__________ __ __ | | | | | | | ____ | | | | | | | | | | |_____| | | | |__| | | | | __ H A M P I O N S H I P | | O C K E Y | | | | | _____ | | |____| | | | | | | | | | | | |__________| |__| |__| Copyright Electronic Arts 1992 Written By Brian P. Sulpher E-mail: briansulpher@hotmail.com Version 1.1 Dates Written: September 18th to September 19th, 2004 I dedicate this to the Sega Master System fans out there, as you guys sure love this system! It is most definitely nowhere as good as the NES, but it is a solid system that deserves most of the praise it gets! Also, for Cougar, Howler, and Koonce. I miss you, and I hope you are living it up in the afterlife as you did in this world. You will always be in my memories, and you will never be forgotten. ----------- Version 1.0 ----------- -Submitted guide on September 19th, 2004 ----------- Version 1.1 ----------- -Submitted guide on February 8th, 2005 -I added in Honestgamers as a site allowed to use my FAQs ---------------------------------------------------------------------------- -----------------------------Table Of Contents------------------------------ ---------------------------------------------------------------------------- 1) Introduction 2) Controls 3) Terminology 4) Teams 5) Play Options 6) Strategies 7) Final Word ---------------------------------------------------------------------------- -------------------------------Introduction--------------------------------- ---------------------------------------------------------------------------- 1) Welcome to the international game of hockey! Who would not want to play a dream match-up of Canada vs. Russia or Sweden vs. Finland? What about a play-off of the best the world can offer or even a best of 7 series where the emotions can run overboard!? Well, all of these match-ups are more than possible thanks to Electronic Arts! ---------------------------------------------------------------------------- ---------------------------------Controls----------------------------------- ---------------------------------------------------------------------------- 2) This section will cover the controls needed to control your team and take home the victory. D-Pad : This will control which direction your controlled player moves. B Button: On offense, this Button will fire the puck on net. On defense, this button will cause your player to speed up for a body check (doubles a turbo speed button). A Button: On offense, this Button will fire the puck towards a team mate. On defense, this button will switch your controlled player to another team mate. ---------------------------------------------------------------------------- -------------------------------Terminology---------------------------------- ---------------------------------------------------------------------------- 3) This section will list some hockey terms to help better understand the game. Assist : An assist is credited to the last players who helps set up a goal. Attacking Zone: When your team is on the offensive, your attacking zone is between your opposition's blue line and the goal line. Usually the team that dominantes this stat will also win the game. Blue Line : Two lines running across the ice, one on either side the red center line. The area between the blue lines is called the neutral zone, as it is the buffer between the two attack ing zones. Boarding : Running an opponent into the boards from behind, resulting in a penalty that is usually for two minutes of the game clock. Boards : The walls surrounding the playing surface that contain the action. If the puck flies over these, the game will stop (not possible in this game). Body Check : Using your body against an opponent to try and knock them off of the puck. Breakaway : When a player takes the puck in on the goalie with no defensive players in front of him to stop him (just him and the goalie). Center : The player who takes the face-offs, they play in the middle of the two wingers, one of the three players usually involved in scoring a goal. Charging : Using multiple strides to line up an opponent for a body check, it will often result in a penalty of at least two minutes. Cross Checking: Taking a hold of the stick with both hands and using it to drive an opponent into the ice or boards, it will often result in a penalty of at least two minutes. Defensive Zone: The area inside of your own blue line is the defensive zone, as your team is trying to get the opposition out of there without them potting a goal. Defensemen : Two defensemen play behind the three forwards, the last line of defense against attacking forwards from the opposition. Face-off : The beginning of every play will have the referee dropping the puck between the two Centers, allowing them to try and gain possession of the puck by throwing it to their own team mate with their sticks. Forecheck : Forwards can enter the opposition's Defensive Zone while the opposition tries to bring the puck out to start their offense and try to steal the puck. It is an excellent tactic for creating great scoring opportunities, but if the opponent gets out of the zone quickly, it can leave the defense at a serious disadvantage. Goal : Whenever a puck passes the goalie and ends up in the net, the tally will be added to the overall score. Goaltender : The last line of defense, they are the ones who try to stop each shot on net. They can not leave their crease area in this game. Hat Trick : A player who scores three goals in one game will have scored Hat Trick, which is traditionally accompanied for the home team's player by the fans throwing all sorts of hats onto the ice. High Sticking : Bringing the stick towards the facial area, usually resulting in a penalty of at least two minutes. Holding : Impeding an opposing player's movement by clutching them, usually resulting in a penalty of at least two minutes. Hooking : using the stick to hold a player back as they move, usually resulting in a penalty of at least two minutes. Icing : Dumping the puck from your side of the red center line so it passes the goal line, which will then be touched by the opposition to stop play and bring the puck back into your defensive zone. Neutral Zone : The area between the two blue lines that is between the two defesnive/attacking zones. Offside : A team is offside when one of their players crosses the blue line before the puck does, resulting in a stoppage of play. Power Play : When one team takes a penalty, the other team gets a period of time (usually 2 minutes) where they have an extra player (since the penalized player is off the ice) with which they have an excellent opportunity to score. If they score, the penalized player will return to the ice, though if the penalized player was subjected to a five minute major penalty, he will need to serve the five full minutes of the penalty, presenting an excellent set of time to score for the opposing team. Red line : Also referred to as the Center Line, this is the line in the middle of the rink. Save : When a Goalie stops a puck from entering the net, this is the phrase used to describe it. Shorthanded : When a team has a penalty, they are down one player. Slashing : Swinging a stick at a player, usually resulting in a penalty of two minutes or less. Slot : The prime scoring area of the ice, located between the two face-off circles. Tripping : Using a stick to cause an oppsing player to fall to the ice, usually resulting in a two minute penalty. Turnover : When a team loses possession of the puck with the other team turning the attack in the other direction. Wingers : The left and right wing players will join the center in scoring the majority of the goals. ---------------------------------------------------------------------------- ----------------------------------Teams------------------------------------- ---------------------------------------------------------------------------- 4) This section will list the teams in the game, offering some insight into their past history and prowess in the sport. o---------o | Belgium | o---------o An early member of competition in the top tiers of Hockey, they have since fallen from Pool A all the way through Pool B and Pool C to settle into Pool D where they have experienced some succees. o--------o | Canada | o--------o The first nation of hockey, they were the first truly dominate team till the 1950's rolled around. They have always played in Pool A, always in competition to win the event they are participating in. o---------------o | Czechoslovkia | o---------------o Another team that has always played at the Pool A level, but they became the Czech Republic in 1993 when the split up from Slovakia. They only finished out of the medals at the Olympics a handful of times, they continue to be a power in the World of Hockey. o---------o | Denmark | o---------o A country that has had it shares of ups and downs, they have not played in Pool A since 1949. They have been mired in Pool B and Pool C since, just missing out on advancing many, many times. o---------o | Finland | o---------o A country that has been in Pool A since it started competing, it has never really been a top tier Pool A talent. Though they ave had some success, they usually get by on good team effort and not extrordinary skill, though the last 10 years have brought out some talented players in all forms of play, making them a nation on the rise in the Hockey world. o--------o | France | o--------o France has never experienced a lot of success at the international level, hopping between top tier Pool B and cannon fodder in Pool A (though they did spend some time in Pool C as well). A nation still trying to catch the rest of the world, they will need to keep improving or faster improving teams from Eastern Europe may lock them out of Pool A forever. o---------o | Germany | o---------o Much like Finland, Germany has been unable to get to the top of Pool A while spending a lot of time taking beatings from other Pool A opponents. Note that though they used Canadian born players living in Germany in the past, they are developing their own talent now that is seeing some breakthrough into the top talent of the world. o---------o | Hungary | o---------o A country that began in the top tier, they quickly fell into Pool B, then even further as they entered Pool C. They have remained constantly there, challenging and occasionally moving into Pool B briefly before falling back down. No real sign of improvement in recent years, they run the risk of stagnation. o---------o | Iceland | o---------o Relatively new to international hockey, the Icelanders have been moving steadily upwards, currently residing in Pool B. They are a young hockey nation, though they will have to work extremely hard to reach Pool A due to their small population, they do show some promise. o-------o | Italy | o-------o ANother Eruopean team that has spent most of their time bouncing between the top tier of Pool B to the butt end of Pool A, they have been increasing their talent pool steadily thanks to new professional leagues within that country. Not a bad team, they need a solid defensive effort to get through a game with a win. o------------o | Luxembourg | o------------o Another young nation in the hockey world, they have been in Pool D, then up to Pool C, and now back down to Pool D. They are still too young to give an outlook, but they are likely to follow other European counterparts into the Pool A/Pool B range. o-------------o | Netherlands | o-------------o Peaking in the late 1970's with some time in Pool A, the Dutch have been passed by other nations on the rise and they have since become regulars in Pool B and Pool C tournaments. The need to pick it up or be left behind by new Soviet Republics on the rise. o--------o | Norway | o--------o Another European team that has spent the majority of their time in Pool B, they have done a bit of time in Pool A as well, but never coming close to achieving any great success. They also fit into the improve or be left behind nation group, as they have not been faring well against the up and comers. o--------o | Poland | o--------o Although they have spent time in Pool A, Poland has spent a lot more time taking up residence in Pool B. They have been a consistent performer there, but they will need to up their game to get back into the Pool A range. o----------o | Portugal | o----------o A team that has no record in the Pools, they are a complete unknown in international play! They would likely play at a Pool C or Pool D level since they are not ranked, so they would need to work hard to keep up with any of the teams in this game. o--------o | Russia | o--------o The third of the top four nations ever, Russia (or the U.S.S.R. as it was for much of it's international competition career) has been a constant power since the 1950's when it started to win almost every World Championship and Olympic games. They are a power that is not likely to be dropped to Pool B EVER. o-------o | Spain | o-------o Spending time in Pool D briefly, Spain has since settled into the middle of the Pool C pack, fighting hard to keep the forward momentum. However, they are not likely to make much of an impact in Pool B were they ever to make it, so they have almost reached their maximum skill levels. o--------o | Sweden | o--------o The fourth in the quartet of power nations that have been around since the start, challenging for supremacy on the ice. They are a power nation that has fallen on tough times in recent years, losing early in tournaments due to shaky goaltending, They need a minor league level overhaul of their training or they might slip out of that top four area they usually occupy. o-------------o | Switzerland | o-------------o Perhaps the most talented top tier European team that has split time between Pool A and Pool B, they are always just a tad too low to make a lot of prestigious tournament and they do not fare well enough at World Championships to move up in rank. They are a solid squad, just hovering outside the elite eight in the hockey world. o----------------o | United Kingdom | o----------------o The British are renowned as soccer and rowing kings, but they are not as good in hockey. In fact, they have spent a lot of time in Pools B, C, and D with no real chance of staying near Pool B. They have been improving, but not enough to rise above their current pool in any meaningful way. o---------------o | United States | o---------------o A country that has spent a bit of time in Pool B, they really showed the world early on in the 1930s and 1940's, then re-awakening the world to USA hockey power with the Miracle On Ice in 1980. They have continue to rise, even joining the top 8 in the world for Canada Cup/World Cup Of Hockey events. o------------o | Yugoslovia | o------------o A team that was briefly in Pool A back in 1939, they have since dropped to Pool B for about 50 years and then back into Pool C semi-obscurity. They will need to greatly pick up their game or suffer the consequences, but the break-up of their country did not help their talent pool any, which was further compounded by a bloody civil war. ---------------------------------------------------------------------------- -------------------------------Play Options--------------------------------- ---------------------------------------------------------------------------- 5) This section will look at all of the options for setting up a game. o------o | Mode | o------o Regular Season: A single game to decide supremacy between the two teams! New Playoff : 16 teams will be entered into competition, each game being an elimination for the loser. The team that wins all four games will be crowned the champion! Best Of 7 : 16 teams will be entered into competition, each series being the first team to get to 4 victories will win the entire series. The team that wins all four series will be crowned the champion! o---------o | Players | o---------o One Player - Home : The player will be the home team (Team 1). One Player - Visitor: The player will be the visitor team (Team 2). Demo : Watch two CPU-controlled teams have at one another. o---------------o | Period Length | o---------------o This will determine how long the periods will last, giving three options of 5 Minutes (short), 10 Minutes (medium), or 20 Minutes (long). o-----------o | Penalties | o-----------o Off : No penalties to be called, so anything goes! On : All infractions will be enforced by the referees. On, Except Offsides: All infractions will be enforced by the referees, with the sole exceptions of offsides. o--------------o | Line Changes | o--------------o Set them to On or Off, with Off leaving the first line out with boundless energy while On means all lines will get to play. ---------------------------------------------------------------------------- --------------------------------Strategies---------------------------------- ---------------------------------------------------------------------------- 6) This section will look at some strategies to help beat your opponent silly! a) Dumping the puck into the opposition's end of the rink is never a bad idea, as not only will it box the opposition into their end where you can pressure them from a safe defensive posture, but the shot going on net gives it a decent chance of passing the goalie to go into the net. b) Passing is not really that well executed, so carrying the puck is a better option most of the time. c) Try to take the majority of the shots on net from the slot, which is between the face-off circles. This will make the majority of shots going on net, and it also offers the most net to shoot at to score. d) Although it may be tempting to charge all over the ice and hit with the B Button, this will result in penalties. Even if you play without penalties on, this will still make it tough to line up your hits, so just use it to close in on an opponent, not to actually lay the hit on them. e) Winning the face-off is exceptionally difficult, so concnentrate on knocking down the other team instead of trying to control the puck. That way you are likely to get the puck and your opponent's will be outnumbered momentarily, increasing your chance of potting a goal. ---------------------------------------------------------------------------- --------------------------------Final Word---------------------------------- ---------------------------------------------------------------------------- 7) As is the usual, this walkthrough is copyright property of Brian P. Sulpher, 2004. The only website, group, person, etc. to have access to post it is www.gamefaqs.com, www.ign.com, and www.honestgamers.com. You must ask for permission before posting this, as doing so without consent is a violation of international copyright law. If you liked it, hated it, have anything to add, then please E-mail me at briansulpher@hotmail.com. You can also contact me through MSN messenger through the same E-mail address. Although it can be a tad choppy in how it moves, it is still a fun diversion. The hit detection can also be very hit and miss, especially for goalies on long shots, so be wary! I would also like to thank: http://www.geocities.com/Colosseum/Dugout/4128/49INTERNATIONAL.html This site gave me all the info I needed for international rankings and results to get my country bios all summarized! Thanks to the page creators!