--------------------------------------- Yu-Gi-Oh! Duelists of the Roses Genre: Strategy/Card Battle 1-2 Players Designed by: Konami FAQ/Walkthrough by DeathWall777 e-mail: snow_death7@yahoo.com.br --------------------------------------- ------------------------------------------------------------------------- 1. Introduction ------------------------------------------------------------------------- Here are another Yu-Gi-Oh game. If you have been played the Forbidden Memories for PSOne, you will note that this game is alot different of it. Now you will have to move your cards to the opponent's cards in order to make an attack. So it requires alot more strategy through. One of the new features here is that you must have a Deck Leader card for your Deck be complete. Deck Leaders will summon the cards from your hand and carry your life points, that is a new feature too. You will start the duel with 4000 life points instead of 2000 that was in the previous game allowing the duel be longer and mysterious. Let's start with the guide. ------------------------------------------------------------------------- 2. FAQ/Walkthrough History ------------------------------------------------------------------------- April/11/2006 - Version 0.25 Begain this FAQ/Walkthrough. Added Tutorial and Lancastrians side. April/12/2006 - Version 0.75 Tutorial finished. Added Startegies to Starting Out. Next update I will finish Lancastrians side. April/13/2006 - Version 1.25 Lancastrians side finished. Added Tips and Secrets at Contents. Next update I will begin Yorkists side and add some more Tips. April/16/2006 - Version 1.75 Begain Yorkists side. Added more passwords at Tips and Secrets. Minor grammar and spelling corrections. April/17/2006 - Version 2.0 Continued with Yorkists side. More grammar corrections done. April/18/2006 - Version 2.3 Yorkists side finished. Added more passwords at Tips and Secrets. ------------------------------------------------------------------------- 3. Contents ------------------------------------------------------------------------- 4. Tutorial 4 a) Game Controls 4 b) Constructing a Deck 4 c) Deck Leaders 4 d) Fields -in maintenance- 4 e) Decks Suggestions 5. Strategies to Starting Out 6. Walkthrough 6 a) Lancastrians side 6 b) Yorkists side 7. Tips and Secrets 7 a) Passwords 7 b) Edit Map 7 c) Reincarnation 8. Contact me 9. Copyright 10. Credits ------------------------------------------------------------------------- 4. Tutorial ------------------------------------------------------------------------- +==================+ 4 a) Game Controls +==================+ 4 a) 1. Map Screen Directional Pad: Moves the cursor X: Confirm O: Cancel Select: Returns to Main Menu Start: Moves the cursor to the to the icons: Build Deck/Chest, Save your progress, Help menu and Options. 4 a) 2. Battle Screen With the cursor in your Deck Leader: - X: Moves to any place in yellow spaces. - Square: Summons a card from your hand in the blue spaces. - Triangle: Card details. With the cursor in any direction: - Select: Give up. - Start: Skip your turn. With the cursor in your monsters: - X: Moves to any place in yellow spaces. - R2: Flips face up the card in field - R1, L1: Flips the card in atk/def mode. 4 a) 3. Chest/Build Deck Screen In this screen you can see the cards that are in your deck in the right and the cards in your chest in the left. You can press square at your deck screen to remove a card from your deck and press X in your chest to place a card in your deck. Note that you can't get out of this screen if you have a deck with less than 40 cards. With the cursor in your chest: R3: Opens Password screen. L3: Opens Reincarnation screen. (you can only acess this screen for each 5 battles you win.) R2 and L2: Sorts the cards in chest or Deck by type, attribute, rank, etc. +==========================+ 4. b) Constructing a Deck +==========================+ Deck is a junction of 40 cards that you can build with the cards in your chest and use it against the duelists you will find. A starter deck contains 20 monsters cards, 15 magics/power ups cards and 5 trap cards. When constructing a Deck, you should watch your DC (Deck Cost) level to it don't go overboard. If your DC is higher than your opponent's DC you won't be able to face then. Keep in mind that more powerful the card is, higher will be it's DC so you will have to include some very weak cards for your DC be nice. +=================+ 4. c) Deck Leaders +=================+ Besides yours 40 cards in the Deck, you will have to add one extra monster card as your Deck Leader. You will have to protect your Deck Leader from the enemy's monsters to not lose life points. With your Deck Leader, every turn you can summon a card from your hand to the field in the blue spaces. But keep your eyes in your number of starchips close to your field information in the battle. If you don't have enough starchips to summon a monster from your hand, it will be flashing in gray until you have enough starchips to summon it. Also, Deck Leaders will eventually get ranks after battles and they can get special techniques with the time. But remmenber: you can only take a monster as Deck Leader if it have at least 1 rank. +===========+ 4. d) Fields +===========+ You can duel alot better if you know what field suits the exactly kind of monster and what field weaks other kind. It's aways good to have one or two copies of the field that you suits, because the opponent will aways have the field at his task. Here are the fields and their effects: Normal Suits: N/A Weaks: N/A Crush Suits: Immortals, Zombies Weaks: N/A (Destroys 1500+ ATK monsters) Toon Suits: Toon monsters Weaks: Every other types More coming soon. +=====================+ 4. e) Deck Suggestions +=====================+ In this section I will put some Decks that can be maked by simple cards and early in the game. I will also include the Deck Leader, Deck Cost, the most important cards of the Deck and the Deck strategy to it be correctly used during the battles. Here goes the first one: Deck Leader: Pumpking the King of Ghosts Type: Zombie Deck Cost: arround 800 Monsters Pumpking the King of Ghosts x3 Swordstalker x3 Aqua Dragon x1 Fiend's Hand x3 Shadow Specter x3 Skull Servant x3 Petit Moth x3 Magics/upgrades Call of the Haunted x2 Cocoon of Evolution x3 Monster Reborn x2 Violet Crystal x3 Megamorph x3 Wasteland x2 Cursebreaker x2 Traps Spellbinding Circle x3 Mirror Wall x1 Strategy: Play Pumpking and the Perfectly Ultimate Great Moth in field along with Swordstalkers and Aqua Dragon and Call Of the Haunted to change they into Zombies, making you gain 100pts. of Atk/Def per turn and your opponent loses 100pts. per turn. Play Wasteland on the field to be more suitable for you. Don't worry about Aqua Dragon since his habilit to change his terrain in Sea field will make him gain 1000pts of Atk/Def when engaged in battle. Mirror Wall works well in any Deck and aways have it on the field. Spellbinding Circle, Violet Crystal and Megamorph gives the extra force if you need it. Where get these cards: Necromancer and Weevil Underwood. Megamorph: by Reincarnation Swordstalker, Aqua Dragon, Mirror Wall: Password cards Comment: This may be the Deck that you will want to use since the beginning of Lancastrians side until you get very strong cards like Red Eyes Black Dragon and Zoa. ---- Deck Leader: Harpie's Pet Dragon Type: Dragon/Winged Beast Deck Cost: 920 Monsters Harpie Lady x3 Harpie's Pet Dragon x3 Darkfire Dragon x3 Baby Dragon x3 Wicked Dragon x2 Punished Eagle x2 Swordsman from a foreing Land x3 Queen's Double x3 Time Wizard x2 Magics/upgrades Cyber Shield x3 Follow Wind x3 Gust Fan x3 Elegart Egotist x2 Just Desserts x1 Traps/Ritual Mirror Wall x1 Acid Trap Hole x1 Revived Serpent Night Dragon Ritual x1 Strategy: Start with dragons under 1500 Atk and play Time Wizard to turn they in Throusand Dragon (2400/2000). With Harpie's Pet Dragon, flip all yours Harpie Ladies to power they up by 300pts each Harpie. Equip Elegart Egotist in your Harpie Lady to turn it in Harpie Lady Sisters (1950/2400) and flip it face up to boost your Pet Dragon by 900pts. Punished Eagle works well with Gust Fan and Follow Wind. In more, sacrifice one of your warriors, winged beast and Darkfire Dragon with the Serpent Night Dragon Ritual to form Serpent Night Dragon (2350/2450) Where get these cards: Mai and Joey. Mirror Wall, Just Desserts: Password Cards. Comment: A little worse than the first one, this Deck is slow, but if you get a strong start you will surprise the opponent. ------------------------------------------------------------------------- 5. Strategies to Starting Out ------------------------------------------------------------------------- When choosing a Deck, if you will be following my strategies try to pick a Deck called Kryuel. Keep reseting and try other names for new Decks appears. Kryuel Deck is most of Zombies monsters and have a card called Call of the Haunted that changes the type of your monsters into Zombies. With Pumpking you can't go wrong. Also, you may want some cards that will make the duels very easy. Here are these cards and their passwords: Aqua Dragon - JQCB6FU7 Barrel Dragon - GTJXSBJ7 Mimicat - 69YDQM85 Mirror Wall - 53297534 Swordstalker - AH0PSHEB (Note: See the Tips and Secrets section for more passwords.) With these cards, your starter Deck should be alot more powerful. When you would make the changes in your Deck, don't remove the field card, remove weak monsters and magics like Sparks, Red Medicine, etc. Your Deck should be between 800-850 DC in order to face the first duel. With the Tutorial and the Strategies done, let's get started with the game. ------------------------------------------------------------------------- 6. Walkthrough ------------------------------------------------------------------------- In the main menu choose the option "New Game" to start and you will watch a little intro about the game. Simon McMoran will summon you from another age to be at his side in the War of the Roses. Give a name for your character and choose your Deck. Seto will arrive and will invite you to be at his side. Now you will have two options: stay with Simon (Lancastrians) or go with Seto (Yorkists). If you won't use any passwords, go with Seto because it's the easiest side of the game. If you will be using passwords, stay with Simon even being the hardest side you can get very strong cards since the begin. I will begin this walkthrough with Simon since I used passwords. After few scenes you will start at Milford Haven. ------------------------------------------------------------------------- Lancastrians (Red Rose) Side ------------------------------------------------------------------------- First thing to do here is go to the Build Deck/Chest screen and at the chest do some passwords and include the cards in your Deck. In the map, you will have two options: battle against Weevil or Rex Raptor. I will start with Weevil since he's a little bit easier than Raptor. +=======================================================================+ Weevil Underwood Location: Chester Deck Cost: 854 Deck Leader: Basic Insect Field: Forest Wasteland Strategy Weevil by being the first duelist uses weak cards and do many mistakes. His strongests monsters are: Kwagar Hercules (2400/1900) and Hercules Beetle (2000/2500) in Forest field. But be careful he can perform his ritual by sacrificing Hercules Beetle and two other of his insects to create Javelin Beetle (2950/3050) that can be a pushover and a monster with 3500/3500 called Perfectly Ultimate Great Moth. But in order to him create this Moth he needs one of his Larvas, a Cocoon of Evolution and waits about 7 turns. Strategy is play your field card in the top-left of the field since it's the place he will stay, and attack with your powerful monsters (Swordstalker, Aqua Dragon, etc.) to kill him fast. +=======================================================================+ TIP: In the Graveyard Slots try to get Cocoon of Evolution and the Petit Moth to include they in your Deck. With this you can perform the Perfectly Ultimate Great Moth (3000/3000) that will help you alot in the next duels. Keep battling Weevil until you get 3 copies of the Cocoon and 3 Petits. After beating Weevil, two new duelists will be avaliable: Pegasus and Keith. These two have powerful cards so is better go to Rex Raptor for now. +=======================================================================+ Rex Raptor Location: Tewkesbury Deck Cost: 960 Deck Leader: Two-Headed King Rex Field: Wasteland Labyrinth Strategy Raptor uses strong dinossaurs along with the wasteland field. His strongests cards are: Bracchio-Raidus (2700/2000) and the King Rex (2100/1600) in the wasteland. Raptor likes to get a strong start and attacking with monsters of 2000 Atk. Your job here is perform the Moth as early as you can to use her habillite of decreassing opponent's monsters Atk and Def by 100pts. each turn when she is face up in defense position and then put all your strong monsters in play. Don't worry if your Aqua Dragon is with 1750 Atk because it's wasteland, since his habilit to change the terrain to Sea when engaged in battle you are safe. With Mirror Wall in field you are more than done. +=======================================================================+ After beating Rex Raptor, Necromancer and Darkness Ruler will be avaliable for dueling. Change your DC to under 795 because you will duel with Necromancer since the other three are stronger. TIP: Try to reincarnate a magic card with 30 DC or close to this until you get Sword & Shield. This card changes the values of Atk/Def of all the monsters in field and since the monsters of Necromancer are Zombies, most of they haven't any value of Def points so if you change it they will be with 0 Atk. +=======================================================================+ Necromancer Location: Exeter Deck Cost: 795 Deck Leader: Pumpking the King of Ghosts Field: Wasteland Meadow Sea Strategy Necromancer uses Zombie type monsters and have the card Pumpking the King of Ghosts that boosts the Atk/Def of all Zombie monsters in the field. If you have a Zombie type Deck or a Call of the Haunted card you will win without problems. Swordstalker and Aqua Dragon will do the job here since his monsters are very weaks. If you don't have a Call of the Haunted or a Zombie Deck you will want to finnish with the Pumpking fast. Put a Sogen in those wasteland fields and lure him into a corner to finish. With the Pumpking defeated, nothing more can stop you. In more, if you got Sword & Shield the battle will be alot more easier, just wait until he have fullfiled the field with monsters and then play it and start a Zombie hunting. +=======================================================================+ TIP: Pumpking the King of Ghosts and Call of the Haunted can come in hand in the next duels if well used with your Moths. Call of the Haunted turns all your monsters in the field in Zombies and Pumpking will power they up while Moth will decreasses the power of your opponent's monsters. So if you want to have this strategy, return and duel with Necromancer few times until you get 3 copies of the Pumpking and the Call of the Haunted. Our next opponent will be Darkness Ruler. +=======================================================================+ Darkness Ruler Location: St. Albans Deck Cost: 982 Deck Leader: King of Yamimakai Field: Dark Forest Strategy Darkness Ruler uses strong Fiend monsters along with the Yami terrain. This will be an easy battle: at the start of the duel, he will start to making a fort surronding him and won't take his monsters to attack you no matter what happens, giving you time for change the terrain, making the Moth and using Call of the Haunted + Pumpking in your monsters. If you have, put a Royal Decree in your Deck to be immune of his trap cards. +=======================================================================+ +=======================================================================+ Keith Location: Towton Deck Cost: 1027 Deck Leader: Slot Machine Field: Wasteland Labyrinth Strategy Here is a hard one. Keith will use only 2000+ creatures to attack you. His strongest cards are: Slots Machine (2800/2500) and Machine King (2700/2500) that gain +100pts. of Atk/Def for each machine monsters in field resulting in a deadly 3500+ Atk creature. You should try to make at least two Moths and have a Pumpking in play with Mirror Wall. Strategy here is effective: your Aqua Dragon in wasteland will be 1750Atk. With him and Mirror Wall in field, go after Keith's Deck Leader (but don't attack his monsters) and wait to be attacked. He will maybe attacks with one of his Slots Machines thinking that it will kill your Aqua Dragon. The Aqua Dragon will gain +1000pts. of Atk/Def and the Mirror Wall will cut Slots Machine's Atk by half, resulting in a dangerous lost of life points for him. You can enter in another wasteland terrain and he will make the same mistake and lose the duel. +=======================================================================+ After beating Keith, Labyrinth Ruler will be open for duel. TIP: Maybe you wants to over back to Keith and duel him few times until you get Zoa and Metalmorph cards to include in you Deck. Duel with Weevil until you get 3 copies of the Dugeon Worm (2300/2000). It can travel in the labyrinth terrains and will be a good source on the next duel. +=======================================================================+ Labyrinth Ruler Location: Newcastle Deck Cost: 1016 Deck Leader: Monster Tamer Field: Labyrinth Crush Strategy This will be another easy duel if you got the Dugeon Worm from Weevil. He have some good cards like Labyrinth Tank (2400/2400) that can pass in labyrinth terrain and no real magics. First play all your strong monsters in the field (Swordstalker, Aqua Dragon, Barrel Dragon) and then play Call of The Haunted to change their type to Zombie and now your strong monsters can pass in the crush terrain. Also play your Dugeon Worm to pass in the labyrinth terrain with Mirror Wall in field. General strategy is: you can't lose against him. +=======================================================================+ +=======================================================================+ Pegasus Crawford Location: Lancashinre Deck Cost: 1254 Deck Leader: Illusionist Faceless Mage Field: Toon Meadow Sea Strategy Pegasus have some cards that can make an easy duel for him and he will use well they. He will be at the Toon field, terrain that weaks every monsters except for the toon ones. You will have to give one space between your cards and Deck Leader because he will use your monsters to kill you with Change of Heart and Brain Control if you don't do it. Out of this the strategy is simple: change the terrain to your task, play your powerful monsters with Call of the Haunted and the combo Pumpking + Moth to win. Also, the cards Royal Decree and Goblin Fan are welcome to your Deck for this battle since Pegasus likes to use alot of trap cards and direct damage magic cards. +=======================================================================+ After beating Pegasus, Ishtar will be avaliable for duel. TIP: Return and battle with Pegasus how many times you can to get strong monsters and powerful magic cards. Cards like Change of Heart, Mimicat and Tremendous Fire are useful in all battles of the game. +=======================================================================+ Ishtar Location: Isle of Man Deck Cost: 861 Deck Leader: Witch of the Black Forest Field: Sea Crush Wasteland Strategy One battle like this here close to the end of Lancastrians side? Well, she have no real strengh except for the card Mirror Wall, but she will never play this card since the duel can't go longer than 5 minutes. With your Zombie monsters transformeds by the Call of the Haunted, you will be able to pass in the crush fields and this will make her attacks with cards under 1500 Atk doing serious lose of life points, especially if you have Mirror Wall in field. Try to lure her Deck Leader to a corner and finish her off. +=======================================================================+ After this easy duel, Richard Slysheen of York will be avaliable for duel. +=======================================================================+ Richard Slysheen of York Location: Bosworth Deck Cost: 1039 Deck Leader: Battle Steer Field: Meadow Mountain Strategy This guy is easy, his strongest monster is Judge Man (2700/2000) in Meadow field. Just play a field card that you suits in the middle of the field and hack him away with your strong monsters more the combo Pumpking + Moth + Mirror Wall for an easy win. +=======================================================================+ After all the scenes over, save your game and prepare yourself for the two last battles of this side. +=======================================================================+ Seto Location: Stonehenge Deck Cost: 1184 Deck Leader: Blue Eyes White Dragon Field: Meadow Labyrinth Normal Strategy Be careful with Seto, he have very powerful Dragon monsters like Kaiser Dragon (2300/2000) and x3 Blue Eyes White Dragon (3000/2500) and with these 3 Blue Eyes and the Ultimate Dragon ritual he can perform a deadly creature called Blue Eyes Ultimate Dragon (4500/3000). These are only his strongest cards, he have the Royal Decree trap card that nulfills the effects of your traps and the Lord of Dragons that nulfills any magic or trap card that affect Dragons. These two must be removed from the field before you start attacking. For your strategy, you will need two or three (recommendly three) of your Moths, your Pumpking and your stronger cards + Call of the Haunted and Mirror Wall. Some cards like Change of Heart and Tremendous Fire must be included in your Deck. Note that he will use Destiny Draw very often when in a matter of life and death in the duel. +=======================================================================+ After the scenes, battle who you want now because it's your last chance before you finish the game. You can battle with Seto again by pressing R1 or L1 buttons. +=======================================================================+ Manawyddan Fab Llyr Location: Stonehenge Deck Cost: 1985 Deck Leader: Skull Knight Field: Crush Meadow Labirynth Strategy Here is a balanced duelist, not that hard and not that easy to beat. If you beat Seto, you cannot lose to him. His strongest monster is Skull Knight (2650/2400) but it can't go on the crush fields. By other side, you with Zombie monsters can go with your strongest card in the crush fields and be very well protected and safe for attack anything that he puts on the crush. First summon your strongest cards and wait for Call of the Haunted to turn they into Zombies to go in the crush fields and then attack his Deck Leader to the death. Royal Decree and Goblin Fan is a must since the begin of the duel because he will use a card called Riryoku that halves your life points and with Goblin Fan will make him taste his own poison. Royal Decree because he will use Mirror Force that eliminates all your monsters in attack position of the field. +=======================================================================+ After finnishing this duel, watch the scenes and save. Now you will begin another game but this time you will go with Seto at the start. ------------------------------------------------------------------------- Yorkists (White Rose) Side ------------------------------------------------------------------------- If you finished the Lancastrians side first, this side can be done in less than an hour since it's the easier side of the game. You will begin at your last battlefield: Stonehenge. +=======================================================================+ Tea Location: Windsor Deck Cost: 933 Deck Leader: Dancing Elf Field: Normal Mountain Meadow Strategy Tea is pretty easy, her strongest monster is the Airknight Parshath (1900/2000). Only thing to watch out here is her fairy monsters that boosts the power of light Attribute monsters. With this, she can make 3000+ Atk monsters, so be careful. Also she likes to play in defense at the start so it's your chance to attack. You should have no real problems here. +=======================================================================+ After beating Tea, Tristan will be able for dueling. +=======================================================================+ T. Tristan Grey Location: London Deck Cost: 1149 Deck Leader: Karbonala Warrior Field: Lots of variety Strategy Another easy one, don't know why that Deck Cost but, well. Tristan uses alot of types with the variety of the field. No real strengh here, all you need is two or three monsters with 2000+ Atk to lure him into a corner and end the duel. Mirror Wall is a good source since he does alot of mistakes attacking your strong monsters with his weak ones. +=======================================================================+ After beating Tristan, Mai will be able for dueling. +=======================================================================+ Margaret Mai Beaufort Location: Canterbury Deck Cost: 1003 Deck Leader: Harpie Lady Field: Mountain Wasteland Strategy Here starts to be more challenging, but nothing that you can't do. Mai's strongest cards are Harpie's Pet Dragon (2500/3000) and Harpie Lady Sisters (2450/2600) in mountain terrain. But be careful: when she flips her Harpie Ladies face up, all her Pet Dragons in field will boosts 300 Atk/Def for each Harpie face up, and when she flips the Lady Sisters, the Pet Dragon will boosts 900 points. For your strategy, you will need the old and great cards: Pumpking the king of Ghosts, yours Cocoons of Evolution and Petit Moths, Call of the Haunted, Mirror Wall and some of your strongest monsters (Swordstalker, Aqua Dragon, Zoa, etc.) in order to easly win this battle. First, change the terrain for your suits (wasteland in case), play your strongest monsters and then the Godly combo: Call of the Haunted + Pumpking + Moth. With this, you can't lose. +=======================================================================+ +=======================================================================+ Mako Location: Dover Deck Cost: 1001 Deck Leader: Kairyu-Shin Field: Sea Meadow Strategy You will have a great advantage here if you are following this Walkthrough, since his monsters are marines and gets weak in wasteland terrain. His strongest card is Aqua Dragon (2250/1900) that will change his terrain to Sea making it have 2750/2400. All you have to do here is put an wasteland at the middle of the field and attack with some strong monsters (Swordstalker, Barrel Dragon; this time avoid Aqua Dragon) with Mirror Wall in field. Another thing is using two Pumpkings: one face up in defense position and other attacking, and Call of the Haunted to change your other monsters into Zombies to power them up. +=======================================================================+ +=======================================================================+ Joey Location: Amiens Dec Cost: 970 Deck Leader: Flame Swordsman Field: All of them (except crush) Strategy Well, here you will pay your punishment when used Sword & Shield against Necromancer if you have some 0 Def Zombie monsters. Joey's strongest card is the Red Eyes Black Dragon (2400/2000) but with Metalmorph he can perform the Red Eyes Metal Dragon (2900/2500). First of all you should change the terrain and make your Moths, then play your strongest monsters and try to lure him into a corner to end it. Nothing to worry about, except for the Red Eyes Metal Dragon and the Acid Trap Hole cards. +=======================================================================+ TIP: Maybe you wants the Red Eyes and the Metalmorph cards to add in your Deck, so here is your chance. +=======================================================================+ Shadi Location: Paris Deck Cost: 982 Deck Leader: Millenium Golem Field: Sea/Wasteland/Yami/Forest/Crush Strategy You will start at the middle of the crush, so go to the Yami terrain in your left, because in Sea your monsters will get weaknesses. You won't need your field card here, since your Zombie monsters will pass in the Crush fields. Start playing your strongest monsters and then Pumpking + Call of the Haunted. Now all your monsters will pass in the crushes, allowing you easly get him and finish this without problems. +=======================================================================+ +=======================================================================+ Jasper Dice Tudor Location: Le Mans Deck Cost: 1078 Deck Leader: Exodia The Forbidden One Field: A variety Strategy Here is a tough one, he can beat you before you even make an attack. Jasper don't have real strong monsters but his direct damage magic cards and the Exodia will do the job for him. He likes to use cards like Just Desserts and Tremendous Fire to hit you, plus you will have to watch out for his traps that weaknesses your monsters and spellbind for 3 turns. Your job here is firstly have the Royal Decree and Goblin Fan cards in field to neutralize his traps and make his damaging magic cards attacks him. With these two cards in field you can't lose at all. Just make some strong monsters and go after his Deck Leader. If you have the Dugeon Worms, you can easly beat him since he will stay at the little fort sending his cards after you, and with your Worm you would pass in the labyrinth terrains. +=======================================================================+ +=======================================================================+ Bakura Location: Rennes Deck Cost: 757 Deck Leader: Dark Plant Field: Forest Crush Strategy I hope you took off your strong cards to put low leveled Zombie monsters because this field is full of crush terrains. First you have to create a Moth in the forest terrain for some strong cards in non-crush areas. Then play your Pumpkings and your weak Zombie monsters to cross the crush while boosting Atk/Def factors. Just send two or three monsters after his Deck Leader and finish him off. He don't have any trap cards and powerful cards so with a Zombie Deck you will easly win this one. +=======================================================================+ +=======================================================================+ Yugi Location: Brest Deck Cost: 1206 Deck Leader: Dark Magician Field: Variety Strategy Yugi is a hard one and to beat him, besides strong cards you will have to be lucky. His strongest card is the Dark Magician 2500/2100 but he can perform two rituals: Black Luster Ritual creating a monster with 2600/2100 and the Dark Magic Ritual, making a deadly creature with 2800/2600. But these are only his monsters, what you really have to worry about are his magic and trap cards like Brain Control, Raigeki, Swords of revealing Light and Mirror Force. Mirror Force is the main thing, destroying all your Atk position cards. Strategy: first, change the terrain for your suits, second, play the Royal Decree and Mirror Wall cards, third, play your strongest monsters with trap cards such as Spellbinding Circle behind they and make an attack, forth, have luck. Don't forget to play cards like Royal Decree and Mirror Wall in defense position in case of he uses the Mirror Force. +=======================================================================+ TIP: Before going to the next duel, you should stay here for a while and getting powerful cards like Dark Magician, Brain Control, etc. Watch the scenes and you will have to defeat the Card Guardian again in order to go back to your time. +=======================================================================+ Manawyddan fab Llyr Location: Stonehenge Deck Cost: 1854 Deck Leader: Chakra Field: Yami Meadow Labyrinth Strategy This time the Card Guardian is tougher than the last time. He will uses strong type monsters along with the Yami field in the middle. His strongest card is the Blue Eyes White Dragon with 3000/2500, but he will usually make 4000+ monsters in the Yami terrain. Also be careful with the Riryoku magic card that will halves your life points and will boosts the power of his monsters. Strategy here is making two Moths, have Royal Decree and Mirror Wall in play and change the terrain to attack. Call of the Haunted + Pumpking in your monsters will prove very useful like aways in this battle. +=======================================================================+ Now all you have to do is watch the scenes, save your game when it asks and relax, you beat the game. Congrats. When you return in continue mode you will have all the duelists opened for dueling. ------------------------------------------------------------------------- 7. Tips and Secrets ------------------------------------------------------------------------- In this section I will put some passwords and tips for using the Edit Map at Custom Duel. Note: the option Edit Map will be only avaliable when you finish both sides of the game. +==============+ 7 a) Passwords +==============+ Card Password Ancient Tree Of Enlightenment EKJHQ109 Aqua Dragon JXCB6FU7 Barrel Dragon GTJXSBJ7 Change of Heart SBYDQ8B Crush Card SRA7L5YR Dark Hole UMJ10MBQ Exodia The Forbidden One 37689434 Goblin Fan 92886423 Gravity Bind 0HNFG9WX Greenkappa YBJMCD6Z Horn Of The Unicorn S14FGKQ1 Left Arm Of Exodia A5CF6HSH Magician Of Faith GME1S3UM Meteor Dragon 86985631 Mimicat 69YDQM85 Mirror Wall 53297534 Royal Decree 8TETQHE1 Swordstalker AH0PSHEB +=============+ 7 b) Edit Map +=============+ You can do alot of things when this option is avaliable at Custom Duel. I will tip some tricks to get strong and rare cards and gainig ranks very easly. +===============================+ Blue Eyes White Dragon Barrel Dragon Requirements Have Koumori Dragon at least in Rank 1. Have Edit Map avaliable. +===============================+ At Custom Duel, put Koumori Dragon as your Deck Leader, go to Edit Map and change the field to be like this: L: Labyrinth N N L N L N N N: Normal N N L L L N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N With this, when the battle starts, your opponent will automatically give up allowing you go to the Graveyard Slots having one Koumori Dragon and alot of Fake trap cards. Just match 3 Koumori Dragon in the center row and you will have Barrel Dragon or Blue Eyes White Dragon. This trick don't work only with Barrel Dragon and BEWD, but for all rare monster/magic/trap cards. Here are the following cards I got from Graveyard Slots by matching the cards: Dark Magician Girl Match x3 Dark Magician in Graveyard Slots. Jurai Gumo Match x3 Fiend's Hand in Graveyard Slots. Raigeki Match x3 Thunder Nyan Nyan in Graveyard Slots. Red Eyes Black Dragon Match x3 Kuriboh in Graveyard Slots. Summoned Skull Match x3 Twin-Headed King Rex in Graveyard Slots. Skull Knight Match x3 Feral Imp in Graveyard Slots. +=======================+ Gain easly Rank-up Requirement Have Edit Map avaliable. +========================+ At Edit Map screen, change the field to be like this: N N L N N L N N N N L L L L N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N When the battle starts, play the copies of the card you want to level up face up in the field with other monsters too until the limit. Put in your Deck some card like Tremendous Fire, Ookazi, Sparks to cause some damage in your opponent making you win when the turn matter reaches zero. After you have all the monsters in the field and caused the damage in your opponent, just keep pressing start until the turns matter reaches zero. Keep doing this trick and eventually you will get rank-ups and maybe even rare cards in the Graveyard Slots. TIP: With a turbo controller and a bandage in the start button, this trick you be alot more easy for you. First play all the 5 monster cards, the direct damage card and then put the bandage in start button and just wait until the turns matter reaches zero. +==================+ 7 c) Reincarnation +==================+ Reincarnation is an way to get rare and powerful cards. For each 5 battles you win, go to your chest and look under your cards. Must have a writing REINCARNATION in flashing white. If have, you can press the L3 button to reincarnate the card that you choose. More stars and DC the card that you reincarnate have, more chances you have to get powerful and rare cards. Example: the Kaiser Dragon has 7 stars and 43 DC. Reincarnating him you can have a card with 5 stars, one with 7, and one card with 35-43 DC. Each card that you reincarnate, you will get 3 new cards in the same range of stars and DC. Sometimes reincarnating magic cards with high DC, you can get 3 of the same or very powerful monster cards. But it's not aways the strong cards that have everything. Some cards like Cocoon of Evolution, Baby Dragon and even Fake Traps can be reincarnated in Exodia pieces. Of course it requires many tentatives. TIP: Save your progress aways before doing Reincarnation. Most of the times you won't like your cards and would want to try again. ------------------------------------------------------------------------- 8. Contact me ------------------------------------------------------------------------- If you find any spelling errors, cards grammar errors or grammar errors, feel free to e-mail me at snow_death7@yahoo.com.br. This is my first FAQ/Walkthrough that I'm contributing for GameFaqs and would like if you can give your opnion about this FAQ. Giving me grammar errors I will be proud to give credits for you. ------------------------------------------------------------------------- 9. Copyright ------------------------------------------------------------------------- This document may be not be reproduced under any circumstances except for personal, private use only. If you want this document in your site, contact me at snow_death7@yahoo.com.br for more informations. Use of this FAQ/Walkthrough without my permision on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This document is copyright 2006 DeathWall777. ------------------------------------------------------------------------- 10. Credits ------------------------------------------------------------------------- Konami - For making this game that isn't a popular TCG in these days but we can't go wrong with the game. and GameFaqs - For letting me post this guide.