------------------------------------------------------------------ Princess Crown FAQ v3.2 Part 2 by Alan Kwan Proserpina's scenario: The Magic Potion Princess Crown, "Gradriel", and all characters herein associated with Princess Crown Copyright 1997 Sega Enterprises and Atlus Ltd This FAQ may not be reproduced or distributed without the express permission of Alan Kwan. ------------------------------------------------------------------ - Princess Crown - An Action/RPG (c) 1997 by: Sega Enterprises and Atlus I. The Background Story II. The Controls and Combat III. Items, Equipment, and Miscellanea IV. The Bestiary V. Walkthrough (Gradriel scenario) VI. Extras VII. Special Thanks and Credits VIII. Walkthrough (Proserpina scenario) (this file) IX. Walkthrough (Edward scenario) X. Walkthrough (Portgus scenario) This file (Part 2) contains section VIII only. Parts I through VII, and parts IX and X can be found in other files. -------------------------------------------------------------------- - Introduction - Proserpina's scenario can be accessed once you've cleared Gradriel's and Edward's scenarios. Just bring the pink book to the girl's grandmother. The way in which the scenario progresses is significantly different from other scenarios. A large part of this small scenario revolves around gathering ingredients for a magic potion. Players who cannot read Japanese are almost bound to get stuck at one point or another. Thus, a walkthrough is necessary. The language problem aside, Proserpina's scenario is quite funny and cute. I hope that you enjoy the game. - Controls - The controls for Proserpina are not altogether different from those for Gradriel. The list of commands is basically the same, though the effects are rather different. The D-pad works the same, except that pushing up (in battle) causes Proserpina to start flying, instead of jumping. Flying costs power. When outside battle, Proserpina flies instead of dashes; she won't pick up gold on the ground when flying, so she'll have to walk for that. It seems that Proserpina can't jump; if you figure out how to make her jump or do the jumping spinning rod attack (which she does when you fight her in Gradriel's scenario), please tell me by e-mail. Her attacks are significantly different from Gradriel's: - Pressing the C button once: A double spinning rod attack. - Pressing C button when flying: A magical rain attack. - Pressing the C button while crouching: A dash attack, flying on her broom. - Pressing the C button repeatedly will let you attack by continuously spinning the rod. Unlike Gradriel's, successive attacks are no less powerful than the initial blow. - Pressing and holding C will cast a special spell. If it hits, the enemy will take multiple-hit big damage, and also be affected by random bad status (ice, stone, or gold). - When knocked down, hold UP + C to execute a reversal rising spin. You should have no problem experimenting with the attacks and figuring out how to best use them. - Items - The items are the same as Gradriel's. If Proserpina equips the Angel Boots, she will fly faster. - Walkthrough - Proserpina's scenario: The Magic Potion Spoiler warning: This is a walkthrough, and may spoil the game for some. (But why one would be reading this file, if he does not want to read the walkthrough, is beyond my understanding. ^_^ ) Proserpina's scenario takes place concurrently with the early part of Gradriel's scenario. You start in the witch's house north of Goblin Market. The old witch is your mentor. The job of a witch is to give people nasty surprises by harassing them with magical mischief. ^_^ Today is the big day when you, Proserpina, sets out on your journey to prove yourself as a great witch by doing the traditional job. You receive Gabriel the Goblin as your travel companion. You really would prefer a cool griffon or dragon, but alas a Goblin is part of the tradition. Your target is Nutsbill, where you're going to kidnap the kids and change them into animals. You first go to Goblin Market. The first Goblin you meet sells extra bags. Buy one immediately with (all!) the 300 gold that you start with. Further bags cost 500 and 700 gold respectively. (Yes, unlike Gradriel with her royal wealth, Proserpina won't have too much 'excess' money in this scenario.) Leave the village through the right exit. Where are you going to perform your mischief? You can't be stationing yourself in Nutsbill village, obviously! Gabriel knows of an abandoned house in the forest near Nutsbill, and he leads you there. You decide that it's perfect for a hideout. Now, you're ready to set off to Nutsbill for the kidnapping. In Nutsbill, after using the town facilities as necessary, talk to the girl's mother in the bakery. The kids have gone away to play, but they've come back when you leave the bakery. You lure them to come to the forest at night, by offering to use your magic to grow wings on them so that they can fly with the fairies. They are (rightfully) naive enough to come, and you capture them. Now you have a couple of laboratory rats on which to practice your magic. ^_^ (Note that once you leave Nutsbill, you're not going to return.) After a while of having fun with the kids, you feel thirsty, and so does Gabriel. He suggests getting some Goblin Juice. Leave the house and go and buy a jar of Goblin Juice from the rightmost house in Goblin Market. (You don't have to drink it. In fact, don't: you won't like the taste!) When you return to the house (organize your items before walking in), you have a guest. Guess who? Right, we know it because we've played that part. Gradriel wants to stop you, and with a bossy attitude too! You have to win the tough fight against her, or you'll "Fall Down From the Bookworld". However, after the fight, Gradriel defeats you with a final blow (auto event). She forces you to change the kids back. After that, you run away. Who dares to interfere with a witch! And she even gave you a sermon! You swear revenge. You go to your mentor and consult with her. She offers to make for you a Magic Potion, which will transform you into an adult. Then, your magic will be more powerful, and you will be able to transform that bully into a frog! (At this stage, you can only transform defenseless kids.) Sweet, sweet revenge! BUT, you have to gather the ingredients needed to make the potion. This is what you'll need: 8 x Insect Powder (#1) 5 x Herb with rounded leaves (#3) 8 x Goblin Juice 5 x Milk 1 x Power Plant Seed 5 x Mana Essence 3 x (Raw) Dragon Meat 1 x _each_ kind of Magic Gem (6 total) WHAT? So many? Yes, I'm serious. ^_^ So, you need to gather all of the above and bring them to your mentor. The items must be new (with full charges) when applicable. When you have gathered some number of them, drop them off at your mentor to free up some backpack space. She'll tell you what remains to be collected and how many, but I guess it's not very useful if you can't read Japanese, so you may want to keep a written record. Following is how to get each ingredient: Herbs: Get them in Cadho Badho. The leftmost merchant in the merchants' area sells herb #3 for 6G each. In the wizards' area, in the house just left of the transporter, the old woman gives you any number of Insect Powder for free. (She is the grandmother of the mage in Knelt who will be turning himself into a frog. Her grandson keeps sending her Insect Powder, which she has no use of.) Goblin Juice: Buy them in Goblin Market. Milk: Get them in Lowgrove. When you talk to the girl inside the goat hut, she tells you that her little sister has taken the goats outside to play. The old lady near the bakery tells you that some grass which the goats like to eat are growing beyond the Lost Forest. Enter the Lost Forest through an entrance at the right end of the village. (It's further to the right than the entrance to the farm pasture.) A Myconid has been creating illusions to make people lose their way. Defeat it so that the little girl can bring the goats home, and then you can get any number of freshly squeezed goat milk for free in the goat hut. Power Plant Seed: You can buy one for 2000 gold from the rightmost merchant in the merchants' area in Cadho Badho. No, don't pay that outrageous price. ^_^ Halloween the ghost used to sell them in Pumpkin House, but when you go to Pumpkin House, the rightmost ghost inside tells you that he may have been captured by the King of the Dead further ahead in the graveyard. Move on to the south-east. You see the fat King going to eat Halloween! In return for not eating Halloween, the King demands that you bring him some food. He wants a 5-course meal of Fried Egg on Toast, Grilled Corn, Grilled Fish, Grilled Meat, plus an Elixir Fruit for dessert! (No wonder the Poltergeist is so fat!) Bring him one of each of the above (must be new), and he'll release Halloween, who will gratefully give you a Power Plant Seed. (If you appear to have lost it, he'll give you a replacement.) Mana Essence: Common. Loot or buy. Dragon Meat: Get them in Dorangora. (Where else?) Talk to the same young man in green to learn about the path to the mountains where the dragons are. In the mountains, you see an exhausted mercenary fighting a heavily wounded Dragon. You take it to be an excellent opportunity, and you offer to help the mercenary. Finish off the Dragon, then talk to the mercenary twice (with empty USE bag space) to demand /two/ pieces of Dragon Meat from him. (He initially wants to deny, but you emphasise that it's the request of a cute little girl ... ^_^ ) Wait, don't we need three? That's right. Get the third either during the last battle, or from random Dragons you fight on the obvious road. Magic Gems: You start the scenario with a Thor Gem, but the rest you must loot from enemies. Pay attention to the Treasure Menu after you defeat a foe. Use your Goblin Rod to knock the enemy down; if needed, you can buy a new magic dagger for 16 gold from the merchant walking around just left of the shop in the merchant's area in Cadho Badho. (Sapphires can be looted from Dragons and Geist Armors.) At long last, you have collected all the required ingredients. Your mentor makes the potion for you, and you drink it, and "poof!" you're now adult Proserpina. You verify your adult status. ^_^ You thank your mentor and set off to find Gradriel. You find her. You demonstrate your adult status. ^_^ You prepare to cast the spell to change Gradriel to a frog ... - Strategy - Spoiler warning: significant spoilers in this section. If you want to develop the play strategy by yourself, please do not read on. This section is mainly concerned with how to progress in the scenario efficiently, without fighting lots of 'extra' battles for money (or experience). Note that this is only one of the possible styles of play; some players may prefer to play the game at a slower pace. In short, Proserpina fights a lot weaker than the other player characters. Her attack strength is lower, her rod has shorter reach, her special is slower and more open to interruption, and she cannot jump. She can fly and attack some enemies safely from above, but her magic rain attack doesn't do much damage either. I find her best bet to be her spinning rod attacks. On top of that is the need to save money for backpacks, and to submit magic gems to your mentor. Since you don't want to spend a lot of money on Mana Essence or burn lots of magic gems in battle, you'll be fighting with much less gem magic than you did as the other characters. Fortunately, as a sub-character, Proserpina begins the scenario with the Trust Drop, so you can use potions a lot to support her otherwise weak fighting ability. Also, unlike in the scenarios for other characters, there are not many bosses for Proserpina to fight. The first part of the scenario involves some routine traveling, and cumulates in the fight with Gradriel. Gradriel is really tough, clearly the hardest fight in Proserpina's scenario. Adding to the difficulty is that it's early in the game, and you don't have many good items to use against her. Put your best items against her, and don't worry about using up items (including magic gems) because you'll find them again later. Just concentrate on winning the battle. (It is recommended that you don't bring your Goblin Rod into the battle: it doesn't do much. On the other hand, the Potion of Negate Pain which you start with is good; try to save it for this battle.) It is best if you have some grilled food for this fight. Also, beware of equipping newly picked up equipment during a major battle! After defeating Gradriel, you move on to the item collection part of the scenario. You want at least a second extra bag, so that you can bring back more ingredients in one trip. Until you amass the 500 gold needed to buy a second extra bag, it is recommended that you don't go farther than Dorangora and Cadho Badho: there are shops in these towns, so you can sell loot for money. Until you have more bags, venturing far to Cemeteryth and Lowgrove isn't too fruitful. By the time you get the Dragon Meat and one load of herbs to your mentor, you should have the 500 gold needed for a second bag, provided you avoid unnecessary spendings. There are no shops which sell E+1 scrolls except for the one in Nutsbill, which quickly becomes inaccessible. Thus, you won't be relying on one piece of high endurance equipment as you do in other scenarios; fortunately, there are not any real boss battles after Gradriel. Use your judgement and decide wisely what to use and what to sell. (If you have not read Part 1 of the FAQ v3.0, it is recommended that you do so, since the section on items has been extensively updated.) You also want to cook your own food, so that you don't have to spend money on food or lodging. (Spice can be bought cheaply in Dorangora when needed, but keep a pan.) Elixir Fruits are also handy. Use your magic special against the less threatening enemies: if you're lucky, you can get quite some gold with it. Don't buy Goblin Juice yet; that can wait. Ideally, you'll get the money you need just going on the necessary trips, without fighting 'extra' battles for money. Once you have got your second extra bag, it's time to visit the more remote places. To save some walking, collect the necessary foods before you go to Pumpkin House. (Note that the pubs in this scenario do not sell Grilled Corn or Grilled Fish.) A third extra bag is to some degree a luxury, so it's ok now to spend money on other things, such as Witch Rods. There are some high-level enemies in the Lost Forest, so prepare some good items. Gather all the items you need, and enjoy watching the ending! ------------------------------------------------------------------ If you find any errors in this walkthrough, or if you find something that should be added, please e-mail me (Alan) at: mailto:tarot@netvigator.com Complete credit will be given. This document should not be reproduced and distributed publicly on print, in Usenet, or in another homepage. You may distribute this document on a person-to-person basis (i.e. give it to a friend or two) provided that said distribution is provided free of charge, and that the document is distributed in whole and unmodified, and that the purpose is to facilitate playing or to propagate (promote) the game. When you use information from this FAQ in a public forum, it is a required courtesy that you mention that said information has been obtained from this FAQ. I normally would not give permission for this document to be duplicated in other homepages: it complicates matters when I do updates. If you want people who visit your site to be able to get this document, just link to the download page: http://home.netvigator.com/~tarot/Games/PrCrown0.html Thanks to Douglas Erickson for v2.0 of the Princess Crown FAQ. Many thanks to Atlus company for making the fine game! ---- Version history: v3.0 first version v3.1 minor update v3.2 minor update ---- This document is Copyright 27 September 1998 Alan KWAN Shiu Ho ---- "Live life with Heart." Alan Kwan / tarot@netvigator.com http://home.netvigator.com/~tarot (hard-core game reviews)