SOCOM: U.S. NAVY SEALS An FAQ/Walkthrough by BD socomseals@hotmail.com ------------------------------------------------------------------------------- I. Introduction/Version History II. Controls/Basics III. Weapons IV. One-Player Walkthrough V. Online Play VI. Conclusion/Legal ------------------------------------------------------------------------------- I. Welcome to my SOCOM: US Navy Seals FAQ. Hopefully, it will help you beat the one-player mode and help you learn about strategy for online play. Note: All the control commands that I say are for the precision shooter control set, since it is the same as the Online Play controls. Version History: Version 0.4: Walkthroughs for first five missions and everything else except for weapons In my next version: As many new missions as I can type up. I probably won't post weapons until I complete the walkthrough, since it is not one of my priorities. Also, hopefully I'll get some of that fancy art writing at the top. ------------------------------------------------------------------------------- II. Controls/Basics ------------------------------------------------------------------------------- D-Pad --- The D-Pad has numerous functions: Left/Right peeks around corners Up/Down Zooms in or out and actives the following: *Sniper Scope* *Binoculars* *Nigthvision* Left Analog Stick Move fowards/backwards Strafe left and right L3 (pushing it down) changes fire mode for you current weapon Right Analog Stick Moves crosshairs for aiming and turning while moving R3 (pushing it down) reloads START BUTTON Pause Game SELECT BUTTON View TACMAP X Button Performs actions that appear on the bottom of the screen Such as: climb/descend ladders, take objects, hit with rifle butt, pick up bodies, take guns, and numerous other actions. O Button When held you can talk through your headset If pressed once you can issue commands to your team (if you don't have a headset) Triangle Button Change stance from standing to crouching to prone (crawling) Square Button Jump L1: Quick Select Primary Weapon L2: Quick Select Secondary Weapon R1: Use Weapon (fire gun, throw grenade, deploy explosive) R2: Switch Weapon (opens weapon inventory) ------------------------------------------------------------------------------- THE TACMAP Throughout the game you will look at the TACMAP a lot. In this FAQ you will too, since it is al ot easier to follow than to follow my directions. Also, the map tells where the objectives can be completed if you press circle after highliting one and gives more detail about objectives if you press X on them. I'll try to say when you should use the TACMAP, but always have it handy. ------------------------------------------------------------------------------- THE SEAL TEAM You have 3 other members on your team. One is your partner, Boomer. You refer to him as "Able" on your headset. The others are Jester and Spectre. You refer to them both as Bravo on your headset. There are many commands that you can give them during the course of the mission. See the instruction booklet for them. ------------------------------------------------------------------------------ III. One-Player Walkthrough ------------------------------------------------------------------------------- -------------- ||||ALASKA|||| --------------------------- -------------- ||MISSION 1: DEATH AT SEA|| --------------------------- Objectives: * Secure the Barge * Dispatch Guard * Sever Communications * Recon Sentries Reach Freighter Eavesdrop for Intel * Collect Intel * * Scuttle Freighter * Plant Charges ------------------------------------------------------------------------------- SECURE THE BARGE Step to your right and take out the two guards with head shots to complete the "Dispatch Guard" objective. If the other guards didnt hear you and haven't appeared you should proceed foward, and around the gray box that says "Curtis Containers". Sneak around the left corner and take out the two guards talking there. This completes the "Secure the Barge" primary ojective. Go to the TACMAP and scroll down to the Recon Sentries objective. The best way is to follow its directions and find the arrows along the edge of the freighter, since it will be hard for me to give directions. Head up the ramp and onto the freighter after taking out the sentry by the ramp. Once they're done you will have completed the "Recon Sentries" and "Reach Freighter" secondary objectives. Now, go back to the TACMAP and look at the "Eavesdrop for Intel" objective and go to the arrow to overhear the terrorist plans. SEVER COMMUNICATIONS Now you need to sever the terrorist communications. Continue along the left edge of the freighter and up the steps (you can check the TACMAP). Go up the stairs to the right in this building. Continue right into the room and shoot the guys. Shooting in close quarters isn't as hard as HQ says. Go to the glowing comm unit on the right and switch it off with X when the option comes up COLLECT INTEL Go near the star. Use your night vision to see an opening in the dark to a path that leads down on a ramp. Stay with the night vision as you go down the ramp. Pass through the part overlooking the room with crates and keep going into the hallway. Go to the room on your right and grab the ledger (the intel) from the table on your left. SCUTTLE FREIGHTER You need to plant some charges here. Look at the TACMAP to help locate the where you need to plant them. You'll know you found it because they are in a red room. Say "Bravo/Able Depoloy Charges" into the headset once you get there and one of your teammates to put the charges on. Wait a second or two, and the mission's done. ------------------------------------------------------------------------------- ------------------------- ||MISSION 2: GHOST TOWN|| ------------------------- Objectives: * Obtain Intel * Bravo to Charlie Neutralize Sentry Insert Into Mission * Secure Compound * Secure Lodge Secure Mining House Secure Pincushion Secure Cabin * Destroy Weapons * * Extract Captive * ------------------------------------------------------------------------------- Start out by immediately saying "Bravo Run to Charlie" to complete that secondary objective. Then get in the prone position by pressing Triangle and wait for the sentry. Say "Able Fire at Will" so Boomer will shoot him if he sees him first. Go to the TACMAP and press circle on the Insert Into Mission objective. Follow the directions to complete this secondary objective. While you are here you may as well pass go into the lodge and kill the two terrorists on the bottom floor and the one on the top floor to get the "Secure Lodge" secondary objective. This will put you on your way to "Secure Compound". Also, while you're there pull out your C4 with R2 and put it on the stack of boxes to destroy the first out of three weapon caches. OBTAIN INTEL Soon the siren will go off and you'll have to get to the Dredge building. You'll get a message with a new objective that will tell you to tell Bravo to cover the dredge at Zulu. Do so for an easy completion. Walk into the dredge. Go up the stairs, killing terrorists on the way. Go around whatever that big mess in the middle is and go up another staircase. Kill the terrorist, then go around the corner to kill the one next to the laptop. Take the laptop to complete this primary objective. EXTRACT CAPTIVE/DESTROY WEAPONS Head to the mining house and while you're here, put C4 on the weapons outside. Go to Pincushion, get behind him, and restrain him. Put the crosshairs on Pincushion and command him to follow you. Look at the TACMAP and go to his extraction point, clearing the cabin right next to it, so you can complete the "Secure Compound" primary objective. Now go over to the shed and put some C4 on the weapons cache outside to destroy the final stash of weapons and complete the "Destroy Weapons" primary objective along with the mission. ------------------------------------------------------------------------------- ------------------------------------ ||MISSION 3: OIL PLATFORM TAKEDOWN|| ------------------------------------ Objectives: * Defuse the Bombs * Clean Insertion Neutralize Sentries Identify Snipers Defuse Bomb 1 " " 2 " " 3 * Rescue the Hostages * Locate Oil Workers Restrain Workers * Secure Oil Platfrom * Secure Helipad Secure Building A " " B " " C " " D " " E ------------------------------------------------------------------------------- SECURE OIL PLATFORM For this you must secure the helipad and Buildings A-E. I'm not going to tell you when to go into the buildings. You can do it in your own order by using the TACMAP, so you can do what's easiest for you Start out by going up and to the right and shootingt the two guards. That will get you the "Neutralize Sentries" secondary objective. Go and secure building D to the right (I know I said do it own your own, but you're right there). Now, proceed ahead, to the right of the ramp and go right in between two large containers. Now take a left into a narrow hole between and under a set of three containers. Use the D-Pad to zoom in with the binoculars to *Identify Snipers*. Then take them out and head up the ladder all the way to the right. DEFUSE THE BOMBS Bombs 1 and 2 Immediately go right and get to the bomb with the green light around it and defuse it with X. Now go back to the left and up the small ramp to the next bomb. Once you're done go into the door on your left to secure Building B. We'll get to the next one later. RESCUE THE HOSTAGES Go to building C and say into the headset "Team, Breach, Bang, and Clear" to clear out the building. Go into each room and rescue the hostage in there by killing the iron brother in there. In one room, by himself is the Iron Brotherhood leader. Restrain each worker once you rescue him by going behind him and pressing X. Now go to Building E. Go through the first room and open the door into the hallway. Kill the guy and go in the room marked "Authorized Personnel Only". Now you have *Located the Oil Workers*. DEFUSE THE BOMBS Bomb 3 Use the TACMAP to look at the back of building E where there are four small orange-brown dots that are arranged 2x2. There is a bomb on one of thsoe tanks. Now, finish securing everything if you haven't yet and if you have 'the bird' will come and bring you home. ------------------------------------------------------------------------------- -------------- |||Thailand||| -------------- -------------------------------------- ||MISSION 4: GOLDEN TRIANGLE HOLIDAY|| -------------------------------------- * Secure Outer Island * Insert Via River Eavesdrop for Intel Eliminate Sentries Search Hut for Intel * Prevenet Enemy Escape Bravo to Juliet * Secure Main Complex * Clear Hut 1 Clear Hut 2 * Reclaim Bio Data * Breach Final Hut * Move to Zulu * ------------------------------------------------------------------------------- SECURE OUTER ISLAND Start off by heading straight for the reeds in front of you. Then move up and to the right into the second set of reeds and then to the third. That should get ou * Insert Via River *. Get up onto the island. Then, crawl under the hut and hide in the foilage down there to * Eavesdrop for Intel *. Then kill the Riddah Rouge on the island to * Eliminate Sentries *. Go into the hut for the Intel. PREVENT ENEMY ESCAPE Use the TACMAP to get to the two boats on at the dock on the Main Complex. Put C4 on each and continue around the hill right and into the hut,* Hut 2 *. Go in and secure it. Leave, and head straight for the next hut, * Hut 1 *. RECLAIM BIO DATA Use the TACMAP to get to the Final Hut. Go in and kill the Riddah and grab the red folder with the biological symbol on it. Oh no! HQ says it's not the right stuff and the Rouge moved it upriver! Oh, well. Now, use the TACMAP to get to the last island, "Zulu". You will be extracted from there. ------------------------------------------------------------------------------- ---------------------------------- ||MISSION 5: TEMPLE AT HOHN KAEN|| ---------------------------------- Objectives: * Clear Insertion Area * Eavesdrop on Locals * Secure Flank * Identify Sentries Ambush Flank Guards * Secure Wife * * Clear Temple Area * * Helicopter Extraction * * Secure Ambassador * ------------------------------------------------------------------------------- CLEAR INSERTION AREA Kill all the Riddah Rouge in the first area, the water inlet and the surrounding land to complete this primary objective. Now, look at the TACMAP and go to "Eavesdrop on Locals" to find the two huts that you must go under to eavesdrop on the peasant villagers. One's right in front of you in the water and the other is up the hill to the left. Now get ready and turn on your nightvision if you havent already. SECURE FLANK Use the TACMAP to find the gray stone trail to your left and follow it up to the first temple. Turn immediately left as you enter and go up the mound of dirt and climb up the wall. There will be three Rouge members there, but they will be distracted by your team. I can't make any gurantees but the times I've been up here (I've checked a few times to verify, I haven't even been shot at. When you've killed all the guys in the open area, go to to NAV Point D and use the *Identify Sentries* there and *Ambush Them*, this will get your *SECURE THE FLANK* Don't listen to Boomer about taking it slowly or something like that this plan works better. SECURE WIFE/CLEAR TEMPLE ARA Go around the right outside of the temple. Go up the ramp and then left into the middle of the temple. This will get you past the barricade that you saw before (you can't blow it up with HE even though you should be able to). Kill all of the guys here to * Clear the Temple Area *. Turn right and go through that door and through the passage. Use the TACMAP if you get lost. Now turn left and exit the temple. Turn right and go into the small room where "Morgan" is, with two Riddah Rouge members. Kill them both to rescue her. HELICOPTER EXTRACTION Now restrain Morgan and command her to follow you. Take her to the helicopter extraction area right next to where you are (use the TACMAP). SECURE AMBASSADOR ------------------------------------------------------------------------------- IV. Online Play ------------------------------------------------------------------------------- What is there to say here? Everybody has their own strategy. You can snipe, you can go in shooting, you can chuck grenads around randomly, it's all been done, and everybody is unique. So there's not much to say here. Just always try to be stealthy unless you have planned otherwise with teammates and don't stay out in the open too much. Pretty much common sense. There are three types of games: One is a gun symbol and that's just a free-for-all shoot 'em up. Kill all of the other team before they kill you. It's that simple. One is a bomb symbol. In this, each team has a base. Any team can go and get the bomb and try to plant it in the other team's base. After it's planted, the other team has thirty seconds to defuse it. The last is a square with bars, like a prison cell I guess. In this, the terrorists have hostages, which they try to keep the SEALs from getting. The SEALs will try to kill the terrorists without killing the hostages. ------------------------------------------------------------------------------- V. Conclusion/Legal ------------------------------------------------------------------------------- Thanks for reading my FAQ. I hope it has helped you. If you have any alternate strategies, comments, questions, want to post my FAQ on yor site, or whatever you can e-mail me at: socomseals@hotmail.com The only site that can currently use this FAQ is gamefaqs.com. This document is Copyright 2002.