SOCOM U.S. Navy Seals: Combined Assault - Weapons FAQ monkeydance994 Version 1.0 #-#-#-#-#-#-#-#-#-# Table o' Contents #-#-#-#-#-#-#-#-#-# Introduction..........................................int01 Weapons...............................................wea02 Assault Rifles...............2.1 Machine Guns.................2.2 Submachine Guns..............2.3 Snipers......................2.4 Pistols......................2.5 Others.......................2.6 *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* INTRODUCTION .:int01:. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Here's a guide, it's about the weapons, blah blah, great game. I won't bore you with the details when I've already done it once in my other SOCOM guide. I took the following directly from my other guide, ever original as I am. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* WEAPONS .:wea02: *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* I've broken these up into the different classes for easier searching. NOTE: These are only the default weapons, I'll add the unlockables as I get them. And, compatability is the variety of add-ons available, i.e. scopes, silencers, etc. For the weight, the lower, the heavier. This isn't a scale, it's a way to show how good something is. The heavier, the worse. So it gets lower. I already have some of the unlockables, up to the SEAL set, and they are all included here. ******************* Assault Rifles 2.1 ******************* M4A1 Carbine Damage: 7/10 Accuracy: 7/10 Weight: 4/10 Compatability: 10/10 Rate of Fire: 6/10 Firing Modes: Semi-Automatic, Automatic Range: Short/Medium One of my favorite rifles. It's got the best compatability of any default weapon, and can have a silencer. The only downside is it's weight, it's much heavier than the other assault rifles, considering that they don't weigh much to begin with. Regardless, this is a great weapon for using at first and is always great for almost all missions. M8 Damage: 7/10 Accuracy: 8/10 Weight: 7/10 Compatability: 5/10 Rate of Fire: 7/10 Firing Modes: Semi-Automatic, Automatic Range: Short/Medium Is in Real Life: XM8, a rifle recently rejected by the U.S. military More or less the same gun as the M4A1, except much lighter. The M8 has the option of most of the heavier attachments too, such as the Thermal. So, if it's a night mission and you want Thermal, this is the gun for you. However, thermal is about the only useful attachment other than the silencers. So, that severly chops the greatness of this weapon. M14 Damage: 7/10 Accuracy: 9/10 Weight: 7/10 Compatability: 4/10 Rate of Fire: 7/10 Firing Modes: Semi-automatic, Automatic Range: Short/Medium/Long My personal favorite rifle is the M14. I went through the game for a long while thinking that this was a sniper, and was mistaken. But that's the great thing about the M14: You can get 12x Scopes, and High Scopes. Which means, it CAN be a sniper when you want it to, but for close range you can turn off the scopes and switch to automatic. That alone makes me like this gun the best so far. The only problem I have noticed is that it has very few attachments to come along. But it has most of the good ones, like rifle laser, and scopes. Just no silencers. Doodie. AK-47 Damage: 7/10 Accuracy: 6/10 Weight: 7/10 Compatabilty: 5/10 Rate of Fire: 8/10 Firing Modes: Semi-automatic, Automatic Range: Short/Semi-Medium Unfortunately, this is not one of the better rifles. By "unfortunately", I mean it's one of the coolest looking guns, and there's a freaking ton of ammo for it in the earlier part of the game. It's also unfortunately incompatible with silencers, probably the most important of the attachments. Still a very solid weapon despite everything said above, it's a fairly good choice to pick for an open combat mission, plus the light weight allows a fair amount of accessories. NOTE: You must have nine badges to unlock this weapon. In the first six missions, though, you can pick it up, and sometimes in the later missions. M16A2 Damage: 8/10 Accuracy: 9/10 Weight: 6/10 Compatability: 6/10 Rate of Fire: 4/10 Firing Modes: Semi-Automatic, 3-Round Burst Range: Short/Medium/Long Probably one of the top three rifles in the game. It's incredibly accurate, and like the M14, it can be a sniper when you want it to be. It's got fair compatability, having all the grenade launchers and most of the scopes, but no silencers. And, it is limited to semi-automatic and 3-round burst. 3RB is one of the most useless firing modes, and the lack of automatic makes the M16 not as good for very close quarters. Still a very solid weapon. NOTE: You must have 18 badges to unlock this weapon. AG-94 Damage: 7/10 Accuracy: 9/10 Weight: 5/10 Compatability: 4/10 Rate if Fire: 7/10 Firing Modes: Semi-automatic, 2-round burst, automatic In Real Life Is: AN-94 One of the best rifles in the whole game, at least at the tops of the ones I've used. It's heavy, it's got low compatability, but guess what? No recoil in automatic. None. The crosshair doesn't move when you shoot in automatic. Is that not AWESOME?! This alone makes this a very, very good weapon. And it can get the decent scopes, lasers and whatnot, but NO RECOIL! NOTE: You must have 15 badges to unlock this weapon. 552 Damage: 7/10 Accuracy: 8/10 Weight: 4/10 Compatability: 7/10 Rate of Fire: 9/10 Firing Modes: Semi-Automatic, 3 round burst, automatic In Real Life Is: Commando 552 Nevermind, THIS is my favorite rifle. It's really accurate and it CAN be silenced. It also is compatible with most scopes and a front grip, my personal favorite attachment. This is a lot like a heavier, more accurate HK5 with scopes. This is pretty appropriate for all missions, too, so I often get this unless I am trying a new weapon out. NOTE: You must have 15 badges to unlock this weapon. RA-14 Damage: 7/10 Accuracy: 7/10 Weight: 4/10 Compatability: 6/10 Rate of Fire: 8/10 Firing Modes: Semi-Automatic, Automatic Range: Short/Medium In Real Life Is: OC-14 Pretty much the same as the M4A1. Because this gun pretty much IS the M4A1, with less attachments. It's also got a higher rate of fire, so it's pretty decent. NOTE: You must have 12 badges to unlock this weapon. STG 77 Damage: 7/10 Accuracy: 6/10 Weight: 6/10 Compatability: 5/10 Rate of Fire: 7/10 Firing Modes: Semi-Automatic, Automatic Range: Short/Medium In Real Life Is: Steyr AUG A less accurate and lighter M4A1 with less attachments. NOTE: You must have 21 badges to unlock this weapon. IW-80A2 Damage: 8/10 Accuracy: 8/10 Weight: 2/10 Compatability: 8/10 Rate of Fire: 8/10 Firing Modes: Semi-Automatic, Automatic Range: Short/Medium In Real Life Is: SA-80 The best assault rifle I have used yet. It's very accurate, powerful, and pretty much plain awesome. Except the weight. It is VERY heavy, mesasuring up near some of the Machine Guns and snipers, which calls for pretty much no extra equipment other than smokes and some medkits. But that's pretty much all I ever get anyway, so I always get the IW-80, no matter the circumstances. NOTE: You must have 24 badges to unlock this weapon. HK36 Damage: 7/10 Accuracy: 8/10 Weight: 4/10 Compatability: 8/10 Rate of Fire: 8/10 Firing Modes: Semi-Automatic, Automatic Range: Short/Medium In Real Life Is: G36C Another one of the best assault rifles. In my book of the top three assault rifles, this is second. First is IW-80, third M16A2. It's really accurate, and is a little more lightweight than the IW-80, but it doesn't do as much damage. It can be silenced, which is good. Just doesn't stand up to the IW-80, though, and seeing as you unlock both at the same time, the HK36 is easily overlooked. NOTE: You must have 24 badges to unlock this weapon. BEST ASSAULT RIFLES: 1. IW-80 2. HK36 3. M16A2 4. 552 5. M4A1 6. M14 7. AG-94 8. M8 9. AK-47 10. RA-14 11. STG-77 ***************** Machine Guns 2.2 ***************** MK .48 Damage: 9/10 Accuracy: 4/10 Weight: 3/10 Compatability: 4/10 Rate of Fire: 8/10 Firing Modes: Automatic Range: Short Whoa. This is quite a big gun, which packs quite a big punch. Despite this, it is my least favorite of the machine guns. It is very inaccurate, and it's way to heavy. Plus the fact that it can't be silenced. And it has only one firing mode, automatic, although the unstable part of the MK .48 can be nearly remedied by the front grip. The weight is honestly the key factor in making this gun suck, though. A little piece of advice, from little old MD: Don't use this gun. I know the scores make it look good, but an extremely low score in such key factors as accuracy and weight will ruin all good qualities, even though they are more or less nonexistant here. MG36 Damage: 7/10 Accuracy: 7/10 Weight: 5/10 Compatability: 4/10 Rate of Fire: 8/10 Firing Modes: Automatic Range: Short Now THIS is more like it. Take everything good about the MK .48, and put it in one pile. Then take everything bad about the MK .48, and throw it into a trash compactor. Then throw in the accuracy of an assault rifle, and viola! You have the MG36. This is basically an M4A1 with twice the ammo (mad multiplication skillz). While having the same bad compatability as the MK .48, it really doesn't matter anymore. It's not like your going to need a scope on any mission you plan on using an LMG in. So, for close range combat, this thing is one of the best. M60E3 Damage: 8/10 Accuracy: 8/10 Weight: 6/10 Compatability: 1/10 Rate of Fire: 8/10 Firing Modes: Automatic Range: Short This is the best LMG that I have used yet. It's not extraordinarily powerful, but two or three bullets will kill someone, and that's really easy to do with the M60E3. While only having extra clips and a bipod, this is not even a medium range weapon, but at close range you can kick some serious butt. NOTE: You must have 18 badges to use this weapon. RTK-74 Damage: 5/10 Accuracy: 4/10 Weight: 5/10 Compatability: 5/10 Rate of Fire: 7/10 Firing Modes: Single Shot, Semi-Automatic Range: Short/Medium In Real Life Is: RPK-74 It sounds good, but it's not. While it has a fair rate of fire, the chances of you actually hitting the target are terrifyingly low. You'll probably die before you get enough hits in. It could be a decent weapon if you used it like a rifle, and it actually gets some pretty good scopes. But if you want to use an assault rifle, then use an assault rifle, not an LMG wannabe. NOTE: You must have 12 badges to unlock this weapon. BEST MACHINE GUNS: 1. M60E3 2. MG36 3. MK .48 4. RTK-74 ******************** Submachine Guns 2.3 ******************** HK5 Damage: 6/10 Accuracy: 8/10 Weight: 10/10 Compatability: 6/10 Rate of Fire: 8/10 Firing Modes: Semi Automatic, 3-Round Burst, Automatic Range: Short In Real Life Is: Heckler & Kosh MP5A3N I love this gun, and it's so cut out for some of the missions that it seems like it's almost cheating. It's near perfect for missions where you need to carry some heavy equiptment, such as armor or an M3. It can also be silenced, which makes me think this may be to good to be true. It's also the only starting weapon that has 3-round burst. The only caveat is that you can't put a scope on it. Dern. You can however get a red-dot sight, although that's more or less useless; it only zooms in to 1.5 magnification. But oh well, you shouldn't be taking a submachine gun on a mission where you would need a scope. 9mm Sub Damage: 5/10 Accuracy: 2/10 (6/10 in semi-automatic) Weight: 10/10 Compatability: 1/10 Rate of Fire: 9/10 Firing Modes: Semi-Automatic, Automatic Range: REALLY Short In Real Life Is: UZI How terribly dissapointing. If I were to describe the 9mm sub in one word, it would be.... hmmm.... SUCKS. It is one of the least accurate guns in the game (yes, one is even LESS accurate). It has three attachments. It can, though, be silenced. See the accuracy rating? It's terrible in automatic. While not so bad in single shot, the damage from a single bullet probably feels like a leaf may have barely touched you while it was falling. The rate of fire is terrific, but in automatic you most likely won't hit anything. The weight is also wonderful, but by this point I don't think anyone even cares. Yep. That about sums it up, I think. NOTE: You must have nine badges to unlock this weapon. F90 Damage: 6/10 Accuracy: 7/10 Weight: 9/10 Compatability: 2/10 Rate of Fire: 10/10 Firing Modes: Semi-Automatic, Automatic Range: Short In Real Life Is: P90 A very, very nice improvement from that last one. This MAY be better than the HK5, and it's definately even with it. While only having a silencer as an attatchment, it's got some really cool features. For one, it has a fifty shot clip. Pretty good. And, it has a built in red dot sight. That's really cool to me, and if you count the weight of the HK5 and the red dot together, the F90 ends up being more lightweight than the HK5. And that's really saying something. While a little less accurate because of it's really high rate of fire, this is definately a very solid submachine gun. NOTE: You must have 21 badges to unlock this weapon. HK7 Damage: 6/10 Accuracy: 8/10 Weight: 9/10 Compatability: 6/10 Rate of Fire: 10/10 Firing Modes: Semi-Automatic Range: Short In Real Life Is: MP7 Probably the best of the submachine guns. It's got an insane rate of fire, though this is countered by a small clip size (20 shots o_O). It can be silenced, just like all the other SEAL weapon set guns. It is suprisingly damaging, though it probably just seems that way because of the crazy rate of fire. BEST SUBMACHINEGUNS: 1. HK7 2. HK5 3. F90 4(DEAD LAST). 9MM SUB ************ Snipers 2.4 ************ SR-25 Damage: 8/10 Accuracy: 9/10 (with a high scope/12x scope, anything's that accurate) Weight: 5/10 Compatability: 6/10 Firing Modes: Semi-automatic Range: Long I don't like this sniper much. Then again, I'm not particularly fond of snipers in the first place. But, as far as snipers go, I'd pick an M14 anyday. But, a brightside to this is this is the one default sniper that can be silenced. And, unless you just like snipers, that's really the only reason you would get a sniper anyway, so, this is my default sniper of choice. M87ELA Damage: 10/10 Accuracy: 10/10 Weight: 1/10 Compatability: 4/10 Firing Modes: Semi-automatic Range: LONG In Real Life Is: Robar RC-50 WOW, look at the damage and accuracy! To bad it doesn't really matter, and that is for two reasons. 1) 8 damage will kill with one shot, and I don't think you'll be going head on against a vehicle with a sniper anytime soon, and 2) Accuracy is about the same with the SR-25. And, to top it off, you can't silence this, and though it gets all scopes, so does the SR-25, except the high scope. But you have to unlock that one anyway. M40A1 Damage: 10/10 Accuracy: 10/10 Weight: 7/10 Compatability: 4/10 Firing Modes: Semi-Automatic Range: LONG Probably the best sniper. It's pretty lightweight, and it gets all scopes except the high scope. As with all snipers, it will drop the target with one shot, but the range is particularly long for this one. You know the little bars in the weapon select screen? The range one is all the way filled. So, this would be my choice, but you can't have a silencer, which isn't good. If you don't need a silencer, though, this is a good choice. NOTE: You must have 18 badges to unlock this weapon. M82A1A Damage: 10/10 Accuracy: 9/10 Weight: 2/10 Compatability: 6/10 Firing Modes: Semi-automatic Range: LONG Not a very good sniper. It ways FAR to much, and it can't be silenced. It does get all the scopes though, which is good, but you have to unlock some of them beforehand, which makes it less useful. NOTE: You must have 15 badges to unlock this weapon. SASR Damage: 10/10 Accuracy: 8/10 Weight: 6/10 Compatability: 3/10 Firing Modes: Semi-automatic Range: LONG In Real Life Is: Dragunov SVD Probably the worst sniper. Take the SR25, and make it heavier and less accurate and you've got this gun. It only gets the 4x, 12x, and low scopes, too. Although it can be silenced, I'd pick a different one anyday. NOTE: You must have 12 badges to unlock this weapon. BEST SNIPERS: 1. SR-25 2. M40A1 3. L95AW 4. M87ELA 5. M8A1A 6. SASR ************ Pistols 2.5 ************ 226 Damage: 5/10 Accuracy: 8/10 Weight: 8/10 (based on pistol weight, i.e. not comparing this to M3) Compatability N/A (pistols only have two attachments) Rate of Fire: 7/10 Firing Modes: Semi-automatic Range: Short (as for all pistols) In Real Life Is: SIG P226 This is a decent, lightweight pistol. It's got a great amount of ammunition and is decently powerful. This is the choice you want to make for missions where you need some heavier equipment, i.e. M3, Claymore. There really isn't much else to say here. Mark 23 Damage: 8/10 Accuracy: 7/10 Weight: 7/10 Compatability: N/A Firing Modes: Semi-automatic Range: Short This is the best default when you don't need other heavy stuff. It's capable of killing a paramilitary in one shot, pretty handy if I do say so myself. When I played this game for the first time, I almost always picked the 226, I guess attracted to the amount of ammuntion. Then I tried this one out, and I like it better. This is better for open combat than the 226, simply because of the strength it has behind it's shots. Model 18 Damage: 6/10 Accuracy: 1/10 (7/10 in semi-automatic) Weight: 7/10 Compatability: N/A Firing Modes: Semi-automatic, automatic Range: Short In Real Life Is: Glock 18 Yep, really. An automatic pistol. Pretty freaking cool, eh? No. Don't think that, whatever you do. Just... just don't. I tried to kill someone with it once, and emptied the entire 17 shot clip before he finally died. Yes, the accuracy is really that pathetically terrible. Now, switch it to semi-automatic and you've got yourself a fairly decent pistol. One thing I should note is that this is quieter than the others. This doesn't really matter though. A silenced shot is always the same volume (as far as I know) and if you fire a pistol someone's gonna hear it. Plain and simple. NOTE: You need nine badges for this weapon. And this is the less accurate weapon. DE .50 Damage: 10/10 Accuracy: 8/10 Weight: 3/10 Compatability: No silencer Firing Modes: Semi Automatic Range: Short In Real Life Is: Desert Eagle The best pistol ever. On Ensign, this thing kills in one hit, and two on Commander. Not only does it kill quickly, but it sends your enemies flying into the nearest wall. Pretty freaking awesome. And, of course, it DOESN'T come with a silencer. That would be way to good to be true. WAY to good. It does have a pistol laser though, but I still haven't figured out what those do yet, to be honest. But oh well, if stealth is not required, PICK THIS PUPPY NOW! NOTE: Unfortunately, you must have 15 badges for this weapon. Figures. F57 Damage: 6/10 Accuracy: 8/10 Weight: 9/10 Compatability: N/A Firing Modes: Semi-Automatic Range: Short Is in Real Life: Five-seveN This is the third best pistol I have used yet. It's even more light than the 226. It's not very powerful, but a few quick shots will kill someone, and it's not to difficult to manage those few shots. 9mm Pistol Damage: 6/10 Accuracy: 9/10 Weight: 10/10 Compatability: N/A Firing Modes: Semi-Automatic Range: Short In Real Life Is: P9S Probably the best pistol, technically. While the DE .50 will kill someone INSANELY quick, this pistol is SO light, you can carry pretty much anything. It can be silenced, and is the same damage-wise as the F57. NOTE: You must have 24 badges to unlock this weapon. BEST PISTOLS: 1. 9MM PISTOL 2. DE .50 3. F57 4. MARK 23 5. 226 6. MODEL 18 ************* Shotguns 2.6 ************* M4-90 Damage: 10/10 (if all pellets hit) Accuracy: 1/10 Weight: 2/10 Compatability: 2/10 Firing Modes: Semi-Automatic Range: POINT BLANK Terrible, terrible, terrible, terrible. Hideous. Sure the damage is great. If all pellets hit. Which only happens about never. Granted, if you're standing two feet away from an enemy, they better watch out, but honestly your better off with a 226. TA 12 Gauge Damage: 10/10 (same as above) Accuracy: 2/10 Weight: 1/10 Compatability: 2/10 Firing Modes: Semi-automatic Range: POINT BLANK In Real Life Is: Tactical 12-Gauge A little tiny bit better. Which in this case, is a bunch of technical mumbo-jumbo for sucks. It's only that little millimeter better simply because of more ammo, and it seems to be a half-millimeter more accurate. 12 Guage Pump Damage: 10/10 (same as above) Accuracy: 2/10 Weight: 2/10 Compatability: 2/10 Firing Modes: PUMP ACTION! I know, it sucks. Range: POINT BLANK. In Real Life Is: SPAS-12 A little more accurate than the M4-90, but still utterly terrible. It's a shotgun, and if you've read above then you get the idea. BEST SHOTGUNS: 1. 12 GUAGE PUMP 2. TA 12 GUAGE 3. M4-90 *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* LEGAL NONSENSE .:leg06:. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* This file is copyright 2008 by Chapel Collins Don't use this on anything except on GameFAQs or FAQS.IGN without my permission ___ ___ _____ / | / | __ \ ___ / |/ | | | \ / " \ / __ _ | |__| | <\_v_/> /___/ \/|___|_____/ O U T | |