@###@@@@@@@#@##@@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ @@ @@@ @@& @@@ !#@@% !@ @@# @ # @ @# @@# &@& @@% @#! !@ @@& @ # @%%% @%%#@ ! @@# !@# @@! @@% !@ @@# @ # @@@& @##@@ @@@@@# &# @@ %# @@% !@ @@# @ # @@@# @@@@@ @@@@@@ @ @@! %# @@% !@ @@# @ # @@@& @@@@@ @@@@@# # @@! %@ &&%!@@% !@ @@# @ # @@@# @@@@@ @@# % #@! %@@@@@@@@% @@# @! # @@@# @@@@@ @@# #@! %@@@@@@@@& @@@ @! & @@@# @@@@# @@# #@! %@@@@@@@@& @@@ @! & @@@# @@@@@ @@@@@@ & @@! %@@@@@@@@& @ @@@ @! # @@## @@@@@ @@@@@@ # #@% %@ @@& @ @@@ @! # @@@# @@@@@ @@@@@@ &% @@% %@ @@# @ @@@ @% # @@## #@@@# @@@@@# &# #@% %@ @@# @ @@@ @% # @### #@@## @@@ &@# #@# @@# @ @@@! # @### #@@#@ @@@ &@@ #@@ !#@@# @ @@@@ !@ @###@@@@@@@#@##@@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ *Artwork courtesy Atom Edge _____ _ _____ _ _ ____ _ _ _ ____ _____ ______ | ___/ \|_ _|/ \ | | / ___|| | | | / \ | _ \ / _ \ \ / / ___| | |_ / _ \ | | / _ \ | | \___ \| |_| | / _ \ | | | | | | \ \ /\ / /\___ \ | _/ ___ \| |/ ___ \| |___ ___) | _ |/ ___ \| |_| | |_| |\ V V / ___) | |_|/_/ \_\_/_/ \_\_____| |____/|_| |_/_/ \_\____/ \___/ \_/\_/ |____/ .-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-. : F A Q / W A L K T H R O U G H : .-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-. <>---------------T-E-N-C-H-U----------------<> | | | Version: Final | | Percentage Complete: 100% | | Last Updated: April 14 2005 | | Written By: Swiftshark (Oliver Ferrier) | | Email: Swiftshark@gmail.com | | | |--------------------------------------------| | | | Game Title: Tenchu: Fatal Shadows | | Platform: Playstation 2 (NTSC Version) | | Creators: K2 / Sega | | | <>--------F-A-T-A-L---S-H-A-D-O-W-S---------<> *=~=~=~=~=~=~=~=~=~=~=~=* >-=TABLE OF CONTENTS=-< *=~=~=~=~=~=~=~=~=~=~=~=* I.Copyright Information II.Update Information III.Introduction IV.Controls V.Characters 1.Playable Characters 2.Allies/Innocents 3.Enemies 4.Animals VI.Gameplay Overview 1.Ki-Meter 2.Stealth Kills 3.Weapons and Items 4.Strategies and Tips VII.Walkthrough 1.Prologue 2.Ayame's Missions 3.Rin's Missions VIII.Cheat Codes IX.Glitches and Cool Things X.Thanks/Credits <>============================================================================<> | >- QUICK SEARCH -< | <>============================================================================<> | To quickly find a particular area that you are having trouble with simply | | press "CTRL + F" on your keyboard to bring up the "Find" box. Now just type | | in the exact Title of the Mission you need help with and then hit ENTER. You | | will be brought right to it in the FAQ. You can also type in any Keywords or | | simply use the Section Titles as found in the "TABLE OF CONTENTS" above. | <>============================================================================<> |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |I.|~~~~~~~~~~~~~~~~~~~~| COPYRIGHT INFORMATION |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| This FAQ is the property of Oliver Ferrier (A.K.A Swiftshark) and is subject to all applicable copyright laws. Anyone wanting to post this FAQ on any websites or other form of publication must request permission in writing by emailing me at the address found at the top of this document. In all likelihood the answer is already no. However, the most recent version of this FAQ can always be found at Gamefaqs.com Presently the only websites permitted to host this FAQ are: -www.Gamefaqs.com -www.Neoseeker.com -www.Tenchu.de NOTE: If you are reading this FAQ on any other site than those listed above then please email me at Swiftshark@gmail.com and let me know. Thanks. |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |II.|~~~~~~~~~~~~~~~~~~~| UPDATE INFORMATION |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| April 14 2005: Added some last Glitch/Fun Things To Do to the document. The guide is now in it’s FINAL VERSION and will not be updated again unless something truly groundbreaking is discovered. March 19 2005: Added the final touches to the FAQ. All unlockable Items have now been added. Thanks to all who have contributed and helped me complete this guide. March 8 2005: Completed the walkthrough portion of the guide as well as all Stealth Kill depictions. I have decided not to include cutscene depictions this time around as they are easily accessibly in “Encyclopedia” mode. For all intensive purposes this FAQ is complete and will only be updated again if something truly remarkable is discovered. March 5 2005: Added the remaining missions except for 12-2 today and also corrected some information regarding the DOKUTO SWORD location. The next update will have Chapter 12-2 completed as well. March 1 2005: Added several new chapters. The walkthrough is now done up to Chapter 10-2. Also completed the Scoring Details and added several contributions throughout the guide. February 27 2005: Added several more chapter walkthroughs and completed the Special Abilities section. February 26 2005: Added several more mission walkthroughs today. Please do not email me information on the missing Stealth Kill depictions/incomplete sections. I know what they are and will get them all completed once the mission walkthroughs are complete. February 24 2005: Added a few more mission walkthroughs today. This weekend I will update again with the majority of the missions completed. I have also made several additions here and there throughout the guide. February 22 2005: Added tons of stuff along with the first three mission walkthroughs. Completed the Weapons/Items section as well as the Cast of Characters section as well. Much more will be added in the next update. February 16 2005: The game is finally out in the US and therefore the FAQ is now officially underway. Created the document’s structure and filled in as much as I can between Stealth Killing sessions. Estimated time of completion: 5 weeks. |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |III.|~~~~~~~~~~~~~~~~~~| INTRODUCTION |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| Welcome to my Tenchu: Fatal Shadows FAQ/Walkthrough. In this document you will be able to find a completely detailed walkthrough for both playable characters as well as thorough information on every other aspect of the game including Weapons/Items, Stealth Kills, Tactics etc. This time around I have elected not to include cutscene depictions and narration depictions due to the fact that these are all now easily accessible by simply going into “Encyclopedia” mode once you have unlocked them. As a result this FAQ can be considered a SPOILER FREE document with the exceptions being Boss names and locales. In short, the goal of this walkthrough is to get you from the starting point to the ending point of each mission along with gathering any Special Items or Weapons that may be hidden or obtained throughout any particular level. Keep in mind that there are more corridors and areas for you to explore on your own but everything pertinent will be found herein. Additionally, I have covered every mission on Level II Difficulty. Enemy layouts and Item locations will differ if you use a different difficulty setting. - P L E A S E R E A D - If you absolutely need to contact me then you should first look for me on the Tenchu: Fatal Shadows message boards at either GameFAQS or Neoseeker. Alternately you can send me an email but make sure you type "Tenchu" in the subject line of your email or it will most likely become a midnight snack for my always hungry Recycle bin. If you don't receive a response please don't take it personal, it may just take a while as I often work on various projects simultaneously. Lastly, if you submit anything that gets added to this Guide then you shall receive full and proper credit herein. If you discover any errors or omissions that I may have made or if you find an easier way to do something or get somewhere then please let me know. NOTE: Garbage and Spam will be purged so make sure you type "TENCHU" in the subject line. **FOR ALL INTENSIVE PURPOSES THIS FAQ IS NOW “FINAL” AND WILL NO LONGER BE UPDATED. UNLESS YOU DISCOVER SOMETHING TRULY GROUNDBREAKING, PLEASE DON’T EMAIL IT IN.** With that said enjoy the FAQ and the game! ^_~ |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |IV.|~~~~~~~~~~~~~~~~~~~| CONTROLS |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| Here is a breakdown of how the controller is configured, button controls as well as explanations on how to execute the various moves, combos, attacks and other functions. (You can change the configuration to your preferences in the "Options Menu") __________________ ________________ L2: Select Item | Attack | R2: Camera Lock ________________ | | | _____________ L1: Look Around | | Map Pause/Tips | | | R1: Stealth _=====_ | | | _=====_ / _____ \ | | |/ _____ \ .-'_____`-.-----|-----------|--------|-'_____`-. Grappling----| | `. | S O N Y | .'| | |--------------Use Item Hook / ___| /|\ |___ \ | | / _|_| /_\ |___ \ / | | | ; |__ |__ ; | | _ | ; Select---| |<--- ---> | | |__| |__| | ||_| (_)-------Block/Close Item | |___ | ___| ;SELECT START; |___ ___| ; Attack |\ | \|/ | / _ ___ _ \ | X-------/|--Jump Health-------|_____| .','" "', |___| ,'" "',`. |_____| .' | Potion | `-._____.-' / \ANALOG/ \ `-._____.-' | | | |_====_| | | | /\ / \ /\ | | / `.___.' `.___.' \ | | / | | \ | \ / | | \ / \________/ Movements Detonate Sticky \________/ Bomb/Secondary Camera/Turn While Crouching <^<^<>^<>^>^> |4.1 MOVING | <^<^<>^<>^>^> LEFT ANALOG STICK Forward (slightly)......Walk Forward LEFT ANALOG STICK Forward.................Run Forward LEFT ANALOG STICK Backward................Turn Around LEFT ANALOG STICK Left....................Turn Left LEFT ANALOG STICK Right...................Turn Right R2 + LEFT ANALOG STICK (Directional)......Walk With Camera Locked Behind You R2, Forward + X...........................Quick Dash Forward R2, Backward + X..........................Quick Dash Backwards R2, Left + X..............................Quick Dash Left R2, Right + X.............................Quick Dash Right R2 + R3 (Directional).....................Turn While Camera Is Locked Behind You NOTE: See "STEALTH MOVES" (Section 4.4) for more movements. Also the "Quick Dash" that was available in the Demo disc seems to have been removed in the Final Version. (That was the R2 + Press L3 move) Too bad. <^<^<>^^<>^>^> |4.2 JUMPING | <^<^<>^^<>^>^> X.........................................Jump in place X, X......................................Double Jump X, X + X (Near Wall)......................Ricochet Jump R2 + X....................................Moonsault <^<^<>^^<>^>^> |4.3 ATTACKS | <^<^<>^^<>^>^> SQUARE....................................Slash (Ayame), Elbow (Rin) SQUARE (Next to fallen enemy).............Falling Blow SQUARE (x2)...............................Double Slash (Ayame), Elbow-Palm (Rin) SQUARE (x2), DOWN + SQUARE (x2)...........Two Slash Combo, Back Handspring, Forward Thrusting Stab (Ayame) SQUARE (x3)...............................Three Slash Combo SQUARE (x3), DOWN + SQUARE................Three Slash Combo, Flip Kick (Ayame) SQUARE (x3), DOWN + SQUARE................Three Hit Combo, Sweeping Sword (Rin) SQUARE (x4)...............................Four Slash Combo (Ayame) X + SQUARE................................Jumping Slash R1 + SQUARE...............................Crouching Uppercut Slash (Ayame) R1 + SQUARE...............................Crouching Vertical Kick (Rin) R2, DOWN + SQUARE.........................Stomp Kick (Rin) Rotate L3 + SQUARE........................Handstand Scissor Kick (Ayame) Rotate L3 + SQUARE........................360 Slash (Rin) Left + Square.............................Slash to the Left Right + Square............................Slash to the Right Forward, Forward + Square.................Thrusting Stab Square, Away + Square.....................Elbow, Uppercut Sword Stab Square (x3), Away + Square................Double Slash followed by a Heal Kick L3 Towards + Circle (Close To Enemy)......Head Chop (Ayame) L3 Towards + Circle (Close To Enemy)......Shoulder Throw (Rin) NOTE: Most of the attacks can be executed while holding "R2". TIP: To cancel a Combo midway through press "X" and move "L3" left or right. <^<^<^<>^<>^<>^>^>^> |4.4 STEALTH MOVES | <^<^<^<>^<>^<>^>^>^> R1........................................Crouch/Lean Against Wall/Land Silently R1 + Forward (Crawlspace).................Crawl Through Crawlspace R1 + Forward..............................Sneak Forward R1 + Backwards............................Sneak Backwards R1 + Left.................................Sneak Left R1 + Right................................Sneak Right R1 + X....................................Roll And Turn Around (Rolling 180) R1, X + Forward...........................Roll Forward R1, X + Backward..........................Roll Backwards R1, X + Left..............................Roll Left R1, X + Right.............................Roll Right R1 + R3 (Directional).....................Stationary Turn While Crouching <^<^^<^^^>^^>^> |4.5 THE REST | <^<^^<^^^>^^>^> Circle....................................Block/Close Attack/Cancel S.K. FMV Triangle..................................Use Selected Item L1........................................Control/Center Camera R1 (When grabbed by enemy)................Throw Escape R2........................................Lock Camera Behind You R2 + Backwards (Ledge)....................Drop into a hanging position R3 (Up, Down, Left, Right)................Control Secondary Camera Press R3..................................Detonate Sticky Bomb Left on D-Pad (or L2).....................Scroll Left Through Item Inventory Right on D-Pad............................Scroll Right Through Item Inventory Up on D-Pad...............................Quick Select Grappling Hook Down on D-Pad.............................Quick Select Healing Potion X (Near ledge or wall)....................Hang (Left or Right To Move) Select....................................View In Game Map Start.....................................Pause/Menu/Goals and Tips/Skip FMV L1+L2+R1+R2+Select+Start..................Soft Reset (hold a few secs) |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |V.|~~~~~~~~~~~~~~~~~~~~| CHARACTERS |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| In Tenchu: Fatal Shadows you get to play as two separate characters whose missions alternate as you make your way through the game. In this section you can get a brief overview of each playable character as well a brief description of each enemy that you will encounter throughout the game. For screenshots I recommend you visit www.tenchu.de +=~=~=~=~=~=~=~=~=~=~=~=~=~=+ |CAST OF PLAYABLE CHARACTERS| +=~=~=~=~=~=~=~=~=~=~=~=~=~=+ <>----------<> | 5.1 AYAME | <>----------<> Age: 22 Sex: Female Weapon: Short Swords (Two powerful blades that provide the perfect compliment for her remarkable finesse and lightning speed) Bio: Initiated into the Azuma Clan at the young age of 14, Ayame was considered a prodigy. Ayame is normally very calm and level-headed, except when something comes between her and Princess Kiku, who she sees as a younger sister. <>---------<> | 5.2 RIN | <>---------<> Age: 16 Sex: Female Weapon: Large Sword called “Nasume” Bio: Rin is from a small ninja village that lies on the border of Mei-Oh’s Kingdom called Hagakure. Since her village was destroyed, she has sought to avenge the deaths of her loved ones. She works as a hired assassin for “Lady Razor” Ogin. (Thanks to Tenchu.de for some of this information) +=~=~=~==~=~=~=+ |CAST OF ALLIES| +=~=~=~==~=~=~=+ OGIN: Also know as “Lady Razor”, Ogin is an older lady who gives Rin her assassination assignments. KICHIGORO/MIMIZUKU: Kichigoro works both as a spy for Lord Gohda and with Ogin and the Beniya Assassins. His real name is Mimizuku but Rin is the only one who knows this. ZENNOSUKE: Zennosuke is not connected to Lord Gohda although he has much respect for him. Instead he runs the underground organization known as "Muzen" which sells justice to villagers who need help but fear going to the local, corrupt authorities. Tesshu Fujioka is a member of this organization and takes his missions directly from Zennosuke. TESSHU: Tesshu Fujioka only makes a brief cameo appearance in the game but was the unlockable player from Tenchu: Wrath of Heaven/Return from Darkness. He is an assassin for hire who gets most of his assignments from Zennosuke. He is a doctor by day and killer by night. MANJIROU: Manjirou is the contact you’ll need to find in order to complete the final mission. There isn’t much to say about him except that he will point you in the right direction. +=~=~=~=~=~=~=~=+ |CAST OF ENEMIES| +=~=~=~=~=~=~=~=+ SAMURAI GUARD: These guys are not as plentiful but can easily be distinguished due the fact that they walk around with their arms crossed along with the fact that they always appear deep in thought. SPEAR WIELDING GUARD: These guards are relatively easy to detect by their choice of weaponry. In head on fights they can be somewhat punishing as they tend to keep their spear between you and them. When dead however, their spear can be yours for the taking provided you have space in your inventory. ARCHER: These guys are just like the spear wielding variety with the obvious exception of their Bow and Arrows. One key note is that these guys tend to have better vision so be sure to keep crouched when one is perched atop a roof or ledge. When one is dead you can take his Bow and Arrow for your own sadistic use. SWORD GUARD: Same as the ARCHER and SPEAR WIELDING GUARDS except that they carry a sword instead. You cannot claim their sword once they die. NINJA: These guards are dressed in Dark Green/black clothing and are pretty tough fighters. They do not however posses the type of ninja skills that you do and therefore simply patrol in their particular spots. Ninjas often relinquish other Items as well as scrolls when killed so make sure you take these suckers out. OLD HUNCHBACK GUARD: Not much of a threat and easy to detect due to his poor posture. This enemy should be taken out of his misery by Stealth Killing him on sight. His vision is poor and he is also slow. BALD GUARD: Besides being bald, this enemy can be seen wearing a black glove as well. Although slow, this enemy packs quite a punch and often grab and cut your throat. Use your speed to your advantage if in a direct fight and block his attacks before retaliating with your own volley. MONK WITH STAFF: These guys wear a basket on their head so you’ll have no trouble distinguishing them. They are about as strong as regular spear wielding guards and again attempt to keep their staff between you and them. Once they are dead you can pick up their weapon for your own use. It seems to me that they also posses a slightly better range of vision that regular guards so keep a safe distance. MONK WITH BLOW GUN: These guys also wear baskets on their heads and the only difference between them and their staff wielding comrades is the fact that they wield a blow gun. When you are hit by one of their darts your Health Meter will turn green and you will be less than efficient for a short time. It is best to Stealth Kill these guys or at least attack them quickly and with deadly intentions. Unfortunately you cannot pick up their blow guns when they die but many do relinquish POISON ANTIDOTE once killed. KUNOICHI: These female guard is easily distinguished by the fact that they wear a mini skirt. They can be pretty tough to deal with if there are other enemies involved due to their sneaky tactics of trying to attack from behind while you are fighting another guard. One on one though they are pretty easily defeated. Their vision is also impeccable so look out for them when they are perched atop cliffs, towers etc. GUITAR GEISHA: These ladies walk around with their musical instrument and are not too difficult to defeat. However, I always recommend Stealth Killing these and all other enemies. CLAW WIELDING GUARD: These guys are very agile and efficient in combat and can be distinguished by the fact that they wear a mask in addition to the claw blades on their arms. Stealth Kill them to avoid a lengthy cat and mouse type fight. WHITE CLOTH SAMURAI: These guards can easily be identified by the white cloth that covers their nose and mouth. They are more formidable fighters but just as dumb as the rest when on patrol. DOG: Guard dogs are relatively weak but will alert other guards upon spotting you. It is always best to kill them before they spot you. Also note the fire in their eyes to signify that this is not your ordinary house pooch. NOTE: Being seen by a dog counts as being spotted. One SHURIKEN will kill an unaware Dog. CAT: Cats are very rare in this installment and will only be found if you are inside of a home. They can alert enemies to your presence but cannot be killed. Additionally they will not spot you but the will scamper around and make noise. CHICKEN: Chickens pose no threat (Duh) and cannot be killed either. Additionally you will not be spotted when seen by one of them. BEAR: Bears can be found in one of the alternate layouts. As with previous Tenchu games they are rather strong and should be disposed of quickly and stealthily. Try using a BOLA Item if you can to lynch one. |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |VI.|~~~~~~~~~~~~~~~~~~~| GAMEPLAY OVERVIEW |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| Tenchu: Fatal Shadows is a ninja simulator in every sense of the word. As a ninja in feudal Japan you have a lot of freedom in choosing how you go through any particular level. You can simply go through completely undetected, killing only those who are in your way or you can wipe out every living enemy guard within the level as though you are the hunter and they are the prey. You always have access to your GRAPPLING HOOK which allows you to scale almost any building, roof or cliff as well as a host of other ninja Weapons and Items to help you decide how to kill or distract your enemies. In this section I will describe some of the things that you should become familiar with in order to become a true Grand Master of the game. Additional tips can be found preceding each Walkthrough mission. In this Section: KI METER STEALTH KILLS SPECIAL ABILITIES WEAPONS AND ITEMS GAMEPLAY TIPS +=~=~==~=~=+ | KI METER | +=~=~=~=~=~+ The Ki Meter, located at the lower left corner of your screen serves as your awareness meter. It tells you how near or far an enemy is from you as well as what his/her present mindset is. The counter goes from 0 - 99 with 99 obviously being extremely close to the enemy so make sure you watch it closely and learn to use it when gauging how far a patrolling guard will walk before stopping and turning around. There are 4 different symbols that you will encounter on your Ki Meter. They are: - The enemy is completely unaware of your presence. (Ideal) Attacking an enemy while he/she is in this mode will trigger a Stealth Kill animation. - The enemy sees something but is not yet sure what it might be. You should immediately crouch and if necessary, roll backwards and out of sight. - The enemy is on alert, knows you are around but is unsure of your location. During this time you need to lay low until your enemy calms down again. Keep in mind that if there is a dead guard in the vicinity of two patrolling guards, both will need to individually go on alert by discovering the body. - The enemy has spotted you and is in pursuit. Time to Fight head on or run away and lay low until the enemy gives up the search and relaxes again. NOTE: Being spotted affects your score which in turn affects your ranking. The "Scoring" section below breaks this down in detail. +=~=~=~=~=~=~=~=+ | STEALTH KILLS | +=~=~=~=~=~=~=~=+ A Stealth Kill occurs when you attack an enemy who is in "", "" or In the first seconds of "" mode. In layman's terms it means you kill in one swift strike. Depending on what angle you approach and attack from you can trigger several different animations that show your character gruesomely ending your victim's life. Ayame and Rin each have 8 unique Stealth Kills. (Bola Item not Included) Additionally there is a little flashing light will shine when you are in range. If you press SQUARE at the precise moment of the flashing light it will trigger a kuji effect around the Ki Meter. This will automatically award you with an extra scroll. Midway through the Stealth Kill animation the light will flash again. Time it just right and press Square again and an added image/flash will accompany the Stealth Kill FMV. This will also add to the scroll count. In this section I will simply briefly outline and describe the various approach angles that will lead to the various cutscenes as well as when to press the SQUARE button again to maximize your scroll count. O-----------------------O | Basic Approach Angles | O-----------------------O - From the Left side of the Enemy - From the Right side of the Enemy - From Behind the Enemy - From the Front of the Enemy - Jumping towards the Enemy (Any Direction) - Attacking while on a slope, incline or uneven surface - Attacking while in between two enemies (On Ground) - Attacking while in between two enemies (Jumping) Q: Who can be Stealth Killed? A: Any enemy who is in or returns to "" mode. Q: Who cannot be Stealth Killed? A: Level Bosses, Innocent Civilians, chickens and cats. (Civilians will die but no FMV) Q: Is there a way to use Ayame in the Tutorial so that I can practice and view her Stealth Kills? A: Press “L1” while selecting the Tutorial. Q: Can I use any Items to Stealth Kill enemy guards? A: Yes. The following Items can cause a Stealth Kill provided the enemy is unaware: BLOWGUN SHURIKEN (Provided you’ve unlocked “Sniper” Ability) WASPS NEST STICKY BOMB MINE FAKE RAT GRENADE (Close Range) Now let’s take a look at each Stealth Kill animation in detail... ||||||||||||||||||||||| O--||| AYAME’S STEALTH KILLS |||--O ||||||||||||||||||||||| O-----------------O | SHATTERED STONE | O-----------------O Single or Double: Single Angle of Approach: From the Front Description: Ayame leaps above the guard and strikes him in the head as she flips again and then drives both of her swords down into his shoulders while in a momentary handstand position. She then drops and uses her momentum to flip him over and onto his head causing his neck to break. To dismount she performs a back handspring. Timing of Second Strike: Right before the swords are driven down into his shoulders. A white flash will signify correct timing. O----------------O | CROSSED BLADES | O----------------O Single or Double: Single Angle of Approach: From the Back Description: Ayame comes up behind her victim and crosses her blades over his/her shoulders and then after a brief pause, slices his/her throat with both blades. She then twirls both swords briefly as the enemy crumbles to the ground. Timing of Second Strike: A split second prior to Ayame slicing the enemy’s throat with both blades. Watch the animation as she takes her position with both blades and then press SQUARE right before she finishes him off. O---------------O | SILENT SCREAM | O---------------O Single or Double: Single Angle of Approach: From the Right Side Description: Ayame stands side to side with her victim and holds his/her mouth with her left hand and then quickly reaches her right blade over to slit his throat. The enemy then collapses and dies in complete and utter silence. Timing of Second Strike: Right before the blade makes contact with the enemy’s throat. A white flash will signify correct timing. O----------------O | SPINNING BLADE | O----------------O Single or Double: Single Angle of Approach: From the Left Side Description: Ayame jumps across the front of her victim and strikes them in the head/face while doing so. The guard slightly doubles over as a result and when she lands she quickly pivots back and stabs her sword into his chest. She pauses briefly and then violently yanks it free. Timing of Second Strike: Right before the blade is jammed into his chest. A white flash will signify correct timing. O----------------O | TWISTING FANGS | O----------------O Single or Double: Single Angle of Approach: While Jumping Description: Ayame Jumps and stabs both blades vertically down through her victim’s neck/shoulder area. She then pivots around so that she is back to back with her foe and then withdraws both blades simultaneously and ends in a spread eagle like pose. Timing of Second Strike: Just prior to her withdrawing her blades. There is a split second pause in her animation right before she does it. If done correctly the screen and pose will flash white. O----------O | RED HAWK | O----------O Single or Double: Single Angle of Approach: While on a Slope or Incline Description: Ayame leaps up onto the guards shoulder from behind in a standing position, breaks his neck with her feet, jumps up just high enough to do a 180, lands on his shoulders again and then flips off of him as he falls dead to the ground. Timing of Second Strike: Just prior to her breaking his neck with her 180 jump. O----------------O | COILED SERPENT | O----------------O Single or Double: Double Angle of Approach: Any angle in between while on the ground Description: Ayame crouches and stabs/slashes the first guard in the gut or lower back depending on angle and then briefly rises up, twirls her blades and then drives her blades into the second guard’s gut/lower back. She then stands upright and twirls both swords briefly before posing. Timing of Second and Third Strike: Right before the blades make contact on the first guard and again right before they make contact with the second guard. A brief image consisting of blades severing a still photo along with a blood splatter will signify correct timing of each strike. Additional Notes: If Ayame is not precisely in the middle of both guards she will often perform a leaping scissor kick to the second guard’s head/face. In this case, strike again precisely before impact to trigger a still image of the guards face being sliced in two. O-------------O | RED PHOENIX | O-------------O Single or Double: Double Angle of Approach: Any angle in between while Jumping Description: Ayame jumps up and slashes the first guard in the side of the head/throat. As soon as she lands she jumps while spinning and then slashes/stabs the second guard in the face/throat as well. She then stands straight up and poses briefly. Timing of Second and Third Strike: Right before the blades make contact on the first guard and then again right before they make contact on the second guard. Brief still images of the guard’s face being sliced in two will accompany each successful strike. ||||||||||||||||||||| O--||| RIN’S STEALTH KILLS |||--O ||||||||||||||||||||| O----------------O | WRITHING SNAKE | O----------------O Single or Double: Single Angle of Approach: From the Front Description: Rin hops on the guard from the front and in true boa constrictor like fashion, writhes and grapples around him until she is firmly seated atop his or her shoulders. She then takes a solid grip of his/her head with both arms and pauses for a split second before leaping off while twisting and breaking her victim’s neck. The enemy is sent spinning like mad into the air from the act and falls dead on the ground. Timing of Second Strike: Right before she actually twists his/her head to break the neck. An x-ray image showing the head being turned backwards will signify correct timing of the strike. O---------------O | MORTAL STRIKE | O---------------O Single or Double: Single Angle of Approach: From the Back Description: Rin turns back to back with the enemy while drawing her sword. She then plunges the sword into her victim’s lower back thereby killing them immediately. Timing of Second Strike: Right before the blade enters the enemy’s lower back. If timed correctly a brief X-ray shot will show the blade penetrating the body and cutting the spine. O-----------O | WOLF FANG | O-----------O Single or Double: Single Angle of Approach: From the Right Side Description: Rin slams her sword with both hands in an overhands motion against her enemies throat and then pauses for a split second before continuing through with her motion and slashing his or her throat. As the enemy collapses to the floor Rin re-sheathes her sword and poses. Timing of Second Strike: Right before she follows through with the throat slashing. Blood will splatter the screen briefly to signify correct timing. O---------------O | SUNDERED PREY | O---------------O Single or Double: Single Angle of Approach: From the Left Side Description: Rin leaps and monkey rolls over the guard’s upper back/shoulder area and lands a blow midway through. In a continuing motion she takes them to the ground face first and mounts them from behind. She then pulls back on the guards arm just enough to raise his or her face off the ground and with her free hand, draws her sword and then drives it deep into their throat. Timing of Second Strike: Right before the blade makes contact with the guard’s skin. A brief x-ray image will show the sword going so far down so as to puncture their beating heart. O--------------O | FALLING ROCK | O--------------O Single or Double: Single Angle of Approach: While Jumping Description: Rin leaps into the air grabbing the enemy around the neck with both arms and then swings her body around like a pendulum before using her momentum to drive the guard’s head straight down into the ground. The impact kills him/her immediately. Timing of Second Strike: Right before the enemy’s head hits the ground. A short x-ray scene will show the guard’s skull being crushed into the ground. O-------------O | BROKEN REED | O-------------O Single or Double: Single Angle of Approach: While on a Slope or Incline Description: Rin hops onto her enemy’s back and puts him in a chokehold. She then squeezes and quickly breaks his neck with force. As he begins to fall she hops off of him. Timing of Second Strike: Right before she snaps his neck. If done correctly an x-ray shot of his neck snapping will be shown. O---------------O | TWIN SERPENTS | O---------------O Single or Double: Double Angle of Approach: Any angle in between while on the ground Description: Rin slashes the first guard across his/her gut and then quickly turns to slash the second guard across his/her gut/lower back (depending on angle). Sometimes she will also drive her sword down again into the second guard as he or she crumbles to the ground. Timing of Second and Third Strike: Right before the blade makes contact with the first guard and again right before the blade makes contact with the second guard. Short images of the enemy’s lower torso will be shown along with a blood splatter in each case. Additional Notes: Sometimes a variation occurs when you are not precisely in between both guards. When this happens Rin will perform a roundhouse kick to the second guard’s head. Correct timing of the second strike (Right before impact) will show a brief image of his face being smashed. O---------------O | FLYING DRAGON | O---------------O Single or Double: Double Angle of Approach: Any angle in between while Jumping Description: Rin performs a jumping spin kick against the first enemy’s head, quickly kicks off them and while coming down slashes her blade downward against the second guard. As she lands she quickly spins in the opposite direction and slashes the second guard across the gut as well. She then stand, re-sheathes her sword and poses momentarily. Timing of Second and Third Strike: Right before her kick makes contact against the first guard, triggering a still image of his face being smashed, and again right before her blades make contact with the second enemy’s gut, triggering a blood splatter. NOTE: The BOLA Item Stealth Kill is not listed here because it is considered an Item Kill. +=~=~=~=~=~=~=~=~=~=+ | SPECIAL ABILITIES | +=~=~=~=~=~=~=~=~=~=+ Special abilities are unlocked based on the number of scrolls you acquire as you progress through the game. Here is a detailed breakdown of each Special Ability including the in game description. O---||| A Y A M E |||---O +=~=~=~==~=+ | WALL RUN | +=~=~=~==~=+ Scrolls Required: 10 In Game Description: When jumping toward a wall, keep the X button held down to run up the wall. Release the X button to perform a wall jump. With this technique, ninjas can jump toward a wall, then continue to run up the wall. It requires great leg, stomach, and even back muscles to keep balance and perfect this technique. Controls: Double jump towards a wall and quickly press “X” as soon as you touch it to execute this move. Notes: All it basically allows you to do is an extra two-step. This ain’t Prince of Persia chappy. +=~=~=~=~=~=~=~=+ | CRESCENT MOON | +=~=~=~=~=~=~=~=+ Scrolls Required: 30 In Game Description: At the end of a flurry of attacks, Ayame can unleash a devastating kick attack, low to the ground. While this technique is but one in Ayame’s arsenal, it’s high power makes it one of her favorite. Controls: After the fourth attack in a combo, press away from the enemy with the Left Analog Stick and SQUARE. Notes: None. +=~=~=~==~=+ | HAWK EYE | +=~=~=~==~=+ Scrolls Required: 60 In Game Description: Allows the ninja to see further than the naked eye. Legend says that the ninja had eyes as acute as a hawk’s. Whether this was due to training or use of tools is not known but perhaps it was a special skill like this that gave them this power. Controls: Use the Right Analog Stick to zoom in and out while pressing “L1”. Notes: By zooming in you can throw SHURIKEN and other long-range weapons much further than normal. +=~=~=~=~=~=~=+ | SWIFT GUARD | +=~=~=~=~=~=~=+ Scrolls Required: 100 In Game Description: This technique allows you to parry enemy attacks. Ayame has perfected this technique so that it requires very little physical strength to turn away even the strongest of enemy attacks. Controls: Press CIRCLE just before an enemy strikes. Notes: Meh. +=~=~=~=~==~=~=~=+ | CHEETAH SPRINT | +=~=~=~=~==~=~=~=+ Scrolls Required: 150 In Game Description: Crouching low to the ground like a cheetah, a ninja can launch into a great sprint. This technique is especially useful in areas with many places to hide, and many corners to turn. This technique is practiced by sprinting with weights attached to ones leg. Controls: Press “L3” while crouching / CIRCLE to cancel Notes: A very useful but short sprint that can get you to an enemy before he/she turns back around. To link sprints together release “R1” just before Ayame skids to a halt and quickly press “R1 + L3” again. +=~=~=~=~=~=+ | INNER EAR | +=~=~=~=~=~=+ Scrolls Required: 200 In Game Description: By sitting close to the ground and putting herself under a sort of hypnosis, a ninja can hear even the slightest of noise by picking up vibrations from the ground. It requires great control over ones heartbeat and breathing to do this technique. Controls: Press CIRCLE while crouching. Notes: Patrolling enemies will show up as green dots on the map. This technique only works if everyone is in “?” mode. Stationary enemies will not appear. This is a very useful ability. +=~=~=~==~=~=+ | ARROW BLOCK| +=~=~=~==~=~=+ Scrolls Required: 250 In Game Description: This technique allows ninjas to deflect any incoming enemy projectiles. It is thought that ninjas possibly possessed this skill but it seems unlikely, as it would have been more effective to dodge arrows, and continue, rather than stop and block. Controls: Press CIRCLE just before an enemy projectile strikes you. Notes: None +=~=~=~=~=~=+ | LONG CLAW | +=~=~=~=~=~=+ Scrolls Required: 300 In Game Description: A claw technique used in battle. Using the Grappling Hook, this technique allows you to attack enemies after they have been knocked back, though it requires much practice. Controls: Rotate the Left Analog Stick, then press SQUARE. After the enemy is launched into the air, quickly press TRIANGLE to grab the enemy with the hook. Notes: Tricky but can be useful once you master the move. +=~=~=~=~=+ | SNIPER | +=~=~=~=~=+ Scrolls Required: 350 In Game Description: In addition to the Hawk Eye technique, a ninja can further train her eye so that she can strike at enemy pressure points and vital organs with a shuriken, even at great distance. Controls: Select a Shuriken and then aim and throw it at the back of an enemy’s head for a Stealth Kill. Notes: Enemies must be unaware for the Stealth Kill and sometimes even a shot to the back will suffice. +=~=~=~==~=~=~=+ | MIND CONTROL | +=~=~=~==~=~=~=+ Scrolls Required: 400 In Game Description: This ninja technique allows the ninja to use hypnosis to control the mind of her target. As long as the target is not jarred out of hypnosis by any strong stimuli, the target will remain under her control. Controls: Sneak up behind enemy and press CIRCLE when in Stealth Kill range. Notes: This will only paralyze the enemy. You cannot actually control their movements or anything like that. Ayame will basically slice her enemy across his back causing him/her to simply stay in place while looking as though they are suffering an epilepsy attack. The enemy will not be able to spot you unless you bump into him/her. Additionally you can practice any Stealth Kill on your victim although I’ve noticed the Scroll count is reduced to one only. This is also an effective way to pause patrolling Innocents as well. +=~=~=~=~=~=~=~=+ | SPIDER’S NEST | +=~=~=~=~=~=~=~=+ Scrolls Required: 450 In Game Description: This technique allows you to stick to any ceiling and observe enemy movements below. Only a true ninja who has undergone intense physical training has the discipline to use this technique. Controls: Grapple towards the ceiling and then press and hold “R1” to cling to it. You can also try using the WALL RUN technique to get high enough in order to cling. Notes: You can only cling for around 20 – 25 seconds so make sure you time it right. The controller will vibrate to let you know time is running out. RICEBALLS are great Items to drop beneath you to lure an enemy in for the kill. Formerly known as “Cling To Ceiling” in WoH. +=~=~=~=~=~=~=+ | FALSE WALL | +=~=~=~=~=~=~=+ Scrolls Required: 500 In Game Description: A great deal of a ninja's power comes from the manipulation of people's senses. The False Wall technique allows a ninja to blend into surrounding walls using sheets of cloth painted in patterns to match those walls. Controls: Press and hold CIRCLE while leaning up against a wall. By releasing CIRCLE or R1 you can cancel this ability. Notes: A truly efficient ability. This should help you pass even the most complex of enemy layouts. It is possible that you can still sometimes be spotted from the side depending on your positioning in relation to your enemies. +=~=~=~=+ | WRATH | +=~=~=~=+ Scrolls Required: 550 In Game Description: When surrounded by enemies, Ayame can spend a moment focusing her inner energies, then lash out in a great attack, striking all those nearby. In this game, Ayame has yet to perfect this technique. She has perfected it since however. Controls: Press and hold SQUARE to charge. Release to attack. If successful, press SQUARE again to attack the next closest enemy. Notes: To effectively use this during a Boss Battle I recommend dropping a SMOKE BOMB first and locking on to them before releasing. O---||| R I N |||---O +=~=~=~=~=~=~=+ | FANG GUARD | +=~=~=~=~=~=~=+ Scrolls Required: 10 In Game Description: This technique allows you to parry enemy attacks. It requires speed, accuracy, and strength. A ninja who performs this techniques incorrectly will put herself at a disadvantage, and possible be killed. Controls: Press CIRCLE just before an enemy strikes. Notes: Same as Ayame’s “SWIFT GUARD”. +=~=~=~=~=~=~=+ | ARROW BLOCK | +=~=~=~=~=~=~=+ Scrolls Required: 30 In Game Description: This technique allows ninjas to deflect any incoming enemy projectiles. It is thought that ninjas possibly possessed this skill but it seems unlikely, as it would have been more effective to dodge arrows, and continue, rather than stop and block. Controls: Press CIRCLE just before an enemy projectile strikes you. Notes: None +=~=~=~=~=~=~=+ | DEATH DROP | +=~=~=~=~=~=~=+ Scrolls Required: 60 In Game Description: Catching an enemy while in the air, this technique allows Rin to drive them into the ground, without a chance to recover. With that amount of force that the enemy hits the ground, they are almost guaranteed not to survive. Controls: After the second attack in a combo, press away with the Left Analog Stick and SQUARE, then SQUARE again. Notes: A very nice move. Get used to it as it is a worthy attack. +=~=~=~=~=~=+ | WALL RUN | +=~=~=~=~=~=+ Scrolls Required: 100 In Game Description: With this technique, ninjas can jump towards a wall, then continue to run up the wall. It requires great leg, stomach, and even back muscles to keep balance and perfect this technique. Controls: Double jump towards a wall and quickly press “X” as soon as you touch it to execute this move. Notes: None. Same as Ayame’s move. +=~=~=~=~=~=+ | HAWK EYE | +=~=~=~=~=~=+ Scrolls Required: 150 In Game Description: Allows the ninja to see further than the naked eye. Legend says that the ninja had eyes as acute as a hawk’s. Whether this was due to training or use of tools is not known but perhaps it was a special skill like this that gave them this power. Controls: Use the Right Analog Stick to zoom in and out while pressing “L1”. Notes: By zooming in you can throw SHURIKEN and other long-range weapons much further than normal. +=~=~=~=~=+ | CRIMSON | +=~=~=~=~=+ Scrolls Required: 200 In Game Description: This technique was described in an ancient tome as such: “To destroy the body, you must destroy that which supports it. Destroy the enemy’s bones and he shall not move. But crush his skull and he shall not awaken.” Controls: During a throw, Rotate the Left Analog Stick and press CIRCLE. Notes: This is an extremely effective technique especially when completed with CRIMSON FINAL. Pay attention to the FMV and continuously rotate the Analog Stick while pressing Circle to maximize your success ratio. +=~=~=~=~=~=~=~=~=+ | NUMBING STRIKE | +=~=~=~=~=~=~=~=~=+ Scrolls Required: 250 In Game Description: By applying pressure on a specific pressure point, a ninja can temporarily shut down an enemy's nervous system, effectively paralyzing them for a short while. The victim will not be able to see or hear for the duration of the paralysis. Controls: Sneak up behind your intended target and press CIRCLE when in Stealth Kill range. Rin will perform a chop to the back which will initiate the paralysis. Notes: Bumping into a paralyzed guard will cause the effect to wear off. Any angle stealth kill can be performed on a paralyzed guard although the scroll count will be reduced. You can also paralyze Innocent civilians without consequences. +=~=~=~=~=+ | SHADOW | +=~=~=~=~=+ Scrolls Required: 300 In Game Description: With this technique, a ninja is able to become one with the shadows and hide her form from suspicious eyes. While in Shadow form, Rin can approach targets, even from the front, and perform stealth kills with ease. Controls: Pres “L3” while crouched to initiate this short lasting skill. Notes: This technique is better in theory than it is in execution. It is very short and Rin needs to do a back flip to initiate it. Be careful not to get spotted when trying this one on for size. +=~=~=~=~=~=+ | LONG CLAW | +=~=~=~=~=~=+ Scrolls Required: 350 In Game Description: A claw technique used in battle. Using the Grappling Hook, this technique allows you to attack enemies after they have been knocked back, though it requires much practice. Controls: Rotate the Left Analog Stick, then press SQUARE. After the enemy is launched into the air, quickly press TRIANGLE to grab the enemy with the hook. Notes: Tricky but can be useful once you master the move. Rin’s version is faster than Ayame’s. +=~=~=~=~=~=~=~=+ | SPIDER’S NEST | +=~=~=~=~=~=~=~=+ Scrolls Required: 400 In Game Description: This technique allows you to stick to any ceiling and observe enemy movements below. Only a true ninja who has undergone intense physical training has the discipline to use this technique. Controls: Grapple towards the ceiling and then press and hold “R1” to cling to it. You can also try using the WALL RUN technique to get high enough in order to cling. Notes: You can only cling for around 20 – 25 seconds so make sure you time it right. The controller will vibrate to let you know time is running out. +=~=~=~=~=+ | SNIPER | +=~=~=~=~=+ Scrolls Required: 450 In Game Description: In addition to the Hawk Eye technique, a ninja can further train her eye so that she can strike at enemy pressure points and vital organs with a shuriken, even at great distance. Controls: Select a Shuriken and then aim and throw it at the back of an enemy’s head for a Stealth Kill. Notes: Enemies must be unaware for the Stealth Kill and sometimes even a shot to the back will suffice. +=~=~=~=~=+ | MIMICRY | +=~=~=~=~=+ Scrolls Required: 500 In Game Description: By mimicking the sound of an animal, a ninja can manipulate the senses of anyone close enough to hear. This technique is best used when Rin has accidentally made a sound, and guards have grown suspicious. Controls: Press CIRCLE while crouching to mimic an animal. Notes: Yes. You too can sound like a chicken in Tenchu. +=~=~=~=~=~=~=~=+ | CRIMSON FINAL | +=~=~=~=~=~=~=~=+ Scrolls Required: 550 In Game Description: In the last stage of the Crimson attack, a master ninja can crush her enemy's skull in such a way that nothing can ever revive him. It is truly a fearsome technique. Controls: During the Arm Break portion of the CRIMSON Special, press UP and DOWN on the Left Analog Stick and press CIRCLE. Notes: This is a tremendously effective and damaging combo. Pay attention to the animation and continuously keep pressing up and down and Circle to maximize your chances of successfully pulling this off. +=~=~=~=~=~=~=~=~=~=+ | WEAPONS AND ITEMS | +=~=~=~=~=~=~=~=~=~=+ There are tons of different Items and Weapons available for you to have fun and experiment with. Some of these are available immediately like COLORED RICE, HEALING POTIONS and SHURIKEN while others are either found in certain levels or unlocked by Grandmastering a level. Below is a breakdown of each General Weapon and Item as well as those that are unique to each character. +==============================================================================+ | G E N E R A L W E A P O N S + I T E M S | +==============================================================================+ | GRAPPLING HOOK | This is your standard Item that will always be in your | | | inventory. Simply aim and then let it zip you to your | | | destination. | |--------------------+---------------------------------------------------------| | HEALTH POTION | Health Potions replenish your Health Meter completely | | | when taken. This Item is available right from the start | | | and can be found scattered throughout most levels. If | | | you are hit by an enemy while trying to drink this item | | | it will be knocked from your hand and you’ll have to | | | pick it up again. | |--------------------+---------------------------------------------------------| | SMALL HEALTH POTION| Also referred to as a Rice Potion, this Item can only be| | (aka RICE POTION) | found in the levels. Sometimes enemies will drop them | | | when killed. Drinking a SM HEALTH POTION will restore 30| | | points of health. | |--------------------+---------------------------------------------------------| | EGG | Eggs are found scattered throughout some of the levels. | | | Similar to Health Potions except they will only | | | half of your Health Meter. Eggs will not be found in | | | your Weapons/Items Screen. | |--------------------+---------------------------------------------------------| | RED BOX | These red boxes can be found hidden in the levels. They | | | can contain pretty much anything from Health Potions to | | | Special Weapons. Look for them. | |--------------------+---------------------------------------------------------| | CALTROPS | Caltrops are little spikes that you can drop behind you | | | to slow down your pursuers. Once an enemy steps on one | | | he/she will momentarily hop around on one foot in pain. | | | Beware no to step on them yourself. | |--------------------+---------------------------------------------------------| | COLORED RICE | Use only as a marker on the map to remind you of a | | | particular place you’ve already cleared or to maintain | | | your bearings. Colored Rice shows up as an “X” on the in| | | game map when you press SELECT. | |--------------------+---------------------------------------------------------| | ANTIDOTE | This potion cures you from the effects of poison. | | | Certain enemies will try to poison you by shooting | | | tainted darts at you. While under the effects your | | | Health Meter will turn green. When using Ayame’s DOKUTO | | | BLADES this Item can be used quickly to avoid the ill | | | effects. | |--------------------+---------------------------------------------------------| | SHURIKEN | Better known as ninja throwing stars, these Items are | | | useful for long range attacks. One shot will kill an | | | unaware dog and later on when you unlock SNIPER ability,| | | these stars can be used for Stealth kills as well. Enemy| | | ninjas often drop these when killed. | +==============================================================================+ | S H A R E D A D V A N C E D W E A P O N S + I T E M S | +==============================================================================+ | BLOWGUN | One of the most useful long range weapons, the blowgun | | | fires a poisonous dart that will Stealth Kill any | | | unaware enemy in complete silence. If an enemy is aware | | | it will simply poison and somewhat diminish his or her | | | health. A great addition to any mission. | |--------------------+---------------------------------------------------------| | POISON RICE BALL | This Item is a great luring device as enemies will leave| | | their designated patrol patterns towards the POISON RICE| | | BALL. While they are being completely predictable in | | | their path you can easily Stealth Kill them and then | | | re-use the Item again. If an enemy eats it he or she | | | will become poisoned and lose approximately half of | | | their Health. A Dog will still have 1HP left after | | | consuming it. | |--------------------+---------------------------------------------------------| | GRENADE | As is the case with all previous Tenchu games, the | | | grenade is a powerful and useful Item. This Item is very| | | well employed during boss battles as no one can block | | | the explosive power of a grenade. You do not want to use| | | them in stealthy moments however for obvious reasons. | |--------------------+---------------------------------------------------------| | CHAMELEON SPELL | This Item allows you to briefly camouflage yourself to | | | look like one of the enemy guards thereby not alerting | | | any nearby enemies. Although you can approach any enemy | | | from any angle for your Stealth Kill sequence of choice,| | | it wears off after a kill or if you take too long. Use | | | it wisely and remember that it won’t fool bosses. | |--------------------+---------------------------------------------------------| | INVISIBILITY SPELL | This Item allows you to be completely invisible to your | | | enemies for about 30 seconds. You can Stealth Kill | | | several enemies without having to worry about it wearing| | | off like the Chameleon Spell. Bosses will not be fooled | | | and running through water will still put enemies into | | | “!?” mode. | |--------------------+---------------------------------------------------------| | DECOY BELL | As the name implies this Item is used to lure your | | | enemies away from their designated patrol patterns, | | | thereby making them easier and more predictable targets | | | to kill. | |--------------------+---------------------------------------------------------| | NINJA REBIRTH | Unlocked by completing the tutorial this Item will | | | respawn you upon death in battle. Mimicking a SMOKE | | | BOMB, this Item momentarily stuns your enemies and | | | usually allows for a quick Stealth Kill upon your | | | reappearance from the dead. Falling down a bottomless | | | pit however is another story altogether. This Item | | | automatically triggers meaning you don’t need to select | | | it in order for it to work. | |--------------------+---------------------------------------------------------| | STRENGTH POTION | You guessed it, this Item will temporarily boost your | | | strength in terms of attack damage inflicted. Useful | | | against bosses and when coupled with the AMULET you will| | | be extremely powerful. Note that it takes a moment to | | | drink and if hit while in the act you will drop this | | | Item. | |--------------------+---------------------------------------------------------| | SACRIFICE POTION | Similar to the STRENGTH POTION except you all but 1 HP | | | for more Power. Great for Boss battles but make sure you| | | have a NINJA REBIRTH along for the ride. With the AMULET| | | this Item makes you extremely powerful. | |--------------------+---------------------------------------------------------| | AMULET | Carrying this around will automatically make you a more | | | powerful fighter. It does not need to be activated and | | | if you combine it with either the STRENGTH or SACRIFICE | | | POTION you will be a force to be reckoned with. I advise| | | carrying this Item whenever your mission involves a Boss| | | battle. | |--------------------+---------------------------------------------------------| | FIREWORKS | This item basically serves as a distraction tool because| | | it will force all of the nearby enemies to look up into | | | the sky at the display. During this time you can easily | | | run in and kill them. Outdoor use is recommended, trust | | | me. :) | |--------------------+---------------------------------------------------------| | STICKY BOMB | This Item can be thrown at an enemy and then detonated | | | by pressing “R3”. It will stick to clothing so you can | | | wait for the victim to cross paths with another guard | | | before letting them both taste the glory. | +==============================================================================+ | A Y A M E O N L Y W E A P O N S + I T E M S | +==============================================================================+ | DOKUTO BLADES | As was the case in Wrath of Heaven/Return from Darkness,| | | the Dokuto Blades are a powerful set of short swords | | | that are laced with a poisonous toxin. Not only will you| | | be powerful in Boss battles but the poisonous strikes | | | will help dole out even more damage. (Found in Kuroya | | | Manor in the room across from the Boss Battle – Check | | | Walkthrough Chapter 7.1/7.2) | |--------------------+---------------------------------------------------------| | SMOKE BOMB | As the name implies, this Item will cause your enemy to | | | be temporarily stunned and vulnerable to attack. This is| | | an excellent Item to use against tougher Boss Battles | | | because you can really unload a nice combo or two while | | | they are dazed. Additionally this can make for a quick | | | escape in true ninja fashion. | |--------------------+---------------------------------------------------------| | DOG BONE | This Item basically conjures up Semimaru to fight | | | alongside you for a bit. If you ever played Tenchu: | | | Stealth Assassins then you’ll remember how ineffective | | | this Item was then already. It still isn’t that good. | |--------------------+---------------------------------------------------------| | EXPLODING ARROW | A very useful long range weapon. Make sure you arc the | | | shot well because gravity will play a part in the | | | trajectory of this burning arrow. It can light up a foe | | | real nice though. Also a good weapon to use against | | | bosses. | |--------------------+---------------------------------------------------------| | FIRE SPELL | This Item creates a powerful fire blast in several | | | directions and will inflict a great deal of pain to any | | | affected enemy. Useful for Boss battles. Similar to | | | Dragon’s Breath from earlier Tenchu games. NOTE: Rin can| | | unlock this Item as well by getting an Assassin Ranking | | | on Chapter 9 in Level Select mode. | |--------------------+---------------------------------------------------------| | MINE | This Item can be planted in the path of a patrolling | | | enemy or an oncoming Boss to inflict a great deal of | | | damage. Once it is stepped on it will explode. Be | | | careful to not step on it yourself however. | |--------------------+---------------------------------------------------------| | SPINNER | This Item is supposed to eat into the victims head and | | | kill them but as far as I can tell it simply acts like a| | | swarm of bees or something. I guess I got to test it out| | | some more. | |--------------------+---------------------------------------------------------| | DECOY WHISTLE | This Item allows you to mimic the sound of animals. | | | Basically if a guard is alerted it will assure him that | | | there is no real threat around. However, if you are | | | spotted it won’t work. This Item can be used repeatedly.| | | NOTE: Rin can also unlock this Item by getting an | | | Assassin ranking on Chapter 11 during Level Select mode.| | | (It is rather useless though as Rin will unlock this | | | ability naturally by collecting the scrolls) | |--------------------+---------------------------------------------------------| | HAND CLAWS | One of the coolest new additions in the Tenchu | | | Weapon/Item tradition. Hand Claws allow to to jump up | | | onto a wall and then cling to it for a certain period of| | | time. You can have a lot of fun with this item but keep | | | in mind that once the controller starts to rumble, time | | | is limited. | +==============================================================================+ | R I N O N L Y W E A P O N S + I T E M S | |==============================================================================+ | DEMON CLAW | Found in Chapter 8 along the narrow pathway alongside | | | the big building on the cliff. | |--------------------+---------------------------------------------------------| | EXPLOSIVE BOX | This little exploding box is planted on the ground and | | | then explodes and sends little steel balls flying in all| | | directions. Useful for Boss fights but little else. | |--------------------+---------------------------------------------------------| | BAMBOO GUN | This powerful little gun-type weapon can kill most | | | enemies with a single shot. You cannot aim it so make | | | sure you are lined up well in advance. Perfect for Boss | | | battles and sadistic approaches from behind. | |--------------------+---------------------------------------------------------| | CANNON | Similar to the Bamboo Gun with the exception being that | | | you can aim it and it will also light your opponents on | | | fire. Another great Boss Battle weapon. Most Bosses will| | | die from just two hits. | |--------------------+---------------------------------------------------------| | WASPS NEST | A neat little Item that can be placed in the enemy’s | | | patrol path. Once he/she walks over it it will trigger a| | | swarm of bees that won’t stop until he/she succumbs. | |--------------------+---------------------------------------------------------| | SLEEPING GAS | Anyone that is hit with this gas will fall asleep. This | | | is a perfect Item to use on Innocent Civilians to | | | avoid being spotted by them altogether. NOTE: Ayame can | | | also gain this Item by Grandmastering Chapter 12-1 or | | | 12-2 in Level Select mode. | |--------------------+---------------------------------------------------------| | FAKE RAT | A remote controlled little wooden contraption that can | | | be blown up at will. Once you set it down, press | | | Triangle again to blow it up. NOTE: Ayame can also | | | unlock this Item by Grandmastering Chapter 10-1/10-2 in | | | Level Select mode. | |--------------------+---------------------------------------------------------| | BOLA | This Item formerly known as Kumihimo will allow you to | | | lynch your enemy up on a piece of wire thereby Stealth | | | Killing him/her. The enemy must be unaware in order to | | | be Stealth Killed otherwise it will simply drain about | | | 50% of their health. | +==============================================================================+ +=~=~=~=~=+ | SCORING | +=~=~=~=~=+ Every time you complete a mission you will be graded and scored on various aspects of your play. The criteria of judging includes: Stealth Kills: Number of enemies killed by using Stealth Kill animations. Normal Kills: Number of enemies defeated in head on(Spotted) combat. Spotted: Number of times you were spotted (“!!”) by enemies/innocents. Innocents: Number of civilians you killed. Specials: Total of all accumulated Bonus Points. Based on the overall score you will be given a final ranking as well. Here is a breakdown of Ranks according to each character as well as the score required to achieve it. NOTE: Special Items are only unlocked if you attain a Grand Master/ Assassin Ranking. +========================================================+ | AYAME | SCORE | RIN | SCORE | +==============+=============+=============+=============+ | Grand Master | 300+ | Assassin | 300+ | | Expert Ninja | 200-299 | Professional| 200-299 | | Ninja | 100-199 | Novice | 100-199 | | Rookie Ninja | 001-099 | Murderer | 001-099 | | Thug | Less than 0 | Thug | Less than 0 | +========================================================+ | EVENTS THAT AFFECT SCORING | POINTS | +========================================================+ | Stealth Kills | +20 | | Double Stealth Kills | +50 (25 each enemy) | | Never Spotted Bonus | +200 | | Stealth Kill Every Enemy | +50 | | No Damage Bonus | +50 | | No Enemies Killed | +100 | | No Items Used | +100 | | Boss Defeated | +20 | | Regular Kill “” | +05 | | Specials (Total Bonus Points)| Varies | | Spotted | -25 | | Mayhem Time* | Seconds X -2 (See *) | | Innocents Killed | -50 | +========================================================+ (Credit: Robert Lamothe) *This seems to occur when a fight(not including Boss Battles) brings in someone else, or when you are spotted by a second or third enemy during “” mode. NOTE: By looking at the above chart you can see that it is possible to get a Grandmaster/Assassin Ranking by not being seen once (+200) combined with Not killing ANY enemies (+100). While insanely difficult, this is a nice challenge to a true aspiring ninja. NOTE 2: I have read somewhere that if you kill every enemy in outright combat you will earn 650 points, enough for a Grandmaster/Assassin Ranking. Although I haven’t attempted this as yet, it gives you something else to try if you simply can’t get the ranking. +=~=~=~=~=~=~=~=~+ | GAMEPLAY TIPS | +=~=~=~=~=~=~=~=~+ Here are a few tips that will surely make you a much more successful and undetected ninja while on your path to Grandmastering every level. - Take your time as you go through a level and use stealth. You will certainly get spotted and into big fights if you just run about impatiently. To be successful in this game you need to be extremely patient and observant. - Watch the enemy's habits before you charge in for the Stealth Kill. Each guard has a set pattern of turning or walking. If you watch him long enough you can find the most opportune time to strike undetected. Also it is advisable to immediately crouch after a kill so as not to alert any nearby guards. Once they spot their fallen comrade they will come to inspect. - Move bodies whenever other guards are around if you have time. - Don’t forget to pick up your scrolls after a kill. They will only remain there for a few moments so time your kills in a way that will allow you to get the scroll(s) as well. - When jumping down from a high ledge press "R1" to land stealthily without falling down and wasting 2-3 precious seconds while your character gets back on their feet. Also if jumping into water you will land silently by employing this technique. - When you find yourself in an area that seems like a dead end with no exits, look up. There is almost always a hole or passageway above you in these areas. It is actually a good idea to look around in every room or tunnel that you go through simply to get better acquainted with your surroundings. - When spotted and forced to fight multiple enemies simultaneously try to avoid getting caught in the middle as you will take much more damage this way. Often times the best idea is to run away and then come back silently to Stealth Kill them. (You'll get more points that way too) - Check your map often. I cannot overemphasize this enough. Most of the levels in this game are fairly easy to navigate through if you regularly check your map. This will keep you from running in circles and help you identify important landmarks in the level as well. - Practice your moves and combo's. The better you can fight and avoid being hit, the longer you will last in heated battles. - Use your Items. What's the point of carrying them along if you aren't going to use them? The BLOW GUN is recommended for almost all missions. - In Fatal Shadows more so than any previous Tenchu game it is important to watch the count on your Ki Meter. Sometimes when you are in a hallway or corridor the only wat to know which direction the enemy is is by moving side to side and watching the count on the meter. |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |VII.|~~~~~~~~~~~~~~~~~~| WALKTHROUGH |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| This is the heart and soul of this document. In this section I will walk you through every mission contained within this game. Please keep in mind that this game is very open in the sense that you can take a variety of paths to reach the final point of each map so I am simply following my path for the sake of this walkthrough. I encourage you to explore the different maps and find your own unique paths and ways through the game. Also please note that there are NO SPOILERS contained herein. All cutscene depictions have been omitted since you can view them at your leisure in “Encyclopedia” mode. NOTE: ALL MISSION WALKTHROUGHS ARE BASED ON LEVEL II DIFFICULTY - LAYOUT 1!!! ~ P R O L O G U E ~ In a time of feudal wars, Rikimaru and Ayame, two ninjas of the Azuma Clan, served Lord Gohda by returning his precious daughter, Kiku, from the hands of Lord Mei-Oh. Unfortunately, Rikimaru was caught in a disastrous rockfall during his escape and is still missing. The land of Lord Gohda remained peaceful after Mei-Oh’s attack, and Ayame, as agent of Gohda, continued to patrol the expansive territory. One day in her travels, Ayame came across a decimated village. She hoped to find survivors, but arrived too late. The ninjas of Hagakure died whispering the word “Kuroya” with their final breaths. As Ayame was about to leave, a young female ninja arrived and stood in her way. Her name was Rin, back from her training, and devastated to see her village in ruins. Squaring off with one another, the fate of the two ninjas became inextricably intertwined. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 1: DAUGHTER OF THE HAGAKURE | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Hagakure Village Mission Description: Investigate the Decimated Village Number of Enemies: 13 Number of Innocents: 0 Grandmaster Item: STICKY BOMB Gameplay Tips: Go to the heart of the village A new enemy awaits Strike at them from the shadows My Tips: Take your time and analyze your victim’s patrol patterns. Get used to the controls. WALKTHROUGH: As soon as you begin you can run out of the enclosure and Stealth Kill the Kunoichi who is walking away from you towards the right. If you want to stalk her first then simply Grapple up onto the wooden arch and pounce down on her when you are ready. Quickly grab the scroll(s) she drops and then quickly run along the path to the far end and climb the tower and pick up the HEALTH POTION and RED BOX ITEM (Small HP). Now get down from the tower and observe the gate and wall across the stream. There is a ninja behind there who patrols back and forth. When you can, grapple up onto the ledge and observe him below. Take your time and try to Stealth Kill him when his is as far to the right as possible and grab his scroll(s) as well. Next pass under the wooden archway that leads into the next area and then crouch and roll to the edge of the ledge on the left. There is a Kunoichi and a ninja in conversation below. You can try for the Double Stealth Kill but it is difficult or simply wait until they stop talking and as soon as they turn away from each other, jump and Stealth Kill the ninja. Quickly press CIRCLE to cancel the SK FMV and turn to kill the Kunoichi as well before she turns and spots you. Pick up the scrolls and go pick up the SMOKE BOMB in the alcove on the left of the wooden log structure. Then grapple up onto the wooden structure and slowly walk down the incline into the next area. At the bottom of the incline lean against the left wall and peek around the corner until the Kunoichi appears at the far left side. Observe her as she walks towards you and as soon as she goes behind the fence in front of you, go and lean up on the left side of the fence and peek around. If the ninja ahead is out of view, quickly Stealth Kill her, cancel the FMV (CIRCLE) and retreat once again behind the fence you were at. The ninja will soon see the dead Kunoichi and go into “!?” mode momentarily. As soon as he relaxes again, sneak up and Stealth Kill him as well. Now go up onto the wooden platform with the winch and grab the HEALTH POTION beside it and then head over to the other platform and approach the door to trigger the loading screen. As soon as you regain control on the other side, crouch and slowly move towards the edge so that you can observe the two ninjas below. One is patrolling left to right and the other is simply stationary with his back turned for the most part. Take your time and observe their movements and when ready, pounce down and eliminate them both either by Double or individual Stealth Kills. (NOTE: It is always advisable to cancel the Stealth Kill animations when dealing with two enemies in close proximity to minimize the chances of being spotted) Next continue down the incline and around the log wall corners and then crouch and peek around the last corner until you see the Kunoichi walking towards the water behind the fence. Observe her patter for a while and then as soon as she turns to walk towards the water, run up and Stealth Kill her, and quickly retreat if the guard ahead goes into “!?” mode. Otherwise, drag her body behind the fence and then crouch and wait to see the guard on the slope ahead begin his ascent. At that time quickly hightail it to the left along the wall and grapple up to the opening in the fence at the far end. Remain hanging and observe the enemy patrolling up here. Keep an eye out for the guard on the slope and when the coast is clear, climb up and dispatch the enemy right here. Grab the scrolls as always and then retreat back down to the lower level and again grapple and hang from the same ledge. The other guard will soon spot his fallen comrade and come over in “!?” mode. Wait for him to relax and watch out for his double take and then climb up and Stealth Kill him as well. Now hear as far left as you can and grapple up onto the ledge by the opening of the fence and hang there. Watch the Kunoichi as she patrols around the wooden hut and as soon as an opening presents itself, climb up and introduce her to the afterlife. Now crouch and look all the way to your right and slowly move closer to the ninja who is stationed in the far corner. When his back is turned, run up and Stealth Kill him. Now simply walk up towards the main house and the cutscene will kick in. **************** BOSS BATTLE: RIN **************** Rin is a relatively easy opponent to defeat. Your goal is simply to reduce her health to about 20-25HP and the cutscene will take over. Try to block whenever she combos and then retaliate with you’re your Azuma ninja skills as you open a good can of whoop ass on this youth. If you need to drink a HEALTH POTION, simply run around the house to buy the time you need. Additionally there is another HEALTH POTION in one of the wooden bamboo corners. The SMOKE BOMB you picked up along the way will also stun her for a few moments giving you a clear opening to unload some of Master Shiunsai’s favorite moves on this heart broken opponent. Once her Health has been reduced to the amount mentioned the cutscene will take over and the mission is complete. IMPORTANT: If you completed this mission by killing all 13 enemies you will then go to CHAPTER 2-2: DETERMINATION. If any enemies were left standing you’ll go to CHAPTER 2-1: DEPARTURES. ,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 2-1: DEPARTURES | '-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Hagakure Village Mission Description: Escape the Village by Boat Requirements: Don’t kill every enemy in Chapter 1 Number of Enemies: 12 Number of Innocents: 0 Grandmaster Item: STICKY BOMB Gameplay Tips: Escape from the Village Make your way to the Docks Swim across the water if necessary My Tips: Take your time observing enemies that cross paths. Bring along a BLOW GUN dart if you have one. WALKTHROUGH: As soon as you gain control immediately double jump up onto the pathway on your right and Stealth Kill the Kunoichi who is walking away. Grab her scroll(s) and now crouch and roll back to where you started. Two ninjas are having a conversation below. When they stop talking, wait for the patrolling one to walk behind the building and then quickly jump down and Stealth Kill the stationary ninja. Grab his scroll(s) and then retreat back up to where you started and crouch again. Wait for the patrolling ninja to come back around and discover his comrade and as soon as he resumes his patrol, jump down and remove him from Jyuzou’s payroll for good. Grab the 2 FLASH BOMBS in the Red Item Box found in the corner of one of the Bamboo dividers and then head back up onto the ledge from which you started. (At this point you could technically backtrack all the way to where Ayame’s mission began but since there are no enemies or Items that way, return to the pathway where you first killed the Kunoichi.) Follow the path until you get to the corner where you can see a ninja patrolling across the pool of water. Lean up on the left wall here and observe the stationed Kunoichi on your side. When she turns as far away as possible, run up and Stealth Kill her and grab her scroll(s) and the HEALTH POTION right beside her. Immediately crouch and roll into the water to avoid making noise and now swim across to the other side and then grapple and hang from the ledge as you wait for the patrolling ninja to walk back towards you. As soon as he turns away, climb up and Stealth Kill him as well. Grab whatever scroll(s) his corpse gives up and then crouch and observe the area below you. There are two patrolling enemies below. One is a ninja and the other a regular guard. Observe their patrol patterns and then roll down and pick up the RED BOX Item by the fence below. (I’ve gotten EGGS and SM HEALTH POTION at different times) Now lean up against the fence on the left corner and wait for the ninja to be at the closest point to you. As he begins to turn, come out and Stealth Kill him. Quickly cancel the SK animation (CIRCLE) and retreat behind the fence again to avoid detection and then wait for the alarmed guard to relax before timing and Stealth Killing him as well. Now simply go into the next area and climb the steps before entering the Crawl Space up top (“R1” + Forward). AS you exit on the other side quickly lean up against the left wall ahead and peek around to observe the guard patrolling up and down the following corridor. As soon as he turns away, run in and Stealth Kill him and grab his scroll(s). Continue on down this corridor and then lean up against the wooden fence on your right and peek around the corner at another Kunoichi patrolling in the next area. Watch out for her double take and then run up and end her misery by Stealth Killing her and grabbing the scroll(s). Now crouch as you make your way forward and then stop once you get to the end of the wooden fence. Observe the patrolling ninja up ahead. If you have a BLOWGUN dart then use it on him. Otherwise you will have to run in and Stealth Kill him as he makes his rather long walk to the left. Be careful though as he is apt to turn around and catch you. You can also pick up a GRENADE that is hidden in the bamboo woods here. Now simply crouch and wait for the guard on the other side of the river to make his way up onto the bridge. Stay just out of his range of vision and after his double take, run up and Stealth Kill him quickly. Grab his scroll(s) and then crouch to avoid being detected by the Kunoichi on the far end of the other side. Now roll along the left wall and then hide behind the little candle hut as you observe her turning habits. As soon as she turns away, double jump over and Stealth Kill her. Grab her scroll(s) and then simply drop down to the river’s edge and walk through the open gate to trigger the cutscene. IMPORTANT: Clearing Chapter 2-1 will unlock Chapter 3-1. To unlock Chapter 3-2 you will first need to clear Chapter 2-2. NOTE: FROM THIS POINT ON I WILL NO LONGER TELL YOU TO PICK UP EACH SCROLL. BY NOW YOU SHOULD KNOW THAT SCROLLS SHOULD BE PICKED UP. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 2-2: DETERMINATION | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Hagakure Village Mission Description: Avenge the death of the Hagakure Requirements: Kill every enemy in Chapter 1 Number of Enemies: 10 Number of Innocents: 0 Grandmaster Item: STICKY BOMB Gameplay Tips: Defeat all Intruders Make your way to the Docks Swim across the water if necessary My Tips: Take your time and observe enemy patrol patterns. Patience, not speed will make you a master at this game. If you have BLOWGUN darts, bring one or two. WALKTHROUGH: As soon as you begin, crouch and roll over to the ledge on your right by the pathway. Remain crouched and wait for the ninja to walk over to you. As soon as he turns, jump up and Stealth Kill him. Grab his scroll(s) and now drop down into the courtyard behind you to find a RED BOX Item containing two FLASH BOMBS in the corner. Now continue back up onto the path where you just killed the ninja and after the corner, roll into the water to enter without noise and then swim across to the opening on the other side. Grapple and hang from the ledge and now simply wait for the ninja to walk up the stairs and towards you. As soon as he turns away, climb up and Stealth Kill him. Take whatever Scroll(s) and Items his corpse gives up and now crouch and observe the scene below you. There is a Kunoichi and another ninja patrolling below. Check out their patrol habits and then roll down and grapple/hang from the dividing fence and manipulate your camera to keep an eye on their positions. Wait for the ninja to walk out of the area and then when the Kunoichi is right below you on the other side, climb up, drop down and Stealth Kill her. Grab the scroll(s) and quickly retreat around the fence again and grapple/hang once more. Wait for the ninja to return and discover the dead Kunoichi and once he relaxes again (“?”), stalk and Stealth Kill him too. Grab his scroll(s) and now head up the stairs in the next area and head through the Crawl Space by pressing “R1” + Forward. After you exit the Crawl Space, lean up against the left side and peek around the corner at a patrolling ninja in the next corridor. As soon as he begins to walk away, run up and Stealth Kill him. Grab his Scroll(s) and move slowly forward and then lean up against the wooden fence on your right and peek around at a Kunoichi who patrols the next portion of the path. Stealth Kill her as soon as she turns away and then return to the wooden fence and again lean and peek as you wait for a guard to patrol up from further up ahead. He will most likely discover the fallen Kunoichi, thereby running all the up to her body. This makes it even easier to Stealth Kill him as he relaxes and begins to walk back. Don’t forget to grab the RED BOX Item by the torch on your left to get another HEALTH POTION and now crouch and roll forward to the edge of the bamboo forest. Look diagonally left and you’ll see a ninja up ahead. Take your time as you observe his pattern and when he begins to walk towards the bridge, run up and quickly Stealth Kill him. Grab his scroll(s) and retreat while crouching because the guard on the other side of the river will come up onto the bridge and hopefully discover the fallen ninja. When he relaxes, run up and Stealth Kill him. Grab his scroll(s) and now crouch and roll across the bridge and now simply peek down at the Kunoichi patrolling along the river’s edge below. Take your time and then drop down and Stealth Kill her as well. Grab the final scroll(s) quickly as the screen will fade to black once the 10th enemy is dead. IMPORTANT: Clearing Chapter 2-2 will unlock Chapter 3-2. To unlock Chapter 3-1 you will first need to clear Chapter 2-1. NOTE: FROM THIS POINT ON I WILL NO LONGER TELL YOU TO PICK UP EACH SCROLL. BY NOW YOU SHOULD KNOW THAT SCROLLS SHOULD BE PICKED UP. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 3-1: SECRET ENCOUNTERS | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Hakogake Village Mission Description: Follow Jyuzou and uncover his objective Number of Enemies: 10 Number of Innocents: 2 Grandmaster Item: CHAMELEON SPELL Gameplay Tips: Find Jyuzou Quickly Once Found, Follow Him You Must be as quiet as a Shadow My Tips: Once you are following Jyuzou, use the rooftops only and always crouch when landing or moving around. Avoid the Innocent and press “R1” if moving into or through water. WALKTHROUGH: As soon as you start out, turn right and run to the corner there. Now crouch and observe the Archer who is patrolling along the perimeter out here. When he is at his closets range and turns to walk away, run up and Stealth Kill him. Quickly grapple up onto the roof on your left and remain crouched. There is another Spear-Wielding guard patrolling along the perimeter who will certainly discover his fallen comrade. Once he resumes his patrol, jump down and Stealth Kill him on the little wooden bridge. Now grapple back onto the roof again and crouch as you move to the other side. Look down into main walkway between the buildings and you’ll notice that there are two guards patrolling down there. Wait for the one patrolling around the SE house to be out of view and then Stealth Kill the Archer who will walk right beneath you. Now grapple back up onto the same roof and wait for the other patrolling guard to come back around and get momentarily alarmed. Then drop down and Stealth Kill him as well. Now walk over the little bridge where the Archer patrolled and then lean up against the bamboo divider and observe the patrolling enemy atop the ledge by the perimeter buildings. When the coast is clear, run up and hang from the ledge as far to the right as you can. Wait for the right moment and then climb up and introduce him to the afterlife as well. Now grapple onto the roof and stealthily make your way along the rooftops to the last roof. There are two guards chatting down here. Take your time to divide and Stealth Kill both of them before moving to the doorway in the SW corner, which will lead you into the next area. (Following this exact route will assure you that the Innocent Geisha will never spot you) As soon as you gain control, double jump onto the left side there by the lanterns and follow Jyuzou as he walks along the corridor. Grab the Red Box Item (3 SMOKEBOMBS) and then quickly lean up against the left side of the doorframe to avoid detection when Jyuzou turns around. As soon as he continues his stroll, head through the doorway and grapple up onto the wall/ledge on your right. Then immediately grapple onto the N-Shaped building and crouch. Observe Jyuzou as he walks around the building and follow along while crouching on the rooftop and then grapple up onto the tall building next to the one you are on. Jyuzou will walk between the buildings and pause several times. Crouch and move to the NE corner of your rooftop and watch as he walks around the divider. Now move to the NW corner of the same rooftop to remain within sight and he will walk along the outside of the little wall besides you. Next, double jump and crouch upon landing on that same dividing wall and observe as Jyuzou walks down to the waters edge for a moment. Stay low and wait for him to walk back up towards you and then grapple up onto the large rooftop next to you as soon as he begins his walk along the bamboo fence. Move to the NW corner of this roof as he will cut through between these two buildings before continuing on to the left/west. Now double jump down onto the U-Shaped building and immediately crouch. Observe as Jyuzou walks past the door, pauses and then returns back towards the door again. Stay low because he will turn around to look once more before finally walking up the steps and heading through the door. At this point if you’ve followed my strategy exactly by killing every guard in the first area and not being spotted, you can simply head to the door and trigger the Boss Battle. You have already earned enough points to achieve a Grandmaster Ranking. Otherwise you can always kill off the last three enemies in this area to get the required amount of points. (One is stationed in the SW corner of the area between the bamboo fence and the building and the remaining two are patrolling in the NE area and meet in the corner of the level. Use the rooftops to get the drop on all of them and beware of the Innocent Civilian patrolling outside of the bamboo fence by the waterside) *********************** BOSS BATTLE: TATSUKICHI *********************** Tatsukichi is a joke of an opponent. She has a poisonous sword that will affect you but only 8 HP against your 100. Lock on to her by pressing and holding “R2” and simply block one or two of her thrusts before unleashing a full-fledged combo on her. If that doesn’t finish her off then repeat. She must be the easiest Boss Battle in Tenchu history. NOTE: If you want to see a hidden cutscene, simply run right up to her and throw her (Towards + CIRCLE). Instead of the customary throw animation, Ayame will simply karate chop her to the back of the neck and the initial cutscene will be slightly different. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 3-2: THE GEISHA AND THE HIRED BLADE | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Hakogake Village Mission Description: Find Jyuzou of the Kuroya Number of Enemies: 12 Number of Innocents: 2 Grandmaster Item: CHAMELEON SPELL Gameplay Tips: Go to Jyuzou’s Rendezvous Take Advantage of the Dark Do not Kill any Villagers My Tips: Use the rooftops to your advantage. Be patient. Use stealth whenever landing on moving through water. After every kill, retreat to safety before continuing on. WALKTHROUGH: As soon as you begin, turn right and roll all the way to the corner. Quickly grapple up onto the rooftop across the canal and then slowly move up to where the spear-wielding guard is patrolling the little bridge. Be careful because an Innocent Geisha will walk this way as well. Wait until she turns and leaves and then jump down and Stealth Kill him. Quickly grapple back onto the roof and crouch as you move to the spot where you can see the second guard who is patrolling another little bridge.(You should be on the NW roof in this area) When the coast is clear, drop down and Stealth Kill him as well. Quickly grapple back up onto the roof and now stealthily move to the roof in the SE corner of the area. You should be right above a stationary guard below. Observe the two guards across the water that are patrolling and when the nearer one climbs the steps, roll down and Stealth Kill the stationary guard beneath you. Quickly retreat back onto the roof and crouch again. Now wait until the nearer guard discovers his fallen comrade and as soon as he returns to calm (He’ll probably be walking in the water), jump down and Stealth Kill him while keeping “R1” pressed for stealth. Now quickly head to the SW corner of the map and grapple up onto the rooftops above the ledge. Make your way stealthily along until you see the patrolling guard in the back of the last house. Stealth Kill him when he is walking back and quickly grapple back onto the roof (Note: Try to SK him when he is away from the corner to avoid detection from the guard patrolling the front) Now crouch and move to the other side and then drop down and Stealth Kill the archer patrolling the front of this house. Grab the HEALTH POTION next to the doorway and then head through the door. As soon as you gain control in the next area you should crouch. There is only one innocent geisha walking up and down the narrow path. My advice is to roll along the right side while waiting and using the little wooden huts for cover. Once you get to the far side and the Geisha is well out of view, cross to the left side and grab the Red Item Box, which should contain one RICEBALL. Use the stone lantern as cover and wait for the Geisha to again begin her long trek up the path and then roll towards the doorway. If the guard ahead has his back turned you can quickly double jump/run up and Stealth Kill him. As soon as you finish, grapple up onto the N-Shaped building and crouch as you move to NW corner. Observe the Guitar toting Kunoichi below and when she walks past you, drop down and Stealth Kill her. Grapple back onto the roof and now grapple up onto the taller roof beside you. Move to the NE corner and wait for another Guitar Kunoichi to come right beneath you. Drop down and Stealth Kill her as well. Now head back to the SW corner of the fence that divides this area in two and then grapple up and immediately crouch. Observe the Archer that patrols the stairs right outside from where you are. There is also a patrolling guard further ahead. When the further enemy is safely hidden behind the building, jump or roll down and Stealth Kill the Archer at the foot of the stairs. Drag him back down if needed. Now run onto the dock on your left and grab the BLOWGUN Dart hidden in the Red Item Box. There are only two enemies left. Grapple up onto the wooden bamboo fence and quickly grapple up onto the rooftop of the white houses there. Remain crouched and wait for the patrolling guard to walk between your house and the taller one next door and then drop down and Stealth Kill him. Now move along the bamboo fence until you are leaning up against the NW wall of the U-Shaped building. Observe the last enemy as he patrols back and forth in a predictable manner. When he turns his back, run up and Stealth Kill him as well. Now simply walk up the stairs and to the door to trigger the Boss Battle. *********************** BOSS BATTLE: TATSUKICHI *********************** Tatsukichi is a joke of an opponent. She has a poisonous sword that will affect you but only 8 HP against your 100. Lock on to her by pressing and holding “R2” and simply block one or two of her thrusts before unleashing a full-fledged combo on her. If that doesn’t finish her off then repeat. She must be the easiest Boss Battle in Tenchu history. NOTE: If you want to see a hidden cutscene, simply run right up to her and throw her (Towards + CIRCLE). Instead of the customary throw animation, Ayame will simply karate chop her to the back of the neck and the initial cutscene will be slightly different. (Gameplay and mission branching will not be affected) ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 4: I AM RIN OF THE BENIYA | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Bougetsu Cave Mission Description: Defeat the Bandit Leader hiding within the Bougetsu Cave Number of Enemies: 16 Number of Innocents: 0 Grandmaster Item: CHAMELEON SPELL Gameplay Tips: Kill the Bandit Leader, Katsuragi Be wary of the Darkness Below There are Many Paths My Tips: Bring 2 BLOWGUN Darts if you have them. WALKTHROUGH: As soon as you gain control, double jump over the ditch immediately in front of you and then crouch and roll 5 times right up to the dog and Stealth Kill him. (You should have more than enough time to do this) Now continue to roll forward into the little cave and pick up the FLASH BOMB. Move through the short cave and then hug the right wall and observe the guard stationed outside. As soon as he turns his back, hug the opposite wall and move almost to the mouth opening of the cave. Now simply wait for the other guard to walk up to the first guard and as soon as he turns so that both backs are turned, run up between them and execute an easy Double Stealth Kill. Now grapple up onto the scaffolding and grab the HEALTH POTION and then enter the Bougetsu Cave. Move up the initial corridor and then hug the left wall at the bend. Now wait for the samurai to come to the nearest point and as soon as he begins to turn, run around and Stealth Kill him. Quickly drag his body into the doorway and then slowly crouch and creep up the incline just high enough to see the archer stationed in the corner. There is a bottomless pit ahead so wait until he turns to his right and then run and double jump over the pit and Stealth Kill him. Immediately crouch and look down the long corridor from this vantage point. A patrolling guard will soon appear. As soon as he turns, double jump over the second bottomless pit and run up to Stealth Kill him as well. Now head right into the dead end alcove and look up. Grapple and hang from the left ledge and wait for the guard to walk right up to you. As soon as he turns, quickly climb up and Stealth Kill him and crouch. Now move just a bit down the incline and then wait for the samurai below to walk out into the corridor. As soon as he turns to continue walking, run down and Stealth Kill him too. Now enter the room on your right and pick up the 2 RICEBALLS in the Red Box Item overlooking the bottomless pit. Next, grapple across the pit and climb up and immediately hug the left wall and peek around the corner. Observe the guard who is patrolling this corridor as well as one way at the end. When the guard is at his nearest point and turns, remove him from the payroll for good. Now crouch and move down slowly and wait for the second patrolling guard to reappear. Wait for his double take and then rush down to Stealth Kill him as well. Now backtrack back to the last samurai you killed and enter that room by hugging the left wall and peeking around the corner. When the patrolling guard appears, wait for him to turn and then Stealth Kill him as well. Exit the room the same way you came from and head back up the incline and look across at the guard patrolling the bridge ahead. When he is at his nearest point and turns, double jump across, run up and Stealth Kill him. Quickly drag his body back and then crouch at the beginning of the bridge. Notice the two cave openings on either side below the bridge and then wait for the archer to show himself way up ahead. Use a BLOWGUN Dart to kill him or wait until he walks away and then roll across the bridge and keep rolling through the streaming water to get close enough for a Stealth Kill. There is a BLOWGUN Dart hidden in a Red Box Item in the little alcove on the right. Now follow the path the archer was on and turn left and crouch through the water, down the incline until you come to the opening, which looks across into the opposite cave. Use your BLOWGUN Dart to kill the patrolling guard when he is at the opening and turns. Now backtrack and head left to go into the river warp. Once you regain control keep “R1” pressed and lean against the right wall and peek out. There is a patrolling samurai here and another patrolling guard in the room on the left, which is out of view. When the samurai turns to walk out, use the last BLOWGUN Dart to kill him. (If you don’t have any then you’ll simply have to take a chance of being spotted and roll up to Stealth Kill him). Now wait for the second patrolling guard to discover him and then when he returns to a calm state, stealthily hug the right corner and observe his movements. When you are ready to go in for the kill, roll up to him to avoid making noise and then Stealth Kill him. There is a HEALTH POTION in the first alcove of the long corridor leading to the cave opening looking over the bottomless pit as well. Lastly, simply run up the last inclined corridor and out into the fresh midnight air to trigger the cutscene. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 5: FATED REUNIONS | '-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Bougetsu Cave Mission Description: Escape from Bougetsu Cave Number of Enemies: 16 Number of Innocents: 0 Grandmaster Item: INVISIBILITY SPELL Gameplay Tips: Escape from the Dark Cave Beware of the Giant Claw and Fang Beware of Blocked Paths My Tips: Bring an EXPLOSIVE ARROW and or GRENADE for the Boss Battle. Bring 3 BLOWGUN Darts for the level. Use Stealth whenever moving through watery areas to avoid making noise. ********************** BOSS BATTLE: KUMAGOROU ********************** Kumagorou is a Bear that you will have to defeat in order to begin traversing the actual level. For starters, he is pretty slow compared to you so use your speed and agility to your advantage. If you have an EXPLODING ARROW or GRENADE handy then it will eat away a nice chunk of his health as well. Try to block his attacks and then unleash 4 and 5 hit combos back as quickly as you can. Grab moves don’t work against him so don’t even try. Also, he is completely defenseless from the sides and behind so use that to your advantage as well. Overall he really shouldn’t give you too much trouble. NOTE: Apparently Kumagorou is related to the Bear Boss that inhabited the Caves (“Free The Captive Ninja”) in Tenchu: Stealth Assassins. WALKTHROUGH: Once you have defeated Kumagorou, head through the doorway and grab the Red Box Item in the alcove on your left. (Depending on your present health it may be EGGS, SM HEALTH POTION or HEALTH POTION) Now move down the corridor and then hug the right wall as you approach the corner. Observe the patrolling ninja and as soon as he begins to walk away, Stealth Kill him. Move to the next corridor and observe the stationary ninja at the end of it. Use a BLOWGUN Dart to take him out and wait for about 30 seconds to see if the patrolling enemy (which you can’t see) on the left discovers him. If not, hug the let wall and peek around to observe said enemy. Notice that there is running water here so the only way to stealthily move is by rolling. When he turns to walk back into the room, roll up and Stealth Kill him. Now roll back to the opening of the room and look down the long corridor at a ninja who patrols there. When he is out of sight, roll and then run on dry land into the corridor and lean up against the wall in the alcove on your left. Wait for the ninja to walk all the way to you and when he turns around, Stealth Kill him too. No follow the path and hug the right wall at the bend. There is another ninja patrolling this room with the cave opening overlooking the bottomless pit. When he is at the nearest point, wait for him to turn and Stealth Kill him as well. If the Kunoichi is already at the opposite cave mouth you should immediately crouch and retreat upon killing him. Backtrack now to the ninja you killed with the BLOWGUN Dart and then head down the watery incline to the river warp. Once you regain control, hug the left wall and listen to the Kunoichi/Ninja conversation (Unless someone was alerted earlier) and wait for the Kunoichi to walk away. Now shoot the ninja with a BLOWGUN Dart to kill him and take cover again behind the wall in case the Kunoichi discovers him. Once the calm resumes, hug the right wall and observe the Kunoichi’s patrol pattern in the watery room on the right. When she walks away, roll through the water and Stealth Kill her. Roll back up to the dead ninja and now roll out into the next corridor overlooking the bridge. Grab the HAND CLAWS in the Red Box Item found in the rear alcove and then crouch and move up until you are on the wooden bridge. Observe the ninja who is stationed on the far side and as soon as he turns his back, run up and Stealth Kill him. Now jump over to the far side ledge and crouch as you look down the incline. A ninja will patrol in and out of the room on the left. Wait for him to just walk out of view before running down and Stealth Killing him. Quickly retreat back up to where you were or drag his body back out of the room if the Ki-meter is ticking down. Now continue along the corridor and hug the left wall and observe the enemy who patrols in and out from the wooden walkway. As soon as he begins to turn, run up, Stealth Kill, cancel the FMV by pressing CIRCLE and retreat. A nearby ninja will quickly discover the body and run over. As soon as he returns to “?” mode, run up and Stealth Kill him. Now backtrack to the ninja who patrolled in and out of the room when you were on the incline and hug the left wall of the room entryway. Peek around and watch as the patrolling enemy walks in through the other doorway. As soon as he turns to walk out, Stealth Kill him. Grab the HEALTH POTION in the Red Item Box form the room and now walk out onto the wooden walkway. At the far corner, lean up against the wall on your left and peek around at the Kunoichi who is patrolling the corridor up ahead. When she turns to walk away, run up and double jump at her to Stealth Kill her before she turns back around. Now crouch and move towards the exit of the cave and stop short at the top of the incline. Use your last BLOWGUN Dart to kill the ninja who walks right up to the doorway and then patiently wait to see if the nearby patrolling enemy discovers the body. If not, roll down a little to see his pattern and when he walks away, quickly roll out and head left into the little cave. Grab the 3 SPINNERS in the Red Box Item and then crouch and move up the incline just high enough in order to see the ninja patrolling in and out of the other opening. As soon as he turns to walk out, run up, Stealth Kill him, cancel the FMV and retreat back into the little cave. The other guard will most certainly see him. Once he calms down you can take your time predicting his pattern and then dispatch him in style. Afterwards simply walk into the doorway on the SW corner to end the mission. IMPORTANT: If you completed this mission without being spotted at all you will unlock “Chapter 6-2: WHAT LURKS IN THE SHADOW”. If you were spotted at least once, you will unlock “Chapter 6-1: THE BLIND MASSEUSE”. You can always go back and try again to unlock the other path. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 6-1: THE BLIND MASSEUSE | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Yakushimachi Mission Description: Defeat Nasu, the Blind Masseuse Number of Enemies: 19 Number of Innocents: 2 Grandmaster Item: INVISIBILITY SPELL Gameplay Tips: Your Target is the Masseur, Nasu Many Paths Lead to Him Search the Manor Thoroughly My Tips: Bring 3 BLOWGUN Darts, 2 FLASHBOMBS, NINJA REBIRTH. Additional Notes: There is a shortcut right behind you when you first begin. Simply crouch and turn around and then grapple up onto the ledge there. You can now jump down into the hidden area and then exit through the left to get to the Sub Boss Battle without having to take the long way. (This walkthrough does not follow the shortcut path) WALKTHROUGH: As soon as you begin, jump up onto the little hut roof on your left and creep to the other side. There are two patrolling enemies here. Double jump over to the one who is walking up the slope and Stealth Kill him as you are coming down. Now drop down into the riverbed and then grapple and hang from the ledge next to the bridge. Wait for the guard to turn around and walk away and then climb up and quickly Stealth Kill him. Now head through the entryway and grapple up onto the next plateau and then grapple and hang from the next ledge. Now observe the white cloth samurai who will walk right up to you. As soon as he begins to walk away, climb up and Stealth Kill him. Immediately crouch and look ahead as you should see another patrolling guard walking along the perimeter wall ahead. (Otherwise wait for him to show up) When he is in the corner and turns to walk back up, run up behind him and Stealth Kill him as well. Now move along the perimeter and grab the SM HEALTH POTION or HEALTH POTION in the Red Box Item and crouch to observe the area below you. There are two patrolling guards and an Innocent Civilian down there so wait for the visible guard to walk to his nearest point and kill him with a BLOWGUN Dart. Remain crouched and wait for the white cloth samurai to discover the dead enemy and run up. As soon as he returns to calm, kill him with the second BLOWGUN Dart. Now drop down and crouch as you move to the closest corner. Grapple up onto the roof ahead and remain crouched to avoid detection by the Innocent villager. When he isn’t looking your way, roll down and use the small adjoining hut for cover. Now roll along the outside of the short fence all the way down to the gate that will lead you to the next area. As soon as you regain control, crocu hand move along the right short fence towards the end. Use your camera manipulation skills to observe the approaching guitar-toting Kunoichi on your right. Wait for her to turn and commit to her walk before running up and Stealth Killing her. Then quickly drag her corpse back up the path from where you came. Now grapple up onto the roof of the perimeter house in front of you and crouch as you wait for the approaching enemy below. When he is right below you, drop down and Stealth Kill him. (The white cloth samurai stationed ahead will not see you) Next, grapple back up onto the same roof and then drop down on the outside of the short fence leading up to his position. Crouch and roll until you are behind him and then jump over and Stealth Kill him as well. Now head over to the river but DO NOT step foot onto the bridge as yet. Instead jump into the water and swim through the opening on the right side of the screen as it will take you to a secret area. Once you regain control, jump out onto the left bank and run to the corner of the hut to grab an EXPLOSIVE BOX in the Red Box Item. Now backtrack back to the bridge and highlight the EXPLOSIVE BOX before walking/grappling up onto the bridge. ********************** SUB BOSS BATTLE: AYAME ********************** As soon as the fight begins, drop the EXPLOSIVE BOX to damage her as she rushes in. Now quickly run up and try to hit her while she is down. Use your blocking skills to stop as many of her slashes as possible and quickly retaliate with a volley of your own combos. I recommend locking on to her and using the strafe technique to avoid her Shurikens and also don’t try to grab/throw her as she will most likely win that coin toss. FLASHBOMBS will stun her long enough to land a full-fledged combo but try not to use all of your ammo on her as a more fierce battle lies ahead. Once her HP is down to around 20 or so the battle will end and a cutscene will kick in. WALKTHROUGH CONT: As soon as you gain control move slightly to your right and then grapple up onto the right building through the doorway. You will most likely land on the middle ledge so double jump up onto the roof. Now look down between you and the gate and you’ll see the approaching enemy. Quickly drop down and Stealth Kill him as soon as he turns the corner and then retreat back up onto the same roof. Now crouch and wait for another guitar-toting Kunoichi to appear from the far side. She will undoubtedly discover the dead body and run up in an alarmed state. As soon as she calms down, drop down and Stealth Kill her as well. Head back up onto the roof and look at your map. You can either head to the RED DOT and enter the attic into the next area or decide to kill the remaining two enemies in the area. If you decide to kill the enemies beware of the Innocent Geisha patrolling nearby. (There is a patrolling guard on the southern perimeter pathway and another guitar-toting Kunoichi crossing paths with the Geisha in the neighboring alleyway) Once you’ve entered the crawlspace into the attic, grab the 5 SHURIKEN in the Red Box Item and then head for the opening in the ground and drop down onto the top of the stairs and crouch. This can be a tricky section. Wait for the guitar- toting Kunoichi to appear at the foot of the stairway and as soon as she is out of sight again, run down and hug the left wall to peek around into the keg- filled room. If the other patrolling guard has his back to you then quickly Stealth Kill the Kunoichi, cancel the FMV and return up to the top of the stairs and grapple back up through the hole into the attic. (The other guard may walk up the stairs upon discovering the dead Kunoichi) Once the coast is clear, head back down the stairs and again hug the left wall and peek at the guard. When ready, rush out and Stealth Kill him. Now grapple up onto the kegs and follow the perimeter ledge around to grab the HEALTH POTION in the corner. Next turn around and look up. There are some beams up top that you can grapple up onto. Once up there you’ll see another Red Box Item. The MAP is inside of this Red Box Item. (If you grab the MAP you will unlock Chapter 7-2 and if you leave the MAP you will unlock Chapter: 7-1) Once you’ve decided, drop back down and now hug the left side of the doorway leading into the final room. There are three enemies in this room, one atop the balcony on your left, the main guy you can see patrolling ahead, and another stationary guard in the far right room. When the visible guard is at his nearest point and turns around, run in and quickly Stealth Kill him. Now grapple and hang from the balcony ledge next to the staircase. (Aim for the portion just below the banister) Now wait for the patrolling guard to walk past you and then climb up, hop over the railing and Stealth Kill him as well. Now drop back down and head to the left side of the furthers doorway and use your camera skills to safely observe the stationary guard. As soon as he turns to his left, dash in and Stealth Kill him. Now you have a choice without consequences: CHOICE A - NO BOSS BATTLE: Continue through the wooden sliding door and down the incline to trigger a cutscene that bypasses the NASU Boss Battle. Afterwards, simply lean up against the white swivel door and crouch. Observe the guitar-toting Kunoichi ahead. After here double take atop the staircase, run up and Stealth Kill her on her way down and then simply walk to the bottom corner to complete the mission. OR CHOICE B – BOSS BATTLE: Enter through the middle door and trigger the NASU Boss Battle. ***************** BOSS BATTLE: NASU ***************** Nasu is a most formidable opponent and the small quarters don’t make this battle any easier. As soon as you start out, unleash a full-fledged combo on him which should send him flying. Quickly highlight the 5 SHURIKENS you picked up earlier and as soon as he gets up, unload them one by one into him. Watch out when you see a short FMV of his gleaming blade because he will open a serious can of whoop ass on you if you aren’t quick. Try to block as much as you can and if you can get behind him, unleash another combo. If you still have your second FLASHBOMB then use it to momentarily stun him and attack like mad. Don’t try to grab/throw him because he will bear hug you and tell you how: “YOU STARTED THIS!” Thank god for your NINJA REBIRTH, you’ll need it. CALTROPS are also extremely useful against him but don’t step on them yourself. WALKTHROUGH CONT: Once Nasu has been defeated and you regain control, simply lean up against the white swivel door and crouch. Observe the guitar-toting Kunoichi ahead. After here double take atop the staircase, run up and Stealth Kill her on her way down and then simply walk to the bottom corner to complete the mission. IMPORTANT: If you picked up the MAP you will have unlocked CHAPTER 7-2: FOR WHOM THE BELL TOLLS. If you did NOT pick up the MAP then you will have unlocked CHAPTER 7-1: A SISTER’S PROMISE. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 6-2: WHAT LURKS IN THE SHADOW | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Yakushimachi Mission Description: Defeat Nasu, the Blind Masseuse, without being seen Number of Enemies: 14 Number of Innocents: 2 Grandmaster Item: INVISIBILITY SPELL Gameplay Tips: Your Target is the Masseur, Nasu You must not be Seen Many Paths Lead to Him My Tips: Bring 2 BLOWGUN Darts, NINJA REBIRTH, 2 FLASHBOMBS Additional Notes: There is a shortcut right behind you when you first begin. Simply crouch and turn around and then grapple up onto the ledge there. You can now jump down into the hidden area and then exit through the left to get to the Sub Boss Battle without having to take the long way. (This walkthrough does not follow the shortcut path) WALKTHROUGH: As soon as you gain control, run and drop down into the riverbed below. Now grapple and hang from the opposing ledge on the right side of the bridge and wait for the guitar-toting Kunoichi to walk towards the bridge. She will pause, turn to you and then turn to her right. When she does this, quickly climb up and Stealth Kill her. Now proceed through the entryway and grapple up onto the ledge in back. Grapple up onto the second ledge as well and now roll along the short fence on your left all the way to the lantern across the way. Remain crouched and turn right to observe the stationary Kunoichi stationed up ahead. When she turns her back to you, run up and Stealth Kill her then quickly crouch again. Now highlight your BLOWGUN and look down below at the patrolling guard. (There are three total) Kill him with your BLOWGUN Dart and quickly crouch again and wait for the other two guards to become alarmed. As soon as they calm down, kill another with a second BLOWGUN Dart and again crouch. If the remaining guard goes into “!” mode at any point, then quickly roll all the way back to the little alcove behind you and hide in case he comes up to investigate. Once the coast is clear he will go back into the little courtyard so simply move around the ditch and roll onto the roof beside him and remain crouched. When he turns his back, drop down and Stealth Kill him. Now go and grab the AMULET in the Red Box Item hidden next to the house on the perimeter wall. Now take a Sunday stroll down the path and up to the door heading to the next area. As soon as you regain control, crouch and move towards the edge of the short fence. Notice the guard walking towards the house on your right and then when he is safely out of range, grapple up to the house immediately in front of you. Remain crouched while on the roof and watch as the guard retraces his steps back into view. Also, a Innocent Geisha will appear in the far right corner and walk all the way towards you (She patrols the entire perimeter and often turns) Wait until she is past your house and at the far end before double jumping across to Stealth Kill the guard as he is out front of the neighboring house. Then quickly grapple up onto that roof and remain crouched. Look to your left until you spot the Geisha again and stay hidden until she walks past you and turns the corner on your right. Now highlight your FLASHBOMB and double jump onto the bridge to trigger the Sub Boss Battle. (You can also jump into the river and swim to the right to enter a secret area with a Red Box Item, then backtrack but beware the Geisha) ********************** SUB BOSS BATTLE: AYAME ********************** As soon as the fight begins, drop a FLASHBOMB to stun her as she rushes in. Now quickly unleash a serious combo and knock her down. Run up and try to hit her again while she is down. Use your blocking skills to stop as many of her slashes as possible and quickly retaliate with a volley of your own combos. I recommend locking on to her and using the strafe technique to avoid her Shurikens and also don’t try to grab/throw her as she will most likely win that coin toss. FLASHBOMBS will stun her long enough to land a full-fledged combo but try not to use all of your ammo on her as a more fierce battle lies ahead. Once her HP is down to around 20 or so the battle will end and a cutscene will kick in. WALKTHROUGH CONT: As soon as you regain control, step to the right and grapple up onto the right building through the doorway. Chances are you’ll drop down onto the middle ledge so quickly double jump up onto the roof and then crouch. Observe as a white cloth samurai appears at the far end. Wait for him to walk away and the jump from roof to roof until you are on the roof that is marked with a red dot on your map. Crouch and move to the open hatch and crawl into the attic. (NOTE: We let these goons live because we already have enough points for an Assassin Ranking and if you get spotted after coming this far it was all for nothing) Once inside the attic, grab the 5 SHURIKEN(Sometimes CALTROPS) and then drop down through the hole onto the staircase below. Now head down the stairs and it is time to make a decision. There is a crawlspace under the kegs in front of you that contains a Red Item Box. In it is a MAP. (If you head through the crawlspace and grab the MAP you will unlock Chapter 7-2 and if you climb atop the kegs and crouch, thereby leaving the MAP you will unlock Chapter: 7-1) GET THE MAP: If you choose to enter the crawlspace and pick up the MAP, which is in a Red Box Item, then stop short just before exiting at the far side to observe the scene. There is a stationary guard just off to your left here and a guitar-toting Kunoichi patrolling from the far room into this one and back again. Watch her as she saunters in and turns around. Wait for her to walk halfway into the other room and turn left. Now exit while Mr. Stationary is looking away and quickly Stealth Kill him. Now drag the body behind the two kegs in the right corner and then grapple up onto the kegs and crouch as you await the return of the Kunoichi. Wait for her to turn and do a double take and then drop down, run up and Stealth Kill her. LEAVE THE MAP: If you want to avoid the MAP then grapple up onto the Kegs and immediately crouch. The stationary guard is on the other side and a guitar-toting Kunoichi will soon walk into the room as well. Wait for her to do a double take and then drop down to Stealth Kill the guard. Quickly retreat and grapple up onto the other two kegs and remain crouched. She will turn and see his corpse which will momentarily alarm her. Once she returns to her patrol, wait for the double take again and then drop down and Stealth kill her as well. Now run up the stairs on your left to grab the HEALTH POTION in the corner and then drop down. Now you have a choice without consequences: CHOICE A - NO BOSS BATTLE: Continue through the wooden sliding door and down the incline to trigger a cutscene that bypasses the NASU Boss Battle. Afterwards, simply lean up against the white swivel door and crouch. Observe the guitar-toting Kunoichi ahead. After here double take atop the staircase, run up and Stealth Kill her on her way down and then simply walk to the bottom corner to complete the mission. OR CHOICE B – BOSS BATTLE: Enter through the middle door and trigger the NASU Boss Battle. ***************** BOSS BATTLE: NASU ***************** Nasu is a most formidable opponent and the small quarters don’t make this battle any easier. As soon as you start out, unleash a full-fledged combo on him which should send him flying. Quickly highlight the 5 SHURIKENS you picked up earlier and as soon as he gets up, unload them one by one into him. Watch out when you see a short FMV of his gleaming blade because he will open a serious can of whoop ass on you if you aren’t quick. Try to block as much as you can and if you can get behind him, unleash another combo. If you still have your second FLASHBOMB then use it to momentarily stun him and attack like mad. Don’t try to grab/throw him because he will bear hug you and tell you how: “YOU STARTED THIS!” Thank god for your NINJA REBIRTH, you’ll need it. CALTROPS are also a very useful Item against NASU but be careful not to step on your own demise. WALKTHROUGH CONT: Once Nasu has been defeated and you regain control, simply lean up against the white swivel door and then run down the unguarded corridor and down the red staircase to the bottom corner to complete the mission. IMPORTANT: If you picked up the MAP you will have unlocked CHAPTER 7-2: FOR WHOM THE BELL TOLLS. If you did NOT pick up the MAP then you will have unlocked CHAPTER 7-1: A SISTER’S PROMISE. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 7-1: A SISTER’S PROMISE | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Kuroya Manor Mission Description: Defeat the enemy and retrieve Kiku’s Bell Number of Enemies: 14 Number of Innocents: 0 Secret Weapon: None (Dokuto Blades can only be found in Chapter 7.2) Grandmaster Item: NINJA ARMOR Gameplay Tips: The Enemy has Kiku’s Bell The Enemy is Mighty: Be Brave Stay Close to the Walls to Find Paths My Tips: Bring 2 CAMOUFLAGE SPELLS, NINJA REBIRTH, 2 SMOKE BOMBS, 1 RICEBALL, 1 BLOWGUN Dart WALKTHROUGH: As soon as you begin, crouch and look up the stairs. As soon as the guard starts walking by towards the right, run up and Stealth kill him. Now head through the wooden sliding door, down the staircase and then hug the left wall at the bottom to peek at the two patrolling guards in this room. Wait till they are both at there nearest positions and as soon as the Bald Monk starts to turn around, run up, Stealth Kill, cancel the FMV and quickly Stealth Kill the other guard as well. Now crouch at the top of the stairway leading to the cellar and watch for the patrolling guard below. Use the BLOWGUN Dart to kill him and remain where you are. There is a guard through a gate on the right side of this hallway who might spot the dead enemy and briefly go on alert. Once the coast is clear, lean up against the left wall and make your way down the stairs until you can peek into the room behind the gate. Observe the enemy’s patrol patterns and when you have an opportunity, run past him and left into the next corridor. Now quickly head into the alcove and through the crawlspace. Remain crouched as you exit the crawlspace and look up at the ledge across the water. When the guard isn’t looking, grapple and hang from the ledge. Wait for him to walk towards the swivel door and quickly climb up and Stealth Kill him. You could go through the swivel door but in all likelihood the patrolling Kunoichi will spot you so turn around and double jump back down to the crawlspace and grab the AMULET in the Red Box Item found in the corner and then head back through the crawlspace into the cellar again. Now stealthily move back to the beginning of the hallway where the guard behind the gate is and then grapple up onto the ledge on the right through the doorway and head back into the room with the two dead enemies from before. Now head through the swivel door in the corner and crouch. This is a pretty tricky area to pass without being spotted. There are two enemies in here; a patrolling Kunoichi who will spot you even if you hug the left wall at the corner and a stationary guard right behind the corner. I recommend crouching and slowly moving forward so that you can see the Kunoichi. Wait for her to turn and walk away and then throw your RICEBALL towards the ledge ahead. The stationary guard will walk towards it and eat it. Quickly run up and Stealth Kill him, cancel the FMV and run up and Stealth Kill the Kunoichi as well. If she spots you just kill her as quickly as you can, she’ll be the only one who’s seen you all night. (If done quickly enough you should be able to take them both though) There are 2 DECOY BELLS in a Red Box Item hidden down in the far corner of the ledge if you want them.(Watch out for the grates though and the shooting spear from the opposite side) Now crouch and move to the opening that looks down into the room below. Wait for the guard to come right under you and as soon as he begins to walk, drop down and Stealth Kill him. Quickly drag the body to the rear right corner and now hug the right side of the exit door and wait for the patrolling Bald Monk to appear. Wait for him to turn and do a double take and then dash out and Stealth Kill him as well. Now crouch and move to the foot of the stairwell and now wait until you see a patrolling Kunoichi appear up top. As soon as she begins to turn, run up and Stealth Kill her. Continue around and you’ll see the swivel door that we avoided earlier in the watery room with the AMULET. Grab the EGG and or the SM HEALTH POTION on the small shelving unit next to it and then crouch hand move towards the sliding door. Stop short to avoid opening it and keep and eye on your ki-meter. Don your first CHAMELEON SPELL when it is at its highest and quickly dash out and Stealth Kill the patrolling guard. Now quickly drag his body back into the room via the sliding door and then hug the left wall to open the sliding door. A patrolling Kunoichi will shortly appear at the corner. (If she doesn’t, run into the room briefly and back again through the sliding door) Wait for her to turn and walk out, do a double take and then dash out quickly to Stealth Kill her. You can now grab the FIREWORKS in the Red Box Item atop the large shelving unit across from the sliding door and then make your way to the foot of the next staircase. There are two guards up her so don your second CHAMELEON SPELL and run up the staircase and get behind the stationary guard in the back. When the Bald Monk has his back to you, Stealth Kill the stationary enemy, cancel the FMV and quickly Stealth Kill the Bald Monk as well. Head around the corner now and down the staircase to the wooden sliding door and enter the room. There is only a cat in here and although it may get alarmed, it can’t spot you so grab the HEALTH POTION in the far corner and exit back through the brown sliding door, head up the stairs and through the swivel door on your left. Select the SMOKEBOMBS and head through the golden sliding door to trigger the Boss Battle. ******************** BOSS BATTLE: SHINOGI ******************** Shinogi is not too fierce of an opponent although he certainly has the ability to take you down if you aren’t prepared. For starters he has a helluva long combo attack that can eat away a good chunk of your HP. Try to block and be aggressive in your return volley of attack. His blocking skills are sub par. Be aware that he may try to kick rivets out of the floor in your face which will temporarily stun you and leave you open to attack. If you see him gearing up to do this, quickly roll away and then unleash your attack from the side. SMOKE BOMBS and GRENADES are highly effective on him. If you need a moment to drink a HEALTH POTION, run up the staircase as he will often procrastinate before coming up after you. With your two SMOKEBOMBS and quick volley combos he should perish in no time. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 7-2: FOR WHOM THE BELL TOLLS | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Kuroya Manor Mission Description: Defeat the enemy and retrieve Kiku’s Bell Number of Enemies: 12 Number of Innocents: 0 Secret Weapon: Dokuto Blades (Follow Path A) Grandmaster Item: NINJA ARMOR Gameplay Tips: The Enemy has Kiku’s Bell The Enemy is Mighty: Be Brave The Map Shall Show you the Way My Tips: Bring 1 INVISIBILITY SPELL, NINJA REBIRTH, 2 2 SMOKE BOMBS WALKTHROUGH: As soon as you gain control head up the staircase and lean up against the wall on the right next to the sliding door. While leaning, manipulate your camera back and forth to see what the enemy is doing through the crack in the door. As soon as he is turned away, run in and Stealth Kill him. Now head down the stairs and then lean up against the left wall at the bottom and use your camera manipulation skills to observe the two patrolling enemies in this next room. As soon as the bald monk walks out of the room and the remaining foe has his back to you, run in and Stealth Kill him. Now quickly drag the body back to the staircase and take the same position again by the wall. Now wait for the monk to return and then when he begins to walk away, run up and Stealth Kill him as well. Now go pick up the HEALTH POTION on the wooden ledge ahead. At this point you can do one of two things: PATH A: “THE ROTATING DOOR” | PATH B: “THE SHORTCUT” *GET THE DOKUTO BLADES* | *DOKUTO BLADES UNATTAINABLE* Lean up against the white screen door |Walk along the small ledge ahead or And it will swivel around thereby taking |head down towards the black wall. A You into the next room. NOTE: You cannot |quick cutscene will show Ayame finding Go back as these swivel doors are one |a switch that opens a shortcut. The Way only. Now lean up against the left |black wall opens and sadly, the room wall at the end and use your camera to |the DOKUTO BLADES is now unreachable observe a Kunoichi patrolling back and |as well. Once you regain control head forth and a masked guard stationed right |back up the steps from where you came there. As soon as the Kunoichi turns to |and lean up against the white screen begin walking away from the ledge, come |door and it will swivel around thereby around and Stealth Kill the masked guy, |taking you into the next room. Lean quickly cancel the Stealth Kill FMV and |against the left wall and make your run up to the Kunoichi and Stealth Kill |way to the corner and observe the two her as well. Now continue along and drop |enemies in the room. When the Kunoichi down into the next room below and head |turns to walk towards the furnace, run through the door. Now lean up against the|in and Stealth Kill the stationary wall on your left by the corner and |guard, Cancel the FMV and quickly run observe the guard who is walking up and |up and Stealth Kill the Kunoichi as down the stairs. When he first turns to |well. Continue on and drop down into begin his walk up, run up and Stealth |the room below and head through the Kill him. Now crouch and stick as far to |door. Now lean up against the left the right of the staircase without |rock wall and observe the guard who leaning up and slowly move up just high |walks up and down the stairs. When he enough to where you can see the |turns to begin his climb, run up and Kunoichi stationed ahead. As soon as she |Stealth Kill him. Now retreat back to Turns to her right, run up and Stealth |the rock wall and look down the Kill her. Now move towards the sliding |corridor at the Kunoichi patrolling at Door, don your Invisibility Spell and |the far end. When she turns, run up Run in, Stealth Kill the first enemy and |Stealth Kill her. (This is where the Quickly run into the next room and kill |shortcut opened up) Now go to the far The second enemy before the spell wears |end and grapple up and hang from the Off. Now head back to the wooden shelves |ledge above and observe the patrolling By the sliding door and climb up to grab |guard. Time his movements and then AMULET in the Red Box. Next head back to |climb up and Stealth Kill him. This is The second fallen enemy and drop down |the room where the DOKUTO BLADES would The ledge to grab the SPINNERS in the |have been had you chosen PATH A. Now Red Box there. Climb up and now stick as |drop back down into the cellar and far right while crouching and head up |go through the Crawlspace in the the staircase just high enough so that |alcove. Grapple up onto the ledge you can observe the patrolling enemy up |across the water and go through the top. As soon as he turns to his right, |swivel door into the next room. Lean run up and Stealth Kill him. Next, |up against the right wall and observe Continue around the corner and stop at |the Kunoichi stationed there. Take the wooden sliding door. Watch your Ki |your time and then Stealth Kill her. Meter to get an idea of the unseen |Now don your Invisibility Spell and Enemy’s patrol pattern and when it first |run through the wooden sliding door begins to tick down, run in and Stealth |and Stealth Kill both enemies before Kill him. Now grab the DOKUTO BLADES in |the spell wears off. Afterwards you The Red Box and exit back through the |can grab the AMULET atop the shelving same wooden sliding door. Head through |unit as well as the SPINNERS below the last swivel door on the opposite side|the ledge by the last swivel door. Now and pick up the last Red Box (Can contain|enter the swivel door, grab the last a variety of HP Items) and then proceed |Red Box (Can contain a variety of HP) through the fancy screen door to get to |and proceed through the fancy screen the Boss Battle. |door to start the Boss Battle. ******************** BOSS BATTLE: SHINOGI ******************** Shinogi is not too fierce of an opponent although he certainly has the ability to take you down if you aren’t prepared. For starters he has a helluva long combo attack that can eat away a good chunk of your HP. Try to block and be aggressive in your return volley of attack. His blocking skills are sub par. Be aware that he may try to kick rivets out of the floor in your face which will temporarily stun you and leave you open to attack. If you see him gearing up to do this, quickly roll away and then unleash your attack from the side. SMOKE BOMBS and GRENADES are highly effective on him. If you need a moment to drink a HEALTH POTION, run up the staircase as he will often procrastinate before coming up after you. Using the DOKUTO BLADES against him will poison him causing him to be even more vulnerable to your slash combos. With your two SMOKEBOMBS and these powerful swords he should perish in no time. Still can’t find the DOKUTO BLADES? Check this link for a map describing how to get to them: >>> http://z-o-g.org/gallery/tenchu/oboro <<< (Credit: maskrider) ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 8: A TASK WITHOUT REWARD | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Shishiya Border Mission Description: Bring Ayame’s letter to Mimizuku beyond the Border Gates Number of Enemies: 10 Number of Innocents: 0 Secret Weapon: Demon Claw (On ledge along wall after crossing bridge) Grandmaster Item: NINJA ARMOR Gameplay Tips: Bring the Letter to Mimizuku Beware of the Enemies in Your Way Do not Linger on a Single Enemy My Tips: Bring 3 BLOWGUN Darts along. Move by rolling only. Be patient. WALKTHROUGH: When you begin, grapple up onto the tall left gatepost and crouch. Now observe the scene below you. There is an archer stationed atop the little watchtower and another patrolling guard beneath him. Wait for the Archer to turn his back and then double jump over and Stealth Kill him as you land. Immediately crouch after doing so and now drop down on the patrolling guard beneath you and Stealth Kill him as well. Now roll back towards the gate and grapple up on the left most portion of it next to the rock wall. Turn around and remain crouched and now look across at the spear wielding guard who comes in and out of view behind the dividing wall ahead. Highlight your BLOWGUN and then kill him with a shot while he is walking from left to right and stops. If you already have the Hawk Eye Ability then you’ll also be able to see the dog behind him. Now drop down from the gate and roll to your right up the incline a bit until you hear a guard conversation. At this point immediately roll back and again grapple back up onto the east most portion of the fence next to the wall. Remain crouched and patiently wait for the guard to walk down from your right and stop exactly beneath you. As soon as he turns to walk away, drop down and Stealth Kill him. Now roll forward to the little hut and then grapple onto the roof and immediately crouch. Look at your in game map and position yourself on the SW most corner of this roof and remain crouched. From here you’ll be able to easily observe the patrolling dog while being out of sight from the stationary guard on the other side of the roof. Highlight your BLOWGUN again and kill the dog with a shot when he pauses and isn’t looking in your direction. (For some reason SHURIKEN from this distance, even with Hawk Eye leave him with 1 HP) Now creep up the roof just high enough so that you can observe the stationary guard below on the other side. Watch his turning pattern and when he turns his back, roll down and Stealth Kill him. Now roll towards your right along the wall and keep going until you are at the eastern most portion of the map. (You should be crouched on a slope) Stay here and observe a patrolling guard up ahead by the stone monument. As soon as he walks behind the monument, run up and grapple up onto the stone monument and immediately crouch. Now simply watch him from this vantage point and then drop down and Stealth Kill him as he walks back towards the right. Continue now by crouching and moving slowly to the left(west) until you come to the edge overlooking another patrolling guard below. Watch his pattern and then roll down and Stealth Kill him when his is over by the wall. Crouch again and move forward towards the ledge overlooking the river below and observe another patrolling guard walking along the river’s edge. Also take this time to look across the river and up a bit to see a patrolling Archer who walks up and down the far path. When he is out of range and the guard beneath you is nearby with his back to you, drop down and Stealth Kill him. Now roll all the way to the left(west) along the river and then roll through the river onto the other side and creep up behind the jutting rock on the embankment. Stay crouched behind this rock and wait for the Archer to patrol back down. Wait for him to turn and then double jump over the rock and run up behind him to Stealth Kill him. Now follow his path up to the end and then grapple your way up to the NW corner of the map (upper left) to grab the CANNON in the Red Box Item. Now jump back down (don’t walk left along the ledge because you will trigger the cutscene) and run back across the river and head up onto the bridge. Cross the bridge and now head left along the narrow ledge alongside the building and then double jump over to the small outcropping to grab Rin’s DEMON CLAWS in the Red Item Box. Now simply head to either entrance of the building to trigger the cutscene and complete the mission. NOTE: You can get spotted up to two times and still get an ASSASSIN Ranking provided you Stealth Kill all 10 enemies and are only spotted briefly. However, if you followed my path exactly then you should not have been seen at all. Still can’t find the DEMON CLAW? Check this link for a map describing how to get to them: >>> http://z-o-g.org/gallery/tenchu/demonclaw <<< (Credit: maskrider) ,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 9: FOREIGN LANDS | '-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Shishiya Border Mission Description: Head to the rendezvous point to find Rin and Mimizuku Number of Enemies: 8 Number of Innocents: 0 Grandmaster Item: FIRE SPELL Gameplay Tips: You Must Hurry to Rin’s Side Keep your Sword at the Ready Do not Linger on a Single enemy My Tips: Take a NINJA REBIRTH, 3 BLOWGUN Darts, 1 INVISIBILITY SPELL, DOKUTO BLADES, AMULET. Move very slowly and cautiously. Follow my walkthrough exactly to get a Grandmaster ranking. ******************************** BOSS BATTLE: ASSASSINATION HORDE ******************************** This Boss Battle consists of three enemies attacking you at the same time. There is a Bald Monk, a White Cloth Samurai and a Kunoichi and if you don’t act quickly they will swarm and overwhelm you. As soon as you begin, toggle to your DOKUTO BLADES and start slashing away. The poison in your blades will help to keep them at bay. Keep moving and try your best to avoid being surrounded as they will hack at you from all sides then. If you need extra health even after your NINJA REBIRTH Item then go grab the HEALTH POTION on the stone ledge next to the pathway. You can also try to climb up onto either of the watchtowers and then crouch and slash at the enemies as they try to climb up. IMPORTANT: There are two possible outcomes to this battle. If you kill the Bald Monk and Kunoichi first, a cutscene will trigger showing the White Cloth Samurai running away. If you kill the White Cloth Samurai first or second, then you can kill all three enemies. See end of mission to see what consequences each outcome has on the mission branching. WALKTHROUGH: Now that the Boss Battle is behind you, follow the path by crouching and moving forward until you hear a guard conversation. Now quickly roll back the way you cam and grapple up onto the right watchtower. Once up top, turn and crouch and move as far back as you can. Now wait until the patrolling Bald Monk heads up the path into the area. Wait for him to turn and do a double take and then double jump and run up to Stealth Kill him. Crouch as soon as he is dead and now look ahead at the far cliff and you should see a patrolling Kunoichi atop it. Use your first BLOWGUN Dart to eliminate her and then run back into the area with the watchtowers. Now head to the western most side and grapple up onto the cliff. Crouch and move forward along the fence until you come to the wooden barrel. Stay crouched and highlight your INVISIBILITY SPELL. Wait for the Ki- Meter to read between 33 and 35 and then don your INVISIBILITY SPELL, run forward and Stealth Kill the patrolling guard on the right embankment, cancel the FMV and quickly drop down and Stealth Kill the stationary guard by the left wall before the spell wears off. Quickly roll back up the same path from where you shot the Kunoichi earlier and stay crouched in case another one of the nearby guards discovers a murdered comrade. When things are cool again, roll up into the left corner and grab the MINE in the Red Box Item stashed in the corner of the cliff wall. Then head back up the path again and backtrack to the western fence again where you donned your INVISIBILITY SPELL earlier. Roll along the fence a bit and then remain crouched and observe the stationary Bald Monk ahead. There is also a patrolling Claw wielding guard towards your left so wait until he walks away and then kill the Monk with your second BLOWGUN Dart. Now roll down between the cliff walls and then grapple and hang from the cliff ledge to wait for the Claw wielding guard to return. Wait for him to turn and walk away and then climb up and Stealth Kill him. Now follow his path up the slope and then stop and crouch just before you get to the edge of the roof. From here you can look down into the final area and observe a patrolling dog and another Bald Monk right beneath you on the other side. Highlight your BLOWGUN Dart and kill the dog when he pauses and looks away and the Monk also has his back to you. Remain crouched in case the Monk goes to investigate and then simply drop down and Stealth Kill him when he turns his back to you again. Now head to the NW corner of this area by running up the slope and grab the DOG BONE in the Red Box Item up there. Afterwards head to the SE corner by the marked door to trigger the cutscene and end the mission. IMPORTANT: If you killed all three enemies during the Boss Battle you will unlock CHAPTER 10-1: FLAMES OF PASSION. If you killed the Bald Monk and Kunoichi first and triggered the cutscene showing the fleeing White Cloth Samurai, you will unlock CHAPTER 10-2: FLAMES OF SORROW. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 10-1: FLAMES OF PASSION | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Banchu Road Mission Description: Contact Zennosuke Number of Enemies: 12 Number of Innocents: 0 Grandmaster Item: FAKE RAT Gameplay Tips: Bring the Note to Zennosuke Do not Fall off the Cliff A True Ninja may find other Paths My Tips: Bring along 2 BLOWGUN Darts, NINJA REBIRTH, INVISIBILITY SPELL, DEMON CLAW, 2 CANNONS(or 2 FLASHBOMBS) WALKTHROUGH: As soon as you begin, climb onto the small roof besides you and immediately crouch. Now creep up just enough to observe the two patrolling monks. Wait for the nearer one to begin walking to the left and when the other one turns to walk away, double jump over and Stealth Kill the nearest one. Now double jump back across the river and run to the far corner to grab the HEALTH POTION before returning back onto the roof and again crouching. Wait for the second guard to return and discover his fallen comrade and then double jump across to Stealth Kill him as he relaxes and walks away.(You can also grapple up onto the red archway and stalk him from there) Now roll up along the path and stop when you can see the next open area. Remain crouched and look up at the patrolling guard atop the far ledge. When he walks away, grapple up and hang from the ledge right above the candle-lit shrine. Wait for him to return and turn and then climb up and Stealth Kill him. Now crouch and move to your left until you can see the patrolling guard below by the little hut. Drop down one ledge and remain crouched and as soon as he passes underneath, drop down and Stealth Kill him. Now head behind the house to find another HEALTH POTION hidden in the Red Box Item. Turn and continue onward while crouching and you’ll soon see a stationary guard way up ahead. Use your first BLOWGUN Dart to kill him and slowly move forward until you see the gap you need to jump across. Jump over to the first gap and then take a running double jump to get across the second, longer gap. Now crouch and move along the path and stop midway up the slope leading to the next area. Remain crouched and observe a patrolling guard on the ledge ahead. When he walks to the left, roll all the way up under the ledge and remain crouched. Now take a look at the area here. There are two guards a little down the way and another two across the bridge. Highlight your INVISIBILITY SPELL and wait for the guard above you to turn and then quickly don it, jump up and Stealth Kill him. Cancel the FMV and run to the two guards and Double Stealth Kill them before the INVISIBILITY SPELL wears off. Now highlight your BLOWGUN and kill the stationary guard across the bridge with your second shot. (Aim slightly higher than him to avoid falling the dart from short) Now run to the far right and grab the FLASH BOMB in the Red Item Box tucked away in the corner. Return to the bridge now and drop down to the lower ledge on the right side and then grapple and hang from the lower rope. Now shimmy across and then drop down onto the lower ledge there. Grapple and hang from the bridge ledge and now observe the patrol pattern of the guard atop the steps on your right. When he walks away, climb up and go lean up against the wall on the left side of the steps and wait for him to return. As soon as he turns to walk away, run up and Stealth Kill him as well. Now head up and then crouch and move down the steps and stop just short of the little bridge as you observe the stationary guard ahead. Also look up from here to the second level and wait until you see the head of the patrolling guard above. Now focus on the guard ahead and as soon as he begins to turn his back, quickly run up and Stealth Kill him. Drag his body towards the wall to avoid alarming the other guard and then head back to the little bridge and grapple up and hang from the ledge right beside it. Wait for the guard to walk towards the left and then climb up and roll to the foot of his ledge. When he walks away again, jump up and Stealth Kill him. Now grab the EGG in the Red Item Box which is hidden just besides the main door and then highlight your CANNON(or FLASH BOMB) and enter the doorway. ****************************** BOSS BATTLE: HITOHA and FUTABA ****************************** If you brought along the CANNON Item then this battle will be a walk in the park. As soon as the battle begins, shoot Hitoha as he charges in and it will eat up most of his power. Don’t even concern yourself with Futaba as you instead focus all of your efforts to kill him. Use the FLASH BOMB as soon as he charges in again and then unload a combo on him that will surely leave a mark. Now you can focus your attention on Futaba. She shoots poison darts at you but in all honesty she is a rather meek opponent. Keep at her and keep strafing to avoid her arrows as you move closer and then unleash your combos. You should have her defeated in no time. NOTE: If you did not bring a CANNON Item along, focus only on Hitoha anyway. If you kill Futaba before him he will go into an incredible rage and become ten times more difficult to defeat. He will also use fireballs against you at this point and man it can be frustrating to make it this far only to have this sap ruin it for you. At all costs kill him first. Use FLASH BOMBS and also use the large area to your advantage. Also, try to keep them separated to avoid having to experience their double attacks, which include Hitoha holding you while Futaba shoots you up with darts. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 10-2: FLAMES OF SORROW | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Banchu Road Mission Description: Interrupt enemy communications on the way to meet Zennosuke Number of Enemies: 12 Number of Innocents: 0 Grandmaster Item: FAKE RAT Gameplay Tips: Manipulate the Enemy Statues Do not Fall off the Cliff A True Ninja may Find other Paths My Tips: Bring along 2 BLOWGUN Darts, NINJA REBIRTH, INVISIBILITY SPELL, DEMON CLAW, 2 CANNONS(or 2 FLASHBOMBS) WALKTHROUGH: As soon as you begin, grapple or jump up onto the roof in front of you and immediately crouch. Now creep up just far enough to observe the scene across the raging river. Wait for the second guard to arrive, and turn to leave and then double jump across the water and Stealth Kill the patrolling Basket Head. Turn around now and grapple up onto the big archway and observe the second guard from here. Now simply drop down and Stealth Kill him when he comes within range. Grab the HEALTH POTION on the right side and then turn the FIRSTSTATUE on the left side.(See map for red dot) Now continue up the path and then crouch and move right at the fork. You will come to a ledge looking down into a bottomless pit. However, if you jump across to the far side you will land on a small rocky ledge. From here grapple up to the ledge where the torch is and climb up. Turn the SECOND STATUE next to the torch and then grapple straight up and climb and crouch immediately on this grassy ledge. Notice the Bald Monk patrolling below. Time him and quickly Stealth Kill him. Now jump up onto the ledge on your left and crouch and move to the far edge to look down below. Through the leaves you should see a patrolling Basket Head below. When he turns to walk away, drop down (Holding R1 not to fall on impact) and quickly Stealth Kill him and crouch. Now slowly creep up towards the little hut and then grapple, climb and crouch on the little left roof. Creep up just far enough to observe the stationary guard between the huts. When his back is turned jump up onto the adjacent roof and quickly crouch again. Now creep to the NE corner of this roof and manipulate your camera to observe the patrolling guard on the continuing path. Wait for him to be well into his walk away and then quickly drop down and Stealth Kill the stationary guard. Quickly cancel the FMV and retreat back down the path you came from to avoid detection and when the coast is clear, grapple back up onto the large roof and again stalk the patrolling guard from the NE corner. As he begins to walk away, run up and Stealth Kill him. Now head back to the little hut and turn the THIRD STATUE. Now continue along the path cautiously and then jump across the first gap onto the little ledge. Now take a running double jump to make it across the second gap and continue until you get to the slope leading into the next area. Crouch and move up just high enough to see the patrolling guard up ahead. Highlight your INVISIBILITY SPELL and don it as soon as he turns to walk away. Now quickly run up, Stealth Kill, cancel the FMV, run along the path to the next guard who is patrolling, Stealth Kill him, cancel the FMV, turn around and jump up onto the ledge above and Stealth Kill the third guard. Collect everyone’s scrolls and then grab the 2 HEALTH POTIONS in the alcove between the hut and the cliff in the Red Item Box. Now turn the FOURTH STATUE in the right most corner facing the canyon and then head towards the bridge. Position yourself on the right side and crouch. Highlight your BLOWGUN and wait for the patrolling guard on the other side to walk down the steps and position himself right across from you. Quickly kill him with the BLOWGUN Dart.(Aim slightly higher than him to avoid falling short) Then drop down onto the little ledge besides the bridge and grapple up onto the lower rope and shimmy across. Once safely on the other side, climb up and climb up onto the ledge ahead to grab the FIREWORKS in the Red Box Item. Climb up the next ledge and turn the FIFTH STATUE in the corner besides the torch. Then make your way through the tunnel, down the steps and stop when you are in the middle of the small bridge. Turn right and grapple over to the small candle-filled ledge to turn the SIXTH STATUE. Now grapple up onto the highest ledge above, climb up and crouch. Notice the stationary guard at the far side and then creep to your left and roll down to the lower ledge and creep to the edge again. Now crouch and move along the ledge until you are between the tree and the beam that extends over the path below you. Wait her while crouching as the other guard patrols down right beneath you. As soon as he turns to walk back, roll down and quickly Stealth Kill him and again crouch.(Retreat if guard atop becomes alarmed) Now hug the left wall by the stairwell and then run up and crouch on the steps besides him when he turns his back. Now wait for your opportunity and then jump up and Stealth Kill him. Grab the 2 SM HEALTH POTIONS next to the lowest steps in the Red Box Item and then highlight your CANNON(or FLASH BOMBS) and walk up to the main door to trigger the cutscene and Boss Battle. ****************************** BOSS BATTLE: HITOHA and FUTABA ****************************** If you brought along the CANNON Item then this battle will be a walk in the park. As soon as the battle begins, shoot Hitoha as he charges in and it will eat up most of his power. Don’t even concern yourself with Futaba as you instead focus all of your efforts to kill him. Use the FLASH BOMB as soon as he charges in again and then unload a combo on him that will surely leave a mark. Now you can focus your attention on Futaba. She shoots poison darts at you but in all honesty she is a rather meek opponent. Keep at her and keep strafing to avoid her arrows as you move closer and then unleash your combos. You should have her defeated in no time. NOTE: If you did not bring a CANNON Item along, focus only on Hitoha anyway. If you kill Futaba before him he will go into an incredible rage and become ten times more difficult to defeat. He will also use fireballs against you at this point and man it can be frustrating to make it this far only to have this sap ruin it for you. At all costs kill him first. Use FLASH BOMBS and also use the large area to your advantage. Also, try to keep them separated to avoid having to experience their double attacks, which include Hitoha holding you while Futaba shoots you up with darts. ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 11: A DANCE OF SWORDS | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Ayame Location: Kanejyaku Mission Description: Escape the Town and head to the Playhouse Number of Enemies: 11 Number of Innocents: 1 Grandmaster Item: DECOY WHISTLE Gameplay Tips: Defeat the Kuroya that Awaits Head to the Playhouse You Must Reach it Quickly My Tips: Bring along 2 SMOKE BOMBS, DOKUTO BLADES, 1 BLOWGUN Dart, NINJA REBIRTH WALKTHROUGH: As soon as you begin turn slightly right and then double jump across and head up into the woods. As you run into the woods you’ll see an archer walking to your left, run up right behind him and Stealth Kill him. Now crouch and move to the far corner and observe a spear-wielding guard patrolling the tunnel. Wait for his back to be to you and then jump down and Stealth Kill him as well. Now crouch and move into the tunnel and stop at the bottom of the slope. Remain crouched, highlight your BLOWGUN and kill the patrolling guard ahead when he appears from behind the wall. Now quickly retreat out of this tunnel and head into the other tunnel at the far side of the wall when you get near the other opening, crouch and wait for the other two guards in the area to find the dead body. Once everyone calms down again, run up slightly and then grapple up onto the right side of the roof ahead. Climb up and crouch and slowly move up so that you can observe both guards. One should now be stationary in front of the main door and the other patrols the far side. Wait for the patrolling guard to walk away and then quickly drop down and Stealth Kill the stationary guard beneath you. Quickly cancel the FMV and run back a bit and then grapple back up onto the same roof again and crouch. Wait for the remaining guard to be alarmed and then drop down and Stealth Kill him as well. Now grab the DECOY BELL in the Red Box Item, which is tucked away in the NW corner of the area, and then head into the area next to this one via the opening and grab the HEALTH POTIION in the corner. Now drop stealthily(“R1”) down into the water and then head through the crawlspace into the next area. Keep R1 pressed as you exit the crawlspace and then grapple and hang from the left wall next to the bridge. Wait for the Archer to turn around and then quickly climb up and Stealth Kill him.(If he turns to walk onto the bridge, drop stealthily and wait and then grapple/hang again) Now drag his body and dump it in the water below. Now head to the Northern ledge and wait until you see the white cloth Samurai patrolling the far side. Once he is out of view, jump up and grapple up onto the roof and immediately crouch. Stay in the SE corner of this roof as you observe his patrol pattern. Also take this moment to look to your left as a guitar-toting Kunoichi patrols the main entrance of the large manor. Wait for the white cloth samurai to walk down the stairs and then slowly creep forward and then drop down and Stealth Kill him when he is right beneath you. Now head back down into the area with the water where you killed the Archer and head up the slope into the next area. Roll along the left perimeter until you trigger a guard conversation. Now immediately roll back down the slope and then hide between the slope and the wall as you wait for a guard to walk up. As soon as he turns to walk back, jump/run up and Stealth Kill him. Quickly cancel the FMV and run right back to your hiding spot in case the other guard spots him. Once the coast is clear, slowly move while crouching along the left perimeter of this area until you are safely concealed behind the wooden fence. Lean up against the far side of it and peek around until you can see the white cloth Samurai who is patrolling around the wooden hut in front of you. When he is walking along the hut on your side, run up behind him and Stealth Kill him. Quickly cancel the FMV and go hide between the perimeter and this house in case the Kunoichi spots him. Wait for her to calm down and then stalk and Stealth Kill her as well. Now grab the GRENADE hidden in the NW corner of the map and then head for the main entrance. Once inside there are two crawlspaces, the one on the right leads to a room with a patrolling Innocent Geisha so go into the left one. Do not exit the crawlspace immediately because a guitar-toting Kunoichi will walk into view from the far corridor. As soon as she turns to walk back, exit the crawlspace, run up and hug the right wall to observe her. If the Innocent Geisha at the far end is not in sight, quickly run in and Stealth Kill her. Now run up the staircase and grab the HEALTH POTION above. Lastly, highlight your SMOKE BOMBS, arm yourself with the DOKUTO BLADES(Wait out the effects) and then double jump over the railing so as to land on the stage below to trigger the cutscene and Boss Battle. ******************* BOSS BATTLE: RANZOU ******************* Ranzou is not too fierce of an opponent if you handle him the right way. Start out by dropping a SMOKE BOMB as he rushes in and then unload a full-fledged combo on him. Immediately run up and do a floor attack while he is down. The usage of the DOKUTO BLADES will make him very vulnerable to attack due to the poisonous effects. Block when he attacks with a combo and be quick to retaliate. If you need to drink a HEALTH POTION, run up the stairs to buy enough time to do this. There is one attack you must look out for. If you see a purple diagram start to form underfoot, jump out of the way. This spell that he casts will freeze you momentarily and trust me, it’s not for him to take a picture of you. Be aggressive and use the space to your advantage and Ranzou will perish under your might. NOTE: If the battle takes longer than a minute and a half then a cutscene will kick in and Ranzou will escape. If you are short on health then simply try to keep running away from him and use the staircase to buy time. IMPORTANT: If you did not kill Ranzou within the allotted time and the cutscene shows him getting away then you will unlock CHAPTER 12-1: TENCHU KURENAI. If you killed Ranzou you will unlock CHAPTER 12-2: TENCHU KURENAI. (You can always go back and do it the other way to unlock the alternate branch) ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 12-1: TENCHU KURENAI | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Hitou Beach Mission Description: Find Manjirou, then put and end to Jyuzou, Leader of the Kuroya Number of Enemies: 18 Number of Innocents: 1 Grandmaster Item: SLEEPING GAS Gameplay Tips: Contact Manjirou Your Skills will be Tested You must Defeat Jyuzou My Tips: Bring along NINJA REBIRTH, 2 BLOWGUN Darts, DEMON CLAW, 3 BAMBOO GUNS (or CALTROPS) WALKTHROUGH: Crouch as soon as you begin and watch as a guard walks past you outside of the bamboo gates. Roll out after him as soon as he is in front of you and Stealth Kill him. Quickly retreat back into the starting point and hug the left side of the opening and wait for the patrolling monk ahead to discover the body. As soon as he returns to calm, rush out and Stealth Kill him. Now go back into the starting point again and then grapple and hang from the right bamboo fence in the SW corner. Manipulate your camera to observe the stationary guard below and then line yourself up with him. Now look to your right by maneuvering the camera and wait until you see the patrolling Innocent Civilian appear. Wait for him to walk away and then focus again on the stationary guy below. As soon as he turns, climb over and drop down to Stealth Kill him. Now quickly run across the bridge and then hug the left wall by the doorway to observe a stationary guard ahead. Observe his movements carefully as he sometimes does a double take(but don’t take too long to risk being spotted by the returning Civilian) and then quickly run in and Stealth Kill him while he’s turned to his left. Now run back past the same doorway and stop once you get to the stairway heading down. From up top you can observe the patrolling monk below. Get a feel for his pattern and then sneak down to the corner of the stairs and wait for him to walk to the far right. As soon as he turns, run down full speed to Stealth Kill him before he turns back again. Immediately crouch upon killing him and backtrack back up the stairs. Again pass the same doorway and the stationary guard you killed and now head halfway down the other stairway. Hop onto the little roof midway down and crouch as you observe a patrolling monk walking in and out of the adjacent fenced in area. When he walks out, roll down and position yourself by the sign in the SW corner facing North. Highlight your BLOWGUN and kill him when he is back and turns away again. Stay put for a moment to make sure the stationary guard down below doesn’t discover him and then crouch and move closer to the entryway by the body. Observe the stationary guard and when he turns as far as he is going to, run in and quickly Stealth Kill him. Grab the HEALTH POTION atop the boxes next to the house and then crouch as you approach the gate that leads into the next area. (Try to approach the gate as far left as possible) Keep your “R1” button pressed as you gain control again and immediately roll to your left into the alcove. (Manjirou may be here, looks like a Civilian) Whether he is or isn’t, grapple up onto the scaffolding and immediately crouch to avoid detection from the patrolling Kunoichi on the opposing scaffolding. Crouch and move to the SE edge of the scaffolding(But not down to the small addition) and then kill the Kunoichi with your second BLOWGUN Dart when she turns to walk back. Now look to your left into the area and you’ll notice a guard eventually walking below on the ground. When you see him, crouch and move to the far edge of your scaffolding and wait for him to walk beneath you as he prepares to walk up onto the neighboring one. Quickly drop down and Stealth Kill him. Now grapple back up onto your scaffolding and head back towards the perimeter from which you entered. Cross over now to the scaffolding where the dead Kunoichi lies and then slowly crouch and move towards the stationary guard at the far end of the scaffolding. Stay just out of range and observe both him and the patrolling Kunoichi below on the ground. Wait for her to be at her farthest point where she remains for several seconds and then run up and Stealth Kill the stationary guard while his back is turned. Quickly run all the way back to the dead Kunoichi from before and again cross over to the opposing scaffolding where you first climbed up. Now hop over to the neighboring one and crouch. Look ahead and you’ll notice a Bald Monk stationed atop the watchtower in the corner. Now slowly crouch and move so that you can observe the patrolling Kunoichi below. Creep to the edge as she approaches and then quickly drop down and Stealth Kill her as soon as she turns around beneath you. Cancel the FMV, crouch and roll back to avoid detection from the Monk and then observe his patterns and take your time getting beneath the watchtower. (I recommend approaching him along the Northern wall from the NE portion of the area. Once beneath him look up and time his pattern. As soon as he turns, grapple up and quickly Stealth Kill him. (NOTE: You cannot hang from this watchtower so be decisive) If you’ve already encountered Manjirou then you can proceed into the Sub Boss/Boss Battle by entering the door along the Northern wall between the watchtowers. If not, or if you want to still kill more enemies or grab the AMULET then head to the gate along the eastern wall. (There is a GRENADE just off to the side). Crouch as you enter the gate and note that your Ki Meter is almost maxed out. As soon as you gain control on the other side, Stealth Kill the stationary guard right in front of you and then drag his body up just so that he is out of view. Now enter the crawlspace under the porch on your right to pick up the AMULET in the Red Item Box and exit back out the same way. Now go to the NE corner to find Manjirou (unless you already found him) and then return back through the same gate and head to the Sub Boss/Boss Battle by entering the door between the watchtowers. (NOTE: There are still 5 enemies remaining in this area if you feel the need to wipe them all out but if you have followed this walkthrough exactly you should not have been seen at all. If you do decide to kill the remaining guards then beware the patrolling civilian from the beginning as you navigate your way around. TIP: Having problems finding Manjirou? Check out the following link for a screenshot that shows his 4 possible locations. (Credit: maskrider) >> http://z-o-g.org/gallery/tenchu/m12_1_manjiro << ********************* SUB BOSS BATTLE: SHOU ********************* Shou is really not too difficult an opponent to beat. My advice is to keep yourself locked on to him and strafe as you avoid his short bursts of shooting darts. When you get near him simply unload a full-fledged combo and try to always implement your DEATH DROP technique to add to the pain. When he is down, quickly run up and land a falling blow as well. Do not waste your time trying to throw Shou as he will probably send you sailing through the air instead with his own close range attack. Save your stronger weapons if you brought them for Jyuzou and simply focus on strafing and then attacking with him. If you are low on health, quickly drink your HEALTH POTION while he is dying as the real battle is just about to begin. ******************* BOSS BATTLE: JYUZOU ******************* Jyuzou is undoubtedly the most difficult boss in the game. He has a wide variety of attacks and a very tight defense. The best way to attack him is to block and strafe away from most of his slashes and then land your combo in from his side or back. Beware of the close range attack he has because he will first knee you in the head and then kick you in the face after you fall to your knees. This will take away quite a bit of health. If you brought your BAMBOO GUN or CANNON then fire them right after he has missed with a lunging attack. Use the expansive area to your advantage and just keep blocking and strafing around to find your openings. CALTROPS are also extremely useful items to use against him as long as you are ready to move in and attack while he is hopping around on one foot. Other Items such as GRENADES, FLASH BOMBS, STICKY BOMBS, EXPLOSIVE BOXES, WASP NESTS, FAKE RATS etc. are totally useless however. Once he has been defeated the final cutscene will kick in. CALTROPS Strategy: Run away from Jyuzou and then drop a set of them behind you. Quickly press “R2” to lock on to him and watch as he walks onto one. Now dash in and unload your combo while he is hopping around on one foot. Then quickly double jump across the remaining CALTROPS and lock on again. By using your strafe technique you should have no problems lining him up for the next CALTROP. Keep repeating this and if you include the DEATH DROP technique in your combos he will be defeated with relative ease. Be cautious so as not to step on one yourself though or he will unload on you as you are hopping around. NO ITEMS Strategy: As soon as the battle begins, hold down “R2” to lock on to him while pressing back and X. Do this continually and he'll start running towards you. If you time it just right you can press forward and lunge at him while attacking and you'll slice him up into the air. Then jump on him (or stand close and press square, or press back on the stick and press square to stomp on him). Repeat several times until he has been defeated. (Credit: Lyam) ROCK Strategy: There's a small rock on Jyuzou's right(your left) when you first begin the battle. Immediately position yourself so that the rock is between Jyuzou and yourself. Now crouch while facing locking on to Jyuzou. He will immediately enter <“!?”> mode and run towards the rock. Keep the R1 and R2 buttons pressed and wait for Jyuzou to jump over the rock and over you. Since you are locking on to him, Jyuzou's back will be turned towards you when he lands, allowing you to easily land a full-fledged combo followed by a falling blow. Repeat this a few times and Jyuzou will be defeated. (Credit: Brian Deguito) ,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-, | CHAPTER 12-2: TENCHU KURENAI | '-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-' Character: Rin Location: Hitou Beach Mission Description: Defeat Jyuzou, Leader of the Kuroya Number of Enemies: 16 Number of Innocents: 1 Grandmaster Item: SLEEPING GAS Gameplay Tips: The Kuroya must not Survive Your Skills will be Tested You must Defeat Jyuzou My Tips: Bring along AMULET, 3 CALTROPS, 2 BLOWGUN Darts, NINJA REBIRTH WALKTHROUGH: As soon as you gain control go and hug the left wall of the bamboo fence opening and observe the approaching Kunoichi. When she is right outside, quickly Stealth Kill, cancel the FMV, crouch and retreat back into the bamboo enclosure to avoid detection. Again hug the left opening and watch as a nearby enemy discovers her corpse. As soon as he relaxes, run out and Stealth Kill him as well. Now head towards the nearby bridge and look down at the patrolling guard sloshing through the water below you. Take your time and then drop down while keeping “R1” pressed and Stealth Kill him. Now grapple back up onto the path and then follow either of the following two directions. PATH A: “THE LONG WAY” | PATH B: “THE EASY WAY” Cross the bridge and turn right after |Head along the length of the building entering through the open doorway. Stop|and then crouch as you get to the next when you get to the top of the stairway|bridge. Look down below and you will see and observe the patrolling Kunoichi |a patrolling guard through the opening below. Once you understand her pattern,|ahead. When he walks away, double jump roll halfway down and use the small |to land on the left side of the doorway rock railing on your left to hide |and then hug it to observe him. Notice behind. Then rush down and Stealth Kill|that a Bald Monk is patrolling between her as soon as you see your opening. |the houses ahead and when he is far Quickly cancel the FMV and head back up|enough away, Stealth Kill the guard. the same stairway and run past the |Quickly cancel the FMV and crouch and doorway again and then hug the wall |retreat back through the doorway in case looking down the opposite stairway. |the Monk comes over to investigate. Once From here you will notice a patrolling |he relaxes, Stealth Kill as well either Kunoichi guarding the opening ahead. If|from the rooftop above him or simply by you don’t see the other patrolling |running down the steps when he turns to guard, hop up onto the adjacent rooftop|walk away. Now grapple up onto the roof and use a BLOWGUN Dart to kill her. Now|and creep to the far northern side and quickly jump back onto the stairway and|you’ll see a patrolling Kunoichi beneath hide again behind the wall. The two |you. Drop down and Stealth Kill her and enemies will go on alert and the |crouch as you enter through the gates patrolling one will walk halfway up the|leading to the next area. stairs. When he turns to walk back, | quickly run down and Stealth Kill him. |As soon as you gain control, roll to the Now hop onto the small roof midway down|right and then grapple up and crouch on the stairway and crouch. Creep towards |the wooden divider. Take a quick scan the edge to observe a stationary Bald |around and observe the stationary Monk below, wait for him to turn his |Kunoichi besides the watchtower on your back to you and then jump down and |right. As soon as she turns, double jump Stealth Kill him as well. Now crouch |onto the watchtower and now take another and move slowly towards the opening |scan around to make sure its just you until you see the stationary guard in |and the Kunoichi below and then drop the area below. Pop up just for a split|down and Stealth Kill her. Now quickly second to force him into <”!”> mode and|head over into the NW corner of the map then quickly roll backwards and hide |to grab the EGG in the Red Box Item and behind the wooden cart. As soon as he |then enter through the gates between the walks back, run up and Stealth Kill |watchtowers to trigger the cutscene and him. Now grab the 5 SHURIKEN in the Red|Sub Boss/Boss Battles. Item Box besides the white house and | then crouch and enter through the gate \ >> SKIP TO SUB BOSS BATTLE << into the next area. \______________________________________ Remain crouched as you gain control and quickly roll left into the small alcove and grapple up onto the scaffolding above. Crouch as soon as you get up top and now creep to the SE corner of the scaffolding to observe the scene. Across on the scaffolding is a patrolling guard, below there is a patrolling Innocent Civilian along with a patrolling Kunoichi and on the scaffolding to your left is yet another patrolling guard. When the guard on your left is out of range, kill the guard across with a BLOWGUN Dart. Now observe the guard on your left again and wait for him to walk away. Quickly roll to the edge between your scaffolding and his and watch the Kunoichi below as she walks right beneath you. Provided the Innocent Civilian is not within eyesight, drop down and Stealth Kill her. Now crouch and move up the incline to the neighboring scaffolding and stop just short of the top. Wait for the patrolling guard to return and then jump up and Stealth Kill him as well. Now look for the Civilian’s position and then double jump back across to the scaffolding you started out on and when the coast is clear, cross over to the opposing scaffolding where you shot the guard earlier. Crouch and move to the far end and observe a stationary Kunoichi ahead below the watchtower. When the civilian is far enough away, roll down and roll over to the wooden divider next to the gate. Grapple up and crouch. Now wait for her to turn and then double jump up onto the watchtower beside her. Keep an eye on the Civilian and then drop down and Stealth Kill her. Now go grab the EGG in the Red Item Box which is located in the NW corner of the map and then enter the main gates between the watchtowers to trigger the cutscene and Sub Boss/Boss Battles. ********************* SUB BOSS BATTLE: SHOU ********************* Shou is really not too difficult an opponent to beat. My advice is to keep yourself locked on to him and strafe as you avoid his short bursts of shooting darts. When you get near him simply unload a full-fledged combo and try to always implement your DEATH DROP technique to add to the pain. When he is down, quickly run up and land a falling blow as well. Do not waste your time trying to throw Shou as he will probably send you sailing through the air instead with his own close range attack. Save your stronger weapons if you brought them for Jyuzou and simply focus on strafing and then attacking with him. If you are low on health, quickly drink your HEALTH POTION while he is dying as the real battle is just about to begin. ******************* BOSS BATTLE: JYUZOU ******************* Jyuzou is undoubtedly the most difficult boss in the game. He has a wide variety of attacks and a very tight defense. The best way to attack him is to block and strafe away from most of his slashes and then land your combo in from his side or back. Beware of the close range attack he has because he will first knee you in the head and then kick you in the face after you fall to your knees. This will take away quite a bit of health. If you brought your BAMBOO GUN or CANNON then fire them right after he has missed with a lunging attack. Use the expansive area to your advantage and just keep blocking and strafing around to find your openings. CALTROPS are also extremely useful items to use against him as long as you are ready to move in and attack while he is hopping around on one foot. Other Items such as GRENADES, FLASH BOMBS, STICKY BOMBS, EXPLOSIVE BOXES, WASP NESTS, FAKE RATS etc. are totally useless however. Once he has been defeated the final cutscene will kick in. CALTROPS Strategy: Run away from Jyuzou and then drop a set of them behind you. Quickly press “R2” to lock on to him and watch as he walks onto one. Now dash in and unload your combo while he is hopping around on one foot. Then quickly double jump across the remaining CALTROPS and lock on again. By using your strafe technique you should have no problems lining him up for the next CALTROP. Keep repeating this and if you include the DEATH DROP technique in your combos he will be defeated with relative ease. Be cautious so as not to step on one yourself though or he will unload on you as you are hopping around. NO ITEMS Strategy: As soon as the battle begins, hold down “R2” to lock on to him while pressing back and X. Do this continually and he'll start running towards you. If you time it just right you can press forward and lunge at him while attacking and you'll slice him up into the air. Then jump on him (or stand close and press square, or press back on the stick and press square to stomp on him). Repeat several times until he has been defeated. (Credit: Lyam) ROCK Strategy: There's a small rock on Jyuzou's right(your left) when you first begin the battle. Immediately position yourself so that the rock is between Jyuzou and yourself. Now crouch while facing locking on to Jyuzou. He will immediately enter <“!?”> mode and run towards the rock. Keep the R1 and R2 buttons pressed and wait for Jyuzou to jump over the rock and over you. Since you are locking on to him, Jyuzou's back will be turned towards you when he lands, allowing you to easily land a full-fledged combo followed by a falling blow. Repeat this a few times and Jyuzou will be defeated. (Credit: Brian Deguito) |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |VIII.|~~~~~~~~~~~~~~~~~| CHEAT CODES |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| To date there have been no button cheats released. There are a few unlockable secrets however. Here is a list of those. UNLOCKABLE Ayame’s Tenchu 1 Costume \ Defeat Jyuzou in Pit Fight/Red Blade Mode with 23 Ayame’s Tenchu 2 Costume / minutes remaining and beat both Ayame’s. Another Method is to collect a total of 1600 Scrolls in Story Mode. Ayame’s Tenchu 3(WoH) Costume: Complete Story Mode on any difficulty setting. Pit Fight/Red Blade Mode: Complete Story Mode on Normal Difficulty setting. Boss Battle Mode: Defeat all six enemy groups in Pit Fight/Red Blade Mode. (So they say but I unlocked it by beating the game on II Difficulty) Sound Check Mode: Complete every layout on every difficulty setting with each character. Unlock the Third Layout in Level Select: Complete all 18 Chapters in Story Mode. Play through the Tutorial with Ayame: Press and hold L1 while selecting the Tutorial. View Encyclopedia Cutscenes with Armor on: Press and hold L2 while selecting a cutscene. NOTE: Please look for Gameshark and Action Replay codes on their respective websites. |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |IX.|~~~~~~~~~~~~~~~~~~~| GLITCHES AND COOL THINGS |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| In this section you can find some interesting stuff to try including exploits, glitches and other little oddities. CHECK RIN’S MAP: During the first Chapter when you get to the final Boss Battle you can delay the triggering cutscene by simply avoiding the main house and walking along the perimeter of the area to the northern ledge or by grappling up onto the roof of the main house and then double jumping onto the bamboo fences on the northern side. From there you can double jump again onto the ledge where Rin’s first chapter begins. You can now explore her level up until the water pool. When you are ready you can go back to trigger the Boss Battle by simply walking on the ground near the house. (You can even pick up the HEALTH POTION in the corner of the bamboo fence before triggering the fight. CHECK AYAMES’S MAP: In Chapter 2-1/2-2 you can backtrack all the way back to where Ayame begins her very first mission. There is nothing to find and no enemies to kill/avoid but it is open to explore. (It would have been nice if Ayame’s victims still littered the path) A PIECE OF CHEESE: Use Ayame in Level Select mode and play “I am Rin of the Beniya”(Bougetsu Cave). Layout II or III as soon as you enter the Bougetsu Cave in the alcove on your left you’ll see three mice scampering around a piece of cheese. Amazingly enough you can pick up the cheese although it simply becomes a Smoke Bomb in your inventory. CHAPTER 6 SHORTCUT: When you first begin Chapter 6-1 or 6-2, immediately turn around and grapple up onto the ledge behind you. Climb up and you will be looking down into the hidden river area next to the Sub Boss Battle on the bridge. You can avoid most of the level by simply cutting through here and heading left to get to the bridge area. FALL THROUGH ROOF: In Chapter 6 when you get to the first courtyard you’ll notice a small hut next to the sloping cement ledge. Sometimes when you roll forward onto the rooftop from this ledge you’ll cling momentarily and then fall through the roof and into the hut below. This glitch is more likely to occur with Rin than with Ayame. (Credit: Zakimaru and Tatseiryu) CUTSCENE TRICKERY: For any cutscene that has Rin drawing her sword(e.g Boss Scene in Bougetsu Cave), equip a spear before triggering the cutscene. Rin will then unsheath the spear instead of her sword. (Credit: Zakimaru and Tatseiryu) CUTSCENE TRICKERY #2: If you use Rin’s SHADOW ability just prior to triggering a cutscene she will be invisible in the scene. Tip: Try this just as the final Boss dies to get an idea of whose hand it is on Ayame’s shoulder. (Credit: Zakimaru and Tatseiryu) |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| |X.|~~~~~~~~~~~~~~~~~~~~| THANKS AND CREDITS |~~~~~~~~~~~~~~~~~~~~~~~~~| |~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|~|~|~|~| Thank you to CJAYC for GameFAQs! Thank you to Selenia and Chris Butterworth over at www.Tenchu.de for creating and maintaining the best online Tenchu community on the planet! Thank you to Neoseeker for a great site to host my work! Thank you to the C.O.I. A large part of my inspiration stems from the true Grandmasters. Thank you Sony for the Playstation 2 console! Thank you Sega, From Software and K2 for a good job well done on this newest installment of the greatest game series ever made! PEOPLE WHO DESERVE SPECIAL RECOGNITION: -Selenia(www.tenchu.de): For allowing me to use some of your information here and there mainly in regards to the characters. Thanks for all of your hard work over at www.tenchu.de and for your long standing friendship. -maskrider(http://z-o-g.org/tenchu-kurenai.html): For a very nice and informative Tenchu: Kurenai website. Thanks for letting me link to your DOKUTO, DEMON CLAW, and MANJIROU Location maps. Great movies too! -AdoomedMarine: For his excellent Controller ASCII -Atom Edge: For his Title ASCII (I finally used it) -Robert Lamothe: For some extremely useful information regarding how the scoring system works. -Lyam: For an alternate Boss Battle Strategy against Jyuzou. -Hector: For an Item location. -Tim: For making me aware on how to get the Sleeping Gas Item for Ayame. -Brian Deguito: For a great strategy to use against Jyuzou. -Zakimaru and Tatseiryu: For a couple of Glitch submissions. And last but not least, Thank you to (YOUR NAME HERE) for reading this FAQ. For a listing of my other FAQ’s and reviews simply copy and past the following link into your browser: >>> http://www.gamefaqs.com/features/recognition/22095.html <<< Parting Quote: “I will walk by the light of the sun. And the land shall be covered in the darkness of my shadow.” –Jyuzou -------------------------------------------------------------------------------- (c)2005 Oliver A. Ferrier (SWIFTSHARK) - Unauthorized reproduction is unlawful. --------------------------------------------------------------------------------