_____ _ __ _ _ ___ _ |_ _| | | / _| | | | | / _ \| | | | __ _| | ___ ___ ___ | |_ | |_| |__ ___ / /_\ | |__ _ _ ___ ___ | |/ _` | |/ _ / __| / _ \| _| | __| '_ \ / _ \ | _ | '_ \| | | / __/ __| | | (_| | | __\__ \ | (_) | | | |_| | | | __/ | | | | |_) | |_| \__ \__ \ \_/\__,_|_|\___|___/ \___/|_| \__|_| |_|\___| \_| |_|_.__/ \__, |___|___/ __/ | Chronological Sidequest Guide |___/ --------------------------------------- | Written by BundleB | | Version 1.12 | | Initial Version: August 8, 2013 | | Latest Update: October 3, 2017 | --------------------------------------- ------------------------------------------------------------------------------- TABLE OF CONTENTS ------------------------------------------------------------------------------- Credits [CREDS] Notes about this Guide [NABTG] Chronological Sidequests [CHRSQ] Master Chefs [MCF01] Collector's Book [CBK01] St. Binah's Medicine Shops [SBM01] Soil Tree of St. Binah [STB01] Sonic Thrust [SNT01] Black Dream Fan Club [BDF01] Sword Dancer [SWD01] Tear's Pendant [TSP01] Ant Lion Man [ALN01] Free Items [FRI01] Have We Met? [HWM01] Guy's Artes [GYA01] Arcane Arte Books [AAB01] Contamination Effect [CNE01] Jewel of Gardios [JWG01] Sigmund Tactician [SGT01] Curious Princess [CRP01] --MILESTONE 1-- Yulia City Items [YCI01] Natalia's Artes [NLA01] Character Disc [CDC01] Tear's Fonic Hymns [TFH01] Music Box House [MBH01] Hyperresonance Training [HRT01] Warehouse Cleanup [WHS01] Grown-Up Child [GUC01] Labyrinth Mansion [LBM01] Easygoing Waitress [EGW01] Childhood Manor [CHM01] Skit Viewer [SKV01] Forbidden Spells [FBS01] Blacksmith [BSM01] --MILESTONE 2-- King's Portrait [KGP01] Cecille and Frings [CAF01] Guy and Van [GNV01] Chasing Spinoza [CSZ01] Where It All Began [WIB01] Sorcerer's Ring [SRG01] Proud Maid [PRM01] A Princess's Duty [APD01] Coliseum [CLM01] Catalyst Weapons [CTW01] Dark Wings Key [DWK01] Grand Chokmah's Waterfall [GCW01] Secrets of the Meggiora Highlands [MHL01] --MILESTONE 3-- Barrel Breaker [BBK01] Monster Collector [MCR01] Lawman [LWM01] Mushroom Road [MHR01] Upgraded Flightstones [UFS01] History Lessons [HLS01] Berserker [BKR01] Fonic Sight [FNS01] Keterburg Spa [KBS01] Abyss Man [ABM01] Engeve's Monsters [EVM01] Good Spirits [GDS01] Replica Research [RPR01] Rocket Tower [RKT01] --MILESTONE 4-- Adventurous Princess [AVP01] Nam Cobanda Isle [NCI01] Anime Cutscene Viewer [ACV01] Star of Malkuth [SMK01] Cat Cat Kitty Cat [CKC01] Dragon Buster [DGB01] Cheagle Rescue [CGR01] Hard Worker [HWK01] Stone Monument Pilgrimage [SMP01] Financial Investor [FNI01] Miscellaneous Titles [MCT01] --MILESTONE 5-- Viscount [VCT01] Largo's Past [LGP01] Doctor Mambo [DRM01] Reflection [RFN01] Little Devil [LDV01] Hopeless Dreamer [HDR01] Locrian Colonel [LNC01] Final Battle Outfits [FBO01] Tactical Leader [TCL01] Abyss Replica Facility [ARF01] --MILESTONE 6-- List of Cleared File Quests [CLFQS] Waitress Mini-Game Tutorial [WTRSG] Contact Information [CINFO] Version History [VHIST] Legal Information [LINFO] ------------------------------------------------------------------------------- CREDITS [CREDS] ------------------------------------------------------------------------------- - I owe a great deal of thanks to the writers of the walkthroughs for Tales of the Abyss on GameFAQs, especially Gray Fox. Referencing their guides was a huge help in determining the general order of the sidequests and also how to go about finding them. - I also owe many, many thanks to Cyllya's Tales of the Abyss sidequest guide, which helped me find the sidequests and ensure that I included all of them. - I'm very grateful to the places I found some data I was missing, which include the Extras Guide, the Din's Shop Guide, the Item Guide, AuraChannelerChris and various others on YouTube, and Aselia, the Tales wiki. - Thanks to Adam Sharkey for a tip about the placement of the second part of the Labyrinth Mansion sidequest. - Thanks to Humphrey Binfuffe for a tip about the placement of third part of the Black Dream Fan Club sidequest. - Thanks to Sam Lavin for tips about having Nebilim equipped for the first part of the Catalyst Weapons sidequest and about a typographical error in the second part of the Labyrinth Mansion sidequest. - Thanks to vardonir for tips about the cutoff point for Dr. Mambo, an error in the location of the Sand Worm, needing the Key of Darkness in Nam Cobanda Isle, the Tactical Leader title, Anise's Little Big Chef title, and part 2 of Fonic Sight. - Thanks to Hieu Le for correcting an error in the start point of Jewel of Gardios part 3. - Thanks to ShinigamiMiroku for correcting an error in the starting point for Black Dream Fan Club part 1. - Thanks to Caden Rogers for a tip about the cutoff point for Yulia City Items part 3. - Thanks to Candice B. for tips about the starting point for Jewel of Gardios part 3 and a possible glitch in triggering the Abyss Replica Facility on a first playthrough. - Thanks to Jesse for tips about the prerequisites for various parts of Forbidden Spells, an issue with getting the Tactical Leader title, and various places that needed some clarification. - Thanks to Malcolm Blake for tips about the start point for Yulia City Items part 3 and the extra skit after meeting Count Almandine in Chesedonia. - Thanks to Joseph Kanagy for a tip about the possible glitch in triggering Abyss Replica Facility on a first playthrough and for correcting an error in the location of Nebilim's Crag in Catalyst Weapons part 6. - Thanks to ikeeledu for tips about the extra skit after meeting Count Almandine and speaking with Astor in Chesedonia, the cutoff point for the Sheridan Blacksmith quest, and the start points for Labyrinth Mansion part 2 and Guy's Artes part 7, as well as attentiveness to and willingness to help with the details and correctness of the guide. - Thanks to jothki for tips about the cutoff points for Contamination Effect part 3 and Arcane Arte Books part 6. - Thanks to Fonic_Artes for tips about the details of Good Spirits and Fonic Sight part 2. - Thanks to RPGSaga for tips about the 3DS glitch that enables Abyss Replica Facility and other cleared file content on a first playthrough, the start points for Catalyst Weapons part 2 and Labyrinth Mansion part 2, the cutoff points for Abyss Man and Doctor Mambo, and clarifications on the fonic arte correlations and broken puzzle for Secrets of the Meggiora Highlands and for correcting an error in Collector's Book part 2. - Thanks to Malimari for correcting an error in Collector's Book part 2. - Thanks to anonymous for tips about the cutoff point for Hyperresonance Training part 2, the start and cutoff points for Where It All Began and A Princess's Duty, a clarification on the location of Fonic Sight part 1, the position of Blacksmith part 2, and the glitch in Berserker. ------------------------------------------------------------------------------- NOTES ABOUT THIS GUIDE [NABTG] ------------------------------------------------------------------------------- - This guide lists Tales of the Abyss's sidequests in the order they appear in the game. The various parts of each sidequest are listed separately so that you can do each part as you reach that point in the game. - The most recently updated version of this guide can always be found on GameFAQs.com. Any other site hosting the guide may or may not have the most recent version. - Locations refer to the where you can find the place to START that particular part of the quest. - Start points listed as "enter [place]" refer to the first time the game's storyline takes you to that place. - Prerequisites listed as "clear the game" mean that you'll need to be on a second or further playthrough. - Milestone events are only listed to help you keep track of where you are and ensure that you haven't missed anything. - Using your computer's search command (ctrl + F for Windows or command + F for Macs) with the bracketed codes in the table of contents will take you to the first part of a given sidequest. If you're looking for the next part of a specific quest, just replace the "01" with the next number to get to the next part of the sidequest. Or you can just use the three letter code repeatedly to get to all parts of the sidequest in order. - I have attempted to make this guide as spoiler-free as possible, but a few may have slipped through. As long as you don't read too far ahead, you should be fine. Any unavoidable spoilers are labeled. ------------------------------------------------------------------------------- CHRONOLOGICAL SIDEQUESTS [CHRSQ] ------------------------------------------------------------------------------- ---- Note ---- If you like to watch skits and/or want to complete as many areas of the game as possible, you can often get one by staying at an inn after each major plot event -- a cutscene in a new city, a decision about what to do next, etc. I'm afraid I don't know all of the points where you'll get them, or even what qualifies as an event major enough to merit one, but I do know that staying at inns often will help you see all the skits. Those I am aware of are noted. -------------------- [MCF01] Master Chefs -------------------- Part 1/19 Location: Engeve Start: enter Engeve Cutoff: none? Prerequisites: none From the west entrance of Engeve, go into the house to the north. Inside, there's a woman standing by the stove. Talk to her and agree to help, then follow the path down and to the right and go into the house with the waterwheel. Go in and talk to the old lady on the right, then back to the first house to get the Spaghetti recipe. If you're going to get cooking titles, start cooking from the beginning of the game. Use one character and have them cook after every battle. Once they've mastered a recipe (gotten three stars), replace it with another one. Mastering recipes takes a while, which is why it's a good idea to start early. Choose whomever you like for now -- eventually, you'll want to use a character who isn't in the party yet, since they get two titles out of mastering the recipes while everyone else only gets one. I'll remind you to have them cook when they join the party. ------------------------ [CBK01] Collector's Book ------------------------ Part 1/2 Location: Engeve Start: stay at Engeve's inn Cutoff: enter Akzeriuth Prerequisites: none Talk to the shopkeeper Luke tried to steal the apple from. Enter the Cheagle Woods and go left as soon as the road forks to find a treasure chest containing a Secret Box. It's best to return to Engeve immediately and give him the box. Otherwise, you'll have to wait a while. (You'll probably see a scene at night before you'll be able to go back.) Bring the Secret Box to the man, and he'll give you the Collector's Book in return. Also, prices of food in Engeve will be lowered by 20%. -------------------- [MCF02] Master Chefs -------------------- Part 2/19 Location: St. Binah Start: enter St. Binah Cutoff: none Prerequisites: none Go to the eastern area of St. Binah and enter the first house on the left. Examine the notebook lying on the floor to get the Sandwich recipe. --------------------------------- [SBM01] St. Binah's Medicine Shop --------------------------------- Part 1/1 Location: St. Binah Start: enter St. Binah Cutoff: enter Akzeriuth Prerequisites: none Go to the eastern side of the city and enter the medicine shop in the back, just past the ladder. Talk to the man behind the counter on the left. He wants a Gel Base and a Cotton. You can find the Gel Base in Search Point 1 and the Cotton in Search Point 4. One important note -- you may not get the items the first time you check the search points, so save before checking them. This will let you reset the game if you don't get what you're looking for. Otherwise you'll need to enter and then exit a dungeon or city for the search points to reset, and there aren't any nearby. You don't even have to quit the game; just go to the System menu and load your save file again. Look at Cyllya's world map on GameFAQs for help with where to find them. Search Point 1 is in square G5 (west of St. Binah, cross the river via the bridge and head south along the coast). Search Point 4 is in H6 (east of the entrance to the Fubras River -- follow the path south until you reach the bridge that's out and go west from there). On returning to St. Binah, give the man the items to get a Miracle Gel, a new item shop opened, and medicine prices in St. Binah lowered by 20%. ------------------------------ [STB01] Soil Tree of St. Binah ------------------------------ Part 1/1 Location: St. Binah Start: meet Field Marshal McGovern Cutoff: enter Akzeriuth Prerequisites: none Climb up the ladder on the eastern side of St. Binah and examine the things there for a scene. ---------------------------- [BDF01] Black Dream Fan Club ---------------------------- Part 1/3 Location: St. Binah Start: stay at the inn in St. Binah Cutoff: enter Choral Castle? Prerequisites: none Immediately after entering the eastern side of St. Binah, find a bulletin board with a poster on it. Hit the poster on the left with Mieu Fire for a scene and 200 Gald. -------------------- [SNT01] Sonic Thrust -------------------- Part 1/1 Location: St. Binah, Kaitzur, OR Kaitzur Naval Port Start: Guy joins the party Cutoff: enter Akzerituh Prerequisites: none Stay at the inn in one of these three places for a scene and the arte Sonic Thrust for Luke. Kaitzur's is free, so I'd just stop as soon as you get there. An inn's on your left if you're coming in from the Malkuth side. ---- Note ---- After you reach Kaitzur, Anise will join the party. Have her start cooking after each battle until she masters all the recipes -- doing so will eventaully get you two titles for her. -------------------- [SWD01] Sword Dancer -------------------- Part 1/3 Location: Choral Castle Start: clear Choral Castle Cutoff: enter Akzeriuth Prerequisites: none Examine the sword in the entrance hall of Choral Castle to fight the Sword Dancer. This can also be done later when you pass by on your way to Akzeriuth, and the fight will be easier. Don't worry; I'll remind you when the time comes. ---------------------- [TSP01] Tear's Pendant ---------------------- Part 1/2 Location: Chesedonia Start: enter Chesedonia Cutoff: enter Astor's mansion Prerequisites: none Find the coachman from Tataroo Valley in the marketplace near the inn on the Malkuth side and talk to him for a scene. ---------------------------- [BDF02] Black Dream Fan Club ---------------------------- Part 2/3 Location: Chesedonia Start: enter Chesedonia Cutoff: clear Zao Ruins Prerequisites: complete part 1 Talk to the person in the stall nearest the inn on the Malkuth side of Chesedonia. Pay 1,000 Gald and get the Fanzine. -------------------- [ALN01] Ant Lion Man -------------------- Part 1/6 Location: Chesedonia Start: enter Chesedonia Cutoff: enter Astor's mansion Prerequisites: none Go toward the south side of Chesedonia, in the part of the Kimlascan side with the inn. The Ant Lion Man is hiding back in an alley between the inn and an old man who is sitting on the ground with a jar. Talk to the Ant Lion Man and give him an Apple Gel; he'll give you the recipe for Fried Chicken in return. ------------------ [FRI01] Free Items ------------------ Part 1/1 Location: Chesedonia Start: enter Chesedonia Cutoff: ??? Prerequisites: none Across from the Ant Lion Man's alley is a merchant in a booth between the two weapon shops. Talk to him for a scene. Choose Food to get three Beef, three Chicken, and three Rice; choose Items to get two Apple Gels, two Poison Bottles, and two Magic Lenses. -------------------- [HWM01] Have We Met? -------------------- Part 1/1 Location: Baticul Start: audience with King Ingobert Cutoff: ??? Prerequisites: none Talk to Pere in the courtyard of Fabre manor for a brief scene. ------------------- [GYA01] Guy's Artes ------------------- Part 1/7 Location: Baticul Start: audience with King Ingobert Cutoff: none Prerequisites: none Talk to Pere in the courtyard of Fabre manor for a scene with Guy. The above scene will trigger first, so just talk to him again after it for this one. ------------------------- [AAB01] Arcane Arte Books ------------------------- Part 1/6 Location: Baticul Start: talk to Susanne after returning to Baticul Cutoff: none Prerequisites: none Talk to Ramdas in Fabre mansion for a scene and 20,000 Gald. From there, go down to the port and head toward the docks to find the merchant. Fork over the 20,000 Gald you just got in exchange for Arcana Albertis. Luke learns the arte Demon Fist. ---------------------------- [CNE01] Contamination Effect ---------------------------- Part 1/4 Location: Baticul Start: audience with King Ingobert Cutoff: enter the Abandoned Factory Prerequisites: none Go to the port for a scene with Jade. To do this immediately after the previous sidequest, leave via the aircar and come back for the scene. ---- Note ---- While you're in Baticul, pick up at least five Rice. Try not to cook things with Rice for a while so that you have them for a later sidequest a way down the road. Don't worry too much if you accidentally cook them -- you'll still be able to complete the sidequest; you'll just have to go a little out of your way to do so. If you're working on getting some cooking titles, you may as well keep cooking your Rice and do this the long way to get some more time to cook. ------------------------ [JWG01] Jewel of Gardios ------------------------ Part 1/3 Location: Baticul Start: talk to Susanne after returning to Baticul Cutoff: conference in Yulia City Prerequisites: complete part 1 of Guy's Artes and part 1 of Arcane Arte Books Find Pere in the entrance hall of Fabre manor and talk to him for a scene. ------------------------- [SGT01] Sigmund Tactician ------------------------- Part 1/1 Location: Baticul Start: speak to Miyagi in Miyagi Dojo Cutoff: none Prerequisites: fight at least 300 battles, view all of Miyagi's tutorials Go to Miyagi Dojo and talk to Miyagi with Guy as your on-screen character for a scene. Guy will get the Sigmund Tactician title. You probably don't have 300 battles at this point unless you carried them over from a previous playthrough (and the scene has a spoiler for this point in the game in it anyway), so I'll remind you about this one later. -------------------- [MCF03] Master Chefs -------------------- Part 3/19 Location: Baticul Start: speak to Miyagi in Miyagi Dojo Cutoff: none Prerequisites: none Stay at the inn in Baticul to get the recipe for Fried Rice. ------------------- [GYA02] Guy's Artes ------------------- Part 2/7 Location: Desert Oasis Start: enter Desert Oasis Cutoff: none Prerequisites: complete part 1 Enter the Grocery in the Desert Oasis and talk to Gee, the old man in the back. You'll get the Hod Citizen Registry. ---- Note ---- For a sidequest down the road, you'll be needing some Gold Dust. You can get it by stealing it from Lesser Pans in the Zao Ruins. While you're at it, make sure you get a Rock, since you'll be needing one of those too. Lesser Pans and Earth Spirits in the Zao Ruins both drop them -- no stealing needed. To steal items from enemies, you'll need to equip a grass chamber on a compatible arte (such as Raging Blast for Luke or Void Tempest for Guy -- each character has one or two). Repeatedly use the arte with the grass chamber equipped to increase the chance of activating the steal effect. When you do steal something, you'll see a note at the top of the screen informing you of what you stole. -------------------- [ALN02] Ant Lion Man -------------------- Part 2/6 Location: Chesedonia Start: clear Zao Ruins Cutoff: visit the Malkuth Consulate in Chesedonia Prerequisites: complete part 1 The Ant Lion Man wants a Scimitar and a Magic Lens. Hand them over and receive an Orange Gel in return. (Don't worry; this sidequest will be worth the trouble later on.) ------------------------ [CRP01] Curious Princess ------------------------ Part 1/1 Location: Chesedonia Start: clear the Abandoned Factory Cutoff: none Prerequisites: make 5 items at Din's shop, check the first 6 Search Points Enter Din's Shop and talk to Din for a scene and the title Curious Princess for Natalia. This can be a bit hard to get now because of all the items you have to make and Search Points you have to find, so I'll remind you to do it later when it's a little easier. ---- Note ---- Choral Castle is just a short side trip away from Deo Pass and Kaitzur Naval Port. If you haven't fought the Sword Dancer already, do so now. ------------------- [GYA03] Guy's Artes ------------------- Part 3/7 Location: Kaitzur Start: sail from Chesedonia to Kaitzur Naval Port on your way to Akzeriuth Cutoff: none Prerequisites: complete part 2 Take a detour up to Kaitzur and find the next member of the arcane artes council on the Malkuth side of Kaitzur. He's standing just south of the inn. Guy learns Tempest. ---------------------- MILESTONE 1: AKZERIUTH ---------------------- -------------------- [MCF04] Master Chefs -------------------- Part 4/19 Location: Yulia City Start: enter Yulia City Cutoff: none Prerequisites: none Examine the notebook in the room downstairs from Tear's room to learn the recipe for Ramen. ------------------------ [YCI01] Yulia City Items ------------------------ Part 1/3 Location: Yulia City Start: enter Yulia City Cutoff: leave Yulia City Prerequisites: none Outside of Yulia City (that is, outside the city part of it -- where there's that long walkway out to the world map), look to the left right near the entrance into the city itself. It's across from the path to Tear's room. There's a guy standing there who needs some help. Give him the three Apple Gels he asks for. ----------------------- [NLA01] Natalia's Artes ----------------------- Part 1/2 Location: Port Sheridan Start: leave Yulia City Cutoff: enter Ortion Cavern Prerequisites: none Take a side trip to Port Sheridan (across the channel and north of Port Belkend, which is where you're supposed to be going). Go to the left side of the port for a scene. Natalia gets the arte Gallant Barrage, and you wind up in Daath Bay. -------------------- [MCF05] Master Chefs -------------------- Part 5/19 Location: Belkend Start: enter Belkend Cutoff: clear Ortion Cavern? Prerequisites: none Go to the place where the road forks in three ways and go south. Take a right, and instead of going up the stairs, go under the platform. Walk up to the dead end for a scene. Help the guy out to get the Soba Noodles recipe. ---------------------- [CDC01] Character Disc ---------------------- Part 1/1 Location: Yulia City Start: Luke cuts his hair Cutoff: none Prerequisites: none Go through the door down the stairs from Tear's room. Inside you'll get the Character Disc, which lets you look at various characters along with all the costumes you have for party characters. (Side note: while you're there, check out the chest in the back for a capacity core.) ------------------------ [YCI02] Yulia City Items ------------------------ Part 2/3 Location: Yulia City Start: Luke cuts his hair Cutoff: get the Albiore Prerequisites: complete part 1 Back to the same guy from part 1. Now he wants five Rice. If you don't have five Rice, you can buy them later on and come back. I'll remind you when we get to that point. -------------------------- [TFH01] Tear's Fonic Hymns -------------------------- Part 1/2 Location: Yulia City Start: Luke cuts his hair Cutoff: none? Prerequisites: none When you try to enter the conference room to talk to Teodoro, you'll be stopped by a woman named Layla. You can find her in her room below the conference room before or after you talk to Teodoro. Tear learns the Third Fonic Hymn, Holy Song, in the scene. ----------------------- [MBH01] Music Box House ----------------------- Part 1/9 Location: Daath Start: enter Daath Cutoff: none? Prerequisites: none Go up the stairs to the left immediately beyond the entrance of the city and stand by the crates to get Prelude. ------------------------------- [HRT01] Hyperresonance Training ------------------------------- Part 1/4 Location: Daath Start: enter Daath Cutoff: leave Daath after clearing Oracle Headquarters Prerequisites: none Stay at the inn in Daath for a scene with Luke and Tear. -------------------- [MCF06] Master Chefs -------------------- Part 6/19 Location: Daath Start: enter Daath Cutoff: none Prerequisites: none Talk to the chef standing in the small restaurant near Daath's inn. It's just up the road on the same side. He'll give you the recipe for Pizza. -------------------- [MCF07] Master Chefs -------------------- Part 7/19 Location: Daath Start: speak to Tritheim in the cathedral Cutoff: none Prerequisites: none In the entrance hall of the cathedral, go into the library (the door on the left). Examine the book on the table for the Sushi recipe. ------------------- [GYA04] Guy's Artes ------------------- Part 4/7 Location: Daath Start: clear Oracle Headquarters Cutoff: none Prerequisites: complete part 3 Go to the First Monument (the stone pillar thingy to the right of the stairs to the cathedral) and talk to the next arcane artes council guy, who's standing in front of it. ---- Note ---- If you didn't do part two of the Yulia City Items quest, take care of it now. You can buy the rice in Baticul and use Aramis Spring to get back to Yulia City. ------------------------- [WHS01] Warehouse Cleanup ------------------------- Part 1/4 Location: Keterburg Bay Start: enter Keterburg Bay Cutoff: none Prerequisites: none The Keterburg Warehouse is almost directly above the dock -- it's the only door in Keterburg Bay that has a person standing in front of it. He wants you to organize his warehouse. By doing so, you'll get a Stun Bracelet, a Pineapple Gel, a Rebirth Doll, and 5000 Gald. I won't explain how to do it here because it'll be tedious and confusing in text, but you can search YouTube for something along the lines of "Tales of the Abyss warehouse" and you should be able to find a tutorial. -------------------- [MCF08] Master Chefs -------------------- Part 8/19 Location: Keterburg Bay Start: enter Keterburg Bay Cutoff: none Prerequisites: none Enter the building on the left and examine the green notebook on the bench for the Salad recipe. ---------------------- [GUC01] Grown-Up Child ---------------------- Part 1/1 Location: Keterburg Start: enter Keterburg Cutoff: none Prerequisites: none Enter the Casino for a scene. Anise receives the title Grown-Up Child. ------------------------- [LBM01] Labyrinth Mansion ------------------------- Part 1/3 Location: Keterburg Start: enter Keterburg Cutoff: none? Prerequisites: none Find a man standing outside a large house on the east side of Keterburg and talk to him. Scene. -------------------------- [EGW01] Easygoing Waitress -------------------------- Part 1/1 Location: Keterburg Start: enter Keterburg Cutoff: none Prerequisites: none Go to the second floor of the Hotel in Keterburg. Head through the door to the right and talk to the guy standing nearby. Time to play the waitress mini-game. Complete at least one level of the mini-game to get the title Easygoing Waitress for Tear. Check out the waitress mini-game tutorial appended at the end of this guide if you'd like help. ----------------------- [CHM01] Childhood Manor ----------------------- Part 1/1 Location: Keterburg Start: enter Keterburg Cutoff: none? Prerequisites: none On the west side of Keterburg, take a right immediately before Nephry's house. There'll be a little scene with another of Anise's marriage schemes just down the road. ------------------- [SKV01] Skit Viewer ------------------- Part 1/1 Location: Keterburg Start: enter Keterburg Cutoff: none Prerequisites: clear the game Go to the northeast igloo in the northern part of town where the kids are playing. Inside is an Ant Lion Man who will let you view past skits. -------------------- [SWD02] Sword Dancer -------------------- Part 2/3 Location: World Map (Search Point on Rugnica continent) Start: land at Rotelro Bridge Cutoff: clear the Absorption Gate Prerequisites: complete part 1 This one's easy to come back to when your levels are a little higher, so I'll remind you a little way down the road. If you do want to take on the Sword Dancer now, though, it's best to do so before entering Theor Forest. The second Sword Dancer is northeast of Rotelro Bridge and southeast of Theor Forest. East side of the path, west side of the river, closer to Theor Forest than to Rotelro Bridge. Examine the search point to fight him. -------------------- [MCF09] Master Chefs -------------------- Part 9/19 Location: Grand Chokmah Start: Jade rejoins the party in Grand Chokmah Cutoff: none Prerequisites: none After you find Jade in the top floor of the bar, talk to the guy behind the counter on the first floor to get the recipe for Curry. ---- Note ---- When you return to the inn to meet up with Guy, you'll be offered a quick jump to St. Binah. If you want to do these sidequests, choose not to take the quick jump and walk to St. Binah once you've finished the sidequests. It isn't far to go, so I'd recommend doing them now. ------------------------- [WHS02] Warehouse Cleanup ------------------------- Part 2/4 Location: Grand Chokmah Start: Guy rejoins the party in Grand Chokmah Cutoff: none Prerequisites: none You can find the Grand Chokmah Warehouse on the first floor of the bar where you found Jade earlier -- there's now a guy standing in front of the door in the back. Organize it to get a Strange Mark, a Lemon Gel, a Lollipop, and 5000 Gald. ------------------- [GYA05] Guy's Artes ------------------- Part 5/7 Location: Grand Chokmah Start: Guy rejoins the party in Grand Chokmah Cutoff: none Prerequisites: complete part 4 On the second floor of the bar, talk to the old man by the barrel at the top of the stairs. Scene. ------------------------ [FBS01] Forbidden Spells ------------------------ Part 1/11 Location: Grand Chokmah Start: Guy rejoins the party in Grand Chokmah Cutoff: none? Prerequisites: none SPOILER WARNING: It seems that this sidequest is available earlier than it should be, and so the scene contains an inconsistency that is also a rather major spoiler. If you'd like to do this one later, when it won't be a spoiler, just watch for my reminder. Head over to the Malkuth Military Headquarters west of the palace. Go in, to the south, up the stairs, and into the briefing room on the left. You'll find Sesemann there. Talk to him for a scene and the Ancient Scroll. ---------------------------- [BDF03] Black Dream Fan Club ---------------------------- Part 3/3 Location: St. Binah Start: enter St. Binah the second time (it's possible earlier, but now makes the most sense) Cutoff: leave St. Binah Prerequisites: complete part 2 Remember Ayn, the guy who owes you 800 Gald for a magazine? Find him on the eastern side of the city to get your money refunded. ---- Note ---- While you're in St. Binah, swing by the weapons shop and pick up 5 Maces. You'll be needing them for a sidequest a little way down the road. ------------------------- [WHS03] Warehouse Cleanup ------------------------- Part 3/4 Location: Port Belkend Start: leave St. Binah to go to Sheridan Cutoff: none Prerequisites: none Enter Port Belkend and go left instead of up the stairs. Talk to the guy by the door to organize a warehouse. You'll get an Apple Gel, a Dark Seal, the Great Pirate, and 5000 Gald in return. ------------------- [GYA06] Guy's Artes ------------------- Part 6/7 Location: Belkend Start: leave St. Binah to go to Sheridan (again, it's possible earlier, but now makes the most sense) Cutoff: none Prerequisites: complete part 5 As long as you're headed for Sheridan, make a quick stop by Belkend since it isn't far away. Head into the city and head south from that platform with the three sets of stairs where the road forks. Talk to the artes council guy at the foot of the stairs by the big spinning fon machine. ------------------------- [WHS04] Warehouse Cleanup ------------------------- Part 4/4 Location: Port Sheridan Start: enter Port Sheridan Cutoff: none Prerequisites: none The Sheridan Warehouse is on the left side of Port Sheridan -- the door with the sailor standing in front of it. Clean it up to find an Apple Gel, an All-Divide, a Holy Ring, and 5000 Gald. If this is your last warehouse, Anise will get the Push & Pull Girl title. ------------------ [BSM01] Blacksmith ------------------ Part 1/3 Location: Sheridan Start: enter Sheridan Cutoff: none Prerequisites: none Talk to the guy in the room on the left side of the Equipment Shops. You'll need Iron Sand, Gold Dust, and a Rock to craft something, which you can find: Iron Sand: Search Points 6, 9, and 16 (see the world map on GameFAQs) dropped by Iron Crabs (Aramis Spring) Gold Dust: Search Point 9 steal from Lesser Pans (Zao Ruins) Rock: Search Points 7, 13, and 14 dropped by Earth Spirits and Lesser Pans (Zao Ruins) You can make armor, a helmet, or a circlet (which is actually an armband, not headgear). The mini-game isn't too hard. Watch the smith's words and Luke's mood to see how you're doing. Complete the mini-game to get an item based on what you chose to craft: Armor: Battlesuit Helmet: Cross Helm Circlet: Gold Bracelet If you don't have the items you need to craft, you'll be able to pick them up easily later. I'll remind you when we get there. ------------------------------- [HRT02] Hyperresonance Training ------------------------------- Part 2/4 Location: Sheridan Start: enter Sheridan Cutoff: get the Albiore Prerequisites: complete part 1 Stay at the inn for another scene with Luke and Tear. -------------------- [MCF10] Master Chefs -------------------- Part 10/19 Location: Sheridan Start: enter Sheridan Cutoff: none Prerequisites: none Go into the Bar/Item Shop below the Inn. There's a green notebook lying on a small table on the right; examine it to learn the recipe for Udon Noodles. ----------------------- [MBH02] Music Box House ----------------------- Part 2/9 Location: Sheridan Start: enter Sheridan Cutoff: none? Prerequisites: none? Enter the Music Box House in the northeast part of the city for a scene. ---------------------------- MILESTONE 2: GET THE ALBIORE ---------------------------- ------------------------ [YCI03] Yulia City Items ------------------------ Part 3/3 Location: Yulia City Start: get the Albiore Cutoff: clear the Absorption Gate Prerequisites: complete part 2 Our friend in Yulia City is in need of five Maces now. Why is beyond me, but hand them over anyway. This sidequest is done, but I promise it wasn't entirely pointless. Having it completed opens up some opportunities for a slew of titles later on. If you don't have the Maces, you'll be able to get them later and still complete this quest. I'll remind you, so just go on ahead. ------------------------- [AAB02] Arcane Arte Books ------------------------- Part 2/6 Location: Yulia City Start: get the Albiore Cutoff: none Prerequisites: complete part 1 Talk to the guy from St. Binah outside Tear's house. We'll keep going with this one in a little while. ---- Note ---- Just before the start point of the sidequest below, your party will split and take care of two different errands that will have you running across the field. Avoiding battles during this part will get you some items at the end of it. When you're working with Jade's party, make sure you avoid enough battles to get the Magical Pouch at the end. You'll be wanting it later on. -------------------- [ALN03] Ant Lion Man -------------------- Part 3/6 Location: Chesedonia Start: regroup in Chesedonia after splitting the party Cutoff: clear Zao Ruins the second time Prerequisites: complete part 2 Find everyone's favorite mysterious item trading guy in his alleyway and hand over a Miracle Gel, a Panacea Bottle, and an Apple. He will happily give you a Thief's Cape in return. ---- Note ---- Notice how high prices are in shops right now? Well, prices of both things you purchase and things you sell have skyrocketed, and there's really no reason to keep all of your old equipment. You may as well sell it now and get the extra Gald. It'll come in handy down the road -- there are a few unfortunately expensive sidequests. Also, if you want to increase the amount you get even a little more, equip Anise's Push & Pull Girl title from cleaning all those warehouses. Doing so should increase sale prices by 3%. Also, if you want to see an extra skit, you can get one by resting in the Chesedonia inn after speaking with Astor. If you missed Yulia City Items part 3, pick up the Maces now. You should be able to get them from the southernmost weapons shop in Chesedonia. You won't be able to get them after going to the Zao Ruins, so get them even though they'll be expensive. Otherwise you'll have to do it the hard way and craft them in Din's Shop (as I had to when I missed this one once. It's doable, but not a recommended course of action). However you get them, you'll be able to bring them to Yulia City shortly. Two last things here -- first, after you talk to Astor, speak to the person standing in the hall space right outside his chamber. You'll get 3 Melange Gels (which are called "Mixed Gels" here for some reason. Likely just a translation error), 3 Life Bottles, and 2 Panacea Bottles as a gift from Astor to help you out. Then, go north from Astor's foyer and through the door on the left in that hall space. Examine the bedside table to obtain Time Traveling Hero for Anise. ---------------------- [TSP02] Tear's Pendant ---------------------- Part 2/2 Location: Chesedonia Start: enter Chesedonia after clearing Zao Ruins the second time Cutoff: none Prerequisites: none Speaking of expensive sidequests... The coachman from Tataroo Valley is in the same place as he was before. Talk to him, then head for Grand Chokmah. The guy you want is in the Grand Chokmah shopping center, and he wants 100,000 Gald. When you have it, pay it to him to obtain Tear's Pendant. I'll remind you later, so if you don't have it now, don't worry about it. ---- Note ---- If you haven't gotten Natalia's Curious Princess title yet, now isn't a bad time to do it since you'll be doing a bit of flying around. Check out Cyllya's world map for the locations of Search Points 1-6 if you haven't already hit them. To see the ones you've already found, open your in-game world map and look at the "Other" tab. Search Points 1-4 and 6 are currently in the Qliphoth; Search Point 5 is in the Outer Lands. Din's Shop is on the northern side of Chesedonia, right by the entrance. Take a look at the Din's Shop Guide for how to make items. ----------------------- [MBH03] Music Box House ----------------------- Part 3/9 Location: Grand Chokmah Start: enter Chesedonia after clearing Zao Ruins the second time Cutoff: none Prerequisites: none? Go around the outside of the shopping center to find a hidden door on in the back on its right side. Open the chest inside to get Purity, another music disc. ----------------------- [KGP01] King's Portrait ----------------------- Part 1/1 Location: Aramis Spring Start: enter Chesedonia after clearing Zao Ruins the second time Cutoff: none? Prerequisites: none Go a little way up the slope for a scene. Go into the cave, take a left, and you'll find the guy outside. Use Mieu Fire to rescue him. He gives you the King's Portrait for your trouble. Hm, this might come in handy soon. ----------------------- [MBH04] Music Box House ----------------------- Part 4/9 Location: Choral Castle Start: enter Chesedonia after clearing Zao Ruins the second time Cutoff: none Prerequisites: complete the King's Portrait quest Enter the castle and go up the stairs on the right. Head outside onto the balcony. Go in the other door and to the back where the two chairs are. Go up to them for a scene. It does seem to imply that a certain someone may have drawn them.... Into the door and grab Requiem from the treasure chest. ---- Note ---- As long as you're in the general area, now isn't a bad time to take on the second Sword Dancer if you have the supplies and health for it and haven't done so already. He's at a Search Point west and slightly north from Engeve. Also, If you're still working on Yulia City Items part 3, swing by and drop off the five Maces with our friend there to complete the quest. -------------------------- [CAF01] Cecille and Frings -------------------------- Part 1/5 Location: Engeve Start: enter Chesedonia after clearing Zao Ruins the second time Cutoff: enter Daath after clearing Zao Ruins the second time Prerequisites: none Enter Engeve. There's a scene in front of Rose's house. Into the inn, talk to Cecille. Leave and head for Kaitzur, Kimlascan side (the south). Go into the building on the left to find Count Almandine. Back to Engeve and to Rose's house. Next, Kaitzur, Malkuth side (north). Scene. Before you leave, talk to Frings. Then to Kaitzur Naval Port, and into the Kimlasca Base. Get Cecille's Sword. Engeve again, Rose's house. Get Frings' Letter. Return to Cecille in Kaitzur Naval Port. Now to Chesedonia, Astor's Mansion. (Note that you can't fly through the eastern part of the Zao Desert due to sandstorms, so be sure to go around.) Get the Memento Ring. Kaitzur, Malkuth side to speak with Frings (fly around to avoid sandstorms again), and then Kaitzur Naval Port, Kimlasca Base one last time. Congratulations, you've finished the most tedious part of this sidequest. ------------------------------- [HRT03] Hyperresonance Training ------------------------------- Part 3/4 Location: Daath Start: enter Daath after clearing Zao Ruins the second time Cutoff: ??? Prerequisites: complete part 2 Inn. Stay. Scene. ------------------- [GNV01] Guy and Van ------------------- Part 1/1 Location: Belkend Start: Jade deciphers the ancient book in Belkend Cutoff: peace conference in Yulia City Prerequisites: none Stay at the inn. You can choose whether to follow Guy or not; do so to view the scene. -------------------- [MCF11] Master Chefs -------------------- Part 11/19 Location: Belkend Start: meet Class I in Belkend Cutoff: none Prerequisites: none Right after meeting Class I, go through the door to the north (or, if you're coming to the entrance from Fon Machine Lab 1, go north, north, east into the Replica Lab, north, and north). You are now in Van's office. Examine the green notebook on the bookshelf for a rather amusing little scene and the Egg Bowl recipe. ----------------------- [CSZ01] Chasing Spinoza ----------------------- Part 1/1 Location: Fourth Monument Hill Start: meet with the governor in Belkend Cutoff: enter Daath after meeting with the governor in Belkend Prerequisites: none As the start and cutoff points tell you, DO NOT TAKE THE QUICK JUMP TO DAATH. If you do, you will miss this sidequest. This sidequest can take you around in several different orders, depending on which city you go to first. I've listed one below; if you choose to go to a different city first, make sure you wind up in Grand Chokmah at some point to get the Dark Wings Badge. Start with Fourth Monument Hill. Scene. Now head for Keterburg. Scene. Next, Grand Chokmah, and dock at the harbor. One more scene, and York gives you the Dark Wings Badge as a consolation prize. Head back to Fourth Monument Hill for a final scene. Another potential order is Sheridan, Fourth Monument Hill, Grand Chokmah (dock at the harbor), and back to Fourth Monument Hill. ---- Note ---- Also, if you weren't able to do part one of the Blacksmith quest earlier, you may have the items for it now that you've returned to the Zao Ruins. Stop by Sheridan if you need to take care of it. -------------------------- [WIB01] Where It All Began -------------------------- Part 1/1 Location: Tataroo Valley Start: enter Tataroo Valley for the second time Cutoff: none Prerequisites: none Head for the flower meadow by the sea from the very beginning of the game for a short scene. Technically, you can trigger this scene earlier, but it makes the most sense to do it now since you're here. ----------------------- [SRG01] Sorcerer's Ring ----------------------- Part 1/2 Location: Tataroo Valley Start: enter Tataroo Valley for the second time Cutoff: none Prerequisites: none Cross the river into new area of Tataroo Valley and go south and then east when you can. Just after you turn east, there's a break in the bushes leading up to a rather suspicious boulder with some vines against the wall. Hit it with Mieu Attack and go on in. Head right until you see a cluster of fonons for a scene and an upgrade to the Sorcerer's Ring: Mieu Wing. Use it around this area to hit some switches and pick up a Knight Mace, a Life Bottle, and a Wing Bottle. You can also use it to climb up onto certain tree limbs and get treasure chests. -------------------- [MCF12] Master Chefs -------------------- Part 12/19 Location: Tataroo Valley Start: take the vibration frequency measurement at the Sephiroth Cutoff: none? Prerequisites: none Return to the flower meadow for a scene and the recipe for Cake. ------------------------------- [HRT04] Hyperresonance Training ------------------------------- Part 4/4 Location: Sheridan Start: clear Tataroo Valley for the second time Cutoff: ??? Prerequisites: complete part 3 Stay at the inn for the final training scene. Tear earns the title Big Sister. ------------------ [PRM01] Proud Maid ------------------ Part 1/1 Location: Baticul Start: Natalia gets the title Child of Lanvaldear Cutoff: none Prerequisites: none In the castle entrance hall, go through the door on the right. Go up the stairs when you can, to the right again, and into Natalia's Chamber. Talk to the maid, watch the ensuing scene, and Tear gains the Proud Maid costume title. ------------------------- [AAB03] Arcane Arte Books ------------------------- Part 3/6 Location: Baticul Start: Natalia gets the title Child of Lanvaldear Cutoff: none Prerequisites: complete part 2 Go to Fabre manor and talk to Susanne. Scene. Luke gets 40,000 Gald. ------------------------- [APD01] A Princess's Duty ------------------------- Part 1/1 Location: Baticul Start: Natalia gets the title Child of Lanvaldear Cutoff: none Prerequisites: none Go along the path to the right of the inn in the center of the city. Scene. ---------------- [CLM01] Coliseum ---------------- Part 1/1 Location: Baticul Start: Natalia gets the title Child of Lanvaldear Cutoff: none Prerequisites: none You can now fight in the Coliseum. It'll be easier as you get further on in the game since your characters will grow stronger and you'll have better equipment. It opens now, though, which is why I'm listing it here. I'll remind you later when it might be a little easier. By winning the Advanced level of the Singles competition with a character, you'll earn a title and a weapon for him or her. Each character gets his or her best weapon as a reward except for Jade, but he is the only one who gets a costume title out of it. Luke: Sword of Swords, Soul Crush Tear: Perfect Healer, Blue Crystal Rod Jade: Battle Master, Dunamis Anise: Devastating Cutie, Grand Cross Guy: Golden Knight, Shakunage Natalia: Coliseum Princess, Celestial Star By completing the Beginner level of Singles with any character, you'll unlock the Baticuloon mini-game. After unlocking it, you can practice at Miyagi Dojo under the option "Mr. Miyagi's Secret Training." The first time you complete the Advanced level of the Team competition, you'll be thrown into an additional battle against four cameo characters from previous games in the Tales series. It's a fairly hard battle but has some good item drops, and it's fun if you recognize the characters. ---- Note ---- You've probably fought 300 battles by now, so stop by Miyagi Dojo and pick up the Sigmund Tactician title for Guy. If you don't get the scene, make sure you've viewed all of Miyagi's tutorials (not including the "secret training"), that you have fought 300 battles, and that Guy is the on-screen character. -------------------- [MCF13] Master Chefs -------------------- Part 13/19 Location: Keterburg Start: Natalia gets the title Child of Lanvaldear Cutoff: none Prerequisites: complete the Easygoing Waitress and Proud Maid quests Go back to the restaurant on the second floor of the Hotel in Keterburg. Set Proud Maid as Tear's title and talk to the guy there for a scene. You'll now be thrown into six rounds of the waitress mini-game. Get through it as best you can for the Fruit Cocktail recipe. Again, if you want help with this, take a look at the tutorial below. ------------------------- [LBM02] Labyrinth Mansion ------------------------- Part 2/3 Location: Keterburg Start: Natalia gets the title Child of Lanvaldear Cutoff: none? Prerequisites: complete part 1 Find the man from last time -- standing outside the large house on the east side of Keterburg -- and talk to him. He wants 200,000 Gald. Ouch. Pay up when you can. I'll remind you down the road in case you don't have the money now. ---- Note ---- The storyline will now send you to Grand Chokmah. If you sold your old equipment during the war and haven't spent all the money, you may have enough to purchase Tear's Pendant (100,000 Gald). If you have the money, talk to Raiz, who's standing at the foot of the stairs inside the Shopping Center. ------------------------ [CTW01] Catalyst Weapons ------------------------ Part 1/7 Location: Daath Start: speak to Tritheim in Daath Cutoff: none Prerequisites: none (Side note: Make sure that Luke does not have Nebilim equipped. You'll have gotten it when fighting Blade Rex, the boss in the Meggiora Highlands. If it's equipped, the scene won't trigger.) Talk to Tritheim for a brief scene. It'll tell you to go to Keterburg, but hold on for just a minute. May as well go meet with Reiner first and take care of the sidequest below on the way. Makes life a little easier. ----------------------- [MBH05] Music Box House ----------------------- Part 5/9 Location: Daath Start: speak to Tritheim in Daath Cutoff: none Prerequisites: none On your way through Oracle HQ to meet Reiner, you'll go through a room with a ton of stairs that looks different from the rest of the rooms you've been through. (If you use the save point there, you'll learn that this room is the Training Hall. Reiner is, in fact, at the bottom of it.) On the second level down, just below the door you entered the room through, there's a chest. Open it for the music disc Noble Thief. ------------------------ [CTW02] Catalyst Weapons ------------------------ Part 2/7 Location: Daath Start: meet Reiner in Daath Cutoff: none Prerequisites: complete part 1 Head for Keterburg. Go to Nephry's house and talk with her. Next, go to Grand Chokmah and find Emperor Peony in his chamber. Jade is Jade, Peony is Peony, and you get the Lost Celesti. Swing by Jade's office in the Malkuth Military Headquarters (go in, south, south again, and west) for one more scene. ------------------------- [AAB04] Arcane Arte Books ------------------------- Part 4/6 Location: Yulia City Start: meet Reiner in Daath Cutoff: none Prerequisites: complete part 3 Remember that guy outside Tear's house? Back to Yulia City and buy the book for 40,000 Gald. Luke learns Lightning Blade. -------------------------- [CAF02] Cecille and Frings -------------------------- Part 2/5 Location: Kaitzur Naval Port Start: peace conference in Yulia City Cutoff: clear the Absorption Gate Prerequisites: complete part 1 Enter the Kimlasca Base for a scene. ---------------------- [DWK01] Dark Wings Key ---------------------- Part 1/1 Location: Grand Chokmah Start: peace conference in Yulia City Cutoff: clear the Absorption Gate Prerequisites: none Go onto the bridge west of the area with the harbor and the bar for a scene. Oh boy, the circus! After the scene, Noir gives you the Key of Darkness. --------------------------------- [GCW01] Grand Chokmah's Waterfall --------------------------------- Part 1/1 Location: Grand Chokmah Start: peace conference in Yulia City Cutoff: none Prerequisites: none Go to the back of Peony's audience hall (behind the thrones) and examine the waterfall for a scene. ---- Note ---- Technically, you can do part 7 of Guy's Artes right now. The plot will take you there before long, though, so I've placed it a little further on in this guide. If you do want to do it now, though, go on ahead past the sidequest below and you'll find it there. Also, as you complete the core operation, you'll need to draw a fonic glyph. You'll have the chance to retry if you mess it up, and do keep trying until you get it. Completing the glyph without giving up and handing the reins over to Tear will get her the title Singer of the Verse. ----------------------------------------- [MHL01] Secrets of the Meggiora Highlands ----------------------------------------- Part 1/1 Location: Meggiora Highlands Start: meet the Yulia City researcher in Belkend Cutoff: ??? Prerequisites: complete Sorcerer's Ring part 1 (Side note: To get to this part of the Meggiora Highlands, you need to land in the sea southeast of Radessia, the continent Sheridan is on, and sail up the Nirni River.) The story will send you to the Meggiora Highlands at this point. As you tromp around in search of the Sephiroth, there are a few extra places you can stop to solve puzzles. Each puzzle you solve will disable one of the next boss's fonic artes, and there are some treasure chests to open along the way. There are four entrances to the ruins, but the last puzzle you visit will be busted and you'll just get a short scene saying there's nothing to do there. Alas. If you like, you can pick which fonic arte you'd like to face. This is especially helpful if you have elementally resistant armor, such as capes, or if you prefer a specific FoF change. You can also skip the one you find to be hardest (Entrance 2 is a bit obnoxious). Or you can just run around and do the first three you find. Regardless, I recommend doing Entrance 4, since it has a couple of treasure chests you can grab. Here's the breakdown: - Ruins Entrance 2: disables Flame Burst - Ruins Entrance 3: disables Splash - Ruins Entrance 4: disables Turbulence - Ruins Entrance 5: disables Stalagmite I'll give you basic instructions on how the puzzles work and tips as I can, but it's hard to explain in text. I recommend looking up walkthroughs on YouTube if you need help. At the time of this writing, AuraChannelerChris has a video that walks you through entrances 2, 3, and 5, and Chi & Otto Gaming has separate videos for entrances 2, 4, and 5, although the video for entrance 4 does not show how to get the treasure chests. I've also provided instructions for how to get to each entrance. There's a map available on GameFAQs as well. -Ruins Entrance 1- This is the one with the Daathic seal, and you'll go here last. -Ruins Entrance 2- From the place where you entered the highlands from the Albiore, go northwest. When the path forks, continue north, then follow it east. Continue until it forks again. Take the bridge northeast over the lower path with the save point. Loop around to your right until you reach the save point you just saw from above. There's a cave hidden under the archway you crossed over a moment ago, very close to the save point. Enter it. Follow the path to a square platform. There's a fon machine in the center and four boxy things with white wicks around it, which I'll call candles for the sake of simplicity. You can light each one with Mieu Fire and put the fires out with Mieu Attack. Lighting a candle will allow you to grab hold of it and drag it around. Here's the trick: when you move a candle, the others will also move. Lit candles will move in the same direction as the one you're hold onto; unlit candles will move the opposite way. You'll need to light and put out different candles in order to move them onto the four highlighted panels in the floor. Once you get them there, the central fon machine will activate. If you need to reset the puzzle while you're working on it, just examine the fon machine in the center. -Ruins Entrance 3- From entrance 2, go east. Continue east until you go through an arch formed out of two paths above you. Veer immediately south. Go on down to the save point and enter the cave. Follow the path to the puzzle. This puzzle has two glowing tiles on the floor. You'll need to move one of the blue icicle things onto each tile. Hitting an icicle with Mieu Fire will destroy it; hitting one with Mieu Attack will move it three tiles away from the side you hit it on. If one icicle hits another that isn't backed up against a wall, the momentum will transfer, stopping the first icicle and moving the second one. Physics. Once you have two icicles positioned correctly, the fon machine will activate. -Ruins Entrance 4- Retrace your steps and return to the place where you entered the highlands from the Albiore. From there, go northwest. Follow the wall around to your left and underneath an arch, which will take you southwest. Follow the path west, turn north when you can, and enter the cave in the dead end. In this area, you'll head up a set of stairs to a square platform with what appear to be fans surrounding it. These fans are blowing gusts of air across the platform. If a gust hits you, it'll move you across the platform. It's a bit of an inconvenience, but it won't cost you any damage or throw you too far out of your way. Use Mieu Attack to move the four short blue columns onto the highlighted panels in the floor. At this point, the central fon machine will activate and only the two fans in the middle will continue running, one at a time. Stand the path of one of them until air starts gathering in front of it; then use Mieu Wing to catch a lift to a platform with a treasure chest. Warp down, go back, and do the same on the other side. On the left, you'll find a Katana; on the right, a Melange Gel. -Ruins Entrance 5- Check out your map. This entrance is almost directly south of the little blue dot that marks the point where we entered the highlands from the river. To get there, go south from entrance 4. The path will fork three ways, one going to higher ground and two going lower. You can take either one of the two lower paths to get there; they make a loop. There's an archway on the southwest side of the loop. Head through and follow the path south as far as you can. Turn east and continue until you reach the cave. Enter. This square platform contains four pillars of varying heights and two stalagmites along with the central fon machine. Hitting a pillar with Mieu Attack will cause the platform to tip and the stalagmites to shift in that direction. The taller the pillar, the farther the stalagmites will move when you hit that pillar. Again, there are two highlighted panels on the floor, and that's where you'll need to get the stalagmites to go. You can reset the puzzle with the fon machine in the center if need be. Get the a stalagmite positioned on the upper right panel first; the blocks make it easier to move the second one independently. Once they're positioned, the fon machine will start up. Retrace your steps one more time. All that's left for us here is the reason the plot brought us here in the first place. That's in Ruins Entrance 1, so go back to place you docked the Albiore. Of the two paths that lead east from here, take the northern one. Follow it around in a spiral until you reach the cave. ------------------- [GYA07] Guy's Artes ------------------- Part 7/7 Location: Keterburg Start: enter Keterburg for the second time Cutoff: none Prerequisites: complete part 6 Go to the northern part of the city where the kids are having a snowball fight. There's an igloo on the left side of the plaza. Talk to the man inside for a scene, the arte Soaring Light Spear for Guy, and the end of this sidequest. ------------------------- [AAB05] Arcane Arte Books ------------------------- Part 5/6 Location: Keterburg Start: enter Keterburg for the second time Cutoff: none Prerequisites: complete part 1 Go to the hotel and talk to the guy standing by the desk on the right side of the first floor lobby. He wants 80,000 Gald for his book. Luckily for our wallet, Luke's mother will gladly give him the money, so head to Baticul and talk to her. Return to Keterburg and fork over the funds so Luke can learn Slag Assault. ---- Note ---- If you haven't paid the Labyrinth Manion guy, you may have enough money now. Stop by the manion on the eastern side of Keterburg and give him 200,000 Gald if you've got it. -------------------------------------- MILESTONE 3: CLEAR THE ABSORPTION GATE -------------------------------------- -------------------------- [CAF03] Cecille and Frings -------------------------- Part 3/5 Location: Baticul Start: clear the Absorption Gate Cutoff: Jade rejoins the party Prerequisites: complete part 2 General Cecille is waiting in Baticul's port. Walk up to her to trigger a scene. ---------------------- [BBK01] Barrel Breaker ---------------------- Part 1/1 Location: Sheridan Start: Tear rejoins the party Cutoff: none Prerequisites: none Head back to Sheridan and go right from the Meeting Hall. Make sure Mieu's action is set to Mieu Attack, and then talk to the guy blocking the stairs. Pay him 1,000 Gald to play a mini-game in which you use Mieu to break a bunch of little barrels to get stuff. If you can break 18 or more within the time limit, Luke will get the title Barrel Breaker. If you're having trouble, go for the ones in the center and don't bother with the ones farther out. With the little groups of barrels that are closer together, you can hit more than one barrel in a row without even moving. Too bad you can't hit more than one with a single attack, though. ------------------------- [MCR01] Monster Collector ------------------------- Part 1/4 Location: Keterburg Start: Tear rejoins the party Cutoff: none Prerequisites: clear the game On the third floor of the hotel, there's a Katz in one of the rooms. It's two doors down from where the maid is standing. Talk to him for a scene. There are three monsters you'll need to fight for this sidequest. I'll point them out as we come to them. You can trigger this scene on your first playthrough, but unfortunately you can't complete the sidequest until your second or later. (Side note: The reason you can't complete the sidequest is that it requires you to defeat a monster in an area only accesible on a second or later playthrough. However, there's a glitch in the 3DS version of the game that allows you to access this area on your first playthrough. For more information, look at the Abyss Replica Facility sidequest near the end of the guide. All that to say, if you plan to take advantage of the glitch, go ahead and complete this and the remaining parts of this sidequest.) ---- Note ---- If you didn't already do part 1 of the Forbidden Spells sidequest (the one with the spoiler warning), do so once Jade rejoins the party. In Grand Chokmah, head over to the Malkuth Military Headquarters west of the palace. Go in, to the south, up the stairs, and into the Briefing Room on the left. You'll find Sesemann there. Talk to him for a scene and the Ancient Scroll. If it doesn't trigger, hold off on it for a little while. I'll remind you again. -------------------- [MCF14] Master Chefs -------------------- Part 14/19 Location: St. Binah Start: Jade rejoins the party Cutoff: none Prerequisites: none Go to the inn in St. Binah. There's a notebook on the bed in the back; examine it to get the recipe for Onion Soup. -------------- [LWM01] Lawman -------------- Part 1/1 Location: Chesedonia Start: Jade rejoins the party Cutoff: none Prerequisites: make a level 3 item at Din's Shop Enter Din's Shop for a scene. Jade gets the title "Lawman." Again, I'll refer you to the Din's Shop Guide on GameFAQs for how to get the prerequisite for this. I think it's pretty doable in the Gels category: just give Din a lot of the items that give you points in that category, and be sure to include the ones that will make you level up. To meet the requirement, I gave an average payment of 2000 Gald and got a Miracle Gel. --------------------- [MHR01] Mushroom Road --------------------- Part 1/1 Location: Baticul Start: Natalia rejoins the party Cutoff: enter Eldrant Prerequisites: none (Side note: if you're on a second or further playthrough and want to see the Abyss Silver costume, leave this one until after you complete the Abyss Man sidequest in Grand Chokmah. I'll remind you then. If you go into the manor for another sidequest below, you will hit the scene, but don't worry about it. You can easily watch the scene and complete the rest of the sidequest later. If you do want to get the Greater Flightstone now, though, continue reading.) Enter Duke Fabre's Residence. Ramdas will meet you at the door. Watch the ensuing scene, then leave the city. Be warned: where you're about to go, the monsters are not easy. (Side note: If you're feeling like you'd rather be a little stronger before you take this on, hold off on it for a while. I'll remind you as usual. However, you may want to pick up the Greater Flightstone (below). If so, you can head to the Mushroom Road, break out a Holy Bottle, and run on through to get it. If you don't want to complete the sidequest now, though, don't get the Rugnican death cap. At that point, you're close enough that you may want to just pick up the Rugnican death cap -- it's up to you whether you'd rather do that or come back later to fight your way through. It's rather fun to fight it out with your special guest, but you certainly don't have to. If you decide to come back later and fight it out, you'll probably want to hit the Baticul sidequests below before you go to save yourself a trip.) Take a look at your world map. See the river that cuts through the Rugnican continent? That's where you need to go. You can get into it by sea through the channel between Rugica and the desert. You do have to be sailing in the river, not flying above it. Sail upstream until the river opens into a lake. There's a shore with some large mushrooms in the northwest part of the lake. Welcome to the Mushroom Road. Someone very familiar has beaten us here. He gets the title Loving Son, and you're off into the Mushroom Road. The annoying part is that you don't get Mieu for this, so come back later and use him to hit the spore-spewing mushrooms to get items and monsters to come out. Alternatively, you can leave the Mushroom Road and come back in to take Luke and Mieu with you now. The instructions below will take you directly to the Rugnican death caps. Feel free to explore if you have Mieu right now; otherwise, there isn't much point in it. From the start, go right. When the road forks, go north and then east through a hollow log. When you come out, take the northernmost fork of the road. Follow the path around and up on top of the purple mushrooms. When the path splits, go north. Follow the path until it forks again. The northern path takes you to a chest with a Miracle Gel; the southern path leads onward. Go through the hollow log, south at the T-shaped intersection, and examine the purple mushroom in the middle of the road. Congratulations, you have obtained a Rugnican death cap. If you have Luke along, you can examine it for a two-line scene with Mieu. Before you leave, be sure to get the Greater Flightstone (instructions below). When you're done, return to Baticul and give the medicine to Susanne. ----------------------------- [UFS01] Upgraded Flightstones ----------------------------- Part 1/2 Location: World Map Start: Natalia rejoins the party Cutoff: none Prerequisites: start Mushroom Road sidequest Near the end of the Mushroom Road, go north from the T-shaped fork near the Rugnican death cap. There's an exit there that will take you onto the field. Examine the search point outside to obtain the Greater Flightstone. ------------------------ [JWG02] Jewel of Gardios ------------------------ Part 2/3 Location: Baticul Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 1 Pere is in the entrance hall of Luke's manor again. Talk to him for a scene. ----------------------- [HLS01] History Lessons ----------------------- Part 1/2 Location: Baticul Start: Natalia rejoins the party Cutoff: return to the Absorption Gate Prerequisites: none In Fabre manor, go to Guy and Pere's room (north from the entrance hall). Examine the desk on the left side of the room for a scene. ----------------- [BKR01] Berserker ----------------- Part 1/1 Location: Baticul Start: Natalia rejoins the party Cutoff: none Prerequisites: win 256 battles on Hard Mode Enter the Coliseum and go up the stairs to the right. Head through the door to get into the spectators' stands. There's a man standing on top of a round pillar on the right side of the stairs. Go down and talk to him to get the Berserker costume title for Luke. Note that the 256 battles do need to be on Hard Mode -- that is, using a harder difficulty level (Very Hard or Unknown) doesn't seem to work. Alas. I highly recommend getting this title on your first playthrough and carrying titles over into a second playthrough via the Grade Shop. There's a glitch that prevents you from getting it on a second playthrough if you carry over battle information. I don't know whether it's an issue if you don't carry battle information over. If you know any more details about this, please feel free to let me know! -------------------------- [CAF04] Cecille and Frings -------------------------- Part 4/5 Location: Baticul Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 3 General Cecille is once again in Baticul's port. Walk up to her to trigger the scene. ------------------- [FNS01] Fonic Sight ------------------- Part 1/3 Location: Grand Chokmah Start: Natalia rejoins the party Cutoff: none Prerequisites: none In the area outside the bar, talk to Casim, the guy standing on the lower left, for a scene. ---- Note ---- If the scene for part 1 of the Forbidden Spells sidequest didn't trigger before, try again now. --------------------- [KBS01] Keterburg Spa --------------------- Part 1/3 Location: Grand Chokmah Start: Natalia rejoins the party Cutoff: none Prerequisites: none Enter the palace and go into Peony's chamber. A scene will stop you, then go on into Peony's room for another. Uh oh, rappigs on the loose. They're all still in the castle. Here's where you can find them: - Look behind the stairs on the left side of the entrance hall. - Enter the audience hall and look in the very back. - Leave the audience hall and go right. Go right again into a chamber. - Go down the stairs outside the above chamber and into the records room directly below it. The rappig is hiding by a stack of books and a chair. - Leave the room to find the last rappig in the hall. Return to Peony and he'll give you the Spa Membership. Jade gets the title Emperor's Best Friend. While you're here, take a look at the rappig in the back of Peony's room to find out its name. How nice of him, not running off with the rest. ----------------- [ABM01] Abyss Man ----------------- Part 1/1 Location: Grand Chokmah Start: Natalia rejoins the party Cutoff: clear the Isle of Feres Prerequisites: clear the game In Peony's chamber (the room without the rappigs), talk to the maid standing in front of the table. Oh, Peony... Costume titles for all! Luke: Abyss Red Tear: Abyss Black Jade: Abyss Blue Anise: Abyss Pink Guy: Abyss Orange Natalia: Abyss Green Asch: Abyss Silver (Side note: Technically, the cutoff point is a little later than what's listed, but it was too hard to describe the specific point without being both wordy and spoiler-y. You probably won't need it anyway, since there's no real reason to wait on this one.) ---- Note ---- Haven't done Mushroom Road yet? Do it now and you can see the Abyss Silver costume title if you're on a second or futher playthrough. If you're waiting to be a bit stronger, hang on for a little while yet. There'll be another reminder further on. ------------------------- [EVM01] Engeve's Monsters ------------------------- Part 1/1 Location: Engeve Start: Natalia rejoins the party Cutoff: none Prerequisites: none Rose is standing outside of her house. Talk to her for a scene. Agree to help. Talk to the grocer with the boxes of apples south of the path. He'll give you a Gourmet Apple. Talk to Rose when you're ready to do battle. The battles are not difficult in the slightest (while playing through on normal difficulty, I set the difficulty on Hard for this part to start racking up some fights for Luke's Berserker title. Just remember to turn it off before the next tough battle). They'll get harder as you go, but not by much. You'll fight seven battles back to back, and you'll obtain Rose's Charm in return. ------------------------ [CTW03] Catalyst Weapons ------------------------ Part 3/7 Location: St. Binah Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 2 Speak with McGovern the Elder on the steps in the plaza. Next, go to the inn and talk to McGovern the Younger. Step outside the city. August is not hard to find. Tag him and return, and Glenn will give you Blood Pain. ------------------------ [FBS02] Forbidden Spells ------------------------ Part 2/11 Location: St. Binah Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 1 Talk to Elder McGovern again for a scene and a rock. ------------------------ [FBS03] Forbidden Spells ------------------------ Part 3/11 Location: Keterburg Start: Natalia rejoins the party Cutoff: none Prerequisites: complete parts 1-2 (Side note: If you've gotten the Greater Flightstone, you can now land right outside of Keterburg on the snow. Handy.) From the main entrance of Keterburg, go up to the statue of Karl III. Head for the plaza and examine the back of the statue there. ------------------------- [LBM03] Labyrinth Mansion ------------------------- Part 3/3 Location: Keterburg Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 2, complete Sorcerer's Ring part 1 Return to the mansion and talk to the man again. Talk to the person in front of the door to challenge the Labyrinth Mansion. Running into enemies or spikes will freeze you for a few seconds. You can hit the enemies with Mieu Fire and avoid damage on the spikes by walking across them (as opposed to running), and killing certain enemies will restore lost HP. The boxes that can't be moved can be destroyed with Mieu Attack, and you can use Mieu Wing to hit the patterned floor switches. Play it as Natalia and beat level five to earn the title Labyrinth Princess for her. -------------------- [MCF15] Master Chefs -------------------- Part 15/19 Location: Keterburg Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 2 of the Labyrinth Mansion sidequest Clear level five of the Labyrinth Mansion with any character to get the recipe for Toast. --------------------- [KBS02] Keterburg Spa --------------------- Part 2/3 Location: Katerburg Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 1 Go into the Hotel and walk up to the reception desk. Swimsuit costume titles, go! Luke: Towel Boy Tear: Rental Beauty Jade: Resort King Anise: Not a Kid Guy: Aquatic Ape Natalia: Tropical Butterfly --------------------- [KBS03] Keterburg Spa --------------------- Part 3/3 Location: Keterburg Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 2 Talk to the receptionist on the right to use the spa again. Poor, poor Guy. He gets the title Naughty Devil. There are no more events in the spa, but whenever you use it from now on you'll get healed for free. If you equip Guy's new title, you can enter the spa and explore it for yourself. ----------------------- [HLS02] History Lessons ----------------------- Part 2/2 Location: Yulia City Start: Natalia rejoins the party Cutoff: return to the Absorption Gate Prerequisites: complete part 1 Examine the bookshelf behind the counter with the character disc reader thing to see the scene. If you're interested in more history of Yulia City, you can read the book hidden under the nightstand on the left side of the same room. -------------------- [GDS01] Good Spirits -------------------- Part 1/1 Location: Grand Chokmah Start: Natalia rejoins the party Cutoff: none Prerequisites: complete the Keterburg Spa sidequest In the area with the harbor, walk up to the tree next to the bar. You may have to come from the right side close to the building in order to trigger the scene (if you see Urushi run by, you've got the right scene). After the scene, go to Keterburg Bay for another. Finally, go to Chesedonia and enter the bar that straddles the border. Talk to the bartender. Guy gets the costume title Good Spirits. ------------------------ [FBS04] Forbidden Spells ------------------------ Part 4/11 Location: Chesedonia Start: Natalia rejoins the party Cutoff: none Prerequisites: complete parts 1-2 On the northern (Malkuth) side of Chesedonia, enter the inn past the vendors on the left. Go into the center room on the top floor and examine the chest of drawers immediately on your right for another forbidden verse stone. ------------------------ [FBS05] Forbidden Spells ------------------------ Part 5/11 Location: Kaitzur Naval Port Start: Natalia rejoins the party Cutoff: none Prerequisites: complete parts 1-2 Enter the naval port from the land side for a scene and a forbidden verse stone. ------------------------ [RPR01] Replica Research ------------------------ Part 1/1 Location: Belkend Start: Natalia rejoins the party Cutoff: none Prerequisites: none In Fon Machine Lab I, go north, north, east into the Replica Laboratory, north, and west. View the scene. ------------------------ [FBS06] Forbidden Spells ------------------------ Part 6/11 Location: Belkend Start: Natalia rejoins the party Cutoff: none Prerequisites: complete parts 1-2 From the above location, go back south one room. (From the entrance to Fon Machine Lab I, go north, north, and east into the Replica Laboratory.) There's a little gate in the southwest section of the railing that will swing open if you examine it. Find the forbidden verse stone on the floor next to the blue box across from the big yellow phonograph-looking thing. ------------------ [BSM02] Blacksmith ------------------ Part 2/3 Location: Sheridan Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 1, complete part 1 of Upgraded Flightstones (Side note: If you don't have the items for this already, it's much easier to wait and get them later. I'll remind you when to do it. If you happen to have them already, though, go right ahead.) Talk to the guy in the room on the left side of the Equipment Shops. This time, he wants Copper Ore, Silver Ore, and Gold Ore. If you've been to these Search Points before, you can use the Albiore's autopilot function via your world map to jump right to them. The items can be found here: Copper Ore: Search Point 6 dropped by Mirror Spirits (Ortion Cavern) dropped by Fossails (Absorption Gate) Silver Ore: Search Point 16 dropped by Volcano Clowns (Mt. Zaleho) Gold Ore: Search Point 14 Return to Sheridan and talk to the guy again. This time, you'll get one of the following for completing the mini-game: Staff: Knight Mace Spear: Crescent Light Armor: Light Guard ------------------------ [FBS07] Forbidden Spells ------------------------ Part 7/11 Location: Sheridan Start: Natalia rejoins the party Cutoff: none Prerequisites: complete parts 1-4 Go to the northwest part of Sheridan. There's a scene, and Jade learns Absolute. ------------------- [FNS02] Fonic Sight ------------------- Part 2/3 Location: Sheridan Start: Natalia rejoins the party Cutoff: ??? Prerequisites: none? Go up to the second floor on the right side of the meeting hall, enter the room there, and talk to the person inside for a scene. ---------------------------- [CNE02] Contamination Effect ---------------------------- Part 2/4 Location: Sheridan Start: Natalia rejoins the party Cutoff: none Prerequisites: complete part 1 Talk to the cheagle in the meeting hall for a scene. Hey look, a free stay at the inn. -------------------- [RKT01] Rocket Tower -------------------- Part 1/1 Location: Sheridan Start: Natalia rejoins the party Cutoff: none Prerequisites: none Enter the northeast part of Sheridan and follow the metal walkway next to the Music Box House. Enter the building and climb to the top. Talk to the man there for a scene. --------------------------------------------- MILESTONE 4: CLEAR MT. ZALEHO THE SECOND TIME --------------------------------------------- ---- Note ---- If you didn't complete Mushroom Road earlier, you may be able to do so now. ------------------------- [CBK02] Collector's Book ------------------------- Part 2/2 Location: Daath Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: clear the game, complete the Collector's Book (Side note: Unless you're on a third playthrough or later, you won't have the Collector's Book completed at this point. I'll remind you about this later on in case you're on a second playthrough and planning to complete it.) If you've managed to fill the Collector's Book, head to the cathedral in Daath. Enter the library (on the first floor, left from the entrance) and speak to the person dressed in purple who's standing by the table. Leave and head towards the inn to trigger a scene. Afterwards, return to the man in the library to get the title Item Collector for Jade. Obtaining this title will also open the secret shop Brillante near the inn in Grand Chokmah. You can buy some of the game's rarer battle items there, plus all four types of FS Chambers. There's a secret shop called Feroce in Daath as well, although you don't need the title to find it. For fun, though, you can find it by walking past the guy standing in front of the inn like you're trying to go into the inn. Go back as far as you can until you have the option to talk to someone. Everything's expensive, but there you go. ---- Note ---- While you're in Daath, you can pick up a treasure chest in the cathedral. Go to the area with the glyphs that allow you to warp to Ion's room and throughout the cathedral. Take the yellow glyph on the lower right. Exit the room you wind up in via the door on the left and follow the hallway the only direction you can. Eventually, you'll get to an area with multiple doors and a bridge that spans the center of the room with a circular area on it. Stand in the circle and use Mieu Wing to break through the floor and pick up a Sunlight Chamber from the treasure chest below. If you need more help, check out the Daath Cathedral Map on GameFAQs. ----------------------- [NLA02] Natalia's Artes ----------------------- Part 2/2 Location: Daath Bay Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 1 Enter Daath Bay to find Nick again. Natalia learns Healing Force. ---- Note ---- If you didn't have enough to pay the 200,000 Gald to the guy outside the large house on the east side of Keterburg for Labyrinth Mansion part 2, you may be a bit more likely to have enough now. Stop by and pay up if you haven't yet. This will also open up part 3, provided you leave Keterburg and reenter, which will allow you to earn Natalia's Labyrinth Princess title and get the recipe for Toast by completing all five levels of the mansion with Natalia. ----------------------- [SRG02] Sorcerer's Ring ----------------------- Part 2/2 Location: Keterburg Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 1, complete the King's Portrait quest Find our old friends Shiba and Peko on the left side of Keterburg in front of the inn, by the pavilion with the treasure chest on top (incidentally, you can get that treasure chest by going to the plaza where the kids are having a snowball fight and whacking the snowball machine on the right with Mieu Attack). Watch the scene. You'll wind up in Mt. Zaleho. Well, there goes the ecosystem. Go down into the volcano. Looks a little different now, huh? You can take the paths that were once blocked by lava to get some treasure. While you're here, be sure to pick up the music disc (instructions below). Find the area where you were avoiding the dragon's fireballs. A little after the path starts to slope upward around the area, there's a fork in the road. It's a little hard to see -- keep to the outside of the curve and you'll find it. Go down and run up the slope to the north. Follow the path to... fonons! Congratulations, you now have Mieu Fire 2. Use it to light the torches. The one on the left connects to the passage ring area; the one on the right leads to a Special Gel and Flamberge. You can also get the moving torches near the door to the passage ring now (to get there, go across the bridge to the right, through the gap in the wall, and follow the path until you reach a save point. The moving torches are just beyond that). You have to time it carefully to hit all three -- try to fire as the torch closest to you is moving into the middle. You get a Carmine Chamber for your trouble. You can get back to the Albiore either by leaving through the mouth of the volcano where you came in or by going out through Daath cathedral and walking to Daath Bay. ----------------------- [MBH06] Music Box House ----------------------- Part 6/9 Location: Mt. Zaleho Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete Sorcerer's Ring part 2 Head toward the place where you fought the dragon in Mt. Zaleho. There's a Y-shaped fork in the road that used to be covered by lava between that place and the Wing Bottle save point. Take the fork that goes toward the dragon's spot (the left fork of the Y). The path splits again; take the one that used to lead into some non-receding lava to a treasure chest with the Silver and White music disc. ---- Note ---- There are a few other places around the world you can use your upgraded Mieu Fire to get some treasures. One is the Cheagle Woods -- a quest coming up soon will take you there, so I'll remind you -- and another is Shurrey Hill. You may remember Tear mentioning that Mieu's fire didn't go far enough to hit the blue stone the first time you were there. To get it, enter Shurrey Hill and take the left path. Go left again at the next fork and use Mieu Wing to get up into the tree at the end of the path. Line up your shot and fire away. Hitting the stone will open a new path nearby. Enter for a Merciless Bow, a Sunlight Chamber, and a Red Basil. ----------------------------- [UFS02] Upgraded Flightstones ----------------------------- Part 2/2 Location: Mt. Roneal Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 1, complete the Sorcerer's Ring quest To start, open up your world map and take a look at Sylvana (Keterburg's continent). See the place on the southwest side that's cut off from the rest of the continent by the mountain range? That's where you want to go. Technically, you can do this sidequest without completing part 1, but having it complete lets you land right there instead of hiking all the way through Mt. Roneal again. Land in the northwest part of that area and go into Mt. Roneal via the entrance there. Explore the area. You can use Mieu Wing to get some treasure chests, but don't bother with the far right tree just yet, as we'll be heading there shortly. If you go to the left of the area, you can get into the river to grab the Vorpal Sword. When you're ready, head up through the passage on the northwest side of the area. You want to arrange the moveable torch things so that they line up with the ones on the pillars on either side of the path. The center torch of each group should be on the uniquely patterned tile. You should end up with three diagonal lines of torches. The farthest one along slants from top right to bottom left, as does the one closest to the entrance. The middle group slants the opposite way, from top left to bottom right. All together, they create a zigzag pattern that goes something like this: / \ / When that's set up, leave the way you came. Use Mieu Wing to climb the far right tree we skipped earlier (you can melt the ice on the path with Mieu Fire and fight the monster that appears or you can pass the ice on the right) and go into the cave. Grab the 15,000 Gald chest and light the torch with Mieu Fire. Go through the now opened door and melt the snow to the left of the door to get a Wind Cape. Go through the door on the other side of the entrance you just came through. Use Mieu Fire to light both torches in one shot. Take the Red Lavender from the chest and go through the new door. More torches! This time you'll need to stand off to the side, fire through one torch, bounce off the blue crystal, and hit the other torch. It takes a little practice, but it's doable. I got it by standing about Luke's height or so both down and to the outside from a torch. Remember that you can rotate the onscreen character using the D pad on the 3DS or L1/R1 on the PS2. When that's done, go through the new door, up the stairs and around, and pull the blue crystal onto the patterned tile. That done, go all the way back to the field. Take the Albiore and head to the east side of the same area of the continent. There's another entrance to Mt. Roneal there. Enter, grab the 7,800 Gald, and head straight through the area, ignoring the other little paths, and into the next room. Turn left when you reach the circular intersection. There are two paths in the next area; take the one closer to the bottom of the screen. We're now on a ledge above the torches we arranged in the zigzag pattern earlier. Push the blue crystal onto the patterned tile, and everything should be in place. Go back and take the upper path. Position yourself on the patterned tile, aim, and light all the torches at once with Mieu Fire. Again, it may take a few tries. I got it when I positioned the onscreen character in the upper right corner of the patterned tile. All the way back to the Albiore now. Climb aboard and return to the entrance we were at before in the northwest part of this area. Enter the cave at the top of the area where we arranged the torches earlier. Push the torches out of the way and go through the door that just opened. To the field! It makes me happy how all the field monsters here look like the field monsters in Symphonia. Anyway, once you're outside, head northeast. When you can't go any further, turn east and go up onto the cliff. Follow the mountains east southeast, and go up another cliff. Examine the search point to the southwest to finally obtain the Refined Flightstone. If only it could also summon the Albiore here so we didn't have to walk back... oh well. ---- Note ---- While you're flying around, find all the search points. You can do this later, but doing it now will help you get a title soon. Cyllya's world map is extremely helpful for this. As long as you're finding Search Points, there are a few items worth getting for upcoming sidequests. Equipping certain of Natalia's titles will make them easier to get. Here's where you can find the items and the best titles to equip in order to get them: Giant Fish Bone: Search Point 3, Curious Princess Libavius Ore: Search Point 16, Labyrinth Princess Sacred Tree: Search Point 11, Labyrinth Princess Naevimetal: Search Point 6, Adventurous Princess (see below) ------------------------- [MCR02] Monster Collector ------------------------- Part 2/4 Location: Zao Desert Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 1, complete the Upgraded Flightstones quest Use the Refined Flightstone to fly into the sandstorm that extends across the northeastern side of the Zao Desert. Land inside the sandstorm east of the Zao Ruins, near the place where the land juts out a little into the ocean. (There's a sand tornado of sorts in the middle of the sandstorm, but that actually isn't the spot you're looking for. It's a bit misleading because it looks like it should be something significant.) Once you've land, run around until you encounter a large monster that looks like a gigantic worm thing jumping out of the sand. It'll fade as it moves farther away from you, but it won't actually disappear from the map. This is the Sand Worm. Defeat it to get the Gae Bolg, one of the items our Katz friend is looking for. ---------------------------- [AVP01] Adventurous Princess ---------------------------- Part 1/1 Location: Chesedonia Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete the Curious Princess quest, complete part 2 of the Sword Dancer quest, complete the Upgraded Flightstones quest, find all 29 Search Points Yes, this includes the 18 listed ones and the 11 unlisted ones (the 7 seeds, the 2 flightstones, the second Sword Dancer, and the All-Purpose Knife). You'll need to find the seeds anyway for a later sidequest, so you can do that now or later. Should you choose to do it later, I'll remind you to get this title when you get there. If you intend to make items at Din's Shop, I recommend getting it now: equipping it will make it easier to get rarer items at Search Points, which you can use to make better items. Again, I'll refer you to the Din's Shop Guide on GameFAQs for details. Set Natalia's title as Curious Princess and make her your onscreen character. Talk to Din for a scene and the costume title Adventurous Princess. ------------------------ [NCI01] Nam Cobanda Isle ------------------------ Part 1/1 Location: World Map Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete the Upgraded Flightstones quest, complete the Key of Darkness quest Take out your world map and find Radessia (the continent Sheridan is on). Note the peninsula that sticks out on the north side. That's where you want to head. There's a cave on the west side of the peninsula blocked from the air by explosions (you can't pass them even with the Refined Flightstone, unfortunately) and from the sea by whirlpools. Land in the sea and back way up. You can't get in from due west -- even if you back into the next continent over, you won't work up enough speed to get in -- so you'll have to go at an angle. There are lots of fun things to explore here once you get in. Go up the ladder and out the door at the bottom of the screen. Watch the scene. Head right until you see a blue section with some trees and a guy standing by a door. Go inside. There are plenty of fun Easter eggs in this room if you care to explore, especially if you've played other games in the Tales series. Go through the door in the back. Walk forward for a scene. You can now use the elevator (and the fireworks are gone), but there's more to do here first. While you're in the room, pick up the music disc (instructions below). If you have the Key of Darkness, leave via the room's middle exit to get one more scene and the title Noble Rogue for Luke. ----------------------- [MBH07] Music Box House ----------------------- Part 7/9 Location: Nam Cobanda Isle Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: enter Nam Cobanda Isle In the monitoring room, talk to the Katz on the far left to get the music disc Comedy. ----------------------------- [ACV01] Anime Cutscene Viewer ----------------------------- Part 1/1 Location: Nam Cobanda Isle Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete the Nam Cobanda Isle quest On the right side of the monitoring room, there's a boy who will let you rewatch the game's animated cutscenes. ------------------------- [CKC01] Cat Cat Kitty Cat ------------------------- Part 1/1 Location: Nam Cobanda Isle Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: enter Nam Cobanda Isle Through the hallway left of where you came in, find an Ant Lion Man in the leftmost section of the area. Go up to him for a scene. Answer his question and watch. You'll lose a fair bit of Gald -- 76,500 -- but in exchange get the costume title Cat Cat Kitty Cat for Anise no matter which option you chose. Apart from being a costume title, equipping this title enables you to sell items for their purchase price. I recommend using it to sell your old equipment since you'll be needing the Gald for some sidequests later. ----------------------- [SMK01] Star of Malkuth ----------------------- Part 1/2 Location: Nam Cobanda Isle Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: enter Nam Cobanda Isle In the same area as the Ant Lion Man above, find Elion the Kowz in the rightmost section. Talk to him for a scene. Leave Nam Cobanda and head for Yulia City. Once there, go to the room below the conference room where we did the fonic hymn sidequest after Luke cut his hair. You'll find Yutan there. Walk up to him for a scene. Next, enter Baticul Port. Talk to Misika, who's standing to the right of where you come in from the sea. We'll come back to this one in a minute, since there's more to do while we're in and around Baticul. ------------------------ [CTW04] Catalyst Weapons ------------------------ Part 4/7 Location: Abandoned Factory Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 2, complete the Sorcerer's Ring quest Take the aircar into the Abandoned Factory. Bypass the first ladder and climb the second. Climb up another one and head right when you can. There's a ladder above your head. Use Mieu Wing to reach it. Run to the end of the pipe and hit the switch across the way with Mieu Fire 2. Leave the way you came in. Take the other aircar (the one we just moved via that switch) into the factory. Take the catwalk in the rear right corner to the ladder and climb on up. The two chests contain a Sunlight Chamber and Holy Quelquatl, the next catalyst weapon. ---- Note ---- As long as you're in Baticul, you may want to challenge the Coliseum if you haven't already earned everyone's titles for winning the Advanced level of the Singles competition. You're probably strong enough to take it on now. ------------------------- [MCR03] Monster Collector ------------------------- Part 3/4 Location: Inista Marsh Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 1, complete the Upgraded Flightstones quest Enter Inista Marsh and run around until you find the Behemoth. You can now get experience and Gald from it, which weren't available when the storyline took us through the marsh. Defeat it to get the Golden Helm, the next item for the Katz. ----------------------- [SMK02] Star of Malkuth ----------------------- Part 2/2 Location: Engeve Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 1 Go to Engeve and toward Rose's house for another scene. Go to the Cheagle Woods as directed, and you'll wind up back in Engeve after the scene. Return to Baticul Port and talk to Misika. You'll be taken to Nam Cobanda Isle, and Natalia will get the costume title Star of Malkuth. --------------------- [DGB01] Dragon Buster --------------------- Part 1/1 Location: Nam Cobanda Isle Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: enter Nam Cobanda Isle, complete the Star of Malkuth quest Talk to Elion, who's now behind the counter in his little area. He wants a giant fish bone, which is a trade item found in Search Points 3 and 8. (Equip the Curious Princess title on Natalia and check Search Point 3 for a better chance of getting one.) Hand it over, then go two sections to the left and talk to Elion behind that counter. He'll give Luke the Mors Draconis, which enables you to play Tales of Dragon Buster. I'm not extremely well acquainted with how the game works, but I know there are maps of the levels available on GameFAQs. To get the princess ending, collect a rod or a circlet or both along the way and beat the dragon at the end. Note that you can hold EITHER A SWORD OR A ROD and EITHER ARMOR OR A CIRCLET. If you pick up one of a pair (say, a sword) while holding the other (say, a rod), you'll lose the one you already had. I think it's easiest to have the rod and the armor (especially if you can get the better armor in the later stages), but do whatever works for you. After you clear the mini-game and get the princess ending, exit the mini-game to get the costume title Dragon Buster for Luke. If you're on a second or later playthrough, you'll also get the costume title Dragon Buster?. ---------------------- [CGR01] Cheagle Rescue ---------------------- Part 1/1 Location: Ortion Cavern Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete the Sorcerer's Ring and Upgraded Flightstones quests Ortion Cavern has a second entrance east of the one the storyline takes you to. It's blocked by a whirlpool, so back up to the mouth of the bay, land in the water, and use your Refined Flightstone to charge on in. Once you've entered the cave, shoot Mieu Fire up the conveyor belt to hit the switch on the right, and you'll be able to continue. The next switch is on the left behind some purple stalagmites. To hit it, bounce Mieu Fire off the differently colored rock on the wall to your left. Go left at the fork and use the rock to bounce Mieu Fire up and activate the switch above you for a chest with a Specific inside. Continue into the cave. Go forward for a scene. Hit the switch across the way with Mieu Fire to free the cheagle. Collect a Wing Bottle and a Nectar Bottle from the chests nearby, and then use the reflective rock on the wall to bounce Mieu Fire into the next switch, again behind some stalagmites. Head right. The switch next to the cage in this area is too high to just point and shoot, but, the reflective rock on the wall to the right will do the trick. Face it, hit the switch, and move on. In the next area, you'll have to bounce Mieu Fire off the rock on the left, into the rock on the right, and into the switch. I was able to get it by standing on the path in front of the nearby stalagmites. Continue onward. At the next fork, head right. Pick up the Red Chamomile and Cowboy Hat from the chests by the save point. Backtrack to the broken bridge and use Mieu Fire to free the cheagle across the ravine. He's stuck, so go back to the fork and turn left for a scene. Aim Mieu Fire at the first torch on the right. Bounce it off the reflective walls, through the other torches, and into the switch. The machine will clear a path for a cheagle, and you'll be introduced to six Ogre Replicas. If you run into them, you'll face all six back to back. They're more difficult than the other monsters in the area, but not terrible. They shouldn't be an issue for you. We're done here, so depart and make your way to the Cheagle Woods. You can use Mieu Fire 2 to pick up some Gald here if you like (cross the river on the fallen tree on the right in the second area and go right at the following fork. Drop the tree across the river, grab the chest on the right, and go into the cave for a second chest). Meet the Cheagle Elder in the cheagles' big tree to get the Holy Seal and Dark Seal. ---- Note ---- If you didn't complete Blacksmith part 2 earlier, now is a good time to do it since you have Natalia's Star of Malkuth title. Equipping it makes it much easier to find the necessary items at Search Points. You'll find Copper Ore at Search Point 6 (or you may have gotten some from monster drops if you just finished Cheagle Rescue), Silver Ore at Search Point 16, and Gold Ore at Search Point 14. And of course, it's good to do it now since you'll need to in order to do part 3 below. ------------------ [BSM03] Blacksmith ------------------ Part 3/3 Location: Sheridan Start: clear Mt. Zaleho the second time Cutoff: none Prerequisites: complete part 2 Talk to the guy in the room on the left side of the Equipment Shops again. This time, he needs Libavius Ore, Sacred Tree, and Naevimetal. Equipping the Natalia's Labyrinth Princess title will help you get the first two, and Adventurous Princess will help with the last one. They can be found here: Libavius Ore: Search Point 16 Sacred Tree: Search Point 11 Naevimetal: Search Point 6 If you have the Adventurous Princess title, you should have already found all the Search Points, so you can just open your world map and it'll show you right where they are. You can even jump right to them with the autopilot function. Got everything? Return to Sheridan. Two of the items this time, the sword and the armor, are unique to the sidequest, so if you're going for collector's book completion, you'll want to choose one this playthrough and the other the next. I think the armor is the better of the two, so I chose the sword the first time and the armor the second, but it's up to you how you'd like to do it. Sword: Full Metal Edge Bow: Full Metal Fang Armor: Golden Armor ---- Note ---- You can view a couple of extra skits by staying at an inn after clearing Mt. Zaleho the second time and after speaking with Spinoza in Belkend. -------------------- [SWD03] Sword Dancer -------------------- Part 3/3 Location: Isle of Feres Start: clear the Isle of Feres Cutoff: none Prerequisites: complete part 2 You'll find a sword outside of the large mansion in the deepest part of the Isle of Feres. (You may need to go into the mansion and back out to get it to appear if you want to do this directly after viewing the scene there. Coincidentally, if you go up the stairs inside, you can climb a ladder to the roof and pick up some Persian Boots and an Hourglass.) Examine the sword to take on the final Sword Dancer fight. If you like Sunlight Chambers, you can steal one from him. Defeat him to get Ultimatus. ------------------- [FNS03] Fonic Sight ------------------- Part 3/3 Location: Grand Chokmah Start: clear the Isle of Feres Cutoff: none Prerequisites: complete part 1 (Side note: The plot will take you to Grand Chokmah shortly after you clear the Isle of Feres, so you may as well wait until then to take care of these sidequests. You won't have to wait long.) Go to the area with the harbor in Grand Chokmah and head left toward the palace. You should run into a scene. Afterwards, Jade will gain the Soft Meanie title. ---- Note ---- Just in case you forgot to pick up Tear's Pendant because you didn't have enough money earlier, you may be able to do so now. ------------------- [HWK01] Hard Worker ------------------- Part 1/1 Location: Engeve Start: clear the Isle of Feres Cutoff: none Prerequisites: none On the west side of Engeve, talk to the guy hoeing a small field. Go east into the other part of town. Find the market area to the left of Rose's house and follow the path that goes up through it. It'll take you behind her house. Go into the door there to enter the storage shed. Talk to the person there. If you already have Natalia's Adventurous Princess title, you'll have already gotten all the seeds. If not, there are eight of them, and they're located in various single-use Search Points around the world. Check out Cyllya's world map for their locations. When you have them all, talk to the man in the storage shed. While you're there, grab the treasure chest to get a Life Bottle. You can also step out the other door if you want to visit the rappigs in the pen. Return to the person working in the field. Guy will earn the title Hard Worker. ---- Note ---- If you haven't gotten Natalia's Adventurous Princess title already, you may be able to do so now. Stop by Din's Shop in Chesedonia with Natalia as your onscreen character and her Curious Princess title equipped to get it. --------------------------------- [SMP01] Stone Monument Pilgrimage --------------------------------- Part 1/1 Location: Daath Start: clear the Isle of Feres Cutoff: none Prerequisites: none Go up the stairs toward Daath's cathedral, but just before you get to the top, turn right instead and walk up to the monument there. Watch the scene and make your choice. If you don't already have the Grown-Up Child title for Anise, you can get it now by choosing her. -------------------------- [FNI01] Financial Investor -------------------------- Part 1/1 Location: Sheridan Start: clear the Isle of Feres Cutoff: none Prerequisites: none Talk to Aston in the meeting hall. He needs a total of one million Gald. Pay what you can when you can. (I used the game notes function on my 3DS to keep track of how much I'd paid. If you're playing the PS2 version, it might not be a bad idea to keep a piece of paper in the game case or something.) When you complete the payments, you'll need to rest at Sheridan's inn five times and then talk to Aston to see the bridge completed, get a free stay at the inn (go figure), and gain the Financial Investor title for Luke. The fruits of your labor will show up on the world map between Belkend and Sheridan. You can even walk across if you like. ---------------------------- [MCT01] Miscellaneous Titles ---------------------------- Part 1/1 Location: Chesedonia Start: clear the Isle of Feres Cutoff: none Prerequisites: complete the Ant Lion Man, Yulia City Items, Engeve's Monsters, Hard Worker, and Financial Investor quests (Side note: You probably can't do this now unless you're ridiculously rich and already paid all the Gald for Financial Investor, so I'll remind you to come back to this later.) Head to Chesedonia and speak to Astor (enter his manor and take two doors in a row on the left side near the bottom of the screen to get to him). This opens up an opportunity to get a title for each character. Baticul: Walk up to the inn (on the entrance level, above the door to the shops and coliseum) to get Natalia's costume title Beloved Princess, which is the only costume title of the bunch. After that, go on up to Fabre manor and speak with Susanne in her chamber to get the title Vagabond Son for Luke. Sheridan: In the northern part of the city, go up to the telescope south of the Rocket Tower to get Guy's Fontech Scholar title. Fourth Monument Hill: Head up the hill toward Daath to pick up the Mini Maven title for Anise. Yulia City: In the area before you enter the main facility of Yulia City, go to the left (the opposite side from Tear's room) where the person we gave all those items to used to be. There's a staircase hidden in the rear right corner of the area. Go down the stairs and speak with the person there to get Tear's title Flower of the Qliphoth. Keterburg: Talk to Nephry in her house to get the title Gambler at Heart for Jade. ----------------------------- MILESTONE 5: THE TOWER OF REM ----------------------------- -------------------------- [TFH02] Tear's Fonic Hymns -------------------------- Part 2/2 Location: Daath Start: Luke talks to Shu in Belkend Cutoff: none Prerequisites: none Go to Ion's room to trigger a scene. Tear will learn Judgment at the end of it. -------------------------- [CAF05] Cecille and Frings -------------------------- Part 5/5 Location: Tower of Rem Start: Luke talks to Shu in Belkend Cutoff: none Prerequisites: complete part 4 Go into the tower for the final scene of this sidequest and Guy's Dashing Gent costume title. You'll end up in Baticul. ------------------------ [JWG03] Jewel of Gardios ------------------------ Part 3/3 Location: Baticul Start: Natalia rejoins the party in Baticul Cutoff: none Prerequisites: complete part 2 (Side note: If you are playing the 3DS version of the game, you should be able to get this one now. If you have the PS2 version, you'll need to wait a little while longer. I'll remind you when the time comes.) Go to the entrance hall of the Fabre manor and speak with Duke Fabre there. You'll obtain the Jewel of Gardios during the scene. ---------------- [VCT01] Viscount ---------------- Part 1/1 Location: Baticul Start: Natalia rejoins the party in Baticul Cutoff: none? Prerequisites: none Talk to Ramdas in the entrance hall of Duke Fabre's manor. In the scene, Luke gets the costume title Viscount. -------------------- [LGP01] Largo's Past -------------------- Part 1/2 Location: Baticul Start: Natalia rejoins the party in Baticul Cutoff: none? Prerequisites: none Stop by King Ingobert's room and talk to him. Next stop, Chesedonia. Enter Astor's mansion and go through one of the doors to the left for a scene. -------------------- [DRM01] Doctor Mambo -------------------- Part 1/1 Location: Belkend Start: Natalia rejoins the party in Baticul Cutoff: clear the Radiation Gate Prerequisites: none Make your way to Fon Machine Lab I and go inside, north, north, and west. Eventually, you'll be given a choice. You can pick whomever you like. If you want a skit thrown in a little while afterwards as a bonus, choose Luke, Tear, Anise, or Guy. The skits are different for each character. At the end of the scene, Jade will get the Doctor Mambo costume title. ------------------ [RFN01] Reflection ------------------ Part 1/1 Location: Yulia City Start: Natalia rejoins the party in Baticul Cutoff: none? Prerequisites: none Go to the selenia garden behind Tear's room for a scene. -------------------- [LGP02] Largo's Past -------------------- Part 2/2 Location: Absorption Gate Start: clear the Absorption Gate the second time Cutoff: leave the Absorption Gate Prerequisites: complete part 1 If you've completed part 1, you'll run into this one automatically. Just attempt to leave the Absorption Gate for the field and the scene will interrupt. -------------------- [MCF16] Master Chefs -------------------- Part 16/19 Location: Daath Start: meet Florian in Daath Cutoff: none Prerequisites: have the All-Purpose Knife Go into Ion's bedroom and talk to Florian. Watch and learn the recipe for Stew. -------------------- [MCF17] Master Chefs -------------------- Part 17/19 Location: Baticul Start: meet Florian in Daath Cutoff: none Prerequisites: have a few recipes mastered (3 stars) with one character (Side note: If you want to get a title for Anise later on, choose her here. If you don't choose her, you will be unable to complete part 19 of this quest.) Swing by the Fabre manor in Baticul and talk to Ramdas. Choose the character who has a few recipes mastered. As noted above, I recommend choosing Anise. You'll get the Miso Stew recipe at the end. -------------------- [MCF18] Master Chefs -------------------- Part 18/19 Location: Keterburg Start: meet Florian in Daath Cutoff: none Prerequisites: complete part 17, obtain all 20 recipes (complete parts 1-16 and Ant Lion Man part 5), master all 20 recipes with at least one character If you're on your first playthrough or on a second or further playthrough and didn't carry over your recipes, you'll have to wait a bit on this one. Don't worry; I'll remind you. If you're on a second or further playthrough and carried over your recipes, you can obtain the titles without having completed parts 1-16 and Ant Lion Man part 5. You do still need to complete part 17, however. If you have a character who has mastered all 20 recipes, make him or her your onscreen character. Head to Keterburg and talk to Bernal on the second floor of the hotel outside the restaurant. He'll award the master chef with a title. Luke: Cook Tear: Grand Chef Jade: Experimental Chef Anise: Little Big Chef Guy: Cool Chef Natalia: Calamity Chef ---- Note ---- While you're at the Radiation Gate, you can use Mieu to get a capacity core if you've upgraded your Sorcerer's Ring. Step off the giant spine to the left just before you reach the bottom of it where the passage ring is. Use Mieu Attack on the cracked area of the wall. Go all the way to the right and all the way to the end of the spine that sticks out. Use Mieu Wing in the large stream of memory particles to fly up to another area. The treasure chest way over on the left contains the capacity core Lunatito. -------------------- [ALN04] Ant Lion Man -------------------- Part 4/6 Location: Chesedonia Start: clear the Radiation Gate Cutoff: none Prerequisites: complete part 3 Our Ant Lion friend has been wanting a Striped Ribbon since before the peace treaty in Yulia City, and now we can finally give it to him. Pick one up at the shop by the entrance to his alleyway (the one run by the guy polishing the jar) and give it to him along with Beef and Chicken. You'll get a Holy Ring and a Spirit Ring in exchange. -------------------- [ALN05] Ant Lion Man -------------------- Part 5/6 Location: Chesedonia Start: clear the Radiation Gate Cutoff: none Prerequisites: complete part 4 Talk to the Ant Lion Man one more time to get the recipe for Gratin. ---- Note ---- If you've been following the guide so far, you should now have all 20 recipes. Once you master all of them with a character, you can get their cooking title from Bernal on the second floor of the Keterburg hotel. Be sure to set that character as your onscreen character before you talk to him. -------------------- [ALN06] Ant Lion Man -------------------- Part 6/6 Location: Nam Cobanda Isle Start: clear the Radiation Gate Cutoff: none Prerequisites: complete part 5 On the side of Nam Cobanda Isle with the Kowz and the Dragon Buster game, enter the area on the far left where we met the Ant Lion Man before. There's now one behind the counter. Talk to him. Fork over 150,000 Gald to get an Apple Gel, a Magic Lens, an Apple, Beef, Chicken, and the Ant Lion Man doll for Anise, which finally lets this sidequest prove its worth. ------------------------ [FBS08] Forbidden Spells ------------------------ Part 8/11 Location: Radiation Gate Start: strategy meeting in Grand Chokmah Cutoff: none Prerequisites: complete parts 1-2, 5-6 Return to the Radiation Gate, and Jade will learn Prism Sword. ------------------------ [CTW05] Catalyst Weapons ------------------------ Part 5/7 Location: Daath Start: strategy meeting in Grand Chokmah Cutoff: none Prerequisites: complete part 2 Enter the cathedral to see Florian run by. Go east and take the yellow fonic glyph to find him and obtain the Heart of Chaos. -------------------- [LDV01] Little Devil -------------------- Part 1/1 Location: Daath Start: strategy meeting in Grand Chokmah Cutoff: none Prerequisites: none Florian will run up to you in the entrance hall of the cathedral. After the event, Anise will get the Little Devil costume title. ------------------------ [FBS09] Forbidden Spells ------------------------ Part 9/11 Location: Daath Start: strategy meeting in Grand Chokmah Cutoff: none Prerequisites: complete parts 1-2 Head on up to Ion's room and talk to Florian for the next forbidden verse stone. ------------------------- [AAB06] Arcane Arte Books ------------------------- Part 6/6 Location: Daath Start: strategy meeting in Grand Chokmah Cutoff: ??? Prerequisites: complete part 1 Make your way to the library with the hidden passage to the Sephiroth (from the entrance hall, go through the room with the fonic glyphs, up the stairs, through the northeast door, and straight east until you get there). Talk to the person by the window at the northern end of the room. Leave and talk to Susanne in Baticul. Take the 150,000 Gald she gives you back to Daath and purchase the book so Luke can learn Sonic Blast. ------------------------ [FBS10] Forbidden Spells ------------------------ Part 10/11 Location: Yulia City Start: strategy meeting in Grand Chokmah Cutoff: none Prerequisites: complete parts 1-2 In the lower level Yulia City's main facility (the place with doors to the conference room and the Yulia Road), head straight toward the back of the room from the save point. There's a small object on the ledge to the right of the door that leads to the room beneath the conference room that we visited for part of the Fonic Hymns quest way back when. It's sort of beneath the ramp that leads to the upper area. Examine it to obtain the next forbidden verse stone. ---------------------------- [CNE03] Contamination Effect ---------------------------- Part 3/4 Location: Belkend Start: strategy meeting in Grand Chokmah Cutoff: enter Eldrant Prerequisites: complete part 2 Enter Fon Machine Lab I and find Spinoza (from the entrance, north and then west). Talk to him for a scene. ------------------------ [FBS11] Forbidden Spells ------------------------ Part 11/11 Location: Fubras River Start: strategy meeting in Grand Chokmah Cutoff: none Prerequisites: complete parts 1-2, 9-10 Enter the Fubras River from the north. Jade learns Meteor Storm, the final forbidden arte. ----------------------- [MBH07] Music Box House ----------------------- Part 8/9 Location: Chesedonia Start: enter Eldrant Cutoff: none Prerequisites: complete parts 1-6 On the north side of Chesedonia, go toward the merchants and the inn and speak with the clapping woman behind the counter. Pick up Finale, the last music disc, from her. ------------------------ [HDR01] Hopeless Dreamer ------------------------ Part 1/1 Location: Sheridan Start: enter Eldrant Cutoff: none Prerequisites: enter Nam Cobanda Isle Enter Sheridan and head toward the meeting hall. A scene will stop you. At the end, Guy will obtain the Hopeless Dreamer costume title. ----------------------- [MBH09] Music Box House ----------------------- Part 9/9 Location: Sheridan Start: enter Eldrant Cutoff: none Prerequisites: complete parts 1-7 Return to the Music Box House and talk to Ishtar for Tear's Servant of Melodies title. ---- Note ---- If you have some money to spare and haven't already completed Financial Investor, you may want to contribute to Aston's bridge fund while you're in Sheridan. If you have completed it, you can complete Miscellaneous Titles too. You can always sell off your old equipment for Gald. Equipping Anise's Cat Cat Kitty Cat title will allow you to sell items at purchase price. Also, if part 3 of the Jewel of Gardios sidequest didn't trigger for you earlier, stop by Fabre manor in Baticul now and you should find Duke Fabre in the entrance hall. Talk to him for the scene and the sword. ------------------------ [CTW06] Catalyst Weapons ------------------------ Part 6/7 Location: Eldrant Start: Luke obtains the title Swordsman of Lorelei Cutoff: none Prerequisites: complete part 2, complete the Sorcerer's Ring quest This one's a bit lengthy and kind of confusing, so bear with me here, and I'll try to walk you through it to the best of my ability. Ready? Here we go. Start by going into the building right ahead of the area with the stairs where Luke got the Swordsman of Lorelei title. Head up the first set of stairs. See those spinny orb things? You'll find them throughout the area, and you can use Mieu Fire, Attack, and Wing to hit them and get treasure (using Mieu Fire to hit the first one, for example, will net you a nice capacity core. If you examine the the block below the other one, it will turn so you can bounce Mieu Fire off of it. Doing so will open a door that will let you get some Fonic Gloves later). Pick up a Fonic Cloak from a chest off to the left in the same area, and when you're ready, go up the second set of stairs. Ignore the orbs at the top of the stairs for now and go through the door on the left. Down the stairs and into a room with a ton of ladders. The pillars have circular glyphs on them; hitting them with Mieu Attack will knock the pillars over. Hit the pillar at the foot of the stairs from the right, and it will fall to the left. Whack the other pillar from the bottom so that it falls up and lands perpendicular to the other one. Leave the room via the doorway to the north, ignoring the ladder near the doorway for now. Note the two enemies on the main floor of this room. By killing one of the foes in each encounter (as in hitting the final blow) with a light elemental arte or a dark elemental arte, you can get a Light Fonstone and a Shadow Fonstone respectively. You'll need one of each. To ensure that it works, control the casters manually (Tear and Anise have several light and dark artes for this) and set the other characters to guarding via the battle commands if you have to. I let them weaken the enemies first to speed things up a little before I told them to guard. You can't get both in one fight, unfortunately, even though each encounter has two foes, so you'll have to fight both. If you don't get them on the first try, you can always exit the room and reenter so that they'll respawn. Got them? Go up to the passage ring looking thing and use the Light Fonstone. Good ol' gravity. Head up the stairs to the south and into the room we were just in. The game will point out a switch -- DON'T STEP ON IT YET, as it will reset the room. If you do by accident, go back and get another Light Fonstone and turn the room again. For now, go right and up the ladder in the left corner. Hit the spinny orb with Mieu Wing and head back down. If you want to get a Fonic Sword, climb the other ladder now and cross the switch. Continue along, grab the chest, hit the switch on the way back, and climb down the ladder to get back to where we were. Step on the switch I had you skip earlier to turn the room again. Climb the ladder to the left of the doorway (the one I had you ignore earlier). Hit the orb with Mieu Wing if you want a Special Gel and then continue through the door we just opened. If you opened the door to get the Fonic Gloves, follow the path all the way right and out to get them from a treasure chest. If not, or after that, head over to the passage ring looking thing in the center of the room. We're now directly above where we used the Light Fonstone before. Use your Shadow Fonstone up here to turn the room the opposite way. Head south and up the short staircase into another room. There are two blocks up the little staircase and on the left. Rotate them each once so that the slanted sides face each other (they should form a V shape). Step on the switch in the floor (back to the right and south) to rotate the room back to normal. We've been here before. Climb the large staircase and stand on the purple glyph on the floor between the two spinny orbs. Note the two blocks on the wall. They're the ones we just rotated. Aim Mieu Fire at them and get ready, because you're going to have to move quickly now. All set? Fire, switch to Mieu Wing, and Wing up between the two orbs before the fire bounces back, which will stop the fire between the two orbs (if the fire hits the second orb, the switch will reset). This may take a little practice. When you get it, a door down below will open. Head down the stairs and go through the door. We made it! Walk forward for a scene. When it's over, examine the weapon in front of you to obtain the Unicorn Horn, the final catalyst weapon. If you have them all, you'll get another scene. And if you want, there's a Treat in a chest off to your left. Technically speaking, you can head off to the next part of this quest right now, but I recommend heading a little further into Eldrant first so you can get all the following sidequests in one run without having to run in and out of Eldrant more than once. Go back to the room with the passage ring looking machine and go up the stairs. There's a Wing Bottle save point there, but before you wing it back to the entrance, go toward the stairs enough to trigger a scene we'll call "the point of no return." If you go up the stairs after that scene, you'll hit the final boss, so save and head out instead if you'd like to do some more sidequests. ----------------------- [LNC01] Locrian Colonel ----------------------- Part 1/1 Location: Yulia City Start: reach the point of no return in Eldrant (see above) Cutoff: none Prerequisites: complete the Hyperresonance Training quest Go to the selenia garden behind Tear's room for a scene and Tear's costume title Locrian Colonel. ---------------------------- [FBO01] Final Battle Outfits ---------------------------- Part 1/1 Location: Grand Chokmah Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: none Go into the audience hall in the palace. Costume titles for everyone! Luke: Wild Saber Tear: Cool Chick Jade: Evil Fonist? Anise: Childish Guy: Blade Master Natalia: Imperial Will -------------------- [MCF19] Master Chefs -------------------- Part 19/19 Location: Grand Chokmah Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: complete parts 1-16, complete parts 17 and 18 with Anise, have the All-Purpose Knife and Magical Pouch Equip Anise's Little Big Chef title. (You'll need to have chosen her to cook at Fabre Manor in part 17 of this quest in order to get it.) Make her the onscreen character and enter the Malkuth Military Headquarters. Speak with Sesemann in the briefing room to get the title Grand Master Chef for Anise. (Side note: You can obtain the All-Purpose Knife from an unlisted search point. If you've already gotten Natalia's Adventurous Princess title, you should have it already. The Magical Pouch comes during the story; when you have to split the party during the war, you have to avoid getting into many fights with Jade's group in order to get it.) ------------------------ [CTW07] Catalyst Weapons ------------------------ Part 7/7 Location: Nebilim's Crag Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: complete parts 1-6, complete the Upgraded Flightstones quest Get ready, because there's a big fight coming up, and saying it isn't easy is a serious understatement. Stock up on healing items; picking up some Treats and Specifics at the Desert Oasis isn't a bad idea. When you're ready, head to the northwestern part of Sylvana, the continent Keterburg is on. You're going north and slightly east of Search Point 15. Break into the blizzard with the Albiore and land. There's a mountain in the northwestern corner of the area that looks like it's cracked in half. That's where we're headed. Land, save, and if you're ready, head on in. (Side note: If you're playing the PS2 version and want to get the Tactical Leader costume title for Luke, you'll have to set your difficulty level to Very Hard or Unknown mode before entering, and she's bad enough normally. You won't be able to do this on a first playthrough, as those difficulty levels aren't available. If you're playing on a 3DS, you can stick with Normal and still get the title. Consider yourself lucky.) Walk forward. Scene. Battle. MAKE SURE you steal the Tutti capacity core from her, as it's the best one in the game. I'm no expert on battle strategy, and I'm sure others have more involved plans, but here's what advice I can give: she'll occasionally move toward the person she's targeting. When she does, pause, switch to that character, and get out of there. Free Run is a beautiful thing. When she uses the Big Bang mystic arte, there's enough time to pull off a Guardian or Magic Block to stop it from more or less murdering at least the character you're controlling. Use healing items freely, and just keep at it. You'll get there. If all else fails, leave it for a bit and level up before coming back. I think my characters were in the upper sixties level-wise when I beat her on Normal difficulty. You may want to be at a different level than I was -- in part it depends on which AD skills, items, and equipment you have, as well as your battle strategy and party members. I've heard some people suggest that you be over level seventy. For Very Hard, I believe my party was around level 85. Don't be surprised if it takes a few tries to beat her. Her reputation as a tough fight is well-deserved. When the battle is over, view the ensuing scene and then head for Grand Chokmah -- there are a few people you'll need to speak with in order to activate the catalyst weapons and finish out this quest. (Side note: Make sure that none of your characters have any of the catalyst weapons equipped at this point. If they do, the scenes below won't trigger.) Talk to Emperor Peony in his chambers; then leave the palace and watch. You'll end up in the Military HQ. Depart for Daath and find Tritheim in the chapel to bring this quest to a close. (And if you changed your difficulty level, don't forget to put it back.) From here on out, the catalyst weapons will deal damage according to how many enemies each character has killed (that is, the more enemies a given character has killed, the stronger his or her catalyst weapon). The maximum amount of damage the weapons can deal is 9999. Note that the attack stats of the weapons will not change, so they'll always look weaker than your other weapons even if they deal more damage. The only way to really tell how they're doing is to compare the damage they deal with the damage another weapon deals against the same enemy. Depending on which characters you use, you'll probably find that Luke and Guy's catalyst weapons will be stronger than their other weapons but the other characters are best with their coliseum weapons (or in Jade's case, the Fonic Lance found in Eldrant). You can carry over the characters' kill counts to a later playthrough by carrying over battle information via the Grade Shop. ----------------------- [TCL01] Tactical Leader ----------------------- Part 1/1 Location: Baticul Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: complete the Catalyst Weapons quest after defeating its boss on Very Hard or Unknown mode (PS2) OR complete the Catalyst Weapons quest (3DS) (Side note: Make sure that none of your characters have any of the catalyst weapons equipped. If they do, the scene won't trigger.) Talk to Pere in his room in Duke Fabre's manor (go through the door on the right in the entrance hall, straight back and through another door, and then into the room on the left) to obtain the Tactical Leader costume title for Luke. ---------------------------- [CNE04] Contamination Effect ---------------------------- Part 4/4 Location: Grand Chokmah Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: complete part 3, complete the Catalyst Weapons quest Go into the Malkuth Military Headquarters for the final scene of this sidequest. ------------------------------ [ARF01] Abyss Replica Facility ------------------------------ Part 1/1 Location: Sheridan Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: clear the game, complete the King's Portrait, Upgraded Flightstones, Sorcerer's Ring, and Cheagle Rescue quests (Side note: There is a glitch in the 3DS version of the game that allows you to start this sidequest on your first playthrough. It's accessible by clearing the game and saving the cleared game data in a different save slot. Reloading the data from your original file should allow you access to several cleared file quests, including this one, Monster Collector, and each character's second Mystic Arte. In the case of this sidequest, the people by the ladder indicated are invisible. Approaching the area will trigger the scene nonetheless.) Head for Sheridan and go to the northwest area (near the Albiore's garage). There are two people by the ladder in the back of the area; approach them for a scene. Go to the meeting hall to find Shiba and Peko. Talk to Shiba, and when you're ready, speak with him again to be taken into Ortion Cavern. (Once you get there and see the scene, note the bridge to the right. If you cross it, there's an exit that'll let you go in and out of the cavern right by this dungeon.) There's a nice map of this place by HUmarMatt on GameFAQs, which I highly recommend using. The basic premise of this place is that you want to destroy all the fomicry machines with Mieu Attack. Shiba will dig holes into new rooms for you through the spots on the walls that look different, but you'll have to pay him. The more you pay him, the less energy he loses per opening. He'll also lose energy if you get into a fight, which is unfortunate, because fights are a good way to get more Gald. Luckily, there are some rooms with pools of water that will heal your party and replenish Shiba's energy bar. This bar is shown on your screen along with your Gald and the number of machines you've destroyed. As you go, a map of the areas you've explored will form below the energy bar. If you want to leave or change the amount you're paying Shiba, just talk to him. The default payment is 10,000 Gald. Once you open a path, you can go through freely and don't have to pay for it again. There are a few rooms that have traps, which will both damage you and decrease Shiba's energy. You can avoid most of them, but there's one that you have to go through in order to get a fomicry machine. Just get through it as fast as you can to avoid taking too much damage. The map on GameFAQs will show you which rooms are trapped. I'm not going to include a specific walkthrough here because you'll need to decide based on your playthrough which treasures you want to grab. I do recommend making your way to a room with a healing lake as quickly as you can and exploring from there. That way, you can return to it as needed and can get away with paying Shiba less Gald. Also note that some of the fomicry machines have birdlike enemies roosting on top of them. If you bounce Mieu Fire off of the reflective walls near them, you can hit them and get them to come down so you can fight them. It's worth doing since they drop a ton of Gald, which you'll be needing here. Equipping a Blue Sephira on one of your party members won't hurt, either. The Golden Slimes aren't half bad for Gald, either -- having a Blue Sephira equipped will get you nearly 20,000 Gald per slime. And once you've cleared the dungeon, you can always come back and fight them to earn more Gald for any remaining expensive sidequests (like that million Gald bridge, for example). For your reference, here are the unique items in this dungeon. If you're going for the Collector's Book, you'll want to make sure to stop by those rooms. The numbers in parentheses correspond to the GameFAQs map: - Kaiser Bracelet (8) - Shooting Star (11) - Gungnir (17) - Elemental Ribbon (19) - Elemental Circlet (20) You'll run into a short scene along the way. In the room with the 18th machine, there will be a door on the north wall instead of a rock for Shiba to dig through. Enter for a boss battle. Afterwards, watch the scene and then continue on. New music, new enemies, same drill. You'll eventually hit one more scene. There will be another door in the room with the 29th machine. Enter for the second and final boss battle. After the final scene, you'll end up in Sheridan. ---- Note ---- Don't forget that Aston's still collecting money for the bridge if you haven't finished Financial Investor yet. As noted above, the Abyss Replica Lab is a great place to earn some Gald. When you've completed the bridge, don't forget to pick up the titles listed in Miscellaneous Titles either. ------------------------- [MCR04] Monster Collector ------------------------- Part 4/4 Location: Keterburg Start: reach the point of no return in Eldrant Cutoff: none Prerequisites: complete parts 2-3, complete the Abyss Replica Facility quest Now that you've gotten the Sunlight Chamber from the Replicantis in the Replica Facility, you should have all three items. Return to the Katz on the third floor of Keterburg's hotel (two rooms down from the maid by the elevator) to get Tear's Monster Collector costume title. ---- Note ---- If you've completed the Collector's Book, you can get Jade's Item Collector title and access the secret shop Brillante in Grand Chokmah. To do so, visit the library in the Daath cathedral and talk to the person in purple by the table. Stop by the inn and then return to the person in the library to get the title and open the shop. --------------------------- MILESTONE 6: CLEAR THE GAME --------------------------- ------------------------------------------------------------------------------- LIST OF CLEARED FILE QUESTS [CLFQS] ------------------------------------------------------------------------------- The following is a list of sidequests that can be completed on a second or later playthrough only (some can be started but not finished on a first playthrough): - Skit Viewer - Monster Collector* - Abyss Man - Collector's Book - Abyss Replica Facility* - Dragon Buster? title within Dragon Buster *I've confirmed that it is possible to complete these two sidequests on a first playthrough using a glitch in the 3DS version of the game. See the side note at the beginning of Abyss Replica Facility above for details. ------------------------------------------------------------------------------- WAITRESS MINI-GAME TUTORIAL [WTRSG] ------------------------------------------------------------------------------- ------------ Instructions ------------ You can play the waitress mini-game on the second floor of the hotel in Keterburg. It's fairly straightforward: customers come in and sit down. Their orders appear for a second or two each, and then you have to give the orders to the kitchen by pressing the corresponding buttons from the list that appears. Then, go to each customer and press the button that corresponds to his or her order to deliver it. If you get it right, they'll say something along the lines of "Thank you!" or "This looks delicious!" If you try to give them something you didn't get from the kitchen, they'll say "You don't have that!" If you give them the wrong order, they'll say something like "I didn't order this!" If you get either of the last two responses, you won't be able to talk to them again and give them the correct order, so you only get one chance per person (good thing this isn't how real life works). Getting an order incorrect will also dock your pay. With each level, you'll get more customers and be able to earn more Gald. Level 1: 3 customers, up to 400 Gald Level 2: 4 customers, up to 800 Gald Level 3: 5 customers, up to 1300 Gald Level 4: 6 customers, up to 2200 Gald Level 5: 8 customers, up to 4500 Gald When you do the competition with the other waitress (listed above as part 13 of the Master Chefs sidequest), you'll have an additional level to complete, which has the same numbers as level 5. -------- Strategy -------- The customers will always give their choices in the same order. Below is a rough diagram of the restaurant (the large circles are tables and the little squares are armchairs). The numbers represent the order in which the customers place their orders. - - _ 1 / \ |_| | | 4 _ _ | | 3|_| |_|8 \ / _ - - |_| - - _ 6 / \ 2 7|_| | | _ _ | | |_| |_| \ / _ - - |_|5 The easiest way I've found is make a list of the orders on a piece of paper. I abbreviate the orders with the first letter of each word -- fortunately, all of them are unique. For example, if I'm on level 1 and the customers order Amango Tea, Curry Rice, and Cream Stew, I write AT, CR, and CS. Then I input the corresponding buttons at the kitchen and deliver the items in the order I wrote them down. The person sitting in position 1 gets the Amango Tea, position 2 gets Curry Rice, and position 3 gets Cream Stew. Obviously, this is just one way to do it, but I find it works pretty well. ------------------------------------------------------------------------------- CONTACT INFORMATION [CINFO] ------------------------------------------------------------------------------- I don't think I'm the best person to contact for general help with the game, but I'm happy to try and help with any of these sidequests. If you have any questions, comments, suggestions, or corrections for this guide, you're welcome to email me at the following address: luceodei [at] gmail [dot] com If you spot something that needs fixing or clarification, please feel free to email me! I do make an effort to keep this guide up to date, even if it hasn't been updated recently, and it's always a pleasure to know that this guide has been helpful to someone and to be able to make it better. Do note that if you're contacting me about a quest that can be started earlier than where I've listed it, I may have intentionally placed the quest late. I do this to save some unnecessary trips across the globe, especially before you have the Albiore's autopilot function. I typically mention this in notes or in the previous portion of the sidequest if it's one that I split for this reason. So please check for a note before contacting me. If you don't see one, though, please do ask me about it. This guide just gets better when people tell me what they've noticed, and I'd rather have you tell me about something that turns out to be intentional than not tell me about something that turns out to be an error. I always appreciate hearing from someone who's using this guide. ------------------------------------------------------------------------------- VERSION HISTORY [VHIST] ------------------------------------------------------------------------------- Version 1.12 (October 3rd, 2017) - Clarified information about the Cleared File Quests 3DS glitch for Abyss Replica Facility and Monster Collector. - Added details to Sorcerer's Ring part 2. - Corrected the start point and prerequisite for Music Box House part 6. - Added a note about treasure that becomes available at Shurrey Hill after completing Sorcerer's Ring part 2. - Corrected the location of the Sand Worm in Monster Collector part 2. - Corrected prerequisites for Adventurous Princess part 1. - Moved Cat Cat Kitty Cat part 1 to an earlier position and added a note about the title's effect. - Moved Blacksmith part 2 to an earlier position and added a note in its former position. - Clarified note about the search codes and added note about finding the most recent version of the guide in Notes about this Guide. - Added reminder about completing the Advanced Singles Coliseum. - Added a note about getting items while finding Search Points after clearing Mount Zaleho the second time. - Added Dragon Buster? title to List of Cleared File Quests. - Added a note about finding Time Traveling Hero while in Astor's mansion. - Corrected the location details of Collector's Book part 2 and added information about the secret shops in Grand Chokmah and Daath. - Added a reminder for completing Collector's Book part 2 at the end of the game. - Removed an unnecessary and confusing side note from Catalyst Weapons part 2. - Corrected the start point of Labyrinth Manion part 2, moved it to an earlier position, and adjusted notes accordingly. - Added the cutoff point for Abyss Man part 1. - Corrected the cutoff point for Doctor Mambo part 1. - Added information about the cameo battle to Coliseum part 1. - Added information to Secrets of the Meggiora Highlands part 1. - Added a note about viewing a few skits. - Added reminder notes for Financial Investor and Miscellaneous Titles. - Added a note about the treasure chest in the Daath cathedral. - Clarified Master Chefs part 18 and added a reminder note for it. - Added a note about a treasure chest in the Radiation Gate. - Moved the second Tear's Pendant reminder note to an earlier position. - Added details about how the catalyst weapon damage increases work to Catalyst Weapons part 7. - Revised and added details to Abyss Replica Facility part 1. - Changed search code for List of Cleared File Quests and clarified instructions. - Changed search code for Abyss Man to make it unique. - Moved note about using the Greater Flightstone from Keterburg Spa part 2 to Forbidden Spells part 3. - Clarified the contact and legal information sections. - Corrected a few typos. - Clarified various instructions and prerequisites. Version 1.11 (July 3rd, 2017) - Added information about the Abyss Replica Facility 3DS glitch. - Updated legal information to a Creative Commons license. - Clarified the contact information section and a few instructions. - Corrected a few typos. Version 1.10 (February 21st, 2017) - Added cutoff point (or really, lack thereof) for Blacksmith part 1. - Added a note about stealing Gold Dust for Blacksmith part 1 while in the Zao Ruins and another note about a later time to do it. - Added information about monster drops for Blacksmith items where applicable. - Added a note about viewing extra skits by staying at inns. - Moved Arcane Arte Books part 2 to an earlier position and adjusted the position of the nearby note accordingly. - Added a note about Anise's Push & Pull Girl title to note about selling old equipment during the war. - Added a note about some free items from Astor before going to the Zao Ruins the second time. - Moved reminder about Natalia's Curious Princess title to an earlier position. - Corrected location of reminder to complete Yulia City Items part 3. - Added a part of Music Box House that was missing (part 5) and updated the other parts' numbers accordingly. - Split Catalyst Weapons part 1 into two parts to make it more efficient and updated the other parts' numbers accordingly. - Added a note about Tear's Singer of the Verse title. - Added search codes for Credits, Notes about this Guide, and start of the Chronological Sidequests sections. - Added Secrets of the Meggiora Highlands sidequest. - Added some notes in Mushroom Road for those who may want to do it later. - Added a note about when to do Labyrinth Mansion part 2 and Guy's Artes part 7 and moved Arcane Arte Books part 5. - Corrected cutoff point for Contamination Effect part 3. - Changed cutoff point Arcane Arte Books part 6 to unknown after finding out it has one but not when it is. - Clarified details for Good Spirits scene. - Clarified details for Fonic Sight part 2. - Added a note about battles on Hard Mode for Berserker. - Added a note about an issue with triggering the scene for Forbidden Spells part 1 and moved Catalyst Weapons part 3, Forbidden Spells part 2, and Engeve's Monsters to accomodate. - Moved Forbidden Spells part 3 to a better location. - Moved Labyrinth Masion part 3 and Master Chefs part 15 to an earlier location and updated the note regarding doing part 2 later to include more information. - Corrected a few typos. - Clarified various instructions and prerequisites. Version 1.09 (April 5th, 2015) - Added a note about a possible extra skit after meeting Count Almandine in Chesedonia. - Moved Yulia City Items part 3 to an earlier position and added a note in its old position in case it was missed. - Added information about the potential Abyss Replica Facility 3DS glitch. - Corrected the location of Nebilim's Crag in Catalyst Weapons part 6 and added more information to its battle strategy. - Added reminders in case the player chooses to postpone Mushroom Road or Tear's Pendant. - Corrected a few typos. Version 1.08 (December 27th, 2014) - Added a note about the start point of Jewel of Gardios part 3 after receiving more information. - Added a note about a glitch in the 3DS version in regards to Abyss Replica Facility. - Added cutoff point for Yulia City Items part 3. - Added note about having catalyst weapons equipped to Catalyst Weapons part 6 and Tactical Leader part 1 and clarified the end of Catalyst Weapons part 6. - Clarified prerequisites for Forbidden Spells parts 3-11. - Corrected search code for Natalia's Artes part 2. - Added additional note about when to get the five Maces for Yulia City Items part 3. - Added a note about having Anise cook at the point when she joins the party and clarified her involvement in Master Chefs parts 17 and 19. - Added additional information to Collector's Book part 1. - Clarified the start point for Guy's Artes part 3. - Corrected the start point and cutoff for Black Dream Fan Club part 1. - Corrected a few typos. - Clarified various instructions. - Updated legal information. Version 1.07 (August 15th, 2014) - Corrected location of Music Box House part 8. - Corrected start point of Jewel of Gardios part 3 and moved it accordingly. Version 1.06 (August 5th, 2014) - Added cutoff point for Dr. Mambo. - Corrected location of the Sand Worm in Monster Collector part 2. - Added note about the Key of Darkness to Nam Cobanda Isle. - Added note about difficulty level when fighting Nebilim in Catalyst Weapons part 6 and Tactical Leader. - Added note to Master Chefs part 17 about using Anise in order to get her later Little Big Chef title. - Added optional part 2 of Fonic Sight. Version 1.05 (July 6th, 2014) - Added note about having Nebilim equipped to Catalyst Weapons part 1. - Corrected typographical error in Labyrinth Mansion part 2. Version 1.04 (April 23rd, 2014) - Moved Black Dream Fan Club part 3 to a later and more convenient position. Version 1.03 (February 28th, 2014) - Filled in missing information for the last part of the Monster Collector sidequest. - Moved Labyrinth Mansion part 2 to an earlier position. Version 1.02 (August 21st, 2013) - Added Super Cheats to the list of sites allowed to host this guide. Version 1.01 (August 18th, 2013) - Added Neoseeker to the list of sites allowed to host this guide. Version 1.00 (August 8th, 2013) - First version. Includes all sidequests in chronological order to my knowledge. ------------------------------------------------------------------------------- LEGAL INFORMATION [LINFO] ------------------------------------------------------------------------------- This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives 4.0 International License by Erin Koster/BundleB. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. In short, you are permitted to share this guide under the following terms: - You attribute the guide to me (something along the lines of "guide by BundleB" is fine). - You do not use the guide for commercial purposes. - You do not make any changes to the guide. For more information about this license and what it permits and does not permit you to do, please visit the Creative Commons website's page about this license: https://creativecommons.org/licenses/by-nc-nd/4.0/ The most recently updated version of this guide can always be found on GameFAQs.com. Any other site hosting the guide may or may not have the most recent version. And finally, I hope this guide has been helpful to you. Thanks for reading it.