--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*- Bonanza Brothers FAQ/Walkthrough By: Dark Vortex (Quan Jin) darkvortexfaqs@ymail.com Version 1.2 --*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*- This guide may be found on the following sites: [http://www.gamefaqs.com]--------------------------------------------[GameFAQs] [http://www.gamespot.com]--------------------------------------------[GameSpot] [http://faqs.ign.com]------------------------------------------------[IGN FAQs] [http://www.neoseeker.com]------------------------------------------[Neoseeker] [http://www.dlh.net]--------------------------------------[Dirty Little Helper] [http://www.cheats.de]----------------------------------------------[Cheats.de] [http://www.supercheats.com]--------------------------------------[SuperCheats] [http://www.honestgamers.com]------------------------------------[HonestGamers] This guide is copyright (c)2003-2006 Quan Jin =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= Table of Contents =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 1. Introduction...............................................[1000] 2. FAQ........................................................[2000] 3. Controls...................................................[3000] 4. Walkthrough................................................[4000] 5. Enemy List.................................................[5000] 6. Version History............................................[6000] 7. Legal Information..........................................[7000] 8. Credits and Closing........................................[8000] To find a section quickly, press Ctrl-F and type in either the name of the section along with its content number (ie. 1., 2., 3., etc.) OR you can use the codes on the far right. Simply type in the brackets with the code number to get a jump. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 1. Introduction [1000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= Bonanza Bros. is a strange game. You are supposedly some cops who have just received a new mission. Your objective is to become the bad guys by stealing and such to gain information on the bad guys that frequent Badville. Whichever way you might explain it, Bonanza Bros. a comical, and rather enjoyable game created for the Sega Master System. This guide is a walkthrough designed to help you through the game. I hope you find it helpful. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 2. FAQ [2000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= +-----------------------------------------------------------------------------+ [Q] Argh! This guard is impossible. Any tips? [A] Check the Enemy List as that's all I have. Bonanza Bros. requires a lot of luck so don't feel down if you lose a few times. +-----------------------------------------------------------------------------+ [Q] I can't beat level [Insert Stage Here]! [A] If you are having trouble with the layout of the level, the Walkthrough will be for you. If you are simply having trouble getting through all the enemies, well, I can't help you too much. Watch the demos and try to use the computer's strategy too. +-----------------------------------------------------------------------------+ [Q] Okay, okay, is there any way to make the game easier? [A] Well, you can go to the Options page and increase the amount of Lives and Continues you get... That's really all I can tell you. +-----------------------------------------------------------------------------+ [Q] Are the Blue Elite Gunmen's bullets longer range than mine? [A] Yes, that's true. That's one of the more annoying factors about them. Their bullets can stretch across the whole screen while your's barely goes anywhere. +-----------------------------------------------------------------------------+ =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 3. Controls [3000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= # ## ______________________#_____________ | _____ | | .' `. | | | \ | / | _ _ | | | - O - | .' `. .' `. | | | / | \ | `._,' `._,'--------- 2 Button | `._____.' | | |______|_________________|___________| | |--- 1/Start Button |---- Control Pad Control Pad ~ ----------- ~ Moves your character through the level. ~ Moves the cursor on the menu. Start Button ~ ------------ ~ Shoot. ~ Open doors. 2 Button ~ -------- ~ Jump. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 4. Walkthrough [4000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= Good evening, boys... I've got a job that's right up your alley. We're going to clean up Badville once and for all. To do that, we need evidence. And it's up to you to get it from those crooked joints that are run by counterfeiters and cheating casino operators. Okay... let's go get 'em. [-----------------------------------------------------------------------------] STAGE ONE --- THE BANK [-----------------------------------------------------------------------------] [ENEMIES]: Blue Security Guards, Red Security Guards [LOOT]: Three Pieces As you wait for the "Stage 1" screen to disappear, take careful note of the diagram they give you. Note the locations of the Loot and Exit stairs especially. This stage is very easy so you should no trouble whatsoever. You start off behind a door. Open it and continue. Ahead will be a Blue Security Guard. If you are lucky, he will run into a wall. Be sure to shoot him down if he charges at you. A set of stairs is up ahead. Ignore it for the time being and continue forward. Another Blue Security Guard will be ahead of you. Take him out quickly and grab the Loot piece that he was guarding. Continue forward past that first piece of Loot shooting the Blue Security Guard if he gets up again. Open two sets of doors. Up ahead is a Red Security Guard guarding another piece of Loot. You should know what to do. Quickly knock out the Red Security Guard and grab the Loot. Continue forward once again and pass the sleeping Blue Security Guard (Just walk past him). Up ahead is a set of stairs. Head up and note the Exit of this level. Walk past it on the second level to the left after defeating the enemies above. Above opening a few doors, you should notice the Loot. Pick it up and make your way backwards retracing your footsteps to those Exit stairs we noticed before. In all future stages, remember to take note of the Exit stairs as they are the end of the level. When you finish with all three pieces of Loot, ascend the Exit stairs to finish the level. [-----------------------------------------------------------------------------] STAGE TWO --- THE MANSION [-----------------------------------------------------------------------------] [ENEMIES]: Red Security Guards, Green Gunmen [LOOT]: Four Pieces From the start, open the door and unleash your bullets on the Green Gunman before he has a chance to fire his. Defeat the Red Security Guard further ahead. You will pass a set of stairs, but ignore them for the time being. Up ahead is a piece of Loot sitting right there on a table. However, be sure to defeat the Green Gunman before you do anything as he might cause some problems. Pick up the first piece of Loot and continue. Now, head back left and ascend the steps I told you to skip before. There are two ways to get the next piece of Loot. Defeat the Green Gunman and open the door in front of the steps and open the door. Ahead is another piece of Loot on a dresser. The Red Security Guard is nothing when your gun meets it. Head backwards and open the door again. Don't descend the steps just yet. Instead, go straight ahead. Defeat the Green Gunmen hanging around and find the stairs leading up. Walk up and defeat the Red Security Guard. Continue on the third floor and open the door. The third piece of Loot is a Trophy which you should pick up immediately and defeating the sleeping Red Security Guard immediately. Finally, head to the end and jump up to grab the roller which will cut a lot of the journey to the other building. Walk forward and defeat the Red Security Guard. Jump over the set of steps on the ground and then ascend the set of stairs ahead. As you clear the steps, turn around and head in the other direction where a Red Security Guard awaits along with the final piece of Loot. Pick it up while avoiding the Red Security Guard. When all Loot is collected, turn around and ascend the Exit steps to complete Stage 2! [-----------------------------------------------------------------------------] BONUS STAGE [-----------------------------------------------------------------------------] The Bonus Stage is a pretty easy way to get points. Collect as many bags of money as possible while avoiding the two crosshairs jumping around. Hide in the doors and collect every bag of money to win. [-----------------------------------------------------------------------------] STAGE THREE --- THE CASINO [-----------------------------------------------------------------------------] [ENEMIES]: Blue Shielded Guard, Bandit [LOOT]: Five Pieces Head forward a little bit and open the door. If you are lucky, you will catch the Blue Shielded Guard with the door and knock him on the floor. Continue straight past the slot machines on the walls and locate the piece of Loot that is on the first floor. Continue and pass the Blue Shielded Guard. The next Loot is a little bit beyond guarded by a Bandit. Lure the Bandit out and grab the Loot. Continue to the end of the room where you will find a set of steps. Ascend. Continue left on the second floor and you will see the third piece of Loot on the roulette table. Avoid the Blue Shielded Guard and quickly jump to grab it. Advance left all the way to the leftern-most portion of the second floor. Be sure you don't drop down the two set of steps in the middle leading back down to the first floor. When you reach the stairs at end, head up and you will find yourself atop the roof of the casino. There is a single Bandit on the roof. Take him out and avert your gaze to the pink thing on the floor. This is a spring which will propel you into the air. Use it to get to the higher platform to your left. Defeat the Blue Shielded Guard and continue. There will be a gap in the roof. Jump it and continue. On the next platform, you will see another piece of Loot guarded by a Blue Shielded Guard. Pick it up and advance. The next gap is a bit wider. Try to add speed to your jump to make it to the other side. The final Loot is around that area on that platform. Defeat the Blue Shielded Guard if you can and pick up the last piece for all five pieces. With the Loot collected and the Exit stairs right next to you, leave the level with funky style. [-----------------------------------------------------------------------------] STAGE FOUR --- THE MINT [-----------------------------------------------------------------------------] [ENEMIES]: Green Gunmen, Blue Gunmen [LOOT]: Six Pieces From the start, you can head in two directions. Let's head right this time. Go through the door (if possible, catch the Blue Gunmen with the door) and defeat any enemies. You can also use the large weights by pressing the red buttons but that can get annoying. Still, crushing an enemy keeps them down longer. Pick up the first piece of Loot and continue to the end of the room where a set of steps lead to the second level. Take them. A Green Gunmen should be defeated immediately. Up ahead, you will note a Blue Gunmen walking around. Next to him, you will notice a piece of Loot. Walk up and kill off the Blue Gunmen, pick up the Loot following. Again, continue along to the end of the wall where another set of stairs presents itself. Begin heading up once again. When you reach the top, turn around and head in the opposite direction. Open the door and you will find yourself on an open air pathway with some Gunmen on it. Defeat both and open the door at the end to reach the left end of this level. At the end of that area, head down the steps to the lower level. Shoot the Blue Gunmen and grab another piece of Loot. From there, begin making your way to the first floor. Defeat two more Blue Gunmen and grab the fourth piece of Loot. From that point, begin heading back up the steps to the third floor again. At the left end of the third floor, you will find another staircase to the fourth level. Ascend and pick up the Loot that appears right behind you. You will need to walk around the staircase to get it. Watch out for any Gunmen and you should be fine. Finally, continue to your right. At the end, there will be a door. A Green Gunman will probably walk up to it so smash his head and continue along the open air pathway. Keep going and you will notice the Exit stairs. A bit to the right of those steps, you will find the last Loot. Pick it up and exit the level. [-----------------------------------------------------------------------------] BONUS STAGE [-----------------------------------------------------------------------------] The only difference between the second Bonus Stage and the first is that the crosshairs move quicker, but there are now two doors for you to hide in. Avoid the crosshairs and pick up every bag of money. [-----------------------------------------------------------------------------] STAGE FIVE --- THE DEPARTMENT STORE [-----------------------------------------------------------------------------] [ENEMIES]: Blue Gunmen, Green Shielded Guards [LOOT]: Six Pieces From the start, head forward and open the door. You will note a set of stairs. Ignore it and continue to meet a new enemy. The Green Shielded Guard is capable of blocking your shots, but the best course of action in my opinion would be simply to jump over it. Anyhow, continue past him and you will note a set of stairs leading down (Down, not up). Descend and shoot the Blue Gunmen immediately. Continue right and walk past the boxes of watermelon. Open the door avoiding the Green Gunmen. You will notice the first piece of Loot on top of the table (It's a bottle of brandy, hah!). However, be sure to defeat the Blue Gunman before attempting to get it. When that's done, head back left past the stairs leading back up. Open the green door and continue. Knock the Blue Gunman out and head to the end for another piece of Loot. Now, head back to the set of stairs we were at before (The right end of the area) and ascend. The third piece of Loot is a yellow jacket on a rack. Pick it up after knocking out the Blue Gunmen. Continue left and go up this next set of steps. You will notice some TVs on some shelves. Instead of heading in that direction however, begin walking left. The hats don't hold anything interesting so continue left. Open the few doors until you reach the fourth piece of Loot, a briefcase on a table. Begin making your way into the opposite direction back towards the TVs on the shelves again. Continue this way avoiding or shooting off the Green Shielded Guards. The next piece of Loot is a TV in plain site. Head up the steps at the end and defeat the Green Shielded Guards. Continue along this floor left all the way to the Exit stairs. Along the way, you will meet many enemies so watch out. The final Loot is just beside the Exit stairs. When that's done, exit to complete the level! [-----------------------------------------------------------------------------] STAGE SIX --- THE JEWELRY STORE [-----------------------------------------------------------------------------] [ENEMIES]: Blue Shielded Guard, Gray Shielded Guard [LOOT]: Six Pieces You start off on the second level with a level above and below you. Move forward and open the first door. Continue along and head down the first set of stairs you see. At the bottom, head to your left and jump over the sleeping Gray Shielded Guard doing your best not to awake him. Be sure to keep in mind that these new Gray Shielded Guards hold guns. Pick up the Loot and begin heading in the opposite direction along the first floor. You will note a red button on the wall. Remember "The Mint" level? This is the same thing except instead of 256 tons, it's 128 tons (What's the difference?). Lure the Gray Shielded Guard into it and squash him as it's useless trying to attack. Continue along and use the red buttons to your advantage -- squashing all the Blue Shielded Guards. Don't forget to pick up the necklace for the second piece of Loot. Again, continue right. At the end, you will find some stairs leading to the upper floor. Go up. Another set of stairs leads to the third floor but pay no attention to it. Instead, begin heading right along the second floor. Pick up the next piece of Loot after opening a door. Continue and find another piece of Loot atop a planter after venturing through a few doors. This should be your fourth piece of Loot thus far. At this point, continue back right. If you choose to head to your left, you will just find yourself at the start point all over again. The only steps leading to the third floor is at the right end of this floor. Once you ascend the stairs, head right in the opposite direction on the third floor. Open the door. (Attempt to catch the Gray Shielded Guard with the door to knock him out.) Pick up the Loot there for an easy catch. Backtrack out of the room and continue. Defeat the Blue Shielded Guard and search for the last piece of Loot. It's atop a planter. Pick that up and continue all the way to the end where you will locate the Exit steps. [-----------------------------------------------------------------------------] STAGE SEVEN --- THE LABORATORY [-----------------------------------------------------------------------------] [ENEMIES]: Orange Robots, Scientists [LOOT]: Eight Pieces Six stages down, only four more to go... including this one! Anyhow, start off by moving forward obviously, through the door. You will pass a set of steps leading up. Ignore it for the time being. Ahead should be an Orange Robot. You can't defeat it so just jump over it and run away. After a bit more walking, you will also notice a Scientist. Near him should be the first piece of Loot. Shoot the Scientist and pick up the Loot. Then, continue. Eventually, you will go through another door. Shoot the Scientist here (Note how incredibly weak he is). The first floor only has one piece of Loot which sucks so head to the steps at the end of this floor. Head up and pick up the chip Loot (Bah, I always knew these guys were computern nerds). Be sure to watch out for the Orange Robots around as well. Begin making your way through this level. There are two pieces of Loot. The first, we just collected. The second is farther ahead after opening a few doors atop a ledge. Pick up both of them and head up the steps at the end of this level as well. You will immediately notice a piece of Loot after ascending the steps. Pick it up, but instead of continuing left, head right. There are many more pieces of Loot in this section of the level. The next two Loots are incredibly easy to collect. Just walk through the doors and shoot the Scientist. Jumping on the computer will allow you to pick it up. Open the next door and do the same to the next Scientist. Again, pick up the Loot in plain sight. Continue to the end of the third floor and ascend the steps. Last floor! Along the fourth floor, begin heading left. Watch the Orange Robots and open the first door. The second to last piece of Loot is right there. Continue along and you will notice the Exit stairs. Bypass them as we only have seven of the required eight. But, shortly after the Exit stairs is the last piece of Loot. That makes eight, which is great (I suck at rhyming). Make your way to the Exit stairs and leave Stage Seven, the Laboratory. [-----------------------------------------------------------------------------] BONUS STAGE [-----------------------------------------------------------------------------] Woohoo! Another Bonus Stage... what else is new? Anyhow, this is the last and toughest of them all. The crosshairs move at about 50 MPH and there are many bags of money to collect. Watch the crosshairs as always and duck into either of the three doors if needed. You should be able to collect them all if you are patient. [-----------------------------------------------------------------------------] STAGE EIGHT --- THE ANTIQUE STORE [-----------------------------------------------------------------------------] [ENEMIES]: Blue Armored Gunmen, Gray Samurais. [LOOT]: Seven Pieces This level is really freaky. You have weird, short guys with helmets who sport big guns, along with 50-year old men dressed as samurais holding wooden swords! Oh well, let's get this level underway shall we? Start off by walking through the door. You will note a set of stairs. Pass them for the time being. Ahead of you is a Gray Samurai. Now, to get through these guys, you will need to lure them to a wall and quickly jump over them while they continually head in the opposite direction. This barely ever works so good luck. Anyhow, the first piece of Loot is just past that Gray Samurai. Try not to lose any lives after him. Continue. Open the next door and another psychotic katana-wielding Samurai will pop up at you. Again, avoid him the best you possibly can and pick up the next piece of Loot on the table. Watch the Blue Armored Gunman and head to the end of this level. You will find a set of stairs. Since we have all the Loot on the first floor, make your way up. Another Gray Samurai will probably begin lunging at you, again. Avoid him and begin heading forward. Take the third piece of Loot on the table and continue. Ahead should be some more enemies you might want to take care of. At the end, you will locate a set of stairs. Head up and look to your left. You will notice a spring on a lower roof. Ignore it for the time being and begin heading right. Once again, avoid or shoot any enemies you see and continue all the way to the end where you will find some Loot after a set of stairs. Pick it up. Now, instead of ascending the steps, begin heading back left this time. Walk up to the ledge and try to land on the pink spring. If you miss however, the Blue Armored Gunman right next to you will probably shoot the crap out of you. Anyhow, continue left while on this lower piece of roof. As soon as you enter the building again, head up the first staircase that appears. If you choose to continue left, you will simply reach the entrance again. Head up the steps as stated. Avoid the Gray Samurai and begin heading left along the third floor. You will note another piece of Loot on a yellow table. Snag it and continue past the enemies. Immediately walk up the next set of stairs. This next part is pretty tricky. You will have to get through all of those Blue Armored Gunmen hiding in the walls. Use hit and run tactics to avoid losing health. Anyhow, all the way to the end, you will reach another piece of Loot. Since this is a dead end, you will need to head all the way back down. Make your way back to the pink spring of this level. Jump it and head to the staircase on the far side. By this point, you should have six pieces of Loot. The final piece is upstairs. However, a Gray Samurai is guarding it. Avoid him the best you can and pick it up. Finally, head up the Exit stairs near it to complete this painstaking level. [-----------------------------------------------------------------------------] STAGE NINE --- THE ART GALLERY [-----------------------------------------------------------------------------] [ENEMIES]: Blue Elite Gunmen, Green Strongmen [LOOT]: Eight Pieces Here we are, Stage Nine. Quite possibly the most difficult yet. Anyhow, start off as always by opening the door. Continue forward and meet the Green Strongman. A bit past him is another door. Continue along the first floor until you reach the Blue Elite Gunmen. Defeat them quickly and head past them. The first piece of Loot is just past them. A good start. Make your way up the stairs. Continue along and you should pass some Blue Elite Gunmen. Defeat them as always (Beware of their long range guns) and keep moving. There's another piece of Loot on the wall. If you keep going, you will reach another staircase. Ignore it for the time being and head past. Avoid the Green Strongman and shoot the blue Elite Gunman to clear the way. The third piece of Loot is on the table. When that's collected, head up the staircase nearby. Once up the stairs, head to your right. Immediately go through the door and pick up the Loot immediately before the Green Strongman notices. When that's done, begin heading in the opposite direction. You will immediately note another set of stairs (No, not the ones you came up) after walking a little. All this time, watch out for the Green Strongmen. At the top, begin heading right. The fifth piece of Loot will appear on the wall. Jump for it and open the door. Do you remember Stage Two? Well, the roller is here! Jump onto it and ride all the way down. You will crash into a room. Head forward and quickly pick up some more Loot. There are a bunch of enemies here so do your best to avoid them. Keep moving until you notice what appears to be a false floor ahead. DO NOT STEP ON IT. Instead, make your way around it and pick up another piece of Loot. There should be a staircase at the end. Ascend and walk to the left where the Exit stairs are. Be sure to snag the Loot off the wall before continuing. The final piece of Loot is on the same wall as the Exit stairs. Pick it up as always (watch the Green Strongmen) and of course, head to the stairs. Ascend and exit. Kiss goodbye to the hardest level of Bonanza Bros.! [-----------------------------------------------------------------------------] STAGE TEN --- THE PYRAMID [-----------------------------------------------------------------------------] [ENEMIES]: Mummy, Green Temple Guard [LOOT]: Ten Pieces Here we are, the last stage of Bonanza Bros. It sure holds a great reputation as the last, but sadly, it isn't as difficult as The Art Gallery. I guess that is good news after all then! Anyhow, let's raid this Egyptian Tomb and get this game finished, shall we? Let's start off by walking forward a little bit. The first enemy you will notice will probably be a Green Temple Guard. This enemy is similar to the Green Strongmen with the exception that they take more hits to knock out. Anyhow, knock him out or simply avoid him to pick up the first piece of Loot in the little niche in the wall. Continue and meet another Green Temple Guard. Another piece of Loot is in plain sight so pick it up. Now head to the other end of the level and ascend the stairs. Beware the Mummies! Anyhow, once on the second floor, begin making your way left. Head up the stairs immediately. When you reach the top, do a 180 spin and pick up the piece of Loot. Avoid the Green Temple Guard and follow-up by continuing left along the third floor. Walk up the long staircase. At the top, pick up the Loot guarded by the Mummy. When that's done, turn around and head backwards to find another piece of Loot in a corner of the room. Head back and continue left. You will pass the Exit stairs, but with only half of the Loot collected, we obviously can't leave just yet, right? Anyhow, avoid the Mummy and go past the stairs leading down. A Green Temple Guard is guarding the sixth piece of Loot. Pick it up and turn around. Head down the stairs and pick up the nearby Loot while of course, avoiding enemies. At the bottom of the stairs, turn around and pick up the Loot that would have normally been behind the stairs. When that's done, avoid the enemies and head in the opposite direction. The second to last piece of Loot is on a pedestal guarded by two Mummies. There is a pretty high chance you will get hit, but as long as still have both your Continues left, you should be fine. Anyhow, past that Loot in a dead end is the tenth piece! With that piece of Loot in hand, head backwards and up the steps to the Exit. [-----------------------------------------------------------------------------] CONGRATULATIONS! [-----------------------------------------------------------------------------] Congratulations, you have raided ten stages and have completed every single one. With that, you now have enough information of the bad guys of Badville (Except for the Pyramid, that's in Egypt!). You have been a great player! Following, the credits will roll and at the end, all the enemies and Robo and Mobo will get together. How sweet. :) =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 5. Enemy List [5000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= There are many guards and policemen who will get in your way on your way to crime. If there is "?" above one's head, it means that he is cautious. If there is a "!" above one's head, the guard is aware of you presense. If you see a cloud of smoke above one's head, the guard is coming for you. Use these signs to your advantage and watch out. [-----------------------------------------------------------------------------] Blue Security Guards ~ =------------------= These guys are extremely easy to get by and are found in the very early stages. They aren't armed and don't hold any shields. Easily knocked out with a single shot. They are very stupid and often run away, crash into things, or fall asleep. Red Security Guards ~ =-----------------= These are marginally more effective than their Blue Security Guards counterpart. They are taller and are armed with a stick and a whistle which they use to alert others when you make your presense known. They are still very stupid and fall asleep often. Green Gunmen ~ =----------= These short little people are armed with guns meaning they have a ranged attack to knock you out. Try to use the walls as cover when engaging and avoid their pistols. Their shots are easily jumped over so use that strategy when cornered. They are also terribly stupid so use that to your advantage. Blue Gunmen ~ =---------= The Blue Gunment is a much smarter version of the Green Gunmen. However, they are much taller so they are a lot easier to hit. They aren't difficult and can be defeated with ease even though they are an improvement off of the Green Gunmen. Blue Armored Gunmen ~ =-----------------= Well, it seems there are some Armored Gunmen around. These short Blue Armored Gunmen are armed with a pistol as well as full body cast armor. Hit them at their side or back to take them out. If possible, avoid them. Blue Elite Gunmen ~ =---------------= Definitely the best of the best. The only difference between these and the previous Blue Gunmen is that these are larger in frame. They are very effective and will immediately dive behind a wall after shooting. Use the same tactic against them and they should fall easily. Blue Shielded Guards ~ =------------------= The Blue Shielded Guards carry a bulletproof SWAT shield around with them so when their shield is up, your gun cannot penetrate them. Because of that, I would simply suggest avoiding them altogether and not to waste your time on them. Green Shielded Guards ~ =-------------------= An upgrade version of the Blue Shielded Guards. These are much smarter but they are still easy to avoid like always. Jumping over them will stupefy them. If you have to defeat them, quickly jump over them and turn around to shoot just as they attack. Gray Shielded Guards ~ =------------------= Much smarter. They deal their blows quickly and can exterminate you in seconds. Either shoot them quickly or run as fast as you possibly can! Not only that but they are also armed with their own guns! Bandits ~ =-----= These crazy gun-slinging Bandits are extremely dangerous. They wear purple shirts and sport tall hats. Also noticeable is their long gun which has better range than your's. When they aren't attacking you, they joke around with themselves by making a flower coming out of their gun. Total craziness. Orange Robots ~ =-----------= These Robots are found in the Laboratory Stage and as far as I can tell, they are indestructable. However, they aren't armed with any long range weaponry so taking them out should be a snap. Just don't try to shoot them and you will be fine. Scientists ~ =--------= Also found only in the Laboratory Stage, Scientists are incredibly easy to defeat. For the most part, they won't notice you until you are standing right next to them so take them out before that happens. Second, they can't hit you at long ranges. Just take them out quickly and continue your robbery. Gray Samurais ~ =-----------= The Gray Samurais are a funny little breed of guards. They are armed with their own katanas (Why do I find this funny?) and can hurt you by stabbing. They are armored and the only way you can hit them is by their backside. Thus, you should avoid them like the Shielded Guards. You can jump over them, but its difficult as they will constantly strike with their sword. Green Strongmen ~ =-------------= Very tough. They are pretty much undefeatable and annoy you by running at you with arms swinging away. Don't try to shoot them but jump over them. It takes about six shots to take them down, but most of the time, I don't bother. Mummy ~ =---= Only found in the last level of the Pyramid, the Mummy is a terrible attacker. They cannot be defeated and will strike you with their hard head to deal damage. They are also very fast so be wary. Green Temple Guard ~ =----------------= Once again, undefeatable and incredibly fast and strong. They run after you and will kick you constantly to deal damage. Jump over them or run as fast as possible. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 6. Version History [6000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= Version 0.3 --- Everything is finished except for the walkthrough which has been completed up to the first Bonus Stage. Version 0.4 --- Walkthrough completed up to Stage 3. Version 0.6 --- Walkthrough completed up to Stage 7. Version 0.8 --- Walkthrough completed up to Stage 9. Version 1.0 --- Walkthrough completed. Don't expect any more updates in the future. Version 1.1 --- Added http://www.honestgamers.com to the site listings. Version 1.2 --- Legal Information updated. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 7. Legal Information [7000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= This FAQ is the property of its author, Quan Jin. All rights reserved. Any stealing, selling for profit or altering of this document without the author's expressed consent is strictly prohibited. You may download this file for personal and private use only. Bonanza Bros. is a registered trademark of Sega. The author (Quan Jin) is not affiliated with Sega in any way or form. All other trademarks are the property of their respective owners. =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= 8. Credits and Closing [8000] =*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= This guide has been dedicated to GameFAQs' most prominent contributor, Kao Megura (or Chris MacDonald). You may be gone but you will always be in our hearts. ~ RIP ~ "Seize the day, I heard him say. Life may not always be this way." ~ Dream Theater (A Change of Seasons) ------------------------------------------------------------------------------- GameFAQs - The largest FAQ archive on the net. Thanks to CJayC for accepting this piece of work. He hasn't failed us yet. Y.T.W.S.R. - Only a few selected people might know what I'm talking about here. Since I'm not one to give it away, I would still like to thank this group for their support and motivation throughout the lifespan of this entire FAQ. Masamune3 - Bringing up the SMS Completion Project. I'd admit, I would never have written this guide without it. The FCSB - They didn't help too much but what can I say, where would I be without a few of them? Major props to these great board members who are also prized FAQ writers. Some examples being; Crazyreyn, Psycho Penguin, Gbness, Karpah, SinirothX, Meowthnum1, Guitarfreak86, Joni Philips, War Doc, Merca, and last but definitely not least, Gobicamel1. You all rock! - All outside sources which have contributed to the making of this guide in some form have been cited in this section. Any sources that have provided any information at all are listed in the credits. I am not taking credit for others hard work and I hope they do the same. Not giving proper credit is plagiarism and it's against the law. =============================================================================== ____ __ _ __ __ / __ \____ ______/ /__ | | / /___ _____/ /____ _ __ / / / / __ `/ ___/ //_/ | | / / __ \/ ___/ __/ _ \| |/_/ / /_/ / /_/ / / / ,< | |/ / /_/ / / / /_/ __/> < /_____/\__,_/_/ /_/|_| |___/\____/_/ \__/\___/_/|_| -=Game On Forever=-