont expect results right away, not until you go into battle anyways. At that point, everyone will start making levels at everything you do, even flipping switches it seems like, up until thier level matches what it should be, in accordance with thier experience. Character 1's section 1122-11F3 Character 2's section 11F4-12C5 Character 3's section 12C6-1397 Character 4's section 1398-1469 Character 5's section 146A-153B Character 6's section 153C-160D Character - 1 2 3 4 5 6 Name 1122-112B 11F4-11FD 12C6-12CF 1398-13A1 146A-1473 153C-1545 Str/Max str 112C-112D 11FE-11FF 12D0-12D1 13A2-13A3 1474-1475 1546-1547 Str mod/Max 112E-112F 1200-1201 12D2-12D3 13A4-13A5 1476-1477 1548-1549 str mod (max is 100, or 64 in hex) Int/Max int 1130-1131 1202-1203 12D4-12D5 13A6-13A7 1478-1479 154A-154B Wis/Max wis 1132-1133 1204-1205 12D6-12D7 13A8-13A9 147A-147B 154C-154D Dex/Max dex 1134-1135 1206-1207 12D8-12D9 13AA-13AB 147C-147D 154E-154F Con/Max con 1136-1137 1208-1209 12DA-12DB 13AC-13AD 147E-147F 1550-1551 Cha/Max cha 1138-1139 120A-120B 12DC-12DD 13AE-13AF 1480-1481 1552-1553 HP/Max HP 113A-113B 120C-120D 12DE-12DF 13B0-13B1 1482-1483 1554-1555 AC 113C 120E 12E0 12B2 1484 1556 Experience Class 1 1146-1149 1218-121B 12EA-12ED 13BC-13BF 148E-1491 1560-1563 Class 2 114A-114D 121C-121F 12EE-12F1 13C0-13C3 1492-1495 1564-1567 Class 3 114E-1151 1220-1223 12F2-12F5 13C4-13C7 1496-1499 1568-156B Ok, I promised that the experience deal was the last interuption, but this is the most potentially damaging section of this guide (in my experience). Here is a list of every item you can give yourself, but please, please, for the sake of your games, excercise some caution when using this section, and remember, the rewind button is your friend!!! Oh yeah, I promised big bold caps for the dangerous parts, didnt I?...ok then, SSS TTTTT OOO PPPP A N N DDDD RRRR EEEE A DDDD ! ! SS T OO OO P PP AAA NN N D DD R RR E AAA D DD ! ! SS T OO OO P P A A N N N D D R R EE A A D D ! ! SSS T OO OO PPP AAAAAAA N N N D D RRR EE AAAAAAA D D ! ! SS T OO OO P A A N NN D DD R R E A A D DD SSS T OOO P A A N N DDDD R R EEEE A A DDDD ! ! Ok, as my girlfriend can testify to, as I ruined at least one of her games by doing this, some of the unique, key items, can kill your game. The primary instance that stands out, is when I was almost done, and had most of my item list compiled, I took her game, and started messing with it, not following my own instructions, and didnt back up the save game. I gave her a few (ok all) key items, like keys that theres only one of in the game, and other stuff, unique things, that you CANT have more then one of, because only one exists. At first, I noticed nothing, but as I began piling things on the ground, because her inventory was full, I noticed at one point that when I placed said item(s) on the floor, most, or all of the items that were on the ground disapeared, or the game froze up, and it wouldnt even let me rewind, and I reset it only to discover that it had erased the save state. As always, back up your save games, but a good test, would be to put a couple of items on the ground (a shield, a sword, an armor) and then both keys on the floor, and then pile it all back in your inventory, putting one key in your items, and then replacing it with the other identical key, then placing that somewhere in your pack. If you do this, and nothing appears to glitch, youre probably safe, but dont get rid of your back up right then and there, save it, just in case something goes wrong later down the road. Its kind of a pain in the rear to enact all those steps, everytime you give yourself a (couple) key item(s), but it helped me to avoid any crashes on my (or rather my gf's) game. So, proceed with caution. Also, I've had a few glitches when it comes to placing items directly onto the slot it belongs to, so you might just want to fill up inventories, and move it where it needs to be from there. However, it mightve just been me, feel free to test it out yourself. And last, and probably least, Im not sure how to put multiple arrows into the quiver at once. The hex just says theres an arrow in there, but not how many, so I dont know where that number is located. Again, probably easier just to fill up your inventory, and put them in manually, unless you feel like finding it out for yourself (and maybe telling me? for credit of course). Anyways, enter the item numbers of the item you want, into the offset of the slot you want, and enjoy your newfound gear. Char slot - 1 2 3 4 5 6 Hand 1 1193-1194 1265-1266 1337-1338 1409-140A 14DB-14DC 15AD-15AE Hand 2 1195-1196 1267-1268 1339-133A 140B-140C 14DD-14DE 15AF-15B0 Inventory 1197-11B2 1269-1284 133B-1356 140D-1428 14DF-14FA 15B1-15CC Quiver 11B3-11B4 1285-1286 1357-1358 1429-142A 14FB-14FC 15CD-15CE Armor 11B5-11B6 1287-1288 1359-135A 142B-142C 14FD-14FE 15CF-15D0 Wrist 11B7-11B8 1289-128A 135B-135C 142D-142E 14FF-1500 15D1-15D2 Helmet 11B9-11BA 128B-128C 135D-135E 142F-1430 1501-1502 15D3-15D4 Necklace 11BB-11BC 128D-128E 135F-1360 1431-1432 1503-1504 15D5-15D6 Shoes 11BD-11BE 128F-1290 1361-1362 1433-1434 1505-1506 15D7-15D8 Belt 1 11BF-11C0 1291-1292 1363-1364 1435-1436 1507-1508 15D9-15DA Belt 2 11C1-11C2 1293-1294 1365-1366 1437-1438 1509-150A 15DB-15DC Belt 3 11C3-11C4 1295-1296 1367-1368 1439-143A 150B-150C 15DD-15DE Ring 1 11C5-11C6 1297-1298 1369-136A 143B-143C 150D-150E 15DF-15E0 Ring 2 11C7-11C8 1299-129A 136B-136C 143D-143E 150F-1510 15E1-15E2 Items 0100 - leather armor 0200 - robe 0300 - staff 0400 - dagger 0500 - short sword 0600 - lockpicks 0700 - spell book 0800 - cleric grail 0900 - leather boots 0A00 - iron rations 0B00 - cursor (useless glitch) 0C00 - cursor (useless glitch) 0D00 - cursor (useless glitch) 0E00 - cursor (useless glitch) 0F00 - cursor (useless glitch) 1000 - cursor (useless glitch) 1100 - robe 1200 - potion of giant strength 1300 - gem (blue) 1400 - skull key 1500 - wand of frost (10 charges) 1600 - ring of sustenance 1700 - scroll (no use?) 1800 - ring of feather fall 1900 - ring of protection +2 1A00 - wand of frost (3 charges) 1B00 - scroll (no use?) 1C00 - scroll (no use?) 1D00 - scroll (no use?) 1E00 - iron rations 1F00 - paladins grail 2000 - wand silvias 2100 - dwarf bones 2200 - key 2300 - scroll (no use?) 2400 - axe 2500 - dagger 2600 - dart 2700 - adamantite dart +4 2800 - halberd 2900 - chainmail 2A00 - helmet 2B00 - dwarf helmet 2C00 - silver key 2D00 - adamantite long sword +1 2E00 - mace 2F00 - longsword -2 3000 - potion of healing 3100 - guinsoo +4 (dagger) 3200 - gem (red) 3300 - orb of power 3400 - dwarven healing potion 3500 - rock +1 3600 - potion of extra healing 3700 - rations 3800 - fancy robe 3900 - rock 3A00 - igneous rock +1 3B00 - mage scroll of detect magic 3C00 - spear 3D00 - staff 3E00 - stone medallion (glowing portal key) 3F00 - potion of healing 4000 - halfling bones 4100 - lockpicks 4200 - lockpicks 4300 - dart +2 4400 - stone medallion (glowing portal key) 4500 - wand of frost (1 charges) 4600 - cleric scroll of empower 4700 - rock 4800 - helmet 4900 - arrow 4A00 - shield 4B00 - arrow 4C00 - spear 4D00 - potion of extra healing 4E00 - leather boots 4F00 - potion of healing 5000 - axe 5100 - potion of giant strength 5200 - axe 5300 - rock 5400 - helmet 5500 - bow 5600 - stone dagger (glowing portal key) 5700 - axe 5800 - helmet 5900 - spear 5A00 - potion of healing 5B00 - mage scroll of shield 5C00 - sling 5D00 - arrow 5E00 - chainmail 5F00 - potion of healing 6000 - rock 6100 - gem (blue) 6200 - gem (blue) 6300 - arrow 6400 - chainmail 6500 - gem (blue) 6600 - shield 6700 - arrow 6800 - gem (blue) 6900 - dart 6A00 - potion of extra healing 6B00 - potion of giant strength 6C00 - arrow 6D00 - potion of healing 6E00 - potion of extra healing 6F00 - mage scroll of detect magic 7000 - backstabber +3 (dagger) 7100 - spear 7200 - shield 7300 - rations 7400 - potion of healing 7500 - rock 7600 - cleric scroll of flame blade 7700 - rock 7800 - dwarf helmet 7900 - cleric scroll of cause light wounds 7A00 - wand of frost (10 charges) 7B00 - arrow 7C00 - rock 7D00 - long sword 7E00 - wand of magic missle (3 charges) 7F00 - arrow 8000 - mace 8100 - ring +3 (of what?) 8200 - potion of healing 8300 - arrow 8400 - ring of adornment (pretty but useless) 8500 - rock 8600 - potion of healing 8700 - mace 8800 - potion of cure poison 8900 - potion of cure poison 8A00 - medallion of adornment (pretty but useless) 8B00 - robe 8C00 - drow cleaver +3 (axe) 8D00 - stone scepter (glowing portal key) 8E00 - wand of frost (1 charges 8F00 - adamantite long sword +1 9000 - dart 9100 - cleric scroll of slow poison 9200 - rations 9300 - iron rations 9400 - dart 9500 - dwarven helmet 9600 - dwarven shield 9700 - rock 9800 - arrow 9900 - dart 9A00 - rock 9B00 - cleric scroll of hold person 9C00 - iron rations 9D00 - spear 9E00 - stone necklace (glowing portal key) 9F00 - cleric scroll of aid A000 - mage scroll of haste A100 - iron rations A200 - cleric scroll of detect magic A300 - spear A400 - long sword A500 - spear A600 - commision and letter of marque A700 - potion of poison A800 - rations A900 - staff AA00 - rock AB00 - plate mail AC00 - spear AD00 - scale mail AE00 - cursed axe -3 AF00 - cursed sling -3 B000 - staff B100 - ring of feather fall B200 - dart B300 - rations B400 - cleric scroll of meditation B500 - boots B600 - kenku egg B700 - kenku egg B800 - kenku egg B900 - kenku egg BA00 - kenku egg BB00 - kenku egg BC00 - kenku egg BD00 - kenku egg BE00 - kenku egg BF00 - kenku egg C000 - adamantite long sword +1 C100 - adamantite long sword +1 C200 - dart C300 - stone ring (glowing portal key) C400 - rock C500 - cleric scroll of dispel magic C600 - cleric scroll of cure serious wounds C700 - staff C800 - rations C900 - dart CA00 - dart CB00 - dart CC00 - dart CD00 - dart CE00 - dwarven shield +1 CF00 - rock D000 - mace +3 D100 - bracers D200 - wand of magic missle (20 charges) D300 - dart D400 - ring of adornment (pretty but useless) D500 - cleric scroll of flame blade D600 - mage scroll of fireball D700 - chieftain halberd +5 D800 - spear D900 - necklace of adornment (pretty but useless) DA00 - cleric scroll of empower DB00 - arrow DC00 - cleric scroll of protect from evil 10' radius DD00 - cleric scroll of remove paralysis DE00 - cleric scroll of slow poison DF00 - cleric scroll of create food E000 - spear E100 - luck stone medallion E200 - ring +2 (of what?) E300 - arrow E400 - arrow E500 - arrow E600 - arrow E700 - slicer +3 (short sword? more scimitar'ish looking but theres no scim's in this game) E800 - bracers +3 E900 - ring of wizardry (not 100% sure how it helps you, maybe with saves?) EA00 - mage scroll of fear EB00 - jeweled key EC00 - banded armor ED00 - arrow EE00 - arrow EF00 - arrow F000 - drow key F100 - mage scroll of lightning F200 - spear F300 - potion of healing F400 - drow key F500 - cleric scroll of cure light wounds F600 - jeweled key F700 - ruby key F800 - rock +1 F900 - wand of stick ("the wand has no apparent magical effect") FA00 - shield FB00 - cleric scroll of meditation FC00 - cleric scroll of neutral-poison FD00 - cleric scroll of cure critical wounds FE00 - medallion of adornment (pretty but useless) FF00 - ring of adornment (pretty but useless) 0101 - night stalker +3 (broad sword? its two handed, wont let you wield 2 weapons with it) 0201 - cleric scroll of hold person 0301 - rock +1 0401 - ruby key 0501 - mage scroll of invisibility 10' radius 0601 - drow bow 0701 - drow key 0801 - cleric scroll of protect from evil 0901 - drow boots 0A01 - potion of extra healing 0B01 - cleric scroll of resurrection 0C01 - ruby key 0D01 - drow key 0E01 - jeweled key 0F01 - mage scroll of shield 1001 - wand of lightning (1 charges) 1101 - cursed plate of great beauty -3 1201 - flail 1301 - drow key 1401 - robe 1501 - scepter of kingly might 1601 - spear 1701 - lock picks 1801 - drow key 1901 - cleric scroll of detect magic 1A01 - potion of poison 1B01 - mage scroll of stoneskin 1C01 - arrow 1D01 - arrow 1E01 - arrow 1F01 - drow key 2001 - cleric scroll of dispel magic 2101 - cleric scroll of cure serious wounds 2201 - mage scroll of invisibility 2301 - cleric scroll of flame blade 2401 - cleric scroll of protect from evil 10' radius 2501 - mage scroll of armor 2601 - drow shield +3 2701 - cleric scroll of resurrection 2801 - drow boots 2901 - potion of extra healing 2A01 - spear 2B01 - wand of fireball (10 charges) 2C01 - cleric scroll of resurrection 2D01 - chainmail 2E01 - rock 2F01 - dwarven key 3001 - plate mail 3101 - potion of poison 3201 - wand of frost (3 charges) 3301 - cleric scroll of flame blade 3401 - cleric scroll of cure critical wounds 3501 - wand of stick ("the wand has no apparent magical effect") 3601 - stone grail (glowing portal key) 3701 - arrow 3801 - arrow 3901 - dagger 3A01 - ring of feather fall 3B01 - potion of giant strength 3C01 - cleric scroll of flame blade 3D01 - cleric scroll of remove paralysis 3E01 - cleric scroll of neutral poison 3F01 - mage scroll of cone of cold 4001 - wand of lightning (10) 4101 - luck stone medallion 4201 - cleric scroll of resurrection 4301 - stone orb (glowing portal key) 4401 - drow key 4501 - orb of power 4601 - cleric scroll of resurrection 4701 - rock +2 4801 - rock +2 4901 - slasher +4 (long sword) 4A01 - banded armor +3 4B01 - ring of adornment (pretty but useless) 4C01 - mage scroll of hold monster 4D01 - cleric scroll of cure serious wounds 4E01 - iron rations 4F01 - robe of defense (+5 over regularrobes) 5001 - flicka +5 (dagger) 5101 - drow key 5201 - human bones 5301 - human bones 5401 - human bones 5501 - human bones 5601 - human bones 5701 - ring of protection +2 5801 - bracers +2 5901 - leather armor 5A01 - spear 5B01 - plate mail 5C01 - shield 5D01 - severious +5 (long sword) 5E01 - helmet 5F01 - paladin grail 6001 - short sword 6101 - leather boots 6201 - leather armor 6301 - iron rations 6401 - short sword 6501 - dagger 6601 - leather armor 6701 - iron rations 6801 - mace 6901 - spell book 6A01 - cleric grail 6B01 - robe 6C01 - iron rations 6D01 - short sword 6E01 - cleric grail 6F01 - leather armor 7001 - leather boots 7101 - commission and letter of marque 7201 - dart 7301 - dagger 7401 - potion of speed 7501 - arrow 7601 - arrow 7701 - arrow 7801 - spear 7901 - rock 7A01 - rock 7B01 - potion of extra healing 7C01 - dart 7D01 - dagger 7E01 - orb of power 7F01 - orb of power 8001 - orb of power 8101 - gem (red) 8201 - potion of extra healing 8301 - potion of extra healing 8401 - ring of adornment (pretty but useless) 8501 - necklace (no use?) 8601 - wand of fireball (10 charges) 8701 - orb of power 8801 - potion of speed 8901 - orb of power 8A01 - orb of power 8B01 - orb of power 8C01 - iron rations 8D01 - iron rations 8E01 - iron rations 8F01 - iron rations 9001 - skull key 9101 - potion of invisibility 9201 - potion of invisibility 9301 - potion of vitality 9401 - potion of vitality 9501 - potion of invisibility 9601 - potion of invisibility 9701 - wand of magic missle (20 charges) 9801 - spell book 9901 - stone scepter (glowing portal key) 9A01 - stone dagger (glowing portal key) 9B01 - stone medallion (glowing portal key) 9C01 - stone necklace (glowing portal key) 9D01 - stone ring (glowing portal key) 9E01 - stone grail (glowing portal key) 9F01 - stone orb (glowing portal key) A001 - iron rations A101 - spear A201 - spear A301 - dart A401 - axe A501 - potion of extra healing A601 - cursor (useless glitch) A701 - cursor (useless glitch) A801 - cursor (useless glitch) A901 - cursor (useless glitch) AA01 - dart AB01 - dart AC01 - dart AD01 - spear AE01 - potion of cure poison AF01 - potion of cure poison B001 - potion of cure poison B101 - potion of cure poison B201 - cleric grail B301 - spell book B401 - adamantite dart +4 B501 - adamantite dart +4 B601 - adamantite dart +4 B701 - adamantite dart +4 B801 - adamantite dart +4 B901 - adamantite dart +4 BA01 - adamantite dart +4 BB01 - adamantite dart +4 BC01 - adamantite dart +4 BD01 - adamantite dart +4 BE01 - potion of vitality BF01 - mage scroll of vampiric touch C001 - robe C101 - iron rations C201 - short sword C301 - leather shoes C401 - leather armor C501 - spear C601 - axe C701 - cleric grail C801 - leather armor C901 - leather shoes CA01 - iron rations CB01 - short sword CC01 - lock picks CD01 - leather armor CE01 - guinsoo +4 (dagger) CF01 - dart D001 - spear D101 - mage scroll of detect magic D201 - dagger D301 - dagger D401 - potion of healing D501 - mace D601 - spear D701 - dagger D801 - gem (red) D901 - mace DA01 - spear DB01 - chainmail DC01 - dwarf helmet DD01 - spear DE01 - staff DF01 - spear E001 - spear E101 - spear E201 - spear E301 - spear E401 - spear E501 - rock +1 E601 - rock +1 E701 - halberd E801 - halberd E901 - dagger EA01 - cursor (useless glitch) EB01 - cursor (useless glitch) EC01 - cursor (useless glitch) ED01 - cursor (useless glitch) EE01 - cursor (useless glitch) EF01 - cursor (useless glitch) F001 - cursor (useless glitch) F101 - cursor (useless glitch) F201 - cursor (useless glitch) F301 - cursor (useless glitch) F401 - cursor (useless glitch) F501 - cursor (useless glitch) F601 - cursor (useless glitch) F701 - cursor (useless glitch) F801 - cursor (useless glitch) F901 - cursor (useless glitch) FA01 - cursor (useless glitch) FB01 - cursor (useless glitch) FC01 - cursor (useless glitch) FD01 - cursor (useless glitch) FE01 - glitched short sword, cant pick up, or replace FF01 - cursor (useless glitch) I also completed up to 0102 - 5002 (80 combos) finding only glitches. Most were cursors glitches, but even those were more messed up then normal, sometimes telling me I had picked up a dagger, or a halberd...or a "potion +2" (I stared long and hard at that one, I figured doing the 510 combinations of previous item sets had fried my brain) and the items whose icons APPEARED to show up correctly sometimes gave me the same messages as the glitched cursors, and other times, told me I had picked up something totally different. So, after 5002, I stopped. I think thats it, but Ive been taking all the data Ive gathered, and writing this file nonstop for about 2 hours, and its now almost 2:30am, so I could have (and very likely did) miss something, but thats easily fixable... by you! Without readers, there would be no purpose in writing this, and no one to tell me there was something wrong with what I wrote, so please, if Ive made any mistakes, or you find more that I havent covered, or whatever, email me (its at the top for those of you who skimmed past the usual no-purpose text) Finally, last but certainly not least, I would like to extend my gratitude towards the following people: ***Webmaster of fantasyanime.com for writing one of the best tutorials on almost anything that Ive ever read (his focusing on save state hacking, and without which, this guide would not have been read by you now). Should you have any questions, regarding how to learn more about save state hacking, dont bother asking me (not to sound rude) but I wont answer these emails. His websites URL (at least the one with the ss hacking guide) is http://www.fantasyanime.com/index.htm At the bottom of that page, is a link, something like "Save state hacking" or whatever (no offense Webmaster, Im tired lol) click on it, and happy reading. ***My girlfriend, for allowing me to continuously, and multiple times, to disect her save games, and then forgiving me when I told her I didnt know how to put it back together. Though this is a great game, though fairly prehistoric (no offense to the creators, but when youre used to playing ps, ps2, and other 64-128 bit machines, seeing the 16-32 bit graphics can cause horrendous headaches) It held no interest for me, save as a hacking project. Thus, the information gathered here is possible only because of her endless patience. ***The masses, whom I mentioned before, give this guide a purpose. ***(show me any mistakes, even in spelling, grammer, etc, and Ill put your name here.) By the way, regarding that last comment, I dont care whatsoever about punctuation, and yes, I know the only form of punctuation Ive used this entire guide was commas and periods. Thanks for reading this, hope you enjoyed it, and hope it helps you kick that beholders @$$ all the more!