YOKO FAQ By: Master Luc E-mail:taciturnity456@yahoo.com REO Screename:Taciturnity ================= TABLE OF CONTENTS ================= 1) Introduction 2) Version Updates 3) Yoko's Profile 4) Yoko's Advantages/Disadvantages 5)Yoko's Escape Technique A.Escape Technique 1 B.Escape Technique 2 C.Effectiveness Rating 6) Yoko's Knapsack 7) Yoko's Costume SP items 8) Yoko's Scenario SP items A."Outbreak' B."Below Freezing Point" C."The Hive" D."Hellfire" E."Decisions, Decisions" 9) Yoko's Collection Items A.Gallery Unlockables B.Costume Unlockables C.Movie Unlockables D.Sound Unlockables 10)Yoko's Voice Track 11)Yoko Theories 12)Acknowledgements 13)Legal Issues ============== 1)Introduction ============== This FAQ is created to help those who are interested in playing as the quiet and mysterious Yoko as efficiently and strategically as possible, whether you’re a newbie just getting into the game or a experienced veteran. This is my first (And last time, it's a pain in the ass to type up a faq) writing a FAQ so if you see any errors or have any advice feel free to email me. ================= 2)Version Updates ================= V-1.0 Completed FAQ ================ 3)Yoko's Profile ================ Name: Yoko Suzuki Occupation: University Student Age:20 Height:5'3" Weight:127 lbs Profile: As the result of her studies, Yoko is extremely knowledgeable about computers. She has a quiet, reserved personality, but her strength of her inquisitive mind emerges with a surprising toughness. Once she gets focused on something, it's hard to distract her attention. ================================= 4)Yoko's Advantages/Disadvantages ================================= PRO-Yoko has one of the most invaluable abilities in the game: the escape technique, which will be explained in the next section. PRO-Her knapsack is literally a life-saver to yourself and your other team members. She plays the role as a walking arsenal to store weapons and items or a part-time medic to store health items and to distribute them as needed. PRO-She has the slowest virus gauge out of all the characters. Its quite frequent playing as Yoko to finish a level with at least 10-20% on her virus gauge (slightly more percent on Decisions, Decisions). PRO-Yoko is probably the most developed character in terms of storyline in the whole game .She plays a big role in the Below Freezing Point Scenario and has an exclusive scene with Greg in the Decisions, Decisions Scenario. CON-Bad Vitality. On Very Hard difficulty, one zombie bite sends her status straight to CAUTION RED. CON-Slow running speed. CON-Not very good at handling weapons. Yoko shooting animation recoils the most from using a handgun and magnum compared to the other characters. It seems though that she handles the shotgun and grenade launcher in the same animation as any other character. OVERALL-Yoko is a character best used for players with defense in mind. -It's best to run/shove/use escape technique on single enemies with rather than engage in combat because of her low vitality. If there are more than one enemy and you feel its impossible to dodge them, then by all means use brute force if necessary. -You should take the supportive role when playing online and collect and distribute items to your other team members when necessary but make sure you have health items and a weapon for yourself just in case you take damage. -When playing online be sure to collect mainly health and key items. When playing online, save the weapons for your more offensive partners (such as Kevin or Mark). If they forget to pick up a weapon or no allies are around, be sure to collect the weapon then and hand it out to your partners later. ========================= 5)Yoko's escape technique ========================= -Press and hold (O) while pressing R1 (or R2, VERY important in mastering her escape technique.) -When it looks like Yoko is going to be attacked, she can evade injury and take several steps away. The distance Yoko runs depends on how long you hold down (O). -Yoko's escape ability takes good timing and a lot of practice, but once you get the hang of it her escape technique becomes invaluable. In countless situations IT WILL determine wether you escape a zombie unscathed or take several bites to the neck. To master Yoko's escape technique one must first understand how it works: -When you hold R1, R1 auto-aims so she will be facing towards the nearest enemy automatically. when you hold R2, Yoko will aim at whatever direction she is facing at that moment (she won't auto-aim at enemy). -When you use Yoko's escape ability she will crawl IN THE OPPOSITE DIRECTION from where she is facing. Because of this, it is not a good idea to hold R1 because then she will crawl away from the enemy and when she gets back up the zombie may bite at her back or scratch her up. Yoko's vitality is worse as it is so it is essential to receive as little damage as possible. But now that you (the reader) is aware fo this, please read on. The trick is to face AWAY from the zombie by holding R2 and crawl TOWARDS the enemy. If you use R1 she'll just face back towards the nearest enemy, which again is not a good idea. Important note:Yoko takes at least one second to fall on her knees when doing the escape animation so be sure to have the enemy close, but not too close (again, at least 5 feet away from Yoko)so the animation can trigger. If an enemy is too close and attacks, the enemy can actually "cancel" Yoko's escape animation and she will take damage. Here's the step-by-step process: KEY: Y=Yoko Z=Zombie/monster <-, -> direction of Yoko's escape <,>= direction zombie/yoko is facing A.Escape Technique 1 -------------------- 1:You are aware of a zombie coming in your direction. In this situation he is coming towards you. _______________ Y> _______________ Yoko:!!! Zombie:Uuuuaaagggghhh??? 4:After the escape animation is over get back up and run away. _______________ Z Y> _______________ Yoko:Ha!Ha! Stupid zombie! Zombie:uuaaaggghhh...:( -If there zombies coming towards you from both directions, you can actually use Yoko's ability identically like Cindy's duck ability. When you feel the time is right, hold R2 and tap the (O) button. If timed correctly, Yoko will trip and immedietly get back up. The zombies should miss during their attack animation and become temporarily stunned, which is your chance to run away. This is definetly more tricky and risker than technique 1. -Also, there is no problem with holding the (O) button if the zombies haven't completed their attack animation. Just be sure to let go of (O) sooner after the zombies have missed your grasp and run away. Here's a step-by-step process: B.Escape Technique 2 -------------------- 1: Zombies are pursuing you from both sides. _______________ Z> Y> Y>