----------------------------------------------------- Castlevania: Dracula X Chronicles ----------------------------------------------------- Sound Item Walkthrough Written by Robert "Spriter_Bean" Johnston Version 1.0 October 28, 2007 Updates: Version 1.0: Complete Sound Item list, includes numbers, song titles, and location ----------------------------- Table of Contents ----------------------------- I. Introduction II. How to Read the List III. Sound Item List a. Dracula X Chronicles Soundtrack b. Rondo of Blood Soundtrack c. Symphony of the Night Soundtrack d. Final Soundtrack VII. Credits and Special Thanks ---------------------- I. Introduction ---------------------- Howdy, and welcome to this walkthrough for Castlevania: Dracula X Chronicles for the PSP. here, I'll be focusing on the elusive Sound Items, which will unlock music from DXC, as well as Rondo of Blood and Symphony of the Night for your listening pleasure. Most of these Sound Items aren't too hard to find, but there are quite a few that require either previous knowledge of Rondo of Blood. This walkthrough will help those out who are new to Rondo of Blood find all the hidden Sound Items. If you have any questions about any of the locations, or anything else about this game, you can email me at bean.mastabean@gmail.com. Happy hunting! ------------------------------------------------------------ II. How to Read the List ------------------------------------------------------------ (1). - (2) - (3) - (4) 1 - Track number, as listed in Sound Assign and Sound Test 2 - Track name 3 - Which stage the Item is located in. A few of them are found by completing Boss Rush Mode, so this is where it will say which mode to play in order to get this Sound Item 4 - What requirements are needed to get the Item, where the Item is located in the stage, and how to collect it. I may also offer suggestions here when I see fit. ------------------------------------------------------------ III.a. Dracula X Chronicles Soundtrack ------------------------------------------------------------ 1 - Divine Bloodlines - Stage 1 - Reach Stage 1, and this Sound Item will automatically be added to your collection 2 - Vampire Killer - Stage 2 - Reach Stage 2, and this Sound Item will automatically be added to your collection 3 - Cross Fear - Stage 2' - Reach Stage 2', and this Sound Item will automatically be added to your collection 4 - Bloody Tears - Stage 3 - Reach Stage 3, and this Sound Item will automatically be added to your collection 5 - Cemetery - Stage 3' - Reach Stage 3', and this Sound Item will automatically be added to your collection 6 - Dreams of Triumph - Stage 4 - Reach Stage 4, and this Sound Item will automatically be added to your collection 7 - Slash - Stage 4' - Reach Stage 4', and this Sound Item will automatically be added to your collection 8 - Ghost Ship Painting - Stage 5 - Reach Stage 5, and this Sound Item will automatically be added to your collection 9 - Red Dawn - Stage 5 - Reach Stage 5', and this Sound Item will automatically be added to your collection 10 - MoonFight - Stage 7 - Reach Stage 7, and this Sound Item will automatically be added to your collection 11 - Tues Deus meus - Stage 1 - Defeat either the Wyvern or the Serpent in Stage 1, and this Sound Item will automatically be added to your collection 12 - Dance of Illusions - Final - Reach Final, and this Sound Item will automatically be added to your collection ---------------------------------------------------- III.b. Rondo of Blood Soundtrack ---------------------------------------------------- 13 - Divine Bloodlines - Stage 1 - Once you defeat the Skeleton Blaze in the third section (fast, green skeleton with knives) and go down the flight of stairs, instead of going through the door on the right and fighting two Golems, smash the walls to the left of the water, being careful not to fall into the water itself. Once inside, kill the Ectoplasm, and fall down the large hole. Smash the wall on your left once you land, and defeat the large Maneater, which reveals a small chunk of rock jutting out of the l ower-left hand corner of the room. Smash it to reveal the Sound Item. 14 - Vampire Killer - Stage 2 - In the third section of the level, destroy the Behemoth before it kills itself, and it will leave behind this Sound Item. It is possible to do with Richter, but I recommend using Maria, getting the Red Bird subweapon from the second candle in the first section, and gathering 20 hearts. Then, use the Red Bird crash once the Behemoth begins to chase you to get behind him. He'll stop moving, and you can attack him from behind as you please. 15 - Cross Fear - Stage 2 - In the third section of the level, when the Behemoth begins chasing you, fall down one of the holes in the ground (the third helps you skip a few annoying enemies) in order to reach the sewers. Here, continue on as normal until you reach the doorway, with a lone candle hovering high up. Destroy the candle to find this Sound Item. 16 - Bloody Tears - Stage 2' - When you reach the second section with the gargoyle statues, advance until part of the bridge begins to fall in front of a pair of Bone Pillars. Fall down with the piece of bridge to reach a secret area where a ferryman will giude you across the river. Jump onto the boat, and dodge/attack Mermen in the next area until you finally see a candle on one of the columns of the bridge. Whip it to reveal the Sound Item. 17 - Cemetary - Stage 2' - You must be playing as Maria to get this Sound Item. In the second section with the gargoyles, continue right as normal. Once the screen starts going down, and you see a pair of Bone Pillars in front of a pit, jump onto the Bone Pillars and double jump across to the platform across the pit. Smash the rock hugging the wall to find the Sound Item. 18 - Beginning - Stage 2' - Continue through the level until you reach a bridge made of a skeleton in the beginning of the third section. When it falls, fall with it, but make sure to fall hugging the left wall. When you land in the small aclove, whip the lone candle to get the Sound Item. 19 - Slash - Stage 3 - You need to save Tera to get the ability to destroy red skeleton walls in order to get this Sound Item. Once you get past the staircase filled with Fleamen, you'll find platforms that flip when you jump on them, while Medusa Heads fly at you. Jump onto one of these platforms to fall into an alternate path. Continue on this path until you come to a red skeleton wall blocking a single candle near the start of a horizontal section. Destroy the wall and smash the candle to get the Sound Item. 20 - Ghost Ship Painting - Stage 3 - You must be playing as Maria to get this Sound Item. Once you get past the staircase filled with Fleamen, you'll find platforms that flip when you jump on them, while Medusa Heads fly at you. Jump onto one of these platforms to fall into an alternate path. Continue on this path until you reach the doorway at the end of a horizonal section, with Spear Armors underneath you stabbing up. Use Maria's slide to get into the small sections where the Spear Armors are located, and once you defeat them, you'll find a vase at the far right. Destroy it to find the Sound Item. 21 - Op. 13 - Stage 3 - Defeat the Golden Skeleton later on in the level, then take the locked door path. Continue through the red hallway, making sure to collect the Axe subweapon, and preventing the zombie from stealing it. At the end of the hallway, there are two platforms with a large ball weight hanging above the right platform. Stand on the left platform, and throw Axes at the ball until it cuts and you rocket into the room above. Smash the wall to your left, and you'll uncover the Sound Item. 22 - The Nest - Stage 3' - You need to save Tera to get the ability to destroy red skeleton walls in order to get this Sound Item, which can be found in this very stage. Once you get this ability, go through the level until you climb a flight of stairs shortly after going through the skeleton of a dinosaur. Here you'll see a large red skeleton wall with a single candle behind it. Smash the wall and destroy the candle to uncover the Sound Item. 23 - Dark Desires - Stage 4 - You need to save Iris to get the ability to destroy crystals in order to get this Sound Item. Once you reach the Fleaman on the button, instead of pressing the button, head right below the mashers. Continue right until you reach a vertical shaft with cannonballs rolling down the stairs. Drop down the hole in front of you, and smash the crystal to your left to find this Sound Item. 24 - Dance of Illusions - Stage 4 - You need to save Tera to get the ability to destroy red skeleton walls in order to get this Sound Item. Early on in the stage, kill a Fleaman to reveal a swtich that lowers a flight of stairs. Take those stairs and continue on as normal. When you reach the large, bone filled coliseum area, head all the way to the left to find a red skeleton wall blocking a single candle. Destroy both the wall and the candle to find the Sound Item. --------------------------------------------------------------- III.c. Symphony of the Night Soundtrack --------------------------------------------------------------- 25 - Prologue - Stage 4' - You need to save Iris to get the ability to destroy crystals in order to get this Sound Item, which can be found right next to this Item. In the second section of the level with the hanging skeletons, don't kill the blue frog, and guide it to the right until it hops onto a pedastal. Then, backtrack until you find a hole in the bridge. Fall down it, then go left, down the staircase, and finally to the right. You'll see a candle in between two crystals, and once you save Iris, whom is a bit furthur to the right, come back and smash the crystals to get to the candle with the Sound Item. 26 - Dance of Illusions - Boss Rush Normal - You'll get this Sound Item when you beat Boss Rush Normal a second time. 27 - Castle Dracula - Stage 4' - You need to save Iris to get the ability to destroy crystals in order to get this Sound Item. At the beginning of the second section, you'll see pieces of wood floating on water beneath you, then falling down a waterfall. Jump on one of these rafts before it falls down to take an alternate path. Continue along the raft section, then into the next section where a ferryman will help you across a small body of water. After this, you'll see a crystal wall with a candle behind it. Destroy both to get the Sound Item. 28 - Golden Steps - Stage 5 - In the first section of the level, you will find two Skeleton Flails standing on two platforms, with a large piece of rock in the middle. Kill the two Skeleton Flails, then whip the side of the right-hand platform to uncover the Sound Item 29 - Marble Hallway - Stage 5 - After defeating the two Skeleton Blazes in the first section, enter the boat to see a Skeleton Archer guarding a flight of stairs. Kill the Archer, but instead of heading downstairs, destroy the wall on the left to reveal a secret area with two candles hanging above. The right-hand candles houses the Sound Item. 30 - Demon's Breath Tower - You must be playing as Maria to get this Sound Item. After defeating the two Skeleton Blazes in the first section, enter the boat to see a Skeleton Archer guarding a flight of stairs. Head down the stairs, and fall down to the left and push the black boxes to reveal a hidden area. Here, hop onto the machine on the left and use Maria's slide to find a secret area with a Skeleton Sniper. Kill it, and smash the candles on the top platform to find the Sound Item. 31 - Carved Partitia - Stage 5 - You need to save Tera to get the ability to destroy red skeleton walls in order to get this Sound Item. After defeating the two Skeleton Blazes in the first section, enter the boat to see a Skeleton Archer guarding a flight of stairs. Head down the stairs, and fall down to the left and push the black boxes to reveal a hidden area filled with Skeleton Snipers. Head right through this area until you see a flight of stairs with a red skeleton wall underneath. Destroy the red skeleton wall, kill the Skeleton Sniper inside, and grab the Sound Item from the second candle. 32 - Fairy's Doorway - Boss Rush Normal - You'll get this Sound Item when you beat Boss Rush Normal for the first time. 33 - The Horde's Festival - Boss Rush Dash - You'll get this Sound Item when you beat Boss Rush Dash a third time. 34 - Requiem to the Gods - Stage 5' - In the second section, take the upper path to a hallway with a Red Skeleton. There, proceed forward and jump on the platform with the button, but do not press the button. Instead, jump over the button and smash the wall to the right of it, then continue forward, jump on the pillar in front of you, and smash the stalagtite to find this Sound Item. 35 - Misted Crystal Ball - Stage 5' - You need to save Iris to get the ability to destroy crystals in order to get this Sound Item. In the second section, take the lower path to a hallway filled with Medusa Heads. Continue on this path until you come to an area where an Old Axe Armor and a Harpy guard a crystal with a sole candle behind it. This candle holds the Sound Item. 36 - Abandoned Pit - Stage 5' - Make sure to get the Stopwatch at the beginning of the second section and at least 30 Hearts, as the Stopwatch crush is necessary to get this Sound Item. In the second section, take the upper path to a hallway with a Red Skeleton. Continue to the next section, killing two armored soldiers, and continue on until you see a platform to the right of a bunch of grey platforms. Perform the Stopwatch crush first, THEN jump onto the grey platforms. Continue to the left across the slowly falling platforms until you reach the two candles, one which holds the Sound Item. 37 - Rainbow's Cemetery - Stage 5' - You need to save Tera to get the ability to destroy red skeleton walls in order to get this Sound Item. In the second section, take the upper path to a hallway with a Red Skeleton. Continue through this path until you find a red skeleton wall with a candle behind it at the end of the path. Smash the wall and get the Sound Item from the candle. 38 - The Lost Portrait - Stage 6 - Right at the beginning of the level, head up the small flight of stairs, then jump back onto the platform above your starting point. Whip the lower part of the column on the far left to find the lone Sound Item of this stage. 39 - Waltz of the Pearls - Stage 7 - In the third section of the level, where you must climb down the clock tower while two Harpies assault you, reach the bottom. However, instead of heading left to the next section, head right, jump across the gears, and smash the wall to reveal this Sound Item. 40 - Cursed Sancturary - Stage 7 - Once you reach the fifth section of the level, in which you first meet the skeleton creatures and the giant sword-weilding armors, fight your way over to the left instead of heading up the flight of stairs. There, you'll find a room with two giant golden statues. Whip each statue six times to make a pedestal with the Sound Item rise out of the ground. 41 - Demonic Banquet - Boss Rush Dash - You'll get this Sound Item when you beat Boss Rush Dash a second time. 42 - Wandering Souls - Boss Rush Dash - You'll get this Sound Item when you beat Boss Rush Dash for the first time. 43 - Pitiful Scion - Stage 7 - You must be playing as Maria to get this Sound Item. In the large hallway below the swinging pendelums that lead to the boss room, head all the way to the left, and use Maria's slide to get into a tunnel in the furniture on the upper platforms. Once you get through the tunnel, destroy the candles in the secret area to find this Sound Item. 44 - Gates of Hell - Stage 7 - You need to have rescued the real Annette already in order to get this Sound Item. You also need 30 Hearts, so try and collect as many as you can throughout the level. After the falling bridge, get the key and press both buttons to open up Annette's room in the clock tower. Here, grab the Stopwatch, and continue on as normal. Once you reach a button and a large gate on one of the upper sections, use the Stopwatch crush, THEN jump onto the button and continue right below the slowly falling gates. You'll encounter two candles along the way. The first one holds an extra life, and the candle at the end houses the Sound Item. 45 - Gates of Heaven - Final - Once you head up the large flight of stairs, hold up and jump towards the left-hand brick on the overhang above the edge of the stairs to climb up an invisible staircase to a treasury. Here, whip the large candle to the far left to find this Sound Item. 46 - Poetic Death - Full Boss Rush - You'll get this Sound Item when you beat Full Boss Rush a third time. 47 - The Outcasts - Full Boss Rush - You'll get this Sound Item when you beat Full Boss Rush a second time. 48 - Final Toccata - Once you head up the large flight of stairs, hold up and jump towards the left-hand brick on the overhang above the edge of the stairs to climb up an invisible staircase to a treasury. Here, whip the large candle to the far right to find this Sound Item. 49 - The Black Feast - Full Boss Rush - You'll get this Sound Item when you beat Full Boss Rush for the first time. ----------------------------------- III.d. Final Soundtrack ----------------------------------- 50 - Op. 13 - N/A - Acheive 100% completion in any DXC file to unlock this Sound Item in all files. 51 - Cavern of Dark Spawn - N/A - Acheive 100% completion in any DXC file to unlock this Sound Item in all files. 52 - Extra - N/A - Acheive 100% completion in any DXC file to unlock this Sound Item in all files. ----------------------------- VII. Closing ----------------------------- - Special thanks to GameFAQs for hosting a veritable plethora of great FAQs. - Special thanks to the readers, for taking time out of their day to read this. - Special thanks to Konami for making this awesome game!