=+=+=+=+=+=+=+=+=+=+=+=+=+ +Tomb Raider: Anniversary= =+=+=+=+=+=+=+=+=+=+=+=+=+ ################### [ ] [ WALKTHROUGH ] [ ] ################### /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/| | WALKTHROUGH | | BY [Mike7000] | \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\| *********************************** * Date Started: 8/5/07 * *********************************** |----------------------------------| | Contense | |----------------------------------| |SEARCH: ctrl + F | |----------------------------------| |Code|Subject | |----|-----------------------------| |0001|Version Histry | |0002|About Me | |0003|Walkthrough Brief | |1000|Walkthrough | |2000|Character Bios | |3000|Weapons | |0004|Clothes | |0005|Tomb Raider Saga | |0006|Legal Rights | |----|-----------------------------| XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX |----|--------------| |0001|Version Histry| |----|--------------| |----------| |Update 1/1| |----------| |---------------------------------------| |Started Faq | |---------------------------------------| XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX |----|--------------| |0002|About Me | |----|--------------| |------------------| |Real Name: Michael| |Email: (*) | |Gender: Male | |AGE: 12 | |------------------| (*) Sorry I have no E-mail to date becouse my Outlook Express is not working propaly. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX |----|-----------------| |0003|Walkthrough Brief| |----|-----------------| WALKTHROUGHWALKTHROUGHWALKTHROUGHWALKTHROUGH A Hi! And Welcome to my walkthrough of U L TOMB RAIDER: ANNIVERSARY I have made thisO K Guide because I have been useing the R T GAMEFAQS board for this game and have H H Found alot of players stuck or asking T R for Help So I am help. I will Help You K O Throughout the whole game so good luck! L U And Enjoy the guide That I made =) A HGUORHTKLAWHGUORHTKLAWHGUORHTKLAWHGUORHTKLAW XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX |----|--------------| |1000|Walkthrough | |----|--------------| |-------------------------|----| | LEVEL |CODE| |-------------------------|----| |CROFT MANOR |1---| |MOUNTAIN CAVES |1100| |CITY OF VILCABAMBA |1200| |-------------------------|----| [INTRO] As the Game starts you see Los Anglos Mexico and a big explosion Quite diffrant from TR I Not only that a Bat Creture Escapes from Some Ice. Very Diffrant indeed. After the Intro You Get a menu hmm, Lets go Crof Manor Shell We? ====== =1---= ============================================================================ CROFT MANOR ============================================================================ = TIME TRIAL: 19:00 = = ARTIFACTS: 8 = = RELICS: 0 = = SUPPLIES: 4 = ====================== Another Intro Of LARA reading a letter about whats happen here Kind Of Bad I guss. Read The Book On The Table Infront of You (THE TRIALS OF GILLIAD VOLUME I) and you will here the word BOW This is a Clue. Head Left Toward the crates and locate the MOVABLE CRATE Move this onto that presure pad If you Did Not Step On the pad before then you will see a CUTSCENE of a Wall Sliding down and a GOLDON ARROW is visable! To get it we need to put out the fire. Climb the crates on the right hand side and jump to the picture and go accros to the other side Jump the gap and collect the SCULPTURE GEAR. Drop to the floor safley then head over to the stairs go Left and through the first door. Head through the hall to the end. Now we are locked in In otherwords we need to find a way out on the left bookshelf is a book push it and take the MAZE MAP. Head upstirs and notice the ARTIFACT on the way up. (Silver Elepant) Nope its not just for show. In the next room push two more books one on each side to collect DUEL PISTALS on the wall. Also read the book in the middle to get the ARROW clue,(TRIALS OF GILLIAD VOLUME II) And what did we see in the main hall? Anyway head back outside and shoot the glass protecting the ARTIFACT and head back to the room just outside from there jump and grap the picture and it will dock down jump back to the stairs and Shoot the butten, A WAY OUT! At the boxes shoot them all to find a Empty Bucket For First Person veiw press R3 after you've got it press the butten and get out of here. Wow LARA's Tophey Room head upstairs to the room and shoot the glass with the SUNDIAL GNOMAN inside and take it head over to the end book next to the glass and read it. You will get the 3rd of the 4 clues the clue is: 11 2 7 Well we are done here head back downstairs go up to the alarm and let LARA enter the code so now The LIBARY and the TROPHY room are unlocked. Head through the hall and back into the Main hall. Now head back up the other Stairs and into the secand door. Now we are in LARA's bedroom lets get that JOURNAL shell we? Behind you is a statue and two daggers pull the two daggers and there it is take it. Now read the final clue in the book on the right (THE TRIALS OF GILLIAD VOLUME III) And our last clue is GEARs now head out and back to the main hall. Now Face the Staircases and go through the door to the left of them into the gardan. Head down the corridoor and go up to the cresant moon On the floor notice the SUNDIAL GNOMAN Place yours here the moon will tilt now remeber the 3rd clue 11 2 7 X1 II VII Enter the Numbrs undernith the clue into the sundial a large beam of light will catch the Sundial and some gates will open to the Maze Im going to try my best to guide you use your MAZE MAP if needed So the start is the gates we will also need a compas so im makeing one up ______________________________ | | | GATES | | | | N | | | | | | | | | | | | | | W------|------E | | | | | | | | | | | | | | S | | | ______________________________ Okay thats great now From the gates head: west, north, West, South, East Pick Up The ARTIFACT and go back to the gates This time go: East, North, East, South, West, South, East, West, South, East, South, East, North, East. Pick up another ARTIFACT Get out of this area and go North as much as you can and go West from ther. When you are in the center go south into another Grassy area and collect another ARTIFACT head south through the gates and your there! Yeah I do understand this may be hard to follow so im also giving you a link to a map of the maze ALL CREDIT FOR THE MAP GOES TO: Tomb Raider Chronicles.com http://www.tombraiderchronicles.com/tombraideranniversary/walkthrough/images/ manor03.jpg Anyway Collect Your GRAPPLE and use it to open the gates now go back inside the Manor head back up the left Stairs to the Libary. (Frist Door) However this time the doors will Unlock use your GRAPPLE on the lamp ou above the desk and pull it down to reveal the next ARTIFACT. Pick it up and leave the way you came. Go through the door left of the fire. head through the court yard and into the GYM. Right there is alot to do here ill number them. 1) On Mat One Jump Onto the Pole then to the ledge on the wall, onto the ledge to the left, back jump onto the pole, onto the next legde jump to the ladder and jump back onto the rock alcove (Jump and pull back on stick) Push the butten rasing the Stands 2) Jump from Mat 2 onto the ledge jump up again to another ledge swing round all the way left and Back jump onto the first stand jump to the second stand Jump to the ledge go round hop up a ledge go all the way round left and back jump to the ledge to collect another ARTIFACT. 3A) Jump from Mat 3 onto the ledge hop up another ledge and go round all the way left hop up another ledge back jump and Wall run to the ledge go all the way round and drop jump to the butten. Press the butten to release a pole. 3B) Jump from Mat 3 onto the ledge hop up another ledge and go round all the way left hop up another ledge back jump and Wall run however this time back jump onto the slope. how? Simple aim your camra at the slope and then jump from the first slope jump to the second and jump onto the pole turn around and jump into the alcove and pick up the Secrat use the slope to get down safely 3C) This is the last one. Jump from Mat 3 onto the ledge hop up another ledge and go round all the way Right hop up another ledge and back jump onto another ledge go round to the metal ledge jump to the one on the right drop down go round back jump and wall run to the ledge go round and jump onto the pole push the switch and grap the large medi-pack. 3D) Soz I was joking this really is the final one =p. Jump from Mat 3 onto the ledge hop up another ledge and go round all the way Right hop up another ledge and back jump onto another ledge go round to the metal ledge jump to the one on the right and back jump onto the pole jump to the other pole and then to the sand bag jump both the poles and pick up the WRENCH finaly we can leave this place. To get down saley jump to that ladder again. Head Outside but this time go right to the end of the corridor and to the pipes use the WRENCH and turn the pipes and we have water use ur EMPTY BUCKET on the founten near here and you will recive BUCKET OF WATER Head back inside and use the BUCKET OF WATER on the fire and take the DECORATIVE ARROW. So we have got the: GEAR ARROW But what about the BOW? the BOW lies in a room we have not yet been to, the room to the right of the fireplace. So the poolhouse is a mess THERE on the statue thats it! we need to cut the ropes. Shoot that target first then head up the crates to the left of it use the pole to jump to the ledge swing round and jump to the plank back jump to the other planks then jump to the golden peace the statue is holding it will break off and the pole will lower alowing you to use it whilst your down here go move the Skip to the middle of the two ledges (The Gap In between) to use as a standable pole repeat everything and use the pole as a swinging place now you are at a statue move the LUG bin with poles in to the switch on the floor Legand Players know what to do here but I will tell those who don't Move the sticking out pole facing the one in the floor and the staues pole into the other and watch what happens Shoot it doors will open inside is the final ARTIFACT hop over to the first rope and shoot it one down two to go. For the next statue hop up the boxes again use the pole shimmy round jump to the plank and back jump then use the pole from the skip to jump accross jump the gap and wall run push off the MOVEABLE CRATE and go accross to the balcony you see that staute with the ball on it thats ATLAS we will see him again later in the game Only MUCH MUCH BIGGER! anyway for now grapple and pull to see a mini version of whats going to happen for now place the ball on the switch to open the other door in the swiming pool again shoot the rope. drop down. Place the crate so u can get back up easy. Now go round near the other crates and grapple and pull now climb up and jump to the seesaur and grap onto the plank go round back jump to another plank back jump again and shoot the last rope go diveing now and grap the DECRATIVE BOW we have all the peaces of the puzzle so head back to the maze and through the gates to the middle oh and don't forget to use the new tunnel and collect your final ARTIFACT. Ounce inside the maze jump up to the statue but your DECRATIVE BOW & ARROW in his hands where you can see them on the floor BOW = RIGHT ARROW = LEFT but nope you still can't pull that leaver GRAPLE that ring and place your SCULPTURE GEAR. Yank that leaver and claim your prize! One thing though there are two arrows now one in Gilliads hand and the other in the chest of the statue why? I guss we will never know that item is for the last room in the house the Music Room. its the second door on the left stairs thats the end of the level enjoy playing with them. oh and I forgot when you unlock music you can play it in this room now complete this level on time trial! ====== =1100= ============================================================================ MOUNTAIN CAVES ============================================================================ = TIME TRIAL: 00:00 = = ARTIFACTS: 3 = = RELICS: 1 = = SUPPLIES: 5 = = KILLS: 14 = ====================== Wow LARA must be froze. Head past the well and from the snowey rock jump up onto the ledge and shimmy all the way to the end now back jump onto the large rock behind you jump over and climb the steps jump up the ledges to the top and GRAPPLE accross head up to the GUIDE head up the other steps left of the Door and grapple accross use the ledges to reach the top notice the markings you will see alot of them in Peru anyway press the one with a switch Wolfs attack the GUIDE and LARA is left to deal with them. Now run forward and step on a presure pad it will activate some Arrows to avoid loosing health lets switch them off.if you turn your camara you can see some ledges hop up them and leap onto a switch Nothing happened? thats becouse theres two Back jump onto another ledge shimmy round and drop onto the second switch no more Arrows. Climb the steps and jump accross the gap and then accross the other gap turn around and jump to that ledge climb up. Jump all the gaps until you reach a gap that is to big to jump slide down the slope infront of you and jump near the end to grap the ledge climb up take the ARTIFACT and jump to the ledge. Music will play and three bats will attack kill them take the left hop on that rock and jump and grab the ledge pull up and take the LARGE MEDIPACK hop down and take the way the bats came from when you get to the grassy patch more will attack kill them but don't go down yet! When you reach the slope look up to see a ring slide down jump and grapple it pull up and swing to the ledge hop up the ledges back jump drop shimmy round back jump one last time and collect the ARTIFACT. Use the ledges to drop to the floor and wipe out two more bats head to the door pull the leaver and go out go under the doorway and into a room with a bridge go down there and kill the wolves and head past the bridge and head in a small cavern undernieth the second bridge climb back up and go accros the first bridge it will brake but will leave useful planks that can be used as a ladder head up the ledges and turn around jump onto that ledge on the Column hop up and go round back jump onto another column go round and jump to collect a SMALL MEDIPACK head back to the second bridge and cross over it. jump up the ledge and jump to the rope turn left till facing the LARGE MEDIPACK and swing over to it pick it up and ropdown safetly fight the bear NOTE: if u ever fall down here again you can use the ledges to get back up however this time go through the cavern and pull the switch drop down and collect the ARTIFACT head back to the rope, jump grab the rope and swing to the other side. head left instead of going down the ramp and behind the second column on the left there is a SMALL MEDIPACK now head down the ramp. and through the tunnel until you reach a pit. Jump to the horizontal pole and swing across climb the ledges avoid the Arrows and get to the door. (The best way to dodge the Arrows is to roll) Jump up the ledges and kill the Wolf now head back to the ledges and hop up them all side jump to the weight head back to were you fought the wolf on you left there are 3 horizontal poles swing across them beware at the other side there are 2 wolves make them history. Then jump up the ledges backwards jump onto the horozontal pole swing, and leap onto the weight now drop down onto the preassure pad the door is now open. DO NOT GO THROUGH DOOR YET!!! Climb the ledges and make your way back to the second weight. climb the ledges near the second weight back jump onto the pole then immediately jump off if done correctly Lara will grab the ledge. there is then a second pole jump to it and swing to it you will land on a ledge jump up the ledge.you will then see another pole behind you backwards jump to it. swing and grab onto the ledge climb up and take the RELIC. DO NOT FALL GET DOWN SAFELY OR RELIC WILL BE LOST. walk through the doors. WELL DONE YOU HAVE COMPLETED THE LEVEL!! Have ago at TIME TRIAL now! ====== =1200= ============================================================================ CITY OF VILCABAMBA ============================================================================ = TIME TRIAL: 00:00 = = ARTIFACTS: 1 = = RELICS: 0 = = SUPPLIES: 8 = = KILLS: 17 = ====================== From here go up to the opening and a Bear will attack Kill it and head through. Ounce round the cornor reach the poles and drop to the pit by useing the pole to slide down turn around (If the pole is infront of you) and go behind that mossy rock then pick up the SMALL MEDIPACK. Climb back up useing the ledges on the right wall, Back jump onto the second pole and then jump to the other side. NOTE: 1) To perform ADRENALIN DODGE when the bear gets yellow markings at his head and charges press the Roll butten and press Left/Right. 2) To perform head shot use ADRENALIN DODGE but hold the Roll Butten However DO NOT SHOOT WHILE IN THIS MODE insted wait intil the game targets the enemys head then shoot: BOOM HEAD SHOT! After the title and music show and play head down the steps and meet two Wolves ounce there both dead head down to the small pool and battle the 3rd bear of the game kill him and jump in the pool. (The Bear comes from behind the smallest hut which is over the road of you from the stairs.) Make sure LARA is facing the water that is pouring down then dive down and swim through the tunel when you reach the end pull that switch and swim upwards to catch air get out of the water here. In here pull the leaver to make a quicker passage if you should come back. but for now climb the steps and stop when you reach the gap. jump the gap and look at the SMALL MEDIPACK there are two ways to recive it the quickist way is to run along the planks and jump at the very end before they break or we can use the cage to vault up there. Ounce you have it open the wooden gates by shooting the lock and push the cage into the next room under the arch when its in the next room use it to jump up to the wall on the left and pull up cross over the bridge and collect the SMALL MEDIPACK and SHOTGUN SHELLS. Drop down and take more SHOTGUN SHELLS down here go inside the area with the key on the oposit side there is nothing so push the crate back into the other room then into the village through the newley opened gates. Push the cage past the smallest hut and round the other side and push it right upto a pole. Hop up onto the cage and then jump onto the pole. Climb to the very top and jump to that ledge carefuly. Shimmy round pull up and kill those two bats quickly. Jump to the pole and swing over to the outcroping rock. <-- Heh rimes. Now jump and grapple to the sticking out ledge shimmy round and jump the two poles, Swing accross and pick up the first and final ARTIFACT then kill all them bats. (They come from near the poles.) From here facing the water fall go left and jump to the roof of that hut where you pull up from the water and slide down. Go round the side and place your Key into the KEYHOLE next to the wooden gate. The wooden gate opens and you hear a Wolf howl kill two wolves and head through another Wolf attacks so kill him while you can then face the door and head up the steps. Study the door It has two locks that must be released in order to pass through next to the door is two openanings and above them sevral ledges to use to get down safley I am taking the left one first if you want to go otherwise I am seconning them. 1. For the Left door type LEFT DOOR in the box when you press [ctrl] and [F] 2. For the Right door type Right DOOR in the box when you press [ctrl] and [F] NOTE: I Mean press them on the GUIDE not on the PC version. MAIN DOOR | | V LEDGES LEDGES _______ |HHHHHHHHHHHHHHHHH| _______ _______ |HHHHHHHHHHHHHHHHH| _______ |=============|--| |--|=============| | | | | | | | | |[][] [][]| | | | |==|[K][] [][K]|==| | | | | | | | | | | | | | | | | | | | ^ ^ | | | | LEFT DOOR RIGHT DOOR _______ LEFT DOOR _______ |=============|--| | | | | | | | |==| | | | | | | | | | Ouce inside head up the steps and enter a small pool area. Don't go for a swim there is nothing in this one insted head up the steps to your left and jump to the outcrop then jump to a ledge traverse accross and jump to the second traverse all the way to the right then backjump to the Exit head up the ramp to the top then kill two bats jump accross the gap, if you miss you land in the pool but if you make it you are back in the first room now jump to the wooden thing that is sticking out it will turn and the LEFT LOCK will Activate Forming a Wolf Head. Use the ledges to get back down. _______ RIGHT DOOR _______ |--|=============| | | | | | | |==| | | | | | | | | | | Ounce again head up the steps to a small pool area this time go for a swim and dive under and pick up a SMALL MEDIPACk from the bottem. now run up the stairs to the right and jump to ledge on the other wall hop up to the other ledge traverse left and hop up again shimmy left and side jump to yet another ledge shimmy round and hop up to the opening. head up the ramp to the top then kill two bats jump accross the gap, if you miss you land in the pool but if you make it you are back in the first room now jump to the wooden thing that is sticking out it will turn and the RIGHT LOCK will Activate Forming a Wolf Head. Use the ledges to get back down. Now the two Wolf Head magnets will activate and pull the door open. Go through and down the dark and gloomy hallway. when you get to a pit jump to the stone that slopes and slide down kill a single Wolf before picking up the SHOTGUN SHELLS. Now pull out that cage and place it where the ledge is use it for exstra hight and reach the ledge. Again slide down the slope but this time near the botem of it jump to grab a pole that is sticking out of the wall jump to the bridge in the middle and jump ontop of the pole to perch. In the next pit drop down and head to the other side. Hop onto that rock and jump onto the ledge traverse right and back jump onto that pole swing to another ledge traverse hop up and shimmy around hop up again and dodge the Arrows jump to perch on that pole jump and head down the next hallway it will get bright and we are finaly out of them caves CONGRATZ LEVEL COMPLETE!! TIME TRIAL for this level is a dodle. why not have a go? ====== =1300= ============================================================================ THE LOST VALLEY ============================================================================ = TIME TRIAL: 00:00 = = ARTIFACTS: 2 = = RELICS: 1 = = SUPPLIES: 21 = = KILLS: 17 = ====================== NEW WEAPON: SHOTGUN ====================== Go outside and drop off the rock you are on then fight two Wolves. Now here's the situation there is a dam mechanisam that needs to be activated to get behind the warter fall and into the tomb, and we need three cogs to do this. If you look up you can see the dam it is a big horizontal rock sort of thing. Well for now lets get the frist two cogs eh? Hop ontop of the rock left of the waterfall and take the first cog that was easy now lets head for the hard one. But before we climb any higher go for a swim. Face where you just came from and dive under and through the tunnel climb out on the left side and pick up the SMALL MEDIPACK Trust me you will really need this, Now head back to the main pool. Climb out and go back to where you collected the first cog head up another rock and run to the the end and jump to the set of ledges jump to the first then hop up traverse round and climb up and pick up the SHOTGUN SHELLS now hop up the ledges all the way to the top. If you like now you can look up and get a good look at the dam bigger than you thought eh? Head through the short tunnel and jump from the steps to the other side hop up the ledges and you will see a hanging bridge at the top eqip your DUEL PISTALS and you will target the rope Shoot it to lower the bridge which will then breack and go flying down the river leaving nothing but a pole where it ounce stood LARA can swing on that pole but how do we get to it? Jump onto that ledge infront of you facing the wall and traverse round back jump onto the pole and swing to the next Tunnel. Notice the ring then jump and GRAPPLE to the bridge in the middle look up to see where you ounce placed the cogs in TR I its diffrant in this game however. Face the wall on the right and jump to its ledge travers round left Then hop up sevral ledges Side jump right on the final ledge to find another one climb up and head through the passage way cross over the bridge and pick up the second cog two bats attack from the waterfall make them history then pull out your guns again target the bridge and shoot its suport ropes leave it for now since we will be comeing back jump to the in motion pole and swing to a set of ledges hop them all and backjump to a cave and locate a switch to pull, It will open a door. Now use the Roll butten to grab the ledge here and drop down twice. Shimmy left and jump to that same pole again now head back up the river until you reach where the bridge ounce stood that you destroyed about a minite ago this time jump and grapple turn to face where you just jumped from to discover a small hole swing a jump to there and climb in. (To get there you will have to decend on the grapple use Action and the down direction on the Analog Stick. It is best to decend to the very bottem.) Ounce inside here DO NOT JUMP INTO THE WATERFALL becouse the force of the water will kill LARA if you walk over to the other side you will find a LARGE MEDIPACK and guss what? |------------------------------------------------| |Well Done You have Found the SHOTGUN! | |------------------------------------------------| Exit the same way as you came and ride the flow all the way down. At the bottem three Wolves will attack, Perfect target practice for your new SHOTGUN! This time go right of the waterfall to discover a wooden ladder no third cog sorry, Climb the ladder and insert your first cog. Pull the leaver to start the gears use the pole on the first one and one of the two poles on the second to reach that other ladder. I think you know what to do Insert second cog and pull leaver. Use the ledges to get up to the top, Yes, there is a moveing platform but we don't need to use it yet insted turn around face the ledges to the right of the ones you used to get up here and jump to grab one traverse round a jump up to the next. Shimmy all the way right and drop down grab a ledge and go inside to find a LARGE MEDIPACK slide back down to the bottem and then hop all the way back to the rope and backjump onto it swing left (facing the waterfall) grab another ledge side jump ounce round and drop to breack yet another bridge LARA is so distructive aint she! Hop up the rock and go straght on roll under another rock and meet another Bear, Is it me or do we meet a Bear on every level? Still use ur new SHOTGUn to difeat him quicker also another NOTE: If you ever replay a level from now on you will have your SHOTGUN, Its ace I know. Hop up all the ledges and collect some DUEL 50 CALIBER PISTAL ammo, which was very good for me since I was replaying the level with them guns and I had extra ammo to use up on the next enemies. (You may have gussed what they are apart from two bats.) Look down facing left to see a slope jump from here onto it and jump off to grab a ledge. (This will not hurt LARA) From here traverse round and back jump to a opening. Inside pick up an ARTIFACT go back to where you got the DUEL 50 CALIBER PISTAL AMMO. Now face a tick right of the entrance and jump to the visable ledge. Hop up one then Backjump and purch on a pole jump to a second and finaly into the next area. Slide down and head up to the steps pick up the SHOTGUN SHELLS if you can't your too full of SHOTGUN SHELLS and I advise picking them up on the way back Or sometimes you can press Action to reload bullets then pick the new ones up 40 is the max SHOTGUN SHELLS for the SHOTGUN. Jump to the slope and quickly jump off near the end to grab a ledge side jump right and pick up the SHOTGUN SHELLS if you can't same reason as the first load. From here jump to the horizontal pole and swing over to the ledges hop up them all you are now at the top. Jump from the wooden platform to the ledges traverse then backjump to reach another traverse drop then kill two Bats now take the LARGE MEDIPACK, Remember to save SHOTGUN SHELLS here for the new enemys. Head past the rock and down the completly harmless cave. Ounce at some wood it will breack and you are forced to slide down. When you emerge prepare to fight the new enemies RAPTARS!!! Always use HEADHSOT WHEN YOU CAN here they can be hard to kill use your SHOTGUN while I use my DUEL 50 CALIBER PISTALS When you kill the first three another three come from behind the rock the T-REX came from in TR I and after they are dead don't think you have escaped fighting the T-REX you still have to fight him but not as you remember. after all six Rapters are dead a cinamatic starts. Well atchaly it is not really a cinamatic its more of a Interactive Movie Interactive Movie 1 BUTTENS 1. O // CIRCLE 2. R1 // RIGHT SHOLDER BUTTEN 1 3. X // CROSS Note: Only Press Them As they Apear or LARA will die. T-REX BATTLE ====================================== Can be touch for begginers this one I however find it very easy now infact I find it About the same as the Centaurs which I think are just jokes of bosses. Okay lets kill this thing!!! I do not recomend useing your SHOTGUN here it reloads too slow and is only close range insted use DUEL PISTALS Line up with a Spiked log then shoot repatedly at his head The RED BAR (RAGE) undernith the YELLOW BAR (HEALTH) will rise while you shoot him when it is full he will charge at you infront of the Spiked Log use HEAD SHOT but insted it will turn into a eye shot and will make him loose eyesite for a while he should run into a Spike Log Takeing off alot of health. Repeat on the other logs to deal the most dammage your own Weapon Fire Takes off a little health too as does making him crash into stones and trees However logs will kill him the fastest when he's dead your Second INTERACTION MOVIE will start only two buttens this time oh and one last thing: GOOD LUCK! ======================================== Interactive Movie 2 BUTTENS 1. O // CIRCLE 2. R1 // RIGHT SHOLDER BUTTEN 1 Well there is one big goner. Collect some Pick-ups around here there are DUEL 50 CALIBER PISTOL AMMO, SHOTGUN SHELS and a SMALL MEDIPACK. Locations of Pick-ups DUEL 50 CALIBER PISTOL AMMO/ Over by the big ledge you came from. SHOTGUN SHELLS / In the bush next to the Left one of the two SL(*) SMALL MEDIPACK / Left Side of the T-REX (*) SL = Spiked Log Now head inside the temple and pick up the third and final Cog Jump in the water to the right of you dive under and swim through. Use the pole and ledges to reach the top if you look right as you come out you are alraider at the foot of the roof where you found prizes in TR I and prizes you will find up here jump over and jump again to find the bottem section SMALL MEDIPACK jump back to the entrance and this time use rocks to climb back up and head across the roof and drop. Jump round using all the platforms and you will eventualy reach a pole acend it turn right and hop off use ledges to rech the wooden walkway go to then end slide down jump over grab the pole and climb in the rockey and mossy area collect the SMALL MEDIPACK inside then go right through the exit and up some more ledges. Run out and you can see the bridge which you will most definatly remember from TR I jump accross like last time however this time it doesn't end there and there is no Cog this time go past the ledges and inside the mossy area pick up the LARGE MEDIPACK and exit. If you dinn't see the ledges face the mossy place and look on its left piller from the first one navigate round left then drop shimmy left ounce again hop up all the platforms to the top. face the slanted platfroms with water driping down them and notice the other platfrom beond the first one first face your camara at it then jump while moving right on the Analog Stick if done correctly your on that platform and have gained accsess to a ARTIFACT near some bushes take it hop back up and get back to the slopes. This time jump to the slope then near the end jump to the second repeat slope one to grab some poles swing across both to reach a wooden platform jump accross again and head through. We're back in the harmless tunel with a few extra items in our pack however we are atchaly on the second floor of the tunnel. Now Head through it at the end look down the hole to see where you collected that LARGE MEDIPACK insted take the other entrance slide and near the end grab the ledge backjump and drop then shimmy round backjump again to get back to the top of the sloped platforms area. jump to the first one slide jump to grab the ledge you grabed before only this time hop up shimy right and drop onto another slop jump near the end and climb up to the stairs if you dinn't before pick up the SHOTGUN SHELLS if you have enough ammo space. In the area where you fort the Bear hop up the pole perch on the other small pole jump to the platfrom slide down the wood and get back to where you destroid the bridge upun entrance to where you just came from. Dive into the water or just jump climb out and climb the ladders to reach that moveing platform again now jump it and place your third Cog pull the leaver and watch the dam come down stoping most of the water. Before leaveing we have one last ARTIFACT to secure hop up to the top then jump in the water near the dam, Don't worry there is no currunt now swim under and in that cave you seen when you puled the switch after collecting the second Cog. Ounce inside here swim through climb up and collect the RELIC which is a KERO MUG. Now use the opeaning under the waterfall. WELL DONE THIS LEVEL IS NOW COMPLETE. Before Trying TIME TRIAL I recomend getting the DUEL 50 CALIBER PISTOLS so you can kill monsters faster, However still have ago you might get lucky. ====== =1400= ============================================================================ TOMB OF QUALOPEC ============================================================================ = TIME TRIAL: 00:00 = = ARTIFACTS: 2 = = RELICS: 0 = = SUPPLIES: 6 = = KILLS: 6 = ====================== Back to them Caves eh? thats something I dreded nothing but more rocks and ledges, well I supose LARA is a Tomb Raider and not a Land Raider. Head all the way through the cave until you reach a pit perch the poles to get to that platfrom use it to jump to the exit ounce out of here this is the main area. Which is ALOT diffrant from in TR I and yes the first switch is still in here walk up to the slope and head up to the second slot run away from that boulder that you will remember from TR I escape the slope and as soon as your out go Left or Right to allow the bolder to pass without hiting you. The Gates will lock which again also happened in TR I so we need to find three switches to open them. (NOTE: There is a cool glitch to dodge the bolder as it comes down the ramp it moves to the right so you can roll to the left and dodge it, this is no shortcut however since seconds after poor LARA will die.) Drop down to the floor level safely by useing the ledges near the entrance ounce down push the crate over to the ledges ill explain why later. Now head over to the other side so that the gate is above you and move the big suport to the left (Facing the gate above you) Look up to find some ledges thats where its headed. put it where you can jump to it from above jump onto it then climb up the ledges jump right to the other ledges and pull up climb the vertical pole and hop off turn to face the hanging gong target and shoot it down double GRAPPLE and pull the first leaver GRAPPLE back and drop down safley useing the second pole and droping off. Now notice another part of the bridge is gone now you have accsess to two supports and also the next gate is the chicken one which is also the one ontop of the right door (facing the gate) so move both supports there and use them to jump accross. Ounce you reach a pit use some ledges to drop down go to the other side and right of the pole is the first ARTIFACT head back up to the entrance. Jump through the ARROWS and purch on the pole now jump to the ledge on the left and shimmy right jump right through more Arrows to another ledge drop down one ledge backjump and purch on the very very small pole. Head through and into the room. Obvously a trap notice the switch is bigger than usaly so that LARA has to jump onto it to use it and also the creaking floor as you step to the switch when you are almost a metre away the ground will fall and the hungry Wolves will attack kill both of them and then head up the walkway. In the middle of the walkway pull out the cage and push it off the walk way. Now go down and move it upto the piller with ledges hop up the ledges back jump to a hanging pole use the poles to reach the other piller traverse round the ledge back jump and pole swing to yet more ledges climb them backjump to the next hanging pole and from there jump left into the balcony and look whats behind the piller its a ARTIFACT. now get back onto the pole and from there jump to the the switch to use it, The second of three doors will open. Jump right to catch the horizontal pole and swing to the ledge climb up another ledge by traversing left then hoping up on the now climb up head to the door and drop down. On the way back you may wan't to take those SHOTGUN SHELLS right of the door. Head back to the main room. In the coridor near the pit a Rapter will attack use the SHOTGUN to kill it. Drop down ounce you reach the pit kill the Rapter here and climb the pole use the ledges to get out. In the main room the next icon on the third gate is also above the left door so move the supports so you can reach it. Ounce at the deep pit jump through the Arrows and onto the horizontal pole then jump to the ledge infrot of you jump from ledge to ledge until there is a gray ladder behind you jump right onto another ledge keeping heding left and drop down when you can now back jump and purch the ledge jump over and pick up the SMALL MEDIPACK and continue along the hall jump through the Arrows and notcie some traps are not working including the blades on the celing. When a rockey area is insite two of the five Arrow traps are working so make sure you don't get hit. Ounce past them hop up onto the steps useing GRAPPLE to swing to them face left and jump to the vertical pole. Turn and face the horizontal pole and jump to it (move the camara as you jump) swing and jump to the ledges climb up and use the wood as a walkway collect the DUEL 50 CALIBER PISTOL AMMO on the other plank then jump and grab the switch the third and final door is now open. Head back to the main room all the traps will now be active and a rapter will come from round the cornor. Ounce at the ledges get to the gray ladder and jump left this time use the ledges to get back to the pole and back to the main room In the main room head up the ramp yet again but this time there is no bolder go up and around the column Enjoy the cutscene. Oh and you do not have to fight QUALOPEC just escape the Tomb during your escape Raptors will attack use the SHOTGUN and they don't stand any chance of suvival also you have the SCION OF QUALOPEC in your INVENTRY. Ounce you escape watch a cutscene then begin the Interaction Movie Interactive Movie 3 BUTTENS 1. X // CROSS 2. O // CIRCLE 3. ^ // TRIANGLE And if you did not collect the Shotgun in THE LOST VALLY you will have it now! Well Done you Have completed the level. Time Trial Can't be that hard right? More to come soon.