Game: SUB REBELLION Developer: IREM SOFTWARE ENGINEERING Publisher: Metro3D Music: RACJIN-RADIX __________________________________________________________________ Console: PLAYSTATION 2 Players 1 Memory Card Space: 76KB Analog Control and Vibration Content Rated: T for Teen __________________________________________________________________ Origin: Japan, http://www.irem.co.jp/u/index.html (Click on red). Game: Underwater unit __________________________________________________________________ Name: John Wilson E mail: driporti@hotmail.com Version: 100% Complete Copyright April 2005 John Wilson __________________________________________________________________ TABLE OF CONTENTS 1. INTRODUCTION 2. WORLD MAP 3. SETTING 4. OPTIONS 5. TREASURE 6. TUTORIAL 7. SAVE 8. MISSIONS 9. THANKS ___________________________________________________________________________ 1. INTRODUCTION It's a post-apocalyptic underwater world of the future, submerged by the shifting of the Earth's tectonic plates and only a third of the land is left above water. The MELUGUIS GOVERNMENT is taking over this land, so the people formed the ALLIANCE. You are now in control of the attack submarine CHRONOS and it's up to you to end this governmental rampage. ___________________________________________________________________________ 2. WORLD MAP The Atlantic Ocean is where you're sent to do battle and choose different missions. Your pay, total treasure percent and the ability to purchase new upgrades will be based on your missions grades. >Try to score all A's< ___________________________________________________________________________ 3. SETTING Setup your hi-tech Alliance Chronos nuclear sub with weapons, equipment, special weapons, and new paint. To repaint cost extra. WEAPONS EQUIPMENT SPECIAL WEAPONS PAINT __________ __________ _______________ ____________ Needle Gun Engine 100 Decoy Regular 4 Way Needle Engine 280 Mine Camouflage Rapid Gun HE Engine Sonic Torpedo Flaming Stripes Wide Cannon HE2 Engine Small Atomic Warhead Luxury Shot Gun Shield Cavity Boost Truth (finish) 4 Shot Torpedo Dry Shield Ring Blaster Chick 5 Shot Torpedo Square Shield Medusa Head Laser Promethea Diamond 6 Shot Torpedo Hexagonal Shield Bio-Coating 2 Shot Frag Torpedo Crystal Camouflage 3 Shot Frag Torpedo 5 Shot Ultra Torpedo 4 Shot Prox Torpedo Machine Gun Vulcan Cannon Missile Napalm Bomb ___________________________________________________________________________ 4. OPTIONS CONTROLLER TYPE A CONTROLLER TYPE B CONTROLLER TYPE C _________________ _________________ _________________ L2>back R2>down L2>down R2>up L2>down R2>back L1>forward R1>up L1>back R1>forward L1>up R1>forward ............................................................ Start> pause O> surface Select> view Square> shoot L3> steer X> sonar R3> camera Triangle> special weapon ............................................................ Sound: stereo/mono Vibration: on/off Sound Effects: volume Aim: up/down Background Music: volume Screen: adjustable ___________________________________________________________________________ 5. TREASURE There are 6 areas to hunt for treasure, on the World Map each area is marked with a colored dot. OLD STREETS REMAINS AREA SOUTH AREA ___________ ____________ ___________ Oriharukon Beta Adamantite Beta Crystal Ring Grieving Statue Old Bust Of A Man Crystal Jug Condor Sculpture Humming Bird Sculpt Crystal Bell Crystal Bracelet Ancient Bed Temple Lantern Ancient Clothing B Beast-Man Card Stone-Man Card Flying Spirit Stone Ancient Food Ancient Thermometer Pyramid Card Ancient Clothing C Stone-Man Sculpture Ancient Battery Glass Ring Ancient Lunch Box Oriharukon Alpha Adamantite Alpha Gold Ring Dolphin Statue Old Terrestrial Globe Gold Jug Plate Monitor Floating Phonograph Gold Bell Ultrasonic Amplifier Ancient Stamp Hand Tap Gold Bracelet Hetero-Javelin Hardt Altar Gold Wand Laputa Stone Gold Lyre 3D Compass Jeweled Wand Dragon's Tongue Old Celestial Globe Crystal Skull Rainbow Crest DEEP SEA SEABED CAVE NORTH AREA _________ ___________ ___________ Mithril Alpha Oriharukon Gamma Ancient Weather Glass Snake-Shaped Light Hilda Crest Leputa Card Beast-Man Sculpture Beckles Platter Sela Bracelet Crystal Sphere Gold Shuttlecock Wind-Chime Mulu Stone Coffin Mithril Beta Glass Sphere Chalky Round Table Snake Sculpture Oath Grail Crystal Grail Ancient Clothing D Meru Stone Coffin Ceremonial Monolith Glass Jug Ironstone Adamantite Gamma Round Seal Ancient Boat Laputa Remains Gold Crest Ancient Watch Gold Sphere Helma Disk Mermaid Statue Ancient Clothing A Ancient Excavator Hermatite Gold Grail Lyle Stone Calculator Sun Stone Hetero-Stick Skull-Shaped Stone Snake Chandelier Robot Dragonfly Spherical Monitor Unicorn Skull Mirror Of Truth Holiomesis ___________________________________________________________________________ 6. TUTORIAL The tutorial shows you how to maneuver the Chronos, use the weapons, use the X-Sonar and other techniques. ___________________________________________________________________________ 7. SAVE You can save before and after each mission and replay any of the 21 missions. ___________________________________________________________________________ 8. MISSIONS I. This is the maiden voyage of the CHRONOS, what you need to do is destroy ten floating mines to get a little practice, but don't get to close, because the mines are magnetic. After destroying them you will be attacked by a heavy class sub, return fire staying clear of the nose and tail. II. A relic is lost, you need to find it, press the start button to bring up the map. The relic is hidden in the northern section, so use the sonar to find the red area and blast the wall to fully clear the relic. 2 middle class subs will try to steal your treasure, blast them suckers. III. Destroy five land batteries, they look like domes with guns. My technique is to charge at them while shooting. After you finish them an enemy destroyer (battleship) will come from the south, use your missiles and guns to stop it. Shoot down a big helicopter if you need energy. IV. Destroy nine floating batteries, the red arrow on the sonar monitor will point you to them, after you destroy the last one, follow the red arrow to some fallen rocks. Blast these rocks to save your trapped allies and use the same weapons to chase away a HAMMER HEAD sub that will attack you. V. This mission is simple, just make your way to the north end of the cave and excavate the artifact. VI. There are four heavy class subs hanging out around the middle of the area, attack them from their sides. Okay prepare to fight the biggest gigantor sub you will ever see in your life. First eliminate those 9 big guns on the top, bottom and sides, then destroy the nose. The sub will come from the north. VII. Three control towers on land need to be destroyed, the towers are well guarded so destroy all you can. Proceed to the middle left area on your map to finish off four little Drill dum dums. Extra energy can be found above the hole near the center of the map. VIII. Six metal plate fragments need to be found, one will be given to you to get you started. Investigate these areas on your map; the right side of the dogbone/square shape near the left middle/the 3 dots near top left/the rectangle near the middle top/and the green spot near top right. IX. Shoot down five big choppers that carry energy, but leave the center energy cell for later. Okay it's time to battle the GUARDIAN OF YORE. Shoot him in his stomach until his mouth opens, now shoot the gold inside, rinse and repeat. If you need energy go near the cell you left afloat. X. Find four friends and receive their coded messages. Follow the red pointer on the sonar monitor or search these areas; the bottom curve on the big S/ the bottom right of the finger pointing up/around the left dot/and the bump on the far top left wall. Another enemy destroyer will come from the north, use your missiles to destroy it. That little devil that's a big boss is back chase him away with missiles and guns. XI. Destroy nine imperial subs. Side attacks with guns work nice on these flat cats, get close and let them have it. The MELUGUIS EMPIRE is going to launch a surprise attack on your base, destroy the subs that are aiming at your base, but do not leave the base area. XII. Follow one of them to their base, there's no map for this area until you find the base. While following the sub it will stop, when this happens stop also. Grab the energy cell inside the dome cover before entering the base. Destroy all targets, leave one if you want to explore. XIII. Eliminate eight massive batteries, get close and shoot between the barrels. A giant flying fortress will come from the southern area, eliminate this goose by destroying the wing guns and the open cargo bay, watch out for falling mines. XIV. This mission is simple, just protect your friends until they reach the artifact, then excavate it. XV. There are seven subs that need a beaten, slap these cats with a couple of torpedoes. Now prepare yourself for one because you're fighting the....... SPHINX GUARDIAN, shoot the four energy targets on the legs, then shoot the energy target on the chest and so on. The only thing I've to say about the SPHINX'S missiles is "RUN!". [End of Underwater unit] XVI. Destroy twelve subs and get ready to chase a giant torpedo. The torpedo is a nuclear weapon, so only use your gun on it. If you explode the nuke, you'll fail the mission. XVII. Proceed through the labyrinth and destroy 5 imperial subs, leave one if you want to look for treasure. Proceed to the large chamber to excavate the HIDON nuclear torpedo and chase away the hardheaded Hammer that's a ham. XVIII. Approach the three central command towers and destroy them, watch your back cause these towers are heavily guarded. It's time to take out their red flagship GLEIA, take out the nine big guns, then punch it in the nose. XIX. The MELUGUIS EMPIRE is afraid of you and they're trying to run, you are the man, you are now the law and now you're in HOT PURSUIT. Catch 2 submersible battleships and knock them out like you did the last 1, A nuke works well on the nose. Don't fight to map out area. XX. A mysterious cave was found, you must find 4 mysterious objects (keys). Map area's; far left bottom vertical tunnel/from the top of the green square strait up/middle tunnel at the top/far left top vertical tunnel on the bottom. Bring these four keys to the north chamber, they will unlock the door. The water pressure will suddenly change and you'll need to extricate the CHRONOS, so get back to the tunnel you started from. XXI. Welcome to the PROMETHEAN HOLY GROUND, you need to find the STILLNESS, but first find ten tablets; make a right and go to top of pole# continue straight to top of pyramid# go straight an drop deep down under the pyramid# shoot door go shoot treasure ball and drop again shoot door make a right go up shoot door# go up. Pilot the sub to the three mountains to grab tablet#5: Get inside the center mountain from the bottom and exit through the window. Okay, go straight to top of pole# go left an down between 2 pillars# go over the wall straight to another wall and drop in the far corner, turn around# shoot door then drop, make a right go an shoot door on left, inside this chamber go right around the little point to easily grab tablet#9, shoot the treasure ball on the floor and drop to the last chamber to grab tablet#10. If your hunting for treasure, grab 6 along with the tablets. Oh no, it's HAMMER time again, this time he'll get nailed.......good job! Okay, you took the tablets and you nailed the Hammer, now you must fight THEE GUARDIAN. >WARNING< The completion of this final battle is based on your ability to maneuver the submarine, may GOD help you in this fight. First of all; never be still, this pyramid can see you, stay away from it unless you are trying to lock on. Second; destroy the antennas until they stop coming back. Third; shoot the eye at the top until all the eyes appear. Fourth; shoot only the eyes on the bottom,then drop imediately, repeat steps 3 and 4. I replayed this game to write this guide, so I did not buy any upgrades except for the, 3 SHOT FRAG TORPEDO, only to beat THEE GUARDIAN, and the only treasure I picked up was in my way.......FN ___________________________________________________________________________ 9. THANKS I like to thank IREM SOFTWARE ENGINEERING for developing this game, RACJIN-RADIX for the music, Metro3D of the UNITED KINGDOM for publishing this game for the NORTH AMERICAN public, and last but not least, GAMEFAQS.COM for making this guide possible. COPYRIGHT APRIL 2005 JOHN WILSON