SHIN MEGAMI TENSEI: DEVIL SUMMONER (真・女神転生デビルサマナー) Sega Saturn/PlayStation Portable By Peace-Diner E-mail: peace-diner(at)hotmail.com Last revised January 15, 2017 Ver. 1.3 This guide is Copyright 2014-2015, Peace Diner This guide covers the Sega Saturn game as well as additional content found in the PSP version of the game. ======================================================================= TABLE OF CONTENTS ======================================================================= INTRODUCTION - Intro [DS_I01] - Characters [DS_I02] - City and Yarai-Ginza [DS_I03] - Translation notes [DS_I04] FAQ [DS_FAQ] GAME BASICS - Controls [DS_G01] - Stats [DS_G02] - Ailments [DS_G03] - Loyalty [DS_G04] - Zoma [DS_G05] - Magnetite [DS_G06] - Demon negotiation [DS_G07] - Demon personalities [DS_G08] - Fusion [DS_G09] - Hero's initial parameters [DS_G10] WALKTHROUGH - Intro [DS_W01] - Library [DS_W02] - Near Professor's House [DS_W03] - Casa Inui [DS_W04] - Outside Kitayama University [DS_W05] - Kitayama University Main Building [DS_W06] - Kasagi Manor [DS_W07] - Mt. Kasagi [DS_W08] - Near Kumiko's House [DS_W09] - Hikawa Shrine [DS_W10] - Museum [DS_W11] - East Asia TV [DS_W12] - Electric Tower [DS_W13] - Police Station [DS_W14] - Chinatown [DS_W15] - Tenzan Tendou Mansion [DS_W16] - New City Hall [DS_W17] - Pseudo Astral Plane [DS_W18] - Avici Hell [DS_W19] - Hibarigaoka Sewers [DS_W20] - Youji Forest [DS_W21] - Ancient Tomb Maze [DS_W22] OPTIONAL DUNGEONS - Yarai-ku Sewers [DS_D01] - Mt. Kasagi Sewers [DS_D02] - Home District Sewers [DS_D03] - Seaside Park Sewers [DS_D04] - Hibarigaoka Sewers [DS_D05] - Astral World [DS_D06] DATA - Skills List [DS_L01] - Items List [DS_L02] - Weapons List [DS_L03] - Armor List [DS_L04] - Armor Sets [DS_L05] - Mystic Change List [DS_L06] - Drinks List [DS_L07] - Hero Fusions [DS_L08] - Special Fusions [DS_L09] - Element Fusions [DS_L10] - Mitama Fusions [DS_L11] - Sword Fusions [DS_L12] DEMON COMPENDIUM - Light-Law [DS_C01] - Light-Neutral [DS_C02] - Light-Chaos [DS_C03] - Neutral-Law [DS_C04] - Neutral-Neutral [DS_C05] - Neutral-Chaos [DS_C06] - Dark-Law [DS_C07] - Dark-Neutral [DS_C08] - Dark-Chaos [DS_C09] RELEASE INFO - Basic Info [DS_R01] - Saturn Version Staff [DS_R02] - PSP Version Staff [DS_R03] OTHER - Secrets [DS_E01] - Contact [DS_E02] - Credits [DS_E03] - Version History [DS_E04] - Legal [DS_E05] ======================================================================= INTRODUCTION ======================================================================= ----------------------------------------------------------------------- INTRO [DS_I01] ----------------------------------------------------------------------- "The year 199X, in a certain city. Many people are leading unchanging lives. You, too, live in this city. But now, the shadow of conspiracy has crept up unnoticed in the city. After a certain incident, you have become aware of the existence of strange creatures - called demons - lurking in the depths of the city. However, you don't have the power to fight against these demons... These demons - living in darkness, lurking in the shadows, feasting on humans' negative emotions - will bring about fear and chaos. Slowly, surely, this city will be eroded by the darkness. But there are people who will confront these demons. Devil Summoners. They appear whenever bizarre incidents occur. They exterminate those demons born from darkness, and those that follow. Who are these Devil Summoners? Why do they fight demons? Why can they use powers of darkness just like the demons――? Nobody knows... Your encounter with these Devil Summoners, and the demons that will come to follow, will greatly change your destiny. And even the destiny of the people involved with you..." - "Shin Megami Tensei: Devil Summoner" manual The first Shin Megami Tensei spin-off to bear the SMT title, and the only Devil Summoner not available in English. I didn't find any in-depth English guides for the game, so I decided to write this for anybody who can't read Japanese but wants to play Devil Summoner. During the main walkthrough, I will try to also summarize story events as they appear. Because of this, there will be spoilers throughout the guide. In order to view the Japanese, please set your browser's character encoding to Shift JIS. ----------------------------------------------------------------------- CHARACTERS [DS_I02] ----------------------------------------------------------------------- PROTAGONIST A normal Japanese man whose life takes a bizarre and unfortunate turn while on a date with his girlfriend. KYOUJI KUZUNOHA (葛葉キョウジ) A Devil Summoner. Kyouji has a rough (and often rude) way of speaking and is a no-nonsense type of guy. He has a strong sense of pride in his work and will stop at nothing to continue his Devil Summoner duties. REI REIHO (レイ・レイホゥ) Kyouji's partner. Rei is the voice of reason of the duo and often tries to get Kyouji to work on his attitude. Though she's not a Devil Summoner like her partner, she can use magic. SID DAVIS (シド・デイビス) A mysterious priest who is interested in a certain book checked out under the protagonist's name. His intentions are mysterious, but it's very easy to see his villainous personality. KUMIKO HATANO (秦野久美子) The protagonist's girlfriend. She attends Kitayama University and is a laid-back, cheerful type of girl. ----------------------------------------------------------------------- CITY AND YARAI GINZA [DS_I03] ----------------------------------------------------------------------- Throughout the game, you'll travel through all the districts of your city (default name Hirasaka), so it's important to know where everything is. CITY --------------- YOUR HOME DISTRICT Named by you (default name Asahi-ku). In addition to your house, this district is also home to Kitayama University professor Azuma and the Hikawa Shrine. SEASIDE PARK (臨海公園) The cozy Afro Tea House is located here, as well as the library, hospital, and museum. YARAI-KU (矢来区) The largest part of this area is the Yarai Ginza arcade district (see below). There is a small section called Chinatown as well as the East Asia TV building and Yahigashi building. MT. KASAGI (笠置山) Along with the titular Mt. Kasagi, this district has Kitayama University and the Kasagi Manor. CHUOU-KU (中央区) The most striking feature of this district is the large City Hall and the sprawling Youji Forest. The police precinct is located here as well. HIBARIGAOKA (雲雀ヶ丘) Kumiko's home district, and home to the Tenzan Tendou mansion. YARAI-GINZA --------------- Yarai Ginza is pretty much your base of operations. Not only is the Kuzunoha Detective Agency there, but many other shops and useful locations. KUZUNOHA DETECTIVE AGENCY (葛葉探偵事務所) You can save your game and access DDS-NET here. FORTUNE-TELLING HOUSE (占いの館) Marie Kirasagi's shop. You can accept demon-related jobs here and get some nice rewards. MARUSE REAL ESTATE (丸瀬不動産) Weapons shop masquerading as a real estate agency. Check back from time to time to find new weapons. SELF-DEFENSE (セルフディフェンス) As the name implies, this is where you'll be getting your armor and other equipment. KON'YA (金王屋) An antique store that will sell you many helpful items, such as those that reflect attacks, null attacks, and let you save anywhere. HAGURUMA DOMOTO (歯車堂本舗) Pharmacy where you can find medicine and ailment-curing items. HOTEL GOUMADEN (ホテル業魔殿) Here you can fuse demons and fuse swords. ORGANIC ENERGY ASSOCIATION (生体エナジー協会) Here you can exchange any extra MAG you have for money or vice-versa. CLOVER GYM (クローバージム) Recovery facility. Can treat any status. BAR CRETACEOUS (バー・クレテイシャス) If you come here during the new moon, you can meet the mysterious owner Madam Ginko. BAR INNOCENCE (バー・イノセンス) You can gather info or order drinks here. Different drinks have different effects (see Drinks List). CLUB EZEKIEL (クラブ・エゼキエル) Lively dance club where you may be able to pick up some info. ----------------------------------------------------------------------- TRANSLATION NOTES [DS_I04] ----------------------------------------------------------------------- During battles, the game has skill and item names appear in English, and I have chosen to use these names throughout this guide in order to avoid confusion. They all closely resemble the Westernized spelling (e.g. Carm-Di = Charm-Di, Agirao = Agilao, etc.), so there shouldn't be too much of a problem. For race names, however, I kept the Westernized names (so you'll see "Herald" instead of "Archangel," "Avatar" instead of "Godly Beast," etc.). ======================================================================= FAQ [DS_FAQ] ======================================================================= Q. What is "Close"? How about "Vamp," "Card," and "Mirror"? A. Close is known as Mute in other games. Vamp, Card, and Mirror are exclusive to this game. See the Ailments section in Game Basics for details. Q. Which stats should I put points in? A. What build you go for depends on your strategy, but there are some stats you should be focusing on. For the hero, go for: - Strength. Since attacking with his sword is the hero's only form of offense, you should try to keep him hitting hard. - Vitality. If the hero dies, it's Game Over, so keep his survival chances higher. - Intelligence. Same as Vitality. - Agility. You'll want to go faster than the opponent for emergency healing and use of items. For Rei it's mostly the same, except replace Strength with Magic. Q. What are the differences between the Saturn and PSP versions? A. These are the things changed in the PSP version: - You can pick between difficulty levels "Normal" and "Hard" - The Demon Compendium was added - The loyalty system has become easier - Many typos and bugs were fixed - The Backupper item has become reusable. In Normal you can save any time, while in Hard you can only save during the new moon. - Four extra bosses were added - Various other system improvements, such as faster loading, faster animations, more balanced combat, etc. were added. Many of the demon graphics were updated (and, in the cases of Angel, Rahu, and Waxwork, censored) and the music was redone. - Text originally in hiragana has been changed to kanji - A preview for the first Raidou Kuzunoha game can be viewed from the main menu Q. What was changed for the Hard difficulty? A. You take 1.5 more damage, the HP of all bosses is doubled, and the compendium's summoning costs are doubled. Q. Why can't I give my demon commands? A. They aren't loyal enough yet. Basically, demons have four separate "control levels" that dictate how you can command them. As you gain more loyalty from them, your battle commands will expand. See the Loyalty section in Game Basics for more information. Q. Why can't I proceed any further in the sewers? A. Different parts of the sewers open up at different times in the story. See the Optional Dungeons section for the requirements for each sewer. Q. Why did you spell all the items and skills incorrectly? A. I used the English spellings that appear during battles in-game rather than the Westernized spellings. ======================================================================= GAME BASICS ======================================================================= ----------------------------------------------------------------------- CONTROLS [DS_G01] ----------------------------------------------------------------------- These are the default controls. You can change the controls in Options. SATURN: Control Pad - Move A - Go through dialogue, choose actions B - Cancel actions, return to previous menus C - Choose actions, show status, open COMP menu (press twice) X - Change viewpoint (2D map) Y - Auto-heal (3D map), displays help (battle) Z - Open COMP menu L - Rotate screen (map), demon analysis (battle), display auto-map R - Rotate screen (map), demon analysis (3D map) PSP: Control Pad - Move Triangle - Display auto-map Square - Auto-heal (3D map), displays help (battle) Cross - Cancel action, return to previous menu Circle - Scroll through text, choose actions, change view (auto-map) L - Show status (field), switch floors (auto-map), scroll up item menu R - Switch floors (auto-map), scroll down item menu Start - Devil analyze (field) Select - Change screen width ----------------------------------------------------------------------- STATS [DS_G02] ----------------------------------------------------------------------- AGILITY (速さ)* Determines turn order, hit rate, and evasion STRENGTH (力) Raises attack power of your sword and affects HP VITALITY (耐力) Raises physical defense and magic defense, and affects HP INTELLIGENCE (知恵) Raises magic defense (large), magic power (small), and evasion. Affects Rei's magic-learning speed and affects her MP. MAGIC (魔) Raises magic defense (small) and magic power (large). Affects Rei's magic-learning speed and affects her MP. Also affects how much HP is recovered with healing spells. LUCK (運) Raises evasion (small) and hit rate (small). May also affect the probability of initiating surprise attacks, winning item drops, and successfully escaping. * There is a bug present in the original Sega Saturn version when it comes to Agility. If you raise the hero's or Rei's Agility over 25 points, they will always have the last turn in combat. It concerns their base Agility stat only - if they have over 25 points because of equipment, the bug does not affect them. Fixed in the Saturn Collection, Special Box, and PSP versions. ----------------------------------------------------------------------- AILMENTS [DS_G03] ----------------------------------------------------------------------- POISON Physical attack power is significantly reduced (magic and gun power are unaffected). Damage will be taken on your turn, and every four steps when out of combat. Healed with a Dis-Poison or Posm-Di. Does not recover over time. SLEEP Causes the affected to fall asleep. Cannot dodge any attack. Healed with A-Chinsin, Patora, Phas-Di, or Me Patora. Will recover over time. If the battle is finished and the affected is still asleep, they will stay asleep out of combat. Can also recover if demon is returned to the COMP outside of battle. BIND Similar to Sleep. Cannot dodge any attack. Healed with A-Chinsin, Patora, or Me Patora. Will recover over time. If the battle is finished and the affected is still bound, they will stay bound out of combat. STONE Affected becomes petrified and at risk to die with one hit. Healed with Dis-Stone or Petra-Di. Does not recover over time. PALYZE (PARALYZE) Cannot move or take action. Take damage every two steps out of combat. Healed with Dis-Palyze or Palyla-Di. Does not recover over time. PANIC Demon will not listen to commands. They may choose to Guard, Attack, or return to the COMP. Healed with A-Chinsin, Patora, Phas-Di, or Me Patora. Will recover over time. CHARM Affected will attack their allies. They will only use Attack, and cannot use magic. Healed with Dis-Charm or Carm-Di. Will recover over time. HAPPY Chance of not listening to command. Healed with A-Chinsin, Patora, Phas-Di, or Me Patora. Will recover over time. FREEZE, SHOCK Affected becomes unable to move or dodge. Will recover over time. VAMP Absorbs HP of other members when not in combat. Can infect other members. Healed with Soma or in healing stations. Does not recover over time. CLOSE (MUTE) Affected cannot use magic. Healed with Clos-Di. Does not recover over time. MIRROR Becomes unable to move or dodge and becomes weak to physical attacks. Healed with Metamo-Di. Will recover over time. CARD Becomes unable to move or dodge and becomes weak to fire and strong against physical. Overwrites resistance, nulling, reflecting, and absorbing of fire. Healed with Metamo-Di. Will recover over time. UNDEAD Nulls all attacks except Expel and Death. Will die if healing is used on it. ----------------------------------------------------------------------- LOYALTY [DS_G04] ----------------------------------------------------------------------- Also known as Vice System, loyalty is a game aspect found only in the Devil Summoner series. It's rather irritating in the original Devil Summoner, especially compared to Soul Hackers and Raidou, so I'll try to explain it. Note that it is much easier to raise loyalty in the PSP version. There are four types of loyalty and ten levels of loyalty. The types are: 1. Zoma Type - Automatically at level ten loyalty 2. Mate Type - Gains loyalty by being used in battle. 3. Greed Type - Gains loyalty by having items used on them or being given gifts. 4. Level Difference Type - Loyalty goes up as the level difference between the hero and demon goes up. The loyalty type depends on the demon's race. The races are: 1. Zoma Type - Hero and Zoma 2. Mate Type - Deity, Megami, Herald, Enigma, Genma, Avatar, Holy, Fury, Lady, Kishin, and Divine 3. Greed Type - Flight, Yoma, Fairy, Snake, Beast, UMA, Jirae, Brute, and Femme 4. Level Difference Type - Avian, Tree, Element, Mitama, Dragon, Night, Fallen, and all Dark demons There are four "control levels." Each control level allows you to choose different actions for your demon: Control Level 1 (Level 1 loyalty) - Your only option is "Go" Control Level 2 (Level 2-4 loyalty) - Options expand to include "Offense" and "Defense" Control Level 3 (Level 5-7 loyalty) - You can choose "Attack," "Magic," "Extra," and "Guard." Control 4 (Level 8-10 loyalty) - You can choose particular commands and specify a target. ----------------------------------------------------------------------- ZOMA [DS_G05] ----------------------------------------------------------------------- The Zoma (造魔) are an artificially-created type of demons. They are needed to create Hero demons. They are created by fusing a Dolly Kadmon and demon together. There are five types of Zoma: LV 1-19, LV 20-39, LV 40-59, LV 60-79, and LV 80-99. You get Dolly Kadmons by defeating Dr. Thrill's Gargantuas. ----------------------------------------------------------------------- MAGNETITE [DS_G06] ----------------------------------------------------------------------- Magnetite, or MAG, is what is used to keep demons under your control. Each demon uses up a certain amount of MAG per step and when they are summoned. If you run out of MAG, you, Rei, and all your demons will take damage with each step. You'll earn MAG as a battle reward and you can also find MAG in treasure chests. Additionally, you can exchange money for MAG at the Organic Energy Association. How much MAG a demon consumes when first summoned is represented by their Cost Points (CP). ----------------------------------------------------------------------- DEMON NEGOTIATION [DS_G07] ----------------------------------------------------------------------- Demon negotiation works pretty much the same way in Devil Summoner as it does in almost any other SMT title. You can negotiate to get items, money, MAG, or to recruit the demon. Each demon has a tone that determines how they will respond and what responses they like. The tones are: Older beast (上級獣) Younger beast (下級獣) Slime (スライム) Lunatic (狂人) Nobleman (高貴男) Noblewoman (高貴女) Mature woman (大人の女) Young man (若者男) Young woman (若者女) Boy (子供男) Girl (子供女) Cynical (シニカル) Kansai dialect (関西弁) Elder (老人) Old-fashioned (古風) Negotiation tends to be very trial-and-error. Remember what works and what doesn't work with certain tones. You cannot negotiate with Dark demons, which includes the races Vile, Raptor, Wood, Reaper, Wilder, Jaki, Undead, Vermin, Tyrant, Drake, Haunt, Spirit, and Foul. You cannot negotiate during the full moon. ----------------------------------------------------------------------- DEMON PERSONALITIES [DS_G08] ----------------------------------------------------------------------- Like tone, each demon has a personality that determines how they will act when given free reign during battle. The personalities are: Sturdy (剛健) Attacks aggressively with both physical and magic attacks. Will use recovery skills in tough situations. Ferocious (獰猛) Tends to use attacks and physical skills and will almost never use magic. Impatient (気短) Wants to get the battle over with as quickly as possible and will use insta-kill magic and suicide attacks. Sly (狡猾) Tends to use assist magic such as those that cause ailments. Prideful (高慢) Likes to use buffs and debuffs and then attack with physical and magical skills. Gentle (温和) Uses mostly recovery magic and won't attack. Cowardly (臆病) Guards itself and uses buffs on the team. Calm (冷静) A well-rounded personality that does what's needed in any situation. Prudent (慎重) Same as Calm. Impartial (虚心) Will listen to whatever you say but will guard when told "Go." ----------------------------------------------------------------------- FUSION [DS_G09] ----------------------------------------------------------------------- Unlike the hero and Rei, your demons will not level up. The only way to get stronger demons is to fuse 2 or 3 demons together in the Goumaden. Many demons are only avaliable via fusion, and the demons you get through fusion will generally be stronger than those that you get via negotiation. In addition, you may also fuse swords in the Goumaden. You can fuse a demon and a sword, 2 swords, or a sword and 2 demons. This is covered in its own section ("Sword Fusions" in Data). Though rare (~0.4% in normal fusions), fusion accidents can happen. When a fusion accident occurs, a demon between +5 and -15 levels of you will be summoned. There are ways to increase and decrease your chances of causing a fusion accident. Fusion accidents will not happen when: - Powering up a demon with a Mitama - Creating a Zoma - Fusing to get a Hero - Fusing to return a Hero to a Zoma Fusion accidents are more likely to happen when: - Fusing two demons of the same race - Performing special fusions - Ranking up demons using Spirits - Fusing to get a Mitama If you need help finding a fusion combination for a certain demon, I'd suggest the DDSPSP program (can be found on Soft Tank's DSPSP page: http://softtank.web.fc2.com/ds_psp_index.html). You can search for 2-demon fusions and 3-demon fusions. I have used it several times, and it has served me well. ----------------------------------------------------------------------- HERO'S INITIAL PARAMETERS [DS_G10] ----------------------------------------------------------------------- The hero's initial parameters are determined by how he answers Kumiko's questions at the beginning of the game. There is the power-oriented type, speed-oriented type, and versatile type. From Third Shelter's site: "Power-oriented Type (Strength 8/Intelligence 5/Magic 3/Vitality 6/ Agility 3/Luck 5) 1. 自宅の選択肢「下におりますか?」→YES 2. 自宅の選択肢「外出する」を選ぶ。 3. マスター:ご注文は?→「ブルーマウンテン」 4. 久美子:わたしにも、何か頼んでよ→「自分でたのめば?」 5. 久美子:怒ってるのかしら?→「タバスコ・コーラを飲んだら許す」 6. 再開発について→「別の意見をいう」 7. 久美子:図書館へ行きたいの→「いいよ」 8. 久美子:この本読んだことある?→「もちろん」 9. 久美子:どんな内容か知ってる?→「ヤマタイ国とかの話」 10. 久美子:利用者カード忘れちゃった→「すぐ身分証を貸す」 11. 学校までつきあってくれる?→「言うことを聞く」 12. Enter Kitayama University from the front gate 13. Enter Kitayama University from the back gate 14. 久美子:チケット取りに行って→「久美子の頼みを聞く」 Speed-oriented Type (Strength 5/Intelligence 4/Magic 3/Vitality 5/ Agility 8/Luck 5) 1. 自宅の選択肢「下におりますか?」→YES 2. 自宅の選択肢「外出する」を選ぶ。 3. マスター:ご注文は?→「モヒカン」 4. マスター:もう一度お願いします→「アメリカンと言い直す」 5. 久美子:わたしにも、何か頼んでよ→「オレンジジュースにする?」 6. 久美子:何か、意味があるのかしら?→「じゃあ、コーヒーにする?」 7. 再開発について→「同意する」 8. 久美子:図書館へ行きたいの→「他の場所にしよう」 9. 久美子:ね、おねがい→「しょうがないな」 10. 久美子:この本読んだことある?→「誰が書いた本?」 11. 久美子:どんな内容か知ってる?→「知らない」 12. 久美子:利用者カード忘れちゃった→「自分のを使うか聞く」 13. 学校までつきあってくれる?→「言うことを聞く」 14. Enter Kitayama University from the back gate 15. 久美子:チケット取りに行って→「久美子の頼みを聞く」 Versatile Type (All stats 5) 1. 自宅の選択肢「下におりますか?」→YES 2. 自宅の選択肢「外出する」を選ぶ。 3. マスター:ご注文は?→「ただのコーヒー」 4. 久美子:わたしにも、何か頼んでよ→「自分でたのめば?」 5. 久美子:怒ってるのかしら?→「怒ってるよ」 6. 再開発について→「反対する」 7. 久美子:図書館へ行きたいの→「どこだって?」 8. 久美子:図書館へ行きたいの→「他の場所にしよう」 9. 久美子:ね、おねがい→「いやだ」 10. 久美子:この本読んだことある?→「興味ない」 11. 久美子:利用者カード忘れちゃった→「彼女の失敗を笑う」 12. 久美子:学校までつきあってくれる?→「ことわる」 13. 久美子:そんなこと言わないで、お願い→「いやだ」 14. Enter Kitayama University from the back gate 15. 久美子:チケット取りに行って→「ここで待つ」 16. どうしますか?→「しばらくここで待つ」" ======================================================================= WALKTHROUGH ======================================================================= NOTE: This walkthrough is written assuming you are playing either the Saturn version or on "Normal" difficulty on the PSP version. Enemies will be stronger and bosses will have double the HP on Hard difficulty. ======HERO'S HOUSE====== [DS_W01] The game starts with a TV report about "mysterious creatures" that are being spotted around town. The hero logs into DDS-Net, which prompts you to give his name, code name, city and district address, and occupation. None of these have any impact on the story, so choose as you like. The occupations available are: Office worker (会社員) Civil servant (公務員) Self-employed (自営業) Student (学生) Part-timer (バイト) Unemployed (無職) After you have a conversation with DDS-Net user "Redman," your mother tells you that your girlfriend Kumiko Hatano is on the phone. Respond either "Yes" or "No" and she'll give you the phone. Kumiko will make plans to meet with you at the Afro Tea House and then hang up. Go up to your room to save if you want, then head out. Go to the next area and then head east. Enter the orange building. ======AFRO TEA HOUSE====== When you get to the tea house, the barkeep will tell you that Kumiko is running late. He'll then take your order. Your options are: "Just coffee (ただのコーヒー)" "Blue Mountain (ブルーマウンテン)" "American (アメリカン)" "Mohican (モヒカン)" → "I mean American (アメリカンと言い直す)" OR "Insist on Mohican (あくまでモヒカンと言いはる)" Kumiko will come in apologizing and then ask you to order something for her. You'll have two choices of response: "Why're you asking me? (自分でたのめば?) → "I'm angry (怒ってるよ)" OR "I'll forgive you if you drink Tabasco Cola (タバスコ・コーラを飲んだら許す)" "You want orange juice? (オレンジジュースにする?)" → "So, coffee then? (じゃあ、コーヒーにする?)" OR "I didn't mean anything by it (別に意味はない)" Kumiko notices the news, which is talking about a redevelopment plan. She asks for your opinion. You can say: "I support it (同意する)" "I oppose it (反対する)" "Give a different opinion (別の意見を言う)" "..............." She'll then tell you that she has to go to the library. You can respond: "Sure (いいよ)" "Where? (どこだって?)" "Let's go somewhere else (他の場所にしよう)" → "I guess I have to (しょうがないな)" OR "I don't want to (いやだ)" You'll then be booted back onto the map. The library is the large building to the south. ======LIBRARY====== Head through the doors. Head to the back row of shelves to find Kumiko. She'll ask if you've read the book she's checking out. "Of course (もちろん)" → "The story of Yamatai-koku (ヤマタイ国とかの話)" OR "Actually, I haven't read it (実は読んでない)" "Who wrote it? (誰が書いた本?)" → "The story of Yamatai-koku (ヤマタイ国とかの話)" OR "No idea (知らない)" "I don't think I have (ないと思う)" "I'm not interested (興味ない)" Head back to the counter. Kumiko goes to check out the book only to realize that she doesn't have her library card with her. She asks what she should do. "Immediately offer her your card (すぐ身分証を出す)" "Ask if she'd like to use your card (自分のを使うか聞く)" "Laugh at her failure (彼女の失敗を笑う)" After that, she asks if you could come with her to her school. "I'll go with you (言うことを聞く)" "Refuse (ことわる)" → "I'll come with (従う)" OR "I don't want to (いやだ)" Leave the library. ======CITY====== Leave this area and go to Mt. Kasagi (笠置山). The large orange building is Kitayama University. You can enter from either the front or back. ======OUTSIDE KITAYAMA UNIVERSITY====== After getting to the gate, Kumiko will ask if you could pick up concert tickets at the Yahigashi building and to meet her at the tea house afterwards. "Accept Kumiko's request (久美子の頼みを聞く)" "Wait here (ここで待つ)" → "Wait here for awhile (しばらくここで待つ)" OR "Immediately head to Yarai-ku (すぐに矢来区に向かう)" Leave the university grounds. ======CITY====== Leave the area and pick Yarai-ku (矢来区) on the map. The large set of buildings is the Yarai Ginza district, while to the left is the Yahigashi building. ======YAHIGASHI BUILDING====== DEMONS LV 1 FOUL Slime (スライム) LV 1 SPIRIT Poltergeist (ポルターガイスト) LV 4 HAUNT Preta (ガキ) Take a few steps in and you'll be ambushed by a group of demons. A mysterious man will come to your rescue. He informs you that you managed to accidentally stumble into some kind of spirit world and that the only way to get out is to defeat whoever created it in the first place. You'll both go to the third floor, where you'll encounter the creator of this whole mess - a man named Takashi. After the battle, you'll leave the room and run into a woman. We learn our mystery man's name - Kyouji - and the name of his lady friend - Rei. Kyouji leaves and Rei tells us that there's no way we're getting our tickets. Leave the building and head back to Afro Tea House. ======AFRO TEA HOUSE====== After you walk in, the TV announces that the man you just met - full name Kyouji Kuzunoha - has been found dead of unknown causes. On top of that, Kumiko isn't here. The barkeep relays her message: go see her at her house in Hibarigaoka. ======CONSTRUCTION SITE====== As you attempt to leave the area, you'll run into a suspicious priest named Sid Davis at the construction site. Suspicious as in he knows your full name and knows that a certain book was checked out under your name. After learning that you don't have the book, he announces that he is going to kill you. Attempt to escape from him, first heading north, then east at the second fork, and finally heading south. When he finally gets you, he follows through on his threat and kills you. ======RIVER STYX====== Charon shows up and informs you that, yes, you really have died. You weren't destined to die at this point in time, but you can't go back to your original body, so he decides to put you into a "substitute body" and sends you on your way. ======SEASIDE HOSPITAL====== Your substitute body wakes up in the Seaside Hospital and it turns out this body is actually Kyouji Kuzunoha's body. Rei quickly gets you back to the office. ======KUZUNOHA DETECTIVE AGENCY====== After Rei leaves, you'll get some starting equipment as well as ¥10000. The detective agency is your base of operations. You can save, get on DDS-Net, or mess with options here. Leave the detective office when you're ready. Your first stop is the Fortune-Telling House, which is located diagonally from the detective office. ======FORTUNE-TELLING HOUSE====== This shop is run by Marie Kirasagi, and is where Kyouji got many Devil Summoner requests. Marie talks a bit before Kyouji's voice is heard. He explains the situation to Marie and then informs you to get his spare "handy computer" (COMP) from Victor at the Goumaden before leaving. Marie then tells you that until you get your body back, you'll have to fulfill Kyouji's Devil Summoner duties. To get to the Goumaden, head south until you reach a four-way intersection, then head west until you hit another junction. Go south, and the Goumaden is the last shop, with a "Hotel" sign in front. ======GOUMADEN====== Victor has heard of the situation from Kyouji and explains that it's possible to have demons as your allies if you use the "Talk" option during battle. He then gives you the spare COMP. He goes on to talk about how Kyouji had told him about some sort of "man-made demon" and that he's very interested in such a thing. In the PSP version, he also tells you about the Demon Compendium and that it already has some of the demon analysis that Kyouji left behind. After you leave, you can now open the COMP, though there's not much to look at now. You now also have the "demon encounter rate" meter on the left, which tells you how close to a battle you are. Head back to the Fortune-Telling House to receive your first job. ======FORTUNE-TELLING HOUSE====== Marie will ask you if you would like to take on a job, so select "Yes." Your first job will be taking care of a demon terrorizing the library in Seaside Park, which is the library where you and Kumiko went earlier. Get any items you might need (I recommend at least some form of HP-recovery item and some status-curing items from Haguruma Domoto and a Back-Upper from Kon'ya), then save and head out. ======LIBRARY====== [DS_W02] ITEMS Lu Incense A-Chinsin DEMONS LV 2 FAIRY Pixie (ピクシー) LV 2 SPIRIT Poltergeist (ポルターガイスト) LV 3 UNDEAD Scarecrow (スケアクロー) LV 4 JIRAE Knocker (ノッカー) LV 4 HAUNT Preta (ガキ) LV 5 VERMIN Ubu (ウブ) LV 6 BEAST Kabuso (カブソ) LV 6 RAPTOR Hippou (ヒッポウ) LV 7 FLIGHT Ba (バー) LV 7 NIGHT Nacht Kobold (ナハトコボルト) LV 8 BRUTE Bogle (ボーグル) The library's layout has changed quite a bit since your last visit here. There's nothing on the first floor, so head south and then east to reach the stairs. The second floor is a straight shot to the third floor, so continue climbing. On the third floor, go straight north to get a Lu Incense, then go west and then north to get to the fourth floor. You can head straight for the elevator, or you can take the other door and follow the path southeast to get an A-Chinsin. Take the elevator down to B1. None of the other floors have anything extra if you use the elevator to go to them. Once you're on B1, head the only way you can to get to the boss. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | FEMME Fuguruma | MOVES: Agi, Doluminer | | LV 12 | STRONG: Fire, Ice | | HP: 90 | WEAK: Psionic | | MP: 60 | | | Reward: Hungry Wolf Xian | | o---------------------------------------------------------------o | One of the main concerns in this battle is Doluminer. If she | | hits you with it and you have no way to wake yourself, the | | battle is pretty much over. You can use the A-Chinsin you | | got in the dungeon earlier (or that you stocked up on) to | | heal your demons, but you're going to need a demon with Patora| | to cure yourself | | | | It's mostly a battle of attrition. Hit her with Psy and | | anything other than fire and ice and hope she goes down. | | Having a demon with a healing spell is a good idea as well. | o---------------------------------------------------------------o And boom, one dungeon down! Head back to Marie to get your reward of ¥50000. If you want to, you can head to the Yarai-ku sewers. See the Optional Dungeons section for info. If not, then head to the Kuzunoha Detective Agency. ======KUZUNOHA DETECTIVE AGENCY====== You'll meet back with Rei, who complains about Marie and then tells you that she met Professor Azuma, who is the author of the book that Kumiko checked out earlier. She also mentions that you apparently took a job as Azuma's bodyguard. She says that she would like to help you and learn more magic, so she asks you to come along with her to Mt. Kasagi, where she'll make a pact with a goddess. Mt. Kasagi is to the northwest of Kitayama University, so head over there. ======MT. KASAGI====== Rei has the choice between three different goddesses. Each goddess will give her different skills. They are: o--------------------------------------------------------------o |Amaterasu (アマテラス) | Gabriel (使ガブリエル) | Ishtar (イシュタル) | o--------------------------------------------------------------o | Mapper | Mapper | Mapper | | Agi | Dia | Dia | | Bufu | Raku-Kaja | Me-Dia | | Dia | Zan | Posm-Di | | Doluminer | Doluminer | Patora | | Hama | Suku-Kaja | Psy | | Agirao | Taru-nda | Liftoma | | Kyo | Suku-nda | Dia-Rama | | Zionga | Taru-Kaja | Palyla-Di | | Diarama | Me-Dia | Recarm | | Maha-Agi | Tetra-Karn | De-Kunda | | Maka-Kaja | Raku-nda | Psyo | | Maha-Bufu | Maka-Fuji | Me-Diarama | | Megido | Zanma | Petra-Di | | Me-Diarama | De-Kaja | Tetraja | | Recarm | Maka-Kaja | Carm-Di | | Hamaon | Me-Diarama | Maha-Psy | | Maha-Agion | Makara-Karn | Dia-Rahan | | Maha-Zionga | De-Kunda | Me-Patora | | Shi-Kyo | Recarm | Estoma | | Necroma | Liftoma | Maha-Psyo | | Megidoraon | Sabbath | Me-Diarahan | | | Necroma | Sama-Recarm | o--------------------------------------------------------------o Now to get to Professor Azuma's house. He lives in the same district as you. ======NEAR PROFESSOR'S HOUSE====== [DS_W03] ITEMS Jewel Nameless Katana Lotus Wand DEMONS LV 8 FAIRY Kijimuna (キジムナー) LV 8 FOUL Hooligan (フーリガン) LV 9 JIRAE Koropokkuru (コロポックル) LV 9 FALLEN Stolas (ストラス) LV 9 WILDER Waira (ワイラ) LV 10 SPIRIT Quicksilver (クイックシルバー) LV 10 YOMA Agathion (アガシオン) LV 10 WOOD Jubokko (ジュボッコ) LV 11 BEAST Hairy Jack (ヘアリージャック) LV 11 UNDEAD Waxwork (ワックスワーク) LV 13 NIGHT Kikimora (キキーモラ) And you find yourself in the middle of another spirit world. Rei tells you that some big-time demon must have set it up. Where you start at depends on where in the district you were when you entered the spirit world. Southwest is a Lotus Wand, but watch out for the damage floors to the southeast. To the north is a jewel, though you'll have to go through one patch of damage floor to get to it. Near the middle is a Nameless Katana. The boss is right in the middle of the dungeon, southwest of the Nameless Katana. When you get to the boss, you'll find that it's Takashi from the Yahigashi building. He'll send out his demons to kill you. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | HAUNT Yakou | MOVES: Mudo, Mortal Blow, | | LV 20 | Palyze Eye | | HP: 148 | VOID: Death, Expel | | MP: 108 | WEAK: Electric, Psionic | | Reward: St Incense | | o---------------------------------------------------------------o | This guy comes with four regular enemies: 2 Tenagas (lv. 20) | | and 2 Ashinagas (lv. 22). Both void Death and are not weak | | to anything. | | | | If you do not finish the battle in 8 turns, the battle | | automatically ends. | | | | Multi-target attacks are recommended so you can strike down | | all of them faster. Use buffs and debuffs to make the battle | | quicker as well. | o---------------------------------------------------------------o After the battle, Takashi sets a bomb off and Inspector Momochi, thinking this mess was your handiwork, takes you to jail. Right before being interrogated, one of the detectives comes in with an urgent message that something happened at Kitayama University. Kyouji's voice berates you and says you better do a good job representing you. One of the officers comes in and says they have someone who confirmed your identity and that you're free to go. It's Marie and, as payment for getting you out of jail, she wants you to do a devil summoner job for her. Choose yes. Rei will find you and ask if you took the job or not. Head back to your home district. The building you want is Casa Inui, the orange apartment building in the middle. ======CASA INUI====== [DS_W04] ITEMS Cakra Drop Hungry Wolf Xian Fa Sheng DEMONS LV 9 FALLEN Stolas (ストラス) LV 9 WILDER Waira (ワイラ) LV 10 YOMA Agathion (アガシオン) LV 10 WOOD Jubokko (ジュボッコ) LV 10 SPIRIT Quicksilver (クイックシルバー) LV 11 BEAST Hairy Jack (ヘアリージャック) LV 12 HAUNT Obariyon (オバリオン) LV 13 NIGHT Kikimora (キキーモラ) LV 14 DIVINE Angel (エンジェル) LV 15 JAKI Ogre (オーガ) On the first floor, simply head to the elevator and go to 3F. If you want Hungry Wolf Xian, use the elevator to go to 2F, then grab it and head to 3F. From 3F, head northwest then east to reach the stairs. Head down to 2F then go straight to the stairs to 1F. On 1F, make a loop around the edges of the room, grabbing the Cakra Drop in the southwest room before going up the stairs to 2F. Go northeast to get a Fa Sheng, then go back to the stairs and head to 3F. On 3F, take the elevator up to 4F. Go west and, when you hit a fork, continue west. You will get to the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | GHOST Inui | MOVES: Maha-Psy, Bind | | LV 20 | Voice, Happy Trigger | | HP: 226 | VOID: Death, Expel, Gun | | MP: 105 | WEAK: Fire | | Reward: Masamune Blade | | o---------------------------------------------------------------o | GHOST Soldier Unit | MOVES: Snipe, Happy Trigger, | | LV 17 | Cherry Blossom | | HP: 100 | VOID: Death, Expel, Gun | | MP: 67 | WEAK: Fire | | Reward: -- | | o---------------------------------------------------------------o | The Soldier Units should be dealt with ASAP so that they | | don't use Cherry Blossom, which will inflict a nice amount of | | damage. | | | | These guys will be using mostly Gun attacks, so suit up and | | pick demons accordingly. Bring demons with Patora to combat | | the Bind ailment. Other than that, blast them with fire and | | you should be good. If you're having a hard time, you can | | use an A-Kingyo to reflect all their attacks back. | o---------------------------------------------------------------o Go back to Marie to get a nice payment of ¥50000. After that, head over to Kitayama University. You can't get in through the front, so head to the back. ======OUTSIDE KITAYAMA UNIVERSITY====== [DS_W05] ITEMS St Incense Cakra Drop Bat Wings Seven Star Sword DEMONS LV 12 HAUNT Obariyon (オバリオン) LV 13 VERMIN Yowie (ヨーウィー) LV 14 DIVINE Angel (エンジェル) LV 15 JAKI Ogre (オーガ) LV 15 RAPTOR Moh Shuvuu (モー・ショボー) LV 16 FLIGHT Yamachichi (ヤマチチ) LV 16 BRUTE Yamawaro (ヤマワロ) LV 17 BEAST Katakirauwa (カタキラウワ) From where you enter, head south and then north to get a Cakra Drop. Go east and then go northwest to get a St Incense and northeast to get Bat Wings. Head east and follow the path. When you hit a fork, go west to avoid damage floors. When you hit the next fork, go west again to avoid damage floors and get a Seven Star Sword. Continue east until you hit a fork. Go south and then head east. Follow the path until you get to a fork. Go west then south to find the entrance to Kitayama University. ======KITAYAMA UNIVERSITY MAIN BUILDING====== [DS_W06] ITEMS Longtou Chu Bang Gleipnir Core Shield DEMONS LV 12 HAUNT Obariyon (オバリオン) LV 13 VERMIN Yowie (ヨーウィー) LV 14 DIVINE Angel (エンジェル) LV 15 JAKI Ogre (オーガ) LV 15 RAPTOR Moh Shuvuu (モー・ショボー) LV 15 DRAKE Toubyou (トウビョウ) LV 15 FAIRY Jack Frost (ジャックフロスト) LV 16 WILDER Afanc (アーヴァンク) LV 17 BEAST Katakirauwa (カタキラウワ) LV 17 FALLEN Melchom (メルコム) LV 17 FEMME Yomotsushikome (ヨモツシコメ) LV 18 FAIRY Pyro Jack (ジャックランタン) Walk straight ahead into the room in front of you to find a healing space. Head east. Go north to get a Longtou Chu Bang, then continue east to get to the stairs. On 2F, head along the path until you hit a fork. Continue south to get a Gleipnir, then head back to the fork and head west this time. Follow the path to get to the stairs. On 3F, go northeast to find a Core Shield. Head west then north, and follow the path to reach the stairs. On 4F, follow the path, ignoring any forks, until you hit a room in the southeast. Remember this location, since it's the boss room. Before you go into the boss room, however, keep going west until you get to stairs. Go down the stairs all the way until you're back on 1F. Follow the path and enter the room you find. You'll meet Doctor Thrill, who is working on creating artificial demons called Gargantuas. He will then order his P Gargantua to attack you. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA P Gargantua | MOVES: Agirao, Bufula, Zionga | | LV 28 | VOID: Death, Expel, Mind, Nerve | | HP: 400 | | | MP: 120 | | | Reward: None | | o---------------------------------------------------------------o | He comes equipped with some pretty strong magic, so have | | demons strong against his attacks. Have your character use | | physical attacks while Rei pummels him with magic. Use | | A-Chinkais for an easier time. | o---------------------------------------------------------------o After defeating the Gargantua, Thrill runs off and you get a Dolly Kadmon, which lets you make Zomas at the Goumaden. Head back to the boss room, where you'll run into Sid Davis again. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | FIEND Sid | MOVES: Maha-Bufu, Maha-Psy, | | LV 30 | Magic Bullet | | HP: 2900 | REFLECT: Fire, Ice, Electric | | MP: 300 | | | Reward: None | | o---------------------------------------------------------------o | The battle with automatically end at 8 turns. | | | | You should focus on healing and keeping your defenses up, | | because Sid is rather powerful for this part of the game and | | you don't need to win this battle. | | | | It is possible to defeat him, though. You'll have to win by | | using physical attacks, so get the most powerful weapons | | possible. A good one that's rather easy to obtain is the | | Cat Punch Buzz gun (Nekomata's Mystic Change item). Also | | get Burst Bullets or Venom Bullets. You'll want a demon | | with either Taru-Kaja or Hey Hey Hey. | | Taru-Kaja will take longer to raise your attack up enough, | | but Hey Hey Hey also cuts your defense in half, so it can be | | risky unless you have a demon with Raku-Kaja. | | The story doesn't change at all and you won't get a reward, | | but it's good for bragging rights. | o---------------------------------------------------------------o After the battle, Sid attempts to use a spell to kill you, but it doesn't work. He instead sends out a demon and then leaves. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | JAKI Shiki-Ouji | MOVES: Tetra-Karn, Arachno Wire | | LV 27 | REFLECT: Expel, Death | | HP: 360 | WEAK: Fire | | MP: 130 | | | Reward: Ma Incense | | o---------------------------------------------------------------o | The only thing to really look out for here is Arachno Wire, | | since it can inflict Paralyze. Having a demon with Palyla-Di | | or having Dis-Palyzes are both good ideas. Just hit him | | with fire and don't use physical attacks when he casts | | Tetra-Karn and you'll be good to go. | o---------------------------------------------------------------o After the battle, Rei tries to sort through what just happened, but says she's stuck with you and she doesn't approve of all this since she doesn't really know who you are at this point. 3F of the Yarai-ku sewers is now open. ======CITY====== You can now accept another job from Marie. She wants you to exterminate the demon at Kasagi Manor. After accepting the job, head towards Mt. Kasagi and enter the large white building at the foot of the mountain. ======KASAGI MANOR====== [DS_W07] ITEMS Tenketusin S-High Stinger Eight-Foot Naginata DEMONS LV 20 JAKI Tenaga (テナガ) LV 21 DIVINE Archangel (アークエンジェル) LV 22 SNAKE Yata no Kami (ヤトノカミ) LV 22 WILDER Suiko (スイコ) LV 22 JAKI Asinaga (アシナガ) LV 23 FEMME Leanan Sidhe (リャナンシー) LV 23 DRAKE Asp (アスプ) LV 25 BEAST Nekomata (ネコマタ) LV 26 FALLEN Nisroc (ニスロク) LV 26 JIRAE Dwarf (ドワーフ) LV 26 SPIRIT Inferno (インフェルノ) This is the first dungeon with everyone's favorite gimmicks - pits and warps! After heading down the hallway, go southeast for a S-High and southwest for a Tenketusin. Head up the stairs to the west. Go south into the warp. Go east and up the stairs to 3F. Get the Eight-Foot Naginata then head back downstairs and forward into the pitfall. Back on 1F, go to the eastern stairs this time. On 2F, go north into the warp and then south up the stairs. Stop on 3F to get a Stinger then continue up the stairs to 4F, where you'll find the boss. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | GHOST Kashiyama | MOVES: Zio, Maha-Zio, | | LV 33 | Photo'n Shot | | HP: 376 | VOID: Death, Expel | | MP: 222 | WEAK: Psionic | | Reward: Dragon ATM | | o---------------------------------------------------------------o | He comes with six Enkus (lv. 27). They void Death and are | | not weak to anything. Now is a good time to use the Stinger | | you got earlier, since it can wipe out all the Enkus and | | possibly paralyze Kashiyama | | | | This guy specializes in electricity, so use demons who void | | or are strong against it. Have someone with Metamo-Di on hand| | in case he inflicts Card with Photo'n Shot, and hit him with | | your strongest psionic attacks. | o---------------------------------------------------------------o Go and get your reward from Marie. The next step is to find Professor Azuma. If you talk to people in Cretaceous, you'll find out he was spotted near Mt. Kasagi, so head over there. ======MT. KASAGI====== [DS_W08] ITEMS Dragon ATM Core Shield Cakra Drop Dis-Carm Lu Incense DEMONS LV 16 FLIGHT Yamachichi (ヤマチチ) LV 16 BRUTE Yamawaro (ヤマワロ) LV 17 SPIRIT Torso (トルソー) LV 18 YOMA Shaytan (シャイターン) LV 18 JIRAE Ribhu (リブ) LV 18 UNDEAD Rastaman (ラスタマン) LV 18 WOOD Mandrake (マンドレイク) LV 19 NIGHT Sandman (ザントマン) LV 19 HAUNT Ghoul (グール) LV 22 SNAKE Yato no Kami (ヤトノカミ) LV 22 WILDER Suiko (スイコ) A rather simple dungeon with no boss and a few treasures. From the starting point, go forward to get a Dis-Carm. Go northeast to get a Cakra Drop. Head back to the start of the dungeon and head south then east. Follow along the path and go south at the fork to get a Lu Incense. Head north and on the path. You will find a Core Shield. The next time you hit a fork, continue north to find a Dragon ATM and your destination. You find Professor Azuma holed up in the mountain hut. After Rei explains what happened at his house, he tells you and Rei about his research. Under the Yamato dynasty, countries not under control could either obey or fight against the dynasty. In your city, there was a country, whose name is still unknown, who chose to fight. With their magic power and fighting demons, they fought back against the Yamato army. However, the army eventually surrounded the country and it met its end. The princess was captured and tortured before being executed. Her anguish remained as a vengeful spirit before she was sealed away. Azuma says he was probably targeted due to this research of his that he published in his book and that he had some notes written about the seal that he tucked away in the book's pages. However, he returned it to the library and Kumiko checked it out. Rei says that Kumiko is very likely going to be the next target and that you should go to her house in Hibarigaoka. You can now enter the Mt. Kasagi sewers. ======CITY====== Head to Hibarigaoka (雲雀ヶ丘). Kumiko's house is the one with the blue roof. ======NEAR KUMIKO'S HOUSE====== [DS_W09] DEMONS LV 19 FOUL Killer Chopper (キラーチョッパー) LV 20 JAKI Tenaga (テナガ) LV 21 DIVINE Archangel (アークエンジェル) LV 22 FLIGHT Takuhi (タクヒ) LV 22 JAKI Asinaga (アシナガ) LV 23 FAIRY Domovoi (ドモヴォーイ) LV 23 FEMME Leanan Sidhe (リャナンシー) LV 23 DRAKE Asp (アスプ) LV 23 VERMIN Okiku-Mushi (オキクムシ) LV 25 BEAST Nekomata (ネコマタ) A short dungeon, but it's easy to get confused by the warps. The easiest way is to go west, then north, then east, where you'll find a warp. From that warp, head west into another warp. Go west to get to the boss. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | HAUNT Strigoii | MOVES: Killing Step, Sipani, | | LV 32 | Blood Sucker | | HP: 500 | VOID: Expel | | MP: 152 | DRAIN: Death | | Reward: Lu Incense | WEAK: Fire | o---------------------------------------------------------------o | FEMME Strix | MOVES: Mirror Prison, Maha-Bufu,| | LV 30 | Blood Sucker | | HP: 380 | VOID: Expel | | MP: 185 | DRAIN: Death | | Reward: -- | WEAK: Fire | o---------------------------------------------------------------o | Make sure to get rid of Strix first. She can cast Mirror | | Prison and if one of your members gets inflicted with Mirror, | | Strigoii will follow up with Killing Step, which causes high | | physical damage to those inflicted. Mirror Prison is an | | Expel skill, so feel free to have demons who void it. | | | | When Strix is gone, Strigoii will go down pretty easily. He | | can inflict Panic and Vamp, but neither ailment will ruin the | | battle. | o---------------------------------------------------------------o After the battle, Kumiko's father comes out and starts yelling that Kumiko was kidnapped. He's quieted down by Takashi, who says he saved her. Rei says that Takashi seemed like he was possessed, and wants to follow him to see if Kyouji had taken over his body. Inspector Momochi from earlier comes as well, but leaves when he sees everything is fine. Your home district sewers are now open. Go back to the detective agency to proceed with the story. ======KUZUNOHA DETECTIVE AGENCY====== Rei says she lost sight of Takashi, and that he seemed like he'd be a much more reliable partner than you. She says that more demons have been popping up everywhere, and the seal that Azuma mentioned might have something to do with it. Rather than one seal, Rei theorizes that all the places with the seal are being demolished as part of the "redevelopment plan." She says that you should go around to the remaining sites to gather info. You can now take a job from Marie to investigate the Hikawa Shrine, which is rumored to have been cursed. After accepting the job, go to your home district and head to the shrine nestled in the northeastern hills. ======HIKAWA SHRINE====== [DS_W10] ITEMS St Incense 500 MAG ¥2000 ¥15000 Renki Sword Tonkourapan LV 24 RAPTOR Itsumade (イツマデ) LV 25 BRUTE Tokebi (トケビ) LV 26 YOMA Maruts (マルト) LV 26 JIRAE Dwarf (ドワーフ) LV 26 FALLEN Nisroc (ニスロク) LV 26 SPIRIT Inferno (インフェルノ) LV 27 NIGHT Hinoenma (ヒノエンマ) LV 27 UNDEAD Agony (アゴニー) LV 27 HAUNT Enku (エンク) LV 28 WOOD Alraune (アルラウネ) LV 29 FEMME Todomeki (トドメキ) There's no boss here, so don't worry about preserving MP. When you start, go southeast to get ¥15000. Backtrack to the fork in the road and go east to get a Tonkourapan. Head back to the start and go west. Keep going west at the fork and you will find 500MAG. Head north, then west, then east to find a St Incense. Continue on the path and you will hit a warp. Go west into another warp. From that warp, go south into another warp. Grab the ¥2000, and continue south to get to your destination. You meet Susano-o. He tells you that the city is being overrun by demons and that the seals are indeed being broken. He placed a curse on the shrine so that the demolition would stop and the seal wouldn't be broken. He asks you to stop the other seals from being broken before falling silent. Head back to Marie to get your reward. You can now enter B3F of the Mt. Kasagi sewers. ======KUZUNOHA DETECTIVE AGENCY====== Go to the detective agency and go online. Redman talks about the accidents at Hikawa Shrine and tells you to be safe. He gives you your next clue - there is a museum in the city that he likes to go to often. Log in and talk to Redman again and he will mention rumors that demons are appearing in the museum and that's why it's closed all the time. The museum is your next destination. ======CITY====== The museum is located in Seaside Park. It is the large white building to the southeast. When you get inside, you find a sign saying the museum is closed. Rei is suspicious. Go back to Redman, and he says he can bypass the security system. He sets the system up so that it will be open when you go there, so head back to the museum. ======MUSEUM====== [DS_W11] ITEMS Seven Star Sword Tie Yuangyuang DEMONS LV 29 DIVINE Principality (プリンシパリティ) LV 30 SNAKE Vouivre (ヴィーヴル) LV 30 FLIGHT Caladrius (カラドリウス) LV 30 JAKI Ocelet (オセロット) LV 30 VERMIN Myrmecolion (ミルメコレオ) LV 31 FAIRY Lorelei (ローレライ) LV 31 WILDER Nue (ヌエ) LV 32 BEAST Shoujou (ショウジョウ) LV 32 BRUTE Yomotsu-Ikusa (ヨモツイクサ) LV 32 RAPTOR Stymphalides (スチュパリデス) LV 33 DRAKE Uwabami (ウワバミ) LV 34 NIGHT Incubus (インキュバス) LV 41 VILE Pachachamac (パチャカマク) This dungeon's gimmick is pitfalls and pieces of art. Throughout the dungeon, you will find works of art that you can take with you. You can use them on this dungeon's boss or sell them for ¥10000 each. From the entrance, follow the path until you hit a fork. Go south to grab two works of art, then go back north to reach the stairs. On 2F, Rei will be turned to stone by the demon Dantalion, who is making "statues." Rei is out of commission for now, so soldier on without her. Follow the path, grabbing the Seven Star Sword on the way. When you get to the fork, go west one step and then immediately south to get a work of art. Head back to the fork and go south to the stairs. On 3F, grab the Tie Yuangyuang then go east. Go south to grab two works of art, then go north through both rooms. Grab the art to the east, then head back into the room you were just in. Go west then north, then head south all the way to the stairs. On 4F, the boss is in the northmost room. If you want more art, go east then west to get to a pitfall. Fall down another pitfall then go north to get three works of art. There's another work of art to the south, and going north will land you back at the beginning of the dungeon. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | FALLEN Dantalion | MOVES: Hama, De-Kaja, | | LV 40 | Blizzard Breath | | HP: 650 | REFLECT: Death, Expel | | MP: 275 | STRONG: Magic | | Reward: In Incense | | o---------------------------------------------------------------o | As I mentioned earlier, you can use the art you found in the | | museum on this boss. If you use a work of art, you can seal | | his actions for 3 turns. | | | | Since his strength is magic, go all out with physical | | attacks. Since he has De-Kaja, it's better to use buffs | | rather than debuffs. Nothing else special about this battle. | o---------------------------------------------------------------o After the battle, you'll get a Petranon. Go to the room to the south to find Rei and use the Petranon on her. After she's back to normal, she confesses that Kyouji probably would have just left her and, whether you're the real Kyouji or not, she's in your debt and you're more trustworthy than Kyouji was. You can now enter B3F of your home district sewers. NOTE: If you want Rei to learn Shuffler, go to B5F of your home district sewers and speak to Takashi, who is located in the southeast. After speaking with him, go back to the detective agency and look in the back room. Go to Cretaceous and Madam Ginko will ask you to take care of the demons that have overtaken East Asia TV. East Asia TV is the large building with a red roof in Yarai-ku. ======EAST ASIA TV====== [DS_W12] ITEMS Gaia Guard Tian Peng Ding Ba PZ Faust Ag Incense Solothurn S18 DEMONS LV 33 FALLEN Bifrons (ビフロンス) LV 34 FEMME Yuki Jyorou (ユキジョロウ) LV 34 HAUNT Dzolob (ツォロム) LV 35 YOMA Tengu (テング) LV 35 JIRAE Kwancha (カワンチャ) LV 36 DIVINE Power (パワー) LV 37 BRUTE Purski (プルキシ) LV 38 SNAKE Naga (ナーガ) LV 38 WOOD Zaccoum (ザックーム) LV 39 BEAST Gdon (ドゥン) LV 39 JAKI Gashadokuro (ガシャドクロ) LV 39 UNDEAD Patriot (パトリオット) LV 40 RAPTOR Zhen (チン) This dungeon is big compared to the ones you've been doing, so buckle up for a long ride. For this reason, I recommend having a demon with Traest so you can quickly leave if you need to. There is a boss battle in this dungeon, but it is optional. Defeating the boss in this dungeon lowers the difficulty of the next dungeon's boss. To start, there is a healing space in the south of the first floor if you need it. Take the northeastern stairs to 3F. From there, go through the one-way door and go west to warp. Go north and go through the one-way door, then go north to fall down a pitfall. When you land, go north, east, then south. Follow the path until you run into a person. Immediately turn to the north, as there is a pitfall right behind the person. When you get to the elevator, you can immediately head to the boss on 5F, or you can ride the elevator and find some treasure. Go to 6F to get a Tian Peng Ding Ba (but don't walk into the middle of the room or else you'll fall down a pitfall). Head up to 5F and enter the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | GHOST Julia | MOVES: Swing Thunder, Sexy | | LV 40 | Dance | | HP: 560 | DRAIN: Death | | MP: 250 | VOID: Expel | | Reward: Dis-Charm | WEAK: Fire | o---------------------------------------------------------------o | GHOST Speedy | MOVES: Swing Thunder, Panic | | LV 43 | Voice | | HP: 620 | DRAIN: Death | | MP: 300 | VOID: Expel | | Reward: S-High | WEAK: Fire | o---------------------------------------------------------------o | GHOST Mikiya | MOVES: Swing Thunder, Insanity | | LV 38 | Eye | | HP: 530 | DRAIN: Death | | MP: 230 | VOID: Expel | | Reward: A-Kinju | WEAK: Fire | o---------------------------------------------------------------o | This musical trio specializes in electricity and ailments. | | Make sure to have some items or demons that can cure ailments.| | | | I'd recommend starting with either Mikiya or Julia, since | | Charm will get you into more trouble than Bind will (plus | | those two will go down faster). Strong multi-target fire | | spells will do wonders here. | o---------------------------------------------------------------o When you've finished the battle, it's time to head over to the electric tower. From the boss room, go southeast to the one-way door, and then follow the path to the other one-way door. Grab the Gaia Guard to the south then take the stairs to 8F. On 8F, grab the PZ Faust and Ag Incense and continue down the path. You will find the entrance to the electric tower. ======ELECTRIC TOWER====== [DS_W13] ITEMS Jewel Core Shield In Incense Stun Grenade A-Kinju Divine Decorative Sword DEMONS LV 36 DIVINE Power (パワー) LV 37 BRUTE Purski (プルキシ) LV 37 SPIRIT Legion (レギオン) LV 38 SNAKE Naga (ナーガ) LV 39 FLIGHT Holawaka (ホラワカ) LV 39 BEAST Gdon (ドゥン) LV 39 JAKI Gashadokuro (ガシャドクロ) LV 40 FAIRY Spriggan (スプリガン) LV 40 RAPTOR Zhen (チン) LV 41 FALLEN Purson (プールソン) LV 42 NIGHT Succubus (サキュバス) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 VERMIN Mothman (モスマン) LV 49 VILE Chemosh (ケモシ) This dungeon isn't as big as the previous one, but the demons here can give you some troublesome ailments. Stone and Vamp are two to especially look for, since Stone can lead to a OHKO and Vamp has to be treated at a facility. If you want some treasure, take both of the elevators down to 4F to get a jewel and a Core Shield. Take the east elevator up to 15F and fall down the pit. On 13F, head straight for the stairs. If you wish, grab the treasures from the rooms but watch out - a pitfall is right behind each. The northern side has an In Incense while the south has a Stun Grenade. Take the stairs up to 15F and go into the elevator you'll find. Go to 19F. Either head straight up the stairs or take the stairs down to grab some treasure. Like last time, there is a pitfall behind each treasure. The eastern side has a Divine Decorative Sword while the west side has a Kinju. Proceed to 20F to the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o If you defeated the East Asia TV bosses o---------------------------------------------------------------o | FOUL Orgone Ghost | MOVES: Volcanicker, Thunder | | LV 45 | Break, Brain Burst, Thunder | | HP: 800 | Swing, Rest | | MP: 340 | VOID: Death, Expel | | Reward: Stun Grenade | WEAK: Sword, Spear | o---------------------------------------------------------------o If you didn't defeat the East Asia TV bosses o---------------------------------------------------------------o | FOUL Orgone Ghost | MOVES: Volcanicker, Thunder | | LV 60 | Break, Brain Burst | | HP: 1200 | VOID: Death, Expel | | MP: 540 | WEAK: Sword, Spear | | Reward: Stinger | | o---------------------------------------------------------------o | No matter which version you fight, make sure to have armor | | that is strong or immune against electricity, because his | | move Volcanicker can cause instant death. | | | | The hero finally gets to shine since Orgone Ghost is weak to | | sword and spear. Moves such as Deathbound and Skull Clack | | are effective here, and can take down the weakened Orgone | | Ghost in 2-3 turns. | o---------------------------------------------------------------o The Mt. Kasagi sewers are now open. Go back and talk to Madam Ginko, then head to Marie's. Detective Isono from the police precinct has asked to have some demons exterminated from the precinct. Accept the job and head to the precinct, located in Chuou-ku (中央区). It is the tall white building in the northwest. ======POLICE STATION====== [DS_W14] ITEMS Beam Wheel AK47x2 DEMONS LV 32 UNDEAD Zombie Cop (ゾンビコップ) LV 34 NIGHT Incubus (インキュバス) LV 36 DIVINE Power (パワー) LV 37 SPIRIT Legion (レギオン) LV 40 FAIRY Spriggan (スプリガン) LV 40 RAPTOR Zhen (チン) LV 41 FALLEN Purson (プールソン) LV 42 NIGHT Succubus (サキュバス) LV 43 FEMME Amazon (アマゾーン) LV 43 WILDER Porewit (フォービ) LV 43 DRAKE Basilisk (バジリスク) Detective Isono explains the situation and says that Inspector Momochi was wrongly imprisoned. He called in a Devil Summoner because he wanted to break the inspector out, but couldn't with all the demons around. This dungeon is essentially a warp puzzle, with some dark zones thrown in to boot. From where you start, go northwest into a warp. Go northeast into another warp then climb down the stairs in the middle. This next part is sorta tricky, since you're now in the dark. Go west 3 steps, south 2 steps, east 2 steps, south 2 steps, east 2 steps, and north 2 steps into the warp. You must make sure you're stepping into the warp from the south; if you step into it from the east or west, you will end up back in B1F. When you warp, head south then west to reach the elevator. Ride down to 1F to get a Beam Wheel then ride up to 3F. There's nothing in the box directly north of the elevator, so head east. There are AK-47s in the northeast most and southeast most corners of the room, but watch out for pitfalls. The boss room is in the center north of 3F. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | HAUNT Kumbhanda | MOVES: Makara-Karn, Absolutely | | LV 53 | Zero, Soul Jack | | HP: 930 | VOID: Expel | | MP: 450 | REFLECT: Death | | Reward: St Incense | WEAK: Fire | o---------------------------------------------------------------o | The move to watch out for here is Soul Jack, since it can | | paralyze you. Luckily it doesn't have a very high | | success rate. It is a Death attack, so either void it or | | use Tetraja | | | | Though he's weak to fire, he often uses Makara-Karn, so you'll| | want to have a strong physical team. He can hit you pretty | | hard, so keep your tougher demons in front. Since his | | evasion is above average, I'd recommend having a demon who | | knows Suku-Kaja | o---------------------------------------------------------------o Head back to Marie's to get your reward and another assignment. A man from Chinatown, Chen, says that demons are running amok and the demon Kantei Seikun is causing trouble at the shrine. Chinatown is the small district located in the northwest side of Yarai-ku. ======CHINATOWN====== [DS_W15] ITEMS (Normal World) Soma Cakra Chip Gleipnir ITEMS (Astral World) Lu Incense Final Guard Cakra Chip ¥30000 3000 MAG Jewel DEMONS LV 43 YOMA Xiuhtecuhtli (シウテクトリ) LV 43 FEMME Amazon (アマゾーン) LV 43 WILDER Porewit (フォービ) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 SNAKE Culebre (クエレプレ) LV 45 BRUTE Berserker (ベルセルク) LV 45 SPIRIT Macabre (マカーブル) LV 46 BEAST Ammut (アーマーン) LV 47 HAUNT Kudlak (クドラク) Chinatown is a rather huge and confusing mess of warps. Where you start depends on where you entered from. I will write the directions assuming that you started from the north end, and will write the shortest route to the boss. As soon as you can, turn to the east and into the warp. From the warp, go as far south as you can, then go east then south into another warp. Go north into another warp. From that warp, go east into yet another warp. Go west into another warp. Go south into another warp. Go back into the warp you just came from, then do the same for the next warp. Now go south, grabbing the ¥30000 on your way, and you will make it to the boss. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | HERO Kantei Seikun | MOVES: Rest | | LV 56 | VOID: Expel, Death | | HP: 1320 | REFLECT: Psionic | | MP: 660 | | | Reward: Hangon-Ko | | o---------------------------------------------------------------o | While he only has Rest and a physical attack, he hits hard | | and you'll want to apply the necessary buffs and debuffs. | | | | Using Tetra-Karn will easily win this battle. | o---------------------------------------------------------------o Go back into the now-normal Chinatown and go to the room in the middle to meet Chen. He gives you your reward instead of Marie. He also introduces you to Colonel Cooper Smith from the JSDF base, who will give you a fake ID card. You can now enter the base in B3F of the Yarai-ku sewers and buy weapons from them. Go back to the detective agency and meet up with Rei. She tells you that the seals' locations all form the four points of a magic circle. The next place to look should be the location which would form the fifth point, which is the Tendou mansion in Hibarigaoka. It is the large, castle-like building to the northwest. Takashi is there and has opened the gate for you. ======TENZAN TENDOU MANSION====== [DS_W16] ITEMS PZ Faust 4000 MAG AK47 Dragunov Potion ¥50000 S-High Ryukaku Dragon Fang Sword DEMONS LV 8 FOUL Hooligan (フーリガン) LV 19 FOUL Killer Chopper (キラーチョッパー) LV 34 NIGHT Incubus (インキュバス) LV 40 FOUL Tattooman (タトゥーマン) LV 42 NIGHT Succubus (サキュバス) LV 47 FLIGHT Taihou (タイホウ) LV 47 HAUNT Kudlak (クドラク) LV 48 FALLEN Barbatos (バルバトス) LV 49 FAIRY Titania (ティターニア) LV 50 SNAKE Yurlungur (ユルング) LV 51 NIGHT Hypnos (ヒュプノス) LV 51 DRAKE Python (ピュートーン) LV 54 HAUNT Vetala (ヴェータラ) LV 57 VILE Kanaloa (カナロア) First, go around 1F and grab all of the items. Head back to the entrance and go straight north to get to the stairs. Head up to 4F to get a S-High from the northeast corner, then fall down the pit in the middle of this floor. You'll land in a dark zone, but just go west then south to fall down another pit. You'll land in 2F, where you cannot use your COMP (so no maps or demon negotiation/summoning). From where you landed, head north and then east at the fork to a warp. From that warp, fall down the nearby pitfall. When you fall, go south and go up the stairs. Proceed to another set of stairs. On 3F, follow the path, grab the ¥50000, and head up yet another set of stairs. Go up to 5F, then loop around the room to get to more stairs. Stop on 6F to get a Ryukaku, then continue to 7F. Go to the southeast corner and fall down the pit. Loop around the room to get to another pit. You'll find yourself in another dark zone. There's two pitfalls in here that you'll need to avoid, so take these steps: 1 step east, 4 steps north, 4 steps west, 1 step south, 1 step west, then go south then north to reach the elevator. Ride the elevator to 7F. Go east then west to reach a set of stairs. On 8F, walk until you reach a treasure (Dragon Fang Sword). Stop and go north. Go east two steps, then go south and east. Follow the path to the final set of stairs, then head to the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | HAUNT Tendou | MOVES: De-Kaja, Outsider's Law, | | LV 64 | Venom Flash, Vampire Kiss | | HP: 2000 | VOID: Expel | | MP: 520 | REFLECT: Death | | Reward: Soma | STRONG: Magic | o---------------------------------------------------------------o | Go full physical for this battle. Since he knows De-Kaja, | | debuffs are more handy than buffs. He can inflict Vamp, but | | you shouldn't worry too much about it | | | | Watch out for Venom Flash, which can cause poison. | o---------------------------------------------------------------o Head back to the detective agency. Kumiko's parents are there and tell you that Kumiko has been kidnapped. The police wouldn't listen, so they've come to you now. Accept their request. Kumiko's father gives you a hint: somebody who looks like Kumiko had been spotted in Chuou-ku. People in Innocence and Ezekiel mention the new city hall, which is your next destination. Head to Chuou-ku and enter the large yellow building to the north. ======NEW CITY HALL====== [DS_W17] ITEMS Cakra Chip Core Shield Soma Swan Clothing Kin-Tan Dis-Carm ¥60000 ¥30000 DEMONS LV 51 YOMA Peri (ペリ) LV 51 FEMME Dakini (ダーキニー) LV 52 DIVINE Dominion (ドミニオン) LV 52 BRUTE Yaksa (ヤクシャ) LV 52 WILDER Catoblepas (カトブレパス) LV 53 JIRAE Titan (ティターン) LV 53 RAPTOR Anzu (アンズー) LV 53 JAKI Girimehkala (ギリメカラ) LV 54 FLIGHT Rukh (ルフ) LV 54 HAUNT Vetala (ヴェータラ) LV 55 BEAST Cerberus (ケルベロス) LV 56 FALLEN Botis (ボティス) LV 57 FAIRY Oberon (オベロン) LV 58 DRAKE Mushussu (ムシュフシュ) This dungeon is big. I'll go ahead and say it's probably the biggest dungeon besides the final dungeon. Plus it has warps, dark zones, pitfalls, and moving panels. So be prepared for a long trek. Your first objective is to get to the mayor's office on 60F. On 1F, go southeast to find a Core Shield, then go to the northwest corner to grab a Cakra Chip. From there, head all the way south and climb up the stairs to 15F. On 15F, go north and fall down the pitfall. Go east and use the elevator you find to go to 20F. Grab the Kin-Tan in the southwest room, then ride the moving panels all the way to the north. When you have ridden all of them and are in a room with two doors, take the top door and ride south two panels. Then go west and climb up the stairs you find to 25F. On 25F, go southwest to find another flight of stairs. Go up to 40F. Go north at the first fork. You're now in a dark zone, so go north 1 step, west 3 steps, north 2 steps, east 3 steps, north 1 step, east until you hit a wall, and south 1 step. Go down the pitfall in front of you. Go north 1 step, then head west into another pitfall. You'll land on 30F. Go west and continue on the path to a set of stairs. Go up to 45F, then follow the path to another set of stairs. Go to 50F. On 50F, go around until you hit a fork. Take 1 step east, then go north. Follow the path and fall down the pitfall. On 45F, go south, then west. When you hit a fork, go south to a flight of stairs. Go to 60F, grab the ¥60000 in the northwest corner, then enter the northern room. You'll meet the mayor, who begs you to not kill him and tells you that a person named Yamashiro was in charge of the plans and construction. The mayor says that Yamashiro talked about some sort of ceremony and gives you the key to the Diet Building. Go through the previously locked door in the south. Grab the ¥30000 to the southeast, then go to the elevator in the southwest. Ride the elevator down to 25F. Go all the way north to get a Dis-Carm. Head south and go east at the fork. Follow the path until you get to a room. A series of one-way doors is here, so go west, south, and east. Follow the path and you'll find a series of three hallways. On the third tile of each, you will be thrown into another corridor. Basically, when you get thrown, turn the other way and continue walking. When you're out of those hallways, go all the way southeast to find another elevator. Take the elevator down to 10F. When you get to 10F, head down south as soon as you hit a fork. Grab the Swan Clothing and continue straight down the path to reach another elevator. Head back up to 25F. Go south, ignoring the empty box. Head east and then south to reach another elevator and take it to 40F. Head west and you'll be warped. Head north and around and you'll be warped again. Finally, go north and you'll reach the boss room. You'll find Yamashiro and Sid. Yamashiro has sealed Yumiko's soul in a pseudo astral plane and will battle you while Sid goes and "works" on her soul. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | TYRANT Demiurge | MOVES: Megidora, Tetra-Karn, | | LV 70 | De-Kunda, Absolutely Zero, Petra | | HP: 3500 | Eye, Death Ring | | MP: 735 | REFLECT: Death, Expel | | Reward: None | STRONG: Magic | o---------------------------------------------------------------o | This is one nasty boss. He can inflict Stone and Paralyze, | | so make sure you have Dis-Palyzes and demons with Palyla-Di | | and Petra-Di. | | | | Like the previous boss, go all out with physical attacks. | | | | His strength, as well as his number of attacks, makes buffing | | yourself up a must. Since he has Tetra-Karn, it's also | | possible for your strongest physical attacks backfire on you, | | so having demons strong against physical will help to avoid | | accidentally killing your team. He doesn't tend to use it | | that much, but it can completely ruin the battle if he does. | o---------------------------------------------------------------o After the battle, Rei says she can send you to the pseudo astral plane to chase after Sid and rescue Kumiko. If you're all ready to go, say yes. If you'd like to go back and fuse, shop, save, etc. or want to rearrange your party (because you cannot use your COMP in the next dungeon), then say no. ======PSEUDO ASTRAL PLANE====== [DS_W18] ITEMS Cakra Pot Ryukaku Yasaka Jewel Lu Incense DEMONS LV 49 FAIRY Titania (ティターニア) LV 49 TYRANT Balor (バロール) LV 50 WOOD Es (エス) LV 53 JAKI Girimehkala (ギリメカラ) LV 54 HAUNT Vetala (ヴェータラ) LV 55 BEAST Cerberus (ケルベロス) LV 55 FOUL Doppelganger (ドッペルゲンガー) LV 56 FALLEN Botis (ボティス) LV 57 DIVINE Throne (ソロネ) LV 57 FAIRY Oberon (オベロン) LV 58 DRAKE Mushussu (ムシュフシュ) LV 59 FEMME Rangda (ランダ) LV 59 TYRANT Loki (ロキ) LV 59 JAKI Grendel (グレンデル) LV 60 YOMA Ganesha (ガネーシャ) You'll be without Rei for this dungeon, but take a step forward and you'll meet your temporary partner - Kyouji. His stats are: o--------------------------------------------------------o | Kyouji Kuzunoha (葛葉キョウジ) Moves | o--------------------------------------------------------o | LV 60 Dia-Rama | | HP: 613 Me-Diarama | | MP: 212 Posm-Di | | St: 20 Maha-Agion | | In: 14 Maha-Bufula | | Ma: 12 Maha-Zionga | | Def: 18 Maha-Zanma | | Ag: 16 Maha-Psyo | | Lu: 10 Medgido | | Megidoraon | | Shuffler | | Sabbath | o------------------------------o-------------------------o You can't use your COMP here, so no map and no demon negotiation or summoning. This is where Kyouji's Sabbath comes in very handy. Kyouji will get his own equipment shortly after you two meet. If his equipment is better than your current equipment, feel free to take his for yourself. This is one of those dungeons that loops i.e. if you keep walking towards the east, you'll wind up in the west. From where you start, go south and you will now be in the north. Go south, grabbing the Ryukaku, until you hit a fork. Go west and then south until you hit another fork. Go east all the way to get a Yasaka Jewel, then backtrack two forks. Go south until you hit a wall. Go west then immediately north to get a Lu Incense. If you want to get a Cakra Pot or need to heal, head south. Otherwise, go east. You should now be on the west side. Go north and you will be warped. From that warp, go north all the way to get to another warp. When you have been warped, walk back into the warp you just came from. You will now be directly in front of the boss room, so walk inside. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | FIEND Sid | MOVES: Maha-Bufula, Maha-Psy, | | LV 66 | Maka-Fuji, Magic Bullet, Vice | | HP: 2200 | Gospel | | MP: 850 | VOID: Death, Expel, Ice | | Reward: None | | o---------------------------------------------------------------o | Compared to the previous boss, Sid's kinda a pushover. What | | you'll want to watch out for here is Maka-Fuji and Vice | | Gospel. Maka-Fuji can inflict Card while Vice Gospel will | | hit everybody and may inflict a random ailment. Depending on | | what gets inflicted, this battle can go well or it could | | possibly turn sour. | | | | Go physical for this one, and use as many buffs or debuffs | | as you need. | o---------------------------------------------------------------o After you defeat Sid, Kumiko will wake up. She's excited to see you and tells you where she hid Azuma's book: in the coin lockers in Yarai-Ginza. She gives you a hint for the locker number: her birthday. Sid pulls her soul back to her body. Kyouji tells you that since his body and soul are both here, he's taking his body back and you, unfortunately, are going to die. You black out and awaken in a different area. Charon is there and he guides you across the River Styx to your new "residence." ======AVICI HELL====== [DS_W19] DEMONS LV 1 FOUL Slime (スライム) LV 4 HAUNT Preta (ガキ) LV 19 HAUNT Ghoul (グール) LV 27 HAUNT Enku (エンク) LV 38 WOOD Zaccoum (ザックーム) LV 54 HAUNT Vetala (ヴェータラ) You are now in Avici, the eighth hell in Buddhism that is also known as "Interminable Hell" (though you didn't commit any of the Five Grave Offenses, so who knows why you're there). This dungeon may be a form of hell itself because it's a giant warp maze. Luckily you still somehow have your COMP and the demons here aren't tough at all. From your starting point, go west and into the yellow door, where you will warp. Go north until you come to two doors. Take the eastern door and warp. Follow the path to another warp. Do the same for the next warp. Now go all the way south to warp again. When you warp, step back into the warp you just came from. Do this once more. Then follow the path to another warp. Go south into another warp. Go north into another warp. Finally, go to the eastern door and warp. Now head to the last room. You find Charon again. He asks if you wish to return to your physical body. Answer "No." Since you came to see him, he tells you the truth of your death. Turns out that Kyouji was the one who asked to have your soul put in his body. Charon removed your soul right before Sid took your life and placed it in Kyouji's body so that you could act as his substitute and fulfill his duties. Since you passed through Avici, Charon grants you permission to go back to the living realm. He calls on Kyouji, who still cannot return to his original body. Charon explains that his body and soul have been separated for too long and so he's just dead at this point. He asks Kyouji if he could put you back in his body and Kyouji says nothing, admitting defeat. Charon then sends you back to Kyouji's body. You wake up to find Rei. She says that you looked like you were having a nightmare and that she heard a voice from the coin locker saying they have to go back. She takes you back to the detective agency. You can now enter the Hibarigaoka sewers from the field. Back in Yarai Ginza, head over to the coin lockers. Kumiko's birthday is January 30, so the locker you want is 0130. You receive the professor's notes, which says, roughly, "Beneath the earth, below birds flying around heaven, turn the stone plug and let the water exit." The next order of business is to rescue Kumiko from Sid. They are still in Chuou-ku, so head over there. Go to the park in the middle. You find Sid and Kumiko. Sid says he'll let Kumiko go unharmed if you do what the professor's note says and says he'll be waiting in the center of the forest for you to open the entrance to the ancient tomb. The note's clue lies in the kanji for Hibari in Hibarigaoka. "Hibari" (雲雀) means "skylark," ("birds flying around heaven") and going "beneath the earth" means your next destination will be the Hibarigaoka sewers. The best place to start is from the entrance from the Mt. Kasagi sewers. In the Mt. Kasagi sewers, simply head down to B3F and, at the third fork, go west and into the Hibarigaoka sewers. ======HIBARIGAOKA SEWERS====== [DS_W20] ITEMS Renki Sword Jewel x3 Stun Grenade St Incense Tenketsusin Hangon-Ko ¥40000 Marujiamu Axe Halo Helmet DEMONS (B1-B3) LV 43 YOMA Xiuhtecuhtli (シウテクトリ) LV 43 JIRAE Oumitsunu (オオミツヌ) LV 43 FEMME Amazon (アマゾーン) LV 43 WILDER Porewit (フォービ) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 SNAKE Culebre (クエレプレ) LV 45 BRUTE Berserker (ベルセルク) LV 45 SPIRIT Macabre (マカーブル) LV 46 BEAST Ammut (アーマーン) LV 47 HAUNT Kudlak (クドラク) DEMONS (B3-B5) LV 43 DRAKE Basilisk (バジリスク) LV 45 SPIRIT Macabre (マカーブル) LV 47 FLIGHT Taihou (タイホウ) LV 47 HAUNT Kudlak (クドラク) LV 48 FALLEN Barbatos (バルバトス) LV 49 FAIRY Titania (ティターニア) LV 50 SNAKE Yurlungur (ユルング) LV 51 NIGHT Hypnos (ヒュプノス) LV 51 DRAKE Python (ピュートーン) LV 54 HAUNT Vetala (ヴェータラ) I will be giving you the shortest route to get to where you need to go. If you wish to explore the sewers further, please read the Optional Dungeons section. Leave the room and head south. When you get to the second fork, head east and go down the stairs you find. On B4F, go west at the first fork. At the next fork, go north. Go west, north, east, north, and west to get to a set of stairs. On B5F, you'll find yourself in another no-COMP zone. Head south, then go east then north at the first fork. Follow the path northwest and then south. Go south until you cannot go south anymore, then go east. If you wish to fight an optional boss, keep going east and consult the Optional Dungeons section. If not, south until you hit a fork, then go west. Follow the path to get to a set of stairs. Back on B4F, there is a Healing Space directly north of you. Loop around to the northeast, then go south until you find stairs. On B3F, go southeast to reach your destination. Choose "Yes" when asked if you want to turn the stone plug. Head back over to the forest. ======YOUJI FOREST====== [DS_W21] ITEMS Buster Shot Gleipnir 4000 MAG Final Guard Yata no Kagami Ma Incense Beam Whip Cakra Pot Dis-Palyze DEMONS LV 49 FAIRY Titania (ティターニア) LV 51 YOMA Peri (ペリ) LV 51 FEMME Dakini (ダーキニー) LV 52 DIVINE Dominion (ドミニオン) LV 52 BRUTE Yaksa (ヤクシャ) LV 52 WILDER Catoblepas (カトブレパス) LV 53 JIRAE Titan (ティターン) LV 53 RAPTOR Anzu (アンズー) LV 53 JAKI Girimehkala (ギリメカラ) LV 54 HAUNT Vetala (ヴェータラ) LV 54 FLIGHT Rukh (ルフ) LV 55 BEAST Cerberus (ケルベロス) LV 56 FALLEN Botis (ボティス) LV 57 FAIRY Oberon (オベロン) LV 58 DRAKE Mushussu (ムシュフシュ) After an onslaught of annoying dungeons, the forest is a breath of fresh air. The basic shape is just a big square and there's only a single warp. To start, go south. At the first fork, go north. You'll find a healing space if you need it. Go south then east to find a Dis-Palyze. Head southwest. When you make it to a large enclosure, go northeast. You'll find a Beam Whip and Cakra Pot. Continue down south, and head north when you can. The meeting point is there. If you wish, you can continue to the west side to find a Final Guard, 4000MAG, Gleipnir, and Buster Shot. When you're done, head back to the meeting place. As Sid promised, he lets Kumiko go. Unfortunately, it seems that the "sealed soul" in the ancient tomb is calling her and she runs off into the tomb. Sid goes into the tomb as well. Go into the ancient tomb as well, if you're ready. Definitely stock up on healing items and grab a Back-Upper, because there are no healing spots nor places to save. ======ANCIENT TOMB MAZE====== [DS_W22] ITEMS Tenketusin Stun Grenade China Lion Armor Fire Gauntlet Gleipnir Susano-o Armor Lu Incense Kin-Tan DEMONS LV 41 VILE Pachachamac (パチャカマク) LV 49 VILE Chemosh (ケモシ) LV 49 TYRANT Balor (バロール) LV 57 DIVINE Throne (ソロネ) LV 57 VILE Kanaloa (カナロア) LV 58 DRAKE Mushussu (ムシュフシュ) LV 59 SNAKE Yamata no Orochi (ヤマタノオロチ) LV 59 FEMME Rangda (ランダ) LV 59 JAKI Grendel (グレンデル) LV 59 TYRANT Loki (ロキ) LV 60 YOMA Ganesha (ガネーシャ) LV 64 DIVINE Cherub (ケルプ) LV 64 VILE Tao Tie (トウテツ) LV 65 FALLEN Abraxas (アブラクサス) LV 65 WILDER Taowu (トウコツ) LV 66 RAPTOR Kau (カウ) LV 66 SNAKE Ouroboros (ウロボロス) LV 67 JIRAE Gogmagog (ゴグマゴグ) Welcome to the final dungeon! The sheer scale of this place is quite big and it's extremely easy to become lost (well, it is a maze after all). On 1F, start by going northeast. When you reach a fork going east and west, go east. Continue north, ignoring the first door and looping around the room. Enter the next door you find and go south then north. Go south and when you reach two doors next to each other, take the northern door. Go down the stairs you find. On B1F, go south until you reach a three-way fork. If you want a Teketsusin and Stun Grenade, go west. If not, then go south. Head north and go down the stairs you find. On B2F, go in the first door you find. Go south until you cannot go south anymore, then go west and into the last door. Go north, ignore the first set of stairs you find, and go down the stairs further north. On B3F, go southwest, then north when you reach a square room. Then head southwest and go up the set of stairs you find. Back on B2F, head east until you hit a wall. Go south and enter the second door you find. Go west and then go up the stairs you find. On B1F, loop around southeast until you reach a space with multiple rooms. Enter the middle northern room. Head southeast to get a China Lion Armor and, from there, go west until you hit a wall. Go north and continue north until you hit a second fork. Turn west here, then north and east and go down the stairs. On B5F, go west and then south until you hit a square room. Get the Fire Gauntlet and then backtrack to the previous fork. Go east and then south. You'll enter a large square room with lots of moving panels. Go south then east and go north into the door you find. Go west, then go east and into the door. Do this once again, and then enter the last door to warp. After you've warped, head north and up the stairs. Follow the path and go down the next set of stairs. Go south and you'll run into a set of corridors like those in the diet building. Like last time, they will throw you either forward one section or back one section, and you'll want to turn the other way and continue walking. Once you're past the corridors, go up the stairs in the center of the room. On B6F, there is a large stone door in the middle blocking your way. You will have to defeat the bosses to the east and west in order to break it open. Let's start with the west boss. Go west, and then south. Continue north and you will hit a wall. Go east and then north. If you wish, you can go east to get a Lu Incense. If not, go west and then north to the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Oumagatsuhi | MOVES: Mash Flesh, Flare Rush, | | LV 75 | Stun Crash | | HP: 4000 | VOID: Death, Expel | | MP: 800 | STRONG: Physical | | Reward: Hangon-Ko | | o---------------------------------------------------------------o | This is the more physical of the two bosses. You will | | definitely need some powerful magic to bring this guy down. | | | | Buffs and debuffs work wonders here, and you can reflect his | | own attacks back at him as well. | | | | He can cause Stun, but it's nothing to worry about. | o---------------------------------------------------------------o The stone door now has a crack in it, but you'll need to defeat the other boss to break it down. Go back to the stone door and go east this time. Go north at the fork to get a Kin-Tan, then go southeast. Head north until you hit a wall, then go west, then north, then east. Head north to the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Yasomagatsuhi | MOVES: Hellish Flame, | | LV 80 | Absolutely Zero, Thunder Break, | | HP: 3800 | Brain Burst, Venom Flash | | MP: 980 | VOID: Death, Expel, Magic | | Reward: Cakra Pot | | o---------------------------------------------------------------o | Brain Burst can cause Bind, Venom Flash can cause Poison, and | | Thunder Break can cause Shock, so watch out for those. His | | really powerful magic attack is Hellish Flame | | | | Use moves that can hit more than 1 time. You can buff and | | debuff if you'd like, but it's not necessary. | o---------------------------------------------------------------o The door is now open, so return to it and go through. Keep going north and then go south to get a Gleipnir. Continue east and then north until you hit a wall. Go down the stairs to the west. Now for everybody's favorite: warp puzzles! The warp maze is basically made up of two sections, east and west, made up of square rooms. Each is 7 rooms vertically and 3 rooms horizontally. From the room you start in, go north 4 rooms. Go west 1 room, taking care to not step on the warp in the northeast corner of the room. Go west 1 more room and then go south. You will be warped. From where you're warped to, go north 2 rooms and then west down the hallway. Go south 3 rooms and into another warp. Head back into the warp you just came from. Go south 1 room, west 1 room, north 1 room, and then west. When you warp, go north and follow the hall and go down the stairs you find. On B8F, simply head south to get to the boss room. Note that by stepping on the tile right in front of the boss room, you have now opened the way to the extra Astral World dungeon. You can get there via B2F of the Yarai-ku sewers. Consult the Optional Dungeons section. Be extra prepared for these battles, because you must beat three bosses in a row with no break. Good luck! You'll meet Sid, who is attempting to revive Princess Inaruna. He spots you and says that Kumiko will soon become consumed by Inaruna. Sid tells you that his organization's goal is finally being achieved and that their goal was to destroy all of humanity. Before that, though, he must defeat you as a matter of pride. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | FIEND Sid | MOVES: Megidora, Tetra-Karn, | | LV 69 | Magic Bullet, Vice Gospel | | HP: 2500 | VOID: Magic | | MP: 900 | | | Reward: None | | o---------------------------------------------------------------o | Sid got quite buff since you last saw him. His moves and | | strategy, though, are about the same. Keep in mind that, as | | the easiest of the three bosses, you should make sure to keep | | your HP and MP preserved for the coming battles. | | | | To start, you'll probably want to cast either Taru-Kaja/ | | Taru-nda or Raku-Kaja/Raku-nda to get the battle over quicker | | and defend yourself from his strong magic. Using Makara-Karn | | is also a good strategy, and you could go the entire battle | | without getting hit. | o---------------------------------------------------------------o After you defeat him, Sid says, with his last breaths, that you cannot defeat the reincarnated Inaruna. Inaruna talks to you, saying she will not forgive what happened all those years ago and that she will show you all of her anger. o----------------------------------------------------------------o BOSS o----------------------------------------------------------------o | Inaruna 1st form | MOVES: Absolutely Zero, Thunder | | LV 80 | Break, Miss Cold Heart, Fiore | | HP: 2500 | Splendido | | MP: 999 | VOID: Expel, Death, Magical, | | Reward: None | Bind, Mind, Nerve | o----------------------------------------------------------------o | Buffs and debuffs are a must here, especially Taru-Kaja, | | Raku-Kaja, and Suku-Kaja. Makara-Karn can definitely help with| | this battle as well. Physical and magical attacks are both | | effective here. | | | | Make sure to keep your party healed so you don't immediately | | get killed in the final battle! | o----------------------------------------------------------------o She will immediately transform into her second form. o----------------------------------------------------------------o BOSS o----------------------------------------------------------------o | Inaruna 2nd form | MOVES: Megidoraon, De-Kaja, | | LV 100 | De-Kunda, Spite Shout, Crying | | HP: 5000 | Scream, Genocide Fist | | MP: 999 | VOID: Expel, Death, Magical, | | Reward: None | Bind, Mind, Nerve | o----------------------------------------------------------------o | Even though she has De-Kaja and De-Kunda, definitely buff and | | debuff because she doesn't tend to use those moves that much. | | Since it's the last battle, use all the healing items you need.| | | | Crying Scream is one of her most dangerous moves, because it | | has the nasty ability to cause either Stone or Charm. Stone, | | obviously, is dangerous because of its potential OHKO effect; | | Charm is dangerous because, after buffing yourself up, it's | | very possible to accidentally kill yourself or a party member. | | | | Genocide Fist will only affect the party member with the | | lowest speed, so try to have that demon be strong against | | magic. | o----------------------------------------------------------------o After the battle, Inaruna comes to her senses and thanks you for helping her. Kumiko wakes up and realizes that the hero has been in Kyouji's body this whole time and that she knows he must continue to act as Kyouji. Kyouji, now back in Takashi's body, interrupts your conversation. He says that until he finds somebody with more potential, he'll stay in Takashi's body. He saw you fighting and says that, for now, you should keep on being a Devil Summoner (until you mess up, of course, and then he'll send you back to Avici). Rei congratulates you and asks if you wish to be called "Kyouji Kuzunoha" or your real name. Choose which one you want, and watch the credits (while listening to that wonderful staff roll theme). Congratulations on beating Shin Megami Tensei: Devil Summoner! ======================================================================= OPTIONAL DUNGEONS ======================================================================= SEWERS --------------- Throughout the game, the city's sewers will open up district by district. They are completely optional (except a small part of the Hibarigaoka sewers) but contain plenty of items and are also the only way to battle the rest of Dr. Thrill's Gargantuas and get additional Dolly Kadmons. Instead of guiding you to each item, I will give the general area they are in. I will, however, guide you to all of the events located in the sewers. ----------------------------------------------------------------------- YARAI-KU SEWERS [DS_D01] ----------------------------------------------------------------------- ITEMS 500 MAG ¥50000 Jewel ¥10000 Ag Incense Cakra Drop Chakram Stun Grenade DEMONS (B1-B3, B5) LV 2 FAIRY Pixie (ピクシー) LV 2 SPIRIT Poltergeist (ポルターガイスト) LV 3 UNDEAD Scarecrow (スケアクロー) LV 4 JIRAE Knocker (ノッカー) LV 4 HAUNT Preta (ガキ) LV 5 VERMIN Ubu (ウブ) LV 6 BEAST Kabuso (カブソ) LV 6 RAPTOR Hippou (ヒッポウ) LV 7 FLIGHT Ba (バー) LV 7 NIGHT Nacht Kobold (ナハトコボルト) LV 8 FAIRY Kijimuna (キジムナー) LV 8 BRUTE Bogle (ボーグル) LV 9 JIRAE Koropokkuru (コロポックル) LV 9 FALLEN Stolas (ストラス) LV 9 WILDER Waira (ワイラ) LV 10 YOMA Agathion (アガシオン) LV 10 WOOD Jubokko (ジュボッコ) LV 11 BEAST Hairy Jack (ヘアリージャック) LV 13 NIGHT Kikimora (キキーモラ) DEMONS (B3-B4) LV 10 SPIRIT Quicksilver (クイックシルバー) LV 11 UNDEAD Waxwork (ワックスワーク) LV 12 HAUNT Obariyon (オバリオン) LV 13 VERMIN Yowie (ヨーウィー) LV 14 DIVINE Angel (エンジェル) LV 15 JAKI Ogre (オーガ) LV 15 FAIRY Jack Frost (ジャックフロスト) LV 15 RAPTOR Moh Shuvuu (モー・ショボー) LV 15 DRAKE Toubyou (トウビョウ) LV 16 FLIGHT Yamachichi (ヤマチチ) LV 16 BRUTE Yamawaro (ヤマワロ) LV 16 WILDER Afanc (アーヴァンク) LV 17 BEAST Katakirauwa (カタキラウワ) LV 17 FALLEN Melchom (メルコム) LV 17 FEMME Yomotsushikome (ヨモツシコメ) LV 18 FAIRY Pyro Jack (ジャックランタン) B1F-B2F open after the library dungeon. B3F opens after the Kitayama University dungeon. The passage to the Extra Dungeon is on B2F. The passages to Seaside Park and Hibarigaoka are on B3F. On B1F, head northwest to get to the stairs to B2F. There are no items on B2F, so head southeast, then north to reach the next set of stairs. On B3F, there is 500 MAG to the northeast, ¥50000 to the east, and a jewel to the southeast. The stairs directly south don't lead anywhere, so go north and then south. When you hit a wall, go east, north, and east again to find another set of stairs. Take the stairs down. On B4F, there is ¥10000 in the southeast, an Ag Incense in the southwest, and a Cakra Drop in the south. Go the only way you can to find another set of stairs. B5F is a no-COMP zone. There is a healing space at the very southeast corner of the floor. There is a Stun Grenade to the southeast and a Chakram to the west. From the stairs, go southwest. Continue on the path and go north until you cannot go north any further. Go east and then go south 3 rooms and east 1 room. If you wish to trigger an event with the demon pair Devil Buster Busters (DB Busters), continue east. If not, then go north 2 rooms, east 1 room, and north 2 rooms. Continue south down the path and east to the set of stairs. Back on B4F, the only thing left is to trigger the DB Busters event if you did not do so on B5F. Go south, then west until you hit a fork going north and east. If you want to trigger the DB Busters event, go north. If not, then go east and follow the path to the set of stairs. On B3F, head southwest, then north, and then south again to find the JSDF base. If you got the fake ID card from Colonel Cooper Smith back in Chinatown, you may enter the base and buy weapons. ----------------------------------------------------------------------- MT. KASAGI SEWERS [DS_D02] ----------------------------------------------------------------------- ITEMS Renki Sword Bat Wings M16A2 x2 Muscle Arm x2 800 MAG ¥10000 Rabidori Horns Misaoritsu Twin Spear Ma Incense DEMONS (B1-B3) LV 17 SPIRIT Torso (トルソー) LV 18 YOMA Shaytan (シャイターン) LV 18 JIRAE Ribhu (リブ) LV 18 UNDEAD Rastaman (ラスタマン) LV 19 NIGHT Sandman (ザントマン) LV 19 HAUNT Ghoul (グール) LV 20 JAKI Tenaga (テナガ) LV 21 DIVINE Archangel (アークエンジェル) LV 22 FLIGHT Takuhi (タクヒ) LV 22 SNAKE Yato no Kami (ヤトノカミ) LV 22 WILDER Suiko (スイコ) LV 22 JAKI Asinaga (アシナガ) LV 23 FAIRY Domovoi (ドモヴォーイ) DEMONS (B3-B5) LV 23 FEMME Leanan Sidhe (リャナンシー) LV 23 VERMIN Okiku-Mushi (オキクムシ) LV 23 DRAKE Asp (アスプ) LV 24 RAPTOR Itsumade (イツマデ) LV 25 BEAST Nekomata (ネコマタ) LV 25 BRUTE Tokebi (トケビ) LV 26 YOMA Maruts (マルト) LV 26 JIRAE Dwarf (ドワーフ) LV 26 FALLEN Nisroc (ニスロク) LV 26 SPIRIT Inferno (インフェルノ) LV 27 NIGHT Hinoenma (ヒノエンマ) LV 27 UNDEAD Agony (アゴニー) LV 27 HAUNT Enku (エンク) LV 28 WOOD Alraune (アルラウネ) LV 29 FEMME Todomeki (トドメキ) B1F-B2F open after you have met with Azuma at Mt. Kasagi. B3F opens after the Hikawa Shrine dungeon. The passages to your home district, Seaside Park, and Hibarigaoka are on B2F. On B1F, head southeast to get to the stairs. On B2F, go south, then east, then north, then west to get to the next set of stairs. On B3F, there is a Renki Sword to the southmost of the floor. There are two sets of stairs here. If you wish to get 800MAG, take the stairs to the west and go southwest. If not, take the stairs to the east. After going down the eastern set of stairs, you arrive on B4F. Directly southeast of the stairs is ¥10000. There are Bat Wings and a M16A2 in the north, and a Muscle Arm to the west. There are two sets of stairs on this floor, but they both lead to somewhere accessible from the other staircase, so pick whichever you'd like. For this guide, I will assume you went down the southeastern stairs. To get there, head north, go west as soon as you can, go north at the second fork, head west again, and then go south and follow the path. B5F is a no-COMP zone. A M16A2 is in the very middle of the floor, a Rabidori Horns and Misaoritsu Twin Spear are in the north, and a Muscle Arm and Ma Incense are in the northeast corner. If you went down the eastern stairs, then go north and then west for another DB Busters event. Head back south and go east this time. Go south, west, south, west, and then north to find Dr. Thrill, who will make his Gargantua battle with you. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Gargantua | MOVES: Agirao, Bufula, Zionga, | | LV 39 | VOID: Expel, Death, Mind, Nerve | | HP: 1050 | | | MP: 240 | | | Reward: None | | o---------------------------------------------------------------o | While his stats are upgraded, he is basically the same as the | | P Gargantua you fought back at Kitayama University. | | | | The same basic strategy applies: hit him with your strongest | | physical and magic attacks, and feel free to reflect his own | | magic right back at him. | o---------------------------------------------------------------o ----------------------------------------------------------------------- HOME DISTRICT SEWERS [DS_D03] ----------------------------------------------------------------------- ITEMS Jewel Hangon-Ko Stinger 1000 MAG Solothurn S18 Cakra Chip Stun Grenade St Incense Renki Sword Gaia Guard ¥30000 Death Scythe DEMONS (B1-B3) LV 29 DIVINE Principality (プリンシパリティ) LV 30 FLIGHT Caladrius (カラドリウス) LV 30 SNAKE Vouivre (ヴィーヴル) LV 30 JAKI Ocelet (オセロット) LV 30 VERMIN Myrmecolion (ミルメコレオ) LV 31 FAIRY Lorelei (ローレライ) LV 31 WILDER Nue (ヌエ) LV 32 BEAST Shoujou (ショウジョウ) LV 32 BRUTE Yomotsu-Ikusa (ヨモツイクサ) LV 32 RAPTOR Stymphalides (スチュパリデス) LV 34 FEMME Yuki Jyorou (ユキジョロウ) LV 34 HAUNT Dzolob (ツォロム) LV 35 YOMA Tengu (テング) LV 35 JIRAE Kwancha (テング) LV 36 DIVINE Power (パワー) DEMONS (B3-B5) LV 34 NIGHT Incubus (インキュバス) LV 37 BRUTE Purski (プルキシ) LV 37 SPIRIT Legion (レギオン) LV 38 WOOD Zaccoum (ザックーム) LV 39 FLIGHT Holawaka (ホラワカ) LV 39 BEAST Gdon (ドゥン) LV 39 JAKI Gashadokuro (ガシャドクロ) LV 39 UNDEAD Patriot (パトリオット) LV 40 FAIRY Spriggan (スプリガン) LV 40 RAPTOR Zhen (チン) LV 41 FALLEN Purson (プールソン) LV 42 NIGHT Succubus (サキュバス) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 VERMIN Mothman (モスマン) B1F-B2F open after the dungeon near Kumiko's house. B3F opens after the museum dungeon. The passages to Mt. Kasagi and Seaside Park are on B3F. Go to B2F, then go southeast to the stairs to B3F. On B3F, there is a Hangon-Ko in the southwest, Stinger and 1000 MAG in the southeast, and a jewel in the middle of the floor. There are two sets of stairs going down, one set in the northeast and one in the southeast. I will write assuming you are going to the northeast stairs. From where you start on B3F, go south then west until you hit a fork. Go north and then loop around to get to a set of stairs then take them down to B4F. On B4F, there is a Cakra Chip directly south of the stairs, a Solothurn S18 in the northeast corner, a Stun Grenade near the south, and a St Incense and Renki Sword in the very south. Southeast of the stairs you came down is another set of stairs. If you wish, you can proceed down to B5F. If not, head west and then south. You'll run into a healing space. South of the healing space is a set of stairs. Ignore them for now and instead head southeast. Go south until you hit a wall, and then go west to encounter the DB Busters again. After that, head back to the stairs you saw earlier and go down them. B5F is a no-COMP zone. In the middle of the floor is a Death Scythe, in the east is ¥30000, and in the south is a Gaia Guard. From where you entered the floor, head southeast. When you can't go east anymore, head north. You'll run into Takashi, which triggers the flag that allows Rei to learn Shuffler. Continue north to the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Gargantua Q | MOVES: Taru-Kaja, Raku-Kaja, | | LV 50 | Tetra-Karn | | HP: 1480 | VOID: Expel, Death | | MP: 380 | STRONG: Physical | | Reward: None | | o---------------------------------------------------------------o | Strong magic is the way to go here. Bring a demon with | | De-Kaja or debuffs in order to keep his attack and defense | | lowered. Maka-Kaja is recommended to make short work of this | | boss. | o---------------------------------------------------------------o ----------------------------------------------------------------------- SEASIDE PARK SEWERS [DS_D04] ----------------------------------------------------------------------- ITEMS 1000 MAG A-Chinsin S-High Jewel x2 ¥10000 Cakra Chip Soma In Incense Dis-Stone Kin-Tan Gallian Sword DEMONS (B1-B3) LV 37 SPIRIT Legion (レギオン) LV 38 WOOD Zaccoum (ザックーム) LV 39 FLIGHT Holawaka (ホラワカ) LV 39 JAKI Gashadokuro (ガシャドクロ) LV 40 FAIRY Spriggan (スプリガン) LV 40 RAPTOR Zhen (チン) LV 41 FALLEN Purson (プールソン) LV 43 YOMA Xiuhtecuhtli (シウテクトリ) LV 43 WILDER Porewit (フォービ) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 SNAKE Culebre (クエレプレ) LV 44 VERMIN Mothman (モスマン) LV 46 BEAST Ammut (アーマーン) DEMONS (B3-B5) LV 43 YOMA Xiuhtecuhtli (シウテクトリ) LV 43 JIRAE Oumitsunu (オオミツヌ) LV 43 FEMME Amazon (アマゾーン) LV 43 WILDER Porewit (フォービ) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 SNAKE Culebre (クエレプレ) LV 45 BRUTE Berserker (ベルセルク) LV 45 SPIRIT Macabre (マカーブル) LV 46 BEAST Ammut (アーマーン) LV 47 HAUNT Kudlak (クドラク) All floors open after the Electric Tower dungeon. The passages to Mt. Kasagi, Yarai-ku, and your home district are on B3F. Head southeast to get to B2F and then southwest and north to get to B3F. On B3F, there is 1000 MAG to the west, A-Chinsin and S-High in the south- west, a jewel in the center of the floor, and a jewel and ¥10000 in the southeast. There are four sets of stairs leading down - one to the east (inaccessible on B3F), one in the center, and two in the northwest. Of the two in the northwest, one leads to a dead-end and the other is only accessible if you entered from the Yarai-ku sewers, so the only stairs left is the center. From where you started on B3F, go north, west, north, west and go down the stairs. On B4F, there is a Cakra Chip in the northeast and a Soma in the southeast. If you came in from the Yarai-ku sewers, simply head to the next set of stairs. If not, head south then east. At the fork, head north to find a Healing Space. Go south, west, and south again. At the fork, keep going south and then east. Go north and then west to encounter the DB Busters. If you wish, you can go up the previously unaccessible stairs to B3F. If not, then head back to the fork and go west this time. Head north, west, and south down the stairs. B5F is a no-COMP zone. There is an In Incense to the northeast, a Dis-Stone and Kin-Tan to the east, and a Gallian Sword to the southeast. From where you started, head south, then east, then north at the second fork. Keep going north until you hit a wall, then go west and north. At the next fork, go north and follow the path to the boss. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Gargantua X | MOVES: Maha-Agion, Maha- | | LV 58 | Bufula, Maha-Zionga | | HP: 1860 | VOID: Expel, Death | | MP: 460 | ABSORB: Fire, Ice, Electric | | Reward: None | | o---------------------------------------------------------------o | The complete opposite of the last Gargantua, you'll want to | | go full physical for this battle. All of his attacks can be | | quite dangerous, so make sure to buff and debuff. Since he | | absorbs all three of his attack's elements, don't use | | Makara-Karn or any demons which reflect those elements. | | | | This fight is also rather tough because of his speed, which | | is leagues beyond all the other Gargantuas at 30 points. | o---------------------------------------------------------------o ----------------------------------------------------------------------- HIBARIGAOKA SEWERS [DS_D05] ----------------------------------------------------------------------- ITEMS Renki Sword Jewel x3 Stun Grenade St Incense Tenketsusin Hangon-Ko ¥40000 Marujiamu Axe Halo Helmet DEMONS (B1-B3) LV 43 YOMA Xiuhtecuhtli (シウテクトリ) LV 43 JIRAE Oumitsunu (オオミツヌ) LV 43 FEMME Amazon (アマゾーン) LV 43 WILDER Porewit (フォービ) LV 43 DRAKE Basilisk (バジリスク) LV 44 DIVINE Virtue (ヴァーチャー) LV 44 SNAKE Culebre (クエレプレ) LV 45 BRUTE Berserker (ベルセルク) LV 45 SPIRIT Macabre (マカーブル) LV 46 BEAST Ammut (アーマーン) LV 47 HAUNT Kudlak (クドラク) DEMONS (B3-B5) LV 43 DRAKE Basilisk (バジリスク) LV 45 SPIRIT Macabre (マカーブル) LV 47 FLIGHT Taihou (タイホウ) LV 47 HAUNT Kudlak (クドラク) LV 48 FALLEN Barbatos (バルバトス) LV 49 FAIRY Titania (ティターニア) LV 50 SNAKE Yurlungur (ユルング) LV 51 NIGHT Hypnos (ヒュプノス) LV 51 DRAKE Python (ピュートーン) LV 54 HAUNT Vetala (ヴェータラ) All floors open after Tenzan Tendou mansion (accessible only via other sewers) Accessible via the field after Avici Hell The passages to Mt. Kasagi and Yarai-ku are on B3F. Head down to B2F and then head northwest or southwest to the B3F stairs. On B3F, there is a Renki Sword in the northwest, a jewel in the southwest, a Stun Grenade in the west, and a St Incense in the southwest. From where you start, go south until you pass through two doors, then go east and follow the path to a set of stairs. On B4F, there is a Tenketsusin in the northwest, a jewel in the southwest, and a Hangon-Ko in the northeast. From the stairs, go south and then east. At the first fork, go north, west, north, east, and then north. Go east and then north to encounter the DB Busters for the last time. Head back to the fork and go west this time to reach the stairs. B5F is a no-COMP zone. There is a jewel in the northwest, a Halo Helmet in the southwest, and a Marujiamu Axe and ¥40000 in the east. From where you start, go south, then east, then north. Follow the path west and then south. Go east until you reach a fork. If you need to get to the stone plug, go south and up the stairs. If not, go east and follow the path to reach the boss. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Gargantua 8 | MOVES: Megidora, De-Kaja, | | LV 70 | Diablo de Corps | | HP: 2888 | VOID: Expel, Death, Mind, | | MP: 800 | Nerve | | Reward: None | | o---------------------------------------------------------------o | Make no mistake, this is Dr. Thrill's greatest invention yet | | and can be extremely dangerous. His move Diablo de Corps is | | the move you want to watch out for, as it can possibly wipe | | out your entire team if you don't use Tetra-Karn or buff and | | debuff. | | | | Both magic and physical attacks are effective, so go wild | | with your strongest attacks. | o---------------------------------------------------------------o ----------------------------------------------------------------------- ASTRAL WORLD [DS_D06] ----------------------------------------------------------------------- The first order of business is finding this dungeon. It is unlocked when you step on the square right in front of the final boss room in the final dungeon. Next, go to B2F of the Yarai-ku sewers. Go to the set of stairs like normal, but this time keep heading west and then go north to enter the extra dungeon. ITEMS Huo Jian Spear Insanity H Kusanagi no Tsurugi Brilliant Star Sword Burst Riser DEMONS LV 21 REAPER Ixtab (イシュタム) LV 32 REAPER Thanatos (タナトス) LV 41 VILE Pachachamac (パチャカマク) LV 46 REAPER Chernobog (チェルノボグ) LV 49 VILE Chemosh (ケモシ) LV 49 TYRANT Balor (バロール) LV 52 WILDER Catoblepas (カトブレパス) LV 53 RAPTOR Anzu (アンズー) LV 55 REAPER Guedhe (ゲーデ) LV 57 VILE Kanaloa (カナロア) LV 58 DRAKE Mushussu (ムシュフシュ) LV 59 TYRANT Loki (ロキ) LV 64 VILE Tao Tie (トウテツ) LV 65 WILDER Taowu (トウコツ) LV 66 RAPTOR Kau (カウ) LV 66 TYRANT Rahu (ラーフ) LV 70 DRAKE Vasuki (ヴァスキ) LV 73 VILE Pales (パレス) LV 73 TYRANT Nergal (ネルガル) LV 74 REAPER Mot (モト) LV 83 TYRANT Chi You (シュウ) While this dungeon is only one floor, it's packed with MP- and HP-damage floors as well as warps. There is an inner no-COMP zone surrounded by a maze of doors. In addition, there are no terminals or healing spaces. From where you start, loop around the room and go through the middle door. Head north until you can't anymore, then head west until you hit a wall. Go south and, when you hit a fork, go west. Keep going south and, when you must choose between two doors, take the southern one. You will warp and will now be in front of the boss room. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | DEITY Nanto Seikun | MOVES: De-Kaja, De-Kunda, | | LV 73 | Brighten 6 Stars, Rest | | HP: 3600 | VOID: Expel, Death, Mind, Nerve | | MP: 600 | | | Reward: None | | o---------------------------------------------------------------o | FURY Hokuto Seikun | MOVES: Mudo-On, Hama, Maha- | | LV 75 | Zionga, Shooting 7 Stars | | HP: 3700 | VOID: Expel, Death, Mind, Nerve | | MP: 700 | | | Reward: None | | o---------------------------------------------------------------o | You have 16 turns to finish this battle or you will be sent | | back to the entrance. Bring along demons who can void Death | | and/or Expel and shield yourself as well. | | | | You should start with taking out Nanto Seikun, since he can | | heal and can also use De-Kunda and De-Kaja. He isn't too | | dangerous other than those moves. | | | | When Nanto Seikun is taken care of, go full-out on Hokuto | | Seikun. Buff and debuff to your heart's content and launch | | a full-scale attack with your best physical and magical | | attack. | o---------------------------------------------------------------o If you want to leave the dungeon, go back through the warp and take the south door this time. If you're playing the PSP version, you still have extra bosses to fight. You must finish the game before fighting them, though. Warp back out and head north, then east. In the room with ten doors, go into the door in the south. You are now in a no-COMP zone. In the west is a Huo Jian Spear, to the north is an Insanity H, to the northwest is a Kasanagi no Tsurugi, and to the east is a Brilliant Star Sword and a Burst Riser. From the zone's entrance, head south until you hit a fork. Head east to get to the boss room. Unlike the previous boss battle, you will fight each of these bosses one at a time. When one boss is defeated, the next will appear if you enter the room again. After you defeat a boss, you may leave the dungeon and ready yourself for the next one. Here are some basic tips to keep in mind when fighting all 4 bosses: - Now is a good time to use any S-Highs that you might have lying around. These battles are very much a test of endurance, and it's good to have as much endurance as you can. - Likewise, it's a good idea to have some MP-recovery items. - All of them have 40 speed, so expect them to usually move before your demons. Try to freeze or shock them to stop them in their tracks. o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA David | MOVES: Maha-Psyo, Diablo de | | LV 99 | Corps, Panic Voice, De-Kunda, | | HP: 9999 | De-Kaja, Mudo-On | | MP:3000 | VOID: Death, Expel | | Reward: None | STRONG: Magic, Physical | | | | o---------------------------------------------------------------o | This guy is fast and strong. In addition, he can cause Panic | | and null your buffs and debuffs. | | | | Like Gargantua 8, one of the most dangerous things is the | | skill Diablo de Corps. If you or your demon are faster than | | him, use Tetra-Karn or A-Kingyo to throw his most powerful | | moves back at him. Buffing and debuffing are a must, or else | | it'll be hard to put a dent in him. | o---------------------------------------------------------------o o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Enoch | MOVES: Megidoraon, Mash Flesh, | | LV 99 | Sexy Dance, De-Kaja, De-Kunda, | | HP: 9999 | Maka-Fuji | | MP:3000 | VOID: Death, Expel | | Reward: None | STRONG: Magic, Physical | | | | o---------------------------------------------------------------o | Watch out for Sexy Dance and Maka-Fuji. Sexy Dance is the | | more dangerous of the two, especially if you've buffed your | | attack. | | | | He unfortunately has a strong physical and magical attack, so | | you can only block one or the other each turn. | o---------------------------------------------------------------o o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Leviathan | MOVES: Absolutely Zero, Hellish | | LV 99 | Flame, Shuffler, De-Kunda, | | HP: 9999 | De-Kaja, Maka-Fuji, Tetra-Karn | | MP:3000 | VOID: Death, Expel, Magic | | Reward: None | | o---------------------------------------------------------------o | Unlike the previous two, he isn't strong against physical, so | | you'll want to hit him with your strongest physical attacks. | | However, you'll want to watch out for when he casts Tetra-Karn| | and sends your own buffed-up attacks right back at you. | | | | This boss loves Card, so watch out for Maka-Fuji and Shuffler.| | Other than that, have demons strong against or voiding his | | attacks. | o---------------------------------------------------------------o o---------------------------------------------------------------o BOSS o---------------------------------------------------------------o | ZOMA Squall | MOVES: Venom Flash, Palyze | | LV 99 | Needle, Petra Bite, De-Kaja, | | HP: 9999 | De-Kunda | | MP:3000 | VOID: Death, Expel | | Reward: None | STRONG: Physical | | | | o---------------------------------------------------------------o | Arguably the most dangerous of the four due to his ability to | | cause Poison, Paralyze, and Stone. Always have some kind of | | ailment cure on hand, whether it be a demon or item. | | | | Opposite of the last boss, he's strong against physical. | | Buff up your magic and go to town with your most powerful | | attacks. | o---------------------------------------------------------------o You receive the Death Tally, which halves the demon compendium's summoning costs. ======================================================================= DATA ======================================================================= ----------------------------------------------------------------------- SKILLS LIST [DS_L01] ----------------------------------------------------------------------- *NOTE: During battle, attack names appear on-screen in English. I have listed the English names as seen in-game, which is why some of them are misspelled. In the PSP version, all of the names that were in hiragana in the Saturn version are now in kanji. I have listed the kanji after the hiragana, i.e. "English Name (Hiragana / Kanji)." Please also note that many of the MP/HP costs were changed in the PSP version. I have listed the new costs after the original i.e. "COST: Old / New." MAGIC SKILLS FIRE --------------- NAME: Agi (アギ) COST: 3 MP TARGET: 1 front row enemy EFFECT: Light fire damage NAME: Agirao (アギラオ) COST: 10 MP / 7 MP TARGET: 2-3 front row enemies EFFECT: Medium fire damage NAME: Maha-Agi (マハ・ラギ) COST: 6 MP TARGET: Front row enemies EFFECT: Light fire damage NAME: Maha-Agion (マハ・ラギオン) COST: 22 MP / 16 MP TARGET: All enemies EFFECT: Medium fire damage NAME: Fire Breath (ファイヤーブレス) COST: 8 MP TARGET: Front row enemies EFFECT: Medium fire damage NAME: Hellish Flame (ごうかしょうかん / 却火召喚) COST: 25 MP / 21 MP TARGET: All enemies EFFECT: Medium fire damage NAME: Fire Fist Amen (しょうしゃくけん / 焼灼拳) COST: 28% HP / 20% HP TARGET: All enemies EFFECT: Light fire damage ICE --------------- NAME: Bufu (ブフ) COST: 3 MP TARGET: 1 front row enemy EFFECT: Light ice damage. May cause Freeze. NAME: Bufula (ブフーラ) COST: 10 MP / 7 MP TARGET: 2-3 back row enemies EFFECT: Light ice damage. May cause Freeze. NAME: Maha-Bufu (マハ・ブフ) COST: 6 MP TARGET: All front row enemies EFFECT: Light ice damage. May cause Freeze. NAME: Maha-Bufula (マハ・ブフーラ) COST: 25 MP / 16 MP TARGET: All enemies EFFECT: Medium ice damage. May cause Freeze. NAME: Blizzard Breath (ブリザードブレス) COST: 8 MP / 9 MP TARGET: All front row enemies EFFECT: Light ice damage. May cause Freeze. NAME: Absolutely Zero (ぜったいれいど / 絶対零度) COST: 26 MP / 19 MP TARGET: All enemies EFFECT: Medium ice damage. May cause Freeze. ELECTRIC --------------- NAME: Zio (ジオ) COST: 4 MP TARGET: 1 enemy EFFECT: Light electric damage. May cause Shock. NAME: Zionga (ジオンガ) COST: 10 MP / 9 MP TARGET: 1 enemy EFFECT: Medium electric damage. May cause Shock. NAME: Maha-Zio (マハ・ジオ) COST: 7 MP / 8 MP TARGET: All front row enemies EFFECT: Light electric damage. May cause Shock. NAME: Maha-Zionga (マハ・ジオンガ) COST: 26 MP / 18 MP TARGET: All enemies EFFECT: Medium electric damage. May cause Shock. NAME: Swing Thunder (ほうでん / 放電) COST: 8 MP / 6 MP TARGET: All back enemies EFFECT: Light electric damage. May cause Shock. NAME: Thunder Break (サンダーブレイク) COST: 28 MP / 19 MP TARGET: All enemies EFFECT: Medium electric damage. May cause Shock. NAME: Volcanicker (ボルカニッカー) COST: 110 MP / 50 MP TARGET: All enemies EFFECT: Exclusive to Orgone Ghost. May cause instant death. FORCE --------------- NAME: Zan (ザン) COST: 3 MP TARGET: 1 front row enemy EFFECT: Light force damage NAME: Zanma (ザンマ) COST: 12 MP / 8 MP TARGET: 2-4 enemies EFFECT: Medium force damage NAME: Maha-Zan (マハ・ザン) COST: 7 MP / 6 MP TARGET: All front row enemies EFFECT: Light force damage NAME: Maha-Zanma (マハ・ザンマ) COST: 28 MP / 15 MP TARGET: All enemies EFFECT: Medium force damage PSIONIC --------------- NAME: Psy (サイ) COST: 3 MP / 5 MP TARGET: 1 enemy EFFECT: Light psionic damage NAME: Psyo (サイオ) COST: 10 MP TARGET: 1 enemy EFFECT: Medium psionic damage NAME: Maha-Psy (マハ・サイ) COST: 7 MP / 10 MP TARGET: All enemies in front row EFFECT: Light psionic damage NAME: Maha-Psyo (マハ・サイオ) COST: 32 MP / 20 MP TARGET: All enemies EFFECT: Medium psionic damage EXPEL --------------- NAME: Hama (ハマ) COST: 8 MP / 10 MP TARGET: 1 front row enemy EFFECT: Chance of instant death NAME: Hanma (ハンマ) COST: 10 MP / 20 MP TARGET: All front row enemies EFFECT: Chance of instant death NAME: Hamaon (ハマオン) COST: 15 MP / 30 MP TARGET: All enemies EFFECT: Chance of instant death NAME: Kyo (キョウ) COST: 3 MP TARGET: 1 enemy EFFECT: May cause Mirror NAME: Ha-Kyo (ハ・キョウ) COST: 5 MP / 6 MP TARGET: All front row enemies EFFECT: May cause Mirror NAME: Si-Kyo (シ・キョウ) COST: 7 MP / 10 MP TARGET: All enemies EFFECT: May cause Mirror NAME: Mirror Prison (ミラープリズン) COST: 15 MP / 10 MP TARGET: All enemies EFFECT: Exclusive to Strix. May cause Mirror. DEATH --------------- NAME: Mudo (ムド) COST: 4 MP / 10 MP TARGET: 1 back row enemy EFFECT: Chance of instant death NAME: Mudora (ムドラ) COST: 12 MP / 20 MP TARGET: 1 column EFFECT: Chance of instant death NAME: Mudo-On (ムドオン) COST: 18 MP / 30 MP TARGET: All enemies EFFECT: Chance of instant death NAME: Demon's Lure♂ (あくまのゆうわく♂ / 悪魔の誘惑♂) COST: 0 MP TARGET: All enemies EFFECT: Enemy-only. Inflicts Paralyze. NAME: Demon's Lure♀ (あくまのゆうわく♀ / 悪魔の誘惑♀) COST: 0 MP TARGET: All enemies EFFECT: Enemy-only. Inflicts Paralyze. NAME: Blood Sucker (きゅうけつ / 吸血) COST: 3 MP TARGET: 1 random enemy EFFECT: Enemy-only. Inflicts Vamp NAME: Petra Eye (せきかにらみ / 石化にらみ) COST: 3 MP / 5 MP TARGET: 1 random enemy EFFECT: Enemy-only. Inflicts Stone NAME: Evil Eye (イーヴィルアイ) COST: 8 MP TARGET: 1 random enemy EFFECT: May cause instant death NAME: Spite Shout (うらみのどうこく / 恨みの慟哭) COST: 98 MP TARGET: All enemies EFFECT: Exclusive to Inaruna second form. Inflicts Paralyze. NAME: Vampire Kiss (ヴァンパイアキス) COST: 20 MP TARGET: All enemies EFFECT: Exclusive to Tendou. Inflicts Vamp. NAME: Soul Jack (ソウルジャック) COST: 0 MP TARGET: All enemies EFFECT: Exclusive to Kumbhanda. Inflicts Paralyze. NAME: Shooting 7 Stars (しちせいこうてん / 七星降天) COST: 20 MP TARGET: All enemies EFFECT: Exclusive to Hokuto Seikun. Casts 7 instances of Death magic. ALMIGHTY --------------- NAME: Megido (メギド) COST: 8 MP / 7 MP TARGET: 1 enemy EFFECT: Strong almighty damage NAME: Megidora (メギドラ) COST: 22 MP / 28 MP TARGET: All front row enemies EFFECT: Medium almighty damage NAME: Megidoraon (メギドラオン) COST: 52 MP / 56 MP TARGET: All enemies EFFECT: Medium almighty damage NAME: Outsider's Law (げどうのほう / 外道の法) COST: 6 MP TARGET: 1 enemy EFFECT: Medium almighty damage NAME: Venom Flash (どくのひかり / 毒の光) COST: 36 MP / 33 MP TARGET: All enemies EFFECT: Light almighty damage. May cause Poison. NAME: Judgment (ジャッジメント) COST: 54 MP TARGET: All enemies EFFECT: Almighty damage to enemies with different alignment NAME: Justice Heaven (てんばつ / 天罰) COST: 108 MP TARGET: All enemies EFFECT: Almighty damage to enemies with different alignment NAME: Brahma Sutra (ブラフマーストラ) COST: 64 HP TARGET: All enemies EFFECT: Exclusive to Rama. Almighty damage. NAME: Genocide Fist (ぜつめつはけん / 絶滅覇拳) COST: 20 HP / 10 HP TARGET: 1 enemy EFFECT: Exclusive to Inaruna. Almighty damage to enemy with lowest speed. MIND --------------- NAME: Doluminer (ドルミナー) COST: 3 MP / 6 MP TARGET: 1 column EFFECT: May inflict Sleep NAME: Sipani (シパニ) COST: 6 MP / 12 MP TARGET: All enemies EFFECT: May inflict Panic NAME: Hapiruma (ハピルマ) COST: 4 MP / 8 MP TARGET: All front row enemies EFFECT: May inflict Happy NAME: Panic Voice (パニックボイス) COST: 12 MP TARGET: All enemies EFFECT: May inflict Panic NAME: Happy Dance (ハッピーダンス) COST: 12 MP / 11 MP TARGET: All enemies EFFECT: May inflict Happy NAME: Cradle Song (こもりうた / 子守唄) COST: 10 MP TARGET: All enemies EFFECT: May inflict Sleep NAME: Crying Scream (なげきのほうこう / 嘆きの咆哮) COST: 55 MP / 30 MP TARGET: All enemies EFFECT: May inflict Stone or Charm NERVE --------------- NAME: Marin Karin (マリンカリン) COST: 4 MP / 3 MP TARGET: 1 enemy EFFECT: May inflict Charm NAME: Insanity Eye (インサニティアイ) COST: 8 MP / 6 MP TARGET: 1-3 enemies EFFECT: May inflict Charm NAME: Sexy Dance (セクシーダンス) COST: 20 MP / 16 MP TARGET: All enemies EFFECT: May inflict Charm NAME: Arachno Wire (アラクノワイヤー) COST: 8 MP TARGET: 1-2 enemies EFFECT: Enemy-only. May inflict Paralyze NAME: Palyze Eye (まひにらみ / 麻痺にらみ) COST: 4 MP TARGET: 1-3 enemies EFFECT: May inflict Paralyze NAME: Death Ring (デスリング) COST: 40 MP / 20 MP TARGET: All enemies EFFECT: Exclusive to Demiurge. May inflict Paralyze. NAME: Vice Gospel (バイス・ゴスペル) COST: 0 MP TARGET: All enemies EFFECT: Exclusive to Sid Davis. May inflict random ailment. BIND --------------- NAME: Sibabu (シバブー) COST: 5 MP / 10 MP TARGET: 1 column EFFECT: May inflict Bind NAME: Bind Voice (バインドボイス) COST: 6 MP / 10 MP TARGET: All enemies EFFECT: May inflict Bind NAME: Magnetic Storm (マグネストーム) COST: 5 MP / 7 MP TARGET: 1 column EFFECT: May inflict Bind NAME: Brain Burst (ブレインバースト) COST: 12 MP / 10 MP TARGET: 4-6 enemies EFFECT: Telekinetic damage. May inflict Bind. MAGICAL --------------- NAME: Shuff (シャッフ) COST: 3 MP TARGET: 1 enemy EFFECT: May inflict Card NAME: Shuffle (シャッフル) COST: 5 MP / 6 MP TARGET: 1 column EFFECT: May inflict Card NAME: Shuffler (シャッフラー) COST: 10 MP TARGET: All enemies EFFECT: May inflict Card NAME: Maka-Fuji (マカフージ) COST: 5 MP / 3 MP TARGET: 1 enemy EFFECT: May inflict Close NAME: Laughing Yakusi (やくしぶっしょう / 薬師仏笑) COST: 8 MP / 11 MP TARGET: All enemies EFFECT: May inflict Close NAME: Venom Breath (ベノンブレス) COST: 5 MP / 11 MP TARGET: All enemies EFFECT: May inflict Poison NAME: Photo'n Shot (フォトンショット) COST: 15 MP / 10 MP TARGET: All enemies EFFECT: Exclusive to Kashiyama. May inflict Card. NAME: Fiore Splendido (げほうげんかじん / 外法幻花陣) COST: 50 MP / 30 MP TARGET: All enemies EFFECT: Exclusive to Inaruna. Magic damage. NAME: Magic Bullet (まてきだん / 魔笛弾) COST: 30 MP / 20 MP TARGET: All enemies EFFECT: Exclusive to Sid Davis. Magic damage to demons only. NAME: Brighten 6 Stars (ろくせいきこう / 六星輝煌) COST: 30 MP / 10 MP TARGET: All enemies EFFECT: Exclusive to Nanto Seikun. Recovers HP 6 times. RECOVERY --------------- NAME: Dia (ディア) COST: 2 MP TARGET: 1 party member EFFECT: Recover small amount of HP NAME: Dia-Rama (ディアラマ) COST: 4 MP / 6 MP TARGET: 1 party member EFFECT: Recover medium amount of HP NAME: Dia-Rahan (ディアラハン) COST: 12 MP TARGET: 1 party member EFFECT: Recover all HP. NAME: Me-Dia (メ・ディア) COST: 6 MP / 8 MP TARGET: All party members EFFECT: Recover small amount of HP NAME: Me-Diarama (メ・ディアラマ) COST: 16 MP / 24 MP TARGET: All party members EFFECT: Recover medium amount of HP. NAME: Me-Diarahan (メ・ディアラハン) COST: 32 MP / 48 MP TARGET: All party members EFFECT: Recover all HP. NAME: Posm-Di (ポズムディ) COST: 2 MP / 3 MP TARGET: 1 party member EFFECT: Cures Poison NAME: Phas-Di (パァスディ) COST: 3 MP TARGET: 1 party member EFFECT: Cures Panic, Happy, and Sleep NAME: Carm-Di (カルムディ) COST: 5 MP TARGET: 1 party member EFFECT: Cures Charm NAME: Petra-Di (ペトラディ) COST: 8 MP / 5 MP TARGET: 1 party member EFFECT: Cures Stone NAME: Clos-Di (クロズディ) COST: 5 MP TARGET: 1 party member EFFECT: Cures Close NAME: Palyla-Di (パララディ) COST: 7 MP / 5 MP TARGET: 1 party member EFFECT: Cures Paralyze NAME: Metamo-Di (メタモディ) COST: 4 MP / 3 MP TARGET: 1 party member EFFECT: Cures Mirror and Card NAME: Patora (パトラ) COST: 3 MP TARGET: 1 party member EFFECT: Cures Panic, Happy, Sleep, and Bind NAME: Me-Patora (メ・パトラ) COST: 5 MP / 8 MP TARGET: All party members EFFECT: Cures Panic, Happy, Sleep, and Bind NAME: Recarm (リカーム) COST: 12 MP TARGET: 1 party member EFFECT: Revives dead party member NAME: Sama-Recarm (サマリカーム) COST: 24 MP TARGET: 1 party member EFFECT: Revives dead party member and recovers full HP NAME: Recarm-Dora (リカーム・ドラ) COST: 10 MP / 16 MP TARGET: All party members EFFECT: Recovers party's HP but sacrifices caster NAME: Nurse (かいほう / 介抱) COST: 1 MP TARGET: All party members EFFECT: Recover small amount of HP NAME: Saint Song (せいじゃのうた / 聖者の歌) COST: 5 MP / 6 MP TARGET: All party members EFFECT: Recover small amount of HP NAME: Hold In My Arms (あついほうよう / 熱い抱擁) COST: 14 MP / 18 MP TARGET: All party members EFFECT: Recover medium amount of HP NAME: Angel's Kiss (てんしのキス / 天使のキス) COST: 12 MP / 10 MP TARGET: Law-alignment party members EFFECT: Recover HP NAME: Demon's Kiss (あくまのキス / 悪魔のキス) COST: 12 MP / 10 MP TARGET: Chaos-alignment party members EFFECT: Recover HP NAME: Virgin Pray (オトメノイノリ / 乙女の祈り) COST: 24 MP / 10 MP TARGET: All party members EFFECT: Exclusive to Jeanne D'Arc. Revives dead party members. ASSIST --------------- NAME: Taru-nda (タル・ンダ) COST: 4 MP TARGET: All enemies EFFECT: Lowers attack. Can be stacked 4 times. NAME: Raku-nda (ラク・ンダ) COST: 4 MP TARGET: All enemies EFFECT: Lowers defense. Can be stacked 4 times. NAME: Suku-nda (スク・ンダ) COST: 4 MP TARGET: All enemies EFFECT: Lowers accuracy. Can be stacked 4 times. NAME: De-Kaja (デ・カジャ) COST: 8 MP / 9 MP TARGET: All enemies EFFECT: Nullifies all enemy stat bonuses. NAME: Tetraja COST: 5 MP TARGET: All party members EFFECT: Blocks Expel and Death magic once NAME: Tetra-Karn (テトラカーン) COST: 6 MP / 25 MP TARGET: All party members EFFECT: Reflects all physical attacks for one turn. NAME: Makara-Karn (マカラカーン) COST: 6 MP / 25 MP TARGET: All party members EFFECT: Reflects all magic attacks for one turn NAME: Taru-Kaja (タル・カジャ) COST: 5 MP / 6 MP TARGET: All party members EFFECT: Raises attack. Can be stacked 7 times. NAME: Raku-Kaja (ラク・カジャ) COST: 5 MP / 6 MP TARGET: All party members EFFECT: Raises defense. Can be stacked 7 times. NAME: Suku-Kaja (スク・カジャ) COST: 5 MP / 6 MP TARGET: All party members EFFECT: Raises accuracy. Can be stacked 7 times. NAME: Maka-Kaja (マカ・カジャ) COST: 5 MP / 6 MP TARGET: All party members EFFECT: Raises magic power. Can be stacked 7 times. NAME: De-Kunda (デ・クンダ) COST: 8 MP / 9 MP TARGET: All party members EFFECT: Nullifies all stat penalties. NAME: Psycho Brust (サイコブラスト) COST: 12 MP / 10 MP TARGET: All enemies EFFECT: Lowers accuracy and magic power NAME: Untouched Zone (けっかい / 結界) COST: 4 MP TARGET: All party members EFFECT: Blocks Expel and Death magic once NAME: Gaea Wall (だいちのかべ / 大地の壁) COST: 5 MP / 18 MP TARGET: All party members EFFECT: Reflects all physical attacks for one turn NAME: Penta Wall (ペンタウォール) COST: 5 MP / 18 MP TARGET: All party members EFFECT: Reflects all magic attacks for one turn NAME: Aqua Wall (みずのかべ / 水の壁) COST: 5 MP TARGET: All party members EFFECT: Blocks all fire attacks once NAME: Flame Wall (ほのおのかべ / 炎の壁) COST: 5 MP TARGET: All party members EFFECT: Blocks all ice attacks once NAME: Psycho Barrier (サイコバリアー) COST: 5 MP TARGET: All party members EFFECT: Blocks all psionic attacks once NAME: Sonic Boom (しんくうは / 真空破) COST: 12 MP / 14 MP TARGET: All party members EFFECT: Raises attack and accuracy NAME: Active Song (たかぶりのうた / 昂ぶりの歌) COST: 12 MP / 14 MP TARGET: All party members EFFECT: Raises attack and magic power NAME: Die Hard (ダイ・ハード) COST: 12 MP / 14 MP TARGET: All party members EFFECT: Raises defense and accuracy NAME: Tatami Shield (たたみがえし / 畳返し) COST: 5 HP TARGET: All party members EFFECT: Reflects all physical attacks for one turn NAME: Hey Hey Hey (ちょうはつ / 挑発) COST: 3 MP / 6 MP TARGET: All enemies EFFECT: Doubles attack but halves defense NAME: Ora Ora Ora (いかく / 威嚇) COST: 3 MP / 6 MP TARGET: All enemies EFFECT: Doubles defense but halves attack NAME: Lucky Step (ラッキーステップ) COST: 24 MP / 10 MP TARGET: All party members EFFECT: Exclusive to Hare of Inaba. Raises accuracy greatly. NAME: Furi Furi Wall (フリフリウォール) COST: 10 MP TARGET: All party members EFFECT: Exclusive to Mamedanuki. Reflects fire, ice, electric, force, and psionic attacks for one turn. SPECIAL --------------- NAME: Necroma (ネクロマ) COST: 12 MP / 13 MP TARGET: 1 party member EFFECT: Inflicts Undead status on dead party member NAME: Sabbath (サバト) COST: 10 MP / 13 MP TARGET: 1 party member EFFECT: Summon one demon without using MAG NAME: Traest (トラエスト) COST: 3 MP / 8 MP TARGET: All party members EFFECT: Escape from dungeon NAME: Estoma (エストマ) COST: 3 MP / 4 MP TARGET: None EFFECT: Lowers encounter rate of lower-level demons NAME: Mapper (マッパー) COST: 4 MP TARGET: None EFFECT: Displays map of surrounding area for one moon cycle NAME: Liftoma (リフトマ) COST: 4 MP TARGET: All party members EFFECT: Nullifies damage traps NAME: Run Away (にげる / 逃げる) COST: 0 MP TARGET: 1 enemy EFFECT: Enemy-only. Escapes from battle. NAME: Rest (やすむ / 休む) COST: 5 MP TARGET: 1 party member EFFECT: Recovers HP. May fall asleep. PHYSICAL SKILLS RUSH --------------- NAME: Picking (ついばみ) COST: 3 HP TARGET: 1 enemy EFFECT: Light physical damage NAME: Bird Gimlet (バードギムレット) COST: 4 HP TARGET: 1 enemy EFFECT: Light physical damage NAME: Chewing (かみちぎり / 噛みちぎり) COST: 4 HP TARGET: 2-4 enemies EFFECT: Light physical damage NAME: Spiral Bite (スパイラルバイト) COST: 3 HP TARGET: 1 enemy EFFECT: Light physical damage NAME: Tackle (たいあたり / 体当たり) COST: 5 HP TARGET: 2-3 enemies EFFECT: Medium physical damage NAME: Lariat (ラリアット) COST: 4 HP TARGET: 1 enemy EFFECT: Medium physical damage NAME: Guillotine Heel (ギロチンヒール) COST: 3 HP TARGET: 1 enemy EFFECT: Medium physical damage NAME: Venom Bite (どくかみつき / 毒噛みつき) COST: 4 HP TARGET: 1 enemy. EFFECT: Light physical damage. May inflict Poison. NAME: Charm Bite (みわくかみつき / 魅惑噛みつき) COST: 7 HP TARGET: 1 enemy EFFECT: Light physical damage. May inflict Charm. NAME: Petra Bite (せきかかみつき / 石化噛みつき) COST: 8 HP TARGET: 1 enemy EFFECT: Light physical damage. May inflict Stone. NAME: Ether Mace (エーテルメイス) COST: 14 HP TARGET: All enemies EFFECT: Medium physical damage. May inflict Paralyze. NAME: Flare Rush (フレアーラッシュ) COST: 7 HP TARGET: 1-7 enemies EFFECT: Light physical damage. NAME: Rumble Rush (ランブルラッシュ) COST: 8 HP TARGET: All enemies EFFECT: Light physical damage NAME: Bloody Festa (ちまつり / 血祭り) COST: 8% HP TARGET: 1-7 enemies EFFECT: Light physical damage. NAME: Amazing Gnaw (まるかじり / 丸かじり) COST: 7 HP TARGET: 1 enemy EFFECT: Enemy-only. Attack is equal to 25% of HP of the enemy with the lowest attack. There is a 1/16 chance of insta-death. NAME: Fanatic Eater (まるのみ / 丸飲み) COST: 10 HP TARGET: 1 enemy EFFECT: Enemy-only. High physical damage to the enemy with lowest luck. 1/16 chance of insta-death. NAME: Kamikaze (にくだん / 肉弾) COST: 3 HP TARGET: 1 enemy EFFECT: High physical damage in exchange for user's death NAME: Cherry Blossom (さんげ / 散華) COST: 3 HP TARGET: All enemies EFFECT: High physical damage in exchange for user's death NAME: Diablo de Corps (にくたいのあくま / 肉体の悪魔) COST: 4 HP TARGET: 1 enemy EFFECT: Exclusive to Gargantua 8 and David. Three physical attacks, each dealing damage equal to 40% HP. May inflict Shock. SWORD --------------- NAME: Cutting Edge (りょううでおとし / 両腕落とし) COST: 7% HP TARGET: 1-2 enemies EFFECT: Light physical damage. May inflict Paralyze. NAME: Deadly Go Round (かいてんぎり / 回転斬り) COST: 10% HP TARGET: 4-6 enemies EFFECT: Light physical damage NAME: Skull Clack (スカルクラック) COST: 11% HP TARGET: 1 enemy EFFECT: Low chance of high physical damage NAME: Deathbound (デスバウンド) COST: 11% HP TARGET: 1-7 enemies EFFECT: Light physical damage NAME: Venom Zapper (ベノンザッパー) COST: 12% HP TARGET: Random enemies EFFECT: Light physical damage. May inflict Poison. NAME: Schneiden Axt (だいせつだん / 大切断) COST: 11% HP TARGET: 1 enemy EFFECT: High physical damage NAME: Mince Master (こっぱみじんぎり / 木っ端みじん斬り) COST: 10% HP TARGET: 1-7 enemies EFFECT: Light physical damage NAME: Misty Blade (かすみぎり / 霞斬り) COST: 15% HP TARGET: All front row enemies EFFECT: Medium physical damage NAME: Quick Murder (しっぷうじんらい / 疾風迅雷) COST: 17% HP TARGET: 1 enemy EFFECT: Low physical damage. May inflict Bind. NAME: Mass Genocide (100にんぎり / 百人斬り) COST: 31% HP TARGET: All enemies EFFECT: Light physical damage NAME: Karatake (からたけわり / 唐竹割り) COST: 17% HP TARGET: 1 enemy EFFECT: Damage is equal to 20% of current HP. 1/16 chance of instant death. NAME: Critical Slash (1とうりょうだん / 一刀両断) COST: 21% HP TARGET: All front row enemies EFFECT: Damage is equal to 30% of current HP. 1/16 chance of instant death. NAME: Lightning Blade (いなづまぎり / 稲妻斬り) COST: 12% HP TARGET: 1 enemy EFFECT: Fury race only. High physical damage. May inflict Shock. NAME: Phantom Edge (きょくうざんぱ / 虚空斬破) COST: 18% HP TARGET: 1 column EFFECT: Exclusive to Kantei Seikun. Medium physical damage NAME: Killing Step (キリングステップ) COST: 2% HP TARGET: 1 random enemy EFFECT: Exclusive to Strigoii. High physical damage to enemies inflicted with Mirror. NAME: Hasso Beat (はっそうとび / 八艘飛び) COST: 14% HP TARGET: All enemies EFFECT: Exclusive to Yoshitsune. Eight consecutive attacks. SPEAR --------------- NAME: Mach Strike (マッハづき / マッハ突き) COST: 11% HP TARGET: 1-7 enemies EFFECT: Light physical damage NAME: Barbecue (くしざし / 串刺し) COST: 10% HP TARGET: 1 column EFFECT: Light physical damage TECH --------------- NAME: Jamping Knee (ジャンピングニー) COST: 3 HP TARGET: 1 enemy EFFECT: Light physical damage NAME: Vulcan Kick (バルカンキック) COST: 3 HP TARGET: 2-7 enemies EFFECT: Light physical damage NAME: Stun Crash (スタンクラッシュ) COST: 5 HP TARGET: All enemies EFFECT: Light physical damage. May inflict Shock. NAME: Flying Knee (とびひざげり / 飛び膝蹴り) COST: 3 HP TARGET: 1 enemy EFFECT: Light physical damage NAME: Meteor Fist (メテオフィスト) COST: 4 HP TARGET: 3-6 enemies EFFECT: Light physical damage NAME: Wolf Claw (ぐんろうけん / 群狼拳) COST: 4 HP TARGET: All front row enemies EFFECT: Light physical damage NAME: Mortal Blow (じごくづき / 地獄突き) COST: 3 HP TARGET: 1 enemy EFFECT: Light physical damage. May inflict Close. NAME: Innga (コーズニフェクト) COST: 7 HP TARGET: 1 enemy EFFECT: Medium physical attack NAME: Rasen (スクリュスラップ) COST: 10 HP TARGET: 1-7 enemies EFFECT: Enemy only. Light physical damage. NAME: Scatter (ひきさき / 引き裂き) COST: 3 HP TARGET: 1-2 enemies EFFECT: Light physical damage NAME: Venom Claw (どくひっかき / 毒引っかき) COST: 3 HP TARGET: 2 enemies EFFECT: Light physical damage. May inflict Poison. NAME: Palyze Claw (まひひっかき / 麻痺引っかき) COST: 4 HP TARGET: 1-2 enemies EFFECT: Light physical damage. May inflict Paralyze. NAME: Flap Wings (はばたき / 羽ばたき) COST: 4 HP TARGET: All enemies EFFECT: Light physical damage. NAME: Venom Needle (ベノンニードル) COST: 5 HP / 12 HP TARGET: All front row enemies EFFECT: Light physical damage. May inflict Poison. NAME: Palyze Needle (パララニードル) COST: 8 HP TARGET: All front row enemies EFFECT: Light physical damage. May inflict Paralyze. NAME: Mince Needle (ミンチニードル) COST: 7 HP TARGET: All front row enemies EFFECT: Light physical damage NAME: Horse Shoe (ばきゃくげり / 馬脚蹴り) COST: 3 HP TARGET: 1-7 enemies EFFECT: Enemy only. Continuous light physical damage to enemy with lowest speed. NAME: Chin Lock (しめおとし / 絞め落とし) COST: 4 HP TARGET: 1 enemy EFFECT: Enemy-only. Damage equal to 30% of current HP to enemy with lowest speed. NAME: Mash Flesh (かいなのひとふり / 腕の一振り) COST: 16 HP TARGET: All enemies EFFECT: Exclusive to Oumagatsuhi and Enoch. High physical damage. NAME: Miss Cold Heart (むじょうのまい / 無情の舞) COST: 22 HP / 11 HP TARGET: All enemies EFFECT: Exclusive to Inaruna. High physical damage. GUN --------------- NAME: Snipe (ねらいうち / 狙い撃ち) COST: 2 HP TARGET: 1 enemy EFFECT: Enemy only. Light physical damage. NAME: Happy Trigger (みだれうち / 乱れ撃ち) COST: 5 HP TARGET: 1 column EFFECT: Enemy only. Light physical damage. NAME: Lucky Trigger (かずうちゃあたる / 数撃ちゃ当たる) COST: 11 HP TARGET: 1-7 enemies EFFECT: Enemy only. Light physical damage. ----------------------------------------------------------------------- ITEMS LIST [DS_L02] ----------------------------------------------------------------------- *NOTE: During battle, item names appear on-screen in English. I have listed the English names as seen in-game, which is why some of them are misspelled. In the PSP version, all of the names that were in hiragana in the Saturn version are now in kanji. I have listed the kanji after the hiragana, i.e. "English Name (Hiragana / Kanji)." In the PSP version, all items give double the loyalty points of those listed. COMBAT ITEMS --------------- NAME: Dragon ATM (ドラゴンATM) TARGET: All enemies VALUE: 800 EFFECT: Fire attack. Same effect as Maha-Agion. NAME: Stinger (スティンガー) TARGET: All enemies VALUE: 800 EFFECT: Electric attack. Same effect as Maha-Zionga. NAME: PZ Faust (PZファウスト) TARGET: 1 enemy VALUE: 800 EFFECT: Almighty attack. Same effect as Megido. NAME: Ryukaku (りゅうかく / 龍角) TARGET: All front row enemies VALUE: 800 EFFECT: Almighty attack. Same effect as Megidora. NAME: G-Horn (ギャッラルホルン) TARGET: All enemies VALUE: 800 EFFECT: Almighty attack. Same effect as Megidoraon. NAME: Tenketusin (てんけつしん / 点欠針) TARGET: 1 enemy VALUE: 2000 EFFECT: Death attack. Can cause instant death. NAME: A-Kinju (きんじゅふ / 禁呪符) TARGET: All enemies VALUE: 400 EFFECT: Bind attack. May inflict Bind. NAME: Gleipnir (グレイプニル) TARGET: 1 enemy VALUE: 400 EFFECT: Nerve attack. May inflict Paralyze. NAME: A-Kingyo (きんぎょうふ / 禁凝符) TARGET: All party members VALUE: 2000 EFFECT: Reflect physical attacks. Same effect as Tetra-Karn. NAME: A-Chinkai (ちんかいふ / 鎮怪符) TARGET: All party members VALUE: 2000 EFFECT: Reflect magic attacks. Same effect as Makara-Karn. NAME: Final Guard (ファイナルガード) TARGET: All party members VALUE: 800 EFFECT: Prevents instant death from Death and Expel. Same effect as Tetraja. NAME: Stun Grenade (スタングレネード) TARGET: All party members VALUE: 400 EFFECT: Guarantees escape from battle NAME: S-High (サマナーズ・ハイ) TARGET: 1 party member VALUE: 1000 EFFECT: Temporarily increases max HP NAME: Picture (うつくしいえ / 美しい絵) TARGET: 1 enemy VALUE: 10000 EFFECT: Art (use against museum boss, Dantalion) NAME: Statue (こうかなぞう / 高価な像) TARGET: 1 enemy VALUE: 10000 EFFECT: Art (use against museum boss, Dantalion) NAME: Pot (めずらしいつぼ / 珍しい壷) TARGET: 1 enemy VALUE: 10000 EFFECT: Art (use against museum boss, Dantalion) RECOVERY ITEMS --------------- NAME: Potion (きずぐすり / 傷薬) TARGET: 1 party member VALUE: 200 EFFECT: Recover small amount of HP NAME: Mana Stone (ませき / 魔石) TARGET: 1 party member VALUE: 200 EFFECT: Recover 1/4 of HP *Gives 2 points loyalty NAME: Orb (ほうぎょく / 宝玉) TARGET: 1 party member VALUE: 1000 EFFECT: Recovers all HP *Gives 16 points loyalty NAME: Cakra Drop (チャクラドロップ) TARGET: 1 party member VALUE: 1000 EFFECT: Recovers 5 points of MP *Gives 4 points loyalty NAME: Cakra Chip (チャクラチップ) TARGET: 1 party member VALUE: 1000 EFFECT: Recovers 10 points of MP *Gives 8 points loyalty NAME: Cakra Pot (チャクラポット) TARGET: 1 party member VALUE: 1000 EFFECT: Recovers 20 points of MP *Gives 16 points loyalty NAME: Soma (ソーマ) TARGET: 1 party member VALUE: 2000 EFFECT: Recovers all HP and MP as well as status effects NAME: Dis-Stone (ディストーン) TARGET: 1 party member VALUE: 800 EFFECT: Cures Stone status NAME: Dis-Palyze (ディスパライズ) TARGET: 1 party member VALUE: 800 EFFECT: Cures Paralyze status NAME: Dis-Poison (ディスポイズン) TARGET: 1 party member VALUE: 800 EFFECT: Cures Poison status NAME: Dis-Charm (ディスチャーム) TARGET: 1 party member VALUE: 800 EFFECT: Cures Charm status NAME: A-Chinsin (ちんしんふ / 鎮心符) TARGET: 1 party member VALUE: 1200 EFFECT: Cures Panic, Happy, Sleep, and Bind status NAME: Kin-Tan (きんたん / 金丹) TARGET: 1 party member VALUE: 3000 EFFECT: Revives dead party member with 1/8 HP NAME: A-Kakusei (げほうかくせいふ / 外法覚醒符) TARGET: 1 party member VALUE: 2000 EFFECT: Revives dead party member with 1/4 HP NAME: Hangon-Ko (はんごんこう / 反魂香) TARGET: 1 party member VALUE: 2000 EFFECT: Revives dead party member with full HP REGULAR ITEMS --------------- NAME: St Incense (ちからのこう / 力の香) TARGET: 1 party member VALUE: 10 EFFECT: Raises strength by 1 and fully heals HP NAME: In Incense (ちえのこう / 知恵の香) TARGET: 1 party member VALUE: 10 EFFECT: Raises knowledge by 1 and fully heals HP NAME: Ma Incense (まりょくのこう / 魔力の香) TARGET: 1 party member VALUE: 10 EFFECT: Raises magic by 1 and fully heals HP NAME: Vi Incense (たいりょくのこう / 耐力の香) TARGET: 1 party member VALUE: 10 EFFECT: Raises vitality by 1 and fully heals HP NAME: Ag Incense (はやさのこう / 速さの香) TARGET: 1 party member VALUE: 10 EFFECT: Raises agility by 1 and fully heals HP NAME: Lu Incense (うんのこう/ 運の香) TARGET: 1 party member VALUE: 10 EFFECT: Raises luck by 1 and fully heals HP NAME: Tonkourapan (とんこうらばん / 遁甲羅盤) TARGET: None VALUE: 100 EFFECT: Displays map until next moon cycle NAME: Repulse Water (ふえんじ / 奉旨) TARGET: None VALUE: 400 EFFECT: Lowers encounter rate of lower-level demons NAME: Core Shield (コアシールド) TARGET: All party members VALUE: 800 EFFECT: Nullifies damage traps NAME: Back-Upper (バックアッパー) TARGET: None VALUE: 200 EFFECT: Saves game anywhere. Can only have one at a time. NAME: Back-Upper R (バックアッパーR) TARGET: None VALUE: 1000 EFFECT: PSP only. Saves game anywhere and at any time. Can only have one at a time. Reusable. NAME: Back-Upper M (バックアッパーM) TARGET: None VALUE: 1000 EFFECT: PSP only, Hard mode. Saves game anywhere during new moon. Can only have one at a time. Reusable. JEWELS --------------- NAME: Garnet (ガーネット) VALUE: 1000 LOYALTY: 8 NAME: Amethyst (アメジスト) VALUE: 1000 LOYALTY: 8 NAME: Aquamarine (アクアマリン) VALUE: 1000 LOYALTY: 8 NAME: Onyx (オニキス) VALUE: 5000 LOYALTY: 16 NAME: Topaz (トパーズ) VALUE: 5000 LOYALTY: 16 NAME: Turquoise (ターコイズ) VALUE: 5000 LOYALTY: 16 NAME: Ruby (ルビー) VALUE: 10000 LOYALTY: 32 NAME: Sapphire (サファイア) VALUE: 10000 LOYALTY: 32 NAME: Opal (オパール) VALUE: 10000 LOYALTY: 32 NAME: Emerald (エメラルド) VALUE: 25000 LOYALTY: 64 NAME: Diamond (ダイヤモンド) VALUE: 25000 LOYALTY: 64 NAME: Pearl (パール) VALUE: 25000 LOYALTY: 64 KEY ITEMS --------------- NAME: Mysterious Doll (なぞのにんぎょう / 謎の人形) DESCRIPTION: Mysterious doll that forms the basic structure of a demon NAME: Petranon (ペトラノン) DESCRIPTION: Needed to cure Rei's petrification NAME: Shuffle Book (シャッフラのしょ / シャッフラーの書) DESCRIPTION: Lets Rei master Shuffle NAME: Fake ID Card (ぎぞうIDカード / 偽造IDカード) DESCRIPTION: Needed to get into the U.S. military base NAME: Key to Diet Building (ぎじどうのかぎ / 議事堂の鍵) DESCRIPTION: Needed to get into the diet building at the new city hall NAME: Professor's Note (きょうじゅのメモ / 吾妻教授のメモ) DESCRIPTION: Note written about the ancient tomb maze's mystery NAME: Hee-Ho Doll (ヒーホにんぎょう / ヒーホー人形) DESCRIPTION: Found in Yarai-ku lockers NAME: Demon Compendium Extra Volume (悪魔全書別巻) DESCRIPTION: PSP only. Boss data in demon compendium; Dark demon fusion search available NAME: Death Tally (他界の割符) DESCRIPTION: PSP only. Summoning cost for registered demons in the demon compendium is halved. ----------------------------------------------------------------------- WEAPONS LIST [DS_L03] ----------------------------------------------------------------------- *NOTE: Many of the attack values were changed for the PSP version. I have listed the new values after the old ones, i.e. "ATTACK: Old / New SWORDS --------------- NAME: Asemi Knife (アセイミーナイフ) GENDER: Both ATTACK: 7 / 10 HIT RATE: 5 RANGE/HIT: 1-2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 800 STAT CHANGES: -- NAME: Randall Knife (ランドールナイフ) GENDER: Both ATTACK: 18 / 27 HIT RATE: 7 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 1440 STAT CHANGES: -- NAME: Janbiiya (ジャンビーヤ) GENDER: Female ATTACK: 10 / 15 HIT RATE: 8 RANGE/HIT: 2-3 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 1600 STAT CHANGES: -- NAME: Iron Fan (てっせん / 鉄扇) GENDER: Both ATTACK: 30 / 45 HIT RATE: 9 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 4480 STAT CHANGES: -- NAME: Katar (カタール) GENDER: Both ATTACK: 20 / 30 HIT RATE: 10 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 2400 STAT CHANGES: -- NAME: Thunder Palm (しょうしんらい / 掌心雷) GENDER: Both ATTACK: 13 / 19 HIT RATE: 15 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 5120 STAT CHANGES: -- NAME: Substitute Jutte (かわりじゅって / 変わり十手) GENDER: Both ATTACK: 18 / 27 HIT RATE: 7 RANGE/HIT: 2-3 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 2800 STAT CHANGES: -- NAME: Kabuto-wari (かぶとわり / 兜割り) GENDER: Male ATTACK: 30 / 45 HIT RATE: 6 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 5920 STAT CHANGES: -- NAME: Lotus Wand (れんちがん / 蓮魑莟) GENDER: Female ATTACK: 22 / 33 HIT RATE: 32 RANGE/HIT: 1-2 hits, 1 front row enemy ATTRIBUTE: Poison VALUE: 3360 STAT CHANGES: -- NAME: Lian Shuang Gui (れんそうきけん / 練双鬼剣) GENDER: Male ATTACK: 32 / 48 HIT RATE: 10 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 8000 STAT CHANGES: -- NAME: Luban Chi (ろはんじゃく / 櫓斑尺) GENDER: Both ATTACK: 28 / 42 HIT RATE: 20 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: Bind VALUE: 4800 STAT CHANGES: -- NAME: Iron Blade (コテツブレード) GENDER: Both ATTACK: 45 / 67 HIT RATE: 35 RANGE/HIT: 1-2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 11840 STAT CHANGES: -- NAME: Masamune Blade (マサムネブレード) GENDER: Both ATTACK: 70 / 105 HIT RATE: 28 RANGE/HIT: 1-2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 6800 STAT CHANGES: -- NAME: Yasutsuna Blade (ヤスツナブレード) GENDER: Both ATTACK: 160 HIT RATE: 20 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 15040 STAT CHANGES: -- NAME: Titan Shotel (チタンショテル) GENDER: Female ATTACK: 33 / 49 HIT RATE: 45 RANGE/HIT: 2-4 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 8000 STAT CHANGES: -- NAME: Cossack Knife (カザックナイフ) GENDER: Male ATTACK: 115 / 161 HIT RATE: 15 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 8800 STAT CHANGES: -- NAME: Yaksha Nunchucks (ヤシャぬんちゃく / 夜叉ヌンチャク) GENDER: Both ATTACK: 28 / 42 HIT RATE: 19 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 8800 STAT CHANGES: -- NAME: Heavy Zaghnal (ヘヴィザグナル) GENDER: Male ATTACK: 120 HIT RATE: 21 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 8800 STAT CHANGES: Agility -2 NAME: Tetteki of the Wrathful Deity (きしんのてってき / 鬼神の鉄笛) GENDER: Female ATTACK: 34 / 51 HIT RATE: 8 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 10320 STAT CHANGES: -- NAME: Vajra Sword (さんこえけん / 三鈷柄剣) GENDER: Both ATTACK: 64 / 96 HIT RATE: 27 RANGE/HIT: 1-3 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 20640 STAT CHANGES: -- NAME: Demon Carving Knife (おにぼうちょう / 鬼包丁) GENDER: Male ATTACK: 74 / 111 HIT RATE: 67 RANGE/HIT: 2 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 11760 STAT CHANGES: -- NAME: Chain Buster (チェインバスター) GENDER: Male ATTACK: 62 / 93 HIT RATE: 22 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: Panic VALUE: 23520 STAT CHANGES: -- NAME: Rabidori Horns (ラビドリホーンズ) GENDER: Female ATTACK: 35 / 52 HIT RATE: 70 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 14000 STAT CHANGES: -- NAME: Wooden Peach Sword (もものぼっけん / 桃の木剣) GENDER: Both ATTACK: 90 / 135 HIT RATE: 19 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: Shock VALUE: 28000 STAT CHANGES: -- NAME: Sword of Nine Dragons (くりゅうはけん / 九龍覇剣) GENDER: Both ATTACK: 96 / 144 HIT RATE: 20 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 30880 STAT CHANGES: -- NAME: Kaiser Sword (カイザーソード) GENDER: Both ATTACK: 90 / 135 HIT RATE: 90 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 17600 STAT CHANGES: -- NAME: Tian Peng Ding Ba (てんほうていは / 天蓬釘把) GENDER: Male ATTACK: 115 / 161 HIT RATE: 53 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 18400 STAT CHANGES: -- NAME: Vajra Mace (ヴァジュラメイス) GENDER: Male ATTACK: 76 / 114 HIT RATE: 39 RANGE/HIT: 2-4 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 36800 STAT CHANGES: Agility -2 NAME: Orichalcum Pata (オリハルコンパタ) GENDER: Both ATTACK: 66 / 99 HIT RATE: 70 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 42720 STAT CHANGES: -- NAME: Death Scythe (デスサイズ) GENDER: Both ATTACK: 60 / 90 HIT RATE: 8 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: Close VALUE: 22080 STAT CHANGES: Agility -2 NAME: Excess Sword (エクスゼスソード) GENDER: Both ATTACK: 113 / 158 HIT RATE: 12 RANGE/HIT: 1-3 hits, 1 front row enemy ATTRIBUTE: Bind VALUE: 23520 STAT CHANGES: Knowledge -1, Magic -1, Vitality -1, Agility -2, Luck -2 NAME: Gallian Sword (ガリアン・ソード) GENDER: Both ATTACK: 117 / 163 HIT RATE: 40 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 23520 STAT CHANGES: -- NAME: Plasmer Sword (プラズナー) GENDER: Both ATTACK: 74 / 111 HIT RATE: 60 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 47040 STAT CHANGES: -- NAME: Long Sword of Onimaru (おにまるのたち / 鬼丸の太刀) GENDER: Male ATTACK: 158 / 205 HIT RATE: 51 RANGE/HIT: 2-3 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 25040 STAT CHANGES: -- NAME: Sword Tomahawk (ソードトマホーク) GENDER: Both ATTACK: 161 / 209 HIT RATE: 45 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 51520 STAT CHANGES: -- NAME: Zanbatou (ざんばとう / 斬馬刀) GENDER: Male ATTACK: 132 / 184 HIT RATE: 40 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 26480 STAT CHANGES: -- NAME: Marujiamu Axe (マルジアムアクス) GENDER: Male ATTACK: 170 / 221 HIT RATE: 10 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 27200 STAT CHANGES: Agility -2 NAME: Dragon Fang Sword (りゅうがとう / 竜牙刀) GENDER: Male ATTACK: 170 / 221 HIT RATE: 20 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: Shock VALUE: 28000 STAT CHANGES: -- NAME: Pixie Knife (ピクシーナイフ) GENDER: Female ATTACK: 30 / 45 HIT RATE: 25 RANGE/HIT: 2-7 hits, multiple front row enemies ATTRIBUTE: Shock VALUE: 40000 STAT CHANGES: Strength +1, Magic +3, Vitality +2, Agility +3, Luck +3 NAME: Shadow Jack (シャドゥジャック) GENDER: Male ATTACK: 46 / 69 HIT RATE: 40 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 112000 STAT CHANGES: Strength +3, Magic +2, Vitality +1, Agility +3, Luck +1 SPEARS (possible to attack from back row) --------------- NAME: Hungry Wolf Xian (がろうせん / 餓狼筅) GENDER: Both ATTACK: 37 / 55 HIT RATE: 15 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 2960 STAT CHANGES: -- NAME: Pilgrim Staff (こんごうじょう / 金剛杖) GENDER: Male ATTACK: 128 / 179 HIT RATE: 30 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 5120 STAT CHANGES: -- NAME: Eight-Foot Naginata (やそくちょうとう / 八足長刀) GENDER: Female ATTACK: 34 / 51 HIT RATE: 60 RANGE/HIT: 1-7 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 4040 STAT CHANGES: -- NAME: Tri-Lance (トライランス) GENDER: Male ATTACK: 38 / 53 HIT RATE: 50 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: Shock VALUE: 11040 STAT CHANGES: Agility -2 NAME: Misaoritsu Twin Spear (そうりつそうそう / 操律双槍) GENDER: Female ATTACK: 166 / 215 HIT RATE: 8 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 13280 STAT CHANGES: -- NAME: Heat Grave (ヒートグレイブ) GENDER: Both ATTACK: 193 / 231 HIT RATE: 50 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 15440 STAT CHANGES: -- NAME: Takuhi Cane (タクヒのつえ / タクヒの杖) GENDER: Female ATTACK: 42 / 63 HIT RATE: 12 RANGE/HIT: 2-3 hits, 1 front row enemy ATTRIBUTE: Sleep VALUE: 16000 STAT CHANGES: -- NAME: Gae Bolg (ゲイボルグ) GENDER: Both ATTACK: 60 / 90 HIT RATE: 32 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 18400 STAT CHANGES: Agility +3 NAME: Demon Slayer Cane (こうまじょう / 降魔杖) GENDER: Both ATTACK: 42 / 63 HIT RATE: 32 RANGE/HIT: 2-3 hits, 1 front row enemy ATTRIBUTE: Close VALUE: 21360 STAT CHANGES: -- NAME: Dubthach Spear (ズフタフのやり / ズフタフの槍) GENDER: Both ATTACK: 32 / 48 HIT RATE: 32 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: Bind VALUE: 24320 STAT CHANGES: Knowledge -2 NAME: Berserk Pile (ベルセルクパイル) GENDER: Male ATTACK: 26 / 39 HIT RATE: 24 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: Poison VALUE: 30560 STAT CHANGES: Strength +3, Vitality +1, Luck +1 NAME: Huo Jian Spear (かせんそう / 火尖鎗) GENDER: Both ATTACK: 116 / 162 HIT RATE: 33 RANGE/HIT: 1-7 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 28000 STAT CHANGES: Strength +3, Magic +1, Vitality +1 WHIP --------------- NAME: Rose Rod (ローゼスロッド) GENDER: Female ATTACK: 10 / 15 HIT RATE: 8 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 1920 STAT CHANGES: -- NAME: Fa Sheng (ふあっそお / 法縄) GENDER: Female ATTACK: 12 / 18 HIT RATE: 11 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 2240 STAT CHANGES: -- NAME: Longtou Chu Bang (りゅうづしょぼう / 龍頭杵棒) GENDER: Female ATTACK: 21 / 31 HIT RATE: 27 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 4160 STAT CHANGES: -- NAME: Jiu Jie Bian (きゅうせつべん / 九節鞭) GENDER: Female ATTACK: 16 / 24 HIT RATE: 18 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: Bind VALUE: 10560 STAT CHANGES: -- NAME: Heat Whip (ヒートウィップ) GENDER: Female ATTACK: 18 / 27 HIT RATE: 53 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: Shock VALUE: 15040 STAT CHANGES: -- NAME: Kensaku (けんさく / 羂索) GENDER: Female ATTACK: 104 / 141 HIT RATE: 8 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 20800 STAT CHANGES: -- NAME: Beam Whip (ビームウィップ) GENDER: Female ATTACK: 160 / 208 HIT RATE: 45 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 28000 STAT CHANGES: Strength +2 NAME: Yamata no Jaben (ヤマタのじゃべん / 八岐の蛇鞭) GENDER: Female ATTACK: 64 / 96 HIT RATE: 54 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: Poison VALUE: 40000 STAT CHANGES: Magic +2, Agility +2, Luck +2 THROWING WEAPONS (possible to attack from back row) --------------------------------------------------- NAME: Chakram (チャクラム) GENDER: Female ATTACK: 24 / 36 HIT RATE: 10 RANGE/HIT: 1 hit, entire row ATTRIBUTE: -- VALUE: 4800 STAT CHANGES: -- NAME: Tie Yuangyuang (てつえんおう / 鉄鴛鴦) GENDER: Female ATTACK: 64 / 96 HIT RATE: 41 RANGE/HIT: 1 hit, entire row ATTRIBUTE: -- VALUE: 12800 STAT CHANGES: -- NAME: Beam Wheel (ビームホイール) GENDER: Female ATTACK: 76 / 114 HIT RATE: 51 RANGE/HIT: 1 hit, entire row ATTRIBUTE: -- VALUE: 15040 STAT CHANGES: -- NAME: Dharmacakra Wheel (ビガラのほうりん / ビガラの法輪) GENDER: Female ATTACK: 32 / 48 HIT RATE: 24 RANGE/HIT: 1 hit, entire row ATTRIBUTE: Bind VALUE: 23360 STAT CHANGES: Luck -2 FUSION SWORD --------------- NAME: Nameless Katana (むめいのかたな / 無銘の刀) GENDER: Both ATTACK: 10 / 15 HIT RATE: 5 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 800 STAT CHANGES: -- NAME: Seven Star Sword (しちせいけん / 七星剣) GENDER: Both ATTACK: 24 / 36 HIT RATE: 12 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 1920 STAT CHANGES: -- NAME: Juli Jia Luo Kodachi (くりからのこだち / 倶利伽羅の小太刀) GENDER: Both ATTACK: 20 / 30 HIT RATE: 45 RANGE/HIT: 2-3 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 4800 STAT CHANGES: Strength +2, Magic +1, Luck +1 NAME: Snake-Fang Sword (じゃがとう / 蛇牙刀) GENDER: Both ATTACK: 15 / 22 HIT RATE: 28 RANGE/HIT: 1-2 hits, multiple front row enemies ATTRIBUTE: Poison VALUE: 6400 STAT CHANGES: Strength +2, Magic +1, Agility +1 NAME: Headhunting Mandau (くびかりマンダウ / 首狩りマンダウ) GENDER: Both ATTACK: 22 / 33 HIT RATE: 70 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: Close VALUE: 6640 STAT CHANGES: Strength +3, Knowledge -2 NAME: Dark Wind Kunai (ヤミカゼのくない / 闇風のクナイ) GENDER: Male ATTACK: 20 / 30 HIT RATE: 87 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 7360 STAT CHANGES: Strength +2, Agility +3, Luck +1 NAME: Renki Sword (れんきのけん / 練気の剣) GENDER: Both ATTACK: 101 / 141 HIT RATE: 40 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 4040 STAT CHANGES: -- NAME: Murasame Circle (むらさめまる / 村雨丸) GENDER: Both ATTACK: 98 / 138 HIT RATE: 50 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: Freeze VALUE: 9600 STAT CHANGES: Strength +2, Luck +1 NAME: Nihil Sword (ようとうニヒル / 妖刀ニヒル) GENDER: Male ATTACK: 12 / 18 HIT RATE: 32 RANGE/HIT: 1-7 hits, multiple front row enemies ATTRIBUTE: Bind VALUE: 11760 STAT CHANGES: Strength +2, Knowledge -2, Magic +5, Vitality -1, Agility +3, Luck -2 NAME: Black Flame Sword (こくえんけん / 黒炎剣) GENDER: Both ATTACK: 60 / 90 HIT RATE: 12 RANGE/HIT: 2-4 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 14000 STAT CHANGES: Strength +3, Vitality +2, Agility +1, Luck +1 NAME: Divine Decorative Sword (けしょうおうじん / 化粧御身刀) GENDER: Male ATTACK: 111 / 155 HIT RATE: 65 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 17680 STAT CHANGES: Strength +2, Magic +2, Agility +2 NAME: Zankan Sword (ざんかんけん / 斬奸剣) GENDER: Both ATTACK: 64 / 96 HIT RATE: 24 RANGE/HIT: 2 hits, 1 front row enemy ATTRIBUTE: Bind VALUE: 21360 STAT CHANGES: Strength +2, Vitality +2, Agility +3 NAME: Five Vulcan Flame Fan (ごかしんえんせん / 五火神焔扇) GENDER: Both ATTACK: 34 / 46 HIT RATE: 65 RANGE/HIT: 2-4 hits, multiple front row enemies ATTRIBUTE: Shock VALUE: 24000 STAT CHANGES: Strength +1, Knowledge +1, Magic +2, Vitality +3, Luck +1 NAME: Unyielding Knife (ごうれつとう / 剛烈刀) GENDER: Male ATTACK: 201 / 241 HIT RATE: 70 RANGE/HIT: 1-3 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 28000 STAT CHANGES: Strength +3, Knowledge +2, Vitality +2 NAME: Kusanagi no Tsurugi (くさなぎのつるぎ / 草薙の剣) GENDER: Male ATTACK: 180 / 234 HIT RATE: 58 RANGE/HIT: 1-3 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 32000 STAT CHANGES: Strength +3, Knowledge +1, Magic +1, Vitality +2, Agility +1, Luck +3 NAME: Brilliant Star Sword (きこうせいけん / 輝煌星剣) GENDER: Both ATTACK: 175 / 227 HIT RATE: 75 RANGE/HIT: 1-3 hits, 1 front row enemy ATTRIBUTE: Bind VALUE: 32000 STAT CHANGES: Strength +4, Luck +2 NAME: Ryui Bang (にょいぼう / 如意棒) GENDER: Both ATTACK: 130 / 182 HIT RATE: 80 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 40000 STAT CHANGES: Knowledge +1, Magic +1, Vitality +2, Agility +3, Luck +2 NAME: Thor Hammer (トールハンマー) GENDER: Male ATTACK: 150 / 210 HIT RATE: 68 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 48000 STAT CHANGES: Strength +5, Vitality +2 NAME: Frost Moonlight (むひょうつきかげ / 霧氷月影) GENDER: Both ATTACK: 170 / 221 HIT RATE: 90 RANGE/HIT: 1-7 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 56000 STAT CHANGES: Strength +3, Magic +2, Vitality +1, Agility +3, Luck +1 NAME: Emperor Sword (ようおうはけん / 陽皇覇剣) GENDER: Both ATTACK: 255 HIT RATE: 12 RANGE/HIT: 2-7 hits, 1 front row enemy ATTRIBUTE: Paralyze VALUE: 64000 STAT CHANGES: Strength +5, Magic +1, Vitality +2, Agility +2, Luck +2 HANDGUNS (possible to attack from back row) --------------------------------------------- NAME: Tokarev (トカレフ) GENDER: Both ATTACK: 24 / 36 HIT RATE: 8 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 960 STAT CHANGES: -- NAME: Lady Smith (レディ・スミス) GENDER: Female ATTACK: 20 / 30 HIT RATE: 15 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 1200 STAT CHANGES: -- NAME: Desert Eagle (デザートイーグル) GENDER: Male ATTACK: 30 / 45 HIT RATE: 12 RANGE/HIT: 1 hit, 1 front row enemy ATTRIBUTE: -- VALUE: 2400 STAT CHANGES: -- NAME: Astra M902 (アストラM902) GENDER: Both ATTACK: 30 / 45 HIT RATE: 23 RANGE/HIT: 2-3 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 9600 STAT CHANGES: -- NAME: Nambu Type 100 (ナンブ100しき / ナンブ百式) GENDER: Both ATTACK: 62 / 93 HIT RATE: 30 RANGE/HIT: 1-7 hits, 1 front row enemy ATTRIBUTE: -- VALUE: 29600 STAT CHANGES: -- NAME: Buster Shot (バスターショット) GENDER: Male ATTACK: 140 / 196 HIT RATE: 27 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 28000 STAT CHANGES: -- NAME: Thunderer Colt (サンダラーコルト) GENDER: Male ATTACK: 66 / 99 HIT RATE: 50 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 52320 STAT CHANGES: -- SHOTGUN --------------- NAME: Bulldog (ブルドッグ) GENDER: Both ATTACK: 40 / 60 HIT RATE: 40 RANGE/HIT: 2-4 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 16000 STAT CHANGES: -- NAME: SPAS12 GENDER: Male ATTACK: 50 / 75 HIT RATE: 42 RANGE/HIT: 3-5 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 24640 STAT CHANGES: -- NAME: SPAS15 GENDER: Male ATTACK: 55 / 82 HIT RATE: 38 RANGE/HIT: 3-6 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 30880 STAT CHANGES: -- NAME: Knuckle Blaster (ナックルブラスタ) GENDER: Male ATTACK: 60 / 90 HIT RATE: 50 RANGE/HIT: 4-6 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 43200 STAT CHANGES: -- MACHINE GUN --------------- NAME: Scorpion (スコーピオン) GENDER: Female ATTACK: 46 / 69 HIT RATE: 23 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 10560 STAT CHANGES: -- NAME: Steyr TMP (ステアーTMP) GENDER: Both ATTACK: 58 / 87 HIT RATE: 34 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 23200 STAT CHANGES: -- NAME: Ruger MP9 (ルガーMP9) GENDER: Both ATTACK: 80 / 120 HIT RATE: 41 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 32320 STAT CHANGES: -- NAME: Ingram M10 (イングラムM10) GENDER: Male ATTACK: 104 / 145 HIT RATE: 50 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 41600 STAT CHANGES: -- NAME: Jirionium Gun (ジリオニウムガン) GENDER: Both ATTACK: 112 / 156 HIT RATE: 43 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 44640 STAT CHANGES: -- LONG GUN (possible to attack from back row) --------------------------------------------- NAME: Dragunov (ドラグノフ) GENDER: Both ATTACK: 65 / 97 HIT RATE: 66 RANGE/HIT: 1 hit, 1 front or back row enemy ATTRIBUTE: -- VALUE: 12800 STAT CHANGES: -- NAME: Tank Gewehr (タンクゲベール) GENDER: Male ATTACK: 200 / 240 HIT RATE: 52 RANGE/HIT: 1 hit, 1 1 front or back row enemy ATTRIBUTE: -- VALUE: 9600 STAT CHANGES: -- NAME: Barrett M90 (バレットM90) GENDER: Male ATTACK: 135 / 189 HIT RATE: 50 RANGE/HIT: 1 hit, 1 1 front or back row enemy ATTRIBUTE: -- VALUE: 21600 STAT CHANGES: -- NAME: Solothurn S18 (ソロサーンS18) GENDER: Male ATTACK: 174 / 226 HIT RATE: 60 RANGE/HIT: 1 hit, 1 1 front or back row enemy ATTRIBUTE: -- VALUE: 16000 STAT CHANGES: -- NAME: Cat Punch Buzz (ネコパンチバズ) GENDER: Both ATTACK: 240 / 200 HIT RATE: 28 RANGE/HIT: 1 hit, 1 1 front or back row enemy ATTRIBUTE: -- VALUE: 19200 STAT CHANGES: -- NAME: Insanity H (インサニティ・H) GENDER: Male ATTACK: 144 / 201 HIT RATE: 35 RANGE/HIT: 1-7 hits, multiple front row enemies ATTRIBUTE: -- VALUE: 32000 STAT CHANGES: -- NAME: M16A2 GENDER: Both ATTACK: 48 / 72 HIT RATE: 30 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 9600 STAT CHANGES: -- NAME: AK47 GENDER: Both ATTACK: 80 / 120 HIT RATE: 27 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 12800 STAT CHANGES: -- NAME: M249 Minimi (M249ミニミ) GENDER: Both ATTACK: 40 / 60 HIT RATE: 39 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 30880 STAT CHANGES: -- NAME: M134 Vulcan (M134バルカン) GENDER: Male ATTACK: 50 / 75 HIT RATE: 48 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 33920 STAT CHANGES: -- NAME: Cloud Buster (クラウドバスター) GENDER: Both ATTACK: 90 / 135 HIT RATE: 62 RANGE/HIT: 1 hit, all front row enemies ATTRIBUTE: -- VALUE: 35520 STAT CHANGES: -- NAME: Burst Riser (バーストライザー) GENDER: Male ATTACK: 110 / 154 HIT RATE: 50 RANGE/HIT: 1 hit, all enemies ATTRIBUTE: -- VALUE: 43200 STAT CHANGES: -- BULLETS --------------- NAME: Normal Bullets (つうじょうだん / 通常弾) ATTACK: 1 HIT RATE: 0 ATTRIBUTE: -- VALUE: 10 NAME: Burst Bullets (さくれつだん / 炸裂弾) ATTACK: 2 HIT RATE: 5 ATTRIBUTE: -- VALUE: 20 NAME: Venom Shot (ベノンショット) ATTACK: 4 HIT RATE: 0 ATTRIBUTE: Poison VALUE: 32 NAME: Shot Shell (ショットシェル) ATTACK: 5 HIT RATE: 0 ATTRIBUTE: -- VALUE: 40 NAME: Randy Shot (ランディショット) ATTACK: 1 HIT RATE: 0 ATTRIBUTE: Charm VALUE: 28 NAME: Stun Shot (スタンショット) ATTACK: 2 HIT RATE: 0 ATTRIBUTE: Shock VALUE: 30 NAME: Anesthesia Bullet (ますいだん / 麻酔弾) ATTACK: 2 HIT RATE: 0 ATTRIBUTE: Sleep VALUE: 72 NAME: Armor-Piercing Bullet (てっこうだん / 徹甲弾) ATTACK: 10 HIT RATE: 0 ATTRIBUTE: -- VALUE: 80 NAME: Despair Shot (デスペルショット) ATTACK: 3 HIT RATE: 0 ATTRIBUTE: Close VALUE: 48 NAME: Slug Shot (スラッグショット) ATTACK: 14 HIT RATE: 0 ATTRIBUTE: -- VALUE: 112 NAME: Rising Cart (ライジングカート) ATTACK: 4 HIT RATE: 0 ATTRIBUTE: Shock VALUE: 128 NAME: Medusa Cart (デューサカート) ATTACK: 2 HIT RATE: 0 ATTRIBUTE: Stone VALUE: 70 NAME: Bomber Bullet (ボンバーブリット) ATTACK: 16 HIT RATE: 8 ATTRIBUTE: -- VALUE: 152 NAME: Vajra Bullet (こんごうだん / 金剛弾) ATTACK: 5 HIT RATE: 0 ATTRIBUTE: Bind VALUE: 90 NAME: Plasma Cart (プラズマカート) ATTACK: 6 HIT RATE: 0 ATTRIBUTE: Shock VALUE: 170 NAME: Mercury Bomb (マーキュリーボム) ATTACK: 24 HIT RATE: 12 ATTRIBUTE: -- VALUE: 198 ----------------------------------------------------------------------- ARMOR LIST [DS_L04] ----------------------------------------------------------------------- *NOTE: Many of the defense values were changed for the PSP version. I have listed the new values after the old ones, i.e. "DEFENSE: Old / New." HEAD ARMOR --------------- NAME: S'A Chain (S'Aチェーン) GENDER: Male DEFENSE: 7 / 9 EVASION: 2 RESISTANCE: Normal VALUE: 1600 STAT CHANGES: -- NAME: 6's Choker (6'sチョーカー) GENDER: Female DEFENSE: 9 / 10 EVASION: 1 RESISTANCE: Normal VALUE: 1920 STAT CHANGES: -- NAME: Hard Ten-Gallon (ハードテンガロン) GENDER: Male DEFENSE: 12 EVASION: 2 RESISTANCE: Physical VALUE: 5120 STAT CHANGES: -- NAME: Chain Beret (チェインベレー) GENDER: Female DEFENSE: 9 / 11 EVASION: 6 RESISTANCE: Physical VALUE: 5120 STAT CHANGES: -- NAME: Plate Bandana (プレートバンダナ) GENDER: Both DEFENSE: 14 / 12 EVASION: 6 RESISTANCE: Gun VALUE: 7680 STAT CHANGES: -- NAME: Fritz Helmet (フリッツヘルム) GENDER: Both DEFENSE: 16 / 13 EVASION: 4 RESISTANCE: Normal VALUE: 8320 STAT CHANGES: -- NAME: Jyushi Kabuto (じゅしちゅう / 呪紙冑) GENDER: Both DEFENSE: 20 / 14 EVASION: 6 RESISTANCE: Fire VALUE: 9600 STAT CHANGES: Knowledge +1 NAME: Star Helmet (スターヘルム) GENDER: Both DEFENSE: 21 / 15 EVASION: 4 RESISTANCE: Force VALUE: 10240 STAT CHANGES: Knowledge +1 NAME: Cone Hat (コーンハット) GENDER: Female DEFENSE: 22 / 16 EVASION: 6 RESISTANCE: Psionic VALUE: 11520 STAT CHANGES: -- NAME: Ichiji Haba (いちじきん / 一字巾) GENDER: Both DEFENSE: 27 / 18 EVASION: 4 RESISTANCE: Mind VALUE: 12800 STAT CHANGES: Knowledge +2 NAME: Dolphin Helmet (ドルフィンヘルム) GENDER: Both DEFENSE: 31 / 22 EVASION: 8 RESISTANCE: Mind VALUE: 15360 STAT CHANGES: Knowledge +2 NAME: A-Max Helmet (Aマックスヘルム) GENDER: Male DEFENSE: 46 / 32 EVASION: 8 RESISTANCE: All with corresponding armor VALUE: 21760 STAT CHANGES: -- NAME: Yasaka Jewel (やさかのまがたま / 八坂の勾玉) GENDER: Male DEFENSE: 52 / 36 EVASION: 4 RESISTANCE: Fire, Ice VALUE: 11520 STAT CHANGES: Knowledge +3 NAME: Calamity Helmet (カラミティヘルム) GENDER: Female DEFENSE: 50 / 35 EVASION: 16 RESISTANCE: All with corresponding armor VALUE: 26880 STAT CHANGES: Knowledge +2 NAME: Halo Helmet (こうりんのかぶと / 光輪の兜) GENDER: Male DEFENSE: 57 / 40 EVASION: 12 RESISTANCE: Expel VALUE: 14720 STAT CHANGES: Knowledge +3 NAME: Flame Hankubi (ほむらのはつむり / 炎の半首) GENDER: Both DEFENSE: 18 / 14 EVASION: 6 RESISTANCE: Fire VALUE: 5120 STAT CHANGES: Knowledge +2, Luck +1 NAME: Dual Ghost Crown (そうきかん / 双鬼冠) GENDER: Both DEFENSE: 62 / 43 EVASION: 16 RESISTANCE: Death VALUE: 14720 STAT CHANGES: Knowledge +1, Luck +2 NAME: Yaksa Mask (ヤクシャのかめん / ヤクシャの仮面) GENDER: Male DEFENSE: 52 / 38 EVASION: 16 RESISTANCE: Fire VALUE: 13440 STAT CHANGES: Knowledge +2, Luck +2 NAME: Shikome Jewel (シコメのまがたま / 醜女の勾玉) GENDER: Female DEFENSE: 14 / 13 EVASION: 6 RESISTANCE: Electric, Shock VALUE: 4800 STAT CHANGES: Knowledge +3, Luck -2 NAME: Frost Hood (フロストずきん / フロスト頭巾) GENDER: Both DEFENSE: 16 / 14 EVASION: 2 RESISTANCE: Absorb Ice VALUE: 4800 STAT CHANGES: Knowledge +1, Luck +3 NAME: Lantern Hat (ランタンハット) GENDER: Both DEFENSE: 18 / 16 EVASION: 16 RESISTANCE: Absorb Fire VALUE: 5760 STAT CHANGES: Knowledge +1, Luck +3 BODY ARMOR --------------- NAME: Golce Suit (ガルチェのスーツ) GENDER: Male DEFENSE: 11 / 12 EVASION: 1 RESISTANCE: Normal VALUE: 2560 STAT CHANGES: -- NAME: Saniesu Suit (サニエスのスーツ) GENDER: Female DEFENSE: 10 / 12 EVASION: 3 RESISTANCE: Normal VALUE: 2560 STAT CHANGES: -- NAME: Coat Jacket (コートジャケット) GENDER: Male DEFENSE: 14 EVASION: 4 RESISTANCE: Force VALUE: 6400 STAT CHANGES: -- NAME: Titanium Corset (チタンコルセット) GENDER: Female DEFENSE: 18 / 15 EVASION: 6 RESISTANCE: Force VALUE: 8320 STAT CHANGES: -- NAME: Kevlar Vest (ケブラーベスト) GENDER: Both DEFENSE: 19 / 15 EVASION: 8 RESISTANCE: Sword VALUE: 10240 STAT CHANGES: -- NAME: Spectra Coat (スペクトラコート) GENDER: Both DEFENSE: 33 / 24 EVASION: 2 RESISTANCE: Gun VALUE: 6720 STAT CHANGES: -- NAME: Jiyushi Armor (じゅしこう / 呪紙甲) GENDER: Both DEFENSE: 33 / 23 EVASION: 8 RESISTANCE: Fire VALUE: 15360 STAT CHANGES: -- NAME: Silver Mail (シルバーメイル) GENDER: Both DEFENSE: 46 / 33 EVASION: 1 RESISTANCE: Electric, Shock VALUE: 17920 STAT CHANGES: -- NAME: Spirit Robe (スピリットローブ) GENDER: Female DEFENSE: 42 / 30 EVASION: 12 RESISTANCE: Fire, Ice VALUE: 20480 STAT CHANGES: Defense +1 NAME: White Peach Kaisei (はくとうかいせい / 白桃海青) GENDER: Both DEFENSE: 57 / 40 EVASION: 8 RESISTANCE: Sword VALUE: 24320 STAT CHANGES: Defense +2, Luck +1 NAME: Tetra Jammer (テトラジャマー) GENDER: Both DEFENSE: 60 / 43 EVASION: 10 RESISTANCE: Mind VALUE: 28160 STAT CHANGES: Defense +2 NAME: A-Max Suit (Aマックススーツ) GENDER: Male DEFENSE: 78 / 56 EVASION: 14 RESISTANCE: All with corresponding armor VALUE: 36480 STAT CHANGES: Defense +2, Agility -2 NAME: Swan Clothing (しらとりのころも / 白鳥の衣) GENDER: Male DEFENSE: 80 / 58 EVASION: 16 RESISTANCE: All with corresponding armor VALUE: 19200 STAT CHANGES: Defense +2 NAME: Calamity Suit (カラミティスーツ) GENDER: Female DEFENSE: 93 / 66 EVASION: 19 RESISTANCE: All with corresponding armor VALUE: 44800 STAT CHANGES: Defense +3 NAME: China Lion Armor (からじしのよろい / 唐獅子の鎧) GENDER: Male DEFENSE: 99 / 71 EVASION: 15 RESISTANCE: Expel VALUE: 23040 STAT CHANGES: Defense +3 NAME: Megingjordh (メギンギョルズ) GENDER: Male DEFENSE: 98 / 70 EVASION: 25 RESISTANCE: Physical VALUE: 48640 STAT CHANGES: Defense +5 NAME: White Flame Armor (びゃくえんがい / 白炎鎧) GENDER: Both DEFENSE: 40 / 32 EVASION: 4 RESISTANCE: Absorb Fire VALUE: 13440 STAT CHANGES: Defense +2 NAME: Hades Armor (よみのがいこう / 黄泉の鎧甲) GENDER: Both DEFENSE: 88 / 62 EVASION: 8 RESISTANCE: Death VALUE: 31680 STAT CHANGES: Defense +3, Agility -2 NAME: Spriggan Vest (スプリガンベスト) GENDER: Male DEFENSE: 60 / 43 EVASION: 2 RESISTANCE: Reflect Tech VALUE: 17600 STAT CHANGES: Defense +2, Luck +2 NAME: Blizzard Robe (ブリザードローブ) GENDER: Female DEFENSE: 45 / 32 EVASION: 8 RESISTANCE: Absorb Fire VALUE: 14080 STAT CHANGES: Defense +1, Luck +1 ARM ARMOR --------------- NAME: Shouki Armor (しょうきがいりん / 召鬼鎧輪) GENDER: Male DEFENSE: 4 EVASION: 1 RESISTANCE: Normal VALUE: 640 STAT CHANGES: -- NAME: Gouma Ring (こうまのゆびわ / 降魔の指輪) GENDER: Female DEFENSE: 4 EVASION: 2 RESISTANCE: Normal VALUE: 640 STAT CHANGES: -- NAME: Rivet Knuckle (リベットナックル) GENDER: Male DEFENSE: 5 EVASION: 1 RESISTANCE: Normal VALUE: 2560 STAT CHANGES: -- NAME: Kaiser Ring (カイザーリング) GENDER: Female DEFENSE: 5 EVASION: 2 RESISTANCE: Normal VALUE: 3200 STAT CHANGES: -- NAME: Damascus Glove (ダマスカスグラブ) GENDER: Both DEFENSE: 5 EVASION: 4 RESISTANCE: Normal VALUE: 3840 STAT CHANGES: -- NAME: Muscle Arm (マッスルアーム) GENDER: Both DEFENSE: 10 / 7 EVASION: 2 RESISTANCE: Normal VALUE: 2880 STAT CHANGES: -- NAME: Jiyushi Buckler (じゅしじゅん / 呪紙盾) GENDER: Both DEFENSE: 10 EVASION: 4 RESISTANCE: Fire VALUE: 6400 STAT CHANGES: -- NAME: Tri-Shield (トライシールド) GENDER: Both DEFENSE: 14 / 10 EVASION: 2 RESISTANCE: Physical VALUE: 8320 STAT CHANGES: -- NAME: Penta Gloves (ペンタグラブ) GENDER: Female DEFENSE: 12 / 9 EVASION: 8 RESISTANCE: Psionic VALUE: 8960 STAT CHANGES: -- NAME: Peachwood Gauntlets (もものきごて / 桃の木篭手) GENDER: Both DEFENSE: 18 / 12 EVASION: 4 RESISTANCE: Electric, Shock VALUE: 10880 STAT CHANGES: Magic +2 NAME: Jamming Arm (ジャミングアーム) GENDER: Both DEFENSE: 19 / 13 EVASION: 8 RESISTANCE: Mind VALUE: 12800 STAT CHANGES: Magic +2 NAME: A-Max Arm (Aマックスアーム) GENDER: Male DEFENSE: 24 / 17 EVASION: 10 RESISTANCE: All with corresponding armor VALUE: 16000 STAT CHANGES: Magic +2 NAME: Yata no Kagami (やたのかがみ / 八咫の鏡) GENDER: Male DEFENSE: 21 / 41 EVASION: 18 RESISTANCE: Fire, Ice VALUE: 8640 STAT CHANGES: Magic +3 NAME: Calamity Claw (カラミティクロウ) GENDER: Female DEFENSE: 20 / 14 EVASION: 20 RESISTANCE: Absorb Electric VALUE: 14080 STAT CHANGES: Magic +3 NAME: Fire Gauntlet (れっかのこて / 烈火の篭手) GENDER: Male DEFENSE: 24 / 17 EVASION: 17 RESISTANCE: Absorb Fire VALUE: 8960 STAT CHANGES: Magic +3 NAME: Rising Glove (ライジンググラブ) GENDER: Male DEFENSE: 27 / 18 EVASION: 15 RESISTANCE: Physical VALUE: 19200 STAT CHANGES: Magic +3 NAME: Blue Flame Gauntlet (せいえんのこて / 青炎の篭手) GENDER: Both DEFENSE: 10 EVASION: 4 RESISTANCE: Absorb Fire VALUE: 2560 STAT CHANGES: Magic +3 NAME: Explosive Armor (ばくがいりん / 爆鎧輪) GENDER: Both DEFENSE: 36 / 24 EVASION: 5 RESISTANCE: Physical VALUE: 12800 STAT CHANGES: Knowledge -1, Magic +5 NAME: Kwancha Guard (カワンチャガード) GENDER: Male DEFENSE: 21 / 17 EVASION: 4 RESISTANCE: Physical VALUE: 6400 STAT CHANGES: Magic +1, Luck +1 NAME: Ganesha Ring (ガネーシャリング) GENDER: Female DEFENSE: 45 / 31 EVASION: 1 RESISTANCE: Null Mind VALUE: 12800 STAT CHANGES: Magic +2, Luck +2 LEG ARMOR --------------- NAME: Side Gore Boots (サイドゴアブーツ) GENDER: Male DEFENSE: 4 EVASION: 1 RESISTANCE: Normal VALUE: 960 STAT CHANGES: -- NAME: Ferragamo Boots (シェラガモブーツ) GENDER: Female DEFENSE: 5 EVASION: 2 RESISTANCE: Normal VALUE: 960 STAT CHANGES: -- NAME: Bat Wings (バットウィングス) GENDER: Male DEFENSE: 6 EVASION: 2 RESISTANCE: Normal VALUE: 1600 STAT CHANGES: -- NAME: Full Metal Heel (フルメタルヒール) GENDER: Female DEFENSE: 7 EVASION: 1 RESISTANCE: Normal VALUE: 3200 STAT CHANGES: -- NAME: Jack Boots (ジャックブーツ) GENDER: Both DEFENSE: 8 EVASION: 1 RESISTANCE: Normal VALUE: 4480 STAT CHANGES: -- NAME: Kevlar Chaps (ケブラーチャプス) GENDER: Both DEFENSE: 6 EVASION: 8 RESISTANCE: Normal VALUE: 5760 STAT CHANGES: -- NAME: Jiyushi Pad (じゅしちょうたい / 呪紙吊腿) GENDER: Both DEFENSE: 6 EVASION: 10 RESISTANCE: Normal VALUE: 6400 STAT CHANGES: -- NAME: Gaia Guard (ガイアガード) GENDER: Both DEFENSE: 14 / 10 EVASION: 1 RESISTANCE: Normal VALUE: 4160 STAT CHANGES: -- NAME: Witch Pumps (ウィッチパンプス) GENDER: Female DEFENSE: 12 / 9 EVASION: 12 RESISTANCE: Normal VALUE: 9600 STAT CHANGES: Agility +2 NAME: Peach Shoes (もものきぐつ / 桃の木靴) GENDER: Both DEFENSE: 14 / 10 EVASION: 10 RESISTANCE: Normal VALUE: 10880 STAT CHANGES: Agility +2 NAME: Legger Slam (レッガースラム) GENDER: Both DEFENSE: 15 / 11 EVASION: 15 RESISTANCE: Normal VALUE: 12800 STAT CHANGES: Agility +2 NAME: A-Max Leg (Aマックスレッグ) GENDER: Male DEFENSE: 17 / 11 EVASION: 18 RESISTANCE: Assist VALUE: 15360 STAT CHANGES: Agility -1 NAME: Susano-o Armor (すさのおのぐそく / スサノオの具足) GENDER: Male DEFENSE: 22 / 14 EVASION: 14 RESISTANCE: Normal VALUE: 8000 STAT CHANGES: Agility +3 NAME: Calamity Boots (カラミティブーツ) GENDER: Female DEFENSE: 28 / 19 EVASION: 18 RESISTANCE: Normal VALUE: 16000 STAT CHANGES: Agility +3 NAME: Vajra Armor (こんごうのぐそく / 金剛の具足) GENDER: Male DEFENSE: 20 / 13 EVASION: 16 RESISTANCE: Normal VALUE: 16640 STAT CHANGES: Agility +3 NAME: Yellow Flame Armor (おうえんのぐそく / 黄炎の具足) GENDER: Both DEFENSE: 7 EVASION: 4 RESISTANCE: Fire VALUE: 2880 STAT CHANGES: Agility +2 NAME: Seihebi Armor (せいだのぐそく / せいだの具足) GENDER: Both DEFENSE: 20 / 13 EVASION: 14 RESISTANCE: All with corresponding armor VALUE: 8640 STAT CHANGES: Magic -2, Agility +3 NAME: Tengu Clogs (テングのゲタ / テングの下駄) GENDER: Male DEFENSE: 11 / 10 EVASION: 18 RESISTANCE: Force VALUE: 6400 STAT CHANGES: Agility +5 NAME: Rio Heels (リーオヒール) GENDER: Female DEFENSE: 17 / 15 EVASION: 14 RESISTANCE: Expel VALUE: 7680 STAT CHANGES: Agility +3 ----------------------------------------------------------------------- ARMOR SETS [DS_L05] ----------------------------------------------------------------------- There are some armor sets that, when combined, give you stat bonuses or resistances. They are (unofficial names): FLAME SET Black Flame Sword + Flame Hankubi + White Flame Armor + Blue Flame Gauntlet + Yellow Flame Armor GODLY SET Kusanagi no Tsurugi + Yasaka Jewel + Swan Clothing + Yata no Kagami + Susano-o Armor SPIRITUAL SET Unyielding Knife + Halo Helmet + China Lion Armor + Fire Gauntlet + Vajra Amor ----------------------------------------------------------------------- MYSTIC CHANGE LIST [DS_L06] ----------------------------------------------------------------------- Directly related to loyalty is Mystic Change (魔晶変化). By getting a Greed type demon to level 10 loyalty and going to the Goumaden, you can change demons into special equipment. There are two forms of Mystic Change: Level-Corresponding Type and Specific Change Type. Level-Corresponding Type only needs the demon to be between a certain amount of levels to get the equipment. Specific Change Type requires a certain demon to get the equipment. LEVEL-CORRESPONDING TYPE LV 1~8 - Yellow Flame Armor (おうえんのぐそく) LV 9~16 - Blue Flame Gauntlet (せいえんのこて) LV 17~24 - Flame Hankubi (ほむらのはつむり) LV 25~32 - White Flame Armor (びゃくえんがい) LV 33~40 - Seihebi Armor (せいだの具足) LV 41~48 - Explosive Armor (ばくがいりん) LV 49~56 - Dual Ghost Crown (そうきかん) LV 57~99 - Hades Armor (よみのがいこう) SPECIFIC CHANGE TYPE FAIRY Pixie - Pixie Knife (ピクシーナイフ) BEAST Hairy Jack - Shadow Jack (シャドゥジャック) FAIRY Jack Frost - Frost Hood (フロストずきん) FEMME Yomotsushikome - Shikome Jewel (シコメのまがたま) FAIRY Pyro Jack - Lantern Hat (ランタンハット) FLIGHT Takuhi - Takuhi Cane (タクヒのつえ) BEAST Nekomata - Cat Punch Buzz (ネコパンチバズ) FEMME Yuki Jyorou - Blizzard Robe (ブリザードローブ) YOMA Tengu - Tengu Clogs (テングのゲタ) JIRAE Kwancha - Kwancha Guard (カワンチャガード) BEAST Gdon - Rio Heels (リーオヒール) FAIRY Spriggan - Spriggan Vest (スプリガンベスト) BRUTE Berserker - Berserk Pile (ベルセルクパイル) BRUTE Yaksa - Yaksa Mask (ヤクシャのかめん) SNAKE Yamata no Orochi - Yamata no Jaben (ヤマタのじゃべん) YOMA Ganesha - Ganesha Ring (ガネーシャリング) ----------------------------------------------------------------------- DRINKS LIST [DS_L07] ----------------------------------------------------------------------- In the Yarai Ginza bar Innocence, you can order different drinks that will give you temporary stat boosts. The boosts last one moon cycle. Your choice of drinks expand over the story. NAME: Crushed Ice Rock (かちわりロック) EFFECT: Strength +2, Vitality +1 NAME: Spark Mixer (スパークミクサー) EFFECT: Knowledge +1, Luck +2 NAME: Cool Slider (クールスライダー) EFFECT: Agility +2, Luck +1 NAME: Keisaka Wine (軽坂ワイン) EFFECT: Magic +1, Vitality +2 NAME: Gin & Vinegar (ジン&ビンガラ) EFFECT: Magic +3 NAME: Natural High (ナチュラルハイ) EFFECT: Luck +3 NAME: Adrenal Soda (アドレナルソーダ) EFFECT: Strength +1, Vitality +1, Agility +1 NAME: Megusuripia (メグスリピア) EFFECT: Knowledge +3 NAME: Northern Ethyl (ノーザンエチル) EFFECT: Strength +3, Vitality +2 NAME: Gum Syrup (ガムシロップ) EFFECT: Strength +1, Knowledge +1, Luck +3 NAME: Bio Liqueur (バイオリキュール) EFFECT: Magic +2, Agility +3 NAME: Metamorphis Tonic (メタモルトニック) EFFECT: Knowledge +2, Magic +3 NAME: Ogre Squeeze (オーガスクイーズ) EFFECT: Vitality +5 NAME: Nekomata Sake (清酒猫又) EFFECT: Knowledge +3, Luck +2 NAME: Mach Citron (マッハシトロン) EFFECT: Agility +5 NAME: Demon's Mineral (デモンズミネラル) EFFECT: Strength +2, Magic +2, Vitality +2 ----------------------------------------------------------------------- HERO FUSIONS [DS_L08] ----------------------------------------------------------------------- Hero demons can only be gotten through Zoma fusion. They require a certain level Zoma and a certain demon. NAME: Jeanne D'Arc (ジャンヌ・ダルク) ZOMA NEEDED: LV 50 or higher DEMON NEEDED: LADY Black Maria (ブラックマリア) NAME: Yoshitsune (ヨシツネ) ZOMA NEEDED: LV 55 or higher DEMON NEEDED: DEITY Hachiman (ハチマン) NAME: Fariedone (ファリードゥーン) ZOMA NEEDED: LV 60 or higher DEMON NEEDED: HERALD Sandalphon (サンダルフォン) [Note: the PSP version changes the required demon to HERALD Sraosha (スラオシャ)] NAME: Kantei Seikun (カンテイセイクン) ZOMA NEEDED: LV 65 or higher DEMON NEEDED: DRAGON Shokuin (ショクイン) NAME: Rama (ラーマ) ZOMA LEVEL NEEDED: LV 70 or higher DEMON NEEDED: DEITY Vishnu (ヴィシュヌ) ----------------------------------------------------------------------- SPECIAL FUSIONS [DS_L09] ----------------------------------------------------------------------- Certain demons can only be fused through a certain combination. NAME: DEITY Vishnu COMBINATION: DRAGON Ananta + FLIGHT Garuda NAME: FURY Shiva COMBINATION: AVATAR Barong + FEMME Rangda NAME: LADY Kali COMBINATION: FURY Kartikeya + YOMA Ganesha NAME: LADY Cybele COMBINATION: DEITY Prometheus + MEGAMI Pallas Athena NAME: HERALD Sraosha COMBINATION: DIVINE Cherub + TREE Haoma NAME: DRAGON Shokuin COMBINATION: TYRANT Chi You + RAPTOR Kau NAME: TYRANT Chi You COMBINATION: VILE Tao Tie + WILDER Taowu ----------------------------------------------------------------------- ELEMENT FUSIONS [DS_L10] ----------------------------------------------------------------------- Element demons are created by fusing together two of the same order demons. SALAMANDER Herald x2 or Avatar x2 UNDINE Kishin x2, Dragon x2, Fairy x3, Snake x3, or Femme x3 SYLPH Avian x2, Genma x2, Yoma x3, Divine x3, Flight x3, Beast x3 GNOME Holy x2, Tree x2, Night x3, Fallen x3, Brute x3, Jirae x3 ----------------------------------------------------------------------- MITAMA FUSIONS [DS_L11] ----------------------------------------------------------------------- Mitamas are used to enhance a demon's stats. They are created by fusing two Elements together. SAKIMITAMA Increases luck and max HP. It is created by fusing: Salamander + Undine + Sylph OR Salamander + Undine + Gnome KUSIMITAMA Increases magic and max MP It is created by fusing: Salamander + Sylph + Gnome OR Undine + Sylph + Gnome NIGIMITAMA Increases intelligence and speed. It is created by fusing: Undine + Sylph OR Undine + Gnome OR Sylph + Gnome ARAMITAMA Increases strength and vitality. It is created by fusing: Salamander + Undine OR Salamander + Sylph OR Salamander + Gnome ----------------------------------------------------------------------- SWORD FUSIONS [DS_L12] ----------------------------------------------------------------------- At the Goumaden, it is possible to fuse swords with other swords and demons in order to create even more powerful swords. SWORD + SWORD FUSION ---------------------- NAME: Headhunting Mandau MATERIALS: Seven Star Sword + Juli Jia Luo Kodachi NAME: Dark Wind Kunai MATERIALS: Juli Jia Luo Kodachi + Headhunting Mandau NAME: Nihil Sword MATERIALS: Renki Sword + Murasame Circle NAME: Zankan Sword MATERIALS: Murasame Circle + Black Flame Sword NAME: Unyielding Knife MATERIALS: Divine Decorative Sword + Zankan Sword NAME: Unyielding Knife MATERIALS: Five Vulcan Flame Fan + Zankan Sword NAME: Kusanagi no Tsurugi MATERIALS: Five Vulcan Flame Fan + Unyielding Knife SWORD + DEMON FUSION ---------------------- NAME: Seven Star Sword MATERIALS: Nameless Katana + any demon NAME: Juli Jia Luo Kodachi MATERIALS: Seven Star Sword + any Neutral demon NAME: Snake Fang Sword MATERIALS: Seven Star Sword + any Dark demon, Juli Jia Luo Kodachi + any Dark demon, OR Headhunting Mandau + any Neutral demon NAME: Renki Sword MATERIALS: Murasame Circle + any Neutral demon OR Unyielding Knife + any demon NAME: Murasame Circle MATERIALS: Renki Sword + KISHIN Nagasunehiko NAME: Nihil Sword MATERIALS: Zankan Sword + any Night demon, Five Vulcan Flame Fan + any Dark demon, OR Unyielding Knife + any Fallen demon NAME: Black Flame Sword MATERIALS: Renki Sword + any Jaki demon NAME: Divine Decorative Sword MATERIALS: Murasame Circle + FEMME Amazon OR Black Flame Sword + FEMME Yuki-Jyorou NAME: Zankan Sword MATERIALS: Divine Decorative Sword + HERALD Victor NAME: Five Vulcan Flame Fan MATERIALS: Divine Decorative Sword + AVIAN Yatagarasu, Zankan Sword + FURY Ogun, OR Unyielding Knife + KISHIN Tyr NAME: Unyielding Knife MATERIALS: Five Vulcan Flame Fan + FURY Seiten Taisei NAME: Kusanagi no Tsurugi MATERIALS: Five Vulcan Flame Fan + KISHIN Shouki NAME: Ryui Bang MATERIALS: Renki Sword + FURY Seiten Taisei (Max Loyalty) NAME: Thor Hammer MATERIALS: Black Flame Sword + KISHIN Thor (Max Loyalty) SWORD + DEMON + DEMON FUSION ------------------------------ NAME: Brilliant Star Sword MATERIALS: Kusanagi no Tsurugi + Mate type demon (Max Loyalty) + Mate type demon (Max Loyalty) NAME: Frost Moonlight MATERIALS: Kusanagi no Tsurugi + FURY Shiva (Max Loyalty) + HERALD Metatron NAME: Emperor Sword MATERIALS: Kusanagi no Tsurugi + DEITY Vishnu (Max Loyalty) + KISHIN Marishiten ======================================================================= DEMON COMPENDIUM ======================================================================= An asterik (*) next to a skill name means that the skill is only present when the demon is an enemy. ----------------------------------------------------------------------- LIGHT-LAW [DS_C01] ----------------------------------------------------------------------- DEITY ---------- o--------------------------------------------------------o | Inti (インティ) | Tone: Nobleman | | LV 41 | Personality: Impatient | | HP: 282 | STRONG: Physical | | MP: 164 | VOID: Expel | | CP: 66 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 16 Phys. attack: 114 MOVES: | | In: 14 Magic attack: 23 Maha-Zio | | Ma: 8 Accuracy: 80 Maha-Zan | | Vi: 9 Base defense: 100 Dia-Rama | | Ag: 13 Magic defense: 41 | | Lu: 8 Evasion: 79 | o--------------------------------------------------------o o--------------------------------------------------------o | Prometheus (プロメテウス) | Tone: Nobleman | | LV 49 | Personality: Sturdy | | HP: 370 | STRONG: Magic | | MP: 261 | VOID: Expel | | CP: 76 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 17 Phys. attack: 132 MOVES: | | In: 18 Magic attack: 37 Maha-Agion | | Ma: 14 Accuracy: 91 Maha-Psyo | | Vi: 11 Base defense: 120 Sonic Boom | | Ag: 13 Magic defense: 51 | | Lu: 5 Evasion: 91 | o--------------------------------------------------------o o--------------------------------------------------------o | Hachiman (ハチマン) | Tone: Old fashioned | | LV 58 | Personality: Calm | | HP: 521 | | | MP: 259 | | | CP: 87 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 21 Phys. attack: 158 MOVES: | | In: 12 Magic attack: 34 Maha-Zionga | | Ma: 14 Accuracy: 113 Mass Genocide | | Vi: 13 Base defense: 142 Untouched Zone | | Ag: 19 Magic defense: 50 | | Lu: 10 Evasion: 111 | o--------------------------------------------------------o o--------------------------------------------------------o | Odin (オーディン) | Tone: Nobleman | | LV 65 | Personality: Sturdy | | HP: 680 | STRONG: Magic | | MP: 366 | VOID: Expel | | CP: 95 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 25 Phys. attack: 180 MOVES: | | In: 16 Magic attack: 46 Mudo-On | | Ma: 19 Accuracy: 120 Makara-Karn | | Vi: 15 Base defense: 160 Absolutely Zero | | Ag: 16 Magic defense: 60 Clos-Di | | Lu: 7 Evasion: 118 | o--------------------------------------------------------o o--------------------------------------------------------o | Amun Ra (アメン・ラー) | Tone: Nobleman | | LV 73 | Personality: Calm | | HP: 834 | REFLECT: Fire | | MP: 381 | VOID: Expel | | CP: 104 | WEAK: Ice | | Attacks per turn: 1-3 | | o--------------------------------------------------------o | St: 25 Phys. attack: 196 MOVES: | | In: 13 Magic attack: 44 Megido | | Ma: 19 Accuracy: 134 Hamaon | | Vi: 19 Base defense: 184 Sama-Recarm | | Ag: 15 Magic defense: 63 | | Lu: 17 Evasion: 131 | o--------------------------------------------------------o o--------------------------------------------------------o | Vishnu (ヴィシュヌ) | Tone: Nobleman | | LV 82 | Personality: Sturdy | | HP: 1099 | STRONG: All | | MP: 490 | VOID: Expel | | CP: 118 | | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 32 Phys. attack: 228 MOVES: | | In: 16 Magic attack: 52 Megidora | | Ma: 22 Accuracy: 151 Hamaon | | Vi: 20 Base defense: 204 Dia-Rahan | | Ag: 17 Magic defense: 72 | | Lu: 12 Evasion: 147 | o--------------------------------------------------------o MEGAMI ---------- o--------------------------------------------------------o | Nakisawame (ナキサワメ) | Tone: Girl | | LV 33 | Personality: Cowardly | | HP: 139 | STRONG: Electric | | MP: 130 | VOID: Expel | | CP: 49 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 7 Phys. attack: 80 MOVES: | | In: 8 Magic attack: 30 Dia-Rama | | Ma: 13 Accuracy: 64 Me-Dia | | Vi: 7 Base defense: 80 Maka-Fuji | | Ag: 12 Magic defense: 31 Posm-Di | | Lu: 11 Evasion: 65 | o--------------------------------------------------------o o--------------------------------------------------------o | Scathach (スカアハ) | Tone: Noblewoman | | LV 38 | Personality: Sturdy | | HP: 302 | STRONG: Force | | MP: 116 | VOID: Expel | | CP: 53 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 17 Phys. attack: 110 MOVES: | | In: 8 Magic attack: 18 Maha-Zan | | Ma: 7 Accuracy: 75 Raku-nda | | Vi: 12 Base defense: 100 Me-Diarama | | Ag: 13 Magic defense: 34 | | Lu: 7 Evasion: 73 | o--------------------------------------------------------o o--------------------------------------------------------o | Erzulie (エルズリー) | Tone: Mature woman | | LV 43 | Personality: Prideful | | HP: 317 | STRONG: Magic | | MP: 189 | VOID: Expel | | CP: 63 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 15 Phys. attack: 116 MOVES: | | In: 8 Magic attack: 38 Mudora | | Ma: 17 Accuracy: 78 Dia-Rama | | Vi: 12 Base defense: 110 Doluminer | | Ag: 9 Magic defense: 39 Ora Ora Ora | | Lu: 9 Evasion: 77 | o--------------------------------------------------------o o--------------------------------------------------------o | Brigid (ブリジット) | Tone: Noblewoman | | LV 47 | Personality: Prudent | | HP: 296 | VOID: Mind, Magical, Expel | | MP: 244 | WEAK: Rush | | CP: 65 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 11 Phys. attack: 116 MOVES: | | In: 17 Magic attack: 36 Dia-Rahan | | Ma: 14 Accuracy: 87 Marin Karin | | Vi: 12 Base defense: 118 Si-Kyo | | Ag: 13 Magic defense: 49 | | Lu: 8 Evasion: 89 | o--------------------------------------------------------o o--------------------------------------------------------o | Pallas Athena (パラスアテナ)| Tone: Noblewoman | | LV 55 | Personality: Sturdy | | HP: 482 | REFLECT: Rush, Tech, Sword | | MP: 224 | VOID: Expel | | CP: 80 | | | Attacks per turn: 2-3 | | o--------------------------------------------------------o | St: 20 Phys. attack: 150 MOVES: | | In: 12 Magic attack: 28 Me-Diarama | | Ma: 11 Accuracy: 104 De-Kunda | | Vi: 13 Base defense: 136 Gaea Wall | | Ag: 14 Magic defense: 48 | | Lu: 15 Evasion: 102 | o--------------------------------------------------------o o--------------------------------------------------------o | Lakshmi (ラクシュミ) | Tone: Noblewoman | | LV 64 | Personality: Gentle | | HP: 426 | STRONG: Physical | | MP: 336 | VOID: Expel | | CP: 85 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 13 Phys. attack: 154 MOVES: | | In: 13 Magic attack: 44 Me-Diarahan | | Ma: 19 Accuracy: 118 Raku-Kaja | | Vi: 12 Base defense: 152 Recarm | | Ag: 12 Magic defense: 55 | | Lu: 28 Evasion: 118 | o--------------------------------------------------------o o--------------------------------------------------------o | Anat (アナト) | Tone: Noblewoman | | LV 72 | Personality: Prudent | | HP: 585 | STRONG: Death | | MP: 518 | VOID: Expel | | CP: 95 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 19 Phys. attack: 182 MOVES: | | In: 22 Magic attack: 61 Maha-Agion | | Ma: 25 Accuracy: 132 Me-Diarahan | | Vi: 12 Base defense: 168 Sama-Recarm | | Ag: 17 Magic defense: 70 | | Lu: 12 Evasion: 133 | o--------------------------------------------------------o HERALD ---------- o--------------------------------------------------------o | Victor (ヴィクター) | Tone: Nobleman | | LV 40 | Personality: Prudent | | HP: 266 | STRONG: Tech | | MP: 155 | REFLECT: Electric | | CP: 62 | VOID: Expel | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 15 Phys. attack: 110 MOVES: | | In: 13 Magic attack: 22 Agirao | | Ma: 8 Accuracy: 76 Psyo | | Vi: 9 Base defense: 98 Suku-Kaja | | Ag: 10 Magic defense: 39 Liftoma | | Lu: 12 Evasion: 76 | o--------------------------------------------------------o o--------------------------------------------------------o | Lailah (ライラ) | Tone: Mature woman | | LV 45 | Personality: Gentle | | HP: 284 | STRONG: Magic | | MP: 228 | WEAK: Rush | | CP: 68 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 13 Phys. attack: 116 MOVES: | | In: 15 Magic attack: 37 Dia-Rama | | Ma: 15 Accuracy: 81 Doluminer | | Vi: 10 Base defense: 110 Suku-nda | | Ag: 9 Magic defense: 45 Blizzard Breath | | Lu: 11 Evasion: 81 | o--------------------------------------------------------o o--------------------------------------------------------o | Azrael (アズラエル) | Tone: Cynical | | LV 53 | Personality: Prideful | | HP: 411 | REFLECT: Death, Expel | | MP: 281 | WEAK: Tech, Sword | | CP: 78 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 16 Phys. attack: 138 MOVES: | | In: 12 Magic attack: 46 Mudora | | Ma: 20 Accuracy: 98 Mudo | | Vi: 13 Base defense: 132 Maha-Psyo | | Ag: 13 Magic defense: 50 | | Lu: 9 Evasion: 97 | o--------------------------------------------------------o o--------------------------------------------------------o | Sandalphon (サンダルフォン) | Tone: Nobleman | | LV 60 | Personality: Impatient | | HP: 599 | STRONG: Sword | | MP: 308 | VOID: Expel | | CP: 87 | REFLECT: Electric | | Attacks per turn: 1-3 | | o--------------------------------------------------------o | St: 21 Phys. attack: 162 MOVES: | | In: 15 Magic attack: 39 Megidora | | Ma: 16 Accuracy: 110 Maha-Zionga | | Vi: 17 Base defense: 154 Hanma | | Ag: 13 Magic defense: 57 Justice Heaven | | Lu: 10 Evasion: 108 | o--------------------------------------------------------o o--------------------------------------------------------o | Sraosha (スラオシャ) | Tone: Old fashioned | | LV 69 | Personality: Sturdy | | HP: 650 | REFLECT: Psionic, Mind, Magic| | MP: 333 | VOID: Expel | | CP: 94 | | | Attacks per turn: 2-3 | | o--------------------------------------------------------o | St: 23 Phys. attack: 184 MOVES: | | In: 17 Magic attack: 32 Maha-Psyo | | Ma: 12 Accuracy: 136 Shuffler | | Vi: 13 Base defense: 164 Saint Song | | Ag: 25 Magic defense: 61 Traesto | | Lu: 13 Evasion: 135 | o--------------------------------------------------------o o--------------------------------------------------------o | Metatron (メタトロン) | Tone: Nobleman | | LV 80 | Personality: Calm | | HP: 911 | STRONG: All | | MP: 542 | VOID: Expel | | CP: 115 | | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 28 Phys. attack: 216 MOVES: | | In: 21 Magic attack: 56 Megidora | | Ma: 23 Accuracy: 145 Hamaon | | Vi: 16 Base defense: 192 Deathbound | | Ag: 15 Magic defense: 74 Justice Heaven | | Lu: 14 Evasion: 143 | o--------------------------------------------------------o AVIAN ---------- o--------------------------------------------------------o | Hamsa (ハンサ) | Tone: Young beast | | LV 29 | Personality: Prudent | | HP: 155 | STRONG: Electric | | MP: 82 | WEAK: Gun | | CP: 43 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 8 Phys. attack: 74 MOVES: | | In: 6 Magic attack: 17 Zanma | | Ma: 7 Accuracy: 58 Dia | | Vi: 10 Base defense: 78 Suku-nda | | Ag: 12 Magic defense: 26 Clos-Di | | Lu: 7 Evasion: 57 | o--------------------------------------------------------o o--------------------------------------------------------o | Phoenix (フェニックス) | Tone: Older beast | | LV 37 | Personality: Impatient | | HP: 162 | ABSORB: Fire | | MP: 113 | WEAK: Ice, Gun | | CP: 46 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 6 Phys. attack: 86 MOVES: | | In: 6 Magic attack: 21 Fire Breath | | Ma: 9 Accuracy: 74 Cherry Blossom | | Vi: 9 Base defense: 92 Recarm | | Ag: 15 Magic defense: 31 Liftoma | | Lu: 14 Evasion: 74 | o--------------------------------------------------------o o--------------------------------------------------------o | Vidofnir (ヴィゾフニル) | Tone: Older beast | | LV 45 | Personality: Sly | | HP: 273 | ABSORB: Electric | | MP: 167 | WEAK: Death, Gun | | CP: 57 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 15 Phys. attack: 120 MOVES: | | In: 11 Magic attack: 23 Zionga | | Ma: 9 Accuracy: 88 Maka-Fuji | | Vi: 7 Base defense: 104 Suku-Kaja | | Ag: 16 Magic defense: 39 | | Lu: 10 Evasion: 87 | o--------------------------------------------------------o o--------------------------------------------------------o | Yatagarasu (ヤタガラス) | Tone: Older beast | | LV 54 | Personality: Calm | | HP: 432 | ABSORB: Fire | | MP: 213 | WEAK: Ice, Gun | | CP: 65 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 21 Phys. attack: 150 MOVES: | | In: 10 Magic attack: 29 Maha-Agion | | Ma: 12 Accuracy: 106 Agirao | | Vi: 9 Base defense: 126 Flap Wings | | Ag: 18 Magic defense: 44 Carm-Di | | Lu: 9 Evasion: 103 | o--------------------------------------------------------o o--------------------------------------------------------o | Garuda (ガルーダ) | Tone: Older beast | | LV 63 | Personality: Prudent | | HP: 580 | REFLECT: Death, Expel | | MP: 255 | WEAK: Tech, Sword | | CP: 71 | | | Attacks per turn: 1-3 | | o--------------------------------------------------------o | St: 22 Phys. attack: 170 MOVES: | | In: 11 Magic attack: 29 Maha-Zanma | | Ma: 12 Accuracy: 121 De-Kaja | | Vi: 13 Base defense: 152 Flap Wings | | Ag: 20 Magic defense: 52 | | Lu: 11 Evasion: 118 | o--------------------------------------------------------o TREE ---------- o--------------------------------------------------------o | Oshira-sama (オシラサマ) | Tone: Old fashioned | | LV 27 | Personality: Sly | | HP: 132 | VOID: Death | | MP: 100 | WEAK: Fire | | CP: 34 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 10 Phys. attack: 74 MOVES: | | In: 8 Magic attack: 26 Sipani | | Ma: 11 Accuracy: 49 Maka-Kaja | | Vi: 6 Base defense: 66 Saint Song | | Ag: 5 Magic defense: 26 | | Lu: 8 Evasion: 49 | o--------------------------------------------------------o o--------------------------------------------------------o | Daphne (ダフネ) | Tone: Girl | | LV 35 | Personality: Gentle | | HP: 146 | WEAK: Fire | | MP: 142 | | | CP: 43 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 7 Phys. attack: 84 MOVES: | | In: 8 Magic attack: 32 Makara-Karn | | Ma: 14 Accuracy: 62 Raku-Kaja | | Vi: 7 Base defense: 84 Palyla-Di | | Ag: 6 Magic defense: 32 | | Lu: 15 Evasion: 63 | o--------------------------------------------------------o o--------------------------------------------------------o | Kukunochi (ククノチ) | Tone: Old fashioned | | LV 42 | Personality: Cowardly | | HP: 245 | VOID: Death | | MP: 191 | WEAK: Fire | | CP: 49 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 12 Phys. attack: 108 MOVES: | | In: 11 Magic attack: 35 Psyo | | Ma: 15 Accuracy: 77 Tetra-Karn | | Vi: 9 Base defense: 102 Raku-nda | | Ag: 9 Magic defense: 39 Metamo-Di | | Lu: 9 Evasion: 76 | o--------------------------------------------------------o o--------------------------------------------------------o | Haoma (ハオマ) | Tone: Cynical | | LV 51 | Personality: Prudent | | HP: 345 | REFLECT: Death, Expel | | MP: 277 | WEAK: Fire | | CP: 63 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 15 Phys. attack: 132 MOVES: | | In: 15 Magic attack: 43 Hapiruma | | Ma: 18 Accuracy: 89 Me-Diarama | | Vi: 10 Base defense: 122 Tetraja | | Ag: 8 Magic defense: 49 | | Lu: 9 Evasion: 89 | o--------------------------------------------------------o ----------------------------------------------------------------------- LIGHT-NEUTRAL [DS_C02] ----------------------------------------------------------------------- ENIGMA ---------- o--------------------------------------------------------o | Kanbari (カンバリ) | Tone: Elder | | LV 25 | Personality: Sly | | HP: 104 | REFLECT: Ice | | MP: 86 | VOID: Expel | | CP: 34 | WEAK: Fire | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 8 Phys. attack: 66 MOVES: | | In: 5 Magic attack: 26 Shuff | | Ma: 12 Accuracy: 48 Rest | | Vi: 5 Base defense: 60 Me-Patora | | Ag: 6 Magic defense: 23 | | Lu: 12 Evasion: 47 | o--------------------------------------------------------o o--------------------------------------------------------o | Neko Shogun (ネコショウグン) | Tone: Nobleman | | LV 36 | Personality: Calm | | HP: 168 | VOID: Mind, Magical, Expel | | MP: 171 | WEAK: Rush | | CP: 47 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 8 Phys. attack: 88 MOVES: | | In: 17 Magic attack: 28 Swing Thunder | | Ma: 10 Accuracy: 69 Taru-nda | | Vi: 8 Base defense: 88 Saint Song | | Ag: 12 Magic defense: 41 Laughing Yakusi | | Lu: 7 Evasion: 71 | o--------------------------------------------------------o o--------------------------------------------------------o | Yarilo (ヤリーロ) | Tone: Nobleman | | LV 48 | Personality: Calm | | HP: 314 | STRONG: Physical | | MP: 243 | VOID: Expel | | CP: 62 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 15 Phys. attack: 126 MOVES: | | In: 10 Magic attack: 45 Psyo | | Ma: 20 Accuracy: 92 Maha-Psyo | | Vi: 9 Base defense: 114 Hold In My Arms | | Ag: 15 Magic defense: 43 Psycho Brust | | Lu: 8 Evasion: 91 | o--------------------------------------------------------o o--------------------------------------------------------o | Kama (カーマ) | Tone: Nobleman | | LV 60 | Personality: Prideful | | HP: 447 | STRONG: Magic | | MP: 380 | WEAK: Rush | | CP: 79 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 16 Phys. attack: 152 MOVES: | | In: 13 Magic attack: 60 Mudo-On | | Ma: 27 Accuracy: 109 Judgement | | Vi: 12 Base defense: 144 Penta Wall | | Ag: 13 Magic defense: 55 | | Lu: 11 Evasion: 108 | o--------------------------------------------------------o GENMA ---------- o--------------------------------------------------------o | Khonsu (コンス) | Tone: Nobleman | | LV 17 | Personality: Sturdy | | HP: 78 | STRONG: Electric, Psionic | | MP: 51 | VOID: Expel | | CP: 25 | WEAK: Fire | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 7 Phys. attack: 48 MOVES: | | In: 5 Magic attack: 18 Zio | | Ma: 8 Accuracy: 32 Psy | | Vi: 6 Base defense: 46 Suku-Kaja | | Ag: 5 Magic defense: 18 | | Lu: 5 Evasion: 32 | o--------------------------------------------------------o o--------------------------------------------------------o | Ictinike (イクティニケ) | Tone: Nobleman | | LV 26 | Personality: Prudent | | HP: 128 | VOID: Fire, Expel | | MP: 86 | WEAK: Ice | | CP: 38 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 10 Phys. attack: 72 MOVES: | | In: 9 Magic attack: 18 Maha-Zio | | Ma: 7 Accuracy: 51 Suku-nda | | Vi: 6 Base defense: 64 Carm-Di | | Ag: 9 Magic defense: 26 | | Lu: 5 Evasion: 51 | o--------------------------------------------------------o o--------------------------------------------------------o | Jambavan (ジャンバヴァン) | Tone: Nobleman | | LV 31 | Personality: Sly | | HP: 220 | STRONG: Electric | | MP: 96 | VOID: Expel | | CP: 45 | WEAK: Death | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 12 Phys. attack: 86 MOVES: | | In: 6 Magic attack: 21 Agi | | Ma: 9 Accuracy: 56 Shuffler | | Vi: 13 Base defense: 88 Raku-nda | | Ag: 6 Magic defense: 30 | | Lu: 6 Evasion: 54 | o--------------------------------------------------------o o--------------------------------------------------------o | Maui (マウイ) | Tone: Nobleman | | LV 37 | Personality: Gentle | | HP: 200 | STRONG: Physical | | MP: 134 | VOID: Expel | | CP: 53 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 13 Phys. attack: 100 MOVES: | | In: 11 Magic attack: 21 Maha-Zan | | Ma: 8 Accuracy: 73 Meteor Fist | | Vi: 6 Base defense: 86 Active Song | | Ag: 13 Magic defense: 34 | | Lu: 8 Evasion: 72 | o--------------------------------------------------------o o--------------------------------------------------------o | Cu Chulainn (クー・フーリン) | Tone: Nobleman | | LV 43 | Personality: Sturdy | | HP: 394 | STRONG: Force | | MP: 131 | VOID: Expel | | CP: 61 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 21 Phys. attack: 128 MOVES: | | In: 8 Magic attack: 18 Hanma | | Ma: 7 Accuracy: 79 Taru-Kaja | | Vi: 13 Base defense: 112 Deathbound | | Ag: 9 Magic defense: 37 | | Lu: 7 Evasion: 76 | o--------------------------------------------------------o o--------------------------------------------------------o | Kresnik (クルースニク) | Tone: Nobleman | | LV 50 | Personality: Impatient | | HP: 326 | VOID: Mind, Magical, Expel | | MP: 212 | WEAK: Rush | | CP: 71 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 15 Phys. attack: 130 MOVES: | | In: 9 Magic attack: 34 Agirao | | Ma: 15 Accuracy: 93 Maha-Agion | | Vi: 9 Base defense: 118 Psycho Brust | | Ag: 12 Magic defense: 41 Palyla-Di | | Lu: 14 Evasion: 92 | o--------------------------------------------------------o o--------------------------------------------------------o | Hanuman (ハヌマーン) | Tone: Nobleman | | LV 59 | Personality: Sturdy | | HP: 515 | STRONG: Fire, Ice | | MP: 232 | VOID: Expel | | CP: 82 | | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 24 Phys. attack: 166 MOVES: | | In: 12 Magic attack: 26 Zanma | | Ma: 10 Accuracy: 114 Maha-Zanma | | Vi: 9 Base defense: 136 Quick Murder | | Ag: 18 Magic defense: 48 Tetraja | | Lu: 11 Evasion: 111 | o--------------------------------------------------------o o--------------------------------------------------------o | Heimdall (ヘイムルダム) | Tone: Nobleman | | LV 63 | Personality: Calm | | HP: 532 | STRONG: Death | | MP: 289 | VOID: Expel | | CP: 87 | | | Attacks per turn: 2-3 | | o--------------------------------------------------------o | St: 20 Phys. attack: 166 MOVES: | | In: 12 Magic attack: 36 Maha-Bufula | | Ma: 15 Accuracy: 121 Tetra-Karn | | Vi: 12 Base defense: 150 Judgement | | Ag: 20 Magic defense: 52 | | Lu: 10 Evasion: 119 | o--------------------------------------------------------o AVATAR ---------- o--------------------------------------------------------o | Kamapua'a (カマプアア) | Tone: Boy | | LV 34 | Personality: Prudent | | HP: 221 | VOID: Expel, Electric | | MP: 105 | | | CP: 51 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 11 Phys. attack: 90 MOVES: | | In: 7 Magic attack: 19 Sibabu | | Ma: 8 Accuracy: 62 Happy Dance | | Vi: 12 Base defense: 92 Maka-Kaja | | Ag: 7 Magic defense: 32 Metamo-Di | | Lu: 11 Evasion: 61 | o--------------------------------------------------------o o--------------------------------------------------------o | Anubis (アヌビス) | Tone: Older beast | | LV 42 | Personality: Sturdy | | HP: 267 | STRONG: Physical | | MP: 180 | REFLECT: Expel | | CP: 61 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 11 Phys. attack: 106 MOVES: | | In: 11 Magic attack: 31 Hanma | | Ma: 13 Accuracy: 76 Evil Eye | | Vi: 12 Base defense: 108 Recarm | | Ag: 9 Magic defense: 41 | | Lu: 9 Evasion: 76 | o--------------------------------------------------------o o--------------------------------------------------------o | Chimera (キマイラ) | Tone: Older beast | | LV 46 | Personality: Impatient | | HP: 407 | REFLECT: Fire | | MP: 127 | VOID: Expel | | CP: 67 | WEAK: Ice | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 20 Phys. attack: 132 MOVES: | | In: 6 Magic attack: 17 Fire Breath | | Ma: 7 Accuracy: 91 Flame Wall | | Vi: 13 Base defense: 118 | | Ag: 15 Magic defense: 36 | | Lu: 8 Evasion: 87 | o--------------------------------------------------------o o--------------------------------------------------------o | Ukano Mitama (ウカノミタマ) | Tone: Old fashioned | | LV 53 | Personality: Gentle | | HP: 290 | STRONG: Tech | | MP: 238 | VOID: Expel | | CP: 76 | REFLECT: Electric | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 11 Phys. attack: 128 MOVES: | | In: 15 Magic attack: 29 Dia-Rahan | | Ma: 11 Accuracy: 100 Active Song | | Vi: 9 Base defense: 124 Petra-Di | | Ag: 15 Magic defense: 48 | | Lu: 16 Evasion: 101 | o--------------------------------------------------------o o--------------------------------------------------------o | Barong (バロン) | Tone: Older beast | | LV 62 | Personality: Calm | | HP: 618 | ABSORB: Psionic | | MP: 246 | VOID: Expel, Death | | CP: 45 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 23 Phys. attack: 170 MOVES: | | In: 10 Magic attack: 31 Fire Breath | | Ma: 13 Accuracy: 116 Bind Voice | | Vi: 15 Base defense: 154 Spiral Bite | | Ag: 16 Magic defense: 51 Me Patora | | Lu: 11 Evasion: 113 | o--------------------------------------------------------o HOLY ---------- o--------------------------------------------------------o | Shiisa (シーサー) | Tone: Younger beast | | LV 12 | Personality: Sturdy | | HP: 65 | STRONG: Electric, Force, | | MP: 28 | Psionic | | CP: 22 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 7 Phys. attack: 38 MOVES: | | In: 4 Magic attack: 10 Untouched Zone | | Ma: 4 Accuracy: 24 Estoma | | Vi: 7 Base defense: 38 | | Ag: 4 Magic defense: 14 | | Lu: 4 Evasion: 24 | o--------------------------------------------------------o o--------------------------------------------------------o | Kaichi (カイチ) | Tone: Younger beast | | LV 18 | Personality: Calm | | HP: 77 | STRONG: Fire, Ice | | MP: 53 | WEAK: Electric | | CP: 32 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 7 Phys. attack: 50 MOVES: | | In: 5 Magic attack: 18 Maka-Fuji | | Ma: 8 Accuracy: 36 Nurse | | Vi: 5 Base defense: 46 Phas-Di | | Ag: 7 Magic defense: 18 | | Lu: 5 Evasion: 36 | o--------------------------------------------------------o o--------------------------------------------------------o | Apis (アピス) | Tone: Younger beast | | LV 25 | Personality: Gentle | | HP: 130 | STRONG: Magic | | MP: 68 | WEAK: Death | | CP: 40 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 9 Phys. attack: 68 MOVES: | | In: 5 Magic attack: 16 Hama | | Ma: 7 Accuracy: 46 Me-Dia | | Vi: 8 Base defense: 66 Tackle | | Ag: 5 Magic defense: 22 Recarm-Dora | | Lu: 11 Evasion: 45 | o--------------------------------------------------------o o--------------------------------------------------------o | Yatsufua (ヤツフサ) | Tone: Younger beast | | LV 32 | Personality: Sturdy | | HP: 168 | STRONG: Magic | | MP: 117 | WEAK: Death | | CP: 47 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 12 Phys. attack: 88 MOVES: | | In: 12 Magic attack: 20 Taru-Kaja | | Ma: 7 Accuracy: 63 Chewing | | Vi: 6 Base defense: 76 Phas-Di | | Ag: 11 Magic defense: 32 | | Lu: 5 Evasion: 63 | o--------------------------------------------------------o o--------------------------------------------------------o | Airavata (アイラーヴァタ) | Tone: Older beast | | LV 40 | Personality: Prudent | | HP: 290 | STRONG: Electric, Tech, Force| | MP: 144 | | | CP: 58 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 15 Phys. attack: 110 MOVES: | | In: 11 Magic attack: 21 Zionga | | Ma: 8 Accuracy: 71 Dia-Rama | | Vi: 12 Base defense: 104 Panic Voice | | Ag: 6 Magic defense: 39 Patora | | Lu: 11 Evasion: 70 | o--------------------------------------------------------o o--------------------------------------------------------o | Pabilsag (パピルサグ) | Tone: Nobleman | | LV 48 | Personality: Ferocious | | HP: 363 | REFLECT: Expel, Death | | MP: 197 | WEAK: Tech, Sword | | CP: 68 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 15 Phys. attack: 126 MOVES: | | In: 10 Magic attack: 31 Tetra-Karn | | Ma: 13 Accuracy: 86 Venom Needle | | Vi: 13 Base defense: 122 Palyze Needle | | Ag: 8 Magic defense: 43 | | Lu: 13 Evasion: 85 | o--------------------------------------------------------o o--------------------------------------------------------o | Sleipnir (スレイプニル) | Tone: Older beast | | LV 55 | Personality: Cowardly | | HP: 440 | STRONG: Electric | | MP: 209 | VOID: Expel | | CP: 73 | WEAK: Death | | Attacks per turn: 1-3 | | o--------------------------------------------------------o | St: 16 Phys. attack: 142 MOVES: | | In: 11 Magic attack: 25 Tackle | | Ma: 10 Accuracy: 108 Raku-Kaja | | Vi: 14 Base defense: 138 Taru-nda | | Ag: 20 Magic defense: 47 Traesto | | Lu: 9 Evasion: 106 | o--------------------------------------------------------o ELEMENT ---------- o--------------------------------------------------------o | Gnome (ノーム) | Tone: Elder | | LV 20 | Personality: Cowardly | | HP: 109 | VOID: Expel | | MP: 68 | ABSORB: Electric | | CP: 23 | WEAK: Psionic | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 9 Phys. attack: 58 MOVES: | | In: 8 Magic attack: 20 Zionga | | Ma: 8 Accuracy: 37 Maha-Zio | | Vi: 8 Base defense: 56 Tetraja | | Ag: 4 Magic defense: 24 | | Lu: 5 Evasion: 37 | o--------------------------------------------------------o o--------------------------------------------------------o | Sylph (シルフ) | Tone: Girl | | LV 24 | Personality: Prudent | | HP: 88 | REFLECT: Electric | | MP: 83 | WEAK: Death | | CP: 27 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 6 Phys. attack: 60 MOVES: | | In: 10 Magic attack: 19 Zanma | | Ma: 7 Accuracy: 49 Maha-Zan | | Vi: 5 Base defense: 58 Liftoma | | Ag: 11 Magic defense: 25 | | Lu: 5 Evasion: 50 | o--------------------------------------------------------o o--------------------------------------------------------o | Undine (ウンディーネ) | Tone: Mature woman | | LV 28 | Personality: Calm | | HP: 114 | WEAK: Fire, Rush | | MP: 116 | REFLECT: Ice | | CP: 30 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 5 Phys. attack: 66 MOVES: | | In: 7 Magic attack: 33 Zionga | | Ma: 15 Accuracy: 51 Maha-Zio | | Vi: 8 Base defense: 72 Me Patora | | Ag: 7 Magic defense: 28 | | Lu: 7 Evasion: 51 | o--------------------------------------------------------o o--------------------------------------------------------o | Salamander (サラマンダー) | Tone: Nobleman | | LV 32 | Personality: Impatient | | HP: 209 | ABSORB: Fire | | MP: 99 | WEAK: Ice | | CP: 34 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 15 Phys. attack: 94 MOVES: | | In: 7 Magic attack: 19 Agirao | | Ma: 8 Accuracy: 60 Maha-Agi | | Vi: 8 Base defense: 80 Estoma | | Ag: 7 Magic defense: 29 | | Lu: 8 Evasion: 58 | o--------------------------------------------------------o MITAMA ---------- o--------------------------------------------------------o | Nigimitama (ニギミタマ) | Tone: Old fashioned | | LV 20 | Personality: Gentle | | HP: 72 | REFLECT: Death, Expel | | MP: 62 | WEAK: Physical | | CP: 30 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 5 Phys. attack: 50 MOVES: | | In: 9 Magic attack: 14 Doluminer | | Ma: 5 Accuracy: 40 Suku-nda | | Vi: 5 Base defense: 50 | | Ag: 8 Magic defense: 22 | | Lu: 5 Evasion: 41 | o--------------------------------------------------------o o--------------------------------------------------------o | Aramitama (アラミタマ) | Tone: Old fashioned | | LV 25 | Personality: Fercocious | | HP: 137 | REFLECT: Death, Expel | | MP: 68 | WEAK: Physical | | CP: 37 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 9 Phys. attack: 68 MOVES: | | In: 6 Magic attack: 15 Sipani | | Ma: 6 Accuracy: 46 Raku-nda | | Vi: 9 Base defense: 68 | | Ag: 6 Magic defense: 24 | | Lu: 6 Evasion: 45 | o--------------------------------------------------------o o--------------------------------------------------------o | Kusimitama (クシミタマ) | Tone: Old fashioned | | LV 30 | Personality: Prideful | | HP: 128 | REFLECT: Death, Expel | | MP: 110 | WEAK: Physical | | CP: 45 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 7 Phys. attack: 74 MOVES: | | In: 7 Magic attack: 27 Marin Karin | | Ma: 12 Accuracy: 54 Maka-Fuji | | Vi: 7 Base defense: 74 | | Ag: 7 Magic defense: 28 | | Lu: 7 Evasion: 54 | o--------------------------------------------------------o o--------------------------------------------------------o | Sakimitama (サキミタマ) | Tone: Old fashioned | | LV 36 | Personality: Calm | | HP: 168 | REFLECT: Death, Expel | | MP: 116 | WEAK: Physical | | CP: 54 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 8 Phys. attack: 88 MOVES: | | In: 8 Magic attack: 20 Hapiruma | | Ma: 8 Accuracy: 67 De-Kaja | | Vi: 8 Base defense: 88 | | Ag: 8 Magic defense: 32 | | Lu: 13 Evasion: 67 | o--------------------------------------------------------o HERO ---------- o--------------------------------------------------------o | Jeanne D'Arc (ジャンヌ・ダルク)| Tone: Zoma | | LV 54 | Personality: Impartial | | HP: 336 | VOID: Mind, Magical, Expel | | MP: 329 | WEAK: Rush | | CP: 0 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 13 Phys. attack: 134 MOVES: | | In: 18 Magic attack: 49 Virgin Pray | | Ma: 20 Accuracy: 100 Misty Blade | | Vi: 10 Base defense: 128 Penta Wall | | Ag: 13 Magic defense: 55 Hold In My Arms | | Lu: 15 Evasion: 101 | o--------------------------------------------------------o o--------------------------------------------------------o | Yoshitsune (ヨシツネ) | Tone: Zoma | | LV 57 | Personality: Impartial | | HP: 498 | REFLECT: Rush, Tech, Sword | | MP: 270 | VOID: Expel | | CP: 0 | | | Attacks per turn: 3-5 | | o--------------------------------------------------------o | St: 21 Phys. attack: 156 MOVES: | | In: 15 Magic attack: 32 Hasso Beat | | Ma: 13 Accuracy: 115 Laughing Yakusi | | Vi: 12 Base defense: 138 Tatami Shield | | Ag: 23 Magic defense: 52 Hey Hey Hey | | Lu: 10 Evasion: 113 | o--------------------------------------------------------o o--------------------------------------------------------o | Fariedone (ファリードゥーン) | Tone: Zoma | | LV 62 | Personality: Impartial | | HP: 681 | ABSORB: Psionic | | MP: 293 | REFLECT: Death, Expel | | CP: 0 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 23 Phys. attack: 170 MOVES: | | In: 14 Magic attack: 35 Lightning Blade | | Ma: 14 Accuracy: 119 Critical Slash | | Vi: 19 Base defense: 162 Die Hard | | Ag: 18 Magic defense: 57 Ora Ora Ora | | Lu: 12 Evasion: 117 | o--------------------------------------------------------o o--------------------------------------------------------o | Kantei Seikun (カンテイセイクン)| Tone: Zoma | | LV 66 | Personality: Impartial | | HP: 757 | REFLECT: Psionic, Mind, | | MP: 407 | Magical | | CP: 0 | VOID: Expel | | Attacks per turn: 3-6 | | o--------------------------------------------------------o | St: 23 Phys. attack: 178 MOVES: | | In: 24 Magic attack: 42 Phantom Edge | | Ma: 15 Accuracy: 119 Mach Strike | | Vi: 21 Base defense: 174 Untouched Zone | | Ag: 13 Magic defense: 70 Sonic Boom | | Lu: 10 Evasion: 120 | o--------------------------------------------------------o o--------------------------------------------------------o | Rama (ラーマ) | Tone: Zoma | | LV 77 | Personality: Impartial | | HP: 897 | STRONG: All | | MP: 492 | VOID: Expel | | CP: 0 | | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 28 Phys. attack: 210 MOVES: | | In: 18 Magic attack: 55 Brahma Sutra | | Ma: 23 Accuracy: 145 Schneiden Axt | | Vi: 17 Base defense: 188 Gaea Wall | | Ag: 20 Magic defense: 70 Active Song | | Lu: 14 Evasion: 142 | o--------------------------------------------------------o ----------------------------------------------------------------------- LIGHT-CHAOS [DS_C03] ----------------------------------------------------------------------- FURY ---------- o--------------------------------------------------------o | Ogun (オグン) | Tone: Nobleman | | LV 37 | Personality: Calm | | HP: 314 | STRONG: Death | | MP: 139 | VOID: Expel | | CP: 68 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 21 Phys. attack: 116 MOVES: | | In: 7 Magic attack: 29 Maha-Sai | | Ma: 13 Accuracy: 68 Mudo | | Vi: 10 Base defense: 94 Ha-Kyo | | Ag: 7 Magic defense: 33 | | Lu: 5 Evasion: 64 | o--------------------------------------------------------o o--------------------------------------------------------o | Triglav (トリグラフ) | Tone: Cynical | | LV 45 | Personality: Sturdy | | HP: 399 | VOID: Ice, Expel | | MP: 192 | | | CP: 77 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 22 Phys. attack: 134 MOVES: | | In: 9 Magic attack: 34 Bufula | | Ma: 15 Accuracy: 82 Maha-Bufu | | Vi: 11 Base defense: 112 Hanma | | Ag: 9 Magic defense: 40 Phas-Di | | Lu: 7 Evasion: 79 | o--------------------------------------------------------o o--------------------------------------------------------o | Seiten Taisei (セイテンタイセイ)| Tone: Boy | | LV 56 | Personality: Prideful | | HP: 561 | VOID: Fire, Expel | | MP: 236 | WEAK: Ice | | CP: 93 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 24 Phys. attack: 160 MOVES: | | In: 10 Magic attack: 33 Zanma | | Ma: 14 Accuracy: 109 Maha-Zanma | | Vi: 14 Base defense: 140 Maka-Kaja | | Ag: 18 Magic defense: 48 Hey Hey Hey | | Lu: 7 Evasion: 105 | o--------------------------------------------------------o o--------------------------------------------------------o | Kartikeya (カルティケーヤ) | Tone: Boy | | LV 63 | Personality: Ferocious | | HP: 580 | REFLECT: Electric | | MP: 272 | STRONG: Sword | | CP: 103 | VOID: Expel | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 25 Phys. attack: 176 MOVES: | | In: 11 Magic attack: 33 Venom Zapper | | Ma: 14 Accuracy: 129 Mass Genocide | | Vi: 10 Base defense: 146 Fire Fist Amen | | Ag: 28 Magic defense: 50 | | Lu: 7 Evasion: 125 | o--------------------------------------------------------o o--------------------------------------------------------o | Susano-o (スサノオ) | Tone: Old fashioned | | LV 70 | Personality: Impatient | | HP: 801 | REFLECT: Death | | MP: 347 | VOID: Expel | | CP: 112 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 29 Phys. attack: 198 MOVES: | | In: 13 Magic attack: 40 Maha-Zanma | | Ma: 17 Accuracy: 131 Mudora | | Vi: 15 Base defense: 170 Ether Mace | | Ag: 16 Magic defense: 59 Schneiden Axt | | Lu: 14 Evasion: 127 | o--------------------------------------------------------o o--------------------------------------------------------o | Shiva (シヴァ) | Tone: Nobleman | | LV 84 | Personality: Sturdy | | HP: 1018 | STRONG: All | | MP: 491 | VOID: Expel | | CP: 132 | | | Attacks per turn: 3-5 | | o--------------------------------------------------------o | St: 32 Phys. attack: 232 MOVES: | | In: 16 Magic attack: 50 Megidora | | Ma: 21 Accuracy: 156 Maha-Bufula | | Vi: 15 Base defense: 198 Maha-Zionga | | Ag: 17 Magic defense: 70 Justice Heaven | | Lu: 21 Evasion: 152 | o--------------------------------------------------------o LADY ---------- o--------------------------------------------------------o | Kikurihime (キクリヒメ) | Tone: Noblewoman | | LV 31 | Personality: Gentle | | HP: 148 | STRONG: Magical | | MP: 136 | WEAK: Rush | | CP: 52 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 8 Phys. attack: 78 MOVES: | | In: 11 Magic attack: 31 Maha-Bufu | | Ma: 13 Accuracy: 57 Me-Diarama | | Vi: 8 Base defense: 78 Marin Karin | | Ag: 7 Magic defense: 33 Recarm | | Lu: 8 Evasion: 57 | o--------------------------------------------------------o o--------------------------------------------------------o | Sekhmet (セクメト) | Tone: Mature woman | | LV 36 | Personality: Calm | | HP: 214 | STRONG: Magical | | MP: 131 | VOID: Expel | | CP: 56 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 14 Phys. attack: 100 MOVES: | | In: 8 Magic attack: 26 Maha-Agi | | Ma: 11 Accuracy: 73 Doluminer | | Vi: 7 Base defense: 86 Makara-Karn | | Ag: 14 Magic defense: 31 De-Kunda | | Lu: 8 Evasion: 72 | o--------------------------------------------------------o o--------------------------------------------------------o | Hariti (ハリティー) | Tone: Noblewoman | | LV 40 | Personality: Impatient | | HP: 255 | STRONG: Death | | MP: 155 | VOID: Expel | | CP: 58 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 14 Phys. attack: 108 MOVES: | | In: 8 Magic attack: 30 Dia-Rahan | | Ma: 13 Accuracy: 79 Cradle Song | | Vi: 9 Base defense: 98 Bloody Festa | | Ag: 14 Magic defense: 35 | | Lu: 9 Evasion: 78 | o--------------------------------------------------------o o--------------------------------------------------------o | Sedna (セドナ) | Tone: Mature woman | | LV 45 | Personality: Ferocious | | HP: 365 | REFLECT: Death | | MP: 185 | VOID: Expel | | CP: 63 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 22 Phys. attack: 134 MOVES: | | In: 8 Magic attack: 34 Blizzard Breath | | Ma: 15 Accuracy: 84 Rumble Rush | | Vi: 8 Base defense: 106 Posm-Di | | Ag: 10 Magic defense: 37 | | Lu: 10 Evasion: 81 | o--------------------------------------------------------o o--------------------------------------------------------o | Black Maria (ブラックマリア) | Tone: Mature woman | | LV 52 | Personality: Gentle | | HP: 285 | STRONG: Fire, Ice | | MP: 311 | VOID: Expel | | CP: 71 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 11 Phys. attack: 126 MOVES: | | In: 17 Magic attack: 48 Cradle Song | | Ma: 20 Accuracy: 93 Sama-Recarm | | Vi: 9 Base defense: 122 Recarm-Dora | | Ag: 10 Magic defense: 52 | | Lu: 15 Evasion: 95 | o--------------------------------------------------------o o--------------------------------------------------------o | Cybele (キュベレ) | Tone: Noblewoman | | LV 62 | Personality: Prideful | | HP: 681 | VOID: Electric, Expel | | MP: 309 | | | CP: 83 | | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 24 Phys. attack: 172 MOVES: | | In: 13 Magic attack: 40 Me-Diarahan | | Ma: 17 Accuracy: 113 Raku-nda | | Vi: 18 Base defense: 160 Brain Burst | | Ag: 12 Magic defense: 57 Cutting Edge | | Lu: 10 Evasion: 110 | o--------------------------------------------------------o o--------------------------------------------------------o | Kali (カーリー) | Tone: Noblewoman | | LV 76 | Personality: Impatient | | HP: 905 | REFLECT: Death | | MP: 376 | VOID: Expel | | CP: 101 | | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 30 Phys. attack: 212 MOVES: | | In: 11 Magic attack: 43 Mudo-On | | Ma: 19 Accuracy: 148 Sexy Dance | | Vi: 16 Base defense: 184 Bloody Festa | | Ag: 24 Magic defense: 61 Mass Genocide | | Lu: 12 Evasion: 143 | o--------------------------------------------------------o KISHIN ---------- o--------------------------------------------------------o | Otogodouji (オトゴドウジ) | Tone: Boy | | LV 24 | Personality: Prudent | | HP: 120 | STRONG: Electric | | MP: 69 | VOID: Expel | | CP: 36 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 11 Phys. attack: 70 MOVES: | | In: 6 Magic attack: 17 Zan | | Ma: 7 Accuracy: 48 Psy | | Vi: 5 Base defense: 58 Dia | | Ag: 9 Magic defense: 21 Phas-Di | | Lu: 6 Evasion: 47 | o--------------------------------------------------------o o--------------------------------------------------------o | Nagasunehiko (ナガスネヒコ) | Tone: Old fashioned | | LV 33 | Personality: Prideful | | HP: 232 | STRONG: Electric | | MP: 93 | VOID: Expel | | CP: 47 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 15 Phys. attack: 96 MOVES: | | In: 6 Magic attack: 17 Zionga | | Ma: 7 Accuracy: 64 Karatake | | Vi: 10 Base defense: 86 Patora | | Ag: 11 Magic defense: 28 Ora Ora Ora | | Lu: 5 Evasion: 62 | o--------------------------------------------------------o o--------------------------------------------------------o | Tyr (ティール) | Tone: Nobleman | | LV 39 | Personality: Impatient | | HP: 320 | STRONG: Electric | | MP: 119 | VOID: Expel | | CP: 54 | WEAK: Death | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 17 Phys. attack: 112 MOVES: | | In: 7 Magic attack: 19 Zan | | Ma: 8 Accuracy: 74 Maha-Zan | | Vi: 13 Base defense: 104 Quick Murder | | Ag: 11 Magic defense: 35 Cherry Blossom | | Lu: 5 Evasion: 71 | o--------------------------------------------------------o o--------------------------------------------------------o | Shouki (ショウキ) | Tone: Old fashioned | | LV 47 | Personality: Sturdy | | HP: 332 | REFLECT: Ice | | MP: 225 | VOID: Expel | | CP: 65 | WEAK: Fire | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 19 Phys. attack: 132 MOVES: | | In: 13 Magic attack: 36 Hama | | Ma: 15 Accuracy: 85 Mince Master | | Vi: 7 Base defense: 108 Cutting Edge | | Ag: 9 Magic defense: 43 Estoma | | Lu: 8 Evasion: 84 | o--------------------------------------------------------o o--------------------------------------------------------o | Takemikazuchi (タケミカヅチ)| Tone: Old fashioned | | LV 53 | Personality: Ferocious | | HP: 519 | ABSORB: Electric | | MP: 174 | VOID: Expel | | CP: 71 | WEAK: Psionic | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 22 Phys. attack: 150 MOVES: | | In: 7 Magic attack: 23 Maha-Zionga | | Ma: 10 Accuracy: 99 Deadly Go Round | | Vi: 15 Base defense: 136 Innga | | Ag: 13 Magic defense: 43 | | Lu: 10 Evasion: 95 | o--------------------------------------------------------o o--------------------------------------------------------o | Thor (トール) | Tone: Nobleman | | LV 58 | Personality: Impatient | | HP: 624 | REFLECT: Electric | | MP: 213 | STRONG: Sword | | CP: 75 | VOID: Expel | | Attacks per turn: 2 | | o--------------------------------------------------------o | St: 25 Phys. attack: 166 MOVES: | | In: 8 Magic attack: 28 Maha-Zionga | | Ma: 12 Accuracy: 107 Skull Clack | | Vi: 16 Base defense: 148 Meteor Fist | | Ag: 12 Magic defense: 48 | | Lu: 10 Evasion: 103 | o--------------------------------------------------------o o--------------------------------------------------------o | Bishamonten (ビシャモンテン)| Tone: Old fashioned | | LV 66 | Personality: Sturdy | | HP: 723 | REFLECT: Fire | | MP: 328 | VOID: Expel | | CP: 83 | WEAK: Ice | | Attacks per turn: 2-3 | | o--------------------------------------------------------o | St: 26 Phys. attack: 184 MOVES: | | In: 12 Magic attack: 42 Hamaon | | Ma: 18 Accuracy: 119 Schneiden Axt | | Vi: 16 Base defense: 164 Fire Fist Amen | | Ag: 13 Magic defense: 57 Laughing Yakusi | | Lu: 7 Evasion: 116 | o--------------------------------------------------------o o--------------------------------------------------------o | Marishiten (マリシテン) | Tone: Old fashioned | | LV 71 | Personality: Calm | | HP: 776 | REFLECT: Expel | | MP: 361 | STRONG: Physical | | CP: 87 | | | Attacks per turn: 2-3 | | o--------------------------------------------------------o | St: 28 Phys. attack: 198 MOVES: | | In: 15 Magic attack: 39 Taru-Kaja | | Ma: 16 Accuracy: 129 Misty Blade | | Vi: 14 Base defense: 170 Schneiden Axt | | Ag: 13 Magic defense: 61 Estoma | | Lu: 12 Evasion: 125 | o--------------------------------------------------------o DRAGON ---------- o--------------------------------------------------------o | Quetzalcoatl (ケツアルカトル)| Tone: Older beast | | LV 41 | Personality: Prideful | | HP: 303 | STRONG: Electric, Fire, Ice | | MP: 176 | | | CP: 68 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 16 Phys. attack: 114 MOVES: | | In: 13 Magic attack: 28 Zanma | | Ma: 11 Accuracy: 76 Me-Dia | | Vi: 11 Base defense: 104 Swing Thunder | | Ag: 9 Magic defense: 41 Palyla-Di | | Lu: 8 Evasion: 75 | o--------------------------------------------------------o o--------------------------------------------------------o | Patrimpas (パトリムパス) | Tone: Older beast | | LV 49 | Personality: Prudent | | HP: 370 | REFLECT: Electric | | MP: 274 | WEAK: Death | | CP: 81 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 15 Phys. attack: 128 MOVES: | | In: 17 Magic attack: 30 Zanma | | Ma: 11 Accuracy: 92 Maha-Zan | | Vi: 13 Base defense: 124 Magnetic Storm | | Ag: 14 Magic defense: 50 Liftoma | | Lu: 8 Evasion: 93 | o--------------------------------------------------------o o--------------------------------------------------------o | Illuyanka (イルルヤンカシュ) | Tone: Older beast | | LV 57 | Personality: Ferocious | | HP: 527 | STRONG: Fire, Ice, Electric | | MP: 293 | | | CP: 91 | | | Attacks per turn: 1-2 | | o--------------------------------------------------------o | St: 23 Phys. attack: 160 MOVES: | | In: 13 Magic attack: 42 Tackle | | Ma: 18 Accuracy: 103 Sonic Boom | | Vi: 12 Base defense: 138 | | Ag: 11 Magic defense: 51 | | Lu: 11 Evasion: 101 | o--------------------------------------------------------o o--------------------------------------------------------o | Ananta (アナンタ) | Tone: Nobleman | | LV 68 | Personality: Impatient | | HP: 848 | STRONG: Fire, Ice, Electric | | MP: 356 | | | CP: 104 | | | Attacks per turn: 2-3 | | o--------------------------------------------------------o | St: 28 Phys. attack: 192 MOVES: | | In: 16 Magic attack: 40 Makara-Karn | | Ma: 16 Accuracy: 122 Aqua Wall | | Vi: 20 Base defense: 176 Magnetic Storm | | Ag: 11 Magic defense: 64 | | Lu: 11 Evasion: 119 | o--------------------------------------------------------o o--------------------------------------------------------o | Shokuin (ショクイン) | Tone: Old fashioned | | LV 78 | Personality: Calm | | HP: 948 | REFLECT: Psionic, Mind, | | MP: 529 | Magical | | CP: 117 | VOID: Expel | | Attacks per turn: 2-4 | | o--------------------------------------------------------o | St: 30 Phys. attack: 216 MOVES: | | In: 24 Magic attack: 52 De-Kaja | | Ma: 20 Accuracy: 139 De-Kunda | | Vi: 17 Base defense: 190 Brain Burst | | Ag: 13 Magic defense: 76 Sama-Recarm | | Lu: 10 Evasion: 138 | o--------------------------------------------------------o ----------------------------------------------------------------------- NEUTRAL-LAW [DS_C04] ----------------------------------------------------------------------- DIVINE ---------- o--------------------------------------------------------o | Angel (エンジェル) | Tone: Noblewoman | | LV 14 | Personality: Cowardly | | HP: 68 | STRONG: Magic | | MP: 34 | WEAK: Death | | CP: 15 | | | Attacks per turn: 1 | Drop: Rose Rod | o--------------------------------------------------------o | St: 8 Phys. attack: 44 MOVES: | | In: 5 Magic attack: 10 Zan | | Ma: 4 Accuracy: 28 Dia | | Vi: 5 Base defense: 38 | | Ag: 4 Magic defense: 15 | | Lu: 5 Evasion: 27 | o--------------------------------------------------------o o--------------------------------------------------------o | Archangel (アークエンジェル) | Tone: Nobleman | | LV 21 | Personality: Sturdy | | HP: 130 | STRONG: Magic | | MP: 52 | WEAK: Death | | CP: 21 | | | Attacks per turn: 1 | Drop: Luban Chi | o--------------------------------------------------------o | St: 12 Phys. attack: 66 MOVES: | | In: 5 Magic attack: 12 Hama | | Ma: 5 Accuracy: 39 Me-Dia | | Vi: 8 Base defense: 58 Skull Clack | | Ag: 4 Magic defense: 20 | | Lu: 4 Evasion: 37 | o--------------------------------------------------------o o--------------------------------------------------------o | Principality (プリンシパリティ)| Tone: Nobleman | | LV 29 | Personality: Gentle | | HP: 177 | STRONG: Magic | | MP: 82 | WEAK: Death | | CP: 27 | | | Attacks per turn: 1 | Drop: Pilgrim Staff | o--------------------------------------------------------o | St: 14 Phys. attack: 86 MOVES: | | In: 6 Magic attack: 17 Maha-Zio | | Ma: 7 Accuracy: 53 Hama | | Vi: 7 Base defense: 72 Me-Dia | | Ag: 6 Magic defense: 25 Mach Strike | | Lu: 6 Evasion: 51 | o--------------------------------------------------------o o--------------------------------------------------------o | Power (パワー) | Tone: Old fashioned | | LV 36 | Personality: Prideful | | HP: 242 | REFLECT: Magic | | MP: 121 | WEAK: Physical | | CP: 35 | | | Attacks per turn: 1-2 | Drop: Ruby | o--------------------------------------------------------o | St: 15 Phys. attack: 102 MOVES: | | In: 8 Magic attack: 22 Hanma | | Ma: 9 Accuracy: 64 Flap Wings | | Vi: 9 Base defense: 90 Barbecue | | Ag: 6 Magic defense: 32 Hey Hey Hey | | Lu: 6 Evasion: 63 | o--------------------------------------------------------o o--------------------------------------------------------o | Virtue (ヴァーチャー) | Tone: Nobleman | | LV 44 | Personality: Calm | | HP: 301 | REFLECT: Magic | | MP: 166 | WEAK: Physical | | CP: 41 | | | Attacks per turn: 1-2 | Drop: Final Guard | o--------------------------------------------------------o | St: 17 Phys. attack: 122 MOVES: | | In: 12 Magic attack: 22 Maha-Agi | | Ma: 8 Accuracy: 81 Hanma | | Vi: 8 Base defense: 104 Dia-Rahan | | Ag: 10 Magic defense: 40 Meteor Fist | | Lu: 6 Evasion: 80 | o--------------------------------------------------------o o--------------------------------------------------------o | Dominion (ドミニオン) | Tone: Nobleman | | LV 52 | Personality: Impatient | | HP: 417 | REFLECT: Magic | | MP: 199 | WEAK: Physical | | CP: 48 | | | Attacks per turn: 1-2 | Drop: Solothurn S18 | o--------------------------------------------------------o | St: 20 Phys. attack: 144 MOVES: | | In: 9 Magic attack: 28 Agirao | | Ma: 12 Accuracy: 95 Mudora | | Vi: 10 Base defense: 124 Angel's Kiss | | Ag: 11 Magic defense: 43 | | Lu: 7 Evasion: 92 | o--------------------------------------------------------o o--------------------------------------------------------o | Throne (ソロネ) | Tone: Old fashioned | | LV 57 | Personality: Sturdy | | HP: 440 | REFLECT: Magic | | MP: 209 | WEAK: Physical | | CP: 51 | | | Attacks per turn: 1-2 | Drop: Dharmacakra Wheel | o--------------------------------------------------------o | St: 19 Phys. attack: 152 MOVES: | | In: 10 Magic attack: 25 Maha-Agion | | Ma: 10 Accuracy: 102 Deadly Go Round | | Vi: 10 Base defense: 134 Recarm | | Ag: 10 Magic defense: 45 | | Lu: 15 Evasion: 100 | o--------------------------------------------------------o o--------------------------------------------------------o | Cherub (ケルプ) | Tone: Nobleman | | LV 64 | Personality: Prudent | | HP: 621 | REFLECT: Magic | | MP: 251 | WEAK: Physical | | CP: 56 | | | Attacks per turn: 1-2 | Drop: Dubthach Spear | o--------------------------------------------------------o | St: 23 Phys. attack: 174 MOVES: | | In: 11 Magic attack: 27 Maha-Psyo | | Ma: 11 Accuracy: 114 Megido | | Vi: 14 Base defense: 156 Maka-Kaja | | Ag: 11 Magic defense: 52 Angel's Kiss | | Lu: 11 Evasion: 111 | o--------------------------------------------------------o FLIGHT ---------- o--------------------------------------------------------o | Ba (バー) | Tone: Younger beast | | LV 7 | Personality: Calm | | HP: 36 | STRONG: Sword | | MP: 15 | WEAK: Ice, Electric, Gun | | CP: 10 | | | Attacks per turn: 1 | Drop: Garnet | o--------------------------------------------------------o | St: 5 Phys. attack: 24 MOVES: | | In: 3 Magic attack: 7 Picking | | Ma: 3 Accuracy: 18 Nurse | | Vi: 3 Base defense: 20 | | Ag: 7 Magic defense: 8 | | Lu: 3 Evasion: 17 | o--------------------------------------------------------o o--------------------------------------------------------o | Yamachichi (ヤマチチ) | Tone: Cynical | | LV 16 | Personality: Sly | | HP: 66 | STRONG: Sword | | MP: 43 | WEAK: Ice, Electric, Gun | | CP: 17 | | | Attacks per turn: 1-2 | Drop: Tonkourapan | o--------------------------------------------------------o | St: 7 Phys. attack: 46 MOVES: | | In: 6 Magic attack: 13 Psy | | Ma: 5 Accuracy: 33 Doluminer | | Vi: 4 Base defense: 40 Venom Claw | | Ag: 8 Magic defense: 17 | | Lu: 3 Evasion: 33 | o--------------------------------------------------------o o--------------------------------------------------------o | Takuhi (タクヒ) | Tone: Younger beast | | LV 22 | Personality: Calm | | HP: 77 | ABSORB: Electric | | MP: 70 | WEAK: Gun | | CP: 22 | | | Attacks per turn: 1-2 | Drop: Stun Shot | o--------------------------------------------------------o | St: 6 Phys. attack: 56 MOVES: | | In: 6 Magic attack: 21 Zio | | Ma: 9 Accuracy: 45 Picking | | Vi: 4 Base defense: 52 Kamikaze | | Ag: 10 Magic defense: 21 | | Lu: 4 Evasion: 45 | o--------------------------------------------------------o o--------------------------------------------------------o | Caladrius (カラドリウス) | Tone: Younger beast | | LV 30 | Personality: Gentle | | HP: 128 | STRONG: Sword | | MP: 106 | WEAK: Ice, Electric, Gun | | CP: 28 | | | Attacks per turn: 1-2 | Drop: Kin-Tan | o--------------------------------------------------------o | St: 8 Phys. attack: 76 MOVES: | | In: 9 Magic attack: 22 Maha-Psy | | Ma: 9 Accuracy: 58 Me-Dia | | Vi: 6 Base defense: 72 Petra-Di | | Ag: 10 Magic defense: 29 | | Lu: 5 Evasion: 58 | o--------------------------------------------------------o o--------------------------------------------------------o | Holawaka (ホラワカ) | Tone: Older beast | | LV 39 | Personality: Cowardly | | HP: 190 | STRONG: Sword | | MP: 130 | WEAK: Ice, Electric, Gun | | CP: 36 | | | Attacks per turn: 1 | Drop: Cakra Chip | o--------------------------------------------------------o | St: 11 Phys. attack: 100 MOVES: | | In: 6 Magic attack: 25 Picking | | Ma: 11 Accuracy: 76 De-Kaja | | Vi: 6 Base defense: 90 Liftoma | | Ag: 14 Magic defense: 30 | | Lu: 8 Evasion: 75 | o--------------------------------------------------------o o--------------------------------------------------------o | Taihou (タイホウ) | Tone: Older beast | | LV 47 | Personality: Impatient | | HP: 296 | STRONG: Electric | | MP: 155 | WEAK: Gun | | CP: 42 | | | Attacks per turn: 1-2 | Drop: Cakra Chip | o--------------------------------------------------------o | St: 14 Phys. attack: 122 MOVES: | | In: 7 Magic attack: 23 Flap Wings | | Ma: 10 Accuracy: 91 Panic Voice | | Vi: 9 Base defense: 112 Me-Dia | | Ag: 17 Magic defense: 37 | | Lu: 7 Evasion: 89 | o--------------------------------------------------------o o--------------------------------------------------------o | Rukh (ルフ) | Tone: Younger beast | | LV 54 | Personality: Ferocious | | HP: 405 | STRONG: Sword | | MP: 177 | WEAK: Ice, Electric, Gun | | CP: 48 | | | Attacks per turn: 1-2 | Drop: Ruby | o--------------------------------------------------------o | St: 18 Phys. attack: 144 MOVES: | | In: 8 Magic attack: 22 Bird Gimlet | | Ma: 9 Accuracy: 106 Palyze Claw | | Vi: 10 Base defense: 128 | | Ag: 20 Magic defense: 42 | | Lu: 6 Evasion: 104 | o--------------------------------------------------------o ----------------------------------------------------------------------- NEUTRAL-NEUTRAL [DS_C05] ----------------------------------------------------------------------- YOMA ---------- o--------------------------------------------------------o | Agathion (アガシオン) | Tone: Boy | | LV 10 | Personality: Cowardly | | HP: 44 | STRONG: Electric, Force, | | MP: 24 | Psionic | | CP: 11 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 4 Phys. attack: 28 MOVES: | | In: 3 Magic attack: 11 Zio | | Ma: 5 Accuracy: 23 Happy Dance | | Vi: 5 Base defense: 30 Run Away* | | Ag: 6 Magic defense: 11 | | Lu: 4 Evasion: 22 | o--------------------------------------------------------o o--------------------------------------------------------o | Shaytan (シャイターン) | Tone: Boy | | LV 18 | Personality: Calm | | HP: 77 | VOID: Fire | | MP: 51 | WEAK: Ice | | CP: 18 | | | Attacks per turn: 1 | Drop: S-High | o--------------------------------------------------------o | St: 8 Phys. attack: 52 MOVES: | | In: 4 Magic attack: 18 Agi | | Ma: 8 Accuracy: 37 Sipani | | Vi: 4 Base defense: 44 | | Ag: 8 Magic defense: 17 | | Lu: 3 Evasion: 36 | o--------------------------------------------------------o o--------------------------------------------------------o | Maruts (マルト) | Tone: Young man | | LV 26 | Personality: Impatient | | HP: 114 | STRONG: Electric, Force, | | MP: 78 | Psionic | | CP: 25 | | | Attacks per turn: 1-2 | Drop: Titan Shotel | o--------------------------------------------------------o | St: 8 Phys. attack: 68 MOVES: | | In: 5 Magic attack: 20 Zio | | Ma: 9 Accuracy: 50 Psy | | Vi: 6 Base defense: 64 Kamikaze | | Ag: 7 Magic defense: 23 | | Lu: 8 Evasion: 49 | o--------------------------------------------------------o o--------------------------------------------------------o | Tengu (テング) | Tone: Elder | | LV 35 | Personality: Prideful | | HP: 182 | REFLECT: Ice | | MP: 113 | WEAK: Fire, Rush | | CP: 33 | | | Attacks per turn: 1-3 | Drop: Repulse Water | o--------------------------------------------------------o | St: 12 Phys. attack: 94 MOVES: | | In: 8 Magic attack: 20 Maha-Zan | | Ma: 8 Accuracy: 69 Mach Strike | | Vi: 6 Base defense: 82 Estoma | | Ag: 13 Magic defense: 30 Hey Hey Hey | | Lu: 5 Evasion: 68 Horse Shoe* | o--------------------------------------------------------o o--------------------------------------------------------o | Xiuhtecuhtil (シウテクトリ) | Tone: Old fashioned | | LV 43 | Personality: Impatient | | HP: 251 | VOID: Fire | | MP: 160 | WEAK: Ice | | CP: 40 | | | Attacks per turn: 1 | Drop: Renki Sword | o--------------------------------------------------------o | St: 13 Phys. attack: 112 MOVES: | | In: 7 Magic attack: 29 Agirao | | Ma: 13 Accuracy: 77 Maha-Agi | | Vi: 8 Base defense: 102 Flame Wall | | Ag: 7 Magic defense: 35 | | Lu: 12 Evasion: 75 | o--------------------------------------------------------o o--------------------------------------------------------o | Peri (ペリ) | Tone: Young woman | | LV 51 | Personality: Sly | | HP: 319 | STRONG: Electric, Force, | | MP: 222 | Psionic | | CP: 46 | | | Attacks per turn: 1-2 | Drop: Core Shield | o--------------------------------------------------------o | St: 15 Phys. attack: 132 MOVES: | | In: 13 Magic attack: 30 Zionga | | Ma: 12 Accuracy: 94 Sibabu | | Vi: 8 Base defense: 118 Die Hard | | Ag: 14 Magic defense: 45 Clos-Di | | Lu: 6 Evasion: 94 | o--------------------------------------------------------o o--------------------------------------------------------o | Ganesha (ガネーシャ) | Tone: Old fashioned | | LV 60 | Personality: Sturdy | | HP: 523 | REFLECT: Death | | MP: 236 | WEAK: Electric | | CP: 54 | | | Attacks per turn: 1 | Drop: Long Sword of Onimaru | o--------------------------------------------------------o | St: 20 Phys. attack: 160 MOVES: | | In: 11 Magic attack: 27 Maha-Zanma | | Ma: 11 Accuracy: 107 Mudo-On | | Vi: 13 Base defense: 146 Rumble Rush | | Ag: 9 Magic defense: 49 | | Lu: 13 Evasion: 104 | o--------------------------------------------------------o FAIRY ---------- o--------------------------------------------------------o | Pixie (ピクシー) | Tone: Girl | | LV 2 | Personality: Cowardly | | HP: 24 | REFLECT: Force | | MP: 6 | WEAK: Death | | CP: 2 | | | Attacks per turn: 1 | Drop: Aquamarine | o--------------------------------------------------------o | St: 3 Phys. attack: 10 MOVES: | | In: 3 Magic attack: 7 Zio | | Ma: 3 Accuracy: 7 Dia | | Vi: 3 Base defense: 10 Run Away* | | Ag: 3 Magic defense: 5 | | Lu: 4 Evasion: 7 | o--------------------------------------------------------o o--------------------------------------------------------o | Kijimuna (キジムナー) | Tone: Young man | | LV 8 | Personality: Prudent | | HP: 35 | WEAK: Fire | | MP: 18 | | | CP: 7 | | | Attacks per turn: 1 | Drop: Amethyst | o--------------------------------------------------------o | St: 4 Phys. attack: 24 MOVES: | | In: 3 Magic attack: 9 Sai | | Ma: 4 Accuracy: 20 Sibabu | | Vi: 3 Base defense: 22 Rest | | Ag: 6 Magic defense: 9 | | Lu: 5 Evasion: 19 | o--------------------------------------------------------o o--------------------------------------------------------o | Jack Frost (ジャックフロスト) | Tone: Boy | | LV 15 | Personality: Calm | | HP: 60 | ABSORB: Ice | | MP: 41 | WEAK: Fire | | CP: 13 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 5 Phys. attack: 40 MOVES: | | In: 4 Magic attack: 16 Bufu | | Ma: 7 Accuracy: 29 Maha-Bufu | | Vi: 5 Base defense: 40 Dia | | Ag: 5 Magic defense: 15 | | Lu: 6 Evasion: 29 | o--------------------------------------------------------o o--------------------------------------------------------o | Jack o' Lantern (ジャックランタン)| Tone: Young man | | LV 18 | Personality: Impatient | | HP: 77 | ABSORB: Fire | | MP: 45 | WEAK: Ice | | CP: 15 | | | Attacks per turn: 1 | Drop: Cakra Chip | o--------------------------------------------------------o | St: 7 Phys. attack: 50 MOVES: | | In: 5 Magic attack: 12 Agi | | Ma: 5 Accuracy: 36 Maha-Agi | | Vi: 5 Base defense: 46 Carm-Di | | Ag: 7 Magic defense: 17 | | Lu: 6 Evasion: 36 | o--------------------------------------------------------o o--------------------------------------------------------o | Domovoi (ドモヴォーイ) | Tone: Elder | | LV 23 | Personality: Sturdy | | HP: 104 | STRONG: Force, Physical | | MP: 63 | | | CP: 19 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 9 Phys. attack: 64 MOVES: | | In: 5 Magic attack: 16 Psy | | Ma: 7 Accuracy: 43 Taru-nda | | Vi: 5 Base defense: 56 | | Ag: 5 Magic defense: 20 | | Lu: 9 Evasion: 42 | o--------------------------------------------------------o o--------------------------------------------------------o | Lorelei (ローレライ) | Tone: Mature woman | | LV 31 | Personality: Prudent | | HP: 116 | STRONG: Magic | | MP: 118 | WEAK: Death | | CP: 26 | | | Attacks per turn: 1 | Drop: Gleipnir | o--------------------------------------------------------o | St: 7 Phys. attack: 76 MOVES: | | In: 7 Magic attack: 29 Maha-Psy | | Ma: 13 Accuracy: 57 Marin Karin | | Vi: 5 Base defense: 72 Dia | | Ag: 9 Magic defense: 28 Insanity Eye | | Lu: 7 Evasion: 57 | o--------------------------------------------------------o o--------------------------------------------------------o | Spriggan (スプリガン) | Tone: Old fashioned | | LV 40 | Personality: Ferocious | | HP: 327 | STRONG: Fire, Ice | | MP: 117 | WEAK: Electric | | CP: 34 | | | Attacks per turn: 1 | Drop: Diamond | o--------------------------------------------------------o | St: 14 Phys. attack: 108 MOVES: | | In: 6 Magic attack: 19 Mortal Blow | | Ma: 8 Accuracy: 71 Lariat | | Vi: 16 Base defense: 112 Wolf Claw | | Ag: 7 Magic defense: 36 Rasen* | | Lu: 6 Evasion: 69 | o--------------------------------------------------------o o--------------------------------------------------------o | Titania (ティターニア) | Tone: Noblewoman | | LV 49 | Personality: Calm | | HP: 232 | REFLECT: Magic | | MP: 261 | WEAK: Physical | | CP: 41 | | | Attacks per turn: 2 | Drop: A-Chinkai | o--------------------------------------------------------o | St: 11 Phys. attack: 120 MOVES: | | In: 13 Magic attack: 44 Maha-Bufu | | Ma: 19 Accuracy: 86 Sexy Dance | | Vi: 6 Base defense: 110 Hold In My Arms | | Ag: 9 Magic defense: 44 | | Lu: 8 Evasion: 87 | o--------------------------------------------------------o o--------------------------------------------------------o | Oberon (オベロン) | Tone: Elder | | LV 57 | Personality: Prideful | | HP: 382 | ABSORB: Psionic | | MP: 278 | VOID: Death, Expel | | CP: 48 | | | Attacks per turn: 1-2 | Drop: Gae Bolg | o--------------------------------------------------------o | St: 15 Phys. attack: 144 MOVES: | | In: 13 Magic attack: 38 Maha-Psyo | | Ma: 16 Accuracy: 99 Maha-Zio | | Vi: 10 Base defense: 134 Shuffle | | Ag: 8 Magic defense: 50 Hapiruma | | Lu: 12 Evasion: 99 | o--------------------------------------------------------o SNAKE ---------- o--------------------------------------------------------o | Yata no Kami (ヤトノカミ) | Tone: Younger beast | | LV 22 | Personality: Sly | | HP: 123 | REFLECT: Death | | MP: 61 | WEAK: Electric | | CP: 30 | | | Attacks per turn: 1 | Drop: Topaz | o--------------------------------------------------------o | St: 10 Phys. attack: 64 MOVES: | | In: 8 Magic attack: 12 Psyo | | Ma: 4 Accuracy: 41 Suku-Kaja | | Vi: 8 Base defense: 60 Palyla-Di | | Ag: 5 Magic defense: 24 Palyze Eye* | | Lu: 4 Evasion: 41 | o--------------------------------------------------------o o--------------------------------------------------------o | Vouivre (ヴィーヴル) | Tone: Young woman | | LV 30 | Personality: Ferocious | | HP: 151 | STRONG: Electric | | MP: 89 | | | CP: 38 | | | Attacks per turn: 1 | Drop: Garnet | o--------------------------------------------------------o | St: 9 Phys. attack: 78 MOVES: | | In: 6 Magic attack: 19 Venom Needle | | Ma: 8 Accuracy: 58 Posm-Di | | Vi: 8 Base defense: 76 Traesto | | Ag: 10 Magic defense: 27 | | Lu: 6 Evasion: 57 | o--------------------------------------------------------o o--------------------------------------------------------o | Naga (ナーガ) | Tone: Old fashioned | | LV 38 | Personality: Calm | | HP: 283 | STRONG: Electric | | MP: 122 | | | CP: 47 | | | Attacks per turn: 1 | Drop: Tri-Lance | o--------------------------------------------------------o | St: 15 Phys. attack: 106 MOVES: | | In: 7 Magic attack: 21 Zionga | | Ma: 9 Accuracy: 68 Barbecue | | Vi: 12 Base defense: 100 Aqua Wall | | Ag: 7 Magic defense: 34 Untouched Zone | | Lu: 5 Evasion: 66 | o--------------------------------------------------------o o--------------------------------------------------------o | Culebre (クエレプレ) | Tone: Younger beast | | LV 44 | Personality: Impatient | | HP: 267 | REFLECT: Ice | | MP: 140 | WEAK: Fire, Rush | | CP: 53 | | | Attacks per turn: 1 | Drop: Emerald | o--------------------------------------------------------o | St: 14 Phys. attack: 116 MOVES: | | In: 7 Magic attack: 21 Bufula | | Ma: 9 Accuracy: 86 Aqua Wall | | Vi: 8 Base defense: 104 Mince Needle | | Ag: 15 Magic defense: 35 Kamikaze | | Lu: 8 Evasion: 84 | o--------------------------------------------------------o o--------------------------------------------------------o | Yurlungur (ユルング) | Tone: Older beast | | LV 50 | Personality: Prudent | | HP: 440 | STRONG: Fire, Ice | | MP: 151 | WEAK: Electric | | CP: 59 | | | Attacks per turn: 1-2 | Drop: Sapphire | o--------------------------------------------------------o | St: 19 Phys. attack: 138 MOVES: | | In: 7 Magic attack: 19 Venom Breath | | Ma: 8 Accuracy: 92 Venom Bite | | Vi: 14 Base defense: 128 Chin Lock* | | Ag: 12 Magic defense: 41 | | Lu: 7 Evasion: 89 | o--------------------------------------------------------o o--------------------------------------------------------o | Yamata no Orochi (ヤマタノオロチ)| Tone: Younger beast | | LV 59 | Personality: Ferocious | | HP: 605 | STRONG: Fire, Ice, | | MP: 208 | Electric | | CP: 68 | | | Attacks per turn: All | Drop: Renki Sword | o--------------------------------------------------------o | St: 22 Phys. attack: 162 MOVES: | | In: 7 Magic attack: 27 Fire Breath | | Ma: 12 Accuracy: 105 Sonic Boom | | Vi: 17 Base defense: 152 Fanatic Eater* | | Ag: 10 Magic defense: 48 | | Lu: 8 Evasion: 101 | o--------------------------------------------------------o o--------------------------------------------------------o | Ouroboros (ウロボロス) | Tone: Older beast | | LV 67 | Personality: Prideful | | HP: 649 | ABSORB: Electric | | MP: 333 | VOID: Death | | CP: 75 | | | Attacks per turn: 2 | Drop: Mercury Bomb | o--------------------------------------------------------o | St: 23 Phys. attack: 180 MOVES: | | In: 12 Magic attack: 42 Megido | | Ma: 18 Accuracy: 116 Thunder Break | | Vi: 14 Base defense: 162 Venom Flash | | Ag: 10 Magic defense: 56 Maka-Kaja | | Lu: 7 Evasion: 114 | o--------------------------------------------------------o BEAST ---------- o--------------------------------------------------------o | Kabuso (カブソ) | Tone: Boy | | LV 6 | Personality: Cowardly | | HP: 30 | ABSORB: Fire | | MP: 13 | | | CP: 7 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 3 Phys. attack: 18 MOVES: | | In: 3 Magic attack: 7 Dia | | Ma: 3 Accuracy: 15 Run Away* | | Vi: 5 Base defense: 18 | | Ag: 5 Magic defense: 7 | | Lu: 6 Evasion: 15 | o--------------------------------------------------------o o--------------------------------------------------------o | Hairy Jack (ヘアリージャック)| Tone: Younger beast | | LV 11 | Personality: Prudent | | HP: 50 | STRONG: Force, Physical | | MP: 27 | | | CP: 11 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 6 Phys. attack: 34 MOVES: | | In: 4 Magic attack: 12 Doluminer | | Ma: 5 Accuracy: 23 Scatter | | Vi: 4 Base defense: 30 | | Ag: 6 Magic defense: 12 | | Lu: 3 Evasion: 23 | o--------------------------------------------------------o o--------------------------------------------------------o | Katakirauwa (カタキラウワ) | Tone: Older beast | | LV 17 | Personality: Impatient | | HP: 60 | WEAK: Fire | | MP: 45 | | | CP: 17 | | | Attacks per turn: 1 | Drop: Onyx | o--------------------------------------------------------o | St: 5 Phys. attack: 44 MOVES: | | In: 4 Magic attack: 16 Mudo | | Ma: 7 Accuracy: 34 Horse Shoe* | | Vi: 4 Base defense: 42 | | Ag: 7 Magic defense: 15 | | Lu: 7 Evasion: 34 | o--------------------------------------------------------o o--------------------------------------------------------o | Nekomata (ネコマタ) | Tone: Young woman | | LV 25 | Personality: Prudent | | HP: 98 | STRONG: Magic | | MP: 75 | WEAK: Physical | | CP: 25 | | | Attacks per turn: 1 | Drop: Dis-Charm | o--------------------------------------------------------o | St: 7 Phys. attack: 64 MOVES: | | In: 6 Magic attack: 19 Maha-Zan | | Ma: 8 Accuracy: 49 Marin Karin | | Vi: 5 Base defense: 60 Charm Bite | | Ag: 10 Magic defense: 23 Carm-Di | | Lu: 6 Evasion: 49 Run Away* | o--------------------------------------------------------o o--------------------------------------------------------o | Shoujou (ショウジョウ) | Tone: Kansai dialect | | LV 32 | Personality: Sly | | HP: 152 | STRONG: Force, Psionic | | MP: 108 | VOID: Expel | | CP: 32 | WEAK: Fire | | Attacks per turn: 1 | Drop: Topaz | o--------------------------------------------------------o | St: 11 Phys. attack: 86 MOVES: | | In: 11 Magic attack: 17 Magnetic Storm | | Ma: 6 Accuracy: 61 Clos-Di | | Vi: 5 Base defense: 74 | | Ag: 10 Magic defense: 30 | | Lu: 6 Evasion: 61 | o--------------------------------------------------------o o--------------------------------------------------------o | Gdon (ドゥン) | Tone: Older beast | | LV 39 | Personality: Sturdy | | HP: 280 | STRONG: Magic | | MP: 98 | WEAK: Death | | CP: 38 | | | Attacks per turn: 1 | Drop: Opal | o--------------------------------------------------------o | St: 17 Phys. attack: 112 MOVES: | | In: 4 Magic attack: 16 Hama | | Ma: 7 Accuracy: 76 Chewing | | Vi: 9 Base defense: 96 Tackle | | Ag: 13 Magic defense: 29 | | Lu: 6 Evasion: 73 | o--------------------------------------------------------o o--------------------------------------------------------o | Ammut (アーマーン) | Tone: Younger beast | | LV 46 | Personality: Ferocious | | HP: 384 | STRONG: Electric | | MP: 158 | | | CP: 44 | | | Attacks per turn: 1 | Drop: Onyx | o--------------------------------------------------------o | St: 17 Phys. attack: 126 MOVES: | | In: 9 Magic attack: 22 Spiral Bite | | Ma: 9 Accuracy: 81 Amazing Gnaw* | | Vi: 14 Base defense: 120 | | Ag: 6 Magic defense: 41 | | Lu: 8 Evasion: 79 | o--------------------------------------------------------o o--------------------------------------------------------o | Cerberus (ケルベロス) | Tone: Older beast | | LV 55 | Personality: Sturdy | | HP: 426 | ABSORB: Fire | | MP: 187 | | | CP: 53 | | | Attacks per turn: 1-2 | Drop: Hangon-Ko | o--------------------------------------------------------o | St: 19 Phys. attack: 148 MOVES: | | In: 9 Magic attack: 22 Fire Breath | | Ma: 9 Accuracy: 103 Bind Voice | | Vi: 10 Base defense: 130 Chewing | | Ag: 15 Magic defense: 43 Traesto | | Lu: 10 Evasion: 101 | o--------------------------------------------------------o UMA ---------- o--------------------------------------------------------o | Oliver-kun (オリバーくん) | Tone: Boy | | LV 5 | Personality: Sly | | HP: 29 | STRONG: Force, Physical | | MP: 11 | | | CP: 7 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 3 Phys. attack: 16 MOVES: | | In: 3 Magic attack: 7 Rest | | Ma: 3 Accuracy: 12 | | Vi: 3 Base defense: 16 | | Ag: 3 Magic defense: 7 | | Lu: 8 Evasion: 12 | o--------------------------------------------------------o o--------------------------------------------------------o | Mamedanuki (マメダヌキ) | Tone: Old fashioned | | LV 20 | Personality: Prudent | | HP: 88 | STRONG: Magic | | MP: 62 | WEAK: Rush | | CP: 20 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 4 Phys. attack: 48 MOVES: | | In: 4 Magic attack: 22 Furi Furi Wall | | Ma: 10 Accuracy: 42 De-Kaja | | Vi: 9 Base defense: 58 | | Ag: 10 Magic defense: 20 | | Lu: 4 Evasion: 42 | o--------------------------------------------------------o o--------------------------------------------------------o | Aerophant (アエロファンテ) | Tone: Older beast | | LV 35 | Personality: Gentle | | HP: 254 | STRONG: Fire, Ice, Electric | | MP: 93 | | | CP: 33 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 10 Phys. attack: 90 MOVES: | | In: 7 Magic attack: 13 Bind Voice | | Ma: 5 Accuracy: 71 Panic Voice | | Vi: 16 Base defense: 102 Ether Mace | | Ag: 16 Magic defense: 33 Traesto | | Lu: 5 Evasion: 70 | o--------------------------------------------------------o o--------------------------------------------------------o | Hare of Inaba (イナバシロウサギ) | Tone: Boy | | LV 50 | Personality: Sly | | HP: 160 | REFLECT: Death, Expel | | MP: 225 | WEAK: Tech, Sword | | CP: 48 | | | Attacks per turn: 1 | | o--------------------------------------------------------o | St: 6 Phys. attack: 112 MOVES: | | In: 12 Magic attack: 34 Lucky Step | | Ma: 14 Accuracy: 101 Liftoma | | Vi: 5 Base defense: 110 | | Ag: 20 Magic defense: 42 | | Lu: 20 Evasion: 103 | o--------------------------------------------------------o JIRAE ---------- o--------------------------------------------------------o | Knocker (ノッカー) | Tone: Boy | | LV 4 | Personality: Impatient | | HP: 27 | STRONG: Fire, Ice | | MP: 11 | WEAK: Electric | | CP: 1 | | | Attacks per turn: 1 | Drop: A-Chinsin | o--------------------------------------------------------o | St: 3 Phys. attack: 18 MOVES: | | In: 3 Magic attack: 7 Psy | | Ma: 4 Accuracy: 15 Suku-Kaja | | Vi: 3 Base defense: 18 Happy Dance | | Ag: 5 Magic defense: 7 Run Away* | | Lu: 3 Evasion: 15 | o--------------------------------------------------------o o--------------------------------------------------------o | Koropokkuru (コロポックル) | Tone: Elder | | LV 9 | Personality: Prudent | | HP: 40 | STRONG: Electric | | MP: 22 | | | CP: 7 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 5 Phys. attack: 28 MOVES: | | In: 4 Magic attack: 10 Zio | | Ma: 4 Accuracy: 20 Dia | | Vi: 3 Base defense: 24 Run Away* | | Ag: 5 Magic defense: 24 | | Lu: 5 Evasion: 20 | o--------------------------------------------------------o o--------------------------------------------------------o | Ribhu (リブ) | Tone: Young man | | LV 18 | Personality: Gentle | | HP: 86 | STRONG: Force, Physical | | MP: 42 | | | CP: 16 | | | Attacks per turn: 1 | Drop: Seven Star Sword | o--------------------------------------------------------o | St: 8 Phys. attack: 52 MOVES: | | In: 4 Magic attack: 12 Zan | | Ma: 5 Accuracy: 37 Panic Voice | | Vi: 6 Base defense: 48 Clos-Di | | Ag: 7 Magic defense: 17 | | Lu: 5 Evasion: 36 | o--------------------------------------------------------o o--------------------------------------------------------o | Dwarf (ドワーフ) | Tone: Elder | | LV 26 | Personality: Calm | | HP: 168 | STRONG: Force, Physical | | MP: 74 | | | CP: 26 | | | Attacks per turn: 1 | Drop: Amethyst | o--------------------------------------------------------o | St: 11 Phys. attack: 74 MOVES: | | In: 7 Magic attack: 15 Zan | | Ma: 6 Accuracy: 46 Hama | | Vi: 11 Base defense: 74 Raku-Kaja | | Ag: 4 Magic defense: 26 | | Lu: 4 Evasion: 45 | o--------------------------------------------------------o o--------------------------------------------------------o | Kwancha (カワンチャ) | Tone: Young man | | LV 35 | Personality: Sturdy | | HP: 272 | REFLECT: Death | | MP: 98 | WEAK: Electric | | CP: 35 | | | Attacks per turn: 1 | Drop: A-Kakusei | o--------------------------------------------------------o | St: 16 Phys. attack: 102 MOVES: | | In: 5 Magic attack: 18 Hanma | | Ma: 8 Accuracy: 63 Dia-Rama | | Vi: 12 Base defense: 94 Flare Rush | | Ag: 6 Magic defense: 30 | | Lu: 5 Evasion: 60 | o--------------------------------------------------------o o--------------------------------------------------------o | Oumitsunu (オオミツヌ) | Tone: Old fashioned | | LV 43 | Personality: Gentle | | HP: 361 | STRONG: Fire, Ice | | MP: 125 | WEAK: Electric | | CP: 43 | | | Attacks per turn: 1 | Drop: A-Kinju | o--------------------------------------------------------o | St: 17 Phys. attack: 120 MOVES: | | In: 7 Magic attack: 17 Flying Knee | | Ma: 7 Accuracy: 77 Mortal Knee | | Vi: 14 Base defense: 114 Gaea Wall | | Ag: 7 Magic defense: 36 | | Lu: 8 Evasion: 74 | o--------------------------------------------------------o o--------------------------------------------------------o | Titan (ティターン) | Tone: Nobleman | | LV 53 | Personality: Sturdy | | HP: 506 | STRONG: Electric | | MP: 195 | VOID: Expel | | CP: 55 | | | Attacks per turn: 1 | Drop: Kaiser Sword | o--------------------------------------------------------o | St: 22 Phys. attack: 150 MOVES: | | In: 12 Magic attack: 22 Tackle | | Ma: 8 Accuracy: 92 Quick Murder | | Vi: 14 Base defense: 134 | | Ag: 7 Magic defense: 47 | | Lu: 7 Evasion: 90 | o--------------------------------------------------------o o--------------------------------------------------------o | Gogmagog (ゴグマゴグ) | Tone: Old fashioned | | LV 67 | Personality: Ferocious | | HP: 785 | ABSORB: Electric | | MP: 262 | VOID: Death | | CP: 71 | | | Attacks per turn: 2 | Drop: Soma | o--------------------------------------------------------o | St: 23 Phys. attack: 180 MOVES: | | In: 10 Magic attack: 29 Hellish Flame | | Ma: 12 Accuracy: 116 Mortal Blow | | Vi: 22 Base defense: 178 Wolf Claw | | Ag: 10 Magic defense: 57 Rasen | | Lu: 7 Evasion: 113 | o--------------------------------------------------------o ----------------------------------------------------------------------- NEUTRAL-CHAOS [DS_C06] ----------------------------------------------------------------------- NIGHT ---------- o--------------------------------------------------------o | Nacht Kobold (ナハトコボルト)| Tone: Cynical | | LV 7 | Personality: Prudent | | HP: 36 | STRONG: Physical | | MP: 18 | WEAK: Electric | | CP: 5 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 5 Phys. attack: 24 MOVES: | | In: 3 Magic attack: 11 Bufu | | Ma: 5 Accuracy: 16 Suku-nda | | Vi: 3 Base defense: 20 | | Ag: 5 Magic defense: 9 | | Lu: 3 Evasion: 15 | o--------------------------------------------------------o o--------------------------------------------------------o | Kikimora (キキーモラ) | Tone: Mature woman | | LV 13 | Personality: Cowardly | | HP: 44 | STRONG: Physical | | MP: 40 | WEAK: Electric | | CP: 10 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 3 Phys. attack: 32 MOVES: | | In: 6 Magic attack: 17 Psy | | Ma: 7 Accuracy: 25 Hapiruma | | Vi: 4 Base defense: 34 Cradle Song | | Ag: 5 Magic defense: 15 | | Lu: 5 Evasion: 26 | o--------------------------------------------------------o o--------------------------------------------------------o | Sandman (ザントマン) | Tone: Lunatic | | LV 19 | Personality: Sly | | HP: 75 | STRONG: Physical | | MP: 59 | WEAK: Electric | | CP: 15 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 6 Phys. attack: 50 MOVES: | | In: 7 Magic attack: 17 Zan | | Ma: 7 Accuracy: 37 Sibabu | | Vi: 5 Base defense: 48 Raku-nda | | Ag: 7 Magic defense: 20 | | Lu: 4 Evasion: 37 | o--------------------------------------------------------o o--------------------------------------------------------o | Hinoenma (ヒノエンマ) | Tone: Noblewoman | | LV 27 | Personality: Impatient | | HP: 125 | REFLECT: Death | | MP: 92 | WEAK: Electric | | CP: 21 | | | Attacks per turn: 1 | Drop: Opal | o--------------------------------------------------------o | St: 10 Phys. attack: 74 MOVES: | | In: 7 Magic attack: 23 Bufu | | Ma: 10 Accuracy: 50 Mudo | | Vi: 5 Base defense: 64 Insanity Eye | | Ag: 7 Magic defense: 25 | | Lu: 5 Evasion: 49 | o--------------------------------------------------------o o--------------------------------------------------------o | Incubus (インキュバス) | Tone: Cynical | | LV 34 | Personality: Calm | | HP: 177 | ABSORB: Death | | MP: 129 | VOID: Ice, Electric | | CP: 27 | | | Attacks per turn: 1 | Drop: Emerald | o--------------------------------------------------------o | St: 9 Phys. attack: 86 MOVES: | | In: 8 Magic attack: 28 Bufula | | Ma: 12 Accuracy: 62 Zanma | | Vi: 9 Base defense: 86 Sibabu | | Ag: 8 Magic defense: 32 Demon's Lure♂* | | Lu: 5 Evasion: 62 | o--------------------------------------------------------o o--------------------------------------------------------o | Succubus (サキュバス) | Tone: Mature woman | | LV 42 | Personality: Prudent | | HP: 224 | ABSORB: Death | | MP: 185 | VOID: Ice, Electric | | CP: 34 | | | Attacks per turn: 1 | Drop: Opal | o--------------------------------------------------------o | St: 10 Phys. attack: 104 MOVES: | | In: 10 Magic attack: 35 Maha-Bufu | | Ma: 15 Accuracy: 75 Sexy Dance | | Vi: 9 Base defense: 102 Demon's Lure♀* | | Ag: 9 Magic defense: 38 | | Lu: 6 Evasion: 75 | o--------------------------------------------------------o o--------------------------------------------------------o | Hypnos (ヒュプノス) | Tone: Nobleman | | LV 51 | Personality: Calm | | HP: 228 | VOID: Magic | | MP: 291 | WEAK: Physical | | CP: 40 | | | Attacks per turn: 1 | Drop: Heat Whip | o--------------------------------------------------------o | St: 8 Phys. attack: 118 MOVES: | | In: 16 Magic attack: 46 Mudora | | Ma: 19 Accuracy: 89 Doluminer | | Vi: 8 Base defense: 118 Maka-Fuji | | Ag: 10 Magic defense: 49 | | Lu: 7 Evasion: 91 | o--------------------------------------------------------o FALLEN ---------- o--------------------------------------------------------o | Stolas (ストラス) | Tone: Young beast | | LV 9 | Personality: Sly | | HP: 40 | STRONG: Force, Psionic | | MP: 23 | | | CP: 8 | | | Attacks per turn: 1 | Drop: Tonkourapan | o--------------------------------------------------------o | St: 4 Phys. attack: 26 MOVES: | | In: 3 Magic attack: 13 Psy | | Ma: 6 Accuracy: 20 Hapiruma | | Vi: 4 Base defense: 26 Dia | | Ag: 6 Magic defense: 10 | | Lu: 3 Evasion: 19 | o--------------------------------------------------------o o--------------------------------------------------------o | Melchom (メルコム) | Tone: Kansai dialect | | LV 17 | Personality: Prudent | | HP: 69 | STRONG: Force, Psionic | | MP: 53 | | | CP: 17 | | | Attacks per turn: 1 | Drop: Katar | o--------------------------------------------------------o | St: 7 Phys. attack: 48 MOVES: | | In: 8 Magic attack: 16 Agi | | Ma: 6 Accuracy: 32 Shuff | | Vi: 4 Base defense: 42 | | Ag: 5 Magic defense: 19 | | Lu: 4 Evasion: 33 | o--------------------------------------------------------o o--------------------------------------------------------o | Nisroc (ニスロク) | Tone: Cynical | | LV 26 | Personality: Gentle | | HP: 141 | VOID: Fire | | MP: 78 | WEAK: Ice | | CP: 27 | | | Attacks per turn: 1 | Drop: Cakra Chip | o--------------------------------------------------------o | St: 10 Phys. attack: 72 MOVES: | | In: 6 Magic attack: 19 Agirao | | Ma: 8 Accuracy: 48 Mince Master | | Vi: 8 Base defense: 68 | | Ag: 6 Magic defense: 25 | | Lu: 5 Evasion: 47 | o--------------------------------------------------------o o--------------------------------------------------------o | Bifrons (ビフロンス) | Tone: Cynical | | LV 33 | Personality: Sly | | HP: 139 | STRONG: Fire, Ice | | MP: 130 | WEAK: Electric | | CP: 36 | | | Attacks per turn: 1 | Drop: Despair Shot | o--------------------------------------------------------o | St: 8 Phys. attack: 82 MOVES: | | In: 10 Magic attack: 27 Maha-Zio | | Ma: 11 Accuracy: 60 Raku-nda | | Vi: 6 Base defense: 78 | | Ag: 7 Magic defense: 31 | | Lu: 8 Evasion: 60 | o--------------------------------------------------------o o--------------------------------------------------------o | Purson (プールソン) | Tone: Young beast | | LV 41 | Personality: Sturdy | | HP: 293 | STRONG: Physical | | MP: 147 | WEAK: Electric | | CP: 46 | | | Attacks per turn: 1 | Drop: Dragon ATM | o--------------------------------------------------------o | St: 13 Phys. attack: 108 MOVES: | | In: 8 Magic attack: 26 Maha-Agi | | Ma: 11 Accuracy: 72 Maha-Bufu | | Vi: 13 Base defense: 108 Ha-Kyo | | Ag: 7 Magic defense: 37 | | Lu: 6 Evasion: 71 | o--------------------------------------------------------o o--------------------------------------------------------o | Barbatos (バルバトス) | Tone: Cynical | | LV 48 | Personality: Calm | | HP: 399 | STRONG: Electric, Force, | | MP: 191 | Psionic | | CP: 54 | | | Attacks per turn: 1-2 | Drop: Tank Gewehr | o--------------------------------------------------------o | St: 21 Phys. attack: 138 MOVES: | | In: 8 Magic attack: 32 Maha-Zanma | | Ma: 14 Accuracy: 89 Shuffle | | Vi: 10 Base defense: 116 Sipani | | Ag: 10 Magic defense: 40 Demon's Kiss | | Lu: 10 Evasion: 86 | o--------------------------------------------------------o o--------------------------------------------------------o | Botis (ボティス) | Tone: Old fashioned | | LV 56 | Personality: Sturdy | | HP: 461 | ABSORB: Electric | | MP: 221 | VOIDS: Death | | CP: 64 | | | Attacks per turn: 1 | Drop: Final Guard | o--------------------------------------------------------o | St: 21 Phys. attack: 154 MOVES: | | In: 8 Magic attack: 32 Maha-Zionga | | Ma: 14 Accuracy: 101 Maka-Kaja | | Vi: 10 Base defense: 132 Mince Needle | | Ag: 10 Magic defense: 44 | | Lu: 10 Evasion: 98 | o--------------------------------------------------------o o--------------------------------------------------------o | Abraxas (アブラクサス) | Tone: Nobleman | | LV 65 | Personality: Prideful | | HP: 515 | REFLECT: Death, Expel | | MP: 315 | WEAK: Tech, Sword | | CP: 75 | | | Attacks per turn: 1 | Drop: Cakra Pot | o--------------------------------------------------------o | St: 18 Phys. attack: 166 MOVES: | | In: 12 Magic attack: 40 Maha-Bufula | | Ma: 17 Accuracy: 117 Maha-Psy | | Vi: 12 Base defense: 154 Shi-Kyo | | Ag: 14 Magic defense: 54 Penta Wall | | Lu: 9 Evasion: 116 | o--------------------------------------------------------o BRUTE ---------- o--------------------------------------------------------o | Bogle (ボーグル) | Tone: Young man | | LV 8 | Personality: Sturdy | | HP: 44 | STRONG: Fire, Ice, Electric | | MP: 17 | | | CP: 7 | | | Attacks per turn: 1 | Drop: Asemi Knife | o--------------------------------------------------------o | St: 7 Phys. attack: 30 MOVES: | | In: 3 Magic attack: 7 Zio | | Ma: 3 Accuracy: 18 Patora | | Vi: 4 Base defense: 24 | | Ag: 5 Magic defense: 9 | | Lu: 3 Evasion: 17 | o--------------------------------------------------------o o--------------------------------------------------------o | Yamawaro (ヤマワロ) | Tone: Old fashioned | | LV 16 | Personality: Impatient | | HP: 75 | STRONG: Physical | | MP: 46 | WEAK: Electric | | CP: 13 | | | Attacks per turn: 1 | Drop: Substitute Jutte | o--------------------------------------------------------o | St: 7 Phys. attack: 46 MOVES: | | In: 7 Magic attack: 13 Agi | | Ma: 5 Accuracy: 30 Sibabu | | Vi: 6 Base defense: 44 Panic Voice | | Ag: 4 Magic defense: 19 | | Lu: 4 Evasion: 30 | o--------------------------------------------------------o o--------------------------------------------------------o | Tokebi (トケビ) | Tone: Young man | | LV 25 | Personality: Sly | | HP: 111 | STRONG: Force, Physical | | MP: 75 | | | CP: 21 | | | Attacks per turn: 1 | Drop: M16A2 | o--------------------------------------------------------o | St: 8 Phys. attack: 66 MOVES: | | In: 5 Magic attack: 20 Zan | | Ma: 9 Accuracy: 49 Kyo | | Vi: 6 Base defense: 62 Vulcan Kick | | Ag: 9 Magic defense: 22 | | Lu: 5 Evasion: 48 | o--------------------------------------------------------o o--------------------------------------------------------o | Yomotsu-Ikusa (ヨモツイクサ)| Tone: Old fashioned | | LV 32 | Personality: Sturdy | | HP: 185 | VOID: Death, Nerve | | MP: 95 | WEAK: Expel, Fire | | CP: 28 | | | Attacks per turn: 1 | Drop: Final Guard | o--------------------------------------------------------o | St: 13 Phys. attack: 90 MOVES: | | In: 6 Magic attack: 19 Bufu | | Ma: 8 Accuracy: 63 Barbecue | | Vi: 7 Base defense: 78 Tetraja | | Ag: 11 Magic defense: 27 | | Lu: 4 Evasion: 61 | o--------------------------------------------------------o o--------------------------------------------------------o | Purski (プルキシ) | Tone: Nobleman | | LV 37 | Personality: Prudent | | HP: 238 | STRONG: Death | | MP: 119 | VOID: Expel | | CP: 33 | | | Attacks per turn: 1 | Drop: Kin-Tan | o--------------------------------------------------------o | St: 14 Phys. attack: 102 MOVES: | | In: 7 Magic attack: 21 Zanma | | Ma: 9 Accuracy: 68 Bind Voice | | Vi: 9 Base defense: 92 Schneiden Axt | | Ag: 9 Magic defense: 32 | | Lu: 6 Evasion: 66 | o--------------------------------------------------------o o--------------------------------------------------------o | Berserker (ベルセルク) | Tone: Nobleman | | LV 44 | Personality: Ferocious | | HP: 323 | REFLECT: Ice | | MP: 116 | VOID: Expel | | CP: 39 | WEAK: Fire | | Attacks per turn: 1-2 | Drop: S-High | o--------------------------------------------------------o | St: 20 Phys. attack: 128 MOVES: | | In: 5 Magic attack: 16 Taru-Kaja | | Ma: 7 Accuracy: 87 Skull Clack | | Vi: 7 Base defense: 102 Blizzard Breath | | Ag: 15 Magic defense: 31 | | Lu: 7 Evasion: 83 | o--------------------------------------------------------o o--------------------------------------------------------o | Yaksa (ヤクシャ) | Tone: Old fashioned | | LV 52 | Personality: Sturdy | | HP: 444 | REFLECT: Electric | | MP: 171 | STRONG: Sword | | CP: 46 | VOID: Expel | | Attacks per turn: 1 | Drop: Renki Sword | o--------------------------------------------------------o | St: 21 Phys. attack: 146 MOVES: | | In: 7 Magic attack: 23 Zionga | | Ma: 10 Accuracy: 98 Diarama | | Vi: 11 Base defense: 126 Schneiden Axt | | Ag: 14 Magic defense: 40 Palyla-Di | | Lu: 6 Evasion: 94 | o--------------------------------------------------------o FEMME ---------- o--------------------------------------------------------o | Yomotsushikome (ヨモツシコメ)| Tone: Noblewoman | | LV 17 | Personality: Prudent | | HP: 87 | VOID: Ice, Expel | | MP: 48 | | | CP: 15 | | | Attacks per turn: 1 | Drop: Tenketusin | o--------------------------------------------------------o | St: 9 Phys. attack: 52 MOVES: | | In: 5 Magic attack: 16 Bufu | | Ma: 7 Accuracy: 31 Taru-nda | | Vi: 6 Base defense: 46 Posmi-Di | | Ag: 4 Magic defense: 17 | | Lu: 3 Evasion: 30 | o--------------------------------------------------------o o--------------------------------------------------------o | Leanan Sidhe (リャナンシー) | Tone: Young woman | | LV 23 | Personality: Prideful | | HP: 80 | REFLECT: Force | | MP: 77 | WEAK: Death | | CP: 23 | | | Attacks per turn: 1 | Drop: Aquamarine | o--------------------------------------------------------o | St: 6 Phys. attack: 58 MOVES: | | In: 6 Magic attack: 23 Cradle Song | | Ma: 10 Accuracy: 45 Shuff | | Vi: 4 Base defense: 54 Dia-Rama | | Ag: 9 Magic defense: 21 Hey Hey Hey | | Lu: 5 Evasion: 45 | o--------------------------------------------------------o o--------------------------------------------------------o | Todomeki (トドメキ) | Tone: Mature woman | | LV 29 | Personality: Prudent | | HP: 177 | STRONG: Force, Psionic | | MP: 86 | | | CP: 31 | | | Attacks per turn: 1 | Drop: Dis-Palyze | o--------------------------------------------------------o | St: 12 Phys. attack: 82 MOVES: | | In: 8 Magic attack: 16 Psyo | | Ma: 6 Accuracy: 53 Raku-nda | | Vi: 9 Base defense: 76 Palyze Claw | | Ag: 6 Magic defense: 28 Venom Claw | | Lu: 5 Evasion: 52 | o--------------------------------------------------------o o--------------------------------------------------------o | Yuki Jyorou (ユキジョロウ) | Tone: Noblewoman | | LV 34 | Personality: Calm | | HP: 151 | ABSORB: Ice | | MP: 143 | WEAK: Fire | | CP: 37 | | | Attacks per turn: 1 | Drop: Sapphire | o--------------------------------------------------------o | St: 8 Phys. attack: 84 MOVES: | | In: 9 Magic attack: 32 Bufula | | Ma: 14 Accuracy: 61 Maha-Bufu | | Vi: 7 Base defense: 82 Insanity Eye | | Ag: 7 Magic defense: 32 Demon's Lure♀* | | Lu: 6 Evasion: 61 | o--------------------------------------------------------o o--------------------------------------------------------o | Amazon (アマゾーン) | Tone: Mature woman | | LV 43 | Personality: Impatient | | HP: 262 | STRONG: Electric | | MP: 119 | VOID: Expel | | CP: 48 | | | Attacks per turn: 1-2 | Drop: A-Kingyo | o--------------------------------------------------------o | St: 13 Phys. attack: 112 MOVES: | | In: 6 Magic attack: 17 Tetra-Karn | | Ma: 7 Accuracy: 86 Mach Strike | | Vi: 9 Base defense: 104 Die Hard | | Ag: 18 Magic defense: 33 | | Lu: 7 Evasion: 84 | o--------------------------------------------------------o o--------------------------------------------------------o | Dakini (ダーキニー) | Tone: Noblewoman | | LV 51 | Personality: Sturdy | | HP: 358 | VOID: Fire, Ice | | MP: 209 | | | CP: 59 | | | Attacks per turn: 1-2 | Drop: Tenketusin | o--------------------------------------------------------o | St: 16 Phys. attack: 134 MOVES: | | In: 9 Magic attack: 32 Maha-Bufula | | Ma: 14 Accuracy: 93 Maha-Agi | | Vi: 10 Base defense: 122 Mudo | | Ag: 12 Magic defense: 42 Cradle Song | | Lu: 7 Evasion: 91 Demon's Lure♀* | o--------------------------------------------------------o o--------------------------------------------------------o | Rangda (ランダ) | Tone: Mature woman | | LV 59 | Personality: Prideful | | HP: 500 | VOID: Death, Expel | | MP: 248 | WEAK: Fire, Ice | | CP: 68 | | | Attacks per turn: 1-2 | Drop: Hangon-Ko | o--------------------------------------------------------o | St: 23 Phys. attack: 164 MOVES: | | In: 8 Magic attack: 36 Zanma | | Ma: 16 Accuracy: 109 Marin Karin | | Vi: 9 Base defense: 136 Happy Dance | | Ag: 15 Magic defense: 46 Ora Ora Ora | | Lu: 5 Evasion: 106 | o--------------------------------------------------------o ----------------------------------------------------------------------- DARK-LAW [DS_C07] ----------------------------------------------------------------------- VILE ---------- o--------------------------------------------------------o | Pachacamac (パチャカマク) | Tone: Cynical | | LV 41 | Personality: Sly | | HP: 303 | REFLECT: Death, Expel | | MP: 170 | WEAK: Sword, Tech | | CP: 51 | | | Attacks per turn: 1-2 | Drop: Beam Wheel | o--------------------------------------------------------o | St: 17 Phys. attack: 116 MOVES: | | In: 10 Magic attack: 31 Maha-Zanma | | Ma: 13 Accuracy: 78 Maka-Fuji | | Vi: 10 Base defense: 102 Psycho Barrier | | Ag: 12 Magic defense: 38 | | Lu: 6 Evasion: 76 | o--------------------------------------------------------o o--------------------------------------------------------o | Chemosh (ケモシ) | Tone: Nobleman | | LV 49 | Personality: Prideful | | HP: 507 | ABSORB: Fire, Ice, Electric | | MP: 194 | VOID: Death, Expel | | CP: 61 | | | Attacks per turn: 2 | Drop: Renki Sword | o--------------------------------------------------------o | St: 20 Phys. attack: 138 MOVES: | | In: 9 Magic attack: 30 Maha-Agion | | Ma: 13 Accuracy: 89 Mudora | | Vi: 19 Base defense: 136 Shuffler | | Ag: 10 Magic defense: 46 | | Lu: 7 Evasion: 86 | o--------------------------------------------------------o o--------------------------------------------------------o | Kanaloa (カナロア) | Tone: Old fashioned | | LV 57 | Personality: Calm | | HP: 542 | REFLECT: Death, Expel | | MP: 293 | WEAK: Fire | | CP: 76 | | | Attacks per turn: 1-7 | Drop: Beam Whip | o--------------------------------------------------------o | St: 19 Phys. attack: 152 MOVES: | | In: 15 Magic attack: 39 Absolutely Zero | | Ma: 16 Accuracy: 103 Thunder Break | | Vi: 17 Base defense: 148 Chin Lock* | | Ag: 12 Magic defense: 56 | | Lu: 9 Evasion: 102 | o--------------------------------------------------------o o--------------------------------------------------------o | Tao Tie (トウテツ) | Tone: Old fashioned | | LV 64 | Personality: Ferocious | | HP: 702 | ABSORB: Fire, Ice, Electric | | MP: 395 | VOID: Death, Expel | | CP: 87 | | | Attacks per turn: 2-3 | Drop: A-Kakusei | o--------------------------------------------------------o | St: 25 Phys. attack: 178 MOVES: | | In: 18 Magic attack: 51 Shi-Kyo | | Ma: 21 Accuracy: 112 Wolf Claw | | Vi: 17 Base defense: 162 Fanatic Eater* | | Ag: 9 Magic defense: 63 | | Lu: 7 Evasion: 110 | o--------------------------------------------------------o o--------------------------------------------------------o | Pales (パレス) | Tone: Nobleman | | LV 73 | Personality: Prideful | | HP: 815 | REFLECT: Death, Expel | | MP: 429 | STRONG: Physical | | CP: 105 | | | Attacks per turn: 2-4 | Drop: Excess Sword | o--------------------------------------------------------o | St: 23 Phys. attack: 192 MOVES: | | In: 16 Magic attack: 50 Maha-Psyo | | Ma: 21 Accuracy: 133 Mudo-On | | Vi: 20 Base defense: 186 Outsider's Law | | Ag: 16 Magic defense: 67 | | Lu: 12 Evasion: 132 | o--------------------------------------------------------o RAPTOR ---------- o--------------------------------------------------------o | Hippou (ヒッポウ) | Tone: Younger beast | | LV 6 | Personality: Impatient | | HP: 30 | REFLECT: Fire | | MP: 16 | VOID: Psionic | | CP: 2 | WEAK: Ice | | Attacks per turn: 1 | Drop: Tonkourapan | o--------------------------------------------------------o | St: 3 Phys. attack: 18 MOVES: | | In: 3 Magic attack: 11 Agi | | Ma: 5 Accuracy: 15 Flap Wings | | Vi: 3 Base defense: 18 | | Ag: 6 Magic defense: 8 | | Lu: 3 Evasion: 15 | o--------------------------------------------------------o o--------------------------------------------------------o | Moh Shuvuu (モー・ショボー) | Tone: Girl | | LV 15 | Personality: Prudent | | HP: 52 | STRONG: Sword | | MP: 43 | WEAK: Ice, Electric, Gun | | CP: 11 | | | Attacks per turn: 1-2 | Drop: Turquoise | o--------------------------------------------------------o | St: 4 Phys. attack: 38 MOVES: | | In: 6 Magic attack: 15 Dia | | Ma: 6 Accuracy: 32 Insanity Eye | | Vi: 4 Base defense: 38 | | Ag: 9 Magic defense: 16 | | Lu: 3 Evasion: 32 | o--------------------------------------------------------o o--------------------------------------------------------o | Itsumade (イツマデ) | Tone: Young man | | LV 24 | Personality: Impatient | | HP: 101 | STRONG: Force | | MP: 73 | WEAK: Gun | | CP: 20 | | | Attacks per turn: 1 | Drop: Garnet | o--------------------------------------------------------o | St: 8 Phys. attack: 64 MOVES: | | In: 6 Magic attack: 19 Zan | | Ma: 8 Accuracy: 49 Psyo | | Vi: 5 Base defense: 58 Palyze Eye* | | Ag: 10 Magic defense: 22 | | Lu: 4 Evasion: 48 | o--------------------------------------------------------o o--------------------------------------------------------o | Stymphalides (スチュパリデス)| Tone: Younger beast | | LV 32 | Personality: Ferocious | | HP: 152 | STRONG: Sword | | MP: 104 | WEAK: Ice, Force, Gun | | CP: 30 | | | Attacks per turn: 1-2 | Drop: Cakra Chip | o--------------------------------------------------------o | St: 10 Phys. attack: 84 MOVES: | | In: 7 Magic attack: 21 Hapiruma | | Ma: 9 Accuracy: 64 Picking | | Vi: 6 Base defense: 76 | | Ag: 13 Magic defense: 28 | | Lu: 4 Evasion: 63 | o--------------------------------------------------------o o--------------------------------------------------------o | Zhen (チン) | Tone: Younger beast | | LV 40 | Personality: Prudent | | HP: 173 | STRONG: Force | | MP: 150 | WEAK: Gun | | CP: 40 | | | Attacks per turn: 1-2 | Drop: A-Chinsin | o--------------------------------------------------------o | St: 7 Phys. attack: 94 MOVES: | | In: 7 Magic attack: 29 Bird Gimlet | | Ma: 13 Accuracy: 77 Venom Breath | | Vi: 8 Base defense: 96 Diarama | | Ag: 14 Magic defense: 34 | | Lu: 8 Evasion: 77 | o--------------------------------------------------------o o--------------------------------------------------------o | Anzu (アンズー) | Tone: Older beast | | LV 53 | Personality: Ferocious | | HP: 357 | REFLECT: Fire | | MP: 202 | VOID: Psionic | | CP: 55 | WEAK: Ice | | Attacks per turn: 2 | Drop: Repulse Water | o--------------------------------------------------------o | St: 13 Phys. attack: 132 MOVES: | | In: 8 Magic attack: 30 Fire Breath | | Ma: 13 Accuracy: 100 Bind Voice | | Vi: 12 Base defense: 130 Flap Wings | | Ag: 17 Magic defense: 43 | | Lu: 7 Evasion: 99 | o--------------------------------------------------------o o--------------------------------------------------------o | Kau (カウ) | Tone: Older beast | | LV 66 | Personality: Calm | | HP: 455 | ABSORB: Fire | | MP: 328 | WEAK: Ice, Gun | | CP: 71 | | | Attacks per turn: 1-2 | Drop: Kin-Tan | o--------------------------------------------------------o | St: 12 Phys. attack: 156 MOVES: | | In: 13 Magic attack: 40 Hellish Flame | | Ma: 17 Accuracy: 122 Sipani | | Vi: 14 Base defense: 160 | | Ag: 18 Magic defense: 57 | | Lu: 9 Evasion: 122 | o--------------------------------------------------------o WOOD ---------- o--------------------------------------------------------o | Jubokko (ジュボッコ) | Tone: Old fashioned | | LV 10 | Personality: Prudent | | HP: 42 | VOID: Death | | MP: 27 | WEAK: Fire | | CP: 6 | | | Attacks per turn: 1 | Drop: Dis-Poison | o--------------------------------------------------------o | St: 4 Phys. attack: 28 MOVES: | | In: 3 Magic attack: 15 Magnetic Storm | | Ma: 7 Accuracy: 22 Venom Claw | | Vi: 4 Base defense: 28 | | Ag: 5 Magic defense: 11 | | Lu: 4 Evasion: 21 | o--------------------------------------------------------o o--------------------------------------------------------o | Mandrake (マンドレイク) | Tone: Girl | | LV 18 | Personality: Prudent | | HP: 58 | WEAK: Fire, Ice | | MP: 75 | | | CP: 10 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 3 Phys. attack: 42 MOVES: | | In: 8 Magic attack: 30 Doluminer | | Ma: 13 Accuracy: 30 Taru-nda | | Vi: 5 Base defense: 46 Rest | | Ag: 3 Magic defense: 22 | | Lu: 3 Evasion: 32 | o--------------------------------------------------------o o--------------------------------------------------------o | Alraune (アルラウネ) | Tone: Mature woman | | LV 28 | Personality: Sly | | HP: 78 | STRONG: Force, Physical | | MP: 132 | | | CP: 15 | | | Attacks per turn: 1 | Drop: Ruby | o--------------------------------------------------------o | St: 5 Phys. attack: 66 MOVES: | | In: 10 Magic attack: 37 Marin Karin | | Ma: 16 Accuracy: 51 Hapiruma | | Vi: 3 Base defense: 62 Sipani | | Ag: 7 Magic defense: 29 | | Lu: 4 Evasion: 52 | o--------------------------------------------------------o o--------------------------------------------------------o | Zaccoum (ザックーム) | Tone: Lunatic | | LV 38 | Personality: Sly | | HP: 224 | VOID: Death | | MP: 158 | WEAK: Fire | | CP: 20 | | | Attacks per turn: 1-2 | Drop: Amethyst | o--------------------------------------------------------o | St: 12 Phys. attack: 100 MOVES: | | In: 7 Magic attack: 35 Venom Bite | | Ma: 16 Accuracy: 68 Petra Bite | | Vi: 9 Base defense: 94 De-Kunda | | Ag: 7 Magic defense: 34 | | Lu: 4 Evasion: 66 | o--------------------------------------------------------o o--------------------------------------------------------o | Es (エス) | Tone: Cynical | | LV 50 | Personality: Calm | | HP: 287 | REFLECT: Death, Expel | | MP: 259 | WEAK: Fire | | CP: 26 | | | Attacks per turn: 1-3 | Drop: Soma | o--------------------------------------------------------o | St: 12 Phys. attack: 124 MOVES: | | In: 12 Magic attack: 44 Maha-Psy | | Ma: 19 Accuracy: 86 Maka-Fuji | | Vi: 9 Base defense: 118 Me-Diarama | | Ag: 6 Magic defense: 45 Arachno Wire* | | Lu: 9 Evasion: 86 | o--------------------------------------------------------o ----------------------------------------------------------------------- DARK-NEUTRAL [DS_C08] ----------------------------------------------------------------------- REAPER ---------- o--------------------------------------------------------o | Ixtab (イシュタム) | Tone: Noblewoman | | LV 21 | Personality: Prudent | | HP: 91 | REFLECT: Death | | MP: 89 | VOID: Expel | | CP: 213 | | | Attacks per turn: 1-2 | Drop: Kensaku | o--------------------------------------------------------o | St: 7 Phys. attack: 56 MOVES: | | In: 10 Magic attack: 29 Mudora | | Ma: 12 Accuracy: 39 Brain Burst | | Vi: 6 Base defense: 54 Cradle Song | | Ag: 6 Magic defense: 26 Liftoma | | Lu: 5 Evasion: 40 | o--------------------------------------------------------o o--------------------------------------------------------o | Thanatos (タナトス) | Tone: Cyincal | | LV 32 | Personality: Prideful | | HP: 176 | VOID: Magic | | MP: 153 | WEAK: Physical | | CP: 237 | | | Attacks per turn: 1 | Drop: Ryukaku | o--------------------------------------------------------o | St: 11 Phys. attack: 86 MOVES: | | In: 8 Magic attack: 42 Mudora | | Ma: 19 Accuracy: 61 Thunder Break | | Vi: 8 Base defense: 80 Shuffler | | Ag: 10 Magic defense: 32 | | Lu: 5 Evasion: 61 | o--------------------------------------------------------o o--------------------------------------------------------o | Chernobog (チェルノボグ) | Tone: Old fashioned | | LV 46 | Personality: Impatient | | HP: 513 | REFLECT: Death, Expel | | MP: 183 | STRONG: Physical | | CP: 243 | | | Attacks per turn: 2-3 | Drop: Huo Jian Spear | o--------------------------------------------------------o | St: 24 Phys. attack: 140 MOVES: | | In: 10 Magic attack: 29 Mudo-On | | Ma: 12 Accuracy: 88 Venom Flash | | Vi: 18 Base defense: 128 Deathbound | | Ag: 12 Magic defense: 45 Deadly Go Round | | Lu: 5 Evasion: 84 | o--------------------------------------------------------o o--------------------------------------------------------o | Guedhe (ゲーデ) | Tone: Elder | | LV 55 | Personality: Prideful | | HP: 426 | ABSORB: Death, Expel | | MP: 379 | WEAK: Sword | | CP: 250 | | | Attacks per turn: 1 | Drop: Soma | o--------------------------------------------------------o | St: 15 Phys. attack: 140 MOVES: | | In: 20 Magic attack: 58 Mudo-On | | Ma: 24 Accuracy: 102 Maha-Psyo | | Vi: 14 Base defense: 138 Absolutely Zero | | Ag: 16 Magic defense: 60 Traesto | | Lu: 5 Evasion: 104 | o--------------------------------------------------------o o--------------------------------------------------------o | Mot (モト) | Tone: Old fashioned | | LV 74 | Personality: Sturdy | | HP: 807 | ABSORB: Death, Expel | | MP: 610 | WEAK: Sword | | CP: 255 | | | Attacks per turn: 2 | Drop: Black Flame Sword | o--------------------------------------------------------o | St: 25 Phys. attack: 198 MOVES: | | In: 22 Magic attack: 77 Mudo-On | | Ma: 33 Accuracy: 136 Outsider's Law | | Vi: 17 Base defense: 182 Stun Crash | | Ag: 18 Magic defense: 75 | | Lu: 5 Evasion: 135 | o--------------------------------------------------------o WILDER ---------- o--------------------------------------------------------o | Waira (ワイラ) | Tone: Younger beast | | LV 9 | Personality: Prudent | | HP: 45 | VOID: Death | | MP: 22 | | | CP: 4 | | | Attacks per turn: 1 | Drop: Dis-Charm | o--------------------------------------------------------o | St: 6 Phys. attack: 30 MOVES: | | In: 3 Magic attack: 11 Tackle | | Ma: 5 Accuracy: 19 Rest | | Vi: 4 Base defense: 26 | | Ag: 4 Magic defense: 10 | | Lu: 4 Evasion: 18 | o--------------------------------------------------------o o--------------------------------------------------------o | Afanc (アーヴァンク) | Tone: Younger beast | | LV 16 | Personality: Ferocious | | HP: 75 | STRONG: Force, Physical | | MP: 38 | | | CP: 8 | | | Attacks per turn: 1 | Drop: Aquamarine | o--------------------------------------------------------o | St: 6 Phys. attack: 44 MOVES: | | In: 5 Magic attack: 10 Chewing | | Ma: 4 Accuracy: 33 Aqua Wall | | Vi: 7 Base defense: 46 | | Ag: 7 Magic defense: 17 | | Lu: 4 Evasion: 33 | o--------------------------------------------------------o o--------------------------------------------------------o | Suiko (スイコ) | Tone: Young man | | LV 22 | Personality: Calm | | HP: 140 | STRONG: Fire, Ice | | MP: 54 | WEAK: Electric | | CP: 15 | | | Attacks per turn: 1 | Drop: Turquoise | o--------------------------------------------------------o | St: 10 Phys. attack: 64 MOVES: | | In: 4 Magic attack: 14 Sibabu | | Ma: 6 Accuracy: 40 Suku-nda | | Vi: 11 Base defense: 66 | | Ag: 4 Magic defense: 21 | | Lu: 4 Evasion: 39 | o--------------------------------------------------------o o--------------------------------------------------------o | Nue (ヌエ) | Tone: Old fashioned | | LV 31 | Personality: Ferocious | | HP: 188 | STRONG: Force, Psionic | | MP: 92 | | | CP: 24 | | | Attacks per turn: 1 | Drop: Yaksha Nunchucks | o--------------------------------------------------------o | St: 13 Phys. attack: 88 MOVES: | | In: 6 Magic attack: 19 Psyo | | Ma: 8 Accuracy: 58 Bind Voice | | Vi: 8 Base defense: 78 Palyze Claw | | Ag: 8 Magic defense: 27 Run Away* | | Lu: 5 Evasion: 56 | o--------------------------------------------------------o o--------------------------------------------------------o | Porewit (フォービ) | Tone: Young man | | LV 43 | Personality: Impatient | | HP: 240 | VOID: Fire | | MP: 131 | WEAK: Ice | | CP: 43 | | | Attacks per turn: 1-2 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 13 Phys. attack: 112 MOVES: | | In: 8 Magic attack: 18 Fire Breath | | Ma: 7 Accuracy: 83 Flame Wall | | Vi: 7 Base defense: 100 | | Ag: 14 Magic defense: 34 | | Lu: 11 Evasion: 82 | o--------------------------------------------------------o o--------------------------------------------------------o | Catoblepas (カトブレパス) | Tone: Younger beast | | LV 52 | Personality: Calm | | HP: 457 | STRONG: Physical | | MP: 185 | WEAK: Electric | | CP: 61 | | | Attacks per turn: 1 | Drop: Medusa Cart | o--------------------------------------------------------o | St: 15 Phys. attack: 134 MOVES: | | In: 8 Magic attack: 26 Tackle | | Ma: 11 Accuracy: 89 Taru-Kaja | | Vi: 18 Base defense: 140 Petra Eye* | | Ag: 6 Magic defense: 45 | | Lu: 11 Evasion: 88 | o--------------------------------------------------------o o--------------------------------------------------------o | Taowu (トウコツ) | Tone: Younger beast | | LV 65 | Personality: Ferocious | | HP: 531 | REFLECT: Psionic, Nerve | | MP: 315 | Magical | | CP: 91 | VOID: Expel | | Attacks per turn: 1 | Drop: Plasma Cart | o--------------------------------------------------------o | St: 21 Phys. attack: 172 MOVES: | | In: 17 Magic attack: 32 Dia-Rahan | | Ma: 12 Accuracy: 118 Brain Burst | | Vi: 10 Base defense: 150 Stun Crash | | Ag: 15 Magic defense: 57 Amazing Gnaw* | | Lu: 7 Evasion: 117 | o--------------------------------------------------------o JAKI ---------- o--------------------------------------------------------o | Ogre (オーガ) | Tone: Young man | | LV 14 | Personality: Prudent | | HP: 87 | VOID: Death | | MP: 29 | | | CP: 7 | | | Attacks per turn: 1 | Drop: Lian Shuang Gui | o--------------------------------------------------------o | St: 10 Phys. attack: 48 MOVES: | | In: 3 Magic attack: 9 Bufu | | Ma: 4 Accuracy: 26 Zan | | Vi: 8 Base defense: 44 Flying Knee | | Ag: 3 Magic defense: 15 | | Lu: 3 Evasion: 24 | o--------------------------------------------------------o o--------------------------------------------------------o | Tenaga (テナガ) | Tone: Old fashioned | | LV 20 | Personality: Calm | | HP: 72 | VOID: Death | | MP: 56 | | | CP: 12 | | | Attacks per turn: 1 | Drop: Cossack Knife | o--------------------------------------------------------o | St: 6 Phys. attack: 52 MOVES: | | In: 6 Magic attack: 15 Raku-Kaja | | Ma: 6 Accuracy: 41 Me-Dia | | Vi: 4 Base defense: 48 Lariat | | Ag: 9 Magic defense: 19 | | Lu: 6 Evasion: 41 | o--------------------------------------------------------o o--------------------------------------------------------o | Ashinaga (アシナガ) | Tone: Old fashioned | | LV 22 | Personality: Impatient | | HP: 112 | VOID: Death | | MP: 61 | | | CP: 14 | | | Attacks per turn: 1 | Drop: Cossack Knife | o--------------------------------------------------------o | St: 9 Phys. attack: 62 MOVES: | | In: 6 Magic attack: 15 Taru-Kaja | | Ma: 6 Accuracy: 40 Sibabu | | Vi: 7 Base defense: 58 Guillotine Heel | | Ag: 4 Magic defense: 21 | | Lu: 7 Evasion: 39 | o--------------------------------------------------------o o--------------------------------------------------------o | Ocelot (オセロット) | Tone: Older beast | | LV 30 | Personality: Ferocious | | HP: 151 | STRONG: Force, Psionic | | MP: 76 | | | CP: 23 | | | Attacks per turn: 1 | Drop: Aquamarine | o--------------------------------------------------------o | St: 10 Phys. attack: 80 MOVES: | | In: 6 Magic attack: 13 Agirao | | Ma: 5 Accuracy: 60 Psyo | | Vi: 7 Base defense: 74 Psycho Barrier | | Ag: 11 Magic defense: 25 | | Lu: 8 Evasion: 59 | o--------------------------------------------------------o o--------------------------------------------------------o | Gashadokuro (ガシャドクロ) | Tone: Kansai dialect | | LV 39 | Personality: Sturdy | | HP: 290 | STRONG: Magic | | MP: 141 | WEAK: Physical | | CP: 37 | | | Attacks per turn: 1 | Drop: Demon Carving Knife | o--------------------------------------------------------o | St: 17 Phys. attack: 112 MOVES: | | In: 7 Magic attack: 27 Mudo | | Ma: 12 Accuracy: 69 Magnetic Storm | | Vi: 10 Base defense: 98 | | Ag: 6 Magic defense: 34 | | Lu: 4 Evasion: 66 | o--------------------------------------------------------o o--------------------------------------------------------o | Girimehkala (ギリメカラ) | Tone: Old fashioned | | LV 53 | Personality: Calm | | HP: 452 | REFLECT: Physical | | MP: 195 | WEAK: Magic, Death | | CP: 58 | | | Attacks per turn: 1 | Drop: Cakra Pot | o--------------------------------------------------------o | St: 24 Phys. attack: 154 MOVES: | | In: 10 Magic attack: 25 Maha-Zio | | Ma: 10 Accuracy: 98 Maha-Zan | | Vi: 8 Base defense: 122 Meteor Fist | | Ag: 12 Magic defense: 42 Demon's Lure♂* | | Lu: 6 Evasion: 94 | o--------------------------------------------------------o o--------------------------------------------------------o | Grendel (グレンデル) | Tone: Nobleman | | LV 59 | Personality: Prideful | | HP: 515 | REFLECT: Force | | MP: 255 | STRONG: Tech | | CP: 74 | VOID: Expel | | Attacks per turn: 1-2 | Drop: Diamond | o--------------------------------------------------------o | St: 19 Phys. attack: 156 MOVES: | | In: 14 Magic attack: 29 Hamaon | | Ma: 11 Accuracy: 104 Tetra-Karn | | Vi: 14 Base defense: 146 Innga | | Ag: 10 Magic defense: 52 | | Lu: 8 Evasion: 103 | o--------------------------------------------------------o UNDEAD ---------- o--------------------------------------------------------o | Scarecrow (スケアクロー) | Tone: Lunatic | | LV 3 | Personality: Impatient | | HP: 27 | VOID: Death, Nerve | | MP: 8 | WEAK: Fire, Expel | | CP: 1 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 4 Phys. attack: 14 MOVES: | | In: 3 Magic attack: 7 Rest | | Ma: 3 Accuracy: 9 | | Vi: 3 Base defense: 12 | | Ag: 4 Magic defense: 6 | | Lu: 3 Evasion: 8 | o--------------------------------------------------------o o--------------------------------------------------------o | Waxwork (ワックスワーク) | Tone: Young woman | | LV 11 | Personality: Sly | | HP: 62 | VOID: Death, Nerve | | MP: 24 | WEAK: Fire, Expel | | CP: 5 | | | Attacks per turn: 1 | Drop: Dis-Palyze | o--------------------------------------------------------o | St: 6 Phys. attack: 34 MOVES: | | In: 3 Magic attack: 9 Sexy Dance | | Ma: 4 Accuracy: 21 Palyze Eye* | | Vi: 8 Base defense: 38 | | Ag: 4 Magic defense: 13 | | Lu: 3 Evasion: 20 | o--------------------------------------------------------o o--------------------------------------------------------o | Rastaman (ラスタマン) | Tone: Old fashioned | | LV 18 | Personality: Prudent | | HP: 91 | VOID: Death, Nerve | | MP: 42 | WEAK: Fire, Expel | | CP: 10 | | | Attacks per turn: 1 | Drop: Randy Shot | o--------------------------------------------------------o | St: 8 Phys. attack: 52 MOVES: | | In: 3 Magic attack: 13 Rest | | Ma: 6 Accuracy: 37 Venom Breath | | Vi: 7 Base defense: 50 | | Ag: 7 Magic defense: 16 | | Lu: 4 Evasion: 35 | o--------------------------------------------------------o o--------------------------------------------------------o | Agony (アゴニー) | Tone: Old fashioned | | LV 27 | Personality: Prudent | | HP: 139 | VOID: Death, Nerve | | MP: 77 | WEAK: Fire, Expel | | CP: 19 | | | Attacks per turn: 1 | Drop: A-Chinsin | o--------------------------------------------------------o | St: 9 Phys. attack: 72 MOVES: | | In: 6 Magic attack: 17 Bind Voice | | Ma: 7 Accuracy: 51 Palyze Needle | | Vi: 8 Base defense: 70 | | Ag: 8 Magic defense: 24 | | Lu: 6 Evasion: 50 | o--------------------------------------------------------o o--------------------------------------------------------o | Zombie Cop (ゾンビコップ) | Tone: Lunatic | | LV 32 | Personality: Impatient | | HP: 168 | VOID: Death, Nerve | | MP: 95 | WEAK: Fire, Expel | | CP: 24 | | | Attacks per turn: 1 | Drop: Nambu Type 100 | o--------------------------------------------------------o | St: 12 Phys. attack: 88 MOVES: | | In: 8 Magic attack: 16 Palyze Claw | | Ma: 6 Accuracy: 63 Ora Ora Ora | | Vi: 6 Base defense: 76 Snipe* | | Ag: 11 Magic defense: 28 | | Lu: 6 Evasion: 62 | o--------------------------------------------------------o o--------------------------------------------------------o | Patriot (パトリオット) | Tone: Lunatic | | LV 39 | Personality: Prideful | | HP: 240 | VOID: Death, Nerve | | MP: 103 | WEAK: Fire, Expel | | CP: 33 | | | Attacks per turn: 1-2 | Drop: Stun Grenade | o--------------------------------------------------------o | St: 15 Phys. attack: 108 MOVES: | | In: 6 Magic attack: 15 Panic Voice | | Ma: 6 Accuracy: 75 Hey Hey Hey | | Vi: 7 Base defense: 92 Happy Trigger* | | Ag: 12 Magic defense: 30 | | Lu: 10 Evasion: 73 | o--------------------------------------------------------o VERMIN ---------- o--------------------------------------------------------o | Ubu (ウブ) | Tone: Girl | | LV 5 | Personality: Prudent | | HP: 30 | VOID: Death | | MP: 14 | | | CP: 2 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 4 Phys. attack: 18 MOVES: | | In: 3 Magic attack: 11 Agi | | Ma: 5 Accuracy: 12 Zan | | Vi: 3 Base defense: 16 | | Ag: 4 Magic defense: 8 | | Lu: 3 Evasion: 11 | o--------------------------------------------------------o o--------------------------------------------------------o | Yowie (ヨーウィー) | Tone: Younger beast | | LV 13 | Personality: Impatient | | HP: 58 | WEAK: Fire, Ice | | MP: 27 | | | CP: 6 | | | Attacks per turn: 1 | Drop: Cakra Drop | o--------------------------------------------------------o | St: 7 Phys. attack: 40 MOVES: | | In: 3 Magic attack: 9 Zio | | Ma: 4 Accuracy: 29 Venom Bite | | Vi: 4 Base defense: 34 | | Ag: 8 Magic defense: 12 | | Lu: 4 Evasion: 28 | o--------------------------------------------------------o o--------------------------------------------------------o | Okikumushi (オキクムシ) | Tone: Noblewoman | | LV 23 | Personality: Calm | | HP: 98 | ABSORB: Electric | | MP: 87 | VOID: Death | | CP: 11 | | | Attacks per turn: 1 | Drop: Dis-Palyze | o--------------------------------------------------------o | St: 8 Phys. attack: 62 MOVES: | | In: 9 Magic attack: 24 Kyo | | Ma: 10 Accuracy: 41 Dia | | Vi: 5 Base defense: 56 Arachno Wire* | | Ag: 5 Magic defense: 25 | | Lu: 3 Evasion: 41 | o--------------------------------------------------------o o--------------------------------------------------------o | Myrmecolion (ミルメコレオ) | Tone: Younger beast | | LV 30 | Personality: Ferocious | | HP: 159 | WEAK: Fire, Ice | | MP: 81 | | | CP: 15 | | | Attacks per turn: 1-2 | Drop: Emerald | o--------------------------------------------------------o | St: 11 Phys. attack: 82 MOVES: | | In: 5 Magic attack: 16 Spiral Bite | | Ma: 7 Accuracy: 56 Panic Voice | | Vi: 7 Base defense: 74 Suku-Kaja | | Ag: 7 Magic defense: 24 | | Lu: 10 Evasion: 55 | o--------------------------------------------------------o o--------------------------------------------------------o | Mothman (モスマン) | Tone: Cynical | | LV 44 | Personality: Calm | | HP: 278 | REFLECT: Death | | MP: 140 | WEAK: Electric | | CP: 24 | | | Attacks per turn: 1 | Drop: Sapphire | o--------------------------------------------------------o | St: 13 Phys. attack: 114 MOVES: | | In: 9 Magic attack: 18 Maha-Agi | | Ma: 7 Accuracy: 86 Shuffle | | Vi: 10 Base defense: 108 Venom Breath | | Ag: 16 Magic defense: 37 Blood Sucker* | | Lu: 6 Evasion: 85 | o--------------------------------------------------------o ----------------------------------------------------------------------- DARK-CHAOS [DS_C09] ----------------------------------------------------------------------- TYRANT ---------- o--------------------------------------------------------o | Balor (バロール) | Tone: Nobleman | | LV 49 | Personality: Prideful | | HP: 357 | REFLECT: Death | | MP: 261 | VOID: Expel | | CP: 63 | | | Attacks per turn: 1-2 | Drop: PZ Faust | o--------------------------------------------------------o | St: 15 Phys. attack: 128 MOVES: | | In: 15 Magic attack: 41 Makara-Karn | | Ma: 17 Accuracy: 88 Lariat | | Vi: 12 Base defense: 122 Guillotine Heel | | Ag: 10 Magic defense: 49 Petra Eye* | | Lu: 11 Evasion: 88 | o--------------------------------------------------------o o--------------------------------------------------------o | Loki (ロキ) | Tone: Old fashioned | | LV 59 | Personality: Prideful | | HP: 620 | ABSORB: Psionic | | MP: 303 | VOID: Death, Expel | | CP: 76 | | | Attacks per turn: 1-2 | Drop: G-Horn | o--------------------------------------------------------o | St: 25 Phys. attack: 168 MOVES: | | In: 17 Magic attack: 36 Bufula | | Ma: 14 Accuracy: 110 Maha-Bufula | | Vi: 15 Base defense: 148 Marin Karin | | Ag: 15 Magic defense: 57 Wolf Claw | | Lu: 7 Evasion: 108 | o--------------------------------------------------------o o--------------------------------------------------------o | Rahu (ラーフ) | Tone: Old fashioned | | LV 66 | Personality: Sly | | HP: 757 | REFLECT: Magic | | MP: 328 | WEAK: Physical | | CP: 83 | | | Attacks per turn: 1-3 | Drop: Pearl | o--------------------------------------------------------o | St: 23 Phys. attack: 178 MOVES: | | In: 14 Magic attack: 39 Maha-Zionga | | Ma: 16 Accuracy: 126 Maha-Psyo | | Vi: 21 Base defense: 174 Sibabu | | Ag: 20 Magic defense: 61 Fanatic Eater* | | Lu: 8 Evasion: 124 | o--------------------------------------------------------o o--------------------------------------------------------o | Nergal (ネルガル) | Tone: Nobleman | | LV 73 | Personality: Calm | | HP: 723 | REFLECT: Death, Expel | | MP: 458 | STRONG: Physical | | CP: 90 | | | Attacks per turn: 2-3 | Drop: Burst Riser | o--------------------------------------------------------o | St: 21 Phys. attack: 188 MOVES: | | In: 19 Magic attack: 51 Mudo-On | | Ma: 21 Accuracy: 137 Hamaon | | Vi: 17 Base defense: 180 Maha-Bufula | | Ag: 20 Magic defense: 69 | | Lu: 13 Evasion: 136 | o--------------------------------------------------------o o--------------------------------------------------------o | Chi You (シュウ) | Tone: Old fashioned | | LV 83 | Personality: Impatient | | HP: 1091 | ABSORB: Fire, Ice, Electric | | MP: 594 | VOID: Death, Expel | | CP: 101 | | | Attacks per turn: All | Drop: Zanbatou | o--------------------------------------------------------o | St: 27 Phys. attack: 220 MOVES: | | In: 22 Magic attack: 61 Maha-Psyo | | Ma: 25 Accuracy: 147 Hellish Flame | | Vi: 24 Base defense: 214 Misty Blade | | Ag: 14 Magic defense: 81 | | Lu: 12 Evasion: 146 | o--------------------------------------------------------o DRAKE ---------- o--------------------------------------------------------o | Toubyou (トウビョウ) | Tone: Older beast | | LV 15 | Personality: Calm | | HP: 56 | STRONG: Electric | | MP: 41 | | | CP: 12 | | | Attacks per turn: 1 | Drop: Dis-Charm | o--------------------------------------------------------o | St: 6 Phys. attack: 42 MOVES: | | In: 4 Magic attack: 16 Magnetic Storm | | Ma: 7 Accuracy: 30 Charm Bite | | Vi: 3 Base defense: 36 | | Ag: 6 Magic defense: 14 | | Lu: 6 Evasion: 30 | o--------------------------------------------------------o o--------------------------------------------------------o | Asp (アスプ) | Tone: Older beast | | LV 23 | Personality: Ferocious | | HP: 104 | WEAK: Fire, Ice | | MP: 66 | | | CP: 19 | | | Attacks per turn: 1 | Drop: Garnet | o--------------------------------------------------------o | St: 8 Phys. attack: 62 MOVES: | | In: 5 Magic attack: 18 Psyo | | Ma: 8 Accuracy: 46 Venom Bite | | Vi: 6 Base defense: 58 | | Ag: 9 Magic defense: 21 | | Lu: 4 Evasion: 45 | o--------------------------------------------------------o o--------------------------------------------------------o | Uwabami (ウワバミ) | Tone: Lunatic | | LV 33 | Personality: Impatient | | HP: 215 | STRONG: Fire, Ice, Electric | | MP: 89 | | | CP: 29 | | | Attacks per turn: 1 | Drop: Aquamarine | o--------------------------------------------------------o | St: 13 Phys. attack: 92 MOVES: | | In: 5 Magic attack: 16 Agirao | | Ma: 7 Accuracy: 60 Doluminer | | Vi: 10 Base defense: 86 Rest | | Ag: 6 Magic defense: 27 | | Lu: 9 Evasion: 58 | o--------------------------------------------------------o o--------------------------------------------------------o | Basilisk (バジリスク) | Tone: Younger beast | | LV 43 | Personality: Prudent | | HP: 262 | REFLECT: Death | | MP: 154 | WEAK: Electric | | CP: 42 | | | Attacks per turn: 1 | Drop: Dis-Stone | o--------------------------------------------------------o | St: 13 Phys. attack: 112 MOVES: | | In: 9 Magic attack: 24 Venom Breath | | Ma: 10 Accuracy: 80 Palyze Needle | | Vi: 9 Base defense: 104 Petra-Di | | Ag: 12 Magic defense: 37 Petra Eye* | | Lu: 7 Evasion: 79 | o--------------------------------------------------------o o--------------------------------------------------------o | Python (ピュートーン) | Tone: Elder beast | | LV 51 | Personality: Prideful | | HP: 371 | STRONG: Fire, Ice, Electric | | MP: 188 | | | CP: 57 | | | Attacks per turn: 1-2 | Drop: Gleipnir | o--------------------------------------------------------o | St: 15 Phys. attack: 132 MOVES: | | In: 11 Magic attack: 23 Maha-Agi | | Ma: 9 Accuracy: 94 Maha-Zio | | Vi: 12 Base defense: 126 Blizzard Breath | | Ag: 14 Magic defense: 44 Arachno Wire* | | Lu: 7 Evasion: 93 | o--------------------------------------------------------o o--------------------------------------------------------o | Mushussu (ムシュフシュ) | Tone: Elder beast | | LV 58 | Personality: Impatient | | HP: 536 | ABSORB: Electric | | MP: 182 | VOID: Death | | CP: 71 | | | Attacks per turn: 1-2 | Drop: Vajra Bullet | o--------------------------------------------------------o | St: 19 Phys. attack: 154 MOVES: | | In: 7 Magic attack: 21 Maha-Zionga | | Ma: 9 Accuracy: 107 Maka-Kaja | | Vi: 16 Base defense: 148 Petra Bite | | Ag: 14 Magic defense: 46 Chin Lock* | | Lu: 10 Evasion: 104 | o--------------------------------------------------------o o--------------------------------------------------------o | Vasuki (ヴァスキ) | Tone: Nobleman | | LV 70 | Personality: Ferocious | | HP: 747 | STRONG: Magic | | MP: 310 | WEAK: Rush | | CP: 91 | | | Attacks per turn: 1 | Drop: Ryukaku | o--------------------------------------------------------o | St: 23 Phys. attack: 186 MOVES: | | In: 11 Magic attack: 35 Absolutely Zero | | Ma: 15 Accuracy: 123 Venom Flash | | Vi: 18 Base defense: 176 Stun Crash | | Ag: 11 Magic defense: 58 | | Lu: 9 Evasion: 120 | o--------------------------------------------------------o HAUNT ---------- o--------------------------------------------------------o | Preta (ガキ) | Tone: Young man | | LV 4 | Personality: Impatient | | HP: 28 | VOID: Death | | MP: 11 | | | CP: 6 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 3 Phys. attack: 14 MOVES: | | In: 3 Magic attack: 9 Charm Bite | | Ma: 4 Accuracy: 10 | | Vi: 4 Base defense: 16 | | Ag: 4 Magic defense: 8 | | Lu: 3 Evasion: 10 | o--------------------------------------------------------o o--------------------------------------------------------o | Obariyon (オバリヨン) | Tone: Boy | | LV 12 | Personality: Sly | | HP: 46 | VOID: Death | | MP: 36 | | | CP: 18 | | | Attacks per turn: 1 | Drop: Potion | o--------------------------------------------------------o | St: 4 Phys. attack: 32 MOVES: | | In: 5 Magic attack: 16 Sibabu | | Ma: 7 Accuracy: 25 Magnetic Storm | | Vi: 4 Base defense: 32 Rest | | Ag: 5 Magic defense: 14 | | Lu: 4 Evasion: 25 | o--------------------------------------------------------o o--------------------------------------------------------o | Ghoul (グール) | Tone: Lunatic | | LV 19 | Personality: Ferocious | | HP: 85 | VOID: Death, Nerve | | MP: 53 | WEAK: Fire, Expel | | CP: 29 | | | Attacks per turn: 1 | Drop: Dis-Poison | o--------------------------------------------------------o | St: 7 Phys. attack: 52 MOVES: | | In: 5 Magic attack: 16 Venom Claw | | Ma: 7 Accuracy: 37 Venom Bite | | Vi: 6 Base defense: 50 | | Ag: 7 Magic defense: 18 | | Lu: 4 Evasion: 37 | o--------------------------------------------------------o o--------------------------------------------------------o | Enku (エンク) | Tone: Old fashioned | | LV 27 | Personality: Impatient | | HP: 139 | VOID: Death | | MP: 81 | | | CP: 40 | | | Attacks per turn: 1 | Drop: Randy Shot | o--------------------------------------------------------o | St: 9 Phys. attack: 72 MOVES: | | In: 5 Magic attack: 20 Fire Breath | | Ma: 9 Accuracy: 51 Scatter | | Vi: 8 Base defense: 70 | | Ag: 8 Magic defense: 24 | | Lu: 5 Evasion: 50 | o--------------------------------------------------------o o--------------------------------------------------------o | Dzolob (ツォロム) | Tone: Young man | | LV 34 | Personality: Ferocious | | HP: 203 | STRONG: Force, Psionic | | MP: 95 | | | CP: 51 | | | Attacks per turn: 1 | Drop: Onyx | o--------------------------------------------------------o | St: 13 Phys. attack: 94 MOVES: | | In: 6 Magic attack: 17 Maha-Psy | | Ma: 7 Accuracy: 67 Guillotine Heel | | Vi: 8 Base defense: 84 Jumping Knee | | Ag: 12 Magic defense: 28 Vulcan Kick | | Lu: 5 Evasion: 65 | o--------------------------------------------------------o o--------------------------------------------------------o | Kudlak (クドラク) | Tone: Cynical | | LV 47 | Personality: Ferocious | | HP: 286 | ABSORB: Death | | MP: 187 | VOID: Ice, Electric | | CP: 70 | | | Attacks per turn: 1-2 | Drop: Pearl | o--------------------------------------------------------o | St: 12 Phys. attack: 118 MOVES: | | In: 9 Magic attack: 30 Bufula | | Ma: 13 Accuracy: 87 Blood Sucker* | | Vi: 11 Base defense: 116 | | Ag: 13 Magic defense: 41 | | Lu: 6 Evasion: 86 | o--------------------------------------------------------o o--------------------------------------------------------o | Vetala (ヴェータラ) | Tone: Nobleman | | LV 54 | Personality: Sturdy | | HP: 322 | ABSORB: Death | | MP: 275 | VOID: Ice, Electric | | CP: 81 | | | Attacks per turn: 1 | Drop: A-Kakusei | o--------------------------------------------------------o | St: 13 Phys. attack: 137 MOVES: | | In: 13 Magic attack: 40 Taru-nda | | Ma: 17 Accuracy: 98 Sipani | | Vi: 9 Base defense: 126 Mortal Blow | | Ag: 13 Magic defense: 48 | | Lu: 6 Evasion: 126 | o--------------------------------------------------------o SPIRIT ---------- o--------------------------------------------------------o | Poltergeist (ポルターガイスト)| Tone: Boy | | LV 2 | Personality: Impatient | | HP: 24 | VOID: Death, Gun | | MP: 6 | WEAK: Expel | | CP: 1 | | | Attacks per turn: 1 | Drop: Normal Bullets | o--------------------------------------------------------o | St: 3 Phys. attack: 10 MOVES: | | In: 3 Magic attack: 7 Zan | | Ma: 3 Accuracy: 8 Suku-nda | | Vi: 3 Base defense: 10 | | Ag: 5 Magic defense: 5 | | Lu: 3 Evasion: 8 | o--------------------------------------------------------o o--------------------------------------------------------o | Quicksilver (クイックシルバー)| Tone: Young man | | LV 10 | Personality: Impatient | | HP: 39 | VOID: Death, Gun | | MP: 25 | WEAK: Expel | | CP: 7 | | | Attacks per turn: 1 | Drop: Topaz | o--------------------------------------------------------o | St: 4 Phys. attack: 28 MOVES: | | In: 3 Magic attack: 13 Zio | | Ma: 6 Accuracy: 24 | | Vi: 3 Base defense: 26 | | Ag: 8 Magic defense: 10 | | Lu: 3 Evasion: 23 | o--------------------------------------------------------o o--------------------------------------------------------o | Torso (トルソー) | Tone: Mature woman | | LV 17 | Personality: Sly | | HP: 74 | VOID: Death, Gun | | MP: 45 | WEAK: Expel | | CP: 12 | | | Attacks per turn: 1 | Drop: Amethyst | o--------------------------------------------------------o | St: 6 Phys. attack: 46 MOVES: | | In: 5 Magic attack: 14 Venom Claw | | Ma: 6 Accuracy: 33 | | Vi: 6 Base defense: 46 | | Ag: 6 Magic defense: 17 | | Lu: 5 Evasion: 33 | o--------------------------------------------------------o o--------------------------------------------------------o | Inferno (インフェルノ) | Tone: Lunatic | | LV 26 | Personality: Sturdy | | HP: 121 | ABSORB: Fire | | MP: 142 | | | CP: 16 | | | Attacks per turn: 1 | Drop: A-Kinju | o--------------------------------------------------------o | St: 9 Phys. attack: 70 MOVES: | | In: 8 Magic attack: 26 Maka-Fuji | | Ma: 11 Accuracy: 47 Flare Rush | | Vi: 6 Base defense: 64 Flame Wall | | Ag: 6 Magic defense: 26 Palyze Eye* | | Lu: 3 Evasion: 47 | o--------------------------------------------------------o o--------------------------------------------------------o | Legion (レギオン) | Tone: Cynical | | LV 37 | Personality: Impatient | | HP: 229 | ABSORB: Death | | MP: 139 | VOID: Ice, Electric | | CP: 27 | | | Attacks per turn: 2-3 | Drop: Stinger | o--------------------------------------------------------o | St: 12 Phys. attack: 98 MOVES: | | In: 9 Magic attack: 26 Bufu | | Ma: 11 Accuracy: 67 Mudo | | Vi: 10 Base defense: 94 Panic Voice | | Ag: 8 Magic defense: 34 | | Lu: 4 Evasion: 66 | o--------------------------------------------------------o o--------------------------------------------------------o | Macabre (マカーブル) | Tone: Old fashioned | | LV 45 | Personality: Calm | | HP: 215 | VOID: Death, Gun | | MP: 216 | WEAK: Expel | | CP: 34 | | | Attacks per turn: 1-2 | Drop: Heat Grave | o--------------------------------------------------------o | St: 10 Phys. attack: 110 MOVES: | | In: 13 Magic attack: 36 Mudora | | Ma: 15 Accuracy: 83 Evil Eye | | Vi: 7 Base defense: 104 Demon's Lure♂* | | Ag: 14 Magic defense: 42 | | Lu: 3 Evasion: 84 | o--------------------------------------------------------o FOUL ---------- o--------------------------------------------------------o | Slime (スライム) | Tone: Slime | | LV 1 | Personality: Cowardly | | HP: 23 | VOID: Death | | MP: 4 | | | CP: 1 | | | Attacks per turn: 1 | Drop: None | o--------------------------------------------------------o | St: 3 Phys. attack: 8 MOVES: | | In: 3 Magic attack: 7 Rest | | Ma: 3 Accuracy: 4 | | Vi: 3 Base defense: 8 | | Ag: 3 Magic defense: 5 | | Lu: 3 Evasion: 4 | o--------------------------------------------------------o o--------------------------------------------------------o | Hooligan (フーリガン) | Tone: Kansai dialect | | LV 8 | Personality: Ferocious | | HP: 35 | VOID: Death | | MP: 20 | | | CP: 0 | | | Attacks per turn: 1 | Drop: Tokarev | o--------------------------------------------------------o | St: 3 Phys. attack: 22 MOVES: | | In: 4 Magic attack: 10 Jumping Knee | | Ma: 4 Accuracy: 19 Lucky Trigger* | | Vi: 4 Base defense: 24 | | Ag: 6 Magic defense: 11 | | Lu: 4 Evasion: 20 | o--------------------------------------------------------o o--------------------------------------------------------o | Killer Chopper (キラーチョッパー)| Tone: Lunatic | | LV 19 | Personality: Ferocious | | HP: 85 | VOID: Death | | MP: 50 | | | CP: 0 | | | Attacks per turn: 1 | Drop: S-High | o--------------------------------------------------------o | St: 6 Phys. attack: 50 MOVES: | | In: 7 Magic attack: 11 Happy Trigger* | | Ma: 4 Accuracy: 36 | | Vi: 7 Base defense: 52 | | Ag: 6 Magic defense: 21 | | Lu: 6 Evasion: 36 | o--------------------------------------------------------o o--------------------------------------------------------o | Tattoo Man (タトゥーマン) | Tone: Kansai dialect | | LV 40 | Personality: Impatient | | HP: 245 | VOID: Death | | MP: 106 | | | CP: 0 | | | Attacks per turn: 1 | Drop: Nihil Sword | o--------------------------------------------------------o | St: 16 Phys. attack: 112 MOVES: | | In: 7 Magic attack: 13 Cutting Edge | | Ma: 5 Accuracy: 78 Cherry Blossom | | Vi: 6 Base defense: 92 Tatami Shield | | Ag: 12 Magic defense: 31 | | Lu: 11 Evasion: 75 | o--------------------------------------------------------o o--------------------------------------------------------o | Doppelganger (ドッペルゲンガー)| Tone: Lunatic | | LV 55 | Personality: Calm | | HP: 527 | REFLECT: Physical | | MP: 195 | WEAK: Magic, Death | | CP: 72 | | | Attacks per turn: 2-3 | Drop: A-Kingyo | o--------------------------------------------------------o | St: 17 Phys. attack: 144 MOVES: | | In: 10 Magic attack: 23 Shuffler | | Ma: 9 Accuracy: 97 Maha-Agion | | Vi: 19 Base defense: 148 Venom Zapper | | Ag: 10 Magic defense: 49 | | Lu: 7 Evasion: 95 | o--------------------------------------------------------o ======================================================================= RELEASE INFO ======================================================================= ----------------------------------------------------------------------- BASIC INFORMATION [DS_R01] ----------------------------------------------------------------------- Developed and published by Atlus Price: 6800 yen (~$67 at time of release) Product ID: T-14403G Release date: December 25, 1995 Rating: All ages There were two other Saturn versions: SPECIAL BOX Price: 7800 yen Product ID: T-14408G Release date: August 9, 1996 SATURN COLLECTION Price: 2800 yen Product ID: T-14417G Release date: June 20, 1997 And the PSP versions: PSP Price: 5040 yen Product ID: ULJM-05053 Release date: December 22, 2005 PSP BEST Price: 2940 yen Product ID: ULJM-05237 Release date: March 8, 2007 In addition, there was a special CD released for Sega Saturn called "Shin Megami Tensei: Devil Summoner ~Akuma Zensho~" that included a complete demon database with commentary. DEVIL SUMMONER ~AKUMA ZENSHO~ Price: 2900 yen Product ID: T-14406G Release date: April 26, 1996 ----------------------------------------------------------------------- SATURN VERSION STAFF [DS_R02] ----------------------------------------------------------------------- DIRECTOR Okada Kouji ART DIRECTOR Kaneko Kazuma PROGRAMMER Satou Masami Kunieda Tsuyoshi Mukai Kazuya Yabe Naoya Horikoshi Masahiro Hosoya Tomohiro Yamaguchi Dai PLANNER Itou Ryuutarou Isogai Shougo Hosono Yuuji Hashino Katsura Tanigawa Ichi Akiyama Yutaka Sakai Kazunori GRAPHIC DESIGNER Satou Sawako Murakami Tetsuya Noguchi Akira Takashima Shirou Iwasaki Tomomi Kataoka Izumi Shio Tetsu Igarashi Tatsuya Soejima Shigenori Kawasaki Jun SOUND COMPOSER Masuko Tsukasa Toshiko Tasaki TEST PLAYER Kitahara Ikuo Sumitani Yoshihiro Toda Takahiro Otake Rei Kouzai Kunihiko Akiyama Takatoshi Yoshimura Keiji Uryuu Natsuki Sekine Kazuto Fujita Takahiro SPECIAL THANKS Yoshida Etsuko Murai Hiroaki PRESENTED BY ATLUS ----------------------------------------------------------------------- PSP VERSION STAFF [DS_R03] ----------------------------------------------------------------------- CHARACTER DESIGN Kaneko Kazuma DIRECTOR Isogai Shougo PROGRAMMER Kasuya Tomoaki Nakamura Naoya PLANNER Kuramae Yoshiaki DESIGNER Shiraishi Megumi Suodou Masaki Yogi Kazumi Tokuda Melissa SOUND Yamada Yasuko DEVELOPMENT MANAGER Kouzai Kunihiko Hisuwa Kenichi Fujisawa Taichi FONT DESIGN Fontworks Japan CS DIVISION MANAGER Itagaki Kouzou Sugihara Yuki MANAGEMENT Asano Yoshiaki Hiraoka Naoto Shindou Yuji Obata Hideki Yamamoto Nozomi PROMOTION & LISENCING Morita Atsushi Kobayashi Ikuya Mori Junichi Yasuda Teppei Mukai Hiroaki SALES Tanaka Yoshikazu Nakagawa Masashi ARTWORK Nagashima Masao TEST PLAYER Miyamoto Yasuomi Katsura Yakayo Ota Takashi Irai Isao Matsumoto Takeshi SPECIAL THANKS Oyama Tomo Toyama Hirokazu Kitano Makoto Uda Yosuke ... and all Dev STAFF SATURN original STAFF PRODUCER Hashino Katsura GENERAL MANAGER Igari Shigeru PRESENTED BY ATLUS ======================================================================= OTHER ======================================================================= ----------------------------------------------------------------------- SECRETS [DS_E01] ----------------------------------------------------------------------- Here are some secrets and little oddities that I found while playing the game. HIDDEN TRACK If you put the game disc in a CD player or computer, a hidden track will play. In it, somebody reads the manual's intro while the final dungeon theme plays. VACANT LOT EVENT After the Kasagi Manor dungeon, you can trigger a strange event. Go near the vacant lot in Mt. Kasagi and listen to the man's story. Then, during a full moon, go to the vacant lot. You will find Kumiko. Say "Yes" twice to calling out to her, and Kumiko will laugh, wonder what she's doing in such a place, and then leave. You can also trigger this event by going to the Hikawa Shrine during a full moon after you complete the Hikawa Shrine dungeon. WEAKER ZOMA BOSSES Your Zoma will be weaker during the new moon. However, so will all Zoma bosses. If you're having trouble with any of the Gargantuas, Yasomagatsuhi, or Oumagatsuhi, try fighting them during the new moon. INHERIT AUTO MOVE Many skills are impossible to inherit via fusion. However, a bug allows these skills to be passed down. First you'll want to set the move you want inherited to be the preset AUTO move. Place the demon this move belongs to in the very first slot on the menu. Then place the demons you want to inherit the move to the right. It'll look like this: o-----------------------------------------------------------o | Demon w/move | Inheriting demon | Inheriting demon | o-----------------------------------------------------------o Remove the demon with the move you want inherited. Go to the Goumaden and fuse the two demons you had placed to the right. Now, when you turn AUTO on, the newly fused demon should use the inherited move. Do not change the AUTO move to something different, as it will then be impossible to change it back to the inherited move. TWO OF THE SAME DEMON It's normally impossible to have two of the same demon at once, but you can exploit the negotiation system to achieve this. First, have all of your demon slots full. Negotiate with a demon and get them to agree to join you. Seeing that you have no free space, they'll ask you to free up a space for next time and then leave. Next, go and fuse the demon who you just negotiated with. Go back into the dungeon, this time with a free space. When you find the demon you had negotiated with earlier, talk to them and they will join your party. You now have two of the same demon. There's no real reason to do this, but it's a cool little thing to do. (I have tried this on the original Saturn version only, so I apologize if this does not work on the Special Box, Collection, PSP, or PSP Best versions) FORCE DOORS OPEN (PSP VERSION) In the PSP version, there is a bug that allows you to open doors you may not usually be able to open. With this, it's possible to sequence break and do things such as enter the U.S. Military Base without an ID Card and go through sewer doors before they're unlocked in-game. To perform this glitch: 1. Save in front of the door you wish to open, then quit the game. 2. Launch the game again and load your save The door will now be open. This works on both the original PSP version and the PSP Best version. A warning: I have had my game freeze after doing this, so attempt this with caution. ----------------------------------------------------------------------- CREDITS [DS_E02] ----------------------------------------------------------------------- Thank you to Atlus for making such a great game! The resources I used include: Shin Megami Tensei Devil Summoner: Official Guidebook Final (ISBN: 4-89366-472-7) from Aspect. Third Shelter for all the lists I used to cross-reference my own findings, as well as the game script transcriptions that I used to double-check my translations and information on the hero's initial stats. (http://第三避難所.jp/shin_ds/devisama_top.html) Dream Island for all the lists I used to cross-reference my own findings as well as additional boss strategies and secrets. (http://members.jcom.home.ne.jp/sss-3/shinds.html) Velvet Room for information on Hero fusion, sword fusion, element fusion, and Mitamas. (http://www.geocities.co.jp/Playtown-Denei/1421/) Hirosue for the demon conversation list, speedrun tips, and information on what each stat affects. (http://blog.livedoor.jp/hirosue_peer) Game Data Room for the additional release info (http://homepage2.nifty.com/gamedatabase/index.html) And, finally, thank you for reading this guide! ----------------------------------------------------------------------- CONTACT [DS_E03] ----------------------------------------------------------------------- If you would like to contact me for any reason (corrections, questions, comments, suggestions, etc.), please feel free to! My e-mail is peace-diner(at)hotmail.com. I'd love to talk with other Devil Summoner fans, so even just mail about the game itself is fine. I only ask: - Please search the guide first before sending a question. - Please put "Devil Summoner" or "SMTDS" somewhere in the title. - Please try to use proper spelling, punctuation, and grammar - Please do not send any attachments with your mail ----------------------------------------------------------------------- VERSION HISTORY [DS_E04] ----------------------------------------------------------------------- Ver. 1.0 - December 12, 2014 Completed initial version. Any changes made in the future will most likely be minor. Ver. 1.1 - January 2, 2015 Fixed formatting stuff and small typos and mistakes. Added sections on Fusion, Armor Sets, Special Fusions, Secrets, and PSP staff. Added PSP data for skills and items. Ver. 1.2 - January 28, 2015 Fixed small mistakes in Weapons and Demon Compendium. Ver 1.3 - January 15, 2017 Did some overhaul and fixed mistakes in Skills and boss strategies. ----------------------------------------------------------------------- LEGAL [DS_E05] ----------------------------------------------------------------------- This document is copyright (c) 2014-2015 Peace Diner You may not reproduce this guide in any form without permission of the author. You may not alter, publish, or sell this guide without permission of the author. All sources used in the making of this guide have been cited in the Credits section of this guide. "Shin Megami Tensei" and "Devil Summoner" are property of Atlus.