+-------------------------------+ | | | Zillion 2 - The Tri Formation | | FAQ/Walkthrough | | v1.03F | | By James Paulson | | faqs.jamespaulson.com | | | +-------------------------------+ ================================================================================ CONTENTS: ================================================================================ 1. Game Information 2. Controls 3. Level Strategies 4. Enemies 5. Characters 6. Power-Ups 7. Hints / Tips 8. Game Dialog 9. Copyright ================================================================================ 1. Game Information ================================================================================ Platform: Sega Master System Publisher: Sega Genre: Action/Shooter/Scrolling Release: JAPAN 1987 U.S. 1988 ================================================================================ 2. Controls ================================================================================ Directional Pad (Up) -------------------- Character : Moves elevator up Armorater : Moves up Directional Pad (Down) ---------------------- Character : Lie on the ground/Move elevator down Motorcycle: Crouch down Armorater : Moves down Directional Pad (Left/Right) ----------------------- Character : Moves left/right Motorcycle: Slows down/Speeds up Armorater : Moves left/right Directional Pad (Left/Right) + A Button --------------------------------------- Character : hi-jump to the left/right Armorater : hi-jump to the left/right A Button -------- Character : Jump Motorcycle: Jump B Button -------- All: Shoots gun Direction Pad (Up) + A Button ----------------------------- Motorcycle: Transform from the Turbo Cycle to the Armorater Armorater : Transform from the Armorater to the Turbo Cycle Control Pad 2 - Button A or Button B ------------------------------------ Change places with a character from your reserves (Can only be used during rounds 3, 5, 7) ================================================================================ 3. Level Strategies ================================================================================ This game has 8 levels. During levels 1, 3, 5 & 7, you are on the motorcycle/armorator. During levels 2, 4, 6 & 8, you play as a character. Level 1 --------- *The glowing area on the ground will hurt you. *This level is pretty simple, jump and shoot. Level 2 --------- *Go right as far as you can and up the elevator. *Go left to a door, enter it, rescue Apple and exit. *Continue left as far as you can go and down the elevator. *Go right as far as you can and enter the door. *Now the Olivion Platoon Captain battle. Guys will drop down from the screen. Quickly shoot them as soon as they drop. Level 3 --------- *The glowing area on the ground will hurt you. *The only tough enemy is the one near the end that looks like a head with legs. Quickly shoot it twice to kill it and then jump over the shot it got off at you. Level 4 --------- *Go all the way right and up the elevator. *Go all the way left and up the elevator. *Move right to the door, enter, save Champ and exit. *Continue right and go down the elevator. *Go left to the end and down the elevator. *Now right to the door and enter. *This battle is versus the Radajian Defense Leader. Shoot, then jump over him when he comes towards you, then turn and continue shooting. Repeat. Level 5 --------- *Immediately change to the Armorater. *This level is extremely easy in the Armorater form. Level 6 --------- *Run fast all the way to the left while jumping and shooting. *Go up the elevator and hold up(D-Pad) through the next screen. *Run fast to the right, shoot a few guys and down the elevator. *Go to the far right, ducking the flyer, then jump and shoot the enemies that drop out of the tubes. Go up the elevator. *Run fast to the left jumping and shooting at the enemies dropping down. Enter the door at the end. *Now you have to battle the Alleevian Supreme Commander, which is the toughest battle in the game. Keep shooting the entire battle (I like to have auto-fire on and hold it down for the entirety of this fight), this way you can just focus on dodging his shots by laying down at the place where the missile is at a high point in its wave motion. When he gets close to you, shoot, then run through him, and continue firing/dodging. Level 7 --------- *Immediately change to the Armorater. *Shoot all the time and dodge bullets. *After the 3rd 'Z' power-up, there will be a set of two power-ups at the same time. You want the one at the bottom, which is a 'L' power-up (Will fully heal you). *The next power-ups will also occur in pairs, but this time the 'L' power-up will be at the top. *There is also another 'L' later on, you'll likely need it. Level 8 --------- *Run fast to the left, jumping and ducking bullets. *Up the elevator, run to the right and go up the elevator. *Continue up the elevator quickly (you'll only get hit once). *Run left quickly and go down the elevator. *Run left quickly, jumping then shooting and ducking. *Go up the elevator, run right to the end and enter the door. *Baron Ricks is a complete push over. Keep shooting the entire battle (I like to have auto-fire on and hold it down for the entirety of this fight), this way you can just focus on dodging his shots by laying down at the place where the missile is at a high point in its wave motion. When he gets close to you, shoot, then run through him, and continue firing/dodging. Also duck after he fires at you while he is near the ground. That’s it. The End. A bit to easy wasn't it? ================================================================================ 4. Enemies ================================================================================ Enemy | Points ------------------------------+---------- Norsa Warrior | 300 Norsa Jet Soldier | 500 Norsa Soldier on ship | 500 Norsa Raker | 1000 Norsa Mini Raker | 400 Noza Noza | 300 Black Noza Noza | 500 Flying Harri-site | 200 Flying Skofu-site | 200 Mega-Harri-site | 200 Mega-Skofu-site | 200 On-Ground Gun Battery | 300 Norsa Defense gun Battery | 300 Auto Craft | 400 Olivion Platoon Captain | 2000 Radajian Defense Leader | 5000 Alleevian Supreme Commander | 7000 Baron Ricks | 10000 ================================================================================ 5. Characters ================================================================================ You rescue Apple and Champ along your way, and can use each of them once during one of the motorcycle/armorator levels by hitting the A Button or B Button on the second control pad. Basically this just lets them take a few blows for you if you are running low on life. ~.~* The White Knights *~.~ J.J. (Start) Apple (Lvl 2) Champ (Lvl 4) ================================================================================ 6. Power Ups ================================================================================ Once you get an 'A' power up, you never lose it even if you die. If you die you lose all of you 'Z' power ups. Power Ups are carried over between odd levels. Tiles | Lvl 1 | Lvl 3 | Lvl 5 | Lvl 7 | Use ------------------------------------------------------------------------------- A | 2 | 1 | 0 | 0 | Needed to transform into the Armorater L | 2 | 1 | 2 | 3 | Fully recharges your life meter Z | 8 | 8 | 7 | 9 | Upgrades cycle laser (Max 3 upgrades) ================================================================================ 7. Hints / Tips ================================================================================ ~ You start the game with 3 lives ~ You start with a full life bar at the beginning of every level ~ You get extra lives at 30000, 70000 and 120000 points ~ You lose a life whenever your life meter reaches 0 or you fall down a pit ~ You can only use Apple and Champ once each ~ To continue the game after dying, press Directional Pad (Up) + Button A ~ You can continue up to three times ================================================================================ 8. Game Dialog ================================================================================ Ending Dialog ----------------------------- AT LAST, AFTER A FIERCE BATTLE, J.J. AND HIS COMRADES MANAGE TO DESTROY THE SECRET FORTRESS OF THE NOZA FORCES. IN SPITE OF THEIR HIGHLY SUCCESSFUL MISSION, THE ENEMY'S INVASION HAS ONLY BEEN TEMPORARILY STOPPED. UNLESS THE NOZA FORCES GIVE UP THEIR PLAN TO CONQUER THE MALIS PLANET, J.J. AND HIS FRIENDS WILL NOT BE ABLE TO REST FOR EVEN A MOMENT. J.J. AND HIS COMRADES IN ARMS' VALIANT WAR AGAINST THE EVIL EMPIRE WILL CONTINUE UNTIL PEACE ONCE AGAIN REIGNS. THE END [Yes, this is the only dialog in the game] =============================================================================== 9. Copyright =============================================================================== This FAQ is for Zillion 2, produced by Sega. This FAQ is solely intended for public use and may only be used for non-profit purposes. It cannot be reproduced, retransmitted, or rewritten in any other form except by the notice of the author. This means that you may put this walkthrough on your web site if you -> 1) Send me an email asking for my permission. 2) Once my permission is granted you give credit to the author, me, James Paulson, and DO NOT ALTER this walkthrough in any form. -> Zillion 2: The Tri Formation is a copyright of Sega -> Sega Master System (tm) is a registered trademark of Sega This FAQ Copyright 2004, 2005, 2006 by James Paulson