-------------- Tetsujin 28-Go -------------- ------------------------------------------- A Word Before We Get Down To The Real Talk: ------------------------------------------- This F.A.Q. is only for the Challenge Mode for Extreme mode (for Tetsujin & Black Ox). So if anybody have anything to add, please do so. Otherwise... do not bother. Strategies, corrections, notes, or anything to help to make the F.A.Q. better for the gamers, you are welcome. Other than that, sit back and enjoy life... Complete F.A.Q.! ======================================================= ------ Notes: ------ When you start the Challenge Mode, you will have to choose between one or two players. After that a menu will come up: - Game Start. When you select it, you will be able to select your favorite robot then the mission you want (after mission 2). You will notice five cups beside every chapter. Each one will light when you finish the chapter (depends on what difficulty). Thus, you will be able to have a full percentage by completing them all. You press Circle to continue with five other options, Easy, Normal, Hard, Very Hard and Extreme... or X to go back. - Second option in the main menu is the Power Up section. This is to Power Up any robot (EXP/Money) and make it very powerful. When you press the circle button, another three options come up: 1)First option, Power Up the HP. Second Option, go back to the Power Up menu. 2)Second option, Power Up that robot's Jab, Punch, Chop, Upper, Straight, Throw and other moves as well. 3)Third option, Back. - Third option in the main menu is to Save your progress in the game. - Fourth option is to Set Up sound, voice, BGM, vibration and so on. Nothing imporatnt other than the Vibration. - The fifth and last option takes you back to Tetsujin 28-Go main menu. ======================================================= ------------------ Legends & Control: ------------------ While playing, by pressing the Start Button, you will see four options: 1)Continue (playing). 2)Restart the battle (if you know you are going down, you might need it) 3)Go back to the Power Up menu. 4)Set Up menu (explained above). ========= Tetsujin: ========= Jab = Square Button Punch = Circle Button Hook = Hold Circle Button (or Square) until the green color Chop = Hold Circle Button (or Square) until the red color Upper = Hold Square Button until the yellow color Straight = Hold Circle Button until the yellow color Lunge = Triangel Button Rocket Charge = Hold Triangel Button until the red color Flying Kick = Hold Triangel Button until the green color Dive Attack = Hold Triangel Button until the red color Throw = X Button Dodge = Twice right or left Fly Tetsujin = R1 Come Tetsujin = R2 Defend = L1 Select = Control or uncontrol Tetsujin ========= Black Ox: ========= Jab = Square Button Punch = Circle Button Hook = Hold Circle Button (or Square) until the green color Chop = Hold Circle Button (or Square) until the red color Upper = Hold Square Button until the yellow color Straight = Hold Circle Button until the yellow color Power Charge = Triangel Button Power Wave = Hold Triangel Button until the green color Paralyze = Hold Triangel Button until the red or yellow color Throw = X Button Dodge = Twice right or left Jump = R1 Defend = L1 Sensor = L2 Select = Control or uncontrol Black Ox ========= Shoutaro: ========= Punch = Square or Circle Button Jump = X Button Select = Control or uncontrol Tetsujin Come Tetsujin = R2 ==== Doc. ==== Punch = Square or Circle Button Jump = X Button Select = Control or uncontrol Black Ox P.S. For Tetsujin, Rocket Charge can only be used when the Power Bar gets Blue. Dive Attack is a Super Move and can only be used when your Power Bar gets full (yellow). ======================================================= ------------ A Must Read: ------------ Before going to kick the crap out of any boss you should really check and do some important things: - Always look at your status if you are not doing good against any boss in the game. Which means, power-up Tetsujin and Black Ox (or any robot) enough if you are not doing any good. - Items are good if you are low with the HP. So, when you see one try to pick it up. They do make your fights better. There are three types, red Heart type for Shoutaro/Doc. to heal himself... blue Repair type to repair Tetsujin/Black Ox and the green diamond type is for the EXP/money (pretty useful). - Try to boost everything to do well. Like, Throw, Jabs, Chop, Special Moves and so on. - If you are out of ideas, picking up pieces of the environment is always a good thing. - If you are really, really doing bad and have everything powered-up but still cannot win, then you can always have a friend to play with you and help you beat any mission. Missions get really easy with the two players on. - Before going to the Challenge Mode, finish the Story Mode and be sure to unlock Black Ox. Then, unlock all of Tetsujin and Black Ox's moves and have all the moves be at level ten at least except for Tetsujin's Dive Attack and Rocket Charge... must be at level 30 or above. The same goes for Black Ox's Power Wave and Hook attacks. Their HPs must be 3000 and higher to revive the upcoming battle. I will recommend other things when you reach further more extreme mission. - I will only cover Tetsujin and Black Ox for they are what I like most back in the series. For the other robots, you are on your own. - If you want A LOT of EXP points to reach the recommended levels for the moves, finish Chapter 15 in Story Mode on Extreme. Do not worry, Black Ox will help and the AI knows very well how to use him, just do not forget to collect the items for double EXP points. That would be all. I will rank each boss with a "*", example, Black Ox ***/*****, which means 3 out of five! This is just to give a clue to the new players, nothing much. ======================================================= -------------------- Combination Attacks: -------------------- Note that the following combos will not 100% work all the time because "most" of them depend on the opponent, position, and places (they ruin the combos). Once you know how they work, you will use them as you like. I will not repeat them with the strategy (only if needed), so you should now them right now: ========= Tetsujin: ========= 1)Upper, Straight, Flying Kick (mostly on Monster) - 2)Lunge, Jab, Throw (if near) - 3)Lunge, Rocket Charge - 4)Hook, Upper, Rocket Charge - 5)Chop, Upper, Flying Kick - 6)Upper, Straight, Dive Attack (my favorite) - 7)Hook (square), Hook (circle), Hook (square), Hook (circle), Straight/Rocket Charge - 8)Hook (square), Hook (circle), Lunge, Rocket Charge - 9)Hook, Upper, Throw - 10)Hook, Upper, Lunge, Rocket Charge - 11)Hook, Upper, Chop, Throw - 12)Chop, Throw, Dive Attack (while holding the opponent) ========= Black Ox: ========= 1)Upper, Straight - 2)Upper, Jab, Throw (if near) - 3)Paralyze, Hook (square), Hook (circle), Hook (square), Hook (circle), Hook (square), Hook (circle), REPEAT (infinite) - 4)Hook, Upper, Power Wave - 5)Paralyze, Hook (square), Hook (circle), Hook (square), Hook (circle), Upper, Chop, Power Wave - 6)Upper, Hook, Chop, Power Wave - 7)Hook, Upper, Chop, Throw P.S. Notice a few of them are not combos but most likely string attacks to not give your opponent time to attack back. Also, Be sure to read the infinite combo for Black Ox like an open book because you will need it a lot. ======================================================= --------- Mission 1 --------- Enemy: #27 Stage: Wooden city - Near the river Version: Daytime - Clear weather Controller: X Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== An easy fight. Once the match starts, Charge Power until #27 gets very close to you and then spam the robot with the Power Wave and repeat as long as you like. It will go down after a couple of Power Waves. ======== Tetsujin (difficulty: */*****) ======== All you have to do here is remember to dodge and Hook a lot and then when you have the Blue Bar on, Rocket Charge then pick the robot up and fly off. Then while flying go very up high and then go down and make the robothit the ground for thrice times. #27's attacks are powerful but his weak point is he does not have any range attacks. Flying Kick is always a good thing, too. ======================================================= --------- Mission 2 --------- Enemy: Black Ox Stage: Downtown - Near the Mountain Version: Nighttime - Foggy weather Controller: X Number of Enemies: 1 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== An easy fight for Black Ox. Black Ox is very far away. All you need to do is first uncontrol Black Ox and get to a safe place then control it and Charge Power like crazy. Black Ox will first use the Paralyze move and then go a little further, now when he is about to see you, activate the sensor and then spam it with the Power Charge for no end. You should have a lot of power since he was very far and you were charging a lot. It will go down like nothing. ======== Tetsujin (difficulty: ***/*****) ======== The problem here is Tetsujin does not have many range attacks. He has two and he needs power to use them and he does not charge as fast as Black Ox. Black Ox will spam the Power Wave and Paralyze moves to no end. You need to get close in order to do damage. First walk to charge your power until he comes close. Now, pick up Shoutaro to any roof to get a nice view and then start to walk to get your power to full. When it does, pick up any good building and fly. Fly a LITTLE bit near Black Ox and then while in air, press the R1 button make it come down but before Tetsujin does, throw the building at Black Ox and then get another distance for the Dive Attack. If you get it right, get up fast and get ready for the Rocket Charge and kick Black Ox with it when it gets up. Repeat the same strategy if needed. If you want to make it end fast then Flying Kick can hit Black Ox if aimed right but if not then you are done for good. The choice is yours. ======================================================= --------- Mission 3 --------- Enemy: Baccus Stage: Wooden city - Near the grass lands Version: Dusk - Cloudy weather Controller: X Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== When the match starts, defend. It will get near you. After a mistake, spam the Hook strategy (Square Hook then Circle Hook for three times at least) to chrage your power and then give a Straight and Power Wave right away and then spam the Power Wave. An easy fight as usual. ======== Tetsujin (difficulty: */*****) ======== Walk to it and then do the Hook strategy and then wait for it to do any move and then Lunge then Rocket Charge or Flying Kick for some damage. Nothing much, really. ======================================================= --------- Mission 4 --------- Enemy: Gilbert Stage: Capital city - Near the high school Version: Daytime - Clear weather Controller: X Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== The only thing you need to do is the infinite. When the match starts, pick up the Doc. and keep jumping to until your Power Bar gets blue. Gilbert of course will not let you do that freely so he will fly after you and try to get you with the Fire Beam move and it does A LOT of damage. So when he gets down change the direction of your jump so that it would miss you when it does a Fire Beam. When your Power Bar gets blue, uncontrol Black Ox and get down to a safe place and then control it again and hold the triangel button and defend until Gilbert comes to you. When it does any move and misses, fast let go of the triangel button to do the Paralyze move and now walk to it and when you get it with the move, do the infinite and goodnight (look at the Combination Attacks section). Black Ox would have been completely perfect if it could only fly. Black Ox is powerful in every way. ======== Tetsujin (difficulty: **/*****) ======== As soon as the match starts, pick up Shoutaro and fly to very far away. Land on a good roof and let Shoutaro get down and take off again. Now clear the place of any bad views by throwing all building at Gilbert. Throw one and take off again and then repeat when the place is a bit clear for your view, walk to it and then get ready for a Straight punch and Dive Attack as a combo (you must have full Power Bar, too). When Gilbert is about to do the Fire Beam, dodge then give it the Straight and then the Dive Attack right away. If it is still standing, Rocket Charge then Chop if near and if not then Lunge and then throw. ======================================================= --------- Mission 5 --------- Enemy: Monster Stage: Downtown - End of Wooden city Version: Daytime - Clear Weather Controller: Mr. Plus Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This is so easy for Black Ox because Black Ox eats Monster alive any day of the week. Moster's weak point is it is so huge so nobody can miss with any move. Charge Power when the match starts and then keep doing so until you see it either doing the Baby Monsters move or still walking. Them spam the hell of it with the Power Wave move. Activate the Sensor to see Black Ox well in far away. Let Black Ox go far away and charge its power and then when Monster gets near it, Power Wave again. It should go down easily. ======== Tetsujin (difficulty: */*****) ======== As soon as the match starts, pick up Shoutaro and fly to very far away. Land on a good roof and let Shoutaro get down and take off again. Now clear the place of any bad views by throwing all building at Monster. Throw one and take off again and then repeat when the place is a bit clear for your view, walk to it and then get ready for a Straight punch and Dive Attack as a combo (you must have full Power Bar, too). Rocket Charge a lot and throw a lot for you own good. Be careful of its Fire Cursh move and Upper attack. They do some serious damage. it will go down after a while. Yeah, how can Black Ox finish the fights that fast! You must be wondering! But at least Tetsujin can fly to get to anywhere and that is a huge plus for any robot. Hands down, the best BGM is the game. ======================================================= --------- Mission 6 --------- Enemy: Fire Nensie Stage: Wooden city - Near the grass lands Version: Dusk, Cloudy weather Controller: Mr. Bald Number of Enemies: 1 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== This fight is difficult only because Black Ox cannot fly and it needs it so bad to get close to Fire Nensie. Fire Nensie will SPAM THE FIRE BEAM LIKE HELL AND TO NO END while the birds will be attacking you constantly. Hard battle... many thanks for the smart programmers (retards) for giving the robots infinite Power Bar to spam anything and make the matches very boring after discovering a certain strategy (ah, the good old days when the AI is about a good playing not cheap infinite powers). When it does the Fire Beam, locate it and then activate the Sensor and go for the other direction. And keep jumping. When the birds attack you, defend. Continue jumping until you reach it and then do the Hook strategy for a bit and defend (if you attack, then bird will not attack) because it will most of the time do an Upper. Do the Paralyze move and then right to the infinite. It sounds simple, it is simple... but getting to the robot without problems is really hard. ======== Tetsujin (difficulty: **/*****) ======== As soon as the match starts, fly. Go far and take a good turn to the robot and then get ready for the Flying Kick IN THE AIR. Locate the robot well to not miss and then when you are a bit in range, press the R1 button in the air and do the Flying Kick at once. This will do a heavy damage. Now get it with the Hook strategy and do not worry about the birds because they will not attack you if you are attacking their master. Defend when Fire Nensie is about to attack "back" with an Upper. While defending get ready for the Rocket Charge to attack "back" again and then throw. Just do not let it get you far so that the birds will not get free. And if it does, then fly and do the same strategy again. Tetsujin, you are the real master. Nice BGM... very well done. ======================================================= --------- Mission 7 --------- Enemy: Saturn Stage: Capital - Near the hospital Version: Daytime - Clear Weather Controller: X Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: **/*****) ======== Saturn is a powerhouse if we talk about range + power, but a punching bag if we talk about speed + mobility. Tkae advatage of the last two and becareful of the first two. Saturn is SO slow, so X (darned joker) will use the Power Beam to no end. You will notice that Saturn will not move around at all except if you are escaping, because it does not need to. It can perform the Power Ball, Power Beam, Power Wave like nothing because all of them have one thing in commen and that is range. First, pick up the Doc. and jump to very far away and then let the Doc. get down and Charge Power the Maximum if you can. When Saturn arrives to your place, go to it but in a circle way, go around it instead of directly to it. Just to avoid any unwanted gifts. Jump like crazy. It will try to do the Power Beam A LOT to get you but keep jumping. And when it is about to charge, DEFEND. It will go for the most damage move, Power Wave. It covers the whole place (around it). When you get near it, it will try to do the Hammer attack (it spins its arms for a heavy attack) or Straight, DO NOT and I mean seriously DO NOT defend NO MATTER WHAT. Because it will get you far away AGAIN and you will have to do everything "again." So, easily, dodge. If it is using the left arm, then dodge to right and if right then to the left and the for the big long-waited moment... do the Paralyze move and then the infinite. Congratulations on your victory. ^_^ ======== Tetsujin (difficulty: **/*****) ======== Just a reminder if you did not read Black Ox's strategy... Saturn is a powerhouse if we talk about range + power, but a punching bag if we talk about speed + mobility. Tkae advatage of the last two and becareful of the first two. Saturn is SO slow, so X (darned joker) will use the Power Beam to no end. You will notice that Saturn will not move around at all except if you are escaping, because it does not need to. It can perform the Power Ball, Power Beam, Power Wave like nothing because all of them have one thing in commen and that is range. Now, pick up Shoutaro and fly to very far away and then let Shoutaro get down and start walking to charge your power. Keep walking until it gets full. When Saturn comes close it will spam the Fire Beam, simply fly to it and then get down and defend. It will try to attack you with its heavy attacks, do not defend at all. Just dodge and Upper, Straight and the Dive Attack for a heavy damage (cool combo). When it gets up, Lunge, Rocket Charge. REPEAT. Normal one just because Tetsujin can fly. Simple as that. ======================================================= --------- Mission 8 --------- Enemy: Fire Sensie Stage: Wooden city - Near the river Version: Dawn - Cloudly weather Controller: Mr. Bald Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: **/*****) ======== Fire Sensie is just like Saturn in almost every way, but his moves are not as fast as Saturn's. Still, he has one of the most damage moves in the entire game but it can hardly get anyone with it. First start charging your power like crazy with the Chrage Power. The opponent will try to do the Fire Crush covers almost everything near it. Do not worry and move, just charge. it will not reach you. The same goes for the second one, but get back a little bit. Then when you have enough power, jump around until you reach it, you can do it easily. Fire Sensie will miss a lot. If it does the Fire Cursh near you. Get out of range and the Doc. too if needed. Get ready for the Paralyze move and then when you get close, paralyze it and do the infinite. ======== Tetsujin (difficulty: **/*****) ======== Fire Sensie is just like Saturn in almost every way, but his moves are not as fast as Saturn's. Still, he has one of the most damage moves in the entire game but it can hardly get anyone with it. First start charging your power like crazy by walking. The opponent will try to do the Fire Crush covers almost everything near it. Do not worry and move, just charge. it will not reach you. The same goes for the second one, but get back a little bit. You can fly to very far and charge. The choice is yours. Anyway, when you do so. get near it (where you can see it not close to it) and do the Dive Attack and pray for a Counter Hit. Then when it gets up, start the Hook strategy and when it is about to hit back, do not defend but Rocket Charge and continue. There is no need for it to do anything since it is completely "slow." Saturn is more powerful compared to it. ======================================================= --------- Mission 9 --------- Enemy: Tetsujin Stage: Capital - Behind the wooden city Version: Daytime - Clear weather Controller: Shoutaro Number of Enemies: 1 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== An easy battle. Tetsujin has a lot of HP. When yuo start the battle, pick up the Doc. and jump and keep jumping to very far. As you jump, you will charge your power or Charge Power while jumping. Now, get the Doc. down to a safe place and wait for Tetsujin. Tetsujin tatic is the most idiotic if going against a human opponent (you), but very effective against the CPU. It will either do the Dive Attack or Rocket Charge. Defend and be ready for the Paralyze move, then after the mistake, punish. Then, do the infinite. Really easy. ======== Tetsujin (difficulty: ***/*****) ======== This is tough because You have to depend on the close range combat and you are facing someone with a lot of HP. I got out alive by being very cheap. I was not really ashamed, because the cheap programmers are giving every robot infinite powers in Extreme Mode, so why don't I be cheap, too? As soon as the match starts, pick up Shoutaro and fly to far away. Then get Shoutaro down and start charging by walk constantly until your Power Bar is at maximum. Now until Tetsujin gets in the range of the Dive Attack, and kick him with it and then fly and repeat the same strategy. You will need it a lot in the upcoming missions. Tiring, I know. But VERY safe. You can throw some building, too. ======================================================= ---------- Mission 10 ---------- Enemy: Radar & Scissors Stage: Behind the Capital - Near the poor town Version: Daytime - Clear weather Controller: None Number of Enemies: 2 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== The easiest mission. Charge Power (with the move) until then reach you and spam them with the Power Wave. They will not touch you. They have an automatic shooting machine on their heads, but it does not do any good damage. That simple. ======== Tetsujin (difficulty: */*****) ======== Walk around to charge your power and then when they reach you, do Flying Kick constantly and if any falls, throw it to the other. Just use it for your advantage to hit the other. So, you are hitting them both at the same time. ======================================================= ---------- Mission 11 ---------- Enemy: #27 Stage: Capital - Near the Wooden city Version: Dusk - Beautiful weather Controller: X Number of Enemies: 2 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== Same strategy as above... Charge Power (with the move) until then reach you and spam them with the Power Wave. They will not touch you. That simple. ======== Tetsujin (difficulty: */*****) ======== Here, too. Boy, isn't this your lucky day, Tetsujin? ^_^ Walk around to charge your power and then when they reach you, do Flying Kick constantly and if any falls, throw it to the other. Just use it for your advantage to hit the other. So, you are hitting them both at the same time. ======================================================= ---------- Mission 12 ---------- Enemy: #27 & Baccus Stage: Industry base - Version: Daytime - Clear weather Controller: X Number of Enemies: 2 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: 1 ======== Black Ox (difficulty: */*****) ======== Keep your cool and Charge Power until #27 gets near you and then use the Power Wave until it goes down. If you take a little bit long, Baccus will come. Anyway, this is easy if you do not move at all. Just Charge Power and spam the Power Wave and you should win. Just remember to take the Doc. to a safe place if Baccus flies to you to attack you. And then repeat the old strategy (infinite in needed). ======== Tetsujin (difficulty: **/*****) ======== Walk around a bit to charge your power, when #27 gets close to you, pick up the building at your right and throw it at it and then do the Flying Kick for a follow-up. Then when it gets up, do the Hook strategy and Rocket Charge it. By the time Baccus arrives, give it a welcome gift with the Dive Attack (it should be far by now). Then get up and Chop it twice if needed and pick it up and fly. While flying with it, do the meanest blow to it and then throw it off for a heavy damage. Repeat if needed. ======================================================= ---------- Mission 13 ---------- Enemy: Baccus & Gilbert Stage: Grass lands - Train side Version: Daytime - Clear weather Controller: X Number of Enemies: 2 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== Chrage Power until they come close to you and then defend. They will go for their Fire Beams most of the time. Then do the Paralyze move and paralyze them. Then do the Hook strategy to full your power to maximum. Then go to a good angel to get them both with the Power Wave. Then do the move constantly until they get knocked down. ======== Tetsujin (difficulty: ***/*****) ======== Pick Shoutaro up as soon as the match starts then fly to any roof and let Shoutaro get down. Then fly again and charge your power. Once charged, Dive Attack then Rocket Charge as soon as anyone of them gets up. Pick up every building and hurl them at your enemies to take advantage when they are down, then pick any of them (when they get down) and fly with it to very far away then throw it and get back to the other one (Gilbert preferbly). Just to take them one by one. Do the Hook strategy with each one and then Rocket Chrage. Lunge if needed then Rocket Charge for a heavy damage. If you want more power, fly to very far and charge your power. Simple, yet a bit tiring. ======================================================= ---------- Mission 14 ---------- Enemy: Monster Stage: Beach - Near the mountain Version: Nighttime - Cloudy weather Controller: Mr. Plus Number of Enemies: 2 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== An easy mission. Just Charge Power until they reach you and then spam the Power Wave, recharge if needed and maintain your distance. That simple. ======== Tetsujin (difficulty: ***/*****) ======== There is nothing to pick up and the babies are really a pain. Pick Shoutaro to somewhere safe/with a good view and start charging by walking. When they try to throw fire (they scream first), dodge and be ready for the Rocket Charge. Fly somewhere far and get ready for the Dive Attack then bomb them when they do their slow and stupid Dive Attack. Repeat the strategy if needed and if not then stick with the Flying Kick, but becareful because they Fire Crush can cursh easily if they get you while you are performing the Flying Kick move. Try to uncontrol Tetsujin to see if the babies are near you, if so then let Tetsujin fly and get rid of them. If you come close to them they will explode, so go a bit near and when they are about to explode, run away. The funny thing is when you thrash them, Mr. Plus remarks that you are a monster. He is controlling Monsters and he says you are a monster... ironic. ^_^ P.S. Mr. Plus' voice acting is the best in the entire game. ======================================================= ---------- Mission 15 ---------- Enemy: Fire Nensie & Gilbert Stage: X's base - Near the mountain Version: Daytime - Foggy weather Controller: Mr. Bald & X Number of Enemies: 2 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ****/*****) ======== I would not give this mission even one star if Black Ox had the fly ability, but well... he doesn't. That is why this mission is a bit hard for him. Gilbert will throw some mission at you will Fire Nensie will attack you to stun you for a bit. Evil... All you have to do is go very far away to make Gilbert fly after you to take him on alone (luck is a bit needed). Then paralyze it, and start the Hook strategy then when you have full power SPAM the Power Wave RIGHT AWAY. You do not need to make it alive for long because someone behing is still after you with its nasty birds. It will go down after five/six constant Power Waves. Then Charge Power if Fire Nensie is not close enough and when it comes close, jump like crazy to the missile. When you reach the missile, pick up one and stay there until Fire Nensie gets a bit close. Defend if the birds attack and then throw the missile at it. That should do A HEAVY DAMAGE. If there are any other missiles then take advantage of them while you are still at it. Then you should have Power Bar by now. Go to it and then paralyze it and do the Power Wave until gets down. Becareful not to get hit by the nasty birds. Oh, and the Power Wave level should be 40-45 from now one. ======== Tetsujin (difficulty: **/*****) ======== This is a bit easy compared to Black Ox. Pick up Shoutaro and fly to very far away and start walking to charge your power. When Gilbert reaches you, it will most of the time do the Fire Beam right after it lands. Dodge and get ready for the Lunge then Rocket Charge. Do the Hook strategy and then defend. Gilbert will try to attack back. Dodge and then do an Upper, Straight then Dive Attack. Get up and get ready for Flying Kick. It should go down by now. Then fly again to far away and start charging. Then when your power is at maximum, do the Dive attack for Fire Sensie. Keep up with the Hook strategy, because it is weak against it since the birds will not attack you if you are attacking its master. Gilbert is the real trouble. Fire Nensie is just a punching bag without the birds help. ======================================================= ---------- Mission 16 ---------- Enemy: Black Ox Stage: Dustry Base - Near the wherehouses Version: Nighttime - Clear weather Controller: X Number of Enemies: 2 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== Easy... so easy. All you have to do is Charge Power twice then perform the Power Wave and then repeat. Activate the Sensor if you do not see well. So easy, cannot get easier. 16000 EXP points for nothing. ^_^ ======== Tetsujin (difficulty: ****/*****) ======== Both will spam the Paralyze move to no end and even the Power Wave if they get near you. This is one tough mission for Tetsujin. Tetsuji does not have fire balls or anything like that, so you have to pick up a lot of buildings and throw at your enemies. Dive attack when your Power Bar is maximum and do not danger yourself with the Rocket Chrage, Flying Kick or Lunge... unless they are down. Keep up with the strategy and you should win after a while. Oh, and your Dive Attack and Rocket Chrage have to be at level 40-45 or above from now on. ======================================================= ---------- Mission 17 ---------- Enemy: Fire Sensie Stage: Capital - Train side Version: Daytime - Clear weather Controller: Mr. Bald Number of Enemies: 2 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== This is one tough battle if you stay where you are, so pick up the Doc. and go to somewhere safe and very far to charge your power. When you do so, wait for them to come and let the Doc. get far so that he could avoid any unwanted gifts. When they get near you, spam them with the Power Wave and be really careful. Those king of robots will never be easily hurt by anything and will yet do any move they want. So get ready to defend a lot and avoid the Fire Crush. If you want to charge fast, do the Paralyze move and then the Hook strategy and repeat spamming the Power Wave. ======== Tetsujin (difficulty: ***/*****) ======== All you need to do is get to a safe place with Shoutaro and a good view, too. Then start charging your Power Bar. And then, wait until they get close to each other. Now do the Dive Attack to get them both at once. Repeat the same strategy. I could risk myself with anything else and I have time to do everything over and over again. ======================================================= ---------- Mission 18 ---------- Enemy: Tetesujin & Black Ox Stage: Capital - Near the company buildings Version: Daytime - Clear weather Controller: Shoutaro & Doc. Number of Enemies: 2 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: Black Ox ======== Black Ox (difficulty: **/*****) ======== Tetsujin is giving it all. All you have to do is start with easy attacks to charge the power and then go for the infinite. When Black Ox arrives, fast give up the infinite strategy (if it is not down yet) and spam it with the Power Wave strategy until it falls down. It will fall right away. Black Ox should be a bit far so charge your power until it comes close. It will use the Paralyze move, charge and them spam with the Power Wave. Black Ox is not a threat when going against its kind. Only with Tetsujin. 20000 points of EXP for FREE. ^_^ P.S. If Tetsujin rises its hand, then it is going to do the Dive Attack. Before it does that, pick up the building at your right hand and throw it at it to inturrpt. That will help to safe yourself and Black Ox. ======== Tetsujin (difficulty: ***/*****) ======== This is a tough fight. First go with Shoutaro to far away and start charging up your power until it gets full. By the time Tetsujin comes close, perform the Dive attack then get out of its range and do the same method again. Black Ox will arrive, so you have to take the battle with Tetsujin to very far from it. Black Ox cannot fly, so it will come to you slowly by walking. This is a plus. When you finish Tetsujin, do the same strategy on Black Ox. But no mistakes, because it has the Paralyze move, and it is painful when you miss. Black Ox knows very well how to end everything with four-six constant combos. Best of luck... you will need it. ======================================================= ---------- Mission 19 ---------- Enemy: Monster & Baccus Stage: Government Land - Near a bit white house Version: Daytime - Clear weather Controller: Mr. Plus & X Number of Enemies: 2 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This is EASY if you know how to take them both at the same time. All you have to do is not let them knock down the white house. And by that, I mean you have to knock the both of them before doing that. Monster will try to knock it down evem if you try to not let it do so, and Baccus will focus on you. All you have to do is first go to a straight line to take them both at the same time with the Power Wave. Perform on and then when you get close to Monster, do the hook strategy to power up. Fast perform the Paralyze move and activate the Sensor. You have to do the Paralyze move to not let Monster or Baccus move around. And then start powering up by the infinity. Now take a good position and spam the Power Move until they go down. They will go down in no time if your levels are as mine (the ones I recommended). You will not even have fun because they are weak. Just when Baccus tries to do one of its stupid moves that get you fly suffering to far away, DODGE. DO NOT DEFEND. ======== Tetsujin (difficulty: ****/*****) ======== From now on, Tetsujin has to level-up his Rocket Charge to 50-55. Because you will need the power to destroy Monster here. Again, all you have to do is not let them knock down the white house. And by that, I mean you have to knock the both of them before doing that. Monster will try to knock it down evem if you try to not let it do so, and Baccus will focus on you. First go to Monster and give it two Chops. When it is down, pick up Monster and fly to far away then throw it and get back to Baccus. Now you have to do the Hook strategy SO FAST and do not defend anything, but always dodge. MASTER IT if you are not good with it. Now you have enough power. When Baccus performs either the Uppercut or Fire Beam, dodge and then Rocket Charge for a COUNTER HIT. It will take a lot of damage. Chop, or another Rocket Charge if needed. Monster on the other hand will try to dive a lot to reach the white house fast. So, do another Hooks then when Monster gets a bit near. Try to do Straight on Baccus to make it fall where Monster is (this will need some timing) and then do the Dive atack fast after. If you cannot then go to Monster and Lunge it then pick it up and throw it far away again and continue with Baccus. Anyway, Baccus will not hold that long. It will go down after four (counter hit) Rocket Charge at least. Monster is easy. Take advantage of it is slow movements and battle against it far away. If it is near the house, fly and then do an Upper it knock it down, then do the same tactic again until it goes down. This is pretty hard. I managed to finish it after the fourth try. Luck was pretty much needed. Didn't have the time to level-up more. So, I had to take it down with my own strategy. ======================================================= ---------- Mission 20 ---------- Enemy: Radar & Scissors Stage: Beach - Near the mountains Version: Dusk - Beautiful weather Controller: None Number of Enemies: 13 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: 4 Radar then 5 Scissors robots ======== Black Ox (difficulty: */*****) ======== These robots are there just to collect their EXP points and have lots of fun blasting them. First take the Doc. to the shore then start charging. When they come close, spam the Power Wave and repeat with the reinforcements. That is it. ======== Tetsujin (difficulty: */*****) ======== All you need to do is take Shoutaro to a safe place (shore) then start charging. When they reach you a bit, Dive Attack. Repeat. Simple as that. ======================================================= ---------- Mission 21 ---------- Enemy: #27 Stage: Park - Near the city Version: Afternoon - Cloudy weather Controller: X Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== Just because X's men will be after you if they reach you and #27 is a bit near you, does not make this mission any harder. Take a step or two back and start the Power Wave strategy until it goes down. When one of X's men comes close to the Doc., have Black Ox squash them. I do not know what is so hard about this mission! ======== Tetsujin (difficulty: */*****) ======== Take Shoutaro to a safe place then do mission one strategy. Which is, all you have to do here is remember to dodge and Hook a lot and then when you have the Blue Bar on, Rocket Charge then pick the robot up and fly off. Then while flying go very up high and then go down and make the robothit the ground for thrice times. #27's attacks are powerful but his weak point is he does not have any range attacks. Flying Kick is always a good thing, too. ======================================================= ---------- Mission 22 ---------- Enemy: #27 & Tetsujin Stage: Mountain - Free lands Version: Daytime - Clear weather Controller: X & Mr. Plus Number of Enemies: 2 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This is walking in a park. All you need to do it pick up Mr. Plus and X and hurl them anywhere and then you will finish the mission. ^_^ Pretty blah... ^_^ ======== Tetsujin (difficulty: */*****) ======== Again, all you need to do it pick up Mr. Plus and X and hurl them anywhere and then you will finish the mission. ======================================================= ---------- Mission 23 ---------- Enemy: Baccus Stage: Capital - Train side Version: Daytime - Clear weather Controller: None Number of Enemies: 3 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: Baccus then another Baccus ======== Black Ox (difficulty: */*****) ======== Take your time to charge your power and defend or dodge a lot here. One you finish with one, the one will come and then the last. Just go by the strategy I wrote up, fighting Baccus. Which is, When the match starts, defend. It will get near you. After a mistake, spam the Hook strategy (Square Hook then Circle Hook for three times at least) to chrage your power and then give a Straight and Power Wave right away and then spam the Power Wave. An easy fight as usual... same goes with the other two. ======== Tetsujin (difficulty: */*****) ======== Take your time to charge your power and defend or dodge a lot here. One you finish with one, the one will come and then the last. Just go by the strategy I wrote up, fighting Baccus. Which is, Walk to it and then do the Hook strategy and then wait for it to do any move and then Lunge then Rocket Charge or Flying Kick for some damage. Nothing much, really. Same thing goes with the other two. ======================================================= ---------- Mission 24 ---------- Enemy: Gilbert Stage: Grass land - Near the hospital Version: Daytime - Clear weather Controller: X Number of Enemies: 2 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== Kill the joker that is behind you and let Black Ox get far so that they won't knock you down from the building. If they do, they pick up the Doc. to very far away and put him in a safe place. Chrage Power until they come close to you and then defend. They will go for their Fire Beams most of the time. They do the Paralyze move and paralyze them. Then do the Hook strategy to full your power to maximum. Then go to a good angel to get them both with the Power Wave. Then do the move constantly until they get knocked down. ======== Tetsujin (difficulty: **/*****) ======== Kill the joker that is behind you and let Tetsujin get far so that they won't knock you down from the building. If they see you, Gilbert will knock the building down... if you get knocked down, pick Shoutaro up as soon as the match starts then fly any roof and let Shoutaro get down. Then fly again and charge your power. Once charged, Dive Attack then Rocket Charge as soon as anyone of them gets up. Pick up every building and hurl them at your enemies to take advantage when they are down, then pick any of them (when they get down) and fly with it to very far away then throw it and get back to the other one. Just to take them one by one. Do the Hook strategy with each one and then Rocket Chrage. Lunge if needed then Rocket Charge for a heavy damage. If you want more power, fly to very far and charge your power. Simple, yet a bit tiring. ======================================================= ---------- Mission 25 ---------- Enemy: Radar Stage: Grass lands - Near the protected building Version: Daytime - Clear weather Controller: Roby Number of Enemies: 5 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: 2 ======== Black Ox (difficulty: */*****) ======== From now on the Power Wave level should be around 58-60. They should be taken out like in this order: 1)Follow the robot just to charge your power a bit. They when it gets blue, do the Hook strategy to get yellow. They give the robot a Straight to make it fall very far away from the building. 2)Wait for the second and third robot to come close to each other then let your back to the protected building and blast them with the Power Wave. The first should come close but will be taking the blast either so you are getting the three of them at the same time. 3)Do the Hook strategy to the fourth one and then Paralyze it and do the infinite but maintain your distance a bit just to wait for the fifth one. 4)When the fifth one arrives, paralyze it and then give it a Straight. Then get back to the fourth one and spam it with the Power Wave, it should go down by now. Then, start powering up until the fifth one gets close to you and then spam it with the Power Wave. If you do not see the direction well, activate the Sensor. It will help you a LOT. ======== Tetsujin (difficulty: ***/*****) ======== From now on the Rocket Charge level should be around 58-60. They should be taken out like in this order: 1)Follow the robot just to charge your power a bit. They when it gets blue, do the Hook strategy to get yellow. They give the robot a Straight to make it fall very far away from the building. 2)Wait for the second and third robot to come close to each other then let your back to the protected building and blast them with the Rocket Charge. Chop them when needed, and get back to the building. The first should come close, wait for them to get close to each other and blast them with the Rocket Charge. So you are getting the three of them at the same time. Do it again if needed. 3)Do the Hook strategy to the fourth one and then and do the an Upper then Straight but maintain your distance a bit just to wait for the fifth one. 4)When the fifth one arrives, give it a Straight. Then get back to the fourth one and spam it with the Rocket Charge, it should go down by now. Then, start powering up until the fifth one gets close to you, do the Hook strategy... then an Upper then a Straight... for a good finish, Dive Attack. Tetsujin is harder because it does not have a Sensor. You will have not to miss. And because it does not have any fireball or paralyze move. ======================================================= ---------- Mission 26 ---------- Enemy: Monster & Scissors Stage: Capital - Near the high school Version: Dusk - Awesome weather Controller: Mr. Plus Number of Enemies: 5 Recommended Robot: Black Ox Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== EASYYYYYYYYYYYY. Take the Doc. to somewhere safe and then start charging your power. When the two Monster robots come near you, spam them with the Power Wave until then go down. Scissors will get close by the time you finish off the two Monster robots. Let them get in one line and then spam them with the Power Wave (after you charge your power, of course). EASYYYYYYYYYYYY. ======== Tetsujin (difficulty: **/*****) ======== You have to play hit and run here. Let Shoutaro get in a good roof for a good view, then go to very far to charge your power. Then do the Dive Attack strategy and then Rocket Charge when they get up and repeat the same method over and over again. Sorry, but this is the most effective strategy I had to finish this mission on Extreme Mode. ======================================================= ---------- Mission 27 ---------- Enemy: #27 Stage: Capital Version: Daytime - Clear weather Controller: X Number of Enemies: 3 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This is rather easy. Take the Doc. to somewhere same. Charge your power and then spam them with the Power Wave. Simple. ======== Tetsujin (difficulty: */*****) ======== One of the nasty robots will go straight to the character than the robot to
kill you. So, pick up Shoutaro to a nice place and then start doing the Rocket Charge like crazy. They do not hold that much and will go down easily. ======================================================= ---------- Mission 28 ---------- Enemy: Baccus Stage: Mountain Version: Dusk - Clear weather Controller: X Number of Enemies: 3 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== Pick up Doc. and jump like crazy. Jump, jump, jump and jump until your reach the upper side of the mountain (where the trees are). Activate the Sensor, then do Paralyze move. Once you do so, spam with the Power Wave and then Hook strategy if anyone near. Go up again and if they follow you, then go down... just like Tom and Jerry. And keep up with the same strategy. If things get pretty messy, do some Straights. Just adjust to the battle. ======== Tetsujin (difficulty: */*****) ======== I managed to finish this mission by the hit and run strategy. Fly to the mountain. Use it to your advantage to walk to power up to maximum. Baccus robots cannot fly after you. When you charge enough to yellow, Go to the other side and do the Dive Attck on them then repeat what you did again over and over... again. ======================================================= ---------- Mission 29 ---------- Enemy: Fire Sensie & Fire Nensie Stage: Wooden city - Near the river Version: Dawn - Beautiful weather Controller: Mr. Bald Number of Enemies: 2 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== This is hard. You have to take Fire Nensie down first (birds master). Pick up the Doc. and jump like crazy to very far away. Then Charge Power... and then wait for Fire Nensie and do the infinite on it. If Fire Sensie gets near, then jump again and do the same strategy. When you finish Fire Nensie (with a bit of luck), go do the same strategy on Fire Sensie (infinite). It is easier to do now. ======== Tetsujin (difficulty: **/*****) ======== First go somewhere safe and fast charge your power. Rocket Charge Fire Nensie (with the birds) first and eat it alive but doing it constantly to get rid of the birds and it. After it goes down, go to Fire Sensie and becareful of its Fire Crush attack. Do the Hook strategy and then Rocket Charge or if you want Straight and then Dive Attack. ======================================================= ---------- Mission 30 ---------- Enemy: Radar Stage: Capital Version: Daytime - Cloudy weather Controller: Roby Number of Enemies: 7 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: Six Radar robots ======== Black Ox (difficulty: */*****) ======== Easy mission. Charge then Power Wave until the end. When you destroy the first Radar, the other six will show up. Continue with the same strategy. They are tough and you can make them weak by killing the pathetic Roby. But blah, do not do so since you can easily finish them off. ======== Tetsujin (difficulty: */*****) ======== First fly to Roby and kill him. You will make the Radar robots weaker. Now, do the Rocket Charge strategy and when the other six arrive, do the Dive and Rocket Charge strategy. Blah. ======================================================= ---------- Mission 31 ---------- Enemy: None Stage: X Base Version: Daytime - Clear weather Controller: None Number of Enemies: None Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== Pretty easy. Go from left to right and try to hurl any missile at another one to get some in one throw. Nothing much. Use the Power Wave to destroy any far or group missiles. That is about it. ======== Tetsujin (difficulty: */*****) ======== Pretty easy. Go from left to right and try to hurl any missile at another one to get some in one throw. Nothing much. Watch out the time... ======================================================= ---------- Mission 32 ---------- Enemy: #27 & Saturn Stage: Mountain - Near the beach Version: Daytime - Clear weather Controller: X Number of Enemies: 4 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: Two Saturn robots ======== Black Ox (difficulty: ****/*****) ======== This is pretty difficult due to the Saturn robots that will constantly perform their moves without even thinking twice. First you will fight #27 and Saturn. Get down to the beach and start charging until they follow you. Then go after Saturn ONLY. Do the Hook strategy and the infinite right away and keep doing it until it goes down. Then finish #27 with either the Power Wave or whatever you want. Now is the real trouble. Two Saturn robots will be after you by the time you finish off Saturn and #27. Go up to the mountains again, they cannot follow you. Start charging, they will spam their ranged attack uselessly. When you have enough power, activate the Sensor and Paralyze and "jump" on them when they "finish" spamming. When you paralyze them, Do the Hook strategy for some power and then take a good position to take them both with the Power Wave, do it. Take note that when they want to perform anything, you cannot intrrupt them with your moves, so defend then run up again and repeat the safe strategy. It is VERY safe. ======== Tetsujin (difficulty: **/*****) ======== This is pretty easy. I will not repeat the hit and run strategy. Do it if you want to. And if you do not have the time, then there is a video (unlocked by finishing the Story Mode) in the combo, training and matches section. One of them shows you how to finish this mission, watch it and then do it. Take note that the player was not playing on Extreme Mode in anyway. They were not spamming anything and their attacks did not cause good damage, but the idea is to learn how to take each of them one on one and not both of them together. That, you will surely need it. So, you have two options, either hit and run with the Dive Attack or watch the video and then do it! The choice is yours, hero. ======================================================= ---------- Mission 33 ---------- This mission has two different stages, but if you lose, you lose all. I will divide them: ===--=== Stage 2: ===--=== Enemy: Monster & Fire Nensie Stage: Capital Version: Daytime - Cloudy weather Controller: Mr. Plus & Mr. Bald Number of Enemies: 2 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== All you have to do is focus on only Fire Nensie. Kill it fast, and you will get of it and its birds. Jump far away and wait for them to come and them go on with the infinite then if you sense danger, spam the Power Wave. You might want to use the buildings here to your advantage. This is pretty hard and luck is a bit needed. If you are having a bad day with the birds, then get VERY near to Fire Nensie. The birds will not attack if you attack their master OR if you get near you. Since Mr. Bald is stupid enough to get near you, that can be solved. ======== Tetsujin (difficulty: **/*****) ======== Let Tetsujin pick up Shoutaro and land on a safe roof for a good view and then start the mission by throwing the buildings at them and then Rocket punch them constantly. Eat Fire Nensie alive and then Monster. This is not hard if you know how to fly (escape) when you sense danger. ===--=== Stage 2: ===--=== Enemy: Fire Nensie Stage: Capital Version: Dusk - Cloudy weather Controller: Mr. Bald Number of Enemies: 3 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ****/*****) ======== First go right to face the first one. Do not worry about the other two because they will be behind it, and if they do any moves they will hit the first robot. So, you will face one robot like that. Just watch out the Fire Crush move. Plus, when you do the Power Wave, you will hit all of them. Good thing. Keep charging and when you see the first robot performing any scary move, dodge or defend and then Power Wave. Paralyze and infinite only when there is one robot left. Best of luck, gamer! ======== Tetsujin (difficulty: */*****) ======== Pretty easy. Always pick up the buildings and hurl then at your enemies and then charge your power and do the hit and run strategy. It will work perfectly. I have nothing else to say. This fight is pathetic. ======================================================= ---------- Mission 34 ---------- Enemy: Tetsujin Stage: Grass land - Near the hospital Version: Daytime - Clear weather Controller: X Number of Enemies: 4 Recommended Robot: Tetsujin Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: *****/*****) ======== The problem with Black Ox is, it cannot fly. This what makes "some" UNWOTHRY missions... tough. Bravo smart programmers. Black Ox would be completely PERFECT if he had the fly ability. I won this match after serious several tries. Thank God that my temper is pretty cool and I am always calm, otherwise I would be hurting my kitten. I feel sorry for those who have a high temper. ^_^ The Power Wave level should 70-75 or above. Take the Doc. and jump like crazy. Let the doc. land in a safe place then activate the Paralyze and Sensor moves and start spamming the Power Wave. You move is very tough in this level, so they should go down by now. ======== Tetsujin (difficulty: */*****) ======== Easy. Losers think they can take you down. Hit and run and you will be always safe (Dive Attack then charge). Pretty easy. On a side note, I really feel sorry for the programmers. Is this really an Extreme difficulty? Such a basic strategy can wipe out four Tetsujin robots, and they have maxed level attacks and moves... not to mention the infinity Power Bar? I really miss the old days when Extreme Modes were about better gameplay and EXP, not cheap infinite Power Bar. ^_^ ======================================================= ---------- Mission 35 ---------- =========================================================== Get all the Trophies in Easy Mode (Story Mode) to unlock it =========================================================== Enemy: Tetsujin Stage: Government Land - Near a bit white house Version: Daytime - Clear weather Controller: Shoutaro Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: Two #27 robots Enemy Reinforcements: None ======== Black Ox (difficulty: */****) ======== This is a walk in the park if your moves are leveled up enough (40-45). X is helping you out to kick the crap out of Tetsujin. Your only porpuse is to charge your P.G. and then do the Paralyze then Power Wave method. Tetsujin will not focus on you. Just note that he will take care of whoever he is facing. And Shoutaro will do it fast. He will abuse everything and that is Dive Attack and Rocket Charge. Or do the infinite and get done with it. Take the Doc. with you and jump to very far. Let Tetsujin toy with the silly X and destroy them and then by the time Shoutaro does that, you welcome him with the method with open arms. ^_^ Silly X! He thinks that I would cover his retarded robots. ^_^ ======== Tetsujin (difficulty: **/*****) ======== Do what I said in Black Ox section. You just have to do one more thing then. First your moves have to be level 40 or higher. Especially Dive Attack and Rocket Charge. When your P.G. gets full. Wait for Shoutaro to command Tetsujin to perform the Dive Attack and block it. Then GRAB Tetsujin. Now Do the Dive Attack while you are holding him. Look at the HEAVY damage and say good night to Tetsujin. If odds happen then do Rocket Charge when Tetsujin gets up and be done with it. If Tetsujin did not perform Dive Attack and did Rocket Charge instead, then dodge and then Chop, Grab and then Dive Attack. Simple as that, but you only have to wait for the right moment to do this. Good luck. ======================================================= ---------- Mission 36 ---------- ============================================================= Get all the Trophies in Normal Mode (Story Mode) to unlock it ============================================================= Enemy: Tetsujin Stage: Capital - Train side Version: Daytime - Clear weather Controller: Shoutaro Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: Baccus Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This pretty easy. You have the joker, X... with Baccus. Just for Shoutaro's father, let Tetsujin destroy Baccus and then fight it one on one. ^_^ This is pretty bleh. While Baccus and Tetsujin are fighting, chrage your power. And when you are ready and Baccus is knocked down, do the infinite on Tetsujin. Pretty simple. Bravo for the beautiful heroic music (when you are alone with Tetsujin), Bandai. ^_^ ======== Tetsujin (difficulty: **/*****) ======== This pretty easy, again. You have the joker, X... with Baccus. Just for Shoutaro's father, let Tetsujin destroy Baccus and then fight it one on one. ^_^ Do the hit and run over and over again. Nothing much. ======================================================= ---------- Mission 37 ---------- =========================================================== Get all the Trophies in Hard Mode (Story Mode) to unlock it =========================================================== Enemy: Tetsujin Stage: Dustry Base - Near the wherehouses Version: Morning - Clear weather Controller: Shoutaro Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: Monster Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== What can I say? Poor, Shoutaro. I feel dirty having evildoers beside me in five missions. ^_^ This one is an exception since Mr. Plus is with you with Monster. His voice acting just rocks. So, it is okay to help him out. Monster will help a lot since his move, Monster Babies, is useful. All you have to do is either help Monster and attack Tetsujin by dodging a lot or to hell with Monster and go back to the infinite method. Your game, your choice. ======== Tetsujin (difficulty: **/*****) ======== You have to choices here. Either do the hit and run strategy or: When your P.G. gets full. Wait for Shoutaro to command Tetsujin to perform the Dive Attack and block it. Then GRAB Tetsujin. Now Do the Dive Attack while you are holding him. Look at the HEAVY damage and say good night to Tetsujin. If odds happen then do Rocket Charge when Tetsujin gets up and be done with it. If Tetsujin did not perform Dive Attack and did Rocket Charge instead, then dodge and then Chop, Grab and then Dive Attack. Simple as that, but you only have to wait for the right moment to do this. Good luck. Nothing beats Mr. Plus' voice... nothing. ^_^ ======================================================= ---------- Mission 38 ---------- ================================================================ Get all the Trophies in Very Hard Mode (Story Mode) to unlock it ================================================================ Enemy: Tetsujin Stage: Mountain Version: Afternoon - Cloudy weather Controller: Shoutaro Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: 4 Rader robots after each finish (16) Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== 16 Raderr robots in total. As long as Roby does not get destroyed. Roby will follow you (Doc.). So, go to somewhere safe. You can have Tetsujin destroy all of them and collect EXP. points or if you do not want to, then read Mission 35 on how to end this fight fast. Just do not forget to kill Roby once Tetsujin destroys all the Rader robots. I have always wanted to do that. Did not like his appearance in the anime. ^_^ ======== Tetsujin (difficulty: **/*****) ======== 16 Rader robots in total. As long as Roby does not get destroyed. Roby will follow you (Shoutaro). So, go to somewhere safe. You can have Tetsujin destroy all of them and collect EXP. points or if you do not want to, then read Mission 35 on how to end this fight fast. This mission is nasty since the Rader robots are so easy to destroy. Tetsujin will be able to destroy them all with one Rocket Charge or Dive Attack. Pretty simple. Everything else is about you. ======================================================= ---------- Mission 39 ---------- ============================================================== Get all the Trophies in Extreme Mode (Story Mode) to unlock it ============================================================== Enemy: Tetsujin Stage: Dustry Base - Near the ships Version: Morning - Clear weather Controller: Shoutaro Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: Fire N. Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This is a blast due to Fire N. cheapness (infinite powers) and your infinite. Tetsujin here is giving it all. Shoutaro ABUSES everything even in Easy Mode, so imagine EXTREME MODE! Tetsujin's HP is quite high. All you have to do is fill your P.G. and when the birds attack Tetsujin, Paralyze and do the infinite. If Fire N. is disturbing your tatic, they let Tetsujin take good care of it and then do then infinite. Shame, I was expecting to fight along with either Fire Sensie (Master Fire) or Saturn (Satan). I deserve it since it is no walk in a park finishing Extreme Mode in Story Mode. Oh well. ^_^ ======== Tetsujin (difficulty: **/*****) ======== Tetsujin here is giving it all. Shoutaro ABUSES everything even in Easy Mode, so imagine EXTREME MODE! Tetsujin's HP is quite high. Shoutaro does not miss any mistake to punish with a heavy attack or combo, watch out. All you have to do is let Tetsujin take care of Fire N. while you charge your P.G. When you are ready, do the Chop, Throw (do not let go of Tetsujin/enemy), Dive Attack. Or do Upper instead of Chop. Up to you. Do it twice and off you go. Nice B.G.Ms! The heroic music (not song) will be played in the last. Man, it brings back lots of good memories (28 Street, Iron Blues and so on). Akira Senju is really a good composer, eh? ^_^ ======================================================= ---------- Mission 40 ---------- ========================= Password: Bucchus ========================= Enemy: Gilbert & Baccus Stage: Capital - Train side Version: Daytime - Clear weather Controller: X Number of Enemies: 3 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: ***/*****) ======== Chrage Power until they come close to you and then defend. They will go for their Fire Beams most of the time. Then do the Paralyze move and paralyze them. Then do the Hook strategy to full your power to maximum. Then go to a good angel to get them both with the Power Wave. Then do the move constantly until they get knocked down. ======== Tetsujin (difficulty: **/*****) ======== Pick Shoutaro up as soon as the match starts then fly to any roof and let Shoutaro get down. Then fly again and charge your power. Once charged, Dive Attack then Rocket Charge as soon as anyone of them gets up. Pick up every building and hurl them at your enemies to take advantage when they are down, then pick any of them (when they get down) and fly with it to very far away then throw it and get back to the other one (any Gilbert preferbly). Just to take them one by one. Do the Hook strategy with each one and then Rocket Chrage. Lunge if needed then Rocket Charge for a heavy damage. If you want more power, fly to very far and charge your power. Simple, yet a bit tiring. Just do the hit and run strategy if you want an easy match. ======================================================= ---------- Mission 41 ---------- ========================= Password: Suspense ========================= Enemy: Monster & Baccus Stage: Dustry Base - Near the wherehouses Version: Afternoon - Cloudly weather Controller: Mr. Plus Number of Enemies: 3 Recommended Robot: Anyone Player Reinforcement: None Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== You have the advantage here. Mosnter robots are easy. Baccus should be taken out first. Pick up the Doc. and jump to far away, because one of the Monster's job is to kill the "Doc." One you have enough powers, activate the Paralyze and Sensor and do the Hook strategy on Baccus then when the two Monsters get near, spam the hell out of them with the Power Wave move. ^_^ This mission is a joke. ======== Tetsujin (difficulty: */*****) ======== You have the advantage here. Mosnter robots are easy. Baccus should be taken out first. Pick up the Shoutaro and fly to far away, because one of the Monster's job is to kill the "Shoutaro." Start walking for charging your powers and then do the Dive Attack when they group, then Rocket Charge anyone that gets up first. Hurl the building at them for more damage. That is about it. ======================================================= ---------- Mission 42 ---------- ========================= Password: Monster ========================= Enemy: Mr. Plus Robot: Monster Stage: Wooden city - Behind the capital Version: Dawn - Cloudy weather Controller: Mr. Plus Number of Enemies: 1 Recommended Character: Anyone Player Reinforcement: None Enemy Reinforcements: None ==== Doc. (difficulty: */*****) ==== This mission is nasty due to the lax in the character details/movement department. This is the programmers' mistake, not you or me. Anyone, you are to kill Mr. Plus. Use the Monster to your advantage to squash Mr. Plus' men. If they shoot you, you HP will go down so easily (Extreme Mode, what do you expect?). So, go to them and jump to avoid their attacks, and have Monster crush them. Simple, yet tiring... ======== Shoutaro (difficulty: */*****) ======== This mission is nasty due to the lax in the character details/movement department. This is the programmers' mistake, not you or me. Anyone, you are to kill Mr. Plus. Use the Monster to your advantage to squash Mr. Plus' men. If they shoot you, you HP will go down so easily (Extreme Mode, what do you expect?). So, go to them and jump to avoid their attacks, and have Monster crush them. Simple, yet tiring... ======================================================= ---------- Mission 43 ---------- ========================= Password: BlackOx ========================= Enemy: #27 Stage: Government Land - Near a bit white house Version: Daytime - Clear weather Controller: X Number of Enemies: 3 Recommended Robot: Anyone Player Reinforcement: Tetsujin Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== This is easy. You have Tetsujin with you to help. The AI is good with Tetsujin, but be sure to help because it does screw up everything sometimes. All you have to do is walk to there (this will charge your power) and then do the Power Wave until they get destroyed. I will not spoil what will happen next (because it goes for the Story Mode). Ah, Black Ox and Tetsujin really look cool together. Some of my friends like this mission a lot for the wonderful BGM, and then the greater Black Ox's BGM when it arrives to help Tetsujin. ======== Tetsujin (difficulty: */*****) ======== This is easy. You have Tetsujin with you to help. The AI is good with Tetsujin, but be sure to help because it does screw up everything sometimes. #27 robots are pathetic. Rocket Charge will finish them easily. So, Lunge and then Rocket Charge for a powerful combo. ======================================================= ---------- Mission 44 ---------- ========================= Password: Franken ========================= Enemy: Gilbert Stage: Capital - Near the grass Version: Afternoon - Cloudy weather Controller: X Number of Enemies: 1 Recommended Robot: Anyone Player Reinforcement: Tetsujin Enemy Reinforcements: None ======== Black Ox (difficulty: */*****) ======== AGAIN, this is easy. You have Tetsujin with you to help. The AI is good with Tetsujin, but be sure to help because it does screw up everything sometimes. The only thing you need to do is the infinite. When the match starts, pick up the Doc. and keep jumping to until your Power Bar gets blue. Gilbert of course will not let you do that freely so he will fly after you and try to get you with the Fire Beam move and it does A LOT of damage. So when he gets down change the direction of your jump so that it would miss you when it does a Fire Beam. When your Power Bar gets blue, uncontrol Black Ox and get down to a safe place and then control it again and hold the triangel button and defend until Gilbert comes to you. When it does any move and misses, fast let go of the triangel button to do the Paralyze move and now walk to it and when you get it with the move, do the infinite and goodnight (look at the Combination Attacks section). Or, you could Charge Power and let Tetsujin take care of everything and when you get to the blue bar, INFINITE. Have fun with the main BGM to Black Ox's BGM then to Tetsujin's heroic music. ^_^ P.S. Gilbert's HP is a bit high, so when you hear Tetsujin's BGM, that means it is low in HP. Destroy it. ======== Tetsujin (difficulty: **/*****) ======== This is a bit easy. You have Tetsujin with you to help. The AI is good with Tetsujin, but be sure to help because it does screw up everything sometimes. As soon as the match starts, pick up Shoutaro and fly to very far away. Land on a good roof and let Shoutaro get down and take off again. Now clear the place of any bad views by throwing all building at Gilbert. Throw one and take off again and then repeat when the place is a bit clear for your view, walk to it and then get ready for a Straight punch and Dive Attack as a combo (you must have full Power Bar, too). When Gilbert is about to do the Fire Beam, dodge then give it the Straight and then the Dive Attack right away. If it is still standing, Rocket Charge then Chop if near and if not then Lunge and then throw. DO NOT let it destroy Tetsujin. Go and help whenever the partner is in danger. Gotta love X's line; "I can't believe it! Gilbert is defeated! Tetsujin is a Monster!" Very funny... ^_^ ======================================================= ---------- Mission 45 ---------- ========================= Password: Makimura ========================= Enemy: Radar Stage: Mountain Version: Daytime - Clear weather Controller: None Number of Enemies: 22 Recommended Robot: Anyone Player Reinforcement: Tetsujin Enemy Reinforcements: 4 then 6 Rader robots after each finish ======== Black Ox (difficulty: */*****) ======== If Tetsujin gets knocked off, you are finished. Do you remember this chapter in Story Mode? Well, it is back again. Now, you will not have Black Ox help you (which is a sad thing), but Tetsujin itself. The pros about Tetsujin is it performs the Dive Attack, Rocket Charge and everything constantly (infinite power) and that is a PLUS... but the cons are the AI is SO stupid and the Radar robots can eat it in no time if you do not help. Also, you cannot collect the items freely while Tetsujin is fighting, but it is not trust worthy... so you have to keep up. Yeah, Black Ox was much better. Anyway, this is easy. Charge and spam the Power Wave and Tetsujin will either do the Dive Attack or Rocket Charge. Or Paralyze and Tetsujin will do the beating job for you. Keep up with it until you finish the mission. ======== Tetsujin (difficulty: */*****) ======== Again, If Tetsujin gets knocked off, you are finished. Do you remember this chapter in Story Mode? Well, it is back again. Now, you will not have Black Ox help you (which is a sad thing), but Tetsujin itself. The pros about Tetsujin is it performs the Dive Attack, Rocket Charge and everything constantly (infinite power) and that is a PLUS... but the cons are the AI is SO stupid and the Radar robots can eat it in no time if you do not help. Also, you cannot collect the items freely while Tetsujin is fighting, but it is not trust worthy... so you have to keep up. Yeah, Black Ox was much better. Chrage and then Lunge then Rocket Charge or Hook then Straight then fly to far away. Then Dive Attack. When they get in line, Rocket Charge them for an instant destroy. Pretty cool. That's it. Bravo to Bandai for this awesome mission. It has three BGMs, and surprisingly my favorite BGMs in the game, especially the first/last one. Bravo... ^_^ ======================================================= --------- Rankings: --------- Not to the stupid programming (infinite powers). Just to what you have: 1)Black Ox: Pros: Infinite, range attack (Power Wave) and very safe. Power recovery is fast. Cons: Does not fly. Threat: None 2)Tetsujin: Pros: Powerful close range combat. Deadly combos. Can escape, power up and turtle like hell. Better defense than most of the cast. Cons: No fireballs or what so ever. Its long range move, Dive Attack, is not very safe if defended or missed. You have to grab the opponent to make sure that it does heavy damage. Very slow when he refills the P.G. Threat: Black Ox 3)Gilbert: Pros: Fast, damage, easy (as in safe) moves and light. Cons: Dodge works best on it. Easy to tell what it can do. Threats: Tetsujin & Black Ox 4)Fire Nensie: Pros: Can turtle like hell. Birds are a pain and they do good damage. Cons: There are limits to its birds. It cannot fly. Weak in speed and mobility. It is not as powerful as you see it in Extreme Mode (cheap infinite Power Bar). Threats: Tetsujin, Black Ox & Gilbert 5)Saturn: Pros: DAMAGE, range and heavy attacks. Fast power recovery. Cons: VERY weak in speed/agility and mobility. Cannot fly. So easy to get near it. Threats: Tetsujin, Black Ox, Baccus and Fire N. 6)Baccus: Pros: Agility, Fire Beam and fly attack. Cons: Can read its moves like an open book. Weak in damage and dodge kills it. Threats: Black Ox, Tetsujin and Fire N. 7)Monster: Pros: Can fly, useful Baby Monsters, range fire and damaging combos. Cons: Very huge that nobody can miss with it. Weak in mobility (air and ground). Threats: Black Ox, Saturn and Tetsujin 8)Fire Sensie Pros: Damage, range attacks and heavy attacks. Cons: Does not fly, no decent jump, slow start-ups in its moves and dodge makes the matches easier. Threats: Black Ox, Tetsujin, Monster, Gilbert and Baccus 9)Scissors Pros: Auto (straight) shooting machine that does serious damage. Small and heavy (stun) attacks. Cons: Does not fly. Cannot face those who depend on keep away strategies. Threats: Black Ox, Tetsujin, Saturn and Fire N. 10)Radar Pros: Auto shooting machine and heavy attacks. Cons: The auto shooting machine is not straight and it misses most of the time. Cannot fly, easy to get near it... and has serious trouble against those who have the fly ability. Threats: Black Ox, Scissors, Tetsujin, Monster, Saturn, Gilbert, Baccus, Fire Sensie and Fire N. 11)#27 Pros: Heavy attacks and fast power recovery. Cons: Does not fly, keep away works well against it, does not have range attacks and weak in agility and mobility. Threats: Black Ox, Tetsujin, Gilbert, Baccus, Radar, Scissors, Monster, Saturn, Fire Sensie and Fire N. ======================================================= ------- Awards: ------- ================== Best Voice Acting: ================== 1)Mr. Plus - A solid and serious voice acting. Even made Monster cooler with his strict lines. 2)General T. - Eventhough he is not that important, but his commands are pretty well done. 3)Shoutaro - For a kid, he is good. Very good... every gamer needs ahero with a good voice acting. ========== Best BGMs: ========== 1)Sadness (as I call it) - Plays in mission 5 (most of Monster missions) and mission 45. Pretty calm and good for the ears. 2)Tetsujin - The heroic song that is loved by many. Very classic and makes you love even the boring mission just because of it. 3)Ambition (as I call it) - Plays in the last mission, third BGM. Pretty neat and so cool. P.S. I was a bit disappointed that they did not put the main opening theme from Tetsujin series (old days). That theme rocked every robot show. Well, I have it... so no worries. ============== Best Missions: ============== 1)Mission 45 - Nothing is better than having Black Ox and Tetsujin fighting on one side with THREE BGMs. ^_^ 2)Mission 18 - Just seeing Black Ox coming to safe Tetsujin, is very cool. Although they were enemies, but still... 3)Mission 36 - X is bad as hell, but watching him gets owned and kicked is really funny. The heroic music was cool, too. ============ Best Robots: ============ 1)Black Ox - Fighting it/using it is a lot of fun. It keeps the matches hot. 2)Tetsujin - Tetsujin is pretty slow if you do not know how to use it, and pretty fast if you do. No Thunder Break or Devil Gundam moves, but unique in its own. 3)Saturn - This robot teaches you the real meaning of "abuse." It made me move around like hell, with Black Ox. ======================================================= ---------------- Last Words: ---------------- If you want to complete the percentage then you have to finish every chapter with the five difficulties (easy, normal, hard, very hard and extreme). You will see the finished Cup beside every chapter (lighted). There you have it. If anything is wrong, just send me an E-Mail. Hope there will be some respect for the hard work. The question remains... don't you ever wonder why Tetsujin did not make the cut in Super Robot Wars series or MX for that matter? ^_^ --------------- Special Thanks: --------------- 1)To Bandai 2)To Sandlot 3)To Jamsworks project 4)To Gamefaqs 5)To all my friends for the encouragement ======================================================= Tetsujin 28-Go is Copyright Bandai Crop. This document Copyright 2003 Basel Al-Shehab If you need to contact me to add or ask me about anything, E-Mail me at Mr_Basel@yahoo.com or Mr_Geese@hotmail.com Credits for GameFAQs, Sandlot, Jamsworks project and Bandai Crop.