Sakura Taisen V ~Saraba Itoshiki Hito Yo~ | JP PS2 Sakura Wars ~So Long, My Love~ | US PS2 Wii FAQ/Walkthrough | v2.5 Table of Contents: I. About this guide II. Printing instructions* III. Version history IV. Introduction V. Menus VI. Controls How to play Adventure mode Battle mode VII. Walkthrough Chapter 01 Chapter 02 Chapter 03 Chapter 04 Chapter 05 Chapter 06 Chapter 07 Final Chapter VIII. Extras Extra Chapter IX. Checklist (SPOILERS) Cutscene videos General screenshots Character screenshots Special attack videos Bromides Cameratron tunes X. Statistics tables Special abilities Growth Trust Cumulative trust Damage calculator ------------------------------------------------------- I. About this guide ------------------------------------------------------- Legal information: (c) Copyright 2005-2010 Pete Strege. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Contact information: Author: Pete Strege gamefaqs.com username: Rose4256 To contact me, post on either of these message boards: www.gamefaqs.com/boards/gentopic.php?board=561890 nisamerica.com/forum/viewforum.php?f=17 I used the following references to verify data: 1. STV Final Guide. (c) 2005 Enterbrain, Japan, ISBN4-7577-2504-3 2. STV guidebook. (c) 2005 Kodansha Game Books, Japan, ISBN4-06-367216-6 3. http://www.sakurawars.us 4. http://game.surpara.com/modules/sakura/ 5. http://www.love-sakura.com/saraba/saraba_keitai.html 6. http://altavista.babelfish.com 7. http://www.excite.co.jp/world/english/web/ Strategies were written by me from scratch. ------------------------------------------------------- II. Printing instructions* ------------------------------------------------------- *This FAQ has been specially formatted to allow you to compress the text to 20 double-sided or 39 single-sided pages. How to print (only for personal private use): Open a new MS Word document. Format font to Courier New, 8 pt. Under page setup, set all page margins to 0.5". Format columns to 2, equal column width, and 0.1" spacing. Select all and copy this document. Edit, paste special as unformatted text. Print, properties both sides (if available). ------------------------------------------------------- III. Version history ------------------------------------------------------- Version History: FAQ started July 8, 2005 2.5 April 20, 2010: Minor LIPS corrections. Supernova run denoted in left margin with "." 2.4 April 7, 2010: Updated chapters 1-8 for English localization. Added new ROMANDO codes. 2.3 December 16, 2009: Updated bios. Added Ch 2 trial. 2.2 November 10, 2009: Changed names for US release. Added terminology to Section VI. Updated intro. 2.1 August 17, 2009: Minor text alignment alterations. 2.0 August 6, 2009: Updated intro. Added Section X. 1.9 June 3, 2009: Removed in-game quotes, Ch 1-8. 1.8 June 25, 2006: Corrected name, "Petit-Mint." 1.7 May 26, 2006: Added 14 new codes to Section IX. 1.6 November 7, 2005: Filled in all remaining blanks. Added 17 new codes to Section IX. Updated sources. 1.5 August 8, 2005: Added Bromides to Section IX. 1.4 August 5, 2005: Filled in many blanks (Ch 1-7). Added extra strategy for Battle 08, Part 1. 1.3 August 1, 2005: Added Section IX, checklist. 1.2 July 28, 2005: Added a CG event with Kayama (Ch 6) 1.1 July 26, 2005: Reformatted to 2 columns, Courier New, 8 pt (55 characters/line). A wider format was recommended by gamefaqs' editorial staff. Most Q&A sentences are short, so there wouldn't be much difference between 55 & 80. Added Ratchet's event to chapter 8. 1.0 July 25, 2005: Chapter 7 is mostly finished. Added dates for Gemini, Cheiron, and Ratchet. 0.3 July 20, 2005: Chapters 1-6 are mostly finished. Added dates for Diana, Subaru, and Ratchet. 0.2 July 18, 2005: Edited chapters 1-2. Added strategies for final chapter. Added section VIII. 0.1 July 14, 2005: Wrote sections I-VII, including chapters 1-8. ------------------------------------------------------- IV. Introduction ------------------------------------------------------- The 3D strategy role-playing game / dating simulation hybrid "Sakura Wars: So Long, My Love" is a sequel to the action RPG "Sakura Taisen V: Episode 0," which chronicled the adventures of Texan cowgirl Gemini Sunrise as she traversed the American mainland to fulfill the last wish of her mentor. Arriving in New York in this sequel, Gemini meets Shinjiro Taiga, nephew of Japanese Imperial Navy hero Ogami Ichiro (protagonist of ST 1-4), on assignment from Japan. Serving under commander Ratchet Altair (featured in "Sakura Taisen: The Movie," available on Region 1 DVD) and NY Combat Revue director Michael Sunnyside, Gemini and Shinjiro fight enemy robots and demons alongside their teammates Cheiron Archer, Rosita Aries, Diana Caprice, and Subaru Kujou in transformable mechs. Cast: New York Combat Revue: Shinjiro Taiga, also Peppermint (white) b. 1908/08/20, 19 yr 165 cm (5'5"), 59 kg (130 lb) blood: A, origin: Tochigi, Japan FENIX SPA-05J Fujiyama-STAR Weapons: Odachi x2, Kodachi x1 Specials: Mad Tiger's Fang, Raging Tiger's Breath Engine: Titan mk.2A Attack 23, Armor 24, Agility 24, Mobility A Gemini Sunrise (orange) b. 1911/06/21, 16 yr 155 cm (5'2"), 48 kg (106 lb) blood: O, origin: Texas FENIX AT-05E Rodeo-STAR Weapons: Gunbarrel Sword x1 Specials: Rumbling wheel, Stampeding steed (Turning swallow) Engine: Titan mk.2A Attack 24, Armor 23, Agility 23, Mobility S Cheiron Archer, a.k.a. Sagiitta Weinberg (black) b. 1906/12/06, 21 yr 180 cm (5'11"), 68 kg (150 lb) blood: B, origin: Harlem, New York FENIX AT-05B Highway-STAR Weapons: Scissor Chains x2 Specials: Verdict Chain, Guilty Blow Engine: Titan mk.2B Attack 23, Armor 24, Agility 19, Mobility C Rosita Aries, a.k.a. Rikaritta Aries (green) b. 1917/04/02, 11 yr 120 cm (4'0"), 21 kg (50 lb) blood: O, origin: Mexico FENIX AT-05C Shooting-STAR Weapons: Gunmaster x2 Specials: More! More! Shoot!, Go! Go! Buffalo! Engine: Titan mk.2B Attack 25, Armor 17, Agility 22, Mobility B Diana Caprice (cyan) b. 1909/01/12, 19 yr 162 cm (5'4"), 42 kg (99 lb) blood: AB, origin: Boston, MA FENIX AT-05D Silent-STAR Weapons: Chemical Launcher x2 Specials: Vital medication, Major operation, Invasive Surgery Engine: Titan mk.2C Attack 20, Armor 20, Agility 23, Mobility A Subaru Kujou (lavender) b. ????/05/09, ?? yr 142 cm (4'9"), 34 kg (80 lb) blood: O, origin: Kyoto, Japan FENIX AT-05E Random-STAR Weapons: Iron Slicing Fan x2 Specials: Lunatic bloom, Phantasmagoria Engine: Titan mk.2C Attack 23, Armor 23, Agility 24, Mobility A Ratchet Altair b. 1906/06/23, 21 yr 168 cm (5'6"), 49 kg (108 lb) blood: A, origin: Washington, DC FENIX X-4Si Silver-STAR Weapons: Knife Launcher x2 Specials: ?? Engine: Titan Attack 18, Armor 16, Agility 25, Mobility D Attack 32, Armor 28, Agility 25, Mobility D Michael Sunnyside b. 1893/10/18, 34 yr 185 cm (6'1"), 74 kg (163 lb) blood: B, origin: New York Cherry Cocker, a.k.a. Plum Spaniel b. 1906/11/24, 21 yr 178 cm (5'10"), 68 kg (150 lb) blood: B, origin: San Francisco, CA Anri Yoshino (literally, Apricot) b. 1911/04/27, 17 yr 145 cm (4'9"), 36 kg (79 lb) blood: B, origin: Seattle, WA Wong Xingzhi, a.k.a. Oh Gyochi b. 1868/02/11, 60 yr 157 cm (5'2"), 52 kg (110 lb) blood: O, origin: China Kayama Yuichi b. 1902/11/11, 25 yr (5'8"), (145 lb) blood: A, origin: Japan Feared Enemies of New York: Ranmaru 151 cm (4'11"), 35 kg (77 lb) Garan: 102.3 m (335 ft) Kokuryu Hime 183 cm (6'0"), 68 kg (150 lb) Kusakage: 56.57 m (186 ft) Dokurobo 212 cm (6'11"), 122 kg (269 lb) Iwatooshi: 7.9, 8.12 m (26, 27 ft) Yume Dono 165 cm (5'5"), 42 kg (93 lb) Ukigumo: 93.3 m (306 ft) Tsugaru Bi 178 cm (5'10"), 65 kg (143 lb) Enten: 100.7 m (330 ft) Nobunaga Oda (Tenkafubu) 196 cm (6'5"), 75 kg (165 lb) Tenkafubu: 5.94, 13.4, 226.4, 401 m (19, 44, 743, 1316 ft) ------------------------------------------------------- V. Menus ------------------------------------------------------- Main menu: New game Load game Load game Delete Cancel Continue Option Text speed (normal/fast/instant) Text advance (manual/automatic) Advancement speed (long/slow/normal) Sound (stereo/monoaural) Voice (on/off) Vibration (on/off) Cameratron ringtone (alarm/STV theme) Default/Save changes The Free & Easy Day in NY (see extras) Eyecatch menu Save Condition Friendship Option Go to title Resume Pause menu Option (see above) Discontinue (save progress) Help Resume NY Manhattan Map Harlem Back Alley Mercury club Laundry/Cheiron's law firm Church Midtown High Tower apartment/Diana's room ROMANDO Hotel/Subaru's room 5th Avenue Central Park Theater Gift shop Backstage Auditorium Drink Bar Elevator to roof Salon Spa Manager's office NY Combat Revue HQ Elevator to lobby Village Maggie's grocery Gemini's apartment Cafe Samba Library Shinjiro's apartment Bay Area Wall Street Battery park Warehouses/Rosita's quarters Construction site Chinatown ------------------------------------------------------- VI. Controls ------------------------------------------------------- How to play============================================ Sakura Wars is a gridless strategy role-playing game with a dating simulation serving as the level-up system, thereby ridding the game of grinding and leaving a customizable story with streamlined battles in its place. While the strategy or dating alone could be fun, put together it's like the first time peanut butter met jelly. What does that mean? Typically RPGs are divided into two modes: adventure and battle. In adventure mode you read text and watch cinematics, whereas in battle mode you defeat enemies ad nauseum until the statistics of your party members are high enough to tackle the next boss. In Sakura Wars, you don't just read the text in adventure mode; you as the protagonist converse with your teammates. In each conversation, you are prompted to answer a question or solve a problem from a list of multiple choices like a quiz show on TV. Each response is scored with an audible cue denoting whether the inquirer received positive or negative "trust" points. This conversation scoring mechanic is called the Live & Interactive Picture System (LIPS). Before battle, the trust points earned from each LIPS are tallied separately by party member and added to their base stats. A chart summarizes the updated stats during save point intermissions. Now you essentially have leveled up your party members by merely reading a customizable story! When the battle begins, you will not have to grind levels and simply can enjoy the thrill of clearing the map of enemies. Live & Interactive Picture System (LIPS)--------------- Normal LIPS: Answer the question before time expires. Occasionally, old choices will disappear and/or new ones may appear after half of the time has expired. Analog LIPS: Attune your answer or action before the time expires. For example, move a sliding bar up or down to simulate a shout or whisper. Stick LIPS: Move analog sticks in sequence to on-screen cues to fill a meter to the top before time expires. Click LIPS: Click on different parts of a person or room. The location clicked may trigger normal or analog LIPS as described above. Double LIPS: A gauge bordering the edge of the screen slowly fills up as time passes. Before the gauge is completely full, you must complete a sequence of multiple normal, analog, stick, or click LIPS. Active & Real-time Machine System (ARMS)--------------- ARMS is Sakura Wars' turn-based battle system. Each party member has an action point (AP) bar to spend on movement, healing, or normal, special, or team attacks. The amount of AP spent per action can be changed to suit your play style, and you can earn a few extra trust points by providing or asking help of the heroines. Each action is allocated to a separate button that you can press in quick succession. ARMS' focus on movement and seamless execution of attacks lends Sakura Wars the feel of a turn-based action game. Adventure mode========================================= General: + = movement L-stick = movement R-stick = n/a X, B = cancel/skip O, A = select/next [], Y = bromide ^, X = cameratron/radio L1, L = withdraw dialogue box R1 = withdraw dialogue box L2 = hold to fast forward text R2, R = hold to fast forward text (fast forward available after ending) L3 = n/a R3 = n/a Select, - = review dialogue Start, + = skip movie/pause menu (see above) Camera: + up/down = zoom in/out L-stick = aim X, B = cancel/skip O, A = select/next [], Y = shoot picture ^, X = help info L1, L = focus R1, R = focus Battle mode============================================ + up/down = rotate com dial CW/CCW l/r = switch target L-stick = movement R-stick = camera X, B = charge red meter/skip animations O, A = execute [], Y = defend ^, X = BATTLE MENU: Area change Return End turn Information ^, X = view turn order [], Y = view attack range O, A = view stats Situation view map with enemy positions Stratagem Spirit, Shin (offensive, no healing) Technique, Gi (normal) Physical, Tai (defensive, no special) Protect # remaining, choose girl Help me # remaining, choose girl L1 = rotate command dial CW Commands: Yellow = Regular attack Red = Special attack/Coupling attack Prerequisites 1: close proximity 2: featured or first place heroine 3: nearly full SP 4: high reliability (+12/+10/+5) Green = Heal Blue = Team attack L2 = rotate command dial CCW L3 = n/a R1 = view area change regions R2, R = view area change regions R3, L = center camera or zoom in/out Select, - = n/a Start, + = skip movie/pause menu (see above) Soft reset: Hold L1,L2,R1,R2,select,start (PS2 only) ------------------------------------------------------- VII. Walkthrough ------------------------------------------------------- The symbols "5+, 4+, 3+, ++, +, =, -, --" designate a change in affection. Before you start your first playthrough, input these codes at ROMANDO in "The Free & Easy Day in NY": English localization PS2 Wii [ ] Unlock ST1&2 bromides 111315063698 928996495658 [ ] Unlock ST3 bromides 111374210238 928993482128 [ ] Unlock Episode 0 111315455138 928996609188 [ ] Unlock Peppermint 111315453168 928996605128 Walkthrough strategy: To unlock scenes with greatest efficiency, save in separate slots at the beginning of each chapter and battle on your first playthrough. After you beat the game, you will automatically unlock "Free and Easy Day in NY." Next, load your Chapter 7 save and complete the game with 2-4 other heroines. Then, start a new playthrough from Chapter 1 and complete the game with Ratchet. Finally, crosscheck missing scenes in "Free and Easy Day" with the checklist at the end of this FAQ, and reload your save file(s) from the chapter(s) in question. Scenes not unlocked automatically in the main storyline or by clearing an ending are denoted in the checklist with an asterisk, chapter ##, time frame, and event description. You could conceivably unlock everything including the Supernova attack in two runs, splitting into 6 endings from the final two chapters. For your convenience, I have marked choices (with a dot ".") which allowed me to unlock both Ratchet's coupling attack and Shinjiro's Supernova on my second playthrough. Chapter 01============================================= "Samurai Arrives in New York" "A Samurai Makes His First Stand" Imperial Theater Headquarters LIPS: 1 [=] .2 [=] T [=] Wall Street LIPS: .1 [Gemini +] 2 [Gemini =] 3 [Gemini -] T [Gemini =] Theater LIPS: 1 [Ratchet =] -> may change ending dialogue .2 [Ratchet +] 3 [Ratchet =] T [Ratchet =] Manager's office Analog LIPS: .100% [Ratchet +] 75% [Ratchet +] 50% [Ratchet =] -> Repeat 25% [Ratchet =] -> Repeat 0% [Ratchet -] Time [Ratchet =] -> Repeat SAVE POINT Midtown LIPS: 1 [Gemini =] 2 [Gemini +] .3 [Gemini +] T [Gemini -] LIPS: 1 [Gemini +] 2 [Gemini =] .3 [Gemini +] T [Gemini -] Shinjiro's apartment LIPS: 1 [Cherry +, Anri -] .2 [Cherry =, Anri +] 3 [Cherry =, Anri -] T [Cherry +, Anri =] BEGIN FREE MOVEMENT (14:15-14:55) Ratchet calls at 14:45. Shinjiro's apartment (talk to Gemini) Cafe Samba LIPS: .1 [Gemini +, Ratchet +] 2 [Gemini +, Ratchet +] 3 [Gemini =, Ratchet -] T [Gemini =, Ratchet =] Library Analog LIPS: 100% [Gemini -, Anri -] 75% [Gemini =, Anri =] .50% [Gemini =, Anri +] 25% [Gemini =, Anri +] 0% [Gemini =, Anri =] Time [Gemini -, Anri =] Maggie's grocery (no LIPS) Gemini's apartment LIPS: 1 [Gemini +] 2 [Gemini +] 3 [Gemini -] T [Gemini =] (talk with Ratchet) Central Park Click LIPS: Mouth 2x [LIPS]: 1 [Gemini =] 2 [Gemini +] 3 [Gemini =] T [Gemini +] Chest 2x [Gemini -] Clothes 2x [LIPS]: 1 [Gemini =] 2 [Gemini +] 3 [Gemini -] .T [Gemini +] Midriff 2x [Analog LIPS]: (pose with arms flared) 100% [Gemini --] .75% [Gemini +] 50% [Gemini --] 25% [Gemini -] 0% [Gemini -] Time [Gemini =] Hotel LIPS: 1 [Cherry -] 2 [Cherry +] .3 [Cherry +] T [Cherry =] 5th Avenue Analog LIPS: .100% [Gemini =, Ratchet +] 75% [Gemini -, Ratchet -] 50% [Gemini +, Ratchet =] 25% [Gemini ++, Ratchet =] 0% [Gemini =, Ratchet =] Time [Gemini -, Ratchet -] Upscale apartment LIPS: 1 [Gemini -] 2 [Gemini =] 3 [Gemini +] T [Gemini +] ROMANDO (Talk with Kayama; bromides unavailable) Drink bar Click LIPS: Leave [Cherry -] Chest [Cherry -] .Eyes [Cherry +] Mouth [Cherry +] Gift shop LIPS: .1 [Anri ++] 2 [Anri =] T [Anri -] Auditorium LIPS: .1 [Gemini +] 2 [Gemini =] 3 [Gemini -] T [Gemini =] Free movement ends. Manager's office LIPS: 1 [Subaru =, Ratchet =] 2 [Subaru =, Ratchet =] 3 [Subaru -, Ratchet -] .T [Subaru +, Ratchet =] Backstage, manager's office LIPS: 1 [Cheiron +, Subaru =] 2 [Cheiron -, Subaru =] .3 [Cheiron =, Subaru +] T [Cheiron =, Subaru =] LIPS: .1 [Cheiron +] 2 [Cheiron =] 3 [Cheiron =] T [Cheiron =] Rooftop LIPS: 1 [Ratchet =] .2 [Ratchet +] 3 [Ratchet --] T [Ratchet =] Auditorium Hall Rooftop LIPS: 1 [Cheiron =] 2 [Cheiron =] 3 [Cheiron --] .T [Cheiron +] SAVE POINT Sunnyside's mansion LIPS: 1 [=] 2 [=] 3 [=] T [=] Central Park LIPS: 1 [Diana =] -> may change dialogue option in Ch 4 2 [Diana =] .3 [Diana +] T [Diana =] Theater backstage LIPS: .1 [Cheiron +, Subaru +, Ratchet +] 2 [Cheiron +, Subaru =, Ratchet =] 3 [Cheiron -, Subaru -, Ratchet =] T [Cheiron =, Subaru +, Ratchet =] Theater hallway LIPS: 1 [Gemini =] 2 [Gemini +] .3 [Gemini +] T [Gemini -] BEGIN FREE MOVEMENT (18:15-19:00) Distribute flyers at various locations before returning backstage or free movement ends. Double LIPS (Automatic. Change in trust is dependant on number of points accumulated here) LIPS A: 1 [+0] 2 [+0] .3 [+1] T [+0] LIPS B: 1 [+0] .2 [+1] T [+0] LIPS C: .1 [Gemini +, 0 pt] 2 [+1] 3 [+0] T [+0] Result: If 3 pts [Gemini ++] .If 2 pts [Gemini +] If 1 pt [Gemini +] If 0 pts [Gemini -] Drink bar LIPS: 1 [Cherry -] .2 [Cherry +] 3 [Cherry +] T [Cherry =] Gift shop [bromide] LIPS: 1 [Anri =] 2 [Anri -] .3 [Anri +] T [Anri +] Auditorium Backstage (ends free movement) Manager's office Click LIPS Hair 2x [Ratchet -] Mouth 1x -> LIPS: 1 [Ratchet +] .2 [Ratchet +] 3 [Ratchet =] T [Ratchet =] Chest 2x _> LIPS: .1 [Ratchet +] 2 [Ratchet -] 3 [Ratchet -] T [Ratchet -] NY Combat Revue HQ (Talk to Wong) Rooftop garden (Talk to Subaru) Hot spring LIPS: (18:15-19:00) 1 [Cheiron +] 2 [Cheiron +] 3 [Cheiron =] T [Cheiron -] LIPS: (18:35-18:45) 1 [=] 2 [=] -> Go to analog LIPS T [=] Analog LIPS: 100% [Cheiron --] 75% [Cheiron --] 50% [Cheiron -] 25% [Cheiron -] 0% [Cheiron =] Time [Cheiron --] Shinjiro's apartment Cafe Samba (Distribute flyer) LIPS: 1 [Cheiron =] .2 [Cheiron +] 3 [Cheiron +] T [Cheiron -] Library *CG Subaru Analog LIPS: 100% [Subaru -] 75% [Subaru -] 50% [Subaru =] .25% [Subaru +] 0% [Subaru +] Time [Subaru =] Maggie's grocery (Distribute flyer) Analog LIPS: (18:15-18:50) 100% [Gemini +] 75% [Gemini +] 50% [Gemini =] 25% [Gemini -] 0% [Gemini --] Time [Gemini =] Gemini's apartment Central Park (talk with Sunnyside about chocolate) Hotel (Distribute flyer) LIPS: .1 [Subaru =] -> Go to next LIPS 2 [Subaru +] 3 [Subaru -] T [Subaru =] LIPS: .1 [Subaru +] 2 [Subaru +] 3 [Subaru -] T [Subaru =] 5th Avenue (Distribute flyer) LIPS: .1 [Cherry +, Anri +] 2 [Cherry =, Anri +] 3 [Cherry +, Anri =] T [Cherry =, Anri -] High Tower Apartment (no LIPS) .ROMANDO (give flyer, purchase bromide) Free movement ends Backstage If you've distrubuted 1-4 flyers [Gemini +] If you've distrubuted 0 flyers [Gemini -] LIPS: 1 [Gemini +, Cheiron =, Subaru =, Ratchet +] .2 [Gemini +, Cheiron =, Subaru +, Ratchet +] 3 [Gemini =, Cheiron +, Subaru =, Ratchet =] T [Gemini =, Cheiron +, Subaru +, Ratchet =] Lighting room (Continued from hallway. For each Stick LIPS, you will earn +2 pts for doing perfect, +1 pt for doing well, +0 pts for doing fair or poorly, and -1 affection for doing poorly.) .Stick LIPS: [Subaru +] .Stick LIPS x3: [Gemini =] Analog LIPS: .100% [Gemini =] 75% [Gemini =] 50% [Gemini =] 25% [Gemini =] 0% [Gemini =] Time [Gemini -] Automatic bonus: .>7 pts: [Gemini ++] 2-7pts: [Gemini +] <2 pts: [Gemini =] LIPS: 1 [Gemini +] 2 [Gemini +] .3 [Gemini =] -> Go to next LIPS T [Gemini +] LIPS: .1 [Gemini ++] 2 [Gemini =] 3 [Gemini --] T [Gemini -] Gemini's apartment Click LIPS: .Jar 2x: .Stick LIPS: (do well) [Gemini +] LIPS: 1 [Gemini =] 2 [Gemini +] .3 [Gemini +] T [Gemini -] Outside the apartment LIPS: .1 [Ratchet ++] 2 [Ratchet +] 3 [Ratchet +] T [Ratchet -] NY Combat Revue HQ Lips 1 [Cherry +, Anri -] .2 [Cherry +, Anri +] 3 [Cherry =, Anri =] T [Cherry -, Anri -] LIPS: .1 [Cheiron =, Subaru =, Ratchet ++] 2 [Cheiron +, Subaru +, Ratchet +] 3 [Cheiron =, Subaru =, Ratchet =] T [Cheiron =, Subaru =, Ratchet =] SAVE POINT Battle 01---------------------------------------------- "May 1928, Liberty Island" Boss: Ran Maru (Garan) Part 1 Objective: Destroy some enemies. Strategy: This is basically practice. You take control of only Shinjiro for the first part of the battle to acquaint yourself with the controls. Use your special and/or double attacks because they'll be replenished at the end of the battle. If Shinjiro is nearby Ratchet LIPS: 1 [Ratchet =] .2 [Ratchet +] 3 [Ratchet -] T [Ratchet =] LIPS: .1 [Subaru +, Cheiron +] T [=] LIPS: .1 [Ratchet 3+] 2 [Ratchet ++] 3 [Ratchet =] T [Ratchet =] Part 2 Objective: Destroy all enemies. Strategy: Use team/special attacks to take out more than 1 unit at a time. Be careful with your health because you don't have a healing unit on the field. Defeat an enemy with team attack [Cheiron +, Subaru +] Nearby Cheiron LIPS: 1 [Cheiron -] 2 [Cheiron +] 3 [Cheiron =] T [Cheiron --] Nearby Subaru LIPS: 1 [Subaru --] 2 [Subaru -] 3 [Subaru =] T [Subaru +] Liberty island Analog LIPS: 100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] Part 3 Objective: Destroy Garan's head. Strategy: Fly 1 unit around to Garan's back to destroy her steam unit. Charge up & use a special attack to get rid of it quickly. If you don't, she'll continually replenish her life whenever you deal significant damage to her head. Use your other 2 units to take out small enemy planes, her collar, and then the sickle. When the fuel pack is destroyed, go for the head. Be careful and replenish your health whenever necessary. Shinjiro is attacked LIPS: .1 [Cheiron +, Subaru =, Ratchet +] 2 [Cheiron =, Subaru +, Ratchet -] 3 [Cheiron =, Subaru =, Ratchet =] T [Cheiron -, Subaru =, Ratchet -] SAVE POINT Chapter 02============================================= "Government of the People, By the People, For the People" "Of the People, For the People, By the People" Sunnyside mansion LIPS: .1 [Ratchet +] 2 [Ratchet =] 3 [Ratchet -] T [Ratchet =] Practice using cameratron (The bottom options to the untimed LIPS enable you to skip the instructions.) .Zoom in on Ratchet, leaving Sunnyside out [Ratchet +] The Metropolitan Museum of Art LIPS: 1 [Gemini -] .2 [Gemini +] 3 [Gemini --] -> go to next LIPS T [Gemini =] LIPS: 1 [Gemini =] -> go to next LIPS 2 [Gemini -] T [Gemini -] LIPS: 1 [Gemini =] -> go to next LIPS 2 [Gemini -] T [Gemini -] LIPS: 1 [Gemini +] 2 [Gemini =] 3 [Gemini -] T [Gemini =] LIPS: .1 [=]-> go to analog LIPS 2 [=] 3 [=] T [=] Analog LIPS: .100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] Backstage LIPS: 1 [Cheiron =] .2 [Cheiron =] 3 [Cheiron -] T [Cheiron -] LIPS: 1 [Cheiron -] .2 [Cheiron =] 3 [Cheiron -] T [Cheiron =] LIPS: 1 [Subaru =] 2 [Subaru -] 3 [Subaru =] .T [Subaru +] BEGIN FREE MOVEMENT (20:15-20:55) You must ask one of the girls to escort you to walk through Harlem before 20:40. If you want Ratchet's ending, remember to visit her at the director's office. Drink bar Stick LIPS: Perfect [Cherry ++] .Good [Cherry +] Fair [Cherry =] Poor [Cherry -] Gift shop LIPS: .1 [Anri ++] 2 [Anri +] 3 [Anri =] T [Anri -] Backstage *CG Analog LIPS: 100% [Gemini -] 75% [Gemini -] .50% [Gemini +] 25% [Gemini +] 0% [Gemini =] Time [Gemini --] Auditorium (No LIPS) Hot spring (Take a bath.) Rooftop garden (Nobody) NY Combat Revue HQ (Talk to Wong) Manager's office (20:25 and before, talk to Ratchet. At precisely 20:30, you may ask Ratchet to escort you to Harlem.) Gemini's apartment Untimed LIPS: 1 [Gemini =] -> go to Harlem 2 [Gemini =] Library (Talk to Wong, who gives you access to Harlem without an escort. After 20:40, you see Gemini) LIPS: 1 [Gemini -] 2 [Gemini +] 3 [Gemini =] -> go to analog LIPS T [Gemini =] Analog LIPS: 100% [Gemini --] 75% [Gemini -] 50% [Gemini +] 25% [Gemini ++] 0% [Gemini -] Time [Gemini =] Maggie's grocery Stick LIPS: .Perfect [Cherry +, Anri +] Good [Cherry +, Anri +] Fair [Cherry =, Anri -] Poor [Cherry -, Anri -] Hotel (20:35 and before, go to Harlem with Subaru) (20:40 and thereafter, talk to Ratchet) LIPS: Ratchet... 1 [Ratchet -] 2 [Ratchet +] 3 [Ratchet =] T [Ratchet =] .ROMANDO (purchase bromide) Upscale Apartment (nobody) 5th Avenue (20:40 and after) LIPS:... 1 [Subaru =] 2 [Subaru =] 3 [Subaru -] .T [Subaru +] Time-free mode (10 minutes pass) If you invited Ratchet: .Mercury club (Take a picture centered on Ratchet [++]) Church LIPS: .1 [Ratchet +] 2 [Ratchet +] 3 [Ratchet --] T [Ratchet =] If you invited Gemini: Church (Take a picture of Gemini [+]) Alley (ends time-free mode) LIPS: 1 [Gemini =] 2 [Gemini +] 3 [Gemini -] T [Gemini =] If you invited Subaru Alley (Take a picture of the motorcycle) [Subaru +] Mercury club (ends time-free mode) LIPS: 1 [Subaru +] 2 [Subaru +] 3 [Subaru -] T [Subaru =] Free movement end SAVE POINT Cheiron's office LIPS: 1 [Cheiron =] .2 [Cheiron +] 3 [Cheiron -] T [Cheiron =] LIPS: 1 [Cheiron +] 2 [Cheiron =] .3 [Cheiron 3+] T [Cheiron =] Outside the office (With the person who accompanied you in Harlem the previous night) If Ratchet LIPS: .1 [Ratchet +] 2 [Ratchet +] 3 [Ratchet -] T [Ratchet =] If Gemini LIPS: 1 [Gemini =] 2 [Gemini +] 3 [Gemini -] T [Gemini =] If Subaru LIPS: 1 [Subaru -] 2 [Subaru +] 3 [Subaru ++] T [Subaru =] Alley Stick LIPS: Do well: [Your escort +] Do poorly: [Your escort -] SAVE POINT Sunnyside mansion LIPS: (applies to your date in Harlem) 1 [Gemini =, Cheiron -, Subaru =, Ratchet =] .2 [Gemini +, Cheiron =, Subaru =, Ratchet +] 3 [Gemini =, Cheiron =, Subaru +, Ratchet =] T [Gemini =, Cheiron =, Subaru =, Ratchet =] LIPS: 1 [Cheiron -] .2 [Cheiron =] -> Go to next LIPS 3 [Cheiron -] T [Cheiron =] LIPS: 1 [Cheiron -] 2 [Cheiron --] .3 [Cheiron +] T [Cheiron =] Central Park LIPS: 1 [Diana +] 2 [Diana =] .3 [Diana +] T [Diana =] Cafe Samba Church LIPS: 1 [Cheiron =] .2 [Cheiron =] T [Cheiron -] LIPS: .1 [Cheiron +] 2 [Cheiron =] 3 [Cheiron -] T [Cheiron =] SAVE POINT BEGIN FREE MOVEMENT (10:00-11:25). Here, your job is to collect as much possible background information to prepare for the upcoming trial. PHOTO ASSIGNMENT: Maggie's grocery Shinjiro's apartment Analog LIPS: 100% [Gemini --] 75% [Gemini -] 50% [Gemini =] .25% [Gemini +] 0% [Gemini +] Time [Gemini -] Cafe Samba ("Cheiron bribes authorities") Library ("Ties to the mafia") Double LIPS: Check the bookshelves on the second floor and then the man in the purple suit. -> Go to LIPS: LIPS: 1 [=] -> "State of Georgia vs Steam Frontier" T [=] Maggie's grocery (1st time: Meet Barbara from the church; .2nd time: "Kick a kid") Gemini's apartment Drink bar ("Soul food is the flavor of Harlem") .Submit a photo [Cherry +] LIPS: 1 [Cherry =] 2 [Cherry +] .3 [Cherry ++] T [Cherry -] Gift shop LIPS: 1 [Anri +] 2 [Anri -] 3 [Anri --] .T [Anri ++] Auditorium (no LIPS) Backstage (late: info about gospel)*CG Stick LIPS A: .Perfect [Gemini +] Good [Gemini +] Fair [Gemini =] Poor [Gemini -] Stick LIPS B: Perfect [Gemini -] .Good [Gemini ++] Fair [Gemini +] Poor [Gemini -] Rooftop garden Analog LIPS: .100% [Ratchet ++] 75% [Ratchet +] 50% [Ratchet +] 25% [Ratchet =] 0% [Ratchet -] Time [Ratchet =] Hot spring (no LIPS) NY Combat Revue HQ LIPS: 1 [Subaru =] -> go to 2nd LIPS .2 [Subaru =] -> go to 3rd LIPS 3 [Subaru -] T [Subaru =] LIPS 2: 1 [Subaru =] 2 [Subaru -] 3 [Subaru +] T [Subaru -] LIPS 3: 1 [Subaru +] 2 [Subaru =] .3 [Subaru ++] T [Subaru +] .Central Park ("Harlem kids are energetic") Hotel (Trust depends on penalty pts avoided.) LIPS: .1 [Subaru =] -> Go to next LIPS 2 [Subaru --] T [Subaru -] Analog LIPS: (Shadow them quietly.) 100% [Subaru --, 10 pts] 75% [Subaru -, 10 pts] 50% [Subaru =, 5 pts] .25% [Subaru =, 3 pts] -> Go to next LIPS 0% [Subaru =, 1 pt] Time [Subaru +, 0 pts] LIPS: (Spotted. Fake something.) 1 [Subaru --, 3 pts] .2 [Subaru +, 0 pt] -> Go to next LIPS 3 [Subaru ++, 1 pt] T [Subaru =, 1 pt] Automatic: If >10 pts [Subaru =] -> End .If <9 pts [Subaru ++] -> Continue to Stick LIPS Stick LIPS: [Subaru +] ("Steam Frontier bribed mayor") .Perfect [Subaru +, 0 pts] Good [Subaru =, 2 pts] Fair [Subaru =, 4 pts] Poor [Subaru =, 6 pts] Automatic: If >10 pts [Subaru =] -> End .If <9 pts [Subaru ++] -> "Bribed the mayor" 5th Avenue LIPS: 1 [Ratchet -] .2 [Ratchet ++] 3 [Ratchet =] T [Ratchet =] 5th Avenue (Return to obtain info about Harlem dream) High Tower apartment LIPS: (Her reaction depends on the number of pieces of evidence gathered thus far.) .1 If >5 [Cheiron +], if <4 [Cheiron =] 2 If >8 [Cheiron ++], if <7 [Cheiron -] 3 If >5 [Cheiron =], if <4 [Cheiron --] T [Cheiron +] ROMANDO Untimed LIPS (first playthrough) 1 Talk 2 Leave Untimed LIPS (subsequent playthroughs) 1 Obtain info about Harlem redevelopment plan. END FREE MOVEMENT. If you haven't yet visited Harlem, you will miss some evidence. 2 Continue free movement. .Mercury club ("Jazz is Harlem's soul") Weinberg law firm (Obtain hint about Centaur's sword in the alley.) LIPS: 1 [Cheiron =] 2 [Cheiron -] 3 [Cheiron =] T [Cheiron =] .Alley (Take photographs of Centaur's sword, Cheiron's motorcycle, and the basketball hoop.) "Basketball is their dream" Church (Before central park: "Harlem is one big family" After central park: "Cheiron's reason for becoming a lawyer") Free movement ends. "Centaur oath" SAVE POINT Trial. Present the evidence you have gathered. The LIPS choices will vary depending on the locations you visited, but the outcome is likely to be in your favor if you've uncovered enough evidence. Round 1 Optional LIPS: Gangster, from library [+3 pts] Kicked child, from Maggy's [+0 pts] -> go to analog LIPS 1 Shadowing event with Subaru, from hotel [+0 pts] -> go to analog LIPS 2 Date in Harlem [Gem +4 pts, Sub +5 pts, Rat +3 pts, Other -3 pts] Harlem redevelopment plan, from ROMANDO [+6 pts] Prosecution info, from cafe [+0 pts] -> go to LIPS Defense rests -> Optional LIPS end [+0 pts] Time -> 1x repeat, 2x Optional LIPS end [+0 pts] Analog LIPS 1: 100% [+7 pts] 75% [+6 pts] 50% [+5 pts] 25% [+4 pts] 0% [+3 pts] Time [+0 pts] Analog LIPS 2: (Result depends on cumulative reliability of shadowing event with Subaru.) 100% [+5 or -5 pts] 75% [+4 or -4 pts] 50% [+3 or -3 pts] 25% [+2 or -2 pts] 0% [-3 or +0 pts] Time [-1 or -1 pt] LIPS: 1 [-5 pts] 2 [+0 pts] 3 [+4 pts, Cheiron -] T [-2 pts] Round 2 Optional LIPS: Harlem as a family, from church [+2 pts] Soul food & motorcycle, from drink bar [+1 pt] History of jazz, from mercury club [+1 pt] Gospel, from hallway [+1 pt] From High Tower apt 2 [+1 pt] Photographs, from alley [+1 pt] Energetic children, from central park [+1 pt] Harlem dream, from 5th Ave [+1 pt] Defense rests -> Optional LIPS end [+0 pts] ?? -> Optional LIPS end [-8 pts] Time -> 1x repeat, 2x Optional LIPS end [-8 pts] Automatic [+3 or -3 pts] LIPS: 1 [+2 pts] 2 [-2 pts] 3 [-5 pts] T [-3 pts] Round 3 Optional LIPS: xxx... [-3 pts] xxx [-5 pts] xxx [+0 pts, 2x] Home ground [-10 pts, 3x] -> go to next O-LIPS Harlem [+0 pts] -> go to next Analog, OLIPS Time [+0 pts, 2x] -> go to next LIPS Analog LIPS: 100% [+5 pts] 75% [+4 pts] 50% [+3 pts] 25% [+2 pts] 0% [+2 pts] Time [+5 pts] LIPS: 1 [+0 pts] 2 [+0 pts] 3 [+3 pts] -> go to next Optional LIPS T [+0 pts] Optional LIPS: 1 >10 cumulative pts [+5 pts] 2 5-10 cumulative pts [+5 pts] 3 <5 cumulative pts [+5 pts] T [+0 pts] Closing statement Analog LIPS: 100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] Untimed LIPS: Present evidence to Cheiron. 1 Bike, from alley [=] 2 Lawyer, from church [=] 3 [=] LIPS: (Answer has slight effect in battle LIPS) 1 [=] T [=] LIPS: 1 [Cheiron 5+] 2 [Cheiron 5+] 3 [Cheiron 5+] T [Cheiron 5+] Automatic [Cheiron ++] Kokuryu Hime appears LIPS: .1 [Cheiron 3+] 2 [Cheiron +] 3 [Cheiron ++] T [Cheiron =] NY Combat Revue HQ Analog LIPS: (Launch order) .100% [Cheiron ++, Subaru +] 75% [Cheiron +, Subaru +] 50% [Cheiron +, Subaru +] 25% [Cheiron +, Subaru +] 0% [Cheiron =, Subaru =] Time [Cheiron =, Subaru =] Automatic [Cheiron 4+, Subaru 4+] SAVE POINT Battle 02---------------------------------------------- "June 1928, Harlem" Boss: Kokuryo Hime (Kusakage) Part 1 Objective: Destroy the generators. Strategy: You may now protect (defuse damage to a teammate) or ask for help (summon someone to your side). First area (basketball court), maneuver Shinjiro behind the generator with extra SP to spare. Use joint attacks on teammates' turns. Second area (warehouse), call Subaru to help Shinjiro, and use a joint attack from opposite sides of the generator. Third area (alley), Cheiron should break boxes to find a shortcut, then use a special attack on the generator. If Cheiron is nearby LIPS: 1 [Cheiron +] 2 [Cheiron -] 3 [Cheiron =] T [Cheiron =] Harlem alley LIPS: 1 [Cheiron +] .2 [Cheiron ++] 3 [Cheiron +] T [Cheiron +] Part 2 Objective: Destroy Kusakage's upper torso. Strategy: If Cheiron's trust points are high enough, you should be able to do a special dual attack with her (protecting her would boost points if you hadn't earned enough in the adventure mode). Check to see when Cheiron's turn comes up. If any enemy attacks before she does, then do the following: Move Shinjiro (full HP, SP) halfway up Kusakage's torso, ask Cheiron "Help Me," then use the special dual attack to simultaneously take out the entire tail, a few nearby flying enemy units, plus either its tip or arms. After destroying the boss' arms, take out its tail with team attacks between two units. If the tail remains functional, it could destroy the train and temporarily send your squad airborne again. Allow Cheiron to land on the train and destroy the boss' torso and head; she probably will have the strongest attack this round. Send a second unit to the front when the tip of the tail is gone. If Cheiron is nearby Subaru LIPS: 1 [Cheiron +, Subaru =] 2 [Cheiron -, Subaru -] 3 [Cheiron =, Subaru +] T [Cheiron ++, Subaru =] SAVE POINT Chapter 03============================================= "Spiritual Rosita" "Rosita in Spirit" Wall Street LIPS: 1 [Rosita -] .2 (optional: Ask top girl for help.) [Gem +, Chr +, Sub -, Rat +, Chy +, or Anr -] 3 [Rosita =] T [Rosita =] Manager's office LIPS: 1 [Rosita =] .2 [Rosita +] 3 [Rosita -] T [Rosita =] LIPS: .1 [Rosita +, Ratchet +] 2 [Rosita =, Ratchet =] 3 [Rosita =, Ratchet -] T [Rosita =, Ratchet =] Rooftop garden LIPS: 1 [Rosita =] .2 [Rosita =] -> to analog LIPS 3 [Rosita =] -> to LIPS T [Rosita =] Analog LIPS: 100% [Cheiron =, Rosita -, Subaru =, Ratchet =] 75% [Cheiron =, Rosita +, Subaru =, Ratchet -] 50% [Cheiron =, Rosita +, Subaru -, Ratchet =] .25% [Cheiron -, Rosita =, Subaru -, Ratchet +] 0% [Cheiron -, Rosita =, Subaru -, Ratchet =] Time [Cheiron =, Rosita =, Subaru =, Ratchet =] LIPS: 1 [Rosita +] -> go to next LIPS 2 (If you asked to eat Gohan above.) [Ratchet -] 3 [Rosita =] T [Rosita =] LIPS: 1 [Rosita +] -> go to next LIPS T [Rosita =] LIPS: 1 [Rosita --] T [Rosita +] Stage curtain LIPS: 1 [Cheiron --, Subaru --, Ratchet --] 2 (Ask your top girl.) [Cheiron -, Subaru -, Ratchet +] .3 [Cheiron +, Subaru +, Ratchet +] T [Cheiron =, Subaru =, Ratchet =] SAVE POINT Backstage LIPS: 1 [Cheiron -, Rosita +] 2 [Cheiron =, Rosita -] .3 [Cheiron =, Rosita =] T [Cheiron =, Rosita -] LIPS: 1 [Gemini =] .2 [Gemini +] 3 [Gemini +, then Gemini -] T [Gemini =] BEGIN FREE MOVEMENT (16:00-16:55). After 16:30, the Bay Area opens. PHOTO ASSIGNMENT: Mercury club, 16:30-16:55 Drink bar .Submit a photo [Rosita =, Cherry +] Take picture of Rosita & Cherry: [Rosita +, Cherry +] .Or, zoom in on Cherry's bosom: [Rosita +, Cherry 3+] Gift shop Buy Rosita's bromide [Rosita +, Anri +] Take a picture of Rosita & Anri: [Rosita +, Anri +] Auditorium (nobody) Backstage *CG (Gemini) Double LIPS: 1 [End, Gemini - or --] .2 [Repeats until "100," then Gemini +, Rosita +] T [Gemini -] Manager's office (talk to Sunnyside and/or Ratchet) Rooftop garden Before Rosita: (Talk with Cheiron) With Rosita: LIPS: 1 [Ratchet +] .2 (option A) Out of my league. [Ratchet ++] (option B) Student council president? [Ratchet =] (option C) [Ratchet --] 3 [Ratchet +] T [Ratchet =] LIPS: 1 [Rosita +] .2 [Rosita +] 3 [Rosita --] T [Rosita =] Hot spring (Before Rosita: Cherry & Anri) LIPS: 1 [Cherry --, Anri +; then Anri --] 2 [Cherry =, Anri =] 3 [Cherry =, Anri --] T [Cherry +, Anri -] (After Rosita: Talk with Rosita) Shinjiro's apartment *CG Rosita Stick LIPS: Perfect: [Rosita -] Good: [Rosita =] Fair: [Rosita +] Poor: [Rosita =] Cafe Samba *CG Analog LIPS: 100% [Rosita --, Subaru +] 75% [Rosita -, Subaru =] 50% [Rosita +, Subaru =] .25% [Rosita +, Subaru =] 0% [Rosita +, Subaru -] Time [Rosita ++, Subaru -] Library LIPS: 1 [Cheiron =, Rosita =] -> Go to next LIPS 2 [Cheiron =, Rosita +] 3 [Cheiron +, Rosita +] T [Cheiron =, Rosita =] LIPS: 1 [Cheiron --] 2 [Cheiron =] 3 [Cheiron -] T [Cheiron =] Maggie's grocery (Talk to Maggie) Gemini's apartment .Take a picture of Gemini & Rosita [Gemini +, Rosita +] Central Park (1st time) Stick LIPS x3 (hit the baseball 3x): [Gemini +, Rosita +] (2nd time) LIPS: 100% [Diana ++] 75% [Diana +] 50% [Diana ++] 25% [Diana =] 0% [Diana -] Time [Diana --] Hotel (late) Take picture of Subaru & Rosita: [Rosita +, Subaru =] Taka picture of only Rosita: [Rosita -, Subaru +] 5th Avenue LIPS: 1 [Rosita =, Ratchet -] 2 [Rosita =, Ratchet =] .3 [Rosita +, Ratchet +] T [Rosita =, Ratchet =] High Tower apartment (Take a picture) ROMANDO (purchase a bromide) Take a picture of Rosita & Kayama. .If you zoom in on Rosita (excluding Kayama) [Rosita +] Alley *CG Rosita & Cheiron LIPS: 1 [=] -> go to Stick LIPS 2 [=] (end event) 3 [=] (end event) T [=] (end event) Stick LIPS: -> go to next LIPS Analog LIPS: 100% [Cheiron =, Rosita +] 75% [Cheiron +, Rosita ++] ?? .50% [Cheiron =, Rosita ++] 25% [Cheiron =, Rosita =] 0% [Cheiron =, Rosita =] Time [Cheiron =, Rosita =] Mercury club (Take a picture) Cheiron's law firm Click LIPS: Mouth -> LIPS: 1 [Cheiron -] 2 [Cheiron +] 3 [Cheiron -] T [Cheiron =] Mouth -> Take a picture of both: [Cheiron +, Rosita +] Hair x2 -> LIPS: 1 [=] or [Cheiron +] 2 [Cheiron +] 3 [Cheiron =] T [Cheiron =] Chest x2 -> LIPS: 1 [Cheiron --] 2 [Cheiron -] 3 [Cheiron =] T [Cheiron --] Church (no LIPS) Wall street (Talk with Cheiron) Construction site LIPS: 1 [Subaru --] .2 [Subaru +] 3 [Subaru =] T [Subaru =] Chinatown (Wong's shop) Battery park Take a picture of Rosita making various poses. .Pose 1 [Rosita ++] Poses 2-4 [Rosita +] Pose 5 [Rosita -] Pose >6 or bad focus/centering [Rosita --] Warehouse (Rosita's residence) END FREE MOVEMENT. Rosita's house Click LIPS: Campfire -> go to LIPS LIPS: 1 [Rosita =] 2 [Rosita -] .3 [Rosita +] T [Rosita =] Hammock -> LIPS: LIPS: .1 [Rosita =] -> to Stick LIPS 2 [Rosita +] 3 [Rosita +] T [Rosita =] Stick LIPS: [Rosita +] After flashback LIPS: .1 [Rosita +] 2 [Rosita +] 3 [Rosita +, then Rosita -] T [Rosita =] LIPS: 1 [Rosita +] 2 [Rosita --] .3 [Rosita ++] T [Rosita -] SAVE POINT Backstage LIPS: .1 [Cheiron +, Subaru =, Ratchet +] 2 (If you've stayed at Rosita's house): [Cheiron +, Subaru +, Ratchet =] (If you haven't stayed there): [Cheiron -, Subaru -, Ratchet -] 3 [Cheiron =, Subaru +, Ratchet =] T [Cheiron =, Subaru =, Ratchet =] Stage LIPS: 1 [Rosita =] .2 [Rosita +] 3 [Rosita =] T [Rosita -] Rooftop garden LIPS: 1 [Cheiron --, Subaru =, Ratchet --] 2 (Rosita takes picture.) [=] .3 [Cheiron =, Subaru +, Ratchet =] T [Cheiron =, Subaru =, Ratchet =] Drink bar LIPS: 1 [Rosita +, Subaru =] .2 [Rosita +, Subaru +] 3 [Rosita =, Subaru +] T [Rosita =, Subaru =] Rooftop garden LIPS: .1 [Rosita +] 2 [Rosita -] or [Rosita =] 3 [Rosita =] T [Rosita =] SAVE POINT Drink bar .Stick LIPS:[Rosita +] Rooftop garden LIPS: 1 [Rosita +] .2 [Rosita +] 3 [Rosita =] T [Rosita =] SAVE POINT Battle 03a--------------------------------------------- "July 1928, Wall Street" Boss: Dokuro Bo (Iwatooshi) Part 1 Objective: Destroy all enemy units. Strategy: Move Shinjiro as far to the front as possible, sparing 2 movement blocks. Summon Rosita with the "Help Me" command, then use Shinjiro's special attack to blow up one of the robots. On Rosita's turn, blow up the other robot with a special, then move her back down so that she can destroy all the other robots with a team attack with Cheiron or Subaru. On Shinjiro's next turn, replenish his SP & use a team attack with Cheiron or Subaru to destroy anything left. If Shinjiro is nearby Rosita LIPS: 1 [Rosita +] 2 [Rosita =] .3 [Rosita +] T [Rosita -] Wall street Analog LIPS: .100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] SAVE POINT BEGIN FREE MOVEMENT (20:00-20:55) Drink bar LIPS: 1 [Anri +] (If no help within 10 min) [Anri -] 2 [Anri -] 3 [Anri +] (If no help within 10 min) [Anri -] Time [Anri -] Talk to Anri again -> go to Stick LIPS .Stick LIPS: [Anri +, extra Anri + when you exit] Gift shop LIPS: 1 [Anri -] T [Anri =] Auditorium LIPS: 1 [Anri =] 2 [Anri -] 3 [Anri -] T [Anri =] Backstage LIPS: 1 [Anri =] .2 High trust: [Anri ++] Look up: [Anri -] 3 [Anri --] T [Anri +] Manager's office (Talk to Ratchet) NY Combat Revue facilities *CG Ratchet (Result depends on points accumulated in 3 LIPS) Double LIPS: LIPS A: 1 [+0 pts] 2 [+1 pt] .3 [+2 pts] T [+0 pts] LIPS B: .1 [+2 pts] T [+0 pts] LIPS C: .1 [+2 pts] T [+0 pts] Automatic .5-6 pts [Ratchet 3+] 3-4 pts [Ratchet ++] 1-2 pts [Ratchet +] 0 pts [Ratchet =] Rooftop garden (nobody) Hot spring (nobody) Shinjiro's apartment Cafe Samba (until 20:35, Niccolo) LIPS: 1 [Cherry =] 2 [Cherry +] .3 [Cherry +] T [Cherry =] Library (nobody) Maggie's grocery LIPS: 1 [Cheiron =] 2 [Cheiron =] 3 [Cheiron --] T [Cheiron -] Gemini's apartment (Sakura Taisen V: Episode 0) *CG? LIPS: 1 [Gemini +] .2 [Gemini +] 3 [Gemini =] T [Gemini =] Central Park *CG LIPS: 1 [Gemini =] 2 [Gemini =] .3 [Gemini +] T [Gemini -] LIPS: 1 [Gemini =] 2 [Gemini +] .3 [Gemini ++] high or [Gemini +] low reliability T [Gemini =] Hotel (Gather info) 5th Avenue (Gather info) High Tower apt (Gather info) ROMANDO (Purchase bromide) Time free mode in Harlem with Cheiron. Alley LIPS: 1 [Cheiron =] .2 [Cheiron =] -> Go to analog LIPS 3 [Cheiron -] T [Cheiron =] Analog LIPS: 100% [Cheiron =] 75% [Cheiron =] 50% [Cheiron =] .25% [Cheiron +] 0% [Cheiron =] Time [Cheiron -] Mercury club LIPS: .1 [Cheiron +] 2 [Cheiron -] 3 [Cheiron =] T [Cheiron =] Church LIPS: 1 [Cheiron -] .2 [Cheiron +] 3 [Cheiron =] T [Cheiron =] Cheiron's law firm Click LIPS: Desk 1x -> LIPS: 1 [Cheiron +] 2 [Cheiron +] 3 [Cheiron --] T [Cheiron -] Bookshelf 2x -> LIPS: 1 [Cheiron =] 2 [Cheiron =] 3 [Cheiron +] T [Cheiron =] Phone 2x -> LIPS: 1 [Cheiron +] 2 [Cheiron -] 3 [Cheiron -] T [Cheiron =] End time-free mode. Alley Analog LIPS: 100% [ ] 75% [ ] 50% [ ] 25% [ ] 0% [ ] Time [ ] Mercury club (nobody if already visited) LIPS: 1 [Subaru =] 2 [Subaru -, then +] 3 [Subaru +] T [Subaru =] Cheiron's law firm (nobody) Church (Gather info) Wall street (Talk to Sunnyside; find Niccolo.) Construction site LIPS: 1 [Subaru =] 2 [Subaru +] 3 [Subaru +] .T [Subaru +] Chinatown (Try to chase Gohan) Battery park (3 Mafia converse) Warehouse (Rosita's residence) END FREE MOVEMENT. Rosita's house Analog LIPS: .100% [Rosita =] 75% [Rosita +] 50% [Rosita +] 25% [Rosita +] 0% [Rosita =] Time [Rosita +] LIPS: .1 [Rosita 4+] 2 [Rosita 4+] 3 [Rosita 4+] T [Rosita 4+] Headquarters LIPS: .1 [All +] 2 [Rosita ++] T [=] SAVE POINT Battle 03b--------------------------------------------- Analog LIPS: .100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] Part 2 Objective: Destroy all skull cannons. Strategy: Pay attention to the map (5th option in ^/x menu)! Dokurobo's cannons will hit STARs in mid-air, knocking off 100-150 HP, unless you destroy the corresponding cannon on the opposite side first. Alternate advancement up the left and right sides, destroying the skull cannons, and basically ignoring everything else. Otherwise, reduce mid-air damage by defending before taking off, healing after landing, and/or sending a protected girl up ahead as a scout. Defeat Dokurobo with a couple special and/or team attacks. Wall street LIPS: .1 [Rosita ++] 2 [Rosita +] 3 [Rosita =] T [Rosita =] Part 3 Objective: Defeat Iwatooshi. Strategy: Use a joint or special attack to quickly clear away the enemies and Iwatooshi's shoulder cannons. (Subaru's special attack is especially useful given the enemies' formation.) Spare 1-2 movement blocks so you can move your units away from Iwatooshi after attacking. Keep Shinjiro and the protected girl close to Iwatooshi to draw (and negate) any damage. The boss' special attack can knock your units off the building one-by-one(!!) even at full HP, but the protection skill nullifies it. Analog LIPS: 100% [Ratchet =] 75% [Ratchet -] 50% [Ratchet =] 25% [Ratchet =] .0% [Ratchet =] Time [Cheiron =] SAVE POINT Chapter 04============================================= "Hamlet of Central Park" "Hamlet in Central Park" Central Park LIPS: 1 [Diana +] 2 [Diana +] .3 [Diana -] or [Diana ++] T [Diana =] Rooftop garden (with 1st place girl) LIPS If Gemini is 1st: 1 [Gemini +] 2 [Gemini ++, all -] 3 [Gemini +] or [Gemini -] T [Gemini =] LIPS If Cheiron is 1st: 1 [Cheiron =] 2 [Cheiron +, all -] 3 [Cheiron +] T [Cheiron =] LIPS If Rosita is 1st: 1 [Rosita +] 2 [Rosita ++, all -] 3 [Rosita +] or [Rosita -] T [Rosita =] LIPS If Subaru is 1st: 1 [Subaru =] 2 [Subaru +, all -] 3 [Subaru +] or [Subaru -] T [Subaru =] LIPS If Ratchet is 1st: 1 [Ratchet +] .2 [Ratchet ++, all -] 3 [Ratchet +] or [Ratchet =] T [Ratchet =] Sunnyside mansion LIPS: 1 [Diana +] or [Diana -] 2 [Result depends on rank order] .3 [Diana +] T [Diana =] LIPS: 1 [Diana -] .2 [Diana =] 3 [Diana =] T [Diana =] Backstage LIPS: (Results depend on rank order.) 1 [2 members +] .2 [2 members +] 3 [Diana =] or [3 members -] T [Diana =] LIPS: (Results depend on rank order.) .1 [later, Ratchet +] 2 [later, Ratchet +] 3 [later, Ratchet -] T [later, Ratchet -] Hall LIPS: .1 [Ratchet +] 2 [Ratchet =] 3 [Ratchet =] T [Ratchet =] SAVE POINT Sunnyside mansion LIPS: (Some of these vary depending on previous reponses.) 1 [Diana -] 2 [Diana --] .3 [Diana +] T [Diana =] BEGIN FREE MOVEMENT (14:00-14:55). Visit various "quiet" locations with Diana. Diana may leave if you visit too many "noisy" locations early. PHOTO ASSIGNMENT: Chinatown Central Park ("quiet") *CG .Stick LIPS x2: [Diana + or ++] Central Park ("noisy") Stick LIPS (with Rosita) [Rosita ++, Diana +] or [Rosita +, Diana +] Hotel (early; "quiet") .Talk with Ratchet. [Ratchet +, Diana +] 5th Avenue (early: "noisy"; after 14:30: go to LIPS) LIPS: .1 [Diana ++ or +] 2 [Diana =] 3 [Diana = or +] T [Diana -] High Tower apartment LIPS: 1 [Diana -] 2 [Diana --] 3 [Diana =] T [Diana =] ROMANDO ("noisy"; purchase bromide) LIPS: 1 [=] 2 [=] 3 [=] T [=] Drink bar Submit a photo [Cherry +] LIPS: .1 [Diana =, Cherry +] 2 [Diana +, Cherry =] 3 [Diana =, Cherry +] T [Diana -, Cherry =] Gift shop LIPS: 1 [Diana =, Anri =] .2 [Diana +, Anri =] 3 [Diana -, Anri --] T [Diana =, Anri -] Auditorium (ends free movement?) Backstage (early) LIPS: 1 [Diana =, Subaru +] 2 [Diana +, Subaru =] 3 [Diana -, Subaru =] T [Diana =, Subaru =] Manager's office (reunite with Diana) LIPS: 1 [Diana -] 2 [Diana =] .T [Diana +] NY Combat Revue HQ (nobody) Rooftop garden LIPS: 1 [Diana =] .2 [Diana +] 3 [Diana +] T [Diana =] Hot spring (Rosita) Click LIPS: Mouth x2 -> LIPS: 1 [Rosita +] 2 [Rosita +] 3 [Rosita -] T [Rosita =] Belly -> go to analog LIPS: 100% [Rosita --] (end) 75% [Rosita +] 50% [Rosita =] 25% [Rosita -] 0% [Rosita -] Time [Rosita --] Foot x3 [Rosita --] (end) Shirt x2 [Rosita +] Pole x2 [Rosita ++] Hot spring (with Diana) LIPS: 1 [Diana --] 2 [Diana =] 3 [Diana --] T [Diana =] Shinjiro's apartment ("quiet") LIPS: .1 [Diana +] 2 [Diana -] 3 [Diana =] T [Diana =] Cafe Samba (Early "noisy", Late talk to Gemini) LIPS: 1 [Gemini +, Diana =] 2 [Gemini +, Diana =] .3 [Gemini +, Diana +] T [Gemini -, Diana =] Library (late) LIPS: .1 [Cheiron +, Diana +] 2 [Cheiron +, Diana =] 3 [Cheiron --, Diana =] T [Cheiron =, Diana =] Maggie's grocery ("noisy" early, talk to Rosita) LIPS: 1 [Rosita +, Diana +/-/--] 2 [Rosita --, Diana +] 3 [Rosita =, Diana =] T [Rosita -, Diana -] Gemini's Apartment (Talk with Larry) Alley ("noisy") Analog LIPS: 100% [Cheiron ++, Diana =] 75% [Cheiron +, Diana =] 50% [Cheiron =, Diana =] 25% [Cheiron =, Diana +] 0% [Cheiron =, Diana ++] Time [Cheiron =, Diana -] Mercury club ("noisy" early; go to LIPS late) LIPS: 1 [Diana +] 2 [Diana +] 3 [Diana ++] or [Diana --] T [Diana =] Cheiron's law firm (early, "noisy") Church Untimed LIPS: 1 [Diana -] 2 [Diana =] Wall street ("noisy" talk to Gemini) LIPS: 1 [Gemini +, Diana +] 2 [Gemini +, Diana +] 3 [Gemini =, Diana -] T [Gemini =, Diana =] Construction site ("noisy") Chinatown (Early, "noisy"; Late, talk to Ratchet) LIPS: 1 [Diana +] 2 [Diana +] 3 [Diana =] T [Diana =] Battery park ("quiet") .Take a picture as Diana lowers her glasses [Diana ++] Battery park If you took a picture of Diana's 2nd pose [Cheiron +] Stick LIPS: [Cheiron =] Warehouse ("noisy") END FREE MOVEMENT Automatic <15 pts [Diana -] 16-30 pts [Diana +] .>31 pts [Diana ++] Rooftop garden LIPS: 1 [Gemini =, Cheiron =, Rosita =, Diana -, Subaru +] 2 [Gemini +, Cheiron =, Rosita +, Diana =, Subaru =] .3 [Gemini =, Cheiron =, Rosita =, Diana +, Subaru =] T [Gemini =, Cheiron -, Rosita =, Diana =, Subaru =] LIPS: .1 [Gemini =, Cheiron +, Rosita =, Diana +, Subaru +] 2 [Gemini +, Cheiron =, Rosita =, Diana +, Subaru =] 3 [Gemini =, Cheiron -, Rosita -, Diana =, Subaru =] T [Gemini =, Cheiron =, Rosita =, Diana =, Subaru =] NY Combat Revue HQ LIPS: 1 [Cheiron +, Rosita =, Subaru +] .2 (1st place girl) [Cherry +] or [Anri +] 3 [Cheiron =, Rosita +, Subaru =] T [Cheiron =, Rosita =, Subaru =] LIPS: 1 [Cheiron =, Diana --, Subaru =] 2 [Cheiron -, Diana =, Subaru =] 3 [Cheiron =, Diana --, Subaru =] .T [Cheiron =, Diana =, Subaru +] Sunnyside mansion Analog LIPS: 100% [=] .75% [=] 50% [=] 25% [=] 0% [=] Time [=] SAVE POINT Rooftop garden LIPS: .1 [Ratchet +] 2 [Ratchet =] 3 [Ratchet --] T [Ratchet =] BEGIN FREE MOVEMENT (20:15-20:55) Drink bar (no LIPS) Gift shop (no LIPS) Auditorium (nobody) Backstage (nobody) Manager's office (talk to Sunnyside and Ratchet) NY Combat Revue HQ (nobody) Rooftop garden (talk to Cheiron) Hot spring (nobody) Automatic event with Gemini. 5th Avenue *CG LIPS: 1 [Gemini +] 2 [Gemini -] 3 [Gemini +] T [Gemini -] (Talk to Brian 2nd time) Central Park LIPS: .1 [Diana +] 2 [Diana =] 3 [Diana =] T [Diana =] Hotel (nobody) High Tower apartment (after 20:40) Click LIPS: Mouth x2 -> LIPS: 1 [Anri +] 2 [Anri =] .3 [Anri +] T [Anri =] Clothes x2 -> LIPS: .1 [Anri ++] 2 [Anri +] 3 [Anri =] T [Anri =] ROMANDO (no LIPS) Shinjiro's apartment (END FREE MOVEMENT) Cafe Samba (Early: talk to waiter; late: LIPS) LIPS: 1 [Cherry +] 2 [Cherry -] .3 [Cherry ++] T [Cherry =] Library *CG High trust w/ Ratchet: (not available 1st playthough) Stick LIPS: Perfect [Ratchet -] .Good [Ratchet 3+] Fair [Ratchet =] Poor [Ratchet -] Low trust w/ Ratchet: LIPS: 1 [Ratchet ++] 2 [Ratchet +] 3 [Ratchet =] T [Ratchet -] Maggie's grocery LIPS: (The phrasing of your response is different.) 1 [Cheiron =] 2 [Cheiron +] T [Cheiron -] Gemini's Apartment LIPS: 1 [Gemini -] .2 [Gemini +] 3 [Gemini +] T [Gemini -] Alley Analog LIPS: 100% [Subaru +] 75% [Subaru +] 50% [Subaru =] 25% [Subaru -] 0% [Subaru =] .Time [Subaru +] Mercury club (talk with Dottimo) Cheiron's law firm *CG Cheiron LIPS: .1 [Cheiron =] -> Go to Double LIPS 2 [Cheiron -] -> Skip Double LIPS Double LIPS: LIPS 1: 1 [+1 pt] .2 [+0 pts] T [+1 pt] LIPS 2: 1 [+1 pt] -> Go to LIPS 3 .2 [+0 pts] -> Go to LIPS 4 T [+1 pt] -> Go to LIPS 4 LIPS 3: 1 [Cheiron --] -> End 2 [+0 pts] -> Go to LIPS 5 T [+1 pt] -> Go to LIPS 5 LIPS 4: .1 [+0 pts] -> Go to Bonus 2 [+0 pts] -> Go to LIPS 5 T [+1 pt] -> Go to Bonus LIPS 5: 1 [Cheiron --] -> End 2 [+0 pts] -> Go to Bonus T [+1 pt] -> Go to Bonus Bonus .<1 pt [Cheiron ++] >2 pts [Cheiron +] Church (Talk with Ratchet) Time-free mode with Rosita costs 10 min on the clock. Construction site *CG Stick LIPS: Perfect [Rosita +, +2 pts] .Good [Rosita =, +1 pt] Fair [Rosita =, +0 pts] Poor [Rosita -, +0 pts] Chinatown LIPS: 1 [Rosita =, 1 pt] .2 [Rosita +, 1 pt] 3 [Rosita -, 0 pts] T [Rosita =, 0 pts] Battery park *CG Stick LIPS: .Perfect [Rosita =, +2 pts] Good [Rosita =, +1 pt] Fair [Rosita =, +0 pts] Poor [Rosita -, +0 pts] Automatic .4 pts [Rosita ++] 1-3 pts [Rosita +] 0 pts [Rosita +] End time-free mode. Wall street LIPS: 1 [Subaru +] 2 [Subaru +] 3 [Subaru =] T [Subaru -] Construction site (nobody) Chinatown (Talk to Wong and Faye) Battery park (Talk to Rosita) Warehouse (nobody) END FREE MOVEMENT .Stick LIPS: [top girl +] LIPS: 1 [1st girl +, later Ratchet -] .2 [1st girl =, later Ratchet +] 3 [1st girl --, later Ratchet -] T [1st girl =, Ratchet -] Manager's office [Ratchet +/-] depends on above. Shinjiro's apartment Untimed LIPS: .1 Head to the theater. 2 Chase the small bird Sunnyside mansion LIPS: 1 [Diana 5+] .2 [Diana 5+] 3 [Diana 5+] T [Diana 5+] NY Combat Revue HQ LIPS: .1 [All +] 2 [Diana ++] T [=] SAVE POINT Battle 04---------------------------------------------- August 1928, Central Park Boss: Yume Dono (Ukigumo) Part 1 Objective: Destroy all red generators in the air. Strategy: Send 2 to 4 of your 5 units into the air. Leave Diana on the ground. Destroy the green generators to rid the air of pollution and gain access to the red ones. Destroying the reds will lessen the deployment of robots and pollution bombs to the ground. Take care of the bombs first if they're within reach, then the enemy robots. If the pollution seeps entirely, you may be able to clean it up using Diana's special (heal) 'attack.' If Shinjiro is nearby Diana LIPS: 1 [Diana +] 2 [Diana -] 3 [Diana =] T [Diana =] If ... Rosita LIPS: 1 [Rosita --] 2 [Rosita =] 3 [Rosita +] T [Rosita =] Central Park LIPS: 1 [Diana +] .2 [Diana ++] 3 [Diana -] T [Diana =] Part 2 Objective: Wait. Strategy: Ukigumo is invincible during your first turn. You can't damage her, so don't bother trying. Switch to mission 'physical'. Protect your weakest. During the girls' turns, move far below her belt/chest area, defend, and heal (if necessary). Part 3 Objective: Uncover and destroy Ukigumo's dark pneuma. Strategy: Switch to mission 'spirit.' Fly Shinjiro up within range of targeting Ukigumo's torso panels. Call Diana for help and execute a coupling attack. This should reveal Ukigumo's dark pneuma. However, before you concentrate fire on that spot, divert all effort to destroying her head to prevent her from rotating her dark pneuma back underneath a repaired panel. With the head destroyed, refocus all attacks on her dark pneuma. If Rosita is nearby Diana: LIPS: 1 [Rosita =, Diana +] 2 [Rosita +, Diana =] 3 [Rosita -, Diana -] T [Rosita =, Diana =] SAVE POINT Chapter 05============================================= "Melancholy Genius" "A Melancholy Intellect" Manager's office Cumulative casualties through chapter 5: .0 [Cheiron ++, Rosita ++, Diana ++, Ratchet ++] 1-5 [Cheiron +, Rosita +, Diana +, Ratchet =] >6 [Cheiron -, Rosita -, Diana -, Ratchet -] Rooftop garden (bonus depending on battle perfomance: [Cheiron, Rosita, Diana]) LIPS: .1 [Subaru -] or [Subaru +] 2 (no casualties) [Subaru +] (any casualties) [Subaru -] 3 [Subaru -] T [Subaru =] LIPS: 1 [Cherry =, Anri +] .2 [Cherry +, Anri +] or [Cherry +, Anri =] 3 [Cherry =, Anri =] T [Cherry =, Anri =] LIPS: .1 [Cheiron =, Rosita +, Diana +] 2 [Cheiron =, Rosita =, Diana =] 3 [Cheiron -, Rosita -, Diana -] T [Cheiron =, Rosita =, Diana =] LIPS: 1 [Subaru -] .T [Subaru =] Stage Click LIPS .Head 1x [Rosita +] Bowtie 1x [Rosita =] ?? .Mouth 1x [Rosita +] -> go to LIPS LIPS: 1 [Cheiron =, Rosita +, Diana =] .2 [Cheiron +, Rosita =, Diana +] 3 [Cheiron =, Rosita -, Diana -] T [Cheiron =, Rosita =, Diana =] Clothes 2x -> go to analog LIPS Analog LIPS: .100% [Rosita ++] 75% [Rosita +] 50% [Rosita +] 25% [Rosita =] 0% [Rosita =] Time [Rosita =] Stage LIPS: 1 [Rosita =, Diana =, Subaru -] 2 [Rosita =, Diana +, Subaru =] .3 [Rosita +, Diana =, Subaru =] T [Rosita =, Diana =, Subaru =] Elevator LIPS: .1 [Ratchet +] 2 [Ratchet -] 3 [Ratchet =] T [Ratchet =] Rooftop garden LIPS: 1 [Cheiron -, Rosita -, Diana =] 2 [Cheiron +, Rosita +, Diana --] .3 [Cheiron =, Rosita +, Diana +] T [Cheiron =, Rosita =, Diana =] Analog LIPS: (The choices will change friendship values) 100% [=] 75% [=] .50% [=] 25% [=] 0% [=] Time [=] BEGIN FREE MOVEMENT (14:15-14:55) PHOTO ASSIGNMENT: Central park Drink bar .Submit photo of central park [Cherry +] LIPS: 1 [Cherry +] .2 [Cherry ++] 3 [Cherry =] T [Cherry -] Gift shop Analog LIPS: 100% [Anri --] 75% [Anri =] .50% [Anri ++] 25% [Anri -] 0% [Anri -] Time [Anri +] Auditorium (nobody) Backstage *CG Gemini & Subaru LIPS: 1 [Gemini +] 2 [Gemini +] 3 [Gemini -] T [Gemini -] Manager's office (Talk with Sunnyside) NY Combat Revue HQ (Talk to Wong) Rooftop garden (nobody) Hot spring (14:40 and thereafter) LIPS: 1 [Gemini -] .2 [Gemini +] 3 [Gemini --] T [Gemini =] Central Park (Rosita; no LIPS) Hotel (before 14:35 LIPS) *CG Cheiron LIPS: 1 [Cheiron =] 2 [Cheiron -] 3 [Cheiron +] T [Cheiron =] (after 14:40 talk to Diana) 5th Avenue (nobody) High Tower apartment (Diana) Click LIPS: The picture on the right x2 -> LIPS: 1 [Diana -] -> go to analog LIPS 2 [Diana =] -> go to analog LIPS 3 [Diana -] T [Diana =] Analog LIPS: 100% [Diana +] 75% [Diana +] 50% [Diana =] 25% [Diana =] 0% [Diana -] Time [Diana --] ROMANDO (purchase a bromide) Shinjiro's apartment (END FREE MOVEMENT.) Cafe Samba *CG Rosita & Cheiron LIPS: 1 [Cheiron --, Rosita =, Subaru -] .2 [Cheiron ++, Rosita +, Subaru =] 3 [Cheiron =, Rosita =, Subaru =] T [Cheiron =, Rosita =, Subaru =] Library Analog LIPS: 100% [Rosita +, Subaru =] 75% [Rosita +, Subaru -] 50% [Rosita =, Subaru =] 25% [Rosita -, Subaru =] 0% [Rosita -, Subaru =] .Time [Rosita =, Subaru +] Maggie's grocery (early Cherry, late Anri) Gemini's Apartment (nobody) Alley (Talk to Carlos) Mercury club LIPS: .1 [Ratchet +] 2 [Ratchet =] 3 [Ratchet +] or [Ratchet -] T [Ratchet -] Cheiron's law firm (Talk to Cheiron) Church (Talk to the sister) Wall street LIPS: 1 [Subaru --] 2 (If you went backstage) [Subaru =] 3 [Subaru -] or . (If you went to the warehouse) [Subaru +] T [Subaru +] Construction site *CG (automatic) Multiple Click LIPS: Thigh [Diana --] Star [Diana -] Diana's shoe -> Go to LIPS1 LIPS 1: .1 [Diana +] 2 [Diana -] -> End Click LIPS T [Diana =] Wooden boards -> Go to LIPS2 LIPS 2: 1 [Diana =] .2 [Diana =] -> Go to Stick LIPS T [Diana =] Stick LIPS: -> End Click LIPS .Perfect [Diana +] Good [Diana +] Fair [Diana =] Poor [Diana =] Chinatown (Talk to Ron) Battery park (early) *CG Kayama Analog LIPS: 100% [Subaru =] 75% [Rosita +] 50% [Gemini +] 25% [Cheiron +] 0% [Diana +] Time [=] (late: talk to Rosita) Warehouse *CG Ratchet LIPS .1 [Ratchet +] 2 [Ratchet =] 3 [Ratchet =] T [Ratchet -] END FREE MOVEMENT Shinjiro's apartment LIPS: 1 [Gemini =] 2 [Gemini =] -> go to analog LIPS .3 [Gemini ++] T [Gemini --] Analog LIPS: 100% [Gemini --] 75% [Gemini +] 50% [Gemini =] 25% [Gemini -] 0% [Gemini +] Time [Gemini --] SAVE POINT Theater hall LIPS: 1 [=] 2 [Anri +] or [Anri -] .3 [Ratchet -] or [Ratchet +] T [=] Backstage Analog LIPS: 100% [Cheiron +, Rosita +, Diana +, Subaru -] 75% [Cheiron -, Rosita =, Diana =, Subaru -] 65% [Cheiron =, Rosita +, Diana =, Subaru =] 50% [Cheiron =, Rosita +, Diana +, Subaru =] .20% [Cheiron =, Rosita =, Diana =, Subaru +] 0% [Cheiron =, Rosita +, Diana =, Subaru =] Time [=] LIPS: 1 [Cheiron -, Rosita =, Diana =, Subaru =] .2 [Cheiron +, Rosita =, Diana -, Subaru +] 3 [Rosita +] or [Rosita +, Diana +] T [=] LIPS: 1 [Ratchet +] .2 [Ratchet ++] 3 [Ratchet =] T [Ratchet -] Construction site LIPS: .1 [Cheiron =, Rosita =, Diana +, Subaru =] 2 [Cheiron =, Rosita +, Diana =, Subaru -] 3 [Cheiron +, Rosita =, Diana =, Subaru =] T [=] You'll get into a fight with Subaru. Each decision will be graded on a point scale, and the total at the end of the fight will determine Subaru's overall reaction. LIPS: 1 [=] 2pts .T [=] -> skip to Analog LIPS B Analog LIPS A: 100% [Subaru =] 3pts 75% [Subaru =] 2pts 50% [Subaru =] 1pt 25% [Subaru +] 3pts 0% [Subaru =] 1pt Time [Subaru -] Stick LIPS A: Perfect [Subaru =] -> go to Bonus A Good [Subaru +] 3pts Fair [Subaru +] 3pts Poor [Subaru -] 0pts Bonus A If "+" in analog LIPS A [Subaru ++] If "=" in analog LIPS A [Subaru +] Analog LIPS B: (Parry was 50% on my 2nd playthrough) 100% Dodge [Subaru -] 2pts 75% Dodge [Subaru =] 1pt 50% Dodge [Subaru +] 3pts .30% Parry [Subaru ++] 4pts 0% Dodge [Subaru =] 0pts Time [Subaru =] 0pts Stick LIPS B: .Perfect [Subaru =] -> go to Bonus B Good [Subaru +] 3pts Fair [Subaru =] 1pt Poor [Subaru -] 0pt Bonus B .If parry in analog LIPS B [Subaru 3+] If dodge in analog LIPS B [Subaru ++] Automatic bonus If >10pts [Subaru +] If <10pts [Subaru =] Analog LIPS: 100% [Subaru --] 75% [Subaru -] 50% [Subaru -] 25% [Subaru -] .0% [Subaru =] Time [Subaru =] Stage Stick LIPS: Perfect [Cheiron +, Rosita +, Diana +] .Good [Cheiron =, Rosita +, Diana +] Fair [Cheiron +, Rosita =, Diana +] Poor [Cheiron -, Rosita =, Diana =] SAVE POINT Shinjiro's apartment LIPS: 1 [Cherry =, Anri =] 2 [Cherry +, Anri +] .3 [Cherry =, Anri =] -> go to next LIPS T [Cherry =, Anri =] LIPS: 1 [Cherry ++, Anri =] 2 [Cherry +, Anri +] then [Cherry --, Anri --] .3 [Cherry =, Anri ++] T [Cherry =, Anri =] BEGIN FREE MOVEMENT (18:15-19:00) Automatic LIPS: 1 [Diana =] 2 [Diana -] .3 [Diana +] T [Diana --] Shinjiro's apartment (Talk to Anri 2nd time: [Anri -]) Cafe Samba (Overhear conversation between Rosita and Mafia. Or, if you had been to the Warehouse -> LIPS: 1 [Rosita -] .2 [Rosita ++] 3 [Rosita --] T [Rosita +] Library (no LIPS) Maggie's grocery (Talk to Maggie) Gemini's Apartment LIPS: .1 [Gemini +] 2 [Gemini -] 3 [Gemini +] T [Gemini -] Gemini leaves for Battery park (see below) Central Park (Talk to Sunnyside) Hotel (1st time) LIPS: 1 [Subaru -] .2 [Subaru =] 3 [Subaru -] T [Subaru =] (2nd time: no LIPS) 5th Avenue Analog LIPS: .100% [Ratchet ++] 75% [Ratchet -] 50% [Ratchet +] 25% [Ratchet +] 0% [Ratchet -] Time [Ratchet =] Diana's apartment (If you explained your dress earlier) Automatic [Diana ++] ROMANDO (Closed until Mercury Club.) Drink bar .Stick LIPS: [Cherry +] Gift shop LIPS: .1 [Anri ++] 2 [Anri +] 3 [Anri --] T [Anri -] Auditorium LIPS: 1 [Cheiron =] 2 [Cheiron +] .3 [Cheiron ++] T [Cheiron -] Backstage (END FREE MOVEMENT) Manager's office *CG [Sunnyside =] NY Combat Revue HQ (nobody) Rooftop garden (Talk to Ratchet) Hot spring (Diana after 18:45) Stick LIPS: Perfect, first attempt [Diana ++] (2nd time) LIPS: 1 [Diana --] 2 [Diana =] 3 [Diana +] T [Diana --] Alley (nobody) Mercury club LIPS: 1 [Subaru =] T [Subaru =] Cheiron's law firm LIPS: .1 [Cheiron ++] 2 [Cheiron +] 3 [Cheiron --] T [Cheiron =] Church (Talk with 3 locals) Wall street (nobody) Construction site (Talk to worker) Chinatown (no LIPS) Battery park (Talk to Gemini) Warehouse (Visit before Cafe Samba) LIPS: .1 [Rosita +] 2 [Rosita =] 3 [Rosita -] T [Rosita --] END FREE MOVEMENT. Backstage LIPS: 1 [Subaru =] 2 [Subaru -] .3 [Subaru +] T [Subaru =] Stage Stick LIPS: Perfect [Cheiron ++, Rosita ++, Diana ++] .Good [Cheiron +, Rosita +, Diana ++] Fair [Cheiron +, Rosita +, Diana +] Poor [Cheiron =, Rosita =, Diana =] Backstage LIPS: 1 [Cheiron -, Rosita -, Diana -] .2 [Cheiron =, Rosita =, Diana +] T [Cheiron =, Rosita =, Diana =] Rooftop garden LIPS: .1 [Subaru ++] 2 (optional) [Subaru =] or [Subaru ++] 3 [Subaru +] T [Subaru =] SAVE POINT NY Combat Revue HQ Hotel Click LIPS: Subaru's back [Subaru -] .Star [Subaru =] .Zipper [Subaru +] LIPS: .1 [Subaru +] 2 (optional) [Subaru +] or [Subaru -] 3 [Subaru =] T [Subaru =] Cruise ship .Cameratron mode: Zoom in and take picture of Cherry & Anri [++] on the right side of the screen. Alternatively, take a picture of Cheiron [-], Rosita [+], Subaru [-], or Diana [-]. LIPS: .1 [Chr =, Ros =, Dia =, Sub ++, Plu ++, Anr ++] 2 [Chr =, Ros =, Dia =, Sub =, Plu +, Anr +] 3 [Chr --, Ros --, Dia --, Sub =, Plu +, Anr +] T [Chr =, Ros =, Dia =, Sub =, Plu =, Anr =] Automatic [Subaru 3+] NY Combat Revue HQ LIPS: 1 [All +] .2 [Subaru ++] T [=] SAVE POINT Battle 05---------------------------------------------- September 1928, Luxury Liner Princess Manhattan II. Boss: Tsugaru Bi (Enten) Part 1 Objective: Push 3 stone statues to the entryway. Strategy: On Shinjiro's turn, destroy the robots blocking the hallway, then move through and ask Subaru to help before your turn is over. On Subaru's turn, you should be able to move the first statue to the doorway. Move her all the way back, and then you might be able to grab another and move it to the doorway, too. After Subaru is done, destroy the nearest enemy regenerator with team attacks. With any turns remaining, set up a relay line. Take advantage that your range is essentially doubled if you end your turn equidistant from a statue and your relay teammate. Focus on destroying any enemy that picks up a statue. Floating hotel LIPS1: Shinjiro 1 [Subaru ++] .2 [Subaru 3+] 3 [Subaru +] T [Subaru =] LIPS: 1 [Subaru =] .2 [Subaru +] 3 [Subaru =] T [Subaru =] Cruise ship LIPS: 1 [Subaru =] .2 [Subaru +] T [Subaru 3-] .Automatic [Subaru ++] Part 2 Objective: Destroy Enten's stomach tank. Strategy: Concentrate special and/or special team attacks on the center tank while ignoring everything else. You are not limited to 5 minutes of realtime. Skies over New York bay LIPS: .1 [Cheiron +, Rosita +, Diana +, Subaru 3+] 2 [Cheiron =, Rosita =, Diana =, Subaru ++] 3 [Cheiron =, Rosita =, Diana =, Subaru +] T [Cheiron =, Rosita =, Diana =, Subaru =] Part 3 Objective: Destroy Enten's head. Strategy: Fly Shinjiro in a corkscrew up to Enten's head. Call Subaru (protect her) for help to do a special team attack, or save the 'help me' to heal with Diana later. Destroy the tank on Enten's back so that he can't heal himself. Keep your weak teammates down below until they destroy one or both arms & arm blades (Enten might raise one of them over his head, out of your reach). Switch to 'mission technique' to heal if matters become worse. Destroy the head, then Tsugaru Bi. If Rosita is nearby Subaru LIPS: 1 [Rosita =, Subaru =] 2 [Rosita -, Subaru -] 3 [Rosita =, Subaru =] T [Rosita =, Subaru =] SAVE POINT Chapter 06============================================= "Gemini Is Two" "Gemini the Twin" Backstage LIPS: (This question and the increase in trust may vary depending on your performance so far.) Automatic: .>Lv 6 [Diana ++, Subaru ++] Lv3-5 [Diana +, Subaru +] Lv 6 LIPS: .1 [Cheiron +, Rosita +, Ratchet +] 2 [Cheiron +, Rosita +] 3 [Cheiron +, Rosita +] T [=] Lv3-5 LIPS: 1 [Cheiron =, Rosita =, Ratchet +] 2 [Cheiron +, Rosita +, Ratchet +] 3 [Cheiron =, Rosita +, Ratchet =] T [Cheiron =, Rosita =, Ratchet =] 1 [Gemini +] .2 [Gemini ++] 3 [Gemini =] T [Gemini =] Alley LIPS A: 1 [Gemini =] .T [Gemini =] Double LIPS: (Change in trust depends on points won) Stick LIPS A: Perfect [+2] .Good [+1] Fair [+0] Poor [-1] LIPS B: .1 [+0] 2 [+2] 3 [+1] T [-1] Stick LIPS B: Perfect [+2] .Good [+1] Fair [+0] Poor [-1] LIPS C: .1 [+2] 2 [-1] 3 [+1] T [+0] Stick LIPS C: Perfect [+3] .Good [+2] Fair [+0] Poor [+0] Analog LIPS: 100% [+1] 70% [+5] Catch sword 50% [+1] 25% [+1] 0% [+1] .Time [+0] Result: If >8 pts [Gemini ++] .If 5-8 pts [Gemini 3+] If <5 pts [Gemini =] Sunnyside mansion LIPS: 1 [Ratchet =] .2 (>5 pts in Gemini's duel) [Ratchet +] (<5 pts in Gemini's duel) [Ratchet =] 3 [Ratchet =] T [Ratchet -] BEGIN FREE MOVEMENT (20:15-21:00) PHOTO ASSIGNMENT: Mercury club Wall street (Cheiron helps with the masked swordsman investigation. She may be replaced with Detective Salt if you visited Central Park with Subaru or the church in Harlem.) Construction site LIPS: .1 [Rosita ++] 2 [Rosita =] 3 [Rosita --] T [Rosita =] Chinatown (Masked swordsman, after High Tower apt) Click LIPS: (Diana's appearance depends on whether you had seen her during Subaru's free movement event in midtown.) Pose A (hands on chest) Eyes x2 -> LIPS: 1 [Diana =] -> Pose B 2 [Diana +] -> Pose B 3 [Diana -] -> End Time [Diana -] -> End Mouth x2 -> Pose B Pose B (hand at side) Hand x2 -> Analog LIPS: 100% [Diana -] 75% [Diana +] 50% [Diana =] 25% [Diana +] 0% [Diana -] Time [Diana --] Battery park (nobody) Warehouse (nobody) (automatic) LIPS: .1 [Gemini +] 2 [Gemini --] 3 [Gemini =] T [Gemini =] Drink bar .Submit photo of Mercury Club [Cherry +] LIPS: 1 [Cherry -] .2 [Cherry +] 3 [Cherry --] T [Cherry =] Gift shop LIPS: .1 [Anri +] 2 [Anri =] 3 [Anri --] T [Anri =] Auditorium (nobody) Backstage (Talk to Diana) Manager's office (END FREE MOVEMENT.) NY Combat Revue HQ (Investigate the masked swordsman. Talk to Ratchet.) Rooftop garden (nobody) Hot spring (at 20:20) Analog LIPS: 100% [Subaru =] 75% [Subaru -] 50% [Subaru -] 25% [Subaru -] 0% [Subaru --] Time [Subaru --] Time-free mode with Subaru. ROMANDO (Talk to Kayama) High Tower apartment LIPS: .1 [Subaru +, Diana +] 2 [Subaru -, Diana -] 3 [Subaru =, Diana +] T [Subaru =, Diana =] Central Park. LIPS: .1 [Cheiron +, Subaru +] 2 [Cheiron -, Subaru =] 3 [Cheiron =, Subaru +] T [Cheiron =, Subaru =] 5th Avenue LIPS: .1 [Subaru ++] 2 [Subaru +] 3 [Subaru -] T [Subaru =] End of time-free mode *CG LIPS: .1 [Subaru ++] 2 [Subaru =] 3 [Subaru +] T [Subaru -] Central Park (no LIPS) Hotel (Investigate the masked swordsman.) 5th Avenue *CG Anri (automatic) LIPS: .1 [Anri 3+] 2 [Anri ++] 3 [Anri -] T [Anri -] Diana's apartment (nobody) ROMANDO (no LIPS) Shinjiro's apartment *CG Gemini (automatic) LIPS: .1 [Gemini +] 2 [Gemini -] 3 [Gemini =] T [Gemini --] Cafe Samba *CG Cherry LIPS: 1 [Cherry =] 2 [Cherry ++] 3 [Cherry -] .T [Cherry 3+] Library (Investigate the masked swordsman.) *CG Ratchet If Ratchet's trust is high: LIPS: 1 [Ratchet -] 2 [Ratchet +] .3 [Ratchet 3+] T [Ratchet =] If Ratchet's trust is low: Analog LIPS: 100% [Ratchet =] 75% [Ratchet -] 50% [Ratchet =] 25% [Ratchet +] 0% [Ratchet +] Time [Ratchet =] Maggie's grocery (Talk to Maggie) Gemini's Apartment (nobody) Alley (Subaru helps with the masked swordsman investigation.) LIPS: 1 [Subaru +] 2 [Subaru -] .3 [Subaru +] T [Subaru -] Mercury club (Investigate the masked swordsman.) Cameratron: [Rosita +] Cheiron's law firm Church *CG Cheiron (Investigate the masked swordsman.) LIPS: .1 [Cheiron ++] 2 [Cheiron +] 3 [Cheiron -] T [Cheiron -] END FREE MOVEMENT Manager's office (Conversation depends upon how much evidence you gathered during the course of your investigation.) SAVE POINT Backstage LIPS: .1 [Chr =, Ros =, Dia +, Sub =] (optional, after spa) [Dia --] 2 (optional) [Chr --, Ros --, Dia --, Sub --] 3 [Chr =, Ros =, Dia =, Sub =] Time [Chr =, Ros =, Dia =, Sub =] LIPS: .1 [Gemini +] 2 [Gemini -] 3 [Gemini =] T [Gemini =] 5th Avenue LIPS: 1 [Cheiron -] .2 [Cheiron +] 3 [Cheiron --] T [Cheiron =] LIPS: 1 [Cheiron -, Subaru =] 2 [Cheiron =, Subaru =] 3 [Cheiron =, Subaru =] .T [Cheiron =, Subaru +] Hall LIPS: .1 [Cherry +, Anri +] 2 [Cherry =, Anri =] 3 [Cherry -, Anri -] T [Cherry =, Anri =] Gemini's Apartment LIPS: 1 [Gemini =, Cheiron -] .2 [Gemini +, Cheiron +] 3 [Gemini -, Cheiron -] then [Gemini ++] T [Gemini =, Cheiron -] LIPS: 1 [Gemini -] .2 [Gemini +] 3 [Gemini =] T [Gemini =] LIPS: 1 [Gemini -] 2 [Gemini -] .3 [Gemini +] T [Gemini =] LIPS: .1 [Gemini ++] 2 [Gemini --] 3 [Gemini =] T [Gemini -] Analog LIPS: 100% [Gemini --] 75% [Gemini -] 50% [Gemini -] 25% [Gemini -] 0% [Gemini --] .Time [Gemini +] LIPS: .1 [Gemini ++] 2 [Gemini --] T [Gemini =] Battery park LIPS: 1 [Gemini =] 2 [Gemini --] .3 [Gemini +] T [Gemini =] SAVE POINT Central Park Stick LIPS: .Perfect [Gemini +] Good [Gemini +] Fair [Gemini =] Poor [Gemini =] LIPS: 1 [Gemini -] .2 [Gemini +] 3 [Gemini =] T [Gemini =] LIPS: .1 [Gemini +] 2 [Gemini -] 3 [Gemini =] -> go to next LIPS T [Gemini -] LIPS: 1 [Gemini --] 2 [Gemini =] T [Gemini -] BEGIN FREE MOVEMENT (10:00-10:55) Visit the rooftop garden at 10:50 to collect a bath towel for the spa event at 10:55 for [Gemini +] x2. Or, pick up a face towel at the manager's office for [Gemini -]. Coverage alters the cutscene graphic. PHOTO ASSIGNMENT: Alley Wall street (Talk with Subaru & Cheiron) Construction site (Talk to Gemini) Chinatown (Talk with Rosita & Subaru) Battery park (early) LIPS: 1 [Rosita =] 2 [Rosita -] .3 [Rosita +] T [Rosita =] Warehouse (early: conversation with Wong; late: towel) Drink bar (late) LIPS: .1 [Cherry ++] Then talk to her again -> go to stick LIPS 2 [Cherry =] 3 [Cherry +] T [Cherry -] (Your combination of answers to the next 3 questions will determine Cherry's response. Answer denoted in quotes. Click lips points listed afterward. Tally the points to predict the overall change in affection. Possible combinations listed below.) Stick LIPS: -> go to analog LIPS .Perfect [Cherry =] "S4" + Good [Cherry =] "S3" = Fair [Cherry =] "S2" + Poor [Cherry -] "S1" ? Analog LIPS: 100% [=] "A100" -- .75% [=] "A075" + 50% [=] "A050" + 25% [=] "A025" = 0% [=] "A000" -- Time [=] "ATIM" - LIPS: 1 [=] "L1" ? .2 [=] "L2" + 3 [=] "L3" = Time [=] "LT" - Possible combinations: .S4/A075/L2 [Cherry 3+] S4/A075/L3 [Cherry ++] S2/A025/L2 [Cherry ++] S2/A025/L3 [Cherry +] S3/A050/L2 [Cherry ++] S3/A050/L3 [Cherry +] S1/ATIM/LT [Cherry --] S4/A000/L2 [Cherry -] S4/A100/__ [Cherry -] Gift shop (late) LIPS: 1 [Anri -] .2 (optional) [Anri +] 3 [Anri -] or [Anri +] T [Anri =] Auditorium (late: towel) LIPS: .1 [Cheiron +, Rosita +] 2 [Cheiron +, Rosita +] 3 [Cheiron -, Rosita -] T [Cheiron =, Rosita =] Backstage (late) Click LIPS (6 clicks maximum allowed): Pose A (hand at side) Eyes x2 [Subaru +] Mouth 1x -> LIPS: 1 [Subaru +] 2 [Subaru -] 3 [Subaru +] T [Subaru =] Clothes 1x -> LIPS: 1 [Subaru -, dress pt +1] 2 [Subaru -, suit pt +1] T [Subaru =] Clothes x2 -> LIPS: 1 [Subaru -, dress pt +1] 2 [Subaru -, suit pt +1] T [Subaru =] Clothes x3 -> LIPS: 1 2 dress pts [Subaru +] 2 2 suit pts [Subaru --] 3 Couldn't decide [Subaru =] Time [Subaru =] Pose B (fan across chest) Fan x1 [Subaru +] Manager's office (early: nobody; late: face towel) LIPS: 1 [Ratchet -] .2 [Ratchet ++] 3 [Ratchet +] T [Ratchet =] NY Combat Revue HQ (10:30: Talk to Wong about book of Olympia; late: towel) Click LIPS: Push the red button. [Cheiron --, Cherry --, Anri --, Rosita ++] Rooftop garden (late: BATH TOWEL; MAKE THIS LAST STOP) LIPS: .1 [Diana =, Subaru =] -> go to next T [Diana 3-, Subaru 3-] LIPS: .1 [Diana ++] 2 (optional)[Subaru +, then Subaru --] 3 [Diana --] T [Diana +] Hot spring (END FREE MOVEMENT.) Central Park (early: Sunnyside; late: Kayama *CG) LIPS: 1 [Kayama =] 2 [Kayama =] -> Buy a bromide 3 [Kayama =] T [Kayama =] Hotel (late: Talk to Ratchet) 5th Avenue (early) LIPS: .1 [Ratchet +] or [Ratchet -] 2 [Ratchet +] or [Ratchet =] 3 [Ratchet -] T [Ratchet =] High Tower apt (Talk with Diana and Rosita.) ROMANDO (no LIPS) .Time-free mode with Diana (5 min) [Diana +]. Collect items to use as decoration for Diana's birdhouse. (10:00-10:30) Maggie's grocery .1st time: cloth [+2 pts] .2nd time: brooch [+1 pt, Diana +] Gemini's Apartment .1st: twig [+2 pts] .2nd: straw [+1 pt] Cafe Samba .1st: tea set [+2 pt, Diana +] 2nd: "How to make a living" set [+1 pt, Diana =] Shinjiro's apartment .1st: wood box [+2 pts] Library .1st: "making a bed" [+2 pts] .2nd: teddy bear [+2 pts] High Tower apartment *CG .>6 items [Diana ++] 0 items [Diana -] Bonus: .8 pts [Diana 4+] 5-7 pts [Diana 3+] 3-4 pts [Diana ++] 1-2 pts [Diana +] End time-free mode Shinjiro's apartment (early) If Anri's trust is high: LIPS: 1 [Anri -] .2 [Anri ++] 3 [Anri =] T [Anri --] If Anri's trust is low: LIPS: 1 [Anri =] 2 [Anri ++] 3 [Anri +, then Anri --] T [Anri --] Cafe Samba (early) LIPS: .1 [Cherry ++] 2 [Cherry =] 3 [Cherry ++] T [Cherry -] Library (nobody) Maggie's grocery (early) LIPS: 1 [Diana --] 2 [Diana +] 3 [Diana +] T [Diana -] Gemini's Apartment Alley (early) *CG Cheiron LIPS: 1 [Cheiron +] 2 [Cheiron =] 3 [Cheiron -] .T [Cheiron ++] .Automatic [Cheiron ++] Mercury club (early) *CG Subaru Stick LIPS: Perfect [Subaru +] Good [Subaru ++] Fair [Subaru +] Poor [Subaru =] Cheiron's law firm (nobody) Church (1st: talk to Gemini; 2nd: sister) END FREE MOVEMENT Hot spring .If early [Gemini +] .Lend a towel [Gemini +] -> go to LIPS A If hand towel [Gemini -] -> go to LIPS B LIPS A: 1 [Gemini -] .2 [Gemini =] -> go to analog LIPS 3 [Gemini =] T [Gemini --] LIPS B: 1 [Gemini =] 2 [Gemini =] 3 [Gemini -] T [Gemini =] Analog LIPS: *CG 100% [Gemini --] 75% [Gemini --] 50% [Gemini --] 25% [Gemini =] 0% [Gemini =] .Time [Gemini =] Rooftop garden LIPS: .1 [Gemini =] 2 (optional) [Gemini +] 3 [Gemini --] T [Gemini -] Manager's office LIPS: 1 [Gemini +] .2 [Gemini ++] 3 [Gemini +] T [Gemini -] LIPS: .1 [=] 2 [=] 3 [=] T [=] LIPS: .1 [Ratchet +] 2 [Ratchet =] 3 [Ratchet =] T [Ratchet =] LIPS: .1 [=] 2 [=] 3 [=] T [=] LIPS: 1 [Ratchet =] .2 [Ratchet +] 3 [Ratchet --] T [Ratchet =] Battery park LIPS: 1 [Gemini ++] .2 [Gemini ++] or [Gemini +] 3 [Gemini =] T [Gemini =] Rooftop garden LIPS: 1 [Gemini =] 2 [Gemini -] .3 [Gemini =] T [Gemini =] NY Combat Revue HQ LIPS: 1 [Gemini =] 2 [Gemini =] .3 [Gemini =] T [Gemini -] LIPS: .1 [Cheiron +, Diana +, Ratchet =] 2 [Cheiron =, Diana =, Ratchet -] T [Cheiron =, Diana =, Ratchet =] Brooklyn Bridge Duel with Geminin. LIPS: 1 [+2] .T [+4] LIPS: .1 [+3] 2 [+1] 3 [+2] T [+1] .Automatic [Gemini ++] with hi score NY Combat Revue HQ LIPS: 1 [Gemini ++] 2 [Gemini 3+] .3 [Gemini 3+] T [Gemini =] SAVE POINT Battle 06---------------------------------------------- October 1928, Times Square Boss: Ran Maru (Garan) Part 1 Objective: Release your 4 captured teammates from the 4 corners of Times Square. Strategy: The dozens of white circles you see are either switches to lower the electricity bindings or concealed mines. You'll take less damage from the circles than you will from the robots. Protect Gemini, then walk over as many circles as possible during Shinjiro's and Gemini's first turns. If any of them lower the bindings of a teammate, move to that area with any movement points remaining. If you can do it in 1 turn,you still might have enough left to do a special attackon the binding. The key is to release 2 partners quickly, then head back, destroy some robots, then reach the other 2. The longer this stage lasts, the more difficult it becomes. Switching from to mission 'spirit' to 'technique' may be useful after a few rounds. Shinjiro next to Gemini LIPS: 1 [Gemini +] 2 [Gemini =] .3 [Gemini ++] T [Gemini =] Times Square LIPS: .1 [Gemini ++] 2 [Gemini -] 3 [Gemini +] T [Gemini =] LIPS: .1 [All ++] 2 [All =] *CG T [All =] Part 2 Objective: Destroy Ran Maru's cockpit. Strategy: Destroy the parts in this order: - Backpack - Collar - Head - Claw - Propeller - Sickle, guns, and enemy units - Ran Maru's cockpit Garan's backpack regenerates life, so you'd make no progress damaging anything until it's gone. With its wide cylindrical attack, the collar is within range of any units near Garan's upper torso. Similarly, the head has a large special attack range. The claw can swallow one of your units until a teammate's attack releases its grip. By the time Garan's major devices are destroyed, you might need to regroup and heal with Diana or by 'mission technique.' After that, take out the propeller and some guns at the same time with a few team attacks. If you're not quick enough, it'll blow you back up to the torso. Once everything else is gone, Ranmaru sits utterly defenseless in her cockpit. Finish her off. Alternative strategy: In mission spirit stratagem, move Shinjiro within range of the dark pneuma core and fuel tank. Call Gemini for help. Execute a coupling attack while targeting the core and any other parts or enemies that you can fit within range. Spend spare command points and subsequent turns on joint attacks against Ranmaru's pneuma core as well. If Shinjiro is nearby Gemini: LIPS: 1 [Gemini ++] 2 [Gemini +] 3 [Gemini --] T [Gemini =] SAVE POINT Chapter 07============================================= "A Brave Sacrifice" "The Slumbering Lamb" Rooftop garden LIPS If Gemini is 1st: .1 [Gemini ++, other teammates +] 2 [Gemini -] 3 [Gemini +] T [=] LIPS If Cheiron is 1st: 1 [Cheiron ++, other teammates +] 2 [Cheiron ++] 3 [Cheiron --] T [Cheiron =] LIPS If Rosita is 1st: 1 [Rosita ++, other teammates +] 2 [Rosita ++] 3 [Rosita +] T [Rosita =] LIPS If Diana is 1st: 1 [Diana ++, other teammates +] 2 [Diana -] 3 [Diana +] T [Diana =] LIPS If Subaru is 1st: 1 [Subaru ++, other teammates +] 2 [Subaru -] 3 [Subaru =] T [Subaru =] Backstage Analog LIPS: 100% [Gem +, Chr +, Ros +, Dia +, Sub +, Rat ?] 75% [Gem --, Chr --, Ros ++, Dia ++, Sub --, Rat +] 50% [Gem +, Chr +, Ros +, Dia +, Sub +, Rat =] 25% [Gem ++, Chr ++, Ros --, Dia --, Sub ++, Rat -] 0% [Gem +, Chr +, Ros +, Dia +, Sub +, Rat --] .Time [Gem =, Chr =, Ros =, Dia =, Sub =, Rat ++] SAVE POINT** **Save into a separate slot as a reference point to go back later for 3 or more endings. Central Park LIPS: .1 [Rosita =, Diana =] -> go to next LIPS 2 [Rosita -, Diana =] 3 [Rosita =, Diana --] T [Rosita =, Diana =] LIPS: 1 [Rosita +] 2 [Rosita ++] .3 [All +] or [All -] T [Rosita =] BEGIN FREE MOVEMENT (10:00-10:55) You have two objectives during this free roam: First, ask out only 1 girl [++] to unlock an extra CG. If you ask out any more, each girl you stood up will receive [--] at the end of your date. Second, find a present for the gift exchange. If you pick up none, you will buy ham at Maggie's grocery by default. PHOTO ASSIGNMENT: 5th Avenue, after time-free mode Drink bar .Submit photo [Cherry +] Multiple Click LIPS (in order): Click the juice maker. Click the coffee maker. Click the coffee maker. Click the juice maker. Click on the bat. .[Cherry 3+] Gift shop Stick LIPS: (Quickly pick up the cash that was dropped.) .Perfect [Anri ++] Good [Anri +] Fair [Anri =] Poor [Anri -] Auditorium (nobody) Backstage (Ask out Cheiron) Analog LIPS: 100% [Cheiron --] 75% [Cheiron +] 50% [Cheiron +] 25% [Cheiron =] 0% [Cheiron +] or [Cheiron -] Time [Cheiron -] Manager's office (Ask out Ratchet) Stick LIPS: .Perfect [Ratchet ++] Good [Ratchet +] Fair [Ratchet =] Poor [Ratchet -] NY Combat Revue HQ (Talk to Subaru.) Rooftop garden (Talk to Anri) Hot spring (late: take a bath) LIPS: 1 [=] -> Go to next LIPS 2 [=] -> End 3 [=] -> End (Cherry makes you clean up.) T [=] -> Go to next LIPS LIPS: 1 [=] -> Go to next LIPS 2 [=] -> End T [=] -> Go to next LIPS LIPS: 1 [Ratchet =] 2 [Ratchet --] *CG Time-free mode with Gemini (5 min). Ends at 5th Avenue. High Tower apartment LIPS 1 [Gemini +, Diana =] .2 [Gemini +, Diana +] 3 [Gemini =, Diana =] T [Gemini =, Diana -] ROMANDO (T-shirt) Central Park (no LIPS) Hotel Analog LIPS: 100% [Gemini -, Subaru -] 75% [Gemini =, Subaru -] 50% [Gemini =, Subaru +] .25% [Gemini +, Subaru +] 0% [Gemini +, Subaru +] Time [Gemini -, Subaru --] 5th Avenue (Ask out Gemini) LIPS 1 [Gemini +] 2 [Gemini +] 3 [Gemini -] .T [Gemini ++] End time-free mode. Central Park (END FREE MOVEMENT.) Hotel (nobody) High Tower apt (nobody) .5th Avenue (You buy a key chain for the Christmas present exchange.)*** *** DON'T MISS THIS! ROMANDO (Cats ticket) *CG Stick LIPS: .Perfect [Rosita +] Good [Rosita +] Fair [Rosita =] Poor [Rosita -] Shinjiro's apartment (nobody) Cafe Samba (Talk to Cherry) Library (Ask out Diana) LIPS: .1 [Diana +] 2 [Diana +] 3 [Diana -] Time [Diana =] Maggie's grocery (Ham) Gemini's Apartment LIPS: 1 [Gemini -] 2 [Gemini +] .3 [Gemini +] T [Gemini -] Alley (late: Talk to Rosita; ask her out) Mercury club (late; ask out Subaru) LIPS: 1 [Subaru +] .2 [Subaru +] (Correct pronunciation.) 3 [Subaru -] T [Subaru =] Cheiron's law firm (Ask out Cheiron) LIPS: .1 [Cheiron +] 2 [Cheiron =] 3 [Cheiron --] T [Cheiron -] Church (Talk to Sunnyside) Wall street (Talk to Ratchet.) Construction site (Talk to Cheiron) Chinatown (Talk to Wong & Faye) Battery park LIPS: 1 [Diana +] .2 [Diana ++] 3 [Diana -] T [Diana =] Warehouse LIPS: .1 [Rosita ++] 2 [Rosita -] 3 [Rosita +] T [Rosita =] END FREE MOVEMENT SAVE POINT BEGIN FREE MOVEMENT (untimed) If you have asked out only one girl, and if she has high trust regardless of her rank, then you'll automatically meet her "early." Otherwise, you'll meet her "late." If you asked out more than one girl, then you'll start an untimed free movement where you must confirm your date with only one person, and you'll meet her "late." If you did not ask out anyone, you'll automatically meet the one with highest trust "late." Gemini's date Early: Analog LIPS: 100% [Gemini +] 75% [Gemini =] 50% [Gemini =] 25% [Gemini =] 0% [Gemini =] Time [Gemini -] LIPS: 1 [Gemini =] 2 [Gemini +] 3 [Gemini -, later Gemini ++] T [Gemini =] Late: LIPS: 1 [Gemini -] T [later Gemini 3+] -> *CG LIPS: 1 [Gemini --] 2 [Gemini +] 3 [Gemini -] T [Gemini =] Analog LIPS: 100% [Gemini =] 75% [Gemini 3+] 50% [Gemini ++] 25% [Gemini +] 0% [Gemini ++] Time [Gemini =] Cheiron's date Early: LIPS: 1 [Cheiron =] 2 (optional) [Cheiron -] 3 [Cheiron --] T [Cheiron =] Late: LIPS: 1 [Cheiron --] 2 [Cheiron +] 3 [Cheiron ++] T [Cheiron +] LIPS: 1 [Cheiron =] 2 [Cheiron 3+] 3 [Cheiron =] T [Cheiron 3-] Rosita's date Early: Stick LIPS: Perfect [Rosita --] Good [Rosita +] Fair [Rosita ++] Poor [Rosita =] Late: Stick LIPS: Perfect [Rosita +] Good [Rosita +] Fair [Rosita +] Poor [Rosita =] Stick LIPS: Perfect [Rosita ++] Good [Rosita ++] Fair [Rosita =] Poor [Rosita -] Click LIPS: Cheek 3x [Rosita ++] Gohan [Rosita =] Any of the stuffed toys [Rosita =] LIPS: 1 [Rosita +] 2 [Rosita ++] 3 [Rosita =] T [Rosita =] Diana's date Early: Click LIPS: (Clicking the same part twice wakes her up and ends Click LIPS.) Ear x2 -> Analog LIPS: 100% [Diana =] 75% [Diana =] 50% [Diana ++] 25% [Diana ++] 0% [Diana =] Time [Diana ++] Chest x2 [Diana 3-] Face x2 -> Analog LIPS: 100% [Diana =] 75% [Diana =] 50% [Diana ++] 25% [Diana ++] 0% [Diana 3-] Time [Diana ++] Late: LIPS: 1 [Diana =] 2 [Diana 3+] 3 [Diana --] T [Diana +] LIPS: 1 [Diana 3+] 2 [Diana +] 3 [Diana --] T [Diana =] Subaru's date Early: LIPS: 1 [Subaru ++] 2 [Subaru +] 3 [Subaru 3+] or [-] T [Subaru -] Late: Click LIPS: Flowers 2x -> Go to next LIPS: LIPS: 1 [Subaru =] 2 [Subaru +] 3 [Subaru ++] T [Subaru =] Stereo 3x -> Go to next LIPS LIPS: *CG 1 [Subaru =] -> Go to next LIPS 2 (End the date.) [Subaru -] 3 [Subaru =] -> Go to next LIPS T [Subaru +] LIPS: 1 [Subaru 3+] 2 [Subaru +] 3 [Subaru --] T [Subaru -] Ratchet's date LIPS: 1 [Ratchet +] .2 [Ratchet 3+] 3 [Ratchet ++] T [Ratchet =] LIPS: .1 [Ratchet ++] 2 [Ratchet =] 3 [Ratchet +] T [Ratchet =] LIPS: .1 [Ratchet ++] 2 [Ratchet =] 3 [Ratchet =] T [Ratchet =] LIPS: .1 [Ratchet 4+] 2 [Ratchet -] 3 [Ratchet =] T [Ratchet =] LIPS: 1 [Ratchet +] .2 [Ratchet 3+] 3 [Ratchet ++] T [Ratchet =] .Automatic [Ratchet 3+] Shinjiro's apartment [Any girls whom you stood up --] SAVE POINT Central Park (Watch the show.) Sunnyside mansion Analog LIPS: 100% [=] 75% [All +] .50% [All +] 25% [All +] 0% [=] Time [=] LIPS: 1 [Gemini, Rosita, Diana +] .2 [All +, Ratchet 3+] 3 [All +] T [=] Christmas gift exchange Untimed LIPS: (Affects trust after the next LIPS. Rosita's interests are different than the older girls'.)**** 1 Ham [Recipient =] Rosita: [++] 2 (optional) Cats tickets [Recipient +] Rosita: [+] .3 (optional) Key chain [Recipient ++] Rosita: [=] Next, receive a gift from the one whom you dated or somebody with a higher trust score. Gemini LIPS: 1 [Gemini +] 2 [Gemini ++] 3 [Gemini --] T [Gemini =] Cheiron LIPS: 1 [Cheiron +] 2 [Cheiron ++] 3 [Cheiron --] T [Cheiron =] Rosita LIPS: 1 [Rosita +] 2 [Rosita ++] 3 [Rosita --] T [Rosita =] Diana LIPS: 1 [Diana +] 2 [Diana ++] 3 [Diana --] T [Diana =] Subaru LIPS: 1 [Subaru ++] 2 [Subaru +] 3 [Subaru --] T [Subaru =] Ratchet LIPS: .1 [Ratchet ++] 2 [Ratchet +] 3 [Ratchet --] T [Ratchet =] .****[Recipient ++/+/=] (see above) SAVE POINT Battle 07a--------------------------------------------- December 1928, The Main Enclosure Part 1 Objective: Destroy the 8 chains anchoring Garan. Strategy: Split your group in half, Shinjiro and the strongest girl (protected) on one side and the rest on the other side. Destroy the chain up front, then move Shinjiro as far as possible. Use team attacks to take down some enemy units at the same time as the chains. During the second round, move your units out a safe distance (at least halfway to the outside wall from the abyss). Ran Maru will disrupt the mud floor, causing anything close to the center to get sucked in with 999 HP damage! Switch to 'mission technique' when you're halfway done, and heal as necessary. SAVE POINT Recovery room The girl who gave you a gift comes to visit. The change in trust noted below only applies to your visitor. Your visitor LIPS: 1 [Gem =, Chr =, Ros -, Dia =, Sub +, Rat =] .2 [Gem ++, Chr ++, Ros ++, Dia ++, Sub ++, Rat ++] 3 [Gem -, Chr =, Ros =, Dia -, Sub -, Rat =] T [Gem =, Chr +, Ros =, Dia =, Sub =, Rat =] BEGIN FREE MOVEMENT (untimed). Talk to anyone or everyone, then return to the manager's office. Drink bar LIPS: .1 [Cherry ++] 2 [Cherry =] 3 [Cherry =] T [Cherry =] Gift shop LIPS: 1 [Anri ++] .2 [Anri ++] or [-] 3 [Anri -] T [Anri --] Auditorium *CG Ratchet LIPS: 1 [Ratchet -] .2 [Ratchet ++] 3 [Ratchet --] T [Ratchet =] Backstage (nobody) Manager's office (You may choose to end free movement when ready.) NY Combat Revue HQ (nobody) Rooftop garden (observe Castle Azuchi) Hot spring (nobody) Central Park *CG Diana LIPS: 1 [Diana ++] 2 [Diana -] .3 [Diana 3+] T [Diana =] Hotel (Talk to employee) 5th Avenue LIPS: 1 [Subaru =] .T [Subaru ++] High Tower apt (Talk to child) ROMANDO (Talk to Kayama) Shinjiro's apartment (Read Shinjiro's mom's letter.) Cafe Samba (Talk to owner.) Library LIPS: 1 [Diana =] .2 [Diana ++] 3 [Diana +] T [Diana =] Maggie's grocery *CG Rosita LIPS: 1 [Rosita --] .2 [Rosita ++] 3 [Rosita =] T [Rosita =] Gemini's Apartment *CG Gemini LIPS: 1 [Gemini -] 2 [Gemini +] 3 [Gemini =] .T [Gemini ++] Alley (nobody) Mercury club *CG Subaru LIPS: 1 [Subaru +] .2 [Subaru ++] 3 [Subaru --] T [Subaru =] Cheiron's law firm (nobody) Church LIPS: 1 [Cheiron -, then Cheiron 3+] 2 [Cheiron -, then Cheiron ++] .3 [Cheiron ++] T [Cheiron --] Wall street *CG Cheiron LIPS: 1 [Cheiron +] .2 [Cheiron ++] 3 [Cheiron -] T [Cheiron =] Construction site (no LIPS) Chinatown (1st time: talk to Wong & Faye) Battery park LIPS: .1 [Gemini ++] 2 [Gemini =] 3 [Gemini +] T [Gemini -] (Revisit: Find the twin sister.) Warehouse LIPS: .1 [Rosita ++] T [Rosita =] END FREE MOVEMENT SAVE POINT NY Combat Revue HQ CHOOSE YOUR PARTNER FOR THE REMAINDER OF THE GAME. Ratchet may be available if you've won once already. Stage (Talk with your partner.) Gemini *CG LIPS: 1 [Gemini =] 2 [Gemini ++] 3 [Gemini -] T [Gemini =] LIPS: 1 [Gemini ++] 2 [Gemini =] T [Gemini =] Cheiron *CG LIPS: 1 [Cheiron ++] 2 [Cheiron --] 3 [Cheiron =] T [Cheiron =] LIPS: 1 [Cheiron ++] 2 [Cheiron 3+] 3 [Cheiron =] T [Cheiron =] Rosita *CG LIPS 1: 1 [Rosita +] 2 [Rosita +] 3 [Rosita ++] T [Rosita =] LIPS 2: 1 [Rosita =] -> go to LIPS 4 T [Rosita =] -> go to LIPS 3 LIPS 3: 1 [Rosita =] -> go to LIPS 4 T [Rosita --] -> end LIPS 4: 1 [Rosita =] -> go to LIPS 6 T [Rosita =] -> go to LIPS 5 LIPS 5: 1 [Rosita =] -> go to LIPS 6 T [Rosita --] -> end LIPS 6: 1 [Rosita +] -> end T [Rosita =] -> go to LIPS 7 LIPS 7: 1 [Rosita +] 2 [Rosita 3+] T [Rosita --] Diana *CG LIPS: 1 [Diana -] 2 [Diana --] 3 [Diana +] T [Diana 3+] LIPS: 1 [Diana ++] 2 [Diana 3+] 3 [Diana +] T [Diana +] Subaru *CG LIPS: 1 [Subaru -] 2 [Subaru +] 3 [Subaru -] T [Subaru =] LIPS: 1 [Subaru 3+] 2 [Subaru ++] 3 [Subaru ++] T [Subaru =] Ratchet *CG LIPS: 1 [Ratchet =] .2 [Ratchet =] 3 [Ratchet =] T [Ratchet =] LIPS: .1 [Ratchet =] 2 [Ratchet =] 3 [Ratchet =] T [Ratchet =] If you did not select Ratchet LIPS: 1 [All ++] 2 [All +] T [All +] If you selected Ratchet LIPS: .1 [=] T [=] NY Combat Revue HQ Analog LIPS: .100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] LIPS: .1 [All ++] 2 [=] T [All +] SAVE POINT Battle 07b--------------------------------------------- December 1928, Littlelip Theater Part 2 Objective: Destroy the 4 enemy generators. Defend Littlelip Theater. Strategy: If you merely touch any enemy robot carrying a bomb, you'll lose half HP. Fortunately, the enemies blow themselves up in the process. Therefore, you could look for wooden crates and carefully push them into any enemy holding a bomb. They'll die with one hit, although you'd lose the movement points it took to walk there. With that in mind, carefully avoid all the enemy units. On Shinjiro's first turn, move to the opposite end of the battle field. Call on Diana to help, then move Shinjiro back across the battlefield to the near right side. Change area, take out the generator, then end your turn. On Subaru's turn, move to the near left, change area, destroy the generator with a special attack, then end your turn. On Gemini's turn, move straight to the far right, and hopefully you'll have enough movement points remaining to destroy the generator with a special attack as before. On Diana's turn, change to the far left area (she should be within 1-2 movement points away), and use 7-8 regular attacks to destroy the final generator. If this is your first run through the game, it might not be quite so easy. Keep 1 unit to defend Littlelip Theater while the other 4 dart past the enemies and fly to each of the 4 areas to take out the generators. Nevertheless, this stage should be one of the easier ones in the game. Switch to 'mission technique' if you must heal, as Diana probably will be split from the rest. SAVE POINT Final Chapter========================================== "The Skyscraper that is Sakura" "Sakura Skycrapers" NY Fighting Troup HQ LIPS: 1 [All +] 2 [All ++] .3 [All ++] T [=] Analog LIPS: .100% [All 5+] 75% [All 5+] 50% [All 5+] 25% [All 5+] 0% [All 4+] Time [All 5+] SAVE POINT .Supernova is unlocked here if you've earned 10 medals Battle 08---------------------------------------------- December 1928, The Skies over Manhattan Part 1 Objective: Defend the airship until it reaches an elevation of 7000 ft. Strategy: Enemy robots and bombs will regenerate at random until the airship reaches 7000 ft. (Ratchet will periodically announce your altitude). Concentrate on destroying the airborne bombs and deck-level robots first, then get rid of airborne robots. Use team and regular attacks to clear away multiple enemies. Stay in 'mission spirit' stratagem to quickly regenerate SP. If any one unit has dangerously low HP, use Shinjiro's 'protect' command. If you are having trouble: Switch to technique stratagem so each character can heal herself. Avoid using special attacks. Concentrate on destroying multiple airborne bombs or deck-level robots with team attacks. (Team attacks usually are just as powerful but cost far less than special attacks, and so you won't need to recharge very often.) Airborne bombs are only 3 stars, so you could take out 2 per character's turn even if a teammate isn't close enough to do a team attack. Keep 2 allies on port, 2 on starboard, and 2 on the deck. Rotate 3 to a side as needed, then redistribute back to 2-2-2 when things are back under control. To get a head start on this level, move Shinjiro up to the manhole, ask a girl for help, then move to the bow of the ship, to the far side of a cluster of robots. You can destroy five of them with a team attack, leaving only 2 on the deck. Take out the remaining two with a tea attack on the girl's turn immediately after Shinjiro's. Now you can forget about the deck for a while (although more will come back eventually) and concentrate on the air. SAVE POINT Part 2 Objective: Destroy Goryu's coffin. Strategy: 'Mission Spirit' stratagem. Protect Rosita. On Shinjiro's turn, destroy the nearest gate for 2 movement points. Walk ahead for another pt, then destroy the barrier for 3 pts. Now, walk ahead as far as possible, summon Gemini, then retreat and use your team attack with her to destroy the line of enemy robots. On Subaru's turn, move her as close to the coffin as possible, then end her turn. On Gemini's turn, move her up to the coffin, use a team attack with Subaru, recharge with 2 movement points, then do a special attack on the coffin. Now, you should be within 1 more team attack of destroying the coffin before the enemy has taken a single turn! With another charater's turn, do a second team attack with Gemini (the coffin should be within range because Gemini is standing beside it), and then it's gone. On Rosita's or Cheiron's turns, do a team attack with Shinjiro across the abyssto destroy one of the cannons. When Subaru or Gemini is up next, walk behind the coffin to end the stage. If Ratchet is your partner LIPS: .1 [Ratchet ++] 2 [Ratchet +] 3 [Ratchet =] T [Ratchet =] If Shinjiro is near Ratchet LIPS: .1 [Ratchet 3+] 2 [Ratchet ++] 3 [Ratchet +] T [Ratchet =] After destroying all enemy units LIPS: .1 [Ratchet ++] 2 [Ratchet -] 3 [Ratchet +] T [Ratchet =] SAVE POINT Part 3 Objective: Defeat all dark enemies Strategy: Use special attacks and regular attacks; don't heal or charge. Although you must use 'mission technique' stratagem, you'll probably have enough movement bar to defeat all but Diana's dark ego in 1 round. You'll have enough SP left to heal if needed. Part 4 Objective: Damage dark Shinjiro for 1 round. (Regardless, Part 4 may end after 1 round.) Strategy: Use special and team attacks. Heal with Diana's regular heal (wider than your other teammates'), then use her team attack. When dark Shinjiro has lost >75% of his life. Analog LIPS: .100% [Continue] 75% [Repeat] 50% [Repeat] 25% [Repeat] 0% [Repeat] Time [Repeat] Part 5 Objective: Defeat dark Shinjiro. Strategy: Use 'mission spirit' stratagem. Move Shinjiro behind dark Shinjiro, and spread out your other characters. Align your team attacks so that dark Shinjiro will take a hit everytime you're destroying the smaller enemies. Almost everything should be gone after one round. Surround dark Shinjiro and take him down with team and special attacks! Azuchi Sky Castle LIPS: .1 [=] 2 [=] 3 [=] T [=] SAVE POINT Part 6 Objective: Destroy 4 or more immobile plates next to Tenkafubu's arms and tail. Then destroy Tenkafubu's head. Strategy: Take out the arms, tail, and plates. Change Shinjiro to the top area, and call a girl to help him up there. Do a team attack across the plates above Tenkafubu's head. Use a regular or special attacks to finish those things off quickly. The 2 top plates will detonate his spheres, which deal 60 x n damage (where n = the number of spheres). That attack plus subsequent damage could destroy any one of your units before you have a chance to heal. If you see the spheres, change area and destroy as many as possible with a team attack(s) stretched as far as possible. Tenkafubu's head occassionally will suck you down 1 area, forcing you to waste your blue bar to move back up. After the 2 side plates on the midsection and 2 plates on the tail section have been destroyed, Tenkafubu's head becomes vulnerable to attack. If he's trying to attack with spheres, you could destroy those and deal his head some damage at the same time with team attacks. When Shinjiro attacks Tenkafubu's head. LIPS: .1 [50 HP+] 2 [=] 3 [=] T [=] SAVE POINT Inside Sixth Heaven LIPS: 1 [=] 2 [=] 3 [=] T [=] Analog LIPS: 100% [=] 75% [=] 50% [=] 25% [=] 0% [=] Time [=] Part 7 Objective: Defeat Overlord Nobunaga. Strategy: Start in 'mission spirit,' and protect your weakest character (so that they all can have max Atk/Def/Mov). Concentrate on using team and special attacks, and heal with Diana. Switch to mission technique if/when you're at risk of losing a teammate. Stay away from the yellow cylinders, which appear to be areas where Nobunaga will break the ice. Inside the sixth heaven LIPS: 1 [All 3+] .2 [All 3+] 3 [All 3+] T [All 3+] LIPS: (Choices depend on a prior response.) 1 [=] .2 [=] 3 [=] T [=] SAVE POINT Manager's office (Talk with Sunnyside and Ratchet) BEGIN FREE MOVEMENT (untimed) Special bromides may be available depending on your trust with Anri and/or Cherry. Cherry may give you another bromide if you had taken pictures at the locations she specified throughout the game. Drink bar *CG Cherry Gift shop *CG Anri Auditorium (nobody) Backstage (nobody) Manager's office (Talk with Sunnyside) NY Revue HQ (Talk with Wong) Rooftop garden (Talk with Ratchet) Hot spring (Option 2: Talk to Kayama) Alley (Talk with Cheiron's friends) Mercury club (1st: Talk to Diana; 2nd: Dottimo) Cheiron's law firm (Talk to Cheiron) Church (1st: mother; 2nd: burglar) Central Park (1st: Diana; 2nd: mayor) Hotel (1st: Subaru; 2nd: Walter) 5th Avenue (Talk with Kelly & Brian) High Tower apt (1st: Gemini & Diana; 2nd: James) ROMANDO (1st: Kayama; 2nd: delivery man) Wall street (1st: Cheiron & Subaru; 2nd: policeman; 3rd: Mafia) Construction site (Talk to worker) Chinatown (1st: Wong & Faye; 2nd: Ron) Battery park (Talk to serviceman) Warehouse (Talk to Rosita) Gemini's apartment (1st: Gemini; 2nd: children) Cafe restaurant (1st: Rosita; 2nd: 3 Mafia; 3rd: restaurant owner) Library (1st: Cheiron; 2nd: developer) Maggie's grocery (Talk to Maggy) Shinjiro's apt (END FREE MOVEMENT) LIPS x2 with your partner [partner =] Credits. Save medals and friendship ratings. End walkthrough. ------------------------------------------------------- VIII. Extras ------------------------------------------------------- Extra Chapter========================================== "The Free & Easy Day in NY" Untimed LIPS: ROMANDO Password Output Input Help Resume Cancel Theater Sleep (go to main menu) Drink bar Choose a model to photograph View photographs Cancel Gift shop View bromides Cancel Backstage Quiz Cancel Auditorium Juke box Cancel Manager's office View cutscene videos (FMV) View general screenshots (CG) Cancel Rooftop garden Click on a girl: View a character's screenshots (CG) Click off screen: Cancel Hot spring Peppermint code JP PS2 US PS2 US Wii 906469455778 111315453168 928996605128 Untimed LIPS: 1 Leave as Peppermint 2 Leave as Shinjiro Untimed LIPS: 1 Leave as Shinjiro 2 Leave as Peppermint NY Fighting Troup HQ View special attack videos Cancel Exit -> go to Shinjiro's apartment ------------------------------------------------------- IX. Checklist (SPOILERS) ------------------------------------------------------- All sceenshots and videos are unlocked automatically by completing all endings unless otherwise noted. Events marked by * can be unlocked by visiting a location at the specified time (chapter, time, location). Manager's Office======================================= Cutscene videos Page 1 [ ] 1 Opening theme song (Chapter 1) [ ] 2 Shinjiro's journey to NY (1) [ ] 3 The masked swordsman (1) [ ] 4 Cleopatra (1) [ ] 5 Cheiron finds herself (2) [ ] 6 Rosita arrests three bank robbers (3) [ ] 7 Diana walks (4) [ ] 8 Subaru is defeated (5) [ ] 9 Gemini duels Shinjiro (6) Page 2 [ ] 1 Skyscraper Sakura (7) [ ] 2 Sunnyside frustrates Shinjiro (7) [ ] 3 Nobunaga creates Sixth Heaven (7) [ ] 4 "It's Showtime!" (8) [ ] 5 Ahab penetrates the skyscraper's shield (8) [ ] 6 "Victory pose!" (8) [ ] 7 Gemini's ending (8) [ ] 8 Cheiron's ending (8) [ ] 9 Rosita's ending (8) Page 3 [ ] 1 Diana's ending (8) [ ] 2 Subaru's ending (8) [ ] 3 Ratchet's ending (8) [ ] 4 Pre-battle, part 1: Getting dressing (-) [ ] 5 Pre-battle, part 2: Loading into the robots (-) [ ] 6 Pre-battle, part 3: Warm-ups (-) [ ] 7 Pre-battle, part 4: Transport, daytime (-) [ ] 8 Pre-battle, part 4: Transport, nighttime (-) [ ] 9 Pre-battle, part 5: Star shooting descent (-) Page 4 [ ] 1 Preview (1) [ ] 2 Preview (2) [ ] 3 Preview (3) [ ] 4 Preview (4) [ ] 5 Preview (5) [ ] 6 Preview (6) [ ] 7 Preview (7) [ ] 8 Preview (Gemini) (8) [ ] 9 Preview (Cheiron) (8) Page 5 [ ] 8 Preview (Rosita) (8) [ ] 8 Preview (Diana) (8) [ ] 8 Preview (Subaru) (8) [ ] 8 Preview (Ratchet) (8) General screenshots Page 1 [ ] 1 Shinjiro meets Sakura in Japan (1) [ ] 2 Shinjiro says goodbye to Ogami (1) [ ] 3 Kayama in New York (1) [ ] 4 Chapter 1 epilogue: NY Revue celebrates (1) [ ] 5 Shinjiro&Kayama examine the sword at museum (2) [ ] 6 Chapter 2 epilogue: Jungle play (2) [ ] 7 Rosita devours a stack of pancakes (3) [ ] 8 Chapter 3 epilogue: Rosita somersults Subaru(3) [ ] 9 Examining a blue bird (4) Page 2 [ ] 1 Solving a crossword puzzle (5) [ ] 2 Dance practice (5) [ ] 3 Peppermint looks in the mirror (5) [ ] 4 "Viva Harlem" starring Peppermint (5) [ ] 5 Audience applauds "Viva Harlem" (5) [ ] 6 "Over the Rainbow Sunshine" prep part 1 (7) [ ] 7 "Over the Rainbow Sunshine" prep part 2 (7) [ ] 8 Rehearsing "Over the Rainbow Sunshine" (7) [ ] 9 Christmas party, part 1 (7) Page 3 [ ] 1 Christmas party, part 2 (7) [ ] 2 Shinjiro undergoes surgery (7) [ ] 3 Group huddle (7) [ ] 4 NY Combat Revue gathers for final battle (8) [ ] 5 Sunnyside leads a charge through a tunnel (8) [ ] 6 Cherry, Ratchet, Anri, Sun pray for NY Troup(8) [ ] 7 Breaking dark Shinjiro's emotional barrier (8) [ ] 8 Candles light up NYC (8) [ ] 9 Star of Olympics, pt 1: Gemini & Cheiron (8) Page 4 [ ] 1 Star of Olympics, 2: Rosita, Subaru, Diana (8) [ ] 2 Star of Olympics, pt 3: Shinjiro (8) [ ] 3 New Year's Eve party, pt 1: Sunny & friends (8) [ ] 4 New Year's Eve party, pt 2: NY Fighting Trpe(8) [ ] 5 Victory pose (1) [ ] 6 Victory pose (2) [ ] 7 Victory pose (3) [ ] 8 Victory pose (4) [ ] 9 Victory pose (5) Page 5 [ ] 1 Victory pose (6) [ ] 2 Victory pose (7) [ ] 3* Basketball (3, 1600-1700, alley) [ ] 4* Target practice (3, 1600-1700, backstage) [ ] 5* Hotdog (3, 1600-1700, cafe samba) [ ] 6* Meditation (5, 1415-1500, backstage) [ ] 7* Hypnosis (5, 1415-1435, cafe samba) [ ] 8* Kayama's thumb (5, 1415-1435, battery park) [ ] 9* Sunny dons wig (5, 1815-1900, director office) Page 6 [ ] 1* Cherry's date (6, 1000-1025, cafe samba) [ ] 2* Anri's hero (6, 1000-1025, 5th avenue) [ ] 3* Kayama relaxes (6, 1030-1100, central park) [ ] 4* Shinjiro's haircut (8, ending, drink bar) [ ] 5* Hot cocoa (8, ending, gift shop) Rooftop garden========================================= Character screenshots Gemini Page 1 [ ] 1 Gemini meets Shinjiro (1) [ ] 2* Gemini spills water (1, 1815-1835 backstage) [ ] 3 Shinjiro throws the switch to main power (1) [ ] 4 Ran Maru versus Geminin (6) [ ] 5 The masked swordsman's identity is revealed (6) [ ] 6 Flashback: Gemini loses her master (6) [ ] 7 Gemini and Shinjiro spar (6) [ ] 8 Gemini's star of Olympics (6) [ ] 9 Gemini's master at moonlight (6) Page 2 [ ] 1 Gemini and Geminin (6) [ ] 2 Ran Maru at Times Square (6) [ ] 3 Ran Maru at Gemini's feet (6) [ ] 4 Chapter 6 epilogue: Rodeo and Juliet (6) [ ] 5 Chapter 6 epilogue: At the salon (6) [ ] 6* Gemini pulls sheets (7, Gemini's date, early) [ ] 7* Shinjiro daydreams (7, Gemini's date, late) [ ] 8* Hand puppets kiss (7, Gemini's date, late) [ ] 9* Gemini breaks down (7, 2nd free, Gemini's apt) Page 3 [ ] 1 Gemini's former life (7) [ ] 2 Gemini and Shinjiro hug on stage (7) [ ] 3 Shinjiro escorts Gemini (8) [ ] 4 Shinjiro dances with Gemini (8) [ ] 5 A final moment... (8) [ ] 6* Giddyap! (2, 2015-2035, backstage) [ ] 7* Larry's carrot (2, 2015-2035, alley) [ ] 8* A star is born (2, 1000-1130, backstage) [ ] 9* Fireflies (3, 2000-2100, central park) Page 4 [ ] 1* Kicked out (4, 2015-2100, 5th avenue) [ ] 2* Exhausted (6, 2015-2100, Shinjiro's apt) [ ] 3* A new dress (7, 1000-1025, time-free, 5th ave) Cheiron Page 1 [ ] 1 This is our new captain!? (1) [ ] 2 Cheiron's star of Olympics (2) [ ] 3 Cheiron's old friends (2) [ ] 4 Cheiron's motorcycle (2) [ ] 5 Objection! (2) [ ] 6 Sister comforts Cheiron (2) [ ] 7 Cheiron cries after the trial (2) [ ] 8 Kokuryu Hime versus Cheiron (2) [ ] 9 Cheiron stands in front of red flag (2) Page 2 [ ] 1 Cheiron schools her friends (2) [ ] 2 Cheiron lends Shinjiro a helping hand (2) [ ] 3* Drunk Cheiron (7, Cheiron's date, early) [ ] 4* Over the fence (7, Cheiron's date, late) [ ] 5* Ice skating (7, Cheiron's date, late) [ ] 6* Do you swear? (7, 2nd free movement, 5th ave) [ ] 7 Cheiron's former life (7) [ ] 8 Cheiron and Shinjiro embrace (7) [ ] 9 Shinjiro escorts Cheiron (8) Page 3 [ ] 1 Shinjiro dances with Cheiron (8) [ ] 2 A final moment... (8) [ ] 3* From gang to law firm (2, 1000-1130, church) [ ] 4* Vacuuming Cheiron's pad (4, 2015-2100, law) [ ] 5* Running scared (5, 1415-1435, hotel) [ ] 6* Cheers! (6, 2015-2100, church) [ ] 7* Defending Harlem (6, 1000-1025, alley) Rosita Page 1 [ ] 1 Rosita's astonishing appetite (3) [ ] 2 An out-of-control performance (3) [ ] 3 Cheiron and Subaru reprimand Rosita (3) [ ] 4 Rosita reminisces about her papa (3) [ ] 5 Rosita loses her papa (3) [ ] 6 Shooting a collection of pictures (3) [ ] 7 1 final snapshot to complete her collection (3) [ ] 8 Rosita, depressed despite photos of friends (3) [ ] 9 Rosita finds a surrogate papa (3) Page 2 [ ] 1 Chapter 3 epilogue: redeemed performance (3) [ ] 2* Rosita shares a sub (7, Rosita's date, early) [ ] 3* Rosita & Shin on piano(7, Rosita's date, late) [ ] 4* Stuffed toys (7, Rosita's date, late) [ ] 5* Serving food (7, 2nd free move, Maggy's shop) [ ] 6 Rosita's former life (7) [ ] 7 Shinjiro & Rosita embrace on stage (8) [ ] 8 Shinjiro escorts Rosita (8) [ ] 9 Shinjiro dances with Rosita (8) Page 3 [ ] 1 A final moment... (8) [ ] 2* Shinjiro's star (3, 1600-1700, Shinjiro apt) [ ] 3* Beam climb (4, 2015-2100, time-free, constrct) [ ] 4* Duel vs mob (4, 2015-2100, time-free, seaside) [ ] 5* Shopping for Xmas (7, 1st free move, ROMANDO) Diana Page 1 [ ] 1 A wheelchair-bound bird lover (1) [ ] 2 Diana's blue bird (4) [ ] 3 Shinjiro tries to comfort Diana (4) [ ] 4 Diana gazes out the window (4) [ ] 5 Diana is attacked by insects (4) [ ] 6 Diana flies down the street (4) [ ] 7 Diana's flock of supporters (4) [ ] 8 The birds clear the air (4) [ ] 9 Diana dances in central park (4) Page 2 [ ] 1 Diana stars in Hamlet (4) [ ] 2* Afternoon nap (7, Diana's date, early) [ ] 3* Feeding the goats (7, Diana's date, late) [ ] 4* Baby tiger (7, Diana's date, late) [ ] 5* Treating others (7, 2nd free move, c. park) [ ] 6 Diana's former life (7) [ ] 7 Shinjiro encourages Diana on stage (7) [ ] 8 Shinjiro escorts Diana (8) [ ] 9 Shinjiro dances with Diana (8) Page 3 [ ] 1 A final moment... (8) [ ] 2* Shinjiro winces (4, 1400-1500, central park) [ ] 3* The scorpion (5, 1415-1500, construction site) [ ] 4* Bird house (6, 1000-1030, time-free, village) [ ] 5* Wheeling a boy (7, 1000-1055, battery park) Subaru Page 1 [ ] 1 Shinjiro meets Subaru (1) [ ] 2* Subaru helps w lights (1, if you ask for help) [ ] 3 Subaru duels Shinjiro atop a skyscraper (5) [ ] 4 Defeated by the perfectionist (5) [ ] 5 "Could you zip me up?" (5) [ ] 6 Subaru and Shinjiro take cover in battle (5) [ ] 7 Subaru, feeling confident in battle (5) [ ] 8 Subaru, being teased by friends (5) [ ] 9 Chapter 5 epilogue: "Viva Harlem!" (5) Page 2 [ ] 1 Chapter 5 epilogue: Subaru asks for a dance (5) [ ] 2 Madam Butterfly (6) [ ] 3* Crumbs on his face (7, Subaru's date, early) [ ] 4* Late 1920's TV (7, Subaru's date, late) [ ] 5* Subaru falls asleep (7, Subaru's date, late) [ ] 6* Music amidst chaos (7, 2nd free move, jazzbar) [ ] 7 Subaru's former life (7) [ ] 8 Subaru comforts Shinjiro (7) [ ] 9 Shinjiro escorts Subaru (8) Page 3 [ ] 1 Shinjiro dances with Subaru (8) [ ] 2 A final moment... (8) [ ] 3* Running in synch (1, 1815-1900, library) [ ] 4* Listening jazz (2, 2015-2035, time-free, jazz) [ ] 5* Looking down(6, 2015-2100, time-free, midtown) [ ] 6* Jazz duet (6, 1000-1030, mercury club) Ratchet Page 1 [ ] 1 Shinjiro meets Ratchet (1) [ ] 2 Ratchet, in danger (1) [ ] 3 Shinjiro rescues Ratchet (1) [ ] 4 Shinjiro holds Ratchet in his arms (1) [ ] 5 Ratchet bestows her leadership to Shinjiro (1) [ ] 6 Ratchet explains her experience with Subaru (5) [ ] 7 Ratchet's trip to Japan ( ) [ ] 8* Ratchet pleads (7, Ratchet's date, early) [ ] 9* Ratchet plays nurse (7, Ratchet's date, late) Page 2 [ ] 1* Ratchet cooks (7, Ratchet's date, late) [ ] 2* Ratchet & Shinjiro (7, 2nd free, auditorium) [ ] 3 Ratchet wipes Shinjiro's tears (7) [ ] 4 Ratchet saves Shinjiro in battle (8) [ ] 5 Ratchet says goodbye (8) [ ] 6 Shinjiro escorts Ratchet (8) [ ] 7 Shinjiro dances with Ratchet (8) [ ] 8 A final moment... (8) [ ] 9* Harlem food (2, 2030, manager's office/church) Page 3 [ ] 1* Ratchet attacks(3, 2000-2100, NY Kagikidan HQ) [ ] 2* Ratchet's ankle (4, 2015-2100, library) [ ] 3* Accidental victim (5, 1415-1500, warehouse) [ ] 4* Reading over shoulder (6, 2015-2100, library) NY Combat Revue HQ===================================== Special attack videos Page 1: Ground special attacks [ ] 1 Shinjiro [ ] 2 Gemini [ ] 3 Cheiron [ ] 4 Rosita [ ] 5 Diana [ ] 6 Subaru Page 2: Air special attacks [ ] 1 Shinjiro [ ] 2 Gemini [ ] 3 Cheiron [ ] 4 Rosita [ ] 5 Diana [ ] 6 Subaru Page 3: Enemy special attacks [ ] 1 Ran Maru (Garan) [ ] 2 Kokuryu Hime (Kusakage) [ ] 3 Dokuro Bo (Iwatooshi) [ ] 4 Yume Dono (Ukigumo) [ ] 5 Tsugaru Bi (Enten) [ ] 6 Oda Nobunaga (Tenkafubu) [ ] 7 Mutant Nobunaga Page 4: Dual special attacks [ ] 1 Gemini [ ] 2 Cheiron [ ] 3 Rosita [ ] 4 Diana [ ] 5 Subaru [ ] 6 Ratchet [ ] 7* Supernova (requires 10 medals) Gift shop============================================== Bromides Page 1: Littlelip Theater [ ] 1* Gemini (7) [ ] 2* Cheiron (1-7) [ ] 3* Rosita (3-7) [ ] 4* Diana (5-7) [ ] 5* Subaru (1-7) [ ] 6* Ratchet (1-7) [ ] 7* Cherry & Anri (8, high affection) [ ] 8* Peppermint (finish quiz mini-game) Page 2: Littlelip Theater Secret Photos To unlock these bromides, use your cameratron to take a picture of any location--press triangle while exploring an area of NY in adventure mode, then select the second option to take a picture--then give it to Cherry at the Drink Bar in chapter designated below. [ ] 1* Gemini (2, Maggie's grocery, 1000-1125) [ ] 2* Cheiron (6, alley, 1000-1055) [ ] 3* Rosita (4, Chinatown, 1400-1455) [ ] 4* Diana (5, Central Park, 1415-1455) [ ] 5* Subaru (3, mercury club, 1630-1655) [ ] 6* Ratchet (7, 5th Ave, 1000-1055) Page 3: Littlelip Theater Constellation Bromides ROMANDO codes JP PS2 US PS2 US Wii [ ] 1* Gemini 944925190808 114005404218 945476282278 [ ] 2* Cheiron 573139331788 153265510968 510846764928 [ ] 3* Rosita 550477481278 161859270498 558588824458 [ ] 4* Diana 568847967928 146519751548 567793040508 [ ] 5* Subaru 507581627458 779144989698 546403500088 [ ] 6* Ratchet 372791149508 752482665748 379665471878 Page 4: Littlelip Theater Special Bromides ROMANDO codes JP PS2 US PS2 US Wii [ ] 1* Gemini 906469455778 172845219998 909316867958 [ ] 2* Cheiron 599659935628 135585779248 574728027208 [ ] 3* Rosita 534317683958 160799895538 535038549588 [ ] 4* Diana 523727163208 103407055018 560273209078 [ ] 5* Subaru 500031328588 791624186738 508343915328 [ ] 6* Ratchet 398210448078 736332366218 397985673158 [ ] 7* Cherry 339440309088 765692125238 354355997128 [ ] 8* Anri 387320906328 729976422968 332195193808 [ ] 9* Sunny 361160100008 741416641248 388679494778 Page 5: NY Combat Revue Battle Bromides ROMANDO codes JP PS2 US PS2 US Wii [ ] 1* Gemini 518389656658 196725818238 511006563288 [ ] 2* Cheiron 557999132708 187039076518 596268228578 [ ] 3* Rosita 586007382288 122279596468 589858748428 [ ] 4* Diana 549261464578 715304330718 524513806358 [ ] 5* Subaru 314851924428 790962480668 313123116008 [ ] 6* Ratchet 353900640358 788152921998 390435372888 [ ] 7* Shin 894242894788 740506343518 363919657658 [ ] 8* Cherry 852522557628 930898714038 893557986928 [ ] 9* Anri 364684015878 984773079368 859097180208 Page 6: NY Combat Revue STAR Bromides ROMANDO codes JP PS2 US PS2 US Wii [ ] 1* Gemini 348454871888 916826107538 347549954628 [ ] 2* Cheiron 303394573128 978768403468 340029139708 [ ] 3* Rosita 815174772808 995288604548 304867438278 [ ] 4* Diana 877612097778 959538817018 812787630958 [ ] 5* Subaru 891702293658 931058518398 878237389288 [ ] 6* Shin 322934212158 702046942498 329209358788 Page 7: Imperial Theater Special Bromides Before you can purchase the following bromides during your playthrough, you must first unlock the ability to purchase them. Input the corresponding code key at ROMANDO in the English localization. ROMANDO codes US PS2 US Wii [ ] !* Imperial Theater 111315063698 928996495658 [ ] 1* Sakura (1-7) [ ] 2* Sumire (1-7) [ ] 3* Maria (1-7) [ ] 4* Kanna (1-7) [ ] 5* Iris (1-7) [ ] 6* Kohran (1-7) [ ] 7* Orihime (1-7) [ ] 8* Leni (1-7) [ ] 9* Kasumi, Yuri, and Tsubaki (Unlock all above) Page 8: Les Chattes Noires Special Bromides Before you can purchase the following bromides during your playthrough, you must first unlock the ability to purchase them. Input the corresponding code at ROMANDO in the English localization. ROMANDO codes US PS2 US Wii [ ] !* Les Chattes Noires 111374210238 928993482128 [ ] 1* Erika (1-7) [ ] 2* Glycine (1-7) [ ] 3* Coquelicot (1-7) [ ] 4* Lobelia (1-7) [ ] 5* Hanabi (1-7) [ ] 6* Mell & Ci (Unlock all above in 1 playthrough) Cameratron Tunes======================================= ROMANDO codes JP PS2 US PS2 US Wii [ ] 1* Gemini 947450159208 119880017018 922566130958 [ ] 2* Cheiron 941289225808 117301583548 926906817278 [ ] 3* Rosita 941972000458 111088841698 928267292088 [ ] 4* Diana 920600052288 111391416468 928935668428 [ ] 5* Subaru 920607847078 111379387198 928974804588 [ ] 6* Ratchet 920647752778 111374272018 928993468958 ------------------------------------------------------- X. Statistics tables ------------------------------------------------------- Special abilities====================================== Name (Effect) Friends Degree of Cooperation Blu-Vio|Pur-Red|Orange ------------------------------------------------------- Gemini 1-2 20 25 30 (Mobility UP) 3-4 15 20 25 5-6 10 15 20 Cheiron 1-2 9 10 12 (Energy Recovery UP) 3-4 7 9 10 5-6 5 7 9 Rosita 1-2 2 2 3 (Agility UP) 3-4 1 1 2 5-6 0 1 2 Diana 1-2 10 12 15 (Life Recovery UP) 3-4 8 10 12 5-6 6 8 10 Subaru 1-2 8% 10% 12% (Protective Effect UP) 3-4 6% 8% 10% 5-6 4% 6% 8% ------------------------------------------------------- Growth parameters: Shinjiro============================ Level = Eyecatch description 01 = Rookie 02 = Hope 03 = Bribe 04 = Victory 05 = Ace 06 = Hero 07 = Lionheart 08 = Big Tiger 09 = Superstar 10 = Skyscraper Samurai Level 1 2 3 4 5 6 7 8 9 10 ------------------------------------------------------- Attack modifier +0 +2 +4 +6 +8 +10 +12 +13 +14 +15 Defense modifier +0 +1 +2 +4 +5 +6 +8 +9 +10 +12 Agility modifier +0 +1 +1 +2 +2 +3 +3 +4 +4 +6 # Action gauges 7 7 7 8 8 8 9 9 10 10 HP 250 260 270 280 290 300 310 330 350 400 SP 125 125 125 130 130 135 135 140 140 150 HP recovery 88 91 95 98 102 105 109 116 123 150 SP recovery 38 38 38 39 39 41 41 42 42 50 Special level 1 1 1 2 2 2 3 3 3 ULT # Protect 3 3 3 3 3 3 3 3 3 5 # Help 1 1 1 1 1 1 1 1 1 3 ------------------------------------------------------- Trust parameters: Heroines============================= Chapter trust rating <0 0 1 2 3 4 5 6 7 8 9 ------------------------------------------------------- Eyecatch description No <----Very well motivated----> Attack modifier +0 +0 +1 +2 +3 +4 +5 +5 +6 +6 +7 Defense modifier +0 +0 +0 +1 +1 +2 +2 +3 +3 +4 +4 Morale value (%) 40 50 50 60 60 70 70 80 80 90 90 # Action gauges 7 7 7 7 7 7 7 7 7 7 7 ------------------------------------------------------- Chapter trust rating 10 11 12 13 14 15 16 17 18 19 20 ------------------------------------------------------- Eyecatch description <--------Fully motivated-------> Attack modifier +7 +8 +8 +9 +9 10 10 11 11 12 12 Defense modifier +5 +5 +6 +6 +7 +7 +8 +8 +9 +9 10 Morale value (%) <--------------100-------------> # Action gauges 7 7 7 7 7 7 7 7 7 7 7 ------------------------------------------------------- Cumulative trust parameters: Heroines================== Cumulative rank 0 1 2 3 4 5 6 7 8 ------------------------------------------------------- Agility modifier +0 +0 +0 +0 +0 +1 +1 +1 +1 HP 250 250 255 260 270 275 280 285 290 SP 100 125 125 125 125 130 130 130 130 HP recovery 88 88 89 91 95 96 98 100 102 SP recovery 30 38 38 38 38 39 39 39 39 ------------------------------------------------------- Cumulative rank 9 10 11 12 13 14 15 16 <3 ------------------------------------------------------- Agility modifier +2 +2 +2 +2 +3 +3 +3 +3 +5 HP 295 300 305 310 320 330 340 350 380 SP 135 135 135 135 140 140 140 140 150 HP recovery 103 105 107 109 112 116 119 123 150 SP recovery 41 41 41 41 42 42 42 42 50 ------------------------------------------------------- Damage calculator====================================== Data--------------------------------------------------- FENIX SPA-05J [Fujiyama-STAR] (Shinjiro) Attack 23, Armor 24, Agility 24, Mobility A FENIX AT-05E [Rodeo-STAR] (Gemini) Attack 24, Armor 23, Agility 23, Mobility S FENIX AT-05B [Highway-STAR] (Cheiron) Attack 23, Armor 24, Agility 19, Mobility C FENIX AT-05C [Shooting-STAR] (Rositaritta) Attack 25, Armor 17, Agility 22, Mobility B FENIX AT-05D [Silent-STAR] (Diana) Attack 20, Armor 20, Agility 23, Mobility A FENIX AT-05E [Random-STAR] (Subaru) Attack 23, Armor 23, Agility 24, Mobility A FENIX X-4Si [Silver-STAR] (Ratchet) Attack 18, Armor 16, Agility 25, Mobility D Attack 32, Armor 28, Agility 25, Mobility D Hit Coefficient ----------------- 1 1.00 2 1.25 3 1.50 4 1.75 5 2.00 Co-op Color Coefficient ------------------------ 1 blue 2 2 violet 2 3 purple 3 4 red 3 5 orange 4 Equations---------------------------------------------- Normal attack damage = (self attack value - enemy defense/2) * coefficient of normal attack hit * random number * enemy attribute coefficient Example: normal attack damage for 3 hits, given a difference of 20 between self attack and enemy's half- defense = 20*1 + 20*1.25 + 20*1.5 = 75 total damage Cooperative attack damage = ((attack mobility? value + co-op attack value) - enemy defense) * co-op level coefficient * random number * enemy attribute coefficient Special attack damage = (self attack value - enemy defense/2) * coefficient of special attack * random number * enemy attribute coefficient Combination attack damage = ((Shinjiro's + heroine's attack values) - enemy defense) * coefficient of combination attack * random number LIPS Gem Chr Ros Dia Sub Rat Plu Anr Pts 1 2 3 T A-LIPS Gem Chr Ros Dia Sub Rat Plu Anr Pts 100% 75% 50% 25% 0% Time S-LIPS Gem Chr Ros Dia Sub Rat Plu Anr Pts Perf Good Fair Poor SELECT 1 2 3 1234567890123456789012345678901234567890123456789012345